Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.05 @ 00:17:41 Player: Partheo Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (62) 310 Value Destroyed (1889) 1889 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4259 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 216/300 Energy 261/265 System Corruption 11% Temperature Cool (9) Movement Rolling (100) Location -8/Storage Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (3) --- Armored Huge Wheel > --- UTILITY (4) ------ Improved Power Shielding > --- WEAPON (2) ------- Heavy Particle Cannon > --- INVENTORY (5) ---- Armored Huge Wheel Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Aluminum Leg Titanium Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Advanced Targeting Computer Matter Filter Medium Armor Plating Shield Generator > --- WEAPON ----------- Impact Mace Impact Mace > --- INVENTORY -------- Medium Matter Pod Assault Cannon Assault Cannon [Rating: 31] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Backup Propulsion I Utility Medium Armor Plating Device Structural Scanner Storage Small Storage Unit Processor Advanced Targeting Computer Protection Medium Armor Plating Weapon Assault Cannon Energy Gun EM Shotgun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Impact Weapon Impact Mace Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power 1 | . . . . 1 . Propulsion 1 | . . 1 . . . Utility 2 | . . 1 . 1 . Weapon . | . . . . . . Parts Attached 54 | 6 4 14 9 11 10 Power 6 | 1 . 2 1 1 1 Engine 6 | 1 . 2 1 1 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 13 | 2 . 2 4 3 2 Treads 3 | . . 2 . . 1 Leg 8 | 2 . . 4 2 . Wheel 2 | . . . . 1 1 Hover . | . . . . . . Flight . | . . . . . . Utility 21 | 1 2 6 3 4 5 Device 8 | . 1 . 2 1 4 Storage 1 | 1 . . . . . Processor 5 | . 1 2 1 1 . Hackware . | . . . . . . Protection 7 | . . 4 . 2 1 Artifact . | . . . . . . Weapon 14 | 2 2 4 1 3 2 Energy Gun 4 | 1 2 1 . . . Energy Cannon 1 | . . . . . 1 Ballistic Gun 3 | 1 . 1 . . 1 Ballistic Cannon 4 | . . 2 1 1 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 2 | . . . . 2 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 27 | . . 6 3 10 8 Power 4 | . . 1 1 2 . Propulsion 5 | . . 2 . 2 1 Utility 11 | . . 2 1 5 3 Weapon 7 | . . 1 1 1 4 Highest Loss Streak 7 | . . 3 3 7 5 To Critical Strikes . | . . . . . . Average Backups 3 | . 3 4 3 3 2 Power . | . . . . . . Propulsion . | . . . . . 1 Utility 1 | . . 1 1 . . Weapon 2 | . 2 3 2 2 . Tool/Special . | . . . . . . Unused Backups 10 | . 2 1 1 4 2 Power 1 | . 1 . . . . Propulsion 2 | . . . . 1 1 Utility 2 | . . . . 1 1 Weapon 5 | . 1 1 1 2 . Tool/Special . | . . . . . . Average Slot Usage (%) 81 | . 98 84 97 78 47 Engine 10 | . 14 10 10 14 6 Treads 3 | . . 7 1 . . Leg 17 | . 28 11 31 22 . Wheel 1 | . . . . . 8 Hover 1 | . . 2 . . . Device 5 | . 11 1 6 6 11 Processor 10 | . 13 15 16 2 . Protection 10 | . . 13 9 13 3 Energy Gun 5 | . 20 8 . . . Ballistic Gun 2 | . 7 3 . . 1 Ballistic Cannon 8 | . . 9 21 2 4 Impact Weapon 4 | . . . . 14 10 Peak Build Rating 31 | 6 9 20 23 31 31 Average Rating 18 | 4 7 13 21 26 23 On Entrance 12 | . 6 9 19 23 19 Avg Prop Armor Cover (%) 3 | . . 2 14 12 . Naked Turns . | . . . . . . Heaviest Build 28 | 14 14 24 25 28 28 Greatest Support 50 | 20 20 40 40 50 28 Greatest Overweight (x) 6 | . . 2 6 . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 Average Capacity 5 | 6 5 5 5 5 5 Most Carried 5 | 2 5 5 5 5 5 Average Carried 4 | . 