Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.27 @ 15:26:15 // Winter2019/RPGLIKE Player: Horse Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (20) 4000 Robots Destroyed (455) 2275 Value Destroyed (18999) 18999 Prototype IDs (218) 4360 Alien Tech Used (0) 0 Bonus (13806) 13806 TOTAL SCORE: 45940 Bonus ------- Triggered High Security 500 High Alert Combat Kills 8022 Follower Combat Kills 2919 Entered Garrisons 400 Met Data Miner 300 Used Data Conduit 3000 Pursued by Intercept 1000 Friendly Fire -2335 Cogmind --------- Core Integrity 0/700 Matter 242/450 Energy 550/550 System Corruption 1% Temperature Cool (154) Movement Walking (105) Location -5/Factory Parts ------- > --- POWER (2) -------- Antimatter Reactor Antimatter Reactor > --- PROPULSION (4) --- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Experimental Flexi-carbon Leg Experimental Flexi-carbon Leg > --- UTILITY (9) ------ Advanced Cryofiber Web Improved Target Analyzer Advanced Core Analyzer Recoil Stabilizer Improved Kinecellerator Damper Plating Experimental Thermal Shield > --- WEAPON (6) ------- Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Linked Autogun > --- INVENTORY (6) ---- Improved Energy Well (600) Experimental Signal Interpreter Tactical Coordination Suite Improved Weapon Cycler Improved Remote Force Field Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Experimental Flexi-carbon Leg Experimental Flexi-carbon Leg > --- UTILITY ---------- Advanced Cryofiber Web Improved Target Analyzer Advanced Core Analyzer Recoil Stabilizer Improved Kinecellerator Damper Plating Experimental Thermal Shield > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun Linked Autogun > --- INVENTORY -------- Improved Energy Well Experimental Signal Interpreter Tactical Coordination Suite Improved Weapon Cycler Improved Remote Force Field Long-range Tractor Beam [Rating: 135] Favorites ----------- Power Antimatter Reactor Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Hover Unit Aerolev Unit Utility Recoil Stabilizer Device Recoil Stabilizer Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Damper Plating Weapon Enhanced Autogun Energy Gun Shock Rifle Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Sto Gar Rec Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Slots Evolved 17 | 3 2 . 2 2 4 . 1 . . . . 1 . 1 1 . . . . . Power 1 | . . . 1 . . . . . . . . . . . . . . . . . Propulsion 3 | 1 . . . 1 1 . . . . . . . . . . . . . . . Utility 8 | . 1 . 1 . 2 . 1 . . . . 1 . 1 1 . . . . . Weapon 5 | 2 1 . . 1 1 . . . . . . . . . . . . . . . Parts Attached 128 | 8 14 1 14 2 21 10 2 1 4 7 5 4 . 6 1 16 1 1 1 9 Power 13 | 2 3 . 2 . 1 2 . . . 1 . 1 . 1 . . . . . . Engine 7 | 2 1 . 2 . . 2 . . . . . . . . . . . . . . Core 4 | . 2 . . . 1 . . . . . . 1 . . . . . . . . Reactor 2 | . . . . . . . . . . 1 . . . 1 . . . . . . Propulsion 27 | 2 1 1 3 1 2 3 . . . 1 5 . . 4 . 2 . . . 2 Treads . | . . . . . . . . . . . . . . . . . . . . . Leg 26 | 2 1 1 3 1 2 2 . . . 1 5 . . 4 . 2 . . . 2 Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . 1 . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 52 | 1 2 . 3 . 9 3 2 1 4 5 . 3 . 1 1 12 1 1 1 2 Device 36 | 1 1 . 2 . 4 2 1 1 3 3 . 1 . 1 1 11 . 1 1 2 Storage . | . . . . . . . . . . . . . . . . . . . . . Processor 6 | . 1 . . . 1 . . . . . . 2 . . . 1 1 . . . Hackware 2 | . . . . . 2 . . . . . . . . . . . . . . . Protection 8 | . . . 1 . 2 1 1 . 1 2 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 36 | 3 8 . 6 1 9 2 . . . . . . . . . 2 . . . 5 Energy Gun 10 | . . . 6 1 1 . . . . . . . . . . 