Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.04.06 @ 22:33:41 Player: Terminus Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (44) 8800 Robots Destroyed (861) 4305 Value Destroyed (39258) 39258 Prototype IDs (377) 7540 Alien Tech Used (5) 1000 Bonus (61260) 61260 TOTAL SCORE: 126663 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 12516 Follower Combat Kills 3173 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2600 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed Architect 15000 Win 3000 Friendly Fire -2429 Cogmind --------- Core Integrity 903/1600 Matter 290/300 Energy 473/480 System Corruption 1% Temperature Cool (10) Movement Hovering (31) Location Near Former Tau Ceti IV Parts ------- > --- POWER (3) -------- Zero-point Reactor Concept Zero-point Core Concept Zero-point Core > --- PROPULSION (9) --- Cooled Antigrav System Combat Antigrav System Combat Linear Gravjet Gravjet Array Concept Combat Aerolev Unit Concept Combat Aerolev Unit Concept Gyrokinetic System Concept Gyrokinetic System > --- UTILITY (11) ----- Concept Phasing Heat Sink Concept Phasing Heat Sink Concept Antigrav Storage Unit Experimental Targeting Computer Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Heavy Regenerative Plating AEGIS Remote Shield > --- WEAPON (3) ------- Long-range Gatling Laser Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY (25) --- Experimental Antimatter Reactor Zero-point Reactor Combat Antigrav System Antigrav Array Combat Linear Gravjet Advanced Energy Well (500) Experimental Energy Well (600) Concept Chromion Battery (800) Concept NT7 Matterbank (750) Experimental Targeting Computer Experimental Core Analyzer Advanced Particle Charger Mini Quantum Capacitor Experimental Weapon Cycler Experimental Weapon Cycler Experimental Weapon Cycler Experimental Phase Shifter Long-range Gatling Laser Enhanced Nova Cannon Cooled Nova Cannon Hypervelocity Multirail Peak State ------------ > --- POWER ------------ Zero-point Reactor Concept Zero-point Core Concept Zero-point Core > --- PROPULSION ------- Combat Linear Gravjet Experimental Antigrav System Experimental Antigrav System Gravjet Array Concept Combat Aerolev Unit Concept Combat Aerolev Unit Concept Gyrokinetic System Concept Gyrokinetic System > --- UTILITY ---------- Concept Phasing Heat Sink Concept Phasing Heat Sink Concept Antigrav Storage Unit Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Experimental Weapon Cycler Concept Phase Shift Module Heavy Regenerative Plating Experimental Force Field > --- WEAPON ----------- Enhanced Nova Cannon Concept Plasma Driver Concept Miniperforator > --- INVENTORY -------- Experimental Antimatter Reactor Zero-point Reactor Combat Antigrav System Combat Antigrav System Antigrav Array Combat Linear Gravjet Gravjet Array Experimental Energy Well Concept Chromion Battery Concept NT7 Matterbank Experimental Targeting Computer Experimental Core Analyzer Experimental Core Analyzer Mini Quantum Capacitor Advanced Phase Shifter Experimental Weapon Shielding Centrium Medium Armor Plating AEGIS Remote Shield Transdimensional Reconstructor Enhanced Nova Cannon Cooled Nova Cannon Hypervelocity Multirail Concept Smart ZDS [Rating: 292] Favorites ----------- Power Concept Zero-point Core Engine Cooled Ion Engine Power Core Concept Zero-point Core Reactor Experimental Antimatter Reactor Propulsion Cooled Field Propulsion Drive Treads Light Treads Leg Experimental VSS Leg Wheel Wheel Hover Unit Combat Antigrav System Flight Unit Cooled Field Propulsion Drive Utility Advanced Targeting Computer Device Experimental Sensor Array Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Medium Armor Plating Weapon Light Cannon Energy Gun Long-range Gatling Laser Energy Cannon Concept Plasma Driver Ballistic Gun 8R-AWN's Boregun Ballistic Cannon Light Cannon Launcher Concept Smart ZDS Special Weapon Remote Datajack Slashing Weapon Longsword +1 Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Qua Frg Res Tes Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 . . 2 . . . . . . 2 . . . . . . 2 . . . . . . 2 . . . . . 2 . . 2 . 2 . . Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Propulsion 7 | . . . 1 . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . 1 . . . . 1 . . Utility 8 | . . . 1 . . . 1 . . 2 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Attached 314 | 6 12 5 20 . 14 . 12 1 12 11 . 5 1 1 2 10 26 5 9 . . . 11 12 . 11 3 . 1 . 6 . 10 . 7 . 8 4 37 8 3 3 28 10 Power 34 | 1 3 . 2 . 3 . . . 1 . . . . . . 1 4 . . . . . . 1 . 4 . . . . 2 . 3 . . . 2 . 2 2 . . 3 . Engine 14 | 1 3 . 2 . 2 . . . 1 . . . . . . 1 2 . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Core 13 | . . . . . 1 . . . . . . . . . . . 2 . . . . . . 1 . 3 . . . . 2 . 2 . . . . . 2 . . . . . Reactor 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . . 3 . Propulsion 84 | 2 . 1 8 . 1 . 7 . 8 3 . 4 . . . 1 8 2 4 . . . 5 2 . 1 . . . . 2 . 1 . 3 . 2 1 11 2 . 1 1 3 Treads 26 | 2 . 1 8 . 1 . 7 . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Wheel 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 35 | . . . . . . . . . 1 3 . 4 . . . 1 5 2 4 . . . . . . . . . . . . . . . 1 . . . 7 2 . 1 1 3 Flight 19 | . . . . . . . . . . . . . . . . . . . . . . . 5 2 . 1 . . . . 2 . 1 . 2 . 2 1 3 . . . . . Utility 122 | 1 3 . 5 . 5 . 4 1 1 7 . 1 1 1 2 3 6 2 2 . . . 4 6 . 5 2 . 1 . 2 . 6 . 4 . 1 1 14 4 2 2 19 4 Device 53 | . 1 . 1 . 4 . . . . 3 . . . . . 3 2 . . . . . 3 3 . . 2 . . . 2 . . . 2 . 1 1 9 2 1 1 10 2 Storage 11 | 1 2 . . . . . . . . 1 . . . . . . . . . . . . 1 1 . 1 . . 1 . . . 1 . . . . . 1 . 1 . . . Processor 20 | . . . . . . . 1 . . 3 . . . . . . 1 . 1 . . . . 1 . 1 . . . . . . 3 . 1 . . . 1 2 . . 4 1 Hackware 15 | . . . 1 . . . 1 . . . . . . . 2 . 1 1 . . . . . 1 . 2 . . . . . . 2 . . . . . . . . . 4 . Protection 23 | . . . 3 . 1 . 2 1 1 . . 1 1 1 . . 2 1 1 . . . . . . 1 . . . . . . . . 1 . . . 3 . . 1 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 74 | 2 6 4 5 . 5 . 1 . 2 1 . . . . . 5 8 1 3 . . . 2 3 . 1 1 . . . . . . . . . 3 2 10 . 1 . 5 3 Energy Gun 4 | . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Cannon 14 | . . . 1 . . . . . . . . . . . . . 4 . 1 . . . . . . . . . . . . . . . . . . . 2 . . . 4 2 Ballistic Gun 15 | 2 1 2 . . 2 . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . 1 3 . 1 . . . Ballistic Cannon 29 | . 4 2 2 . 1 . 1 . 2 . . . . . . 1 2 1 . . . . 1 3 . 1 1 . . . . . . . . . 3 1 2 . . . 1 . Launcher 9 | . 1 . 2 . . . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . 3 . . . . . Special Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 54 | . 2 . 2 . 4 . . . 1 . . 1 . . 2 . 1 . 2 . . . 7 1 . 1 . . 2 . . . . 1 5 . . 1 11 1 3 1 4 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . System Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Lost 66 | . . 1 2 . 2 . 2 . 7 . . . . . 3 11 10 . . . . . . 1 . 2 . . . 1 . . 2 . . . 3 . 6 . 1 . 3 9 Power 8 | . . . . . . . . . 1 . . . . . 1 1 1 . . . . . . 1 . 1 . . . . . . 1 . . . 1 . . . . . . . Propulsion 14 | . . 1 . . . . . . 3 . . . . . 1 2 3 . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 Utility 27 | . . . 2 . 2 . 2 . 1 . . . . . 1 3 3 . . . . . . . . 1 . . . . . . 1 . . . . . 3 . 1 . 2 5 Weapon 17 | . . . . . . . . . 2 . . . . . . 5 3 . . . . . . . . . . . . 1 . . . . . . 2 . 1 . . . 1 2 Highest Loss Streak 5 | . . 1 1 . 1 . 1 . 3 . . . . . 3 5 3 . . . . . . 1 . 1 . . . 1 . . 2 . . . 1 . 1 . 1 . 1 3 To Critical Strikes 4 | . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 16 | 1 17 23 22 23 22 23 22 22 21 10 10 10 10 9 10 8 9 10 9 10 9 10 9 9 9 8 9 9 9 8 8 9 7 6 6 7 6 7 18 22 22 21 21 22 Power 1 | . 2 3 2 2 2 2 2 2 1 . . . . . . . 1 1 1 1 1 1 1 . . . 1 1 1 1 . . . . . . . . 1 1 1 1 1 2 Propulsion 1 | . 1 2 2 3 3 3 3 5 5 . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 2 2 1 2 4 Utility 8 | . 5 8 10 12 11 10 10 9 10 6 6 6 6 5 6 5 5 5 6 7 7 8 7 7 7 6 6 6 5 5 6 7 5 4 4 5 4 3 7 14 14 13 12 11 Weapon 4 | . 8 9 7 6 6 8 6 6 5 3 4 3 3 3 2 2 1 2 1 2 1 1 1 1 2 1 2 2 2 1 1 1 1 1 1 1 1 2 6 3 3 4 3 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 91 | . 3 . 10 2 5 . 7 2 5 4 . 1 . . . . 5 4 . . . . 2 1 . . . . 1 . . . 1 . . . 1 1 10 1 2 . 6 17 Power 5 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Propulsion 12 | . . . 1 . . . 1 . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . 2 Utility 49 | . 1 . 4 1 5 . 5 2 . 2 . . . . . . 1 1 . . . . 2 . . . . . 1 . . . 1 . . . 1 . 3 1 1 . 5 12 Weapon 23 | . 2 . 5 1 . . 1 . 1 1 . 1 . . . . 1 2 . . . . . . . . . . . . . . . . . . . 1 5 . . . . 2 Tool/Special 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 98 99 99 100 99 100 99 100 98 99 100 100 99 100 98 82 77 98 98 100 100 98 100 96 92 93 93 94 89 93 91 94 92 94 95 95 94 93 93 93 95 95 91 91 Engine 4 | . 14 14 11 11 10 11 9 9 9 . . . . . . 4 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Core 3 | . . . . . . . . . . 6 7 7 7 7 6 . 3 6 6 6 6 6 6 5 5 4 5 5 5 5 9 10 8 10 10 10 4 . 5 8 8 7 7 7 Treads 13 | . 27 27 32 33 33 33 36 36 34 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 10 | . . . . . . . . . . 28 30 30 30 30 29 22 14 31 31 33 33 33 23 . . . . . . . . . . . . . . . 10 27 29 30 30 30 Flight 8 | . . . . . . . . . . . . . . . . . . . . . . . 9 31 35 35 35 35 35 35 34 36 35 35 35 35 35 34 22 . . . . . Device 9 | . 13 14 11 11 10 11 4 . . 6 7 6 6 6 6 9 3 6 5 6 5 6 6 5 5 5 5 5 5 5 5 5 4 6 10 10 9 9 17 16 14 14 17 14 Storage 7 | . 14 14 11 11 11 11 9 9 9 7 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 2 3 Processor 11 | . . . . . . . 4 9 9 22 23 23 23 23 22 15 15 20 20 20 20 20 20 17 17 16 17 17 17 17 15 15 16 20 22 25 22 22 17 19 20 15 12 13 Hackware 5 | . . . . . . . 8 9 9 7 7 7 7 7 7 7 10 11 13 13 13 13 13 17 15 16 17 17 17 17 15 15 13 10 7 5 4 3 . . . . 1 . Protection 3 | . . . 11 11 11 11 9 9 8 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 6 3 4 Ballistic Gun 2 | . . 3 . . 10 22 . . 1 13 15 14 15 14 8 9 1 . . . . . . . . . . . . . . . . . . . . . . . 3 3 . 2 Ballistic Cannon 10 | . 26 24 21 22 8 . 17 18 15 1 . . . . . . 3 12 12 12 13 12 12 10 5 4 4 5 1 4 4 5 5 5 5 5 8 8 6 4 . . 1 . Peak Build Rating 292 | 6 11 15 23 23 48 44 48 43 51 73 73 79 79 79 93 72 70 82 88 88 88 87 106 122 122 119 115 115 116 116 130 130 136 139 146 144 164 165 263 275 271 289 292 291 Average Rating 100 | 5 9 11 19 23 33 44 40 42 39 70 72 75 78 78 78 55 58 76 84 87 87 86 93 114 117 114 114 114 103 114 124 130 128 133 142 144 159 160 226 270 270 288 278 281 On Entrance 104 | . 6 11 12 23 23 44 44 42 43 45 73 73 79 75 77 72 40 70 82 88 82 87 87 105 122 112 115 115 115 116 115 130 130 131 139 144 144 154 165 257 271 270 289 291 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 152 | 13 92 92 105 105 112 112 110 111 111 108 31 40 40 42 31 38 42 48 44 44 37 37 39 39 33 40 34 34 34 34 42 42 42 35 35 35 56 50 107 118 120 133 152 142 Greatest Support 158 | 40 40 40 66 66 66 66 89 80 112 112 40 50 50 50 50 41 37 57 68 66 66 66 66 48 48 48 46 46 46 46 62 68 68 51 51 51 74 74 158 128 128 144 144 144 Greatest Overweight (x) 4 | 2 2 2 1 1 1 1 1 1 1 2 . . . . . . 