3 4 4 3 4 Final Capacity 8 | 8 5 5 5 5 5 Final Carried 5 | 1 5 5 5 5 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Sto Matter Collected 1310 | 221 79 297 322 189 202 Remotely . | . . . . . . Salvage Created 1879 | . 146 646 120 516 451 Parts 102 | . 5 60 4 16 17 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Combat Hostiles Destroyed 62 | . 3 21 10 16 12 Melee 9 | . . . . 7 2 Guns 19 | . 3 15 . . 1 Cannons 24 | . . 6 10 4 4 Classes Destroyed 10 | . 1 3 1 3 2 Worker 1 | . . . . 1 . Operator 1 | . . . . . 1 Watcher 5 | . . 4 . 1 . Swarmer 20 | . . 13 . 6 1 Grunt 17 | . 3 . 3 5 6 Brawler 1 | . . . . 1 . Duelist 1 | . . . . . 1 Sentry 15 | . . 8 . 3 4 Hunter 1 | . . . . 1 . Assembled 7 | . . . 7 . . Best Kill Streak 7 | . 2 6 5 7 4 Combat Bots Only 6 | . 2 6 5 5 4 Max Kills in Single Turn 2 | . 1 2 1 1 1 Gunslinging 1 | . . 1 . . . Exploded . | . . . . . . Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Hostile Shots Fired 440 | . 17 118 47 149 109 Missed 107 | . 5 35 13 34 20 Hits 333 | . 12 83 34 115 89 Melee 8 | . . . 2 4 2 Projectile 325 | . 12 83 32 111 87 Critical Strikes 8 | . . . . 4 4 Actively Blocked 1 | . . . . 1 . Part Disruptions 1 | . . . 1 . . Damage Taken 4105 | . 148 888 431 1285 1353 Core 681 | . 39 51 37 205 349 Absorbed by Shields 209 | . . . . 209 . Redirected to Shielding 195 | . . . . 186 9 Core Remaining (%) 87 | 100 84 . 78 . . Volleys Fired 137 | . 9 60 21 21 26 Largest 2 | . 2 2 2 1 2 Hottest 90 | . 90 90 74 37 62 Shots Fired 223 | . 18 120 34 21 30 Gun 113 | . 18 88 . . 7 Cannon 110 | . . 32 34 21 23 Launcher . | . . . . . . Special . | . . . . . . Kinetic 134 | . . 49 34 21 30 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic 89 | . 18 71 . . . Robot Hit Streak 19 | . 3 19 10 7 7 Robot Miss Streak 10 | . 2 10 2 2 3 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 2 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 198 | . 16 66 24 50 42 Core Hits 78 | . 8 35 11 10 14 Critical Kills 3 | . . . . 2 1 Critical Parts Destroyed 12 | . . . . 9 3 Critical Strikes 16 | . . . 1 11 4 Blast 1 | . . . 1 . . Smash 15 | . . . . 11 4 Melee Attacks 83 | . . . . 54 29 Impact 83 | . . . . 54 29 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . . 1 . Combat Hostiles . | . . . . . . Follow-up Attacks 7 | . . . . 5 2 Damage Inflicted 5160 | . 236 1149 564 1936 1275 Guns 890 | . 236 585 . . 69 Cannons 1844 | . . 564 564 342 374 Explosions . | . . . . . . Melee 2426 | . . . . 1594 832 Ramming . | . . . . . . Kinetic 2064 | . . 715 564 342 443 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic 670 | . 236 434 . . . Impact 2426 | . . . . 1594 832 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 11 | . . . 1 11 11 Average Corruption 4 | . . . 1 2 11 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 28 | . . . 1 12 15 Message Errors 4 | . . . . 2 2 Matter Fused 8 | . . . . 2 6 Heat Flow Errors 3 | . . . . 2 1 Energy Discharges 4 | . . . 1 3 . Parts Fused 1 | . . . . . 1 Data Loss (minor) 4 | . . . . 2 2 Data Loss (major) 1 | . . . . . 1 Misfires 1 | . . . . . 1 Alerts 2 | . . . . 1 1 Overload Shots . | . . . . . . Overflow Damage 879 | . . 28 15 689 147 Projectiles 65 | . . 28 15 16 6 Explosions . | . . . . . . Melee 814 | . . . . 673 141 Knockbacks 28 | . . 5 6 11 6 Impact 9 | . . . . 7 2 Kinetic 17 | . . 5 6 3 3 Secondary 2 | . . . . 1 1 Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 280 | . 273 280 159 214 111 Average Temperature 82 | . 