1 . . . 1 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 25 | 3 7 . . . 8 2 . . . . . . . . . 1 . . . 4 Ballistic Cannon 1 | . 1 . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . 1 2 . . . 1 . . . . . 2 . . . . Parts Lost . | . . . . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 100 99 100 94 93 94 94 93 88 88 88 89 88 90 87 85 85 85 84 Engine 4 | . 9 . 7 8 6 8 11 11 11 5 5 1 . . . . . . . . Core 3 | . 3 11 9 8 6 2 . . . . . 3 5 4 . . . . . . Reactor 3 | . . . . . . . . . . 4 5 5 5 5 9 9 9 9 9 9 Leg 21 | . 26 22 18 18 23 23 22 22 22 22 22 21 21 20 19 19 19 19 19 18 Device 12 | . 12 11 9 8 6 1 9 15 16 16 16 15 15 15 21 19 19 19 19 19 Processor 5 | . 2 11 9 8 1 5 5 . . . . 1 5 5 4 8 9 9 9 9 Protection 5 | . . . 8 8 5 9 11 11 10 4 5 5 5 5 4 4 4 4 4 4 Energy Gun 6 | . . . 33 36 7 . . . . . . . . . . . . . . . Ballistic Gun 26 | . 39 44 3 . 29 35 33 33 33 33 33 32 31 30 28 25 23 23 23 22 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 113 | 10 18 18 29 34 48 48 50 51 55 91 91 104 104 108 109 113 109 113 113 113 Greatest Support 137 | 20 20 25 30 45 62 60 60 60 60 90 105 105 105 137 137 137 127 127 127 127 Greatest Overweight (x) 2 | 2 . . 1 . 1 1 . . . 1 1 . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 6 | . 1 2 3 3 3 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 Average Capacity 3 | . . 1 2 3 3 3 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 6 | . 1 2 3 3 3 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 Average Carried 3 | . . 1 2 3 2 3 5 5 5 4 5 5 5 4 5 4 4 4 5 5 Final Capacity 6 | . 1 2 3 3 3 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 Final Carried 6 | . 1 2 3 3 3 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 Class Distribution -------------------- 34% | Scavenger-Executioner 19% | Hacker-Executioner 11% | Hacker-Gunner 8% | Commander-Executioner 7% | Gunner 6% | Skirmisher 3% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Skirmisher | -10/Materials Gunner | -10/Mines Hacker-Gunner | -9/Materials Hacker-Gunner | -9/Mines Hacker-Executioner | -8/Materials Hacker-Executioner | -8/Storage Commander-Executioner | -8/Garrison Commander-Executioner | -8/Recycling Commander-Executioner | -6/Factory Hacker-Executioner | -6/Waste Hacker-Executioner | -6/Factory Scavenger-Executioner | -6/Lower Caves Scavenger-Executioner | -6/Lower Caves Scavenger-Executioner | -6/Data Miner Scavenger-Executioner | -5/Proximity Caves Scavenger-Executioner | -5/Factory Scavenger-Executioner | -5/Waste Scavenger-Executioner | -5/Factory Scavenger-Mutant | -5/Garrison Scavenger-Executioner | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ----------- Run | Scr Mat Min Mat Min Mat Sto Gar Rec Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Matter Collected 12848 | 350 1046 260 229 20 1561 1218 437 100 328 320 196 184 198 198 556 3298 10 88 395 1856 Remotely 4341 | . . . . . . . . . 101 320 . . . . . 2089 . 88 . 1743 Salvage Created 19731 | 162 1041 96 1950 448 1932 1712 358 86 439 813 235 158 380 121 679 4910 . 127 534 3550 Parts 1054 | 13 65 22 124 24 145 85 35 6 16 12 5 10 21 9 35 235 . 6 20 166 Haulers Intercepted 20 | . 2 . 5 . 5 4 . . . . . . . . . 3 . . . 1 Recyclers Shooed 6 | . 2 . . 1 2 . . . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 80 | . . . . . . . . . . . . 16 24 . 40 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Sto Gar Rec Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Combat Hostiles Destroyed 336 | . 14 13 38 4 40 24 12 2 5 2 4 6 5 1 12 77 . 3 8 66 Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 Guns 318 | . 