4 . . . . . 2 . . . . . . . . . . . . . . . 2 . . . 1 . Average Overweight (x) . | . 1 2 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 8 8 8 8 8 25 25 25 25 25 25 Average Capacity 18 | 6 24 25 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 8 8 8 8 8 8 21 25 25 25 24 25 Most Carried 25 | 3 25 25 25 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 8 8 8 8 8 25 25 25 25 25 25 Average Carried 17 | 1 17 24 24 25 24 25 24 24 23 10 9 9 10 9 9 8 9 9 9 10 9 10 9 9 10 9 9 10 10 9 9 10 8 7 7 8 7 7 18 24 24 24 23 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 8 8 8 8 8 8 25 25 25 25 25 25 Final Carried 25 | 3 25 25 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 10 10 8 7 8 8 7 7 25 25 24 25 25 22 Class Distribution -------------------- 39% | Mutant 20% | Hacker-Scout 8% | Scavenger-Scout 6% | Machinist-Scout 6% | Scavenger-Sprinter 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Scout | -7/Factory Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Scout | -6/Waste Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Waste Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Waste Hacker-Scout | -4/Factory Machinist-Scout | -4/Upper Caves Machinist-Scout | -4/Warlord Machinist-Scout | -3/Proximity Caves Machinist-Scout | -3/Research Machinist-Scout | -3/Quarantine Infiltrator-Scout | -3/Protoforge Scout | -2/Research Scout | -2/Testing Scavenger-Sprinter | -1/Access Scavenger-Sprinter | -1/Command Scavenger-Sprinter | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Qua Frg Res Tes Acc Com Ac0 Matter Collected 39856 | 227 650 600 1433 101 793 . 1278 430 1662 902 794 973 195 897 . 387 1065 90 360 388 41 20 1014 1949 . 1575 256 137 250 201 701 110 534 40 828 144 738 223 5782 3613 946 1621 5260 648 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 39619 | . 706 955 1307 44 634 . 1163 477 1425 903 1687 1422 189 964 22 473 2092 . 335 250 . . 505 1483 . 1179 207 121 . 165 654 355 850 . 759 274 762 271 4028 3345 284 1168 5043 3118 Parts 1742 | . 46 41 85 5 74 . 93 26 83 43 49 67 5 34 4 22 56 . 16 12 . . 11 59 . 34 3 1 . 9 23 . 28 . 34 10 36 7 192 126 13 34 178 183 Haulers Intercepted 45 | . 2 . 6 . . . 5 . 6 1 . 4 . 1 . . 1 . 1 . . . 1 3 . 3 . . . . 1 . 4 . . . 1 . . 1 2 2 . . Recyclers Shooed 36 | . 1 . 1 . . . . . 3 4 . 2 . . . . 11 . . . . . . 6 . 3 . . . . . . 1 . . . 1 . . . . . 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 113 | . . . . . . . . . . . . . 2 41 . 16 . . . 14 9 . 9 . . . 2 1 . 9 . . . . . 10 . . . . . . . . Prevented 4 | . . . . . . . . . . . . . . 2 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Qua Frg Res Tes Acc Com Ac0 Combat Hostiles Destroyed 570 | . 19 12 33 1 7 . 27 17 31 2 5 18 . 13 . 15 16 . 6 8 . . 13 9 . 15 4 3 . 7 2 2 9 . 19 8 13 . 64 55 7 21 57 32 Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Guns 78 | . . 6 . . . . . . 6 2 5 11 . 13 . 7 2 . . . . . . . . . . . . . . . . . . . . . 4 . . 1 1 20 Cannons 324 | . 17 6 28 1 . . 20 17 19 . . . . . . . 10 . 1 1 . . 2 8 . 8 . 3 . 5 2 2 9 . 19 8 13 . 40 37 . 3 38 7 AOE 144 | . 2 . 4 . 6 . 7 . 6 . . 7 . . . 7 . . 5 7 . . 11 1 . 7 4 . . 2 . . . . . . . . 13 18 7 16 14 . Classes Destroyed 31 | . 7 3 2 . 2 . 1 1 3 . 1 1 . . . . . . 1 2 . . . . . . . . . 1 . . . . 1 . . . 3 2 . . . . Worker 39 | . . 1 2 . . . 2 . 4 5 . 1 . . . . 2 . . . . . . 2 . 3 . . . . . . 1 . . . 1 . 2 1 . 3 9 . Builder 22 | . 1 1 . . . . 3 . 1 . . 1 . . . . 2 . . . . . . 3 . 1 . . . . 1 . 1 . . . . . . 2 1 4 . . Tunneler 6 | . . 1 . . . . . . 2 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Hauler 45 | . 2 . 6 . . . 5 . 6 1 . 4 . 1 . . 1 . 1 . . . 1 3 . 3 . . . . 1 . 4 . . . 1 . . 1 2 2 . . Recycler 69 | . 1 10 4 . . . 3 . 3 5 . 3 . . . . 9 . . . . . . 8 . 5 . . . . 3 . 1 . . . 2 2 . 2 . 3 5 . Carrier 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . 2 . Mechanic 9 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 . . 1 . Operator 15 | . 2 . 2 . . . 4 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 . 3 . Drone 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 . . . . . . . . Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 64 | . 3 . 4 . . . 5 1 3 3 . 3 . . . . 3 . 1 . . . . 7 . 6 . . . . 5 . 2 . . . 2 2 3 2 . 4 5 . Swarmer 112 | . 3 5 11 . . . 11 6 2 . . 7 . . . 8 6 . . 3 . . 5 . . 5 4 . . 5 . . 2 . . . 7 . . 6 4 9 3 . Cutter 6 | . . . . . . . . 1 . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . 2 . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Grunt 182 | . 16 4 15 . . . 8 6 18 . . 9 . 11 . 4 7 . 1 4 . . . 4 . 3 . 2 . . . . 4 . 4 5 . . 9 20 . 10 18 . Brawler 10 | . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . 1 . . . . . . 3 . . . 2 1 . . . . Duelist 14 | . . . . . . . . . 3 . . . . . . 1 . . . . . . 2 . . 1 . . . . . . . . . . . . 2 2 . . 3 . Protector 11 | . . . . . . . . . 1 . . . . . . . . . 1 . . . 2 . . . . . . . . . . . 4 . . . . 2 . . 1 . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Sentry 64 | . . . 7 1 . . 6 4 4 2 . 1 . . . . 1 . . . . . . 4 . 5 . . . . . . 3 . . 1 1 . 5 13 . 2 4 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hunter 21 | . . . . . . . 2 . 2 . . . . . . . . . . . . . 2 1 . . . . . . . . . . 1 . . . 4 2 2 . 5 . Programmer 62 | . . . . . . . . . . . . 1 . . . 2 2 . . . . . 2 . . 1 . . . . 2 . . . 6 . 3 . 18 7 1 . 17 . Heavy 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Compactor 7 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Enhanced Sentry 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Enhanced Hunter 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Hotshot 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Decapitator 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . Immortal 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Zionite 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Assembled 9 | . . 3 . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wasp 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Thug 4 | . . . . . . . . 1 . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 26 | . 5 3 6 1 6 . 8 5 12 8 1 5 . 2 1 8 5 . 5 3 . . 6 6 . 6 4 2 . 5 4 2 5 . 7 7 7 4 9 26 8 12 9 5 Combat Bots Only 24 | . 4 3 5 1 6 . 6 5 11 1 1 4 . 2 . 8 4 . 5 3 . . 6 3 . 5 4 2 . 5 2 2 5 . 7 7 7 . 7 24 4 5 8 5 Max Kills in Single Turn 5 | . 3 1 4 1 3 . 4 1 2 2 1 3 . 1 1 2 1 . 5 2 . . 3 2 . 5 3 1 . 2 1 1 3 . 2 1 2 1 5 4 5 5 3 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 . 4 . 3 . 3 . 2 . . 3 . . . 2 . . 3 2 . . 3 1 . 4 3 . . 2 . . . . . . . . 3 3 4 4 3 . Melee 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 12 | . . . . . 4 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 4 8R-AWN (-9/Exiles) EX-DEC (-9/Exiles) EX-BIN (-9/Exiles) EX-HEX (-9/Exiles) Data Miner (-7/Data Miner) God Mode (-2/Research) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Qua Frg Res Tes Acc Com Ac0 Hostile Shots Fired 1931 | . 50 42 115 6 43 . 83 70 161 . . 10 . 10 14 159 151 . 12 2 1 . 15 27 1 25 1 5 . 17 12 . 20 . . 2 56 . 80 26 42 19 269 385 Missed 814 | . 22 17 34 2 5 . 27 15 42 . . 4 . 5 4 41 41 . 11 . . . 9 15 . 12 . 2 . 9 7 . 9 . . 2 24 . 24 10 22 8 199 192 Intercepted 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Damage Taken 19430 | . 395 306 782 41 491 . 919 633 1937 . . 97 . 108 484 1716 1829 . 54 38 21 . 120 246 56 326 106 82 . 209 78 . 394 . 62 . 827 . 1479 432 441 124 1578 3019 Core 2716 | . 75 26 92 10 80 . 156 12 122 . . 15 . 45 96 320 397 . . . . . 27 45 . 139 12 . . . 39 . 48 . . . 111 . 229 25 92 . 64 439 Absorbed by Shields 5014 | . . . 301 15 143 . 262 . . . . . . . . 114 . . . . . . . . . . . . . . . . . . 14 . . . . . . 129 1113 2923 Redirected to Shielding 280 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 18 243 Regen/Repaired (Parts) 3341 | . 215 . 161 . . . 22 . 142 110 . . . . . . . 407 330 . . . . 89 . 24 . . . . 213 2 49 . 94 . . 105 . . 136 . 666 576 Core Remaining (%) 66 | 100 . 59 . . . 54 . . 47 . . . . . . 32 . . . . . . 50 . . . . . . 80 . . . . . 92 . . 73 . 91 . . 56 Volleys Fired 2334 | . 58 53 131 5 51 . 97 42 124 39 46 70 9 64 . 50 146 . 18 21 . . 38 126 . 82 7 15 . 10 46 9 57 1 72 20 44 11 164 97 22 41 249 199 Largest 3 | . 2 2 2 2 2 . 2 2 2 2 2 2 2 2 . 2 2 . 2 2 . . 2 2 . 1 1 1 . 1 1 1 1 1 1 1 1 1 3 1 2 1 1 3 Hottest 370 | . 60 60 63 66 60 . 74 74 74 60 60 60 60 60 . 50 108 . 91 91 . . 98 98 . 60 60 60 . 60 60 60 60 60 60 60 60 60 140 140 190 140 140 370 Shots Fired 3274 | . 111 106 245 10 95 . 175 84 239 76 92 133 18 127 . 60 158 . 30 29 1 . 59 194 . 80 8 15 . 10 46 9 57 1 72 20 44 11 231 97 24 41 249 217 Gun 785 | . . 26 . . 90 . 12 . 28 74 92 126 18 125 . 53 28 . . . . . . . . . . . . . . . . . . . . . 35 . 15 6 3 54 Cannon 2378 | . 106 80 242 10 2 . 159 84 202 . . . . . . . 130 . 28 23 1 . 46 194 . 76 6 15 . 8 46 9 57 1 72 20 44 11 187 86 6 29 235 163 Launcher 110 | . 5 . 3 . 3 . 4 . 9 1 . 7 . 2 . 7 . . 2 6 . . 13 . . 4 2 . . 2 . . . . . . . . 9 11 3 6 11 . Special 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2606 | . 106 106 242 10 92 . 171 84 230 74 92 126 18 125 . 35 72 . 25 23 1 . 46 194 . 76 6 15 . 8 46 9 57 1 72 20 44 11 151 55 15 6 89 53 Thermal 450 | . . . . . . . . . . . . . . . . . 47 . . . . . . . . . . . . . . . . . . . . . 24 31 6 29 149 164 Explosive 110 | . 5 . 3 . 3 . 4 . 9 1 . 7 . 2 . 7 . . 2 6 . . 13 . . 4 2 . . 2 . . . . . . . . 9 11 3 6 11 . Electromagnetic 107 | . . . . . . . . . . . . . . . . 18 39 . 3 . . . . . . . . . . . . . . . . . . . 47 . . . . . Robot Hit Streak 37 | . 11 17 15 7 5 . 15 15 16 13 10 6 7 10 . 4 20 . 12 10 4 . 9 14 . 15 6 8 . 5 6 6 13 . 12 13 12 11 22 21 5 7 37 23 Robot Miss Streak 16 | . 3 3 8 2 5 . 3 2 5 3 2 6 . 4 . 4 2 . 2 2 . . 2 3 . 3 1 3 . 2 4 2 5 . 4 4 4 1 16 11 2 4 7 4 Penetration Max 3 | . . . . . 1 . 1 . 2 2 1 1 . 1 . 1 1 . 1 . . . . 1 . . . . . . . . . . . . . . 3 3 1 3 2 2 Secondary Targets 4 | . . 2 . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 70 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 70 . Shots Hit Robots 2035 | . 67 63 132 6 52 . 113 50 167 52 70 60 7 58 1 31 107 . 20 12 1 . 27 91 . 56 3 13 . 8 26 9 40 . 65 15 37 8 142 59 16 20 154 177 Core Hits 1474 | . 34 30 53 1 32 . 62 25 75 21 12 46 3 28 1 26 47 . 16 17 . . 39 46 . 55 8 9 . 7 27 3 39 . 61 20 35 8 162 125 21 32 153 95 Critical Kills 219 | . . . . . 5 . 1 . 7 12 6 16 2 12 . 2 1 . . . . . . . . . . . . . . . . . . . . . 38 39 4 8 36 30 Critical Parts Destroyed 250 | . . . . . 11 . 2 . 11 21 6 28 2 19 . 3 . . . . . . . . . . . . . . . . . . . . . . 54 27 8 3 32 23 Critical Strikes 616 | . 4 1 10 . 19 . 8 8 24 34 34 44 4 32 . 5 10 . . 2 . . 5 7 . 2 . 1 . 1 1 1 6 . 4 1 1 . 96 85 16 12 80 58 Burn 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 14 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . 2 4 5 Destroy 516 | . . . . . 18 . 3 . 18 34 34 44 4 32 . 5 . . . . . . . . . . . . . . . . . . . . . . 