122 87 49 90 18 Received Heat Transfer 1431 | . 81 171 164 367 648 Effects 2 | . . 2 . . . Interference 2 | . . 2 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 10 | . . . . 5 5 Combat Hostiles 10 | . . . . 5 5 Parts Fried 12 | . 3 . . 5 4 Impact Corruptions 29 | . . . . 20 9 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Maximum Alert Level 1 | . . 1 . . . Low Security (%) 99 | 100 100 98 100 100 100 Level 1 . | . . 1 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 219 | . 50 219 117 133 160 Initial 45 | . . . 45 . 41 Average 69 | . 10 112 23 47 88 Influence Increases 1613 | . 80 653 77 466 337 Destroy 0b10 Robot/C 1100 | . 60 420 60 320 240 Destroy 0b10 Robot/NC 35 | . . 20 . 10 5 Destroy Leader 290 | . 20 128 10 82 50 Successful Hack 19 | . . 4 . 6 9 Disable Machine 30 | . . . . 15 15 Destroy Structure 19 | . . 6 7 3 3 Lose Combat Pursuer 120 | . . 75 . 30 15 Influence Decreases 1531 | . 80 536 194 367 354 Entered New Map 130 | . . . 72 . 58 Time Decay 1123 | . 40 476 120 281 206 Lost Part 228 | . . 60 2 86 80 Lost Ally 10 | . . . . . 10 Purge Threat 40 | . 40 . . . . Squads Dispatched 8 | . 1 . 1 1 5 Investigation 2 | . . . 1 . 1 Extermination . | . . . . . . Reinforcement 3 | . 1 . . 1 1 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Distress Signals 5 | . . 2 . 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 91 | . 4 32 15 22 18 Peak Tracking Total 8 | . 2 8 6 8 4 Tactical Retreats 7 | . . 4 1 1 1 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Traps Triggered 3 | . . . . 3 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Most Traps Carried 2 | . . . 2 1 . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Sto Machines Disabled 2 | . . . . 1 1 Max in Single Turn 1 | . . . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Machines Accessed 18 | . 3 9 1 3 2 Terminals 12 | . 2 6 . 2 2 Fabricators . | . . . . . . Repair Stations 2 | . . 2 . . . Recycling Units 1 | . 1 . . . . Scanalyzers 2 | . . 1 . 1 . Garrison Access . | . . . . . . Total Hacks 41 | . 7 21 1 8 4 Successful 24 | . 5 12 1 3 3 Failed 15 | . 2 8 . 4 1 Catastrophic 3 | . . 1 . 1 1 Database Lockouts 2 | . . 1 . 1 . Manual . | . . . . . . Terminals 32 | . 6 16 . 6 4 Fabricators . | . . . . . . Repair Stations 2 | . . 2 . . . Recycling Units 1 | . 1 . . . . Scanalyzers 5 | . . 3 . 2 . Garrison Access . | . . . . . . Terminal Hacks 17 | . 4 7 1 2 3 Record 8 | . . 5 . 2 1 Part Schematic 1 | . . . . . 1 Prototype ID Bank 1 | . 1 . . . . Open Door 2 | . . . 1 . 1 Branch Access Points 1 | . . 1 . . . Emergency Access Points 1 | . 1 . . . . Alert Level 1 | . 1 . . . . Unreport Threat 1 | . 1 . . . . Locate Traps 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Refit 1 | . . 1 . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer 4 | . . 3 . 1 . Insert Component 1 | . . 1 . . . Analyze 2 | . . 2 . . . Retrieve Study 1 | . . . . 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used . | . . . . . . Hacking Detections 11 | . 1 5 . 3 2 Full Trace Events 2 | . . 1 . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . 1 . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . . . 1 . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Active Infowar (turns) 489 | . 233 175 81 . . Structural 408 | . 233 175 . . . Seismic 81 | . . . 81 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches 5 | . . . . . 5 Drone Recoveries 4 | . . . . . 