10 13 29 4 40 24 12 2 5 2 4 6 5 1 12 76 . 3 8 62 Cannons 4 | . 4 . . . . . . . . . . . . . . . . . . . AOE 13 | . . . 9 . . . . . . . . . . . . 1 . . . 3 Classes Destroyed 22 | 2 7 1 3 . 1 . 1 . 1 1 . 1 . . . 2 . . . 2 Worker 21 | . 4 . 3 1 4 2 . . 1 . . . . . . 6 . . . . Builder 13 | . 1 . 1 . 4 2 . . . . . . . . . 5 . . . . Tunneler 6 | 4 1 . . 1 . . . . . . . . . . . . . . . . Hauler 20 | . 2 . 5 . 5 4 . . . . . . . . . 3 . . . 1 Recycler 17 | 1 2 . 2 1 3 2 . 1 . . . . . . . 5 . . . . Carrier 1 | . . . . . . . . . . . . . . . . . . . . 1 Mechanic 6 | . 1 . 1 . . . . . . . . . . . . 1 . . . 3 Operator 6 | . 1 . . . 3 2 . . . . . . . . . . . . . . Drone 4 | . . . . . . . 2 2 . . . . . . . . . . . . Watcher 18 | . 3 . 4 . 3 . 2 . 1 . . . . . . 5 . . . . Swarmer 56 | . . 11 8 . 10 3 5 . . . . . . . 5 13 . . . 1 Saboteur 3 | . . . . . . . . . . . . . . . . . . . . 3 Grunt 152 | . 14 2 19 1 19 9 4 . 3 . 3 3 6 1 6 32 . . 4 26 Brawler 13 | . . . 1 1 2 . . . . . . . . . . 3 . 1 . 5 Duelist 13 | . . . 1 . . 1 1 . . . . . . . . 5 . . . 5 Protector 8 | . . . . . . . . . . . . . . . . 2 . . . 6 Sentry 49 | . . . 9 2 8 11 2 . 1 . 1 . . . 1 7 . 1 2 4 Hunter 16 | . . . . . 1 . . . . . . . . . . 6 . . 2 7 Programmer 15 | . . . . . . . . . . . . . . . . 7 . 1 . 7 Behemoth 2 | . . . . . . . . . 1 . . . . . 1 . . . . . Compactor 2 | . . . . . . . . . . 2 . . . . . . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . . 1 . . . . . . Tracker 2 | . . . . . . . . . . . . . . . . 1 . . . 1 Combat Programmer 2 | . . . . . . . . . . . . . . . . 1 . . . 1 Wasp 1 | . . . . . . . . . . 1 . . . . . . . . . . Thug 5 | . . . 1 . . . . . . . . 2 . 1 1 . . . . . Butcher 2 | . . . . . . . . . . . . . . 2 . . . . . . Mutant 1 | . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 15 | 5 6 3 8 2 7 11 5 1 5 1 3 3 3 1 4 14 . 2 4 15 Combat Bots Only 14 | . 4 3 5 2 6 4 5 1 4 1 3 3 3 1 4 13 . 2 4 14 Max Kills in Single Turn 4 | 1 2 2 3 2 4 2 3 1 2 1 1 2 1 1 2 3 . 1 2 3 Gunslinging 2 | . . 1 . 1 1 1 1 . . . . 1 . . 1 2 . . 1 1 Exploded 3 | . . . 3 . . . . . . . . . . . . 1 . . . 2 Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Mat Sto Gar Rec Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Damage Taken 7676 | . 575 335 425 127 839 348 140 . 281 82 27 9 245 . 410 1832 . 14 70 1917 Core 5901 | . 457 260 338 103 658 219 79 . 164 65 20 7 191 . 333 1448 . 11 55 1493 Absorbed by Shields 370 | . . . . . . . 22 . 84 . 9 3 71 . 128 53 . . . . Redirected to Core 5475 | . 381 236 279 87 607 219 70 . 151 65 20 7 191 . 271 1347 . 11 55 1478 Core Remaining (%) 84 | 100 . 100 . 61 . . . 93 . . . . . . 66 . . . . . Volleys Fired 850 | 10 93 38 100 16 101 76 29 5 16 15 7 8 11 11 27 165 . 5 18 99 Largest 6 | 3 4 4 4 5 6 6 6 6 6 6 6 6 6 6 6 6 . 5 5 5 Hottest 275 | 60 92 92 200 275 275 150 150 150 150 150 150 150 150 150 150 150 . 130 130 185 Shots Fired 3850 | 30 253 89 358 66 579 357 139 30 96 90 42 48 66 66 162 846 . 25 78 430 Gun 3837 | 30 240 89 358 66 579 357 139 30 96 90 42 48 66 66 162 846 . 25 78 430 Cannon 13 | . 13 . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 3328 | 30 253 89 20 . 464 357 139 30 96 90 42 48 66 66 162 846 . 25 78 427 Thermal 25 | . . . . 2 23 . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic 497 | . . . 338 64 92 . . . . . . . . . . . . . . 3 Robot Hit Streak 36 | 6 12 9 22 10 12 11 7 3 15 9 10 9 9 6 13 23 . 8 25 36 Robot Miss Streak 10 | 3 7 10 3 4 8 4 4 6 3 3 2 3 3 4 6 10 . 2 3 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 107 | . 1 2 5 1 6 5 4 . 1 . 1 3 4 . 4 30 . . 