94 85 16 10 66 53 Blast 81 | . 4 1 10 . . . 5 8 6 . . . . . . . 5 . . 2 . . 5 7 . 2 . 1 . 1 1 1 6 . 4 1 1 . . . . . 10 . Sever 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 35 | . . . . . 15 . . . . 5 . . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 13 | . . . . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 22 | . . . . . 2 . . . . 5 . . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 109761 | . 1310 1116 2929 147 1719 . 3315 1313 5157 1206 1488 1891 138 1178 59 1107 3178 . 1838 1525 . . 3519 4022 . 4984 478 681 . 583 1350 553 2545 . 4272 884 2187 485 7645 8331 2288 6879 16776 10685 Guns 9853 | . . 251 . . 770 . 166 . 481 1178 1488 1432 138 1139 . 548 485 . . . . . . . . . . . . . . . . . . . . . 583 . 203 120 35 836 Cannons 66768 | . 1119 822 2674 147 . . 2495 1313 3732 . . . . . . . 2649 . 688 351 . . 925 3729 . 3491 105 681 . 253 1350 553 2299 . 4272 884 2187 485 3680 2000 . 1407 12628 9849 Explosions 32071 | . 165 . 202 . 273 . 571 . 855 . . 459 . 39 . 547 44 . 1150 1174 . . 2594 293 . 1493 373 . . 330 . . 246 . . . . . 3382 6331 2085 5352 4113 . Melee 763 | . . . . . 676 . . . . 28 . . . . 59 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 306 | . 26 43 53 . . . 83 . 89 . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 51684 | . 1119 1073 2674 147 770 . 2661 1313 4213 1178 1488 1432 138 1139 . 430 1087 . 580 351 . . 925 3729 . 3491 105 681 . 253 1350 553 2299 . 4272 884 2187 485 2532 606 203 120 4729 487 Thermal 25094 | . . . . . . . . . . . . . . . . . 1119 . 436 . . . 135 293 . 959 . . . . . . 246 . . . . . 973 1394 . 1407 7934 10198 Explosive 29958 | . 165 . 202 . 273 . 571 . 855 . . 459 . 39 . 547 . . 714 1174 . . 2459 . . 534 373 . . 330 . . . . . . . . 3382 6331 2085 5352 4113 . Electromagnetic 1956 | . . . . . . . . . . . . . . . . 118 972 . 108 . . . . . . . . . . . . . . . . . . . 758 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 576 | . . . . . 576 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 187 | . . . . . 100 . . . . 28 . . . . 59 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . 1 1 2 . 1 1 1 . . 2 2 2 2 3 1 1 1 1 1 1 . 3 13 15 15 15 15 15 . . . . . . 2 2 11 . 7 . 7 1 Average Corruption 3 | . . . 1 1 1 . 1 1 1 . . 1 2 2 2 2 1 1 1 1 1 1 . 2 7 14 15 15 15 15 . . . . . . 1 2 5 . 6 . 5 1 Corruption Purged 16 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 373 | . . . 16 11 13 . 10 6 15 . . 12 3 13 . 11 7 1 7 5 4 . . 1 1 69 10 6 4 3 . . . . . . 4 4 91 . 5 . 40 1 Message Errors 104 | . . . 5 5 3 . 2 1 3 . . 4 2 3 . 6 1 1 1 . . . . . . 20 1 1 2 . . . . . . . 1 . 28 . 1 . 13 . Matter Fused 84 | . . . 2 1 3 . 2 . 2 . . 1 . 6 . 1 2 . 2 3 2 . . 1 . 18 . 3 . . . . . . . . 1 3 23 . 1 . 7 . Heat Flow Errors 44 | . . . 2 1 2 . 1 1 3 . . 3 . 2 . . . . 2 1 1 . . . . 7 1 . . 1 . . . . . . . 1 12 . 1 . 2 . Energy Discharges 38 | . . . 2 2 1 . . 1 . . . . 1 1 . 1 . . 1 1 . . . . . 10 3 . 1 . . . . . . . 1 . 7 . 1 . 4 . Parts Rejected 6 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . . 2 . Parts Fused 5 | . . . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . Data Loss (minor) 48 | . . . 3 . 2 . 3 2 2 . . 2 . . . . 3 . 1 . . . . . 1 6 1 1 . . . . . . . . 1 . 10 . . . 9 1 Data Loss (major) 17 | . . . 2 1 . . . . 1 . . 2 . . . 1 1 . . . . . . . . 2 3 . . . . . . . . . . . 3 . . . 1 . Misfires 10 | . . . . . 1 . . . 1 . . . . 1 . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . 3 . 1 . . . Alerts 10 | . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 4 . . . 2 . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . Weapon Failures 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 6135 | . 8 . 88 . 53 . 48 14 162 . . . . . . 15 11 . 156 52 . . 164 236 . 220 . 38 . 103 2 . 165 . 22 . 6 29 491 948 352 975 1686 91 Projectiles 2785 | . 8 . 38 . . . 48 14 156 . . . . . . . 11 . 30 24 . . 78 170 . 35 . 38 . 19 2 . 18 . 22 . 6 29 18 248 . 146 1536 91 Explosions 3287 | . . . 40 . . . . . 6 . . . . . . 15 . . 126 28 . . 86 66 . 185 . . . 84 . . 147 . . . . . 473 700 352 829 150 . Melee 63 | . . . 10 . 53 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 297 | . 14 8 24 . . . 24 8 48 . . . . . . . 6 . . . . . 3 23 . 7 1 . . 2 16 . 4 . 6 . 17 11 29 6 . . 36 4 Impact 4 | . 1 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 275 | . 13 7 23 . . . 21 8 42 . . . . . . . 6 . . . . . 2 22 . 7 1 . . 2 15 . 4 . 5 . 13 10 29 6 . . 35 4 Secondary 18 | . . . 1 . . . 1 . 6 . . . . . . . . . . . . . 1 1 . . . . . . 1 . . . 1 . 4 1 . . . . 1 . Self-Inflicted Damage 740 | . . . 40 . . . 28 . 36 . . . . 9 . 55 72 . . . . . . . . 135 . . . 63 . . 200 . . . . . 50 52 . . . . Shots 18 | . . . 1 . . . 1 . 3 . . . . 1 . 2 1 . . . . . . . . 2 . . . 1 . . 2 . . . . . 3 1 . . . . Rammed 28 | . 6 4 7 . . . 5 . 4 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 34 | . 6 4 9 . . . 7 . 6 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 6 | . . . 2 . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 461 | . 5 17 223 147 287 . 107 237 251 112 245 276 4 297 . 32 355 . 146 195 243 . 153 379 214 322 301 55 . 123 157 100 281 7 52 48 299 267 251 15 223 29 461 362 Average Temperature 65 | . 5 11 28 42 191 . 18 72 54 38 80 55 4 78 . 9 78 . 49 44 95 . 43 48 133 71 76 27 . 38 35 43 114 7 24 25 62 95 95 7 66 10 102 62 Received Heat Transfer 3397 | . 186 141 307 18 . . 264 126 900 . . . . 36 . 389 552 . 6 18 9 . 9 27 . 27 . 21 . . . . 21 . . . 45 . 153 9 . 20 78 35 Effects 17 | . . . . . . . . . 1 . . . . . . . 2 . . . . . . 1 . 2 . . . . . . . . . . 1 3 . . . . 7 . Shutdowns 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Energy Bleed 6 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . . 2 . Interference 6 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . Short Circuit 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 13 | . . . 2 . . . . . . . . . . . . 1 4 . . . . . . 1 . . . . . . . . . . . . . . 5 . . . . . Combat Hostiles 10 | . . . 1 . . . . . . . . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Parts Fried 30 | . . . 2 . . . . . . . . 1 . . . 2 13 . 2 . . . . 1 . . . . . . . . . . . . . . 8 1 . . . . Impact Corruptions 5 | . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . 1 . Robots Melted 15 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 2 . . 2 4 5 Combat Hostiles 13 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . 1 4 5 Parts Melted 50 | . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . 6 1 . 8 12 15 Heat Transferred 11570 | . . . . . . . . . . . . . . . . . 2277 . 300 . . . 100 150 . 700 . . . . . . 200 . . . . . 550 712 . 850 3596 2135 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Qua Frg Res Tes Acc Com Ac0 Maximum Alert Level 5 | . 1 . 2 . . . 1 2 3 1 . 2 . . . . 1 . 4 . . . . 2 . 3 . . . . . . 4 . . . 2 1 5 5 5 5 5 . Low Security (%) 53 | 100 95 100 55 100 . 100 82 40 . 89 100 40 . . . . 64 100 21 . . . . 77 100 30 . . . . 100 100 9 . . . 65 . 38 . . . . . Level 1 14 | . 4 . 20 . . . 17 35 6 10 . 49 . . . . 35 . 21 . . . . 16 . 23 . . . . . . 1 . . . 31 100 16 . . . . . Level 2 10 | . . . 23 . . . . 24 87 . . 9 . . . . . . 22 . . . . 5 . 21 . . . . . . 3 . . . 3 . 4 . . . . . Level 3 4 | . . . . . . . . . 5 . . . . . . . . . 24 . . . . . . 25 . . . . . . 12 . . . . . 19 6 . 6 1 . Level 4 8 | . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . 73 . . . . . 19 60 37 30 26 . Level 5 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 62 63 63 . High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 . . 9 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2680 | . 215 69 464 175 . . 292 591 738 258 8 466 . . . . 355 117 1132 . . . . 460 161 921 . . . . 149 107 1383 . . . 450 370 1644 2680 1839 1778 2288 . Initial 1507 | . . 29 . 175 . . . 50 287 258 . . . . . . . 117 . . . . . 72 161 105 . . . . 37 49 53 . . . 60 252 185 924 1507 1054 1054 . Average 380 | . 125 10 189 20 . . 122 258 550 64 . 206 . . . . 150 60 546 . . . . 121 158 445 . . . . 58 80 1004 . . . 157 320 569 1522 1657 1567 1594 . Influence Increases 26642 | . 658 285 1108 66 . . 973 561 1111 208 15 1340 10 450 20 385 886 . 2160 322 . . 424 1045 . 1395 100 85 . 130 426 68 1993 . 907 140 674 258 2236 2058 511 896 2147 591 Destroy 0b10 Robot/C 11900 | . 380 180 660 60 . . 540 400 600 40 . 500 . 260 20 300 320 . 720 220 . . 260 180 . 300 80 60 . 100 40 . 680 . 520 120 260 . 1320 1140 200 420 1020 . Destroy 0b10 Robot/NC 1590 | . 45 65 95 . . . 110 5 110 75 . 90 10 5 . . 85 . 50 . . . 40 125 . 90 10 . . 20 55 . 85 . 20 10 30 20 45 65 20 80 130 . Destroy Leader 2262 | . 80 40 170 . . . 150 30 148 28 . 126 . 20 . 40 78 . 158 30 . . 40 80 . 108 10 10 . 10 22 . 136 . . 10 56 4 156 226 24 72 200 . Allied During Kill 1981 | . . . . 6 . . . 16 . . . 169 . . . . . . 873 72 . . 69 . . . . . . . . . 679 . 97 . . . . . . . . . Successful Hack 776 | . 22 . 55 . . . 27 30 9 11 . 64 . . . . 11 . 17 . . . . 98 . 25 . . . . 56 . 24 . . . 4 153 . . 30 41 99 . Select Force Hacks 60 | . 30 . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 1890 | . 45 . 30 . . . 30 15 105 . . 135 . . . . 105 . 240 . . . . 165 . 300 . . . . 30 . 45 . . . . 60 285 30 75 45 90 60 Anti-Garrison Action 450 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 300 . . . . Destroy Structure 3093 | . 26 . 38 . . . 56 35 94 9 15 91 . . . . 62 . 102 . . . . 292 . 302 . . . . 88 68 224 . . . 24 6 130 237 57 208 413 516 Partial Spotted 345 | . . . . . . . . . 15 . . . . . . . 30 . . . . . . 30 . 60 . . . . 15 . 15 . . . 90 15 . . . 15 45 15 Lose Combat Pursuer 2295 | . 30 . 30 . . . 60 30 30 45 . 165 . 165 . 45 195 . . . . . 15 75 . 210 . 15 . . 120 . 105 . 270 . 210 . 150 60 105 15 150 . Influence Decreases 14494 | . 582 312 658 241 . . 896 20 830 466 15 910 140 380 20 385 551 117 1094 382 190 . 309 657 10 726 110 70 . 70 322 40 858 20 404 50 284 180 777 302 260 302 464 90 Time Decay 10875 | . 582 302 488 241 . . 566 . 610 316 15 426 140 380 20 268 461 117 424 302 190 . 249 539 10 526 110 70 . 60 322 40 398 20 344 50 254 180 717 302 100 302 434 . Lost Part 597 | . . 10 20 . . . 20 . 70 . . . . . . 107 90 . . . . . . 10 . 20 . . . 10 . . 20 . . . 30 . 60 . 10 . 30 90 Lost Ally 990 | . . . . . . . 10 20 . . . 184 . . . 10 . . 220 80 . . 60 26 . 30 . . . . . . 290 . 60 . . . . . . . . . Purge Threat 2032 | . . . 150 . . . 300 . 150 150 . 300 . . . . . . 450 . . . . 82 . 150 . . . . . . 150 . . . . . . . 150 . . . Squads Dispatched 133 | . 3 . 6 . . . 2 . 6 3 . 6 . . . . 7 . 9 . . . . 11 . 15 . . . . 8 . 11 . . . 7 . 15 . 6 7 11 . Investigation 39 | . 1 . 2 . . . . . . 2 . 2 . . . . 4 . 1 . . . . 5 . 9 . . . . 5 . 4 . . . 2 . . . 1 . 1 . Extermination 20 | . . . . . . . . . . . . 1 . . . . 2 . . . . . . 1 . 1 . . . . 3 . 1 . . . 2 . 6 . . 1 2 . Reinforcement 41 | . 2 . 1 . . . 2 . 3 1 . 3 . . . . 1 . 6 . . . . 5 . 3 . . . . . . 3 . . . 3 . . . 4 3 1 . Assault 30 | . . . 3 . . . . . 2 . . . . . . . . . 1 . . . . . . 2 . . . . . . 3 . . . . . 9 . . 3 7 . Garrison 3 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 9 | . . . . . . . . . 