4 Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Sto Turns Passed 3575 | 84 283 1362 598 816 432 Spaces Moved 2081 | 67 191 736 413 460 214 Core 13 | 10 . . 1 . 2 Treads 273 | . . 271 2 . . Legs 1536 | 57 191 465 410 413 . Wheels 259 | . . . . 47 212 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 100 100 Average Speed 130 | 109 120 155 121 120 100 Slowest Speed 350 | 120 120 260 350 123 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 41 | 4 36 66 77 31 37 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 2 | . 1 1 . . . Unknown Exits Taken 3 | 1 . . 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 19 | . . 4 8 4 3 Melee . | . . . . . . Projectile 19 | . . 4 8 4 3 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Total 2575 | 75 227 833 474 616 350 Wait 162 | . 15 7 16 57 67 Move 2076 | 66 190 735 412 459 214 Hop . | . . . . . . Pick Up 26 | 3 4 6 6 6 1 Fast Attach 42 | 4 4 10 7 8 9 Attach 13 | 2 . 3 3 3 2 Detach 2 | . 2 . . . . Swap 4 | . . 1 . 1 2 Drop 37 | . 3 11 9 12 2 Fire 137 | . 9 60 21 21 26 Melee 76 | . . . . 49 27 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 12) 366 | -10/Materials | Identified exit to Materials 368 | -10/Materials | Entered another Materials area 368 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 805 | -9/Materials | Lost 3 parts (1p1n1u) 812 | -9/Materials | Central database locked down 1266 | -9/Materials | Identified exit to Mines 1730 | -9/Materials | Entered Mines 1821 | -9/Mines | Met a Derelict shopkeep closing up shop 1913 | -9/Mines | Assembled infested the area 2059 | -9/Mines | Lost 3 parts (1p1u1w) 2089 | -9/Mines | Learned location of Zion (-6) 2127 | -9/Mines | Discovered new exit (range 7) 2164 | -9/Mines | Learned Materials security intel 2182 | -9/Mines | Found a hidden stash of uninstalled traps 2328 | -9/Mines | Entered Materials 2328 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2615 | -8/Materials | Central database locked down 2950 | -8/Materials | Discovered new exit (range 11) 3061 | -8/Materials | Lost 7 parts (2p1n3u1w) 3137 | -8/Materials | System corruption reached 10% 3144 | -8/Materials | Entered Storage 3221 | -8/Storage | Garrison activated, responded to threat 3232 | -8/Storage | Core integrity fell below 50% 3354 | -8/Storage | Core integrity fell below 20% 3576 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- System corrupted: Substantial component data lost. G-47 Trooper knocked back. System corrupted: FCS attempts to trigger Assault Cannon+. System corrupted: Assault Cannon+ misfires. S-10 Pest destroyed. Impact Mace destroyed. Drone Bay destroyed. G-47 Trooper knocked back. Heat Sink destroyed. Destroyed Imp. Heat Sink. G-47 Trooper destroyed. Assault Cannon+ destroyed. Acquired 14 matter. System corrupted: Matter fused (-10). Critical hit (Burn: +37). Arm. Huge Wheel destroyed. System corrupted: Matter fused (-7). Acquired Hvy. Particle Cannon. 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Heavy Armor Plating | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Assault Cannon | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Fitting Room I Survived The Infestation That Tickles Challenges ------------ None Game ------ Seed IonQuantumDeck Manual? 0 Play Time 00:49:49 Cumulative 13.2 hours Start 2026.11.04 @ 23:29:03 End 2026.11.05 @ 00:17:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 16 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c5a3990f-8905-4008-9e6f-e8afc81525e8