4 36 Max Gunslinging Chain 3 | . 1 1 1 1 1 1 1 . 1 . 1 1 1 . 1 3 . . 1 2 Shots Hit Robots 2134 | 16 121 34 152 20 302 161 50 8 63 63 24 28 42 42 95 511 . 13 48 341 Core Hits 920 | 6 52 14 70 10 100 60 29 3 21 13 13 12 18 22 42 222 . 5 29 179 Critical Hits 68 | . 1 1 1 . 3 1 . . . . . . . . . 32 . . 4 25 Critical Kills 23 | . . . . . 2 1 . . . . . . . . . 12 . . . 8 Critical Parts Destroyed 38 | . 1 1 . . 1 . . . . . . . . . . 18 . . 4 13 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 48262 | 143 1661 470 3660 336 4328 2447 1168 75 1069 1480 434 674 682 938 2071 12972 . 288 1644 11722 Guns 45560 | 143 1478 470 2459 336 4126 2440 1168 75 1069 1480 434 674 682 933 2071 12822 . 288 1644 10768 Cannons 183 | . 183 . . . . . . . . . . . . . . . . . . . Explosions 2386 | . . . 1201 . 202 7 . . . . . . . . . 42 . . . 934 Melee . | . . . . . . . . . . . . . . . . . . . . . Ramming 133 | . . . . . . . . . . . . . . 5 . 108 . . . 20 Kinetic 42307 | 143 1661 470 182 . 3318 2440 1168 75 1069 1480 434 674 682 933 2071 12822 . 288 1644 10753 Thermal 1757 | . . . 1201 . 309 . . . . . . . . . . . . . . 247 Explosive 736 | . . . . . . 7 . . . . . . . . . 42 . . . 687 Electromagnetic 3329 | . . . 2277 336 701 . . . . . . . . . . . . . . 15 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 2 | . 2 2 . . . . . 1 . . . . . . . . . . . 1 Average Corruption 1 | . 2 2 . . . . . 1 . . . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Effects 39 | . 20 11 . . . . . . . . . . . . . . . . . 8 Message Errors 7 | . 2 5 . . . . . . . . . . . . . . . . . . Heat Flow Errors 8 | . 5 3 . . . . . . . . . . . . . . . . . . Energy Discharges 6 | . 4 1 . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 4 | . 2 2 . . . . . . . . . . . . . . . . . . Targeting Errors 12 | . 6 . . . . . . . . . . . . . . . . . . 6 Weapon Failures 2 | . 1 . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 153 | . 5 . 112 . 4 . . . . . . . . . . 17 . . . 15 Projectiles 5 | . 5 . . . . . . . . . . . . . . . . . . . Explosions 131 | . . . 112 . 4 . . . . . . . . . . . . . . 15 Melee 17 | . . . . . . . . . . . . . . . . 17 . . . . Knockbacks 3 | . 3 . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 3 | . 3 . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 343 | . . . 18 . 74 . . . . . . . . . . 176 . . . 75 Shots 7 | . . . 2 . 2 . . . . . . . . . . 2 . . . 1 Rammed 4 | . . . . . . . . . . . . . . . . 4 . . . . Targets Rammed 9 | . 1 . . . . . . . . . . . . 1 . 6 . . . 1 Kicked 5 | . 1 . . . . . . . . . . . . 1 . 2 . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 406 | . 362 255 284 81 339 331 210 96 337 380 123 170 311 326 406 326 . 76 199 169 Average Temperature 86 | . 69 81 51 10 95 104 67 54 130 151 60 69 115 174 159 119 . 45 68 78 Received Heat Transfer 2124 | . 324 36 132 27 225 99 48 . 117 . . . 70 . 93 449 . . 9 495 Effects 16 | . 2 . . . 3 2 . . 1 1 . . . 2 2 3 . . . . Shutdowns 5 | . 1 . . . . 2 . . 1 . . . . . 1 . . . . . Energy Bleed 4 | . . . . . . . . . . 1 . . . . 1 2 . . . . Interference 7 | . 1 . . . 3 . . . . . . . . 2 . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 16 | . . . 10 1 5 . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . . . . . . . 2 . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . . . . . . . . . . . Heat Transferred 1835 | . . . 1200 . 435 . . . . . . . . . . . . . . 200 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 14 | . . . 10 . 3 . . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Sto Gar Rec Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Peak Influence 3489 | 25 393 377 1132 429 654 397 1208 689 1412 583 1633 . . . . 