1 . . 2 . . . . . . 1 . . . . 1 . . . . . . . . 2 . . . 1 . . . 1 . . . Haulers Reinforced 7 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . 2 . . . . . . 1 . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Qua Frg Res Tes Acc Com Ac0 Distress Signals 56 | . 3 . 3 . . . 3 . 3 . . 2 . . . . . . 2 . . . . 2 . 2 . . . . . . 7 . . . 3 . . 4 1 2 19 . Communications Jammed 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . 7 1 . . . . Distress Signals 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . 7 1 . . . . Times Spotted 955 | . 27 12 51 3 20 . 44 25 54 7 8 34 . 27 4 22 31 . 16 7 4 . 15 31 3 37 1 5 . 9 20 6 42 . 74 8 43 4 62 47 17 16 72 47 Peak Tracking Total 14 | . 4 3 6 2 9 . 5 5 7 3 4 5 . 9 4 7 4 . 6 3 4 . 7 3 3 5 1 2 . 5 6 6 7 . 12 5 13 2 6 7 8 6 14 4 Tactical Retreats 108 | . 2 . 2 . 10 . 3 2 1 1 4 8 . 7 . 3 6 . . . . . 1 4 . 8 . 1 . . 4 . 6 . 8 . 7 . 5 3 3 1 7 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Qua Frg Res Tes Acc Com Ac0 Traps Triggered 31 | . 1 . 1 . . . . 1 . 2 . 3 . . . . 2 . 1 . . . . 3 . . 2 . . . 1 . 1 . . . . . 7 . 3 . 3 . Indirectly 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Qua Frg Res Tes Acc Com Ac0 Machines Disabled 157 | . 3 . 2 . 13 . 2 1 7 . . 9 . . 1 . 7 . 16 . . . . 11 . 20 . . . . 2 . 3 1 1 . . 4 31 4 6 3 6 4 Max in Single Turn 15 | . 1 . 1 . 2 . 1 1 2 . . 1 . . 1 . 3 . 4 . . . . 4 . 15 . . . . 1 . 2 1 1 . . 1 2 1 2 1 1 1 Garrison Access 16 | . . . . . . . . . 1 1 . 1 . . . . . . 1 . . . . 3 . 3 . . . . . . 1 . . . . . 1 4 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Qua Frg Res Tes Acc Com Ac0 Machines Accessed 211 | . 8 . 13 . 2 . 11 3 7 12 . 13 1 . 4 . 8 . 8 . . . . 23 . 22 . . 4 . 11 . 13 . 1 . 7 11 4 2 3 10 10 . Terminals 122 | . 6 . 9 . . . 7 3 3 7 . 10 . . . . 3 . 5 . . . . 12 . 12 . . . . 6 . 7 . . . 3 9 3 1 2 6 8 . Fabricators 30 | . . . . . . . . . . 3 . 2 . . . . 3 . 1 . . . . 4 . 4 . . . . 3 . 4 . . . 3 . . . . 3 . . Repair Stations 16 | . 1 . 1 . . . 1 . 1 1 . . . . . . . . 1 . . . . 2 . 1 . . . . 2 . 1 . . . . 2 . . 1 . 1 . Recycling Units 8 | . 1 . 1 . . . . . 1 . . . . . . . 2 . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . Scanalyzers 7 | . . . 2 . . . 2 . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Garrison Access 16 | . . . . . . . 1 . 1 1 . 1 . . . . . . 1 . . . . 3 . 4 . . . . . . 1 . . . 1 . 1 1 . . . . Total Hacks 648 | . 27 . 56 . 5 . 40 3 18 33 . 30 1 . 28 . 31 . 39 . . . . 84 . 69 . . 17 . 37 . 30 . 4 . 11 25 6 2 9 17 26 . Successful 393 | . 21 . 38 . 5 . 28 3 10 15 . 13 1 . 28 . 16 . 21 . . . . 52 . 36 . . 17 . 22 . 24 . 4 . 3 17 1 1 5 3 9 . Failed 254 | . 6 . 17 . . . 12 . 8 18 . 17 . . . . 15 . 18 . . . . 32 . 33 . . . . 15 . 6 . . . 8 8 5 1 4 14 17 . Catastrophic 37 | . 1 . 1 . . . . . 1 2 . 1 . . . . 2 . 3 . . . . 6 . 4 . . . . 1 . 1 . . . 3 . 2 1 . 6 2 . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 268 | . 16 . 31 . 1 . 20 . 12 12 . 8 . . . . 17 . 19 . . . . 43 . 32 . . . . 12 . 14 . 1 . . 10 . 1 2 2 15 . Terminals 379 | . 17 . 40 . . . 26 3 12 19 . 24 . . . . 9 . 29 . . . . 54 . 44 . . . . 20 . 16 . . . 4 19 5 1 6 11 20 . Fabricators 89 | . . . . . . . . . . 9 . 5 . . . . 17 . 2 . . . . 15 . 13 . . . . 10 . 9 . . . 5 . . . . 4 . . Repair Stations 58 | . 9 . 7 . . . 3 . 2 3 . . . . . . . . 6 . . . . 4 . 3 . . . . 7 . 3 . . . . 6 . . 3 . 2 . Recycling Units 15 | . 1 . 1 . . . . . 1 . . . . . . . 5 . . . . . . 2 . 1 . . . . . . . . . . . . . . . . 4 . Scanalyzers 27 | . . . 8 . . . 10 . 2 . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . 2 . . Garrison Access 25 | . . . . . . . 1 . 1 2 . 1 . . . . . . 2 . . . . 4 . 8 . . . . . . 2 . . . 2 . 1 1 . . . . Terminal Hacks 187 | . 5 . 14 . 5 . 12 3 2 6 . 8 1 . 28 . 4 . 11 . . . . 21 . 15 . . 17 . 6 . 9 . 4 . 1 7 1 . 2 3 2 . Record 20 | . . . . . 4 . . . . . . . . . 11 . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Part Schematic 20 | . . . . . . . 2 . . . . . . . 9 . . . . . . . . 2 . . . . 4 . 1 . 2 . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 16 | . 4 . 1 . . . 1 . . 1 . . . . . . 2 . . . . . . 3 . . . . 4 . . . . . . . . . . . . . . . Prototype ID Bank 19 | . 1 . 2 . . . . . . . . 2 . . 3 . . . . . . . . 1 . 2 . . 4 . . . . . 4 . . . . . . . . . Open Door 6 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . 2 . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Branch Access Points 10 | . . . 1 . . . . . . 1 . 1 . . . . 1 . 1 . . . . . . 1 . . . . 1 . 1 . . . 1 . . . . 1 . . Emergency Access Points 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Machine Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Terminal Index 10 | . . . 1 . . . 1 . 1 1 . 1 . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . 1 . . 1 . . . Fabricator Index 4 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 14 | . . . 3 . . . 3 . . . . . . . . . . . 2 . . . . 1 . 1 . . . . . . 1 . . . . 1 . . . . 2 . Unreport Threat 14 | . . . 1 . . . 2 . 1 1 . 2 . . . . . . 3 . . . . 1 . 1 . . . . . . 1 . . . . . . . 1 . . . Locate Traps 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Disarm Traps 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Recall Investigation 11 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . 2 . 4 . . . . 2 . 1 . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recall Assault 3 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 10 | . . . 1 . . . 1 . . 1 . 1 . . . . . . 2 . . . . 2 . 1 . . . . 1 . . . . . . . . . . . . . Zone Layout 11 | . . . 3 . . . 1 . . . . . . . . . . . . . . . . 2 . 1 . . . . 1 . . . . . . 3 . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fabricator Hacks 45 | . . . . . . . . . . 4 . 2 . . . . 5 . 2 . . . . 8 . 7 . . . . 7 . 8 . . . 2 . . . . . . . Network Status 3 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Load Schematic 23 | . . . . . . . . . . 2 . 1 . . . . 3 . 1 . . . . 4 . 4 . . . . 3 . 4 . . . 1 . . . . . . . Build 19 | . . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . 4 . 3 . . . . 3 . 4 . . . 1 . . . . . . . Repair Station Hacks 48 | . 8 . 6 . . . 2 . 2 2 . . . . . . . . 6 . . . . 4 . 2 . . . . 5 . 2 . . . . 6 . . 2 . 1 . Scan Component 25 | . 4 . 3 . . . 1 . 1 1 . . . . . . . . 3 . . . . 2 . 1 . . . . 3 . 1 . . . . 3 . . 1 . 1 . Repair 23 | . 4 . 3 . . . 1 . 1 1 . . . . . . . . 3 . . . . 2 . 1 . . . . 2 . 1 . . . . 3 . . 1 . . . Recycling Unit Hacks 5 | . . . . . . . . . 1 . . . . . . . 2 . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Retrieve Components 5 | . . . . . . . . . 1 . . . . . . . 2 . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Scanalyzer 17 | . . . 6 . . . 7 . 2 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Insert Component 6 | . . . 2 . . . 2 . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Analyze 11 | . . . 4 . . . 5 . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 13 | . . . . . . . 1 . 1 1 . 1 . . . . . . 1 . . . . 3 . 3 . . . . . . 1 . . . . . . 1 . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 12 | . . . . . . . . . 1 1 . 1 . . . . . . 1 . . . . 3 . 3 . . . . . . 1 . . . . . . 1 . . . . Unauthorized Hacks 78 | . 8 . 12 . . . 6 . 2 2 . 2 . . . . 5 . 1 . . . . 13 . 8 . . . . 4 . 4 . . . . 4 . . 1 . 6 . Terminals 70 | . 7 . 11 . . . 6 . 2 1 . 2 . . . . 2 . 1 . . . . 12 . 7 . . . . 4 . 4 . . . . 4 . . 1 . 6 . Track 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Assimilate 12 | . . . 1 . . . . . 1 . . . . . . . 1 . . . . . . 5 . 3 . . . . . . 1 . . . . . . . . . . . Botnet 38 | . 3 . 3 . . . 2 . 1 1 . 2 . . . . 1 . 1 . . . . 3 . 3 . . . . 4 . 3 . . . . 4 . . 1 . 6 . Operators 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Skim 14 | . 4 . 5 . . . 2 . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . . . . 1 . . . . . . 2 . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Prioritize 4 | . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 8 | . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . 1 . 3 . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hacking Detections 169 | . 6 . 11 . . . 10 2 6 11 . 12 . . . . 5 . 7 . . . . 15 . 17 . . . . 11 . 12 . . . 7 11 3 1 3 9 10 . Full Trace Events 39 | . . . 2 . . . 3 . . 2 . 2 . . . . 3 . 1 . . . . 5 . 9 . . . . 5 . 4 . . . 2 . . . . . 1 . Feedback Events 4 | . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Corruption 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hackware Fried 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 13 | . . . . . . . . . . . . . . . 5 . . . . . . 3 . . . . . . . . . . . . . . . . . . 5 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 45 | . . . 2 . . . 3 . 1 . . . . . 9 . . . . . . 15 . 3 . . . . 4 . 1 . 2 . . . . . . . 5 . . . Parts Built 19 | . . . . . . . . . . 2 . 2 . . . . 1 . . . . . . 3 . 4 . . . . 3 . 4 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 1770 | . . . . . . . . . . 73 . 64 . . . . 102 . 152 . . . . 354 . 230 . . . . 211 . 415 . . . 169 . . . . . . . Total Part Build Rating 116 | . . . . . . . . . . 6 . 16 . . . . 8 . . . . . . 20 . 25 . . . . 20 . 21 . . . . . . . . . . . Parts Repaired 23 | . 4 . 3 . . . 1 . 1 1 . . . . . . . . 3 . . . . 2 . 1 . . . . 2 . 1 . . . . 3 . . 1 . . . Time 1126 | . 116 . 160 . . . 32 . 44 38 . . . . . . . . 186 . . . . 97 . 54 . . . . 133 . 99 . . . . 99 . . 68 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 16 | . . . . . . . . . 10 . . . . . . . 2 . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . 2 . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 2 . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Qua Frg Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Qua Frg Res Tes Acc Com Ac0 Total Allies 81 | . . . 1 3 . . . 2 . . 18 . . . . . . 20 . . . 6 . 3 . 3 . . . . . 19 1 . 5 . . . . . . . . . Largest Group 20 | . . . 1 4 3 1 1 2 . . 18 17 . . . . . 20 20 5 1 6 6 2 . 1 . . . . . 19 18 . 5 . . . . . . . . . Highest-Rated Group 739 | . . . 10 50 42 10 10 62 . . 434 420 . . . . . 739 739 215 40 163 163 26 . 26 . . . . . 702 677 . 262 . . . . . . . . . Highest-Rated Ally 64 | . . . 10 16 16 10 10 31 . . 35 35 . . . . . 50 50 46 40 51 51 26 . 26 . . . . . 50 50 . 64 . . . . . . . . . Total Orders 10 | . . . . . 4 . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . 3 . . . . . . . . . STAY 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . FOLLOW 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . AID 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 667 | . . . . 10 4 . . 13 . . 42 87 . . . . . . 197 19 . . 21 . . . . . . . . 44 180 . 50 . . . . . . . . . Total Damage 17453 | . . . . 123 47 . . 146 . . 813 1343 . . . . . . 4684 512 . . 431 . . . . . . . . 2002 5145 . 2207 . . . . . . . . . Kills 117 | . . . . 2 1 . . 3 . . 2 13 . . . . . . 39 3 . . 2 . . . . . . . . 5 34 . 13 . . . . . . . . . Allies Corrupted 3 | . . . . . . . . . . . . 1 . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Qua Frg Res Tes Acc Com Ac0 Active Infowar (turns) 23963 | . . . . . . . . . . 821 392 1181 293 895 108 615 1620 243 1040 660 381 747 803 1838 26 1461 224 147 91 153 798 93 942 55 1064 110 547 370 3334 996 209 674 1032 . Optics 23958 | . . . . . . . . . . 817 392 1181 293 895 108 615 1620 243 1040 660 381 747 803 1838 26 1461 224 147 91 153 798 93 941 55 1064 110 547 370 3334 996 209 674 1032 . Sensors 17265 | . . . . . . . . . . 752 131 1131 287 865 102 . 616 223 1005 659 378 747 791 1530 26 1214 203 141 84 125 767 93 833 51 852 110 350 303 1788 981 127 . . . Cloaking 5717 | . . . . . . . . . . . . . . . . . . . . . . . . 34 . . . 4 . . . . . . . . . 19 2755 996 209 674 1026 . Jamming 3648 | . . . . . . . . . . . . . . . . . . . . . . . . 125 . . . . . . 3 . . . . . 50 17 3296 157 . . . . Robot Analysis Total 16 | . 4 . 1 . . . 1 . . 1 . . . . . . 2 . . . . . . 3 . . . . 4 . . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . 1 . 2 . . . . . . . . 3 1 . . . . . 3 1 . 1 . . . 1 1 . . . . . . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Qua Frg Res Tes Acc Com Ac0 Turns Passed 44256 | 64 2106 2379 3215 1757 2119 89 3255 859 1988 858 392 1181 293 895 108 615 1620 243 1040 660 381 747 803 1838 26 1461 224 147 91 153 798 93 942 55 1064 110 547 370 3334 996 209 674 2761 696 Spaces Moved 42877 | 44 549 676 1052 722 729 37 1117 242 592 1130 473 1450 463 910 124 613 1198 301 1108 714 327 994 1063 2929 94 2469 473 314 209 330 1568 155 1653 212 1466 310 1277 963 3607 1820 373 830 4046 1151 Core 27 | 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . Treads 5759 | 25 549 676 1052 722 729 37 1117 242 592 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 294 | . . . . . . . . . . . . . . . . . 294 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 19823 | . . . . . . . . . . 1112 473 1450 463 910 124 613 904 301 1108 714 327 994 633 . . . . . . . . . . . . . . . 1477 1820 373 830 4046 1151 Flight 16974 | . . . . . . . . . . . . . . . . . . . . . . . 430 2929 94 2469 473 314 209 330 1568 155 1653 212 1466 310 1277 963 2122 . . . . . Fastest Speed 5 | 50 160 320 240 240 240 240 240 250 160 45 45 45 54 54 54 61 53 53 53 63 63 63 28 25 19 19 25 25 25 25 13 5 5 22 20 20 5 5 6 33 33 29 29 28 Average Speed 64 | 121 303 320 240 240 240 240 248 250 235 47 45 47 54 54 55 63 74 53 63 63 63 63 49 27 24 26 25 25 25 27 23 20 21 22 20 20 15 16 23 33 33 29 29 28 Slowest Speed 320 | 160 320 320 240 240 240 240 250 250 250 169 45 54 54 54 63 77 220 53 68 63 63 63 220 28 28 31 25 25 28 28 28 22 25 22 23 20 20 20 150 33 33 29 91 31 Overloaded Moves 390 | . . . . . . . . . . . . . . . . . . . . . . . . . 36 5 . . . . 26 29 86 . . . 128 39 41 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 184 | . . . . . . . . . . . . . . . . . . . . . . . . 68 . 11 . 4 . 1 18 . 24 3 10 . 39 . 6 . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 62 | 4 87 95 81 96 83 23 78 44 46 26 95 35 69 81 82 70 24 96 24 86 43 86 81 62 80 53 73 56 63 60 33 88 33 46 89 65 41 88 65 69 58 22 86 47 Regions Visited 44 Branch Regions 24 Pre-discovered Areas 13 | . 1 1 1 1 1 . . . . . . . 1 . 1 . . . . . . 2 1 . . . . . 3 . . . . . . . . . . . . . . . Known Exits Taken 29 | . . . 1 . . 1 1 . 1 . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 26 | . . 1 . 2 . . . . . . . . 2 4 . 4 . . . 2 1 3 2 . . . 2 1 . . . . . 1 . 1 . . . . . . . . Spaces Dug 401 | . 6 . 29 . 1 . 14 . 22 6 . 7 2 16 . 18 54 . 1 3 . . 40 41 . 18 3 2 . 25 22 . 15 1 . 3 10 . 6 4 2 6 19 5 Terrain Destroyed 2081 | . 17 . 38 . 33 . 56 . 89 12 . 29 4 39 . 58 78 . 38 168 1 . 301 163 . 187 62 11 . 61 46 3 47 1 6 15 13 3 41 94 18 71 157 121 Melee 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 745 | . . . 10 . 18 . 23 . 29 6 . 4 3 8 . 5 31 . 5 15 1 . 25 98 . 43 10 11 . 8 46 3 29 1 6 15 13 3 24 22 5 29 89 107 AOE 1267 | . 17 . 28 . 10 . 33 . 60 4 . 25 . 23 . 53 47 . 33 153 . . 276 65 . 144 52 . . 53 . . 18 . . . . . 13 49 13 40 58 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp War Pro Res Qua Frg Res Tes Acc Com Ac0 Total 56281 | 52 863 779 1509 739 991 38 1410 414 934 1384 592 1806 487 1183 147 787 1779 383 1407 890 501 1114 1279 3705 96 3179 570 361 248 383 1936 206 2152 215 2184 347 1552 1163 5863 2118 436 1223 5446 1430 Wait 9685 | . 191 32 227 9 147 2 139 123 164 162 70 255 11 200 . 99 357 60 257 149 171 117 126 655 3 589 73 35 27 40 315 43 431 2 610 18 235 168 1829 170 25 339 977 33 Move 42492 | 43 548 675 1051 721 728 36 1116 241 591 1130 472 1449 462 909 123 612 1198 300 1107 713 326 993 1062 2804 93 2447 472 306 208 327 1532 154 1605 207 1450 309 1200 962 3595 1819 372 829 4045 1150 Hop 160 | . . . . . . . . . . . . . . . . . . . . . . . . 57 . 10 . 3 . 1 18 . 23 1 5 . 37 . 5 . . . . . Pick Up 332 | 3 27 5 27 2 12 . 14 2 10 4 1 6 . 1 1 5 18 6 3 . 1 . 10 7 . 4 . . 2 . 3 . . . 2 . 4 2 62 7 4 6 54 17 Fast Attach 225 | 6 6 . 3 . 6 . . 1 6 3 . 4 2 . 2 6 14 3 7 . . 2 7 8 . 14 7 . 5 1 9 . 12 2 13 . 9 7 23 7 4 . 23 3 Attach 107 | . 1 1 4 . 3 . 5 . 6 7 . . . . . 5 14 . 1 . . . 2 4 . 2 1 . . 1 1 . . 1 . . 1 2 13 3 1 3 14 11 Detach 16 | . 1 . . . . . . . 1 . . . . . . . 5 . . . . . . 1 . 1 1 . . . . . . . . . . 1 2 . . . 2 1 Swap 358 | . 14 5 22 . 13 . 18 . 15 17 2 12 1 8 3 6 12 6 5 7 1 . 17 30 . 18 2 2 . 2 5 . 5 . 4 . 13 4 49 3 1 1 31 4 Drop 414 | . 11 4 35 2 16 . 14 3 11 17 1 10 2 1 3 2 15 8 7 . 1 2 17 13 . 12 7 . 6 1 7 . 11 1 14 . 9 6 62 11 7 4 49 12 Fire 2334 | . 58 53 131 5 51 . 97 42 124 39 46 70 9 64 . 50 146 . 18 21 . . 38 126 . 82 7 15 . 10 46 9 57 1 72 20 44 11 164 97 22 41 249 199 Melee 35 | . . . . . 15 . . . . 5 . . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 32 | . 6 4 9 . . . 7 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 70 | . . . . . . . . 2 . . . . . . . . . . 2 . . . . . . . . . . . . . 7 . . . . . 59 . . . . . Rewire 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 14 . . . . 1 . . 2 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Waste -7/Factory (discovered 5 exits: *Fac / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / Low x2) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 7 exits: *Fac x3 / *Upp x2 / *Ext x2) -5/Waste -5/Factory (discovered 7 exits: *Fac x3 / *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / Upp x2 / Arm) -4/Waste -4/Factory (discovered 7 exits: *Res x4 / *Upp x2 / Arm) -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res x2 / *Qua x2) -3/Quarantine (discovered 3 exits: *Res / [*Sec] / *Frg) -3/Protoforge -2/Research (discovered 4 exits: *Acc x3 / *Tes) -2/Testing -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 65 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 597 | -10/Materials | Repaired Imp. Heat Sink 624 | -10/Materials | Repaired Lgt. Cannon 652 | -10/Materials | Repaired Lgt. Treads 679 | -10/Materials | Repaired Lgt. Treads 714 | -10/Materials | Discovered new exit (range 16) 1277 | -10/Materials | Discovered new exit (range 14) 2074 | -10/Materials | Discovered new exit (range 7) 2171 | -10/Materials | Entered Mines 2290 | -10/Mines | Found a hidden stash of uninstalled traps 2441 | -10/Mines | Discovered new exit (range 8) 2576 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2995 | -10/Mines | Assembled infested the area 3000 | -10/Mines | Assisted by a Guerilla fighting off Assembled 3026 | -10/Mines | Discovered new exit (range 8) 3636 | -10/Mines | Learned location of Zion (-6) 3693 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 3700 | -10/Mines | Found Prototype Device 4550 | -10/Mines | Entered Materials 4550 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4984 | -9/Materials | Identified exit to Mines 5326 | -9/Materials | Identified Exp. Sensor Array 5326 | -9/Materials | Hacking Suite fried by hacking feedback 5493 | -9/Materials | Repaired Exp. Sensor Array? 5567 | -9/Materials | Repaired Lgt. Treads 5594 | -9/Materials | Repaired Lgt. Treads 6045 | -9/Materials | Discovered new exit (range 15) 6448 | -9/Materials | Learned Storage stockpile data 6511 | -9/Materials | Identified exit to Materials 6609 | -9/Materials | Learned location of 2 exits from Materials 6739 | -9/Materials | Learned 2 Storage zone layouts 6911 | -9/Materials | Central database locked down 7350 | -9/Materials | First assault squad dispatched 7765 | -9/Materials | Entered Mines 7765 | -9/Mines | Accompanied by 1 ally 7769 | -9/Mines | Met a Derelict bent on vengeance 8008 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 8141 | -9/Mines | Discovered exit to Materials (range 5) 8249 | -9/Mines | Learned location of Storage (-7) 8509 | -9/Mines | Discovered exit to Materials (range 11) 8569 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 8800 | -9/Mines | Excavation squad dispatched 8800 | -9/Mines | A large section of the Mines collapsed 9508 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 9508 | -9/Mines | Discovered new exit (range 5) 9522 | -9/Mines | Entered Exiles 9522 | -9/Exiles | Accompanied by 3 allies 9580 | -9/Exiles | Met 8R-AWN 9616 | -9/Exiles | Met EX-HEX 9717 | -9/Exiles | Met EX-DEC 9827 | -9/Exiles | Discovered new exit (range 10) 10096 | -9/Exiles | Met EX-BIN 10130 | -9/Exiles | Aligned with FarCom system 10132 | -9/Exiles | Given EX-Vault access code 10187 | -9/Exiles | Opened EX-Vault 10207 | -9/Exiles | Found Longsword +1 10257 | -9/Exiles | Warned to stay clear of 0b10 Research branches 10389 | -9/Exiles | Attacked by the Exiles 10515 | -9/Exiles | Found Prototype Ballistic Gun 10516 | -9/Exiles | Identified 8R-AWN's Boregun 10529 | -9/Exiles | Destroyed 8R-AWN 10533 | -9/Exiles | Found 8R-AWN's Boregun 11066 | -9/Exiles | Destroyed EX-DEC 11091 | -9/Exiles | Destroyed EX-BIN 11122 | -9/Exiles | Destroyed EX-HEX 11153 | -9/Exiles | Found Prototype Device 11155 | -9/Exiles | Identified System Purifier 11641 | -9/Exiles | Entered Mines 11641 | -8/Mines | Accompanied by 1 ally 11704 | -8/Mines | Discovered exit to Materials (range 10) 11730 | -8/Mines | Entered Materials 11730 | -8/Materials | Accompanied by 1 ally 11730 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 11731 | -8/Materials | Identified exit to Factory 11889 | -8/Materials | Identified exit to Garrison 13408 | -8/Materials | Crushed by falling debris 13935 | -8/Materials | Discovered exit to Factory (range 16) 14900 | -8/Materials | Repaired Imp. Hover Unit 14985 | -8/Materials | Entered Garrison 15099 | -8/Garrison | Found Powered Armor 15104 | -8/Garrison | Found Powered Armor 15107 | -8/Garrison | Found Powered Armor 15301 | -8/Garrison | Triggered checkpoint 15339 | -8/Garrison | Triggered checkpoint 15380 | -8/Garrison | Discovered new exit (range 55) 15380 | -8/Garrison | Discovered new exit (range 91) 15380 | -8/Garrison | Discovered new exit (range 60) 15380 | -8/Garrison | Discovered new exit (range 63) 15504 | -8/Garrison | Rescued a captive Derelict 15505 | -8/Garrison | Rescued a captive Derelict 15635 | -8/Garrison | Triggered checkpoint 15657 | -8/Garrison | Triggered checkpoint 15724 | -8/Garrison | Triggered checkpoint 15811 | -8/Garrison | Triggered checkpoint 15844 | -8/Garrison | Entered Materials 16054 | -8/Materials | Destroyed 11 combat bots 16058 | -8/Materials | Lost 3 parts (1n1u1w) 16244 | -8/Materials | First assault squad dispatched 17076 | -8/Materials | Garrison activated, responded to threat 17323 | -8/Materials | Repaired Powered Armor 17418 | -8/Materials | Discovered exit to Factory (range 7) 17466 | -8/Materials | Core integrity fell below 50% 17832 | -8/Materials | Entered Factory 17832 | -7/Factory | Evolved 2 slots: Utility x2 18005 | -7/Factory | Identified exit to Storage 18005 | -7/Factory | Identified exit to Lower Caves 18162 | -7/Factory | Build established: Scavenger-Scout 18468 | -7/Factory | Fabricated Adv. Targeting Computer? 18558 | -7/Factory | Repaired Assault Cannon? 18690 | -7/Factory | Sucked down chute 18690 | -7/Factory | Entered Waste 18694 | -7/Waste | Spotted C-40 Crusher 18702 | -7/Waste | Spotted C-40 Crusher 18703 | -7/Waste | Destroyed C-40 Crusher 18744 | -7/Waste | Spotted C-40 Crusher 18746 | -7/Waste | Destroyed C-40 Crusher 18764 | -7/Waste | Spotted C-40 Crusher 18772 | -7/Waste | Discovered new exit (range 19) 18775 | -7/Waste | Spotted C-40 Crusher 18776 | -7/Waste | Spotted C-40 Crusher 18782 | -7/Waste | Destroyed C-40 Crusher 18804 | -7/Waste | Destroyed C-40 Crusher 18848 | -7/Waste | Destroyed C-40 Crusher 18979 | -7/Waste | Warlord forces began an assault 19018 | -7/Waste | Identified exit to Factory 19082 | -7/Waste | Entered Factory 19082 | -7/Factory | Accompanied by 17 allies 19133 | -7/Factory | Discovered new exit (range 8) 19136 | -7/Factory | Identified exit to Factory 19276 | -7/Factory | Lost 7 allies 19560 | -7/Factory | Lost 4 allies 19898 | -7/Factory | Fabricated Cmb. Antigrav System (x2) 20263 | -7/Factory | Entered Lower Caves 20315 | -7/Lower Caves | Learned Factory stockpile data 20341 | -7/Lower Caves | Learned Factory terminal intel 20460 | -7/Lower Caves | Encountered a Warlord checkpoint 20469 | -7/Lower Caves | Discovered new exit (range 15) 20554 | -7/Lower Caves | Identified exit to Lower Caves 20556 | -7/Lower Caves | Entered another Lower Caves area 20680 | -7/Lower Caves | Found Imp. Powered Armor 20765 | -7/Lower Caves | Encountered a Warlord checkpoint 20956 | -7/Lower Caves | Learned Factory security intel 21440 | -7/Lower Caves | Discovered new exit (range 17) 21450 | -7/Lower Caves | Identified exit to Data Miner 21451 | -7/Lower Caves | Entered Data Miner 21454 | -7/Data Miner | Discovered new exit (range 6) 21457 | -7/Data Miner | Identified exit to Proximity Caves 21463 | -7/Data Miner | Met Data Miner 21476 | -7/Data Miner | Learned location of Section 7 (-3) 21476 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 21484 | -7/Data Miner | Received God Mode back door access code from Data Miner 21498 | -7/Data Miner | Destroyed Data Miner 21500 | -7/Data Miner | Data Conduit disabled 21503 | -7/Data Miner | Found Prototype Hackware 21503 | -7/Data Miner | Identified Quantum Router 21541 | -7/Data Miner | Found Prototype Hackware 21543 | -7/Data Miner | Found Prototype Hackware 21543 | -7/Data Miner | Identified Ghost Barrier 21559 | -7/Data Miner | Entered Proximity Caves 21587 | -6/Proximity Caves | Lost 3 parts (1p1n1u) 21639 | -6/Proximity Caves | Destroyed 8 combat bots 21646 | -6/Proximity Caves | Lost 4 parts (1n1u2w) 21692 | -6/Proximity Caves | Core integrity fell below 50% 21836 | -6/Proximity Caves | Build established: Hacker-Mutant 21887 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22128 | -6/Proximity Caves | Ambushed by research squad 22169 | -6/Proximity Caves | Discovered exit to Factory (range 9) 22174 | -6/Proximity Caves | Entered Factory 22174 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 22174 | -6/Factory | Identified Deep Network Scanner 22177 | -6/Factory | Loaded intel: 26 terminal locations 22205 | -6/Factory | Lost 5 parts (1p1n2u1w) 22703 | -6/Factory | Spotted B-75 Beast 22791 | -6/Factory | Identified exit to Lower Caves 22863 | -6/Factory | Fabricated Exp. Sensor Array? 23179 | -6/Factory | Deep Network Scanner fried by hacking feedback 23473 | -6/Factory | Lost 3 parts (1p1n1u) 23709 | -6/Factory | Discovered new exit (range 13) 23794 | -6/Factory | Sucked down chute 23794 | -6/Factory | Entered Waste 23795 | -6/Waste | Joined by Warlord forces that had cleared the area 23953 | -6/Waste | Discovered new exit (range 12) 23960 | -6/Waste | Found Broken Imp. Powered Armor 23989 | -6/Waste | Identified exit to Factory 24037 | -6/Waste | Entered Factory 24037 | -6/Factory | Accompanied by 20 allies 24090 | -6/Factory | Build established: Hacker-Scout 24289 | -6/Factory | Lost 3 allies 24523 | -6/Factory | Lost 4 allies 24529 | -6/Factory | Garrison activated, responded to threat 24638 | -6/Factory | Repaired Imp. Powered Armor 24710 | -6/Factory | Repaired Hvy. Gauss Cannon 24737 | -6/Factory | First assault squad dispatched 24779 | -6/Factory | Repaired Cmb. Antigrav System? 24782 | -6/Factory | Cargo convoy interrupted 24834 | -6/Factory | Lost 4 allies 24873 | -6/Factory | Found Prototype Launcher 24873 | -6/Factory | Identified Mni. Smartbomb Launcher 25077 | -6/Factory | Entered Lower Caves 25077 | -6/Lower Caves | Accompanied by 5 allies 25191 | -6/Lower Caves | Spotted B-75 Beast 25231 | -6/Lower Caves | Destroyed B-75 Beast 25239 | -6/Lower Caves | Learned Factory garrison access intel 25289 | -6/Lower Caves | Learned Factory security intel 25296 | -6/Lower Caves | Learned Factory terminal intel 25648 | -6/Lower Caves | Discovered new exit (range 11) 25712 | -6/Lower Caves | Identified exit to Lower Caves 25737 | -6/Lower Caves | Entered another Lower Caves area 25737 | -6/Lower Caves | Accompanied by 1 ally 25753 | -6/Lower Caves | Encountered a Warlord checkpoint 25756 | -6/Lower Caves | Learned Factory interactive machine intel 25757 | -6/Lower Caves | Found DCF Scrap (11 items) 25829 | -6/Lower Caves | Activated DRS Beacon 26051 | -6/Lower Caves | Entered a destroyed Warlord outpost 26096 | -6/Lower Caves | Discovered new exit (range 19) 26109 | -6/Lower Caves | Identified exit to Zion 26110 | -6/Lower Caves | Ambushed by wild Derelicts 26118 | -6/Lower Caves | Entered Zion 26140 | -6/Zion | System corruption cleaned by Quarantine Array 26211 | -6/Zion | Discovered new exit (range 17) 26330 | -6/Zion | Received a visual enhancement algorithm 26354 | -6/Zion | Learned Factory emergency access door positions 26486 | -6/Zion | Learned Factory garrison access intel 26583 | -6/Zion | Learned location of Warlord (-4) 26627 | -6/Zion | Met Imprinter 26683 | -6/Zion | Gained Derelict followers 26747 | -6/Zion | Identified exit to Proximity Caves 26865 | -6/Zion | Entered Proximity Caves 26865 | -5/Proximity Caves | Accompanied by 6 allies 26905 | -5/Proximity Caves | Unaware initiated a cargo recovery operation 27303 | -5/Proximity Caves | Lost 4 allies 27395 | -5/Proximity Caves | Found Prototype Launcher 27396 | -5/Proximity Caves | Identified Hellfire Missile Launcher 27401 | -5/Proximity Caves | Found Prototype Device 27403 | -5/Proximity Caves | Identified Exp. Transmission Jammer 27561 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 27648 | -5/Proximity Caves | Discovered new exit (range 6) 27649 | -5/Proximity Caves | Identified exit to Factory 27668 | -5/Proximity Caves | Entered Factory 27668 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 27671 | -5/Factory | Loaded intel: 56 interactive machine locations 27672 | -5/Factory | Loaded intel: 28 terminal locations 27673 | -5/Factory | Loaded intel: 4 garrison access locations 27792 | -5/Factory | Discovered new exit (range 6) 27857 | -5/Factory | Discovered new exit (range 9) 28313 | -5/Factory | Repaired Hvy. Gauss Cannon 28586 | -5/Factory | Repaired Imp. Cesium-ion Thruster? 28590 | -5/Factory | Discovered new exit (range 7) 28592 | -5/Factory | Identified exit to Upper Caves 28625 | -5/Factory | Fabricated Cld. Field Propulsion Drive? 28717 | -5/Factory | Discovered new exit (range 14) 28900 | -5/Factory | Discovered new exit (range 20) 28991 | -5/Factory | Fabricated Tri-rail Accelerator? 29319 | -5/Factory | Discovered exit to Upper Caves (range 20) 29337 | -5/Factory | Discovered new exit (range 15) 29403 | -5/Factory | Fabricated Cld. Field Propulsion Drive? 29506 | -5/Factory | Sucked down chute 29506 | -5/Factory | Entered Waste 29512 | -5/Waste | Spotted C-40 Crusher 29517 | -5/Waste | Spotted C-40 Crusher 29517 | -5/Waste | Spotted C-40 Crusher 29518 | -5/Waste | Spotted C-40 Crusher 29519 | -5/Waste | Spotted C-40 Crusher 29520 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 29521 | -5/Waste | EMP discharged 29521 | -5/Waste | System corruption reached 10% 29521 | -5/Waste | Discovered new exit (range 10) 29521 | -5/Waste | Spotted C-40 Crusher 29532 | -5/Waste | Identified exit to Factory 29532 | -5/Waste | Entered Factory 29533 | -5/Factory | Loaded intel: 4 garrison access locations 29735 | -5/Factory | Discovered exit to Upper Caves (range 9) 29884 | -5/Factory | Identified exit to Extension 29916 | -5/Factory | Discovered new exit (range 20) 30161 | -5/Factory | Discovered new exit (range 14) 30319 | -5/Factory | Fabricated Neutrino Core? 30376 | -5/Factory | Fabricated Cld. Field Propulsion Drive? 30521 | -5/Factory | Repaired Exp. Sensor Array 30632 | -5/Factory | Discovered new exit (range 8) 30646 | -5/Factory | Identified exit to Factory 30732 | -5/Factory | First assault squad dispatched 30736 | -5/Factory | Fabricated Lgt. Neutrino Core? 30993 | -5/Factory | Entered Upper Caves 31097 | -5/Upper Caves | Learned Factory trap positions 31145 | -5/Upper Caves | Spotted B-75 Beast 31203 | -5/Upper Caves | Discovered new exit (range 10) 31214 | -5/Upper Caves | Identified exit to Upper Caves 31217 | -5/Upper Caves | Entered another Upper Caves area 31326 | -5/Upper Caves | Spotted B-75 Beast 31359 | -5/Upper Caves | Discovered new exit (range 19) 31364 | -5/Upper Caves | Identified exit to Zhirov 31364 | -5/Upper Caves | Entered Zhirov 31364 | -5/Zhirov | Discovered new exit (range 3) 31365 | -5/Zhirov | Identified exit to Proximity Caves 31370 | -5/Zhirov | Met Zhirov 31374 | -5/Zhirov | Learned location of Quarantine (-3) 31374 | -5/Zhirov | Learned location of Testing (-2) 31374 | -5/Zhirov | Learned location of Command (-1) 31378 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 31382 | -5/Zhirov | Found Alien Artifact 31382 | -5/Zhirov | Identified Integrated Dissipator 31382 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 31426 | -5/Zhirov | Found Alien Artifact 31455 | -5/Zhirov | Entered Proximity Caves 31604 | -4/Proximity Caves | Discovered exit to Factory (range 13) 31608 | -4/Proximity Caves | Entered Factory 31608 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 31609 | -4/Factory | Loaded intel: 102 trap records 31681 | -4/Factory | Identified exit to Upper Caves 31681 | -4/Factory | Identified exit to Armory 31694 | -4/Factory | Repaired Tri-rail Accelerator? 31704 | -4/Factory | Discovered new exit (range 17) 31735 | -4/Factory | Identified exit to Research 31737 | -4/Factory | Fabricated Cld. Field Propulsion Drive? 31743 | -4/Factory | Fabricated Lgt. Neutrino Core? 32191 | -4/Factory | Fabricated Cld. Field Propulsion Drive (x1) 32213 | -4/Factory | Repaired Lgt. Neutrino Core 32406 | -4/Factory | Manually triggered Chute Trap 32406 | -4/Factory | Sucked down chute 32406 | -4/Factory | Entered Waste 32408 | -4/Waste | Spotted C-40 Crusher 32415 | -4/Waste | Spotted C-40 Crusher 32415 | -4/Waste | Spotted C-40 Crusher 32416 | -4/Waste | Spotted C-40 Crusher 32417 | -4/Waste | Spotted C-40 Crusher 32421 | -4/Waste | Spotted C-40 Crusher 32425 | -4/Waste | Warlord forces began an assault 32430 | -4/Waste | Allies destroyed C-40 Crusher 32432 | -4/Waste | Destroyed C-40 Crusher 32432 | -4/Waste | Allies destroyed C-40 Crusher 32435 | -4/Waste | Allies destroyed C-40 Crusher 32436 | -4/Waste | Allies destroyed C-40 Crusher 32443 | -4/Waste | Destroyed C-40 Crusher 32449 | -4/Waste | Discovered new exit (range 20) 32458 | -4/Waste | Identified exit to Factory 32499 | -4/Waste | Entered Factory 32499 | -4/Factory | Accompanied by 18 allies 32648 | -4/Factory | Lost 3 allies 32687 | -4/Factory | Fabricated Sml. Storage Unit (x1) 32749 | -4/Factory | First assault squad dispatched 32798 | -4/Factory | Lost 6 allies 32812 | -4/Factory | Fabricated Exp. Optical Array (x1) 33014 | -4/Factory | Repaired Cld. Field Propulsion Drive? 33108 | -4/Factory | Fabricated Cld. Field Propulsion Drive? 33280 | -4/Factory | Fabricated Lgt. Neutrino Core? 33441 | -4/Factory | Entered Upper Caves 33457 | -4/Upper Caves | Encountered a Warlord checkpoint 33470 | -4/Upper Caves | Build established: Machinist-Scout 33474 | -4/Upper Caves | Found Alien Artifact 33474 | -4/Upper Caves | Identified Core Expander 33474 | -4/Upper Caves | Installed Core Expander, added new Utility slot 33496 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 33496 | -4/Upper Caves | Identified exit to Warlord 33496 | -4/Upper Caves | Entered Warlord 33562 | -4/Warlord | Opened Warlord's prototype stash 33563 | -4/Warlord | Found Prototype Device 33563 | -4/Warlord | Identified Thermal Barrier 33566 | -4/Warlord | Found Prototype Device 33566 | -4/Warlord | Identified Exp. Phase Shifter 33639 | -4/Warlord | Met Warlord 33641 | -4/Warlord | Warlord's base attacked by MAIN.C 33843 | -4/Warlord | Destroyed 7 combat bots 33845 | -4/Warlord | Warlord forces counterattacked 33854 | -4/Warlord | Lost 3 allies 33942 | -4/Warlord | Spotted Striker 33946 | -4/Warlord | Spotted Executioner 33981 | -4/Warlord | Found Prototype Processor 33981 | -4/Warlord | Identified Exp. Core Analyzer 34008 | -4/Warlord | Lost 9 allies 34096 | -4/Warlord | Lost 5 allies 34193 | -4/Warlord | Lost 14 allies 34215 | -4/Warlord | Spotted Striker 34223 | -4/Warlord | Destroyed Striker 34262 | -4/Warlord | P-80 Master assimilated allied J6-97K(M) 34316 | -4/Warlord | Warlord base infiltrated, sounded retreat 34362 | -4/Warlord | Lost 4 allies 34386 | -4/Warlord | Spotted Executioner 34430 | -4/Warlord | Lost 8 allies 34464 | -4/Warlord | Discovered new exit (range 14) 34467 | -4/Warlord | Identified exit to Proximity Caves 34485 | -4/Warlord | Lost 3 allies 34551 | -4/Warlord | Spotted Executioner 34556 | -4/Warlord | Spotted Striker 34560 | -4/Warlord | Entered Proximity Caves 34591 | -3/Proximity Caves | Lost 5 allies 34622 | -3/Proximity Caves | Destroyed 7 combat bots 34639 | -3/Proximity Caves | Spotted B-86 Titan 34667 | -3/Proximity Caves | Discovered exit to Research (range 11) 34670 | -3/Proximity Caves | Entered Research 34670 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 34954 | -3/Research | Discovered new exit (range 6) 34965 | -3/Research | Identified exit to Research 35066 | -3/Research | Destroyed 7 combat bots 35082 | -3/Research | Spotted B-86 Titan 35084 | -3/Research | Identified exit to Quarantine 35093 | -3/Research | Spotted B-86 Titan 35197 | -3/Research | Discovered exit to Research (range 9) 35217 | -3/Research | Entered Quarantine 35297 | -3/Quarantine | Repaired Cld. Field Propulsion Drive 35367 | -3/Quarantine | Cryocooling Duct disabled 35382 | -3/Quarantine | Ambient heat levels rising (+20) 35382 | -3/Quarantine | Non-combat units ordered to evacuate 35417 | -3/Quarantine | Repaired Cld. Field Propulsion Drive 35452 | -3/Quarantine | Repaired Cld. Field Propulsion Drive 35489 | -3/Quarantine | Discovered exit to Research (range 13) 35523 | -3/Quarantine | Found Alien Artifact 35554 | -3/Quarantine | Spotted Fortress 35566 | -3/Quarantine | Discovered new exit (range 6) 35566 | -3/Quarantine | Discovered new exit (range 6) 35566 | -3/Quarantine | Identified exit to Protoforge 35587 | -3/Quarantine | Entered Protoforge 35701 | -3/Protoforge | Discovered exit to Research (range 11) 35705 | -3/Protoforge | Spotted Hotshot 35849 | -3/Protoforge | Found Prototype Device 35851 | -3/Protoforge | Identified Exp. Trap Extractor 36054 | -3/Protoforge | Found Prototype Device 36054 | -3/Protoforge | Identified Crosscalibrator 36059 | -3/Protoforge | Spotted Decapitator 36059 | -3/Protoforge | Spotted Decapitator 36059 | -3/Protoforge | Spotted Decapitator 36059 | -3/Protoforge | Spotted Decapitator 36073 | -3/Protoforge | Spotted Decapitator 36073 | -3/Protoforge | Spotted Decapitator 36073 | -3/Protoforge | Spotted Decapitator 36073 | -3/Protoforge | Spotted Decapitator 36104 | -3/Protoforge | Spotted Immortal 36104 | -3/Protoforge | Spotted Immortal 36110 | -3/Protoforge | Found Cep. Rapid Grenade Launcher 36189 | -3/Protoforge | Destroyed Immortal 36218 | -3/Protoforge | Destroyed Immortal 36266 | -3/Protoforge | Found Cep. Rapid Grenade Launcher 36301 | -3/Protoforge | Destroyed Decapitator 36301 | -3/Protoforge | Destroyed Decapitator 36301 | -3/Protoforge | Destroyed Decapitator 36303 | -3/Protoforge | Destroyed Decapitator 36332 | -3/Protoforge | Found Prototype Storage 36332 | -3/Protoforge | Identified Cep. Antigrav Storage Unit 36348 | -3/Protoforge | Found Cep. Dimensional Manipulator 36350 | -3/Protoforge | Found Cep. NT7 Matterbank 36353 | -3/Protoforge | Found Faulty Cep. Dimensional Manipulator 36354 | -3/Protoforge | Found Cep. Chromion Battery 36415 | -3/Protoforge | Found Faulty Cep. Fieldthrust Drive 36426 | -3/Protoforge | Found Faulty Cep. Fieldthrust Drive 36531 | -3/Protoforge | Spotted Immortal 36532 | -3/Protoforge | Spotted Immortal 36558 | -3/Protoforge | Spotted Immortal 36558 | -3/Protoforge | Found Faulty Cep. Zero-point Core 36560 | -3/Protoforge | Found Faulty Cep. Zero-point Core 36589 | -3/Protoforge | Spotted Decapitator 36589 | -3/Protoforge | Spotted Decapitator 36704 | -3/Protoforge | Spotted Immortal 36705 | -3/Protoforge | Spotted Immortal 36705 | -3/Protoforge | Spotted Immortal 36706 | -3/Protoforge | Found Prototype Device 36706 | -3/Protoforge | Identified Cep. Cloak Mesh 36710 | -3/Protoforge | Found Cep. Cloak Mesh 36757 | -3/Protoforge | Identified Subatomic Replicator 36757 | -3/Protoforge | Used Subatomic Replicator to replicate Faulty Cep. Miniperforator 36760 | -3/Protoforge | Found Faulty Cep. Miniperforator 36826 | -3/Protoforge | Found Cep. Plasma Driver 36827 | -3/Protoforge | Found Cep. Plasma Driver 36828 | -3/Protoforge | Found Faulty Cep. Helical Railcannon 36830 | -3/Protoforge | Found Cep. Heavy Railcannon 36832 | -3/Protoforge | Found Faulty Cep. Helical Railcannon 36833 | -3/Protoforge | Found Cep. Helical Railcannon 37028 | -3/Protoforge | Found Cep. Plasma Driver 37029 | -3/Protoforge | Found Cep. XC Strikerail 37031 | -3/Protoforge | Found Cep. XC Strikerail 37033 | -3/Protoforge | Found Faulty Cep. XC Strikerail 37048 | -3/Protoforge | Build established: Machinist-Sprinter 37247 | -3/Protoforge | Destroyed Immortal 37344 | -3/Protoforge | Destroyed Immortal 37401 | -3/Protoforge | Destroyed Immortal 37431 | -3/Protoforge | Destroyed Decapitator 37436 | -3/Protoforge | Destroyed Decapitator 37454 | -3/Protoforge | Found Mni. Quantum Capacitor 37463 | -3/Protoforge | Found Exp. Kinecellerator 37520 | -3/Protoforge | Found Cep. Smart ZDS 37587 | -3/Protoforge | First assault squad dispatched 37604 | -3/Protoforge | Destroyed Decapitator 37628 | -3/Protoforge | Destroyed Decapitator 37650 | -3/Protoforge | Destroyed Decapitator 37655 | -3/Protoforge | Destroyed Decapitator 37676 | -3/Protoforge | Found Cep. Gyrokinetic System 37679 | -3/Protoforge | Found Prototype Hover Unit 37679 | -3/Protoforge | Identified Cep. Combat Aerolev Unit 37684 | -3/Protoforge | Found Faulty Cep. Combat Aerolev Unit 37692 | -3/Protoforge | Found Faulty Cep. Gyrokinetic System 37767 | -3/Protoforge | Destroyed 7 combat bots 37795 | -3/Protoforge | Found Prototype Device 37795 | -3/Protoforge | Identified Cep. Beam Splitter 37797 | -3/Protoforge | Found Prototype Device 37797 | -3/Protoforge | Identified Exp. Remote Shield 37806 | -3/Protoforge | Found Prototype Device 37806 | -3/Protoforge | Identified Cep. Phase Shift Module 37814 | -3/Protoforge | Found Faulty Cep. Phase Shift Module 37931 | -3/Protoforge | Build established: Infiltrator-Sprinter 38013 | -3/Protoforge | Found Cep. Tiamat Rocket Array 38110 | -3/Protoforge | Destroyed Immortal 38336 | -3/Protoforge | Build established: Infiltrator-Scout 38387 | -3/Protoforge | Found Cep. Antimissile System 38430 | -3/Protoforge | Spotted EXE-6 38430 | -3/Protoforge | Spotted EXE-6 38454 | -3/Protoforge | Destroyed EXE-6 38466 | -3/Protoforge | Found Exp. Core Analyzer 38468 | -3/Protoforge | Found Prototype Processor 38478 | -3/Protoforge | Destroyed EXE-6 38492 | -3/Protoforge | Found Exp. Core Analyzer 38660 | -3/Protoforge | Spotted Hotshot 38660 | -3/Protoforge | Spotted Hotshot 38660 | -3/Protoforge | Spotted Hotshot 38666 | -3/Protoforge | Spotted Hotshot 38667 | -3/Protoforge | Spotted Hotshot 38798 | -3/Protoforge | System corruption reached 10% 38853 | -3/Protoforge | Destroyed Hotshot 38860 | -3/Protoforge | Destroyed Hotshot 38879 | -3/Protoforge | Destroyed Hotshot 38884 | -3/Protoforge | Destroyed Hotshot 38886 | -3/Protoforge | Destroyed Hotshot 38889 | -3/Protoforge | Spotted Hotshot 38889 | -3/Protoforge | Spotted Hotshot 38889 | -3/Protoforge | Spotted Hotshot 38889 | -3/Protoforge | Spotted Hotshot 38921 | -3/Protoforge | Entered Research 38921 | -2/Research | Warlord forces began assault on 0b10 38921 | -2/Research | Evolved 2 slots: Power x1, Utility x1 39004 | -2/Research | Destroyed 8 combat bots 39012 | -2/Research | Discovered new exit (range 17) 39030 | -2/Research | Identified exit to Access 39031 | -2/Research | Research machine network offline 39082 | -2/Research | Spotted B-90 Cyclops 39203 | -2/Research | Spotted Striker 39266 | -2/Research | Borebot progress halted 39327 | -2/Research | Spotted Striker 39328 | -2/Research | Destroyed Striker 39330 | -2/Research | Spotted Striker 39349 | -2/Research | Spotted Striker 39372 | -2/Research | Met up with Warlord 39374 | -2/Research | Build established: Scout 39394 | -2/Research | Spotted Striker 39395 | -2/Research | Spotted Striker 39495 | -2/Research | Borebot progress halted 39496 | -2/Research | Discovered exit to Access (range 23) 39589 | -2/Research | High security lockdown imminent 39604 | -2/Research | Met DD-05H 39623 | -2/Research | Borebot progress halted 39669 | -2/Research | High security lockdown engaged 39720 | -2/Research | Discovered new exit (range 8) 39722 | -2/Research | Identified exit to Testing 39734 | -2/Research | Destroyed 7 combat bots 39823 | -2/Research | Discovered exit to Access (range 4) 39835 | -2/Research | Spotted Striker 39855 | -2/Research | Spotted Investigator 39856 | -2/Research | Destroyed Investigator 39899 | -2/Research | Destroyed God Mode 39917 | -2/Research | Entered Testing 39928 | -2/Testing | Destroyed 24 combat bots 39938 | -2/Testing | Found Prototype Ballistic Gun 39941 | -2/Testing | Identified Hyp. Multirail 39982 | -2/Testing | Found Prototype Device 39982 | -2/Testing | Identified AEGIS Remote Shield 40017 | -2/Testing | Repaired Cmb. Antigrav System? 40049 | -2/Testing | Garrison activated, responded to threat 40114 | -2/Testing | Discovered exit to Access (range 12) 40126 | -2/Testing | Entered Access 40126 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 40216 | -1/Access | Spotted B-99 Colossus 40376 | -1/Access | First assault squad dispatched 40391 | -1/Access | Identified exit to Command 40534 | -1/Access | Build established: Scavenger-Sprinter 40800 | -1/Access | Entered Command 41270 | -1/Command | Build established: Hacker-Sprinter 41290 | -1/Command | Spotted B-99 Colossus 41349 | -1/Command | First assault squad dispatched 41457 | -1/Command | Spotted B-99 Colossus 41785 | -1/Command | Spotted M Guard 41786 | -1/Command | Spotted M Guard 41787 | -1/Command | Spotted Combat Programmer 41787 | -1/Command | Spotted Combat Programmer 41851 | -1/Command | Destroyed Combat Programmer 41873 | -1/Command | High security lockdown imminent 41901 | -1/Command | Destroyed 8 combat bots 41911 | -1/Command | Destroyed M Guard 41925 | -1/Command | Destroyed M Guard 41928 | -1/Command | Found Prototype Protection 41931 | -1/Command | Found Prototype Reactor 41931 | -1/Command | Identified Zero-point Reactor 41935 | -1/Command | Found Prototype Energy Cannon 41936 | -1/Command | Identified Cld. Nova Cannon 41940 | -1/Command | Found Zero-point Reactor 41953 | -1/Command | High security lockdown engaged 42028 | -1/Command | Met MAIN.C 42032 | -1/Command | 0b10 Conduit disabled 42068 | -1/Command | Identified Hvy. Regenerative Plating 42085 | -1/Command | Identified Exp. Armor Integrity Analyzer 42128 | -1/Command | Destroyed MAIN.C Shell 42129 | -1/Command | MAIN.C activated Command garrisons 42175 | -1/Command | Destroyed MAIN.C 42180 | -1/Command | Discovered new exit (range 38) 42180 | -1/Command | Discovered new exit (range 121) 42180 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 42219 | -1/Command | Destroyed Combat Programmer 42219 | -1/Command | All MAIN.C guards destroyed 42232 | -1/Command | P-80 Master assimilated allied R-10 Processor 42338 | -1/Command | Found Exp. Weapon Cycler 42339 | -1/Command | Found Exp. System Purifier 42341 | -1/Command | Found Exp. Force Field 42588 | -1/Command | Build established: Scavenger-Sprinter 43171 | -1/Command | Found Zero-point Reactor 43173 | -1/Command | Found AEGIS Remote Shield 43309 | -1/Command | Found Exp. Targeting Computer 43311 | -1/Command | Found Exp. Targeting Computer 43314 | -1/Command | Found Exp. Core Analyzer 43317 | -1/Command | Found Exp. Core Analyzer 43320 | -1/Command | Found Exp. Targeting Computer 43334 | -1/Command | Found Exp. Core Analyzer 43557 | -1/Command | Warped through subspace to slip node 43557 | -1/Command | Discovered new exit (range 5) 43561 | -1/Command | Entered Access_0 43562 | -1/Access_0 | Met Architect 43566 | -1/Access_0 | Architect warped through subspace 43573 | -1/Access_0 | Destroyed A8 43625 | -1/Access_0 | Architect warped through subspace 43682 | -1/Access_0 | Architect warped through subspace 43743 | -1/Access_0 | Architect warped through subspace 43763 | -1/Access_0 | Found Exp. Phase Shifter 43766 | -1/Access_0 | Found Exp. Weapon Cycler 43772 | -1/Access_0 | Architect warped through subspace 43776 | -1/Access_0 | Found Exp. Targeting Computer 43788 | -1/Access_0 | Subspace Access Node disabled 43790 | -1/Access_0 | A6 warped into view 43795 | -1/Access_0 | Architect warped through subspace 43798 | -1/Access_0 | Destroyed A6 43816 | -1/Access_0 | Architect warped through subspace 43845 | -1/Access_0 | Subspace Access Node disabled 43860 | -1/Access_0 | Architect warped through subspace 43895 | -1/Access_0 | Architect warped through subspace 43920 | -1/Access_0 | Architect warped through subspace 43940 | -1/Access_0 | Architect warped through subspace 43985 | -1/Access_0 | Architect warped through subspace 44019 | -1/Access_0 | Architect warped through subspace 44031 | -1/Access_0 | Architect warped through subspace 44044 | -1/Access_0 | A5 warped into view 44052 | -1/Access_0 | Destroyed A5 44075 | -1/Access_0 | Subspace Access Node disabled 44099 | -1/Access_0 | Architect warped through subspace 44131 | -1/Access_0 | Found Exp. Phase Shifter 44133 | -1/Access_0 | Found Exp. Weapon Cycler 44139 | -1/Access_0 | Architect warped through subspace 44178 | -1/Access_0 | Architect warped through subspace 44195 | -1/Access_0 | Architect warped through subspace 44208 | -1/Access_0 | Architect warped through subspace 44217 | -1/Access_0 | Subspace Access Node disabled 44246 | -1/Access_0 | Destroyed Architect 44247 | -1/Access_0 | Architect triggered a singularity event 44252 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 44252 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 44253 | -1/Access_0 | Warped through subspace to slip node 44253 | -1/Access_0 | Discovered new exit (range 8) 44257 | *** | Escaped singularity! Last Messages --------------- 44245_ Penetrated by Quantum Shear. 44246_ Architect: "If I can't win, no one wins!" 44246_ Architect destroyed. 44247_ A0_COM: Initiating irreversible singularity event. Goodbye. 44248_ A0_COM: 10. 44249_ A0_COM: 9. 44250_ A0_COM: 8. 44251_ A0_COM: 7. 44251_ Acquired 25 matter. 44252_ A0_COM: 6. 44252_ System corrupted: Component data lost. 44252_ Acquired data core, extracted unknown sensor trigger ID. 44252_ Acquired Hpw. Transdimensional Reconstructor. 44253_ A0_COM: 5. 44253_ Warped through subspace, drawn to slip node. 44253_ EXIT=FOUND 44254_ A0_COM: 4. 44255_ A0_COM: 3. 44256_ A0_COM: 2. 44257_ A0_COM: 1. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 144 Energy Generation 89 Energy Capacity 990 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 22 Cloak Strength 9 Additional Mass Support 30 Armor Coverage 600 Weapon Shielding 90 Point Defense Rating 480 Weapon Cycling 30 Phase Shifting 25 Evasion (%) 96 Targeting Accuracy 36 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 4 Offensive Hacking 40 Defensive Hacking 45 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Cmb. Antigrav System | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Hacked Adv. Visual Processing Unit | -8/Materials | Hacked Lgt. Neutrino Core | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Adv. Recoil Stabilizer | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Adv. Particle Charger | -7/Data Miner | Free System Guard | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Adv. Heat Sink | -6/Zion | Archive Adv. Coolant Injector | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Lrn. Tractor Beam | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Fission Core | -6/Zion | Archive Imp. Armor Integrity Analyzer | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Cld. Field Propulsion Drive | -5/Factory | Scanalyzed Tri-rail Accelerator | -5/Factory | Hacked Hvy. Linear Accelerator | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Adv. Weapon Cycler | -4/Factory | Hacked Enh. Optical Array | -4/Factory | Hacked Sml. Storage Unit | -4/Factory | Hacked Helical Railgun | -2/Testing | Archive Exp. ECM Suite | -2/Testing | Archive Exp. Terrain Scan Processor | -2/Testing | Archive Adv. Myomer Leg | -2/Testing | Archive Exp. EM Disruption Field | -2/Testing | Archive Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free S-27 Virus | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive E-15 Imp | -6/Zion | Archive C-55 Analyst | -2/Testing | Archive A-27 Freighter | -2/Testing | Archive A-02 Transporter | -2/Testing | Archive A-15 Conveyor | -2/Testing | Archive R-06 Scavenger | -2/Testing | Archive Fabricated ------------ Adv. Targeting Computer | x2 | -7/Factory Cmb. Antigrav System | x2 | -7/Factory Exp. Sensor Array | x1 | -6/Factory Cld. Field Propulsion Drive | x1 | -5/Factory Tri-rail Accelerator | x1 | -5/Factory Cld. Field Propulsion Drive | x1 | -5/Factory Neutrino Core | x2 | -5/Factory Cld. Field Propulsion Drive | x1 | -5/Factory Lgt. Neutrino Core | x1 | -5/Factory Cld. Field Propulsion Drive | x1 | -4/Factory Lgt. Neutrino Core | x1 | -4/Factory Cld. Field Propulsion Drive | x1 | -4/Factory Sml. Storage Unit | x1 | -4/Factory Exp. Optical Array | x1 | -4/Factory Cld. Field Propulsion Drive | x1 | -4/Factory Lgt. Neutrino Core | x1 | -4/Factory Repaired ---------- Imp. Heat Sink | 7% | -10/Materials Lgt. Cannon | 35% | -10/Materials Lgt. Treads | 71% | -10/Materials Lgt. Treads | 56% | -10/Materials Exp. Sensor Array | 62% | -9/Materials Lgt. Treads | 35% | -9/Materials Lgt. Treads | 57% | -9/Materials Imp. Hover Unit | 37% | -8/Materials Powered Armor | 21% | -8/Materials Assault Cannon | 26% | -7/Factory Imp. Powered Armor | 50% | -6/Factory Hvy. Gauss Cannon | 50% | -6/Factory Cmb. Antigrav System | 50% | -6/Factory Hvy. Gauss Cannon | 70% | -5/Factory Imp. Cesium-ion Thruster | 55% | -5/Factory Exp. Sensor Array | 17% | -5/Factory Tri-rail Accelerator | 49% | -4/Factory Lgt. Neutrino Core | 23% | -4/Factory Cld. Field Propulsion Drive | 38% | -4/Factory Cld. Field Propulsion Drive | 53% | -3/Quarantine Cld. Field Propulsion Drive | 57% | -3/Quarantine Cld. Field Propulsion Drive | 57% | -3/Quarantine Cmb. Antigrav System | 35% | -2/Testing Alien Tech Used ----------------- Integrated Dissipator Core Expander Subatomic Replicator Transdimensional Reconstructor High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed CommProjectionTriangulator Manual? 0 Play Time 08:42:57 Cumulative 2123.5 hours Start 2025.04.05 @ 21:22:56 End 2025.04.06 @ 22:33:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 716 Rogue 716 Adventurer 0 Explorer 0 Win Type 6 Total 160 Types 31/15/65/7/1/2/37/1/1/0 Lore% 96 Gallery% 95 Achievement% 88 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3804511c-c366-4d43-bdba-e3ff40279bb1