2477 838 1106 1954 3489 Average Influence 676 | 8 157 111 581 320 285 209 929 635 1280 550 1088 . . . . 1122 838 853 1533 2041 Maximum Alert Level 5 | . 1 1 4 2 2 1 4 2 4 2 5 . . . . 5 3 4 5 5 Low Security (%) 22 | 100 56 80 12 . 35 48 . . . . . . . . . 2 . . . . Level 1 23 | . 43 19 18 76 35 51 9 . . . . . . . . 13 . . . . Level 2 17 | . . . 29 23 28 . 2 100 . 100 24 . . . . 17 . 19 . . Level 3 15 | . . . 33 . . . 64 . . . 6 . . . . 27 100 69 25 9 Level 4 11 | . . . 5 . . . 23 . 100 . 65 . . . . 18 . 10 12 22 Level 5 5 | . . . . . . . . . . . 3 . . . . 20 . . 62 12 High Security 3 | . . . . . . . . . . . . . . . . . . . . 55 Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 80 | . 2 . 7 . 9 4 . . 1 . 6 . . . 1 25 . . . 25 Investigation 23 | . . . 5 . 5 3 . . 1 . 1 . . . 1 3 . . . 4 Extermination 2 | . . . . . . . . . . . . . . . . 2 . . . . Reinforcement 14 | . 2 . 2 . 1 1 . . . . 1 . . . . 3 . . . 4 Assault 24 | . . . . . . . . . . . 3 . . . . 6 . . . 15 Garrison 13 | . . . . . 3 . . . . . 1 . . . . 9 . . . . Intercept 4 | . . . . . . . . . . . . . . . . 2 . . . 2 Construction Impeded 2 | . . . . . . . . . . . 1 . . . . 1 . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . 1 . . . 2 Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Sto Gar Rec Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Distress Signals 12 | . 1 . 2 . 1 4 . . . . . . . . . 2 . 1 . 1 Communications Jammed 16 | . . . . . . 10 2 1 . . 2 . . . . 1 . . . . Distress Signals 13 | . . . . . . 10 2 . . . . . . . . 1 . . . . Times Spotted 513 | . 32 14 44 4 62 34 21 6 10 5 15 9 12 4 16 92 . 3 18 112 Peak Tracking Total 15 | . 4 3 5 2 6 5 4 2 6 2 7 5 4 3 5 10 . 2 6 15 Tactical Retreats 11 | . . . 1 . 4 2 . . . . . . 1 . . 3 . . . . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Sto Gar Rec Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Traps Triggered 9 | . 3 . . . 1 2 . . 1 . . . . . . 1 . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . 4 . . . . . . . . . . . . . . . Reprogrammed 15 | . 9 . . . . 6 . . . . . . . . . . . . . . Reused 2 | . . . . . . 2 . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . 2 . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ---------- Run | Scr Mat Min Mat Min Mat Sto Gar Rec Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Machines Disabled 131 | . 11 5 35 4 10 13 3 . 2 . 25 . . . 1 6 . 3 3 10 Max in Single Turn 6 | . 1 1 4 1 2 4 1 . 2 . . . . . 1 2 . . 1 6 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . 1 Garrison Relay 6 | . . . . . . . 3 . . . . . . . . . . . 3 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 1 | . . . . . . . . . . . . . . . . 1 . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . 1 . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Sto Gar Rec Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Machines Accessed 67 | . 4 2 11 . 12 10 . 4 2 . 3 . . 4 1 7 . 2 . 5 Terminals 46 | . 3 1 9 . 8 9 . 4 2 . 2 . . . 1 2 . . . 5 Fabricators 3 | . . . . . . . . . . . . . . . . 2 . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . . . . . . . . . Scanalyzers 5 | . . . 2 . 2 . . . . . . . . . . 1 . . . . Garrison Access 6 | . . . . . 1 1 . . . . 1 . . . . 2 . 1 . . Total Hacks 296 | . 16 7 46 . 73 46 . 15 8 . 9 . . 28 4 19 . 8 . 17 Successful 190 | . 9 5 32 . 53 28 . 4 3 . 6 . . 28 4 9 . 4 . 5 Failed 106 | . 7 2 14 . 20 18 . 11 5 . 3 . . . . 10 . 4 . 12 Catastrophic 17 | . . . 3 . 3 2 . 5 . . 1 . . . . 1 . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 144 | . 10 6 28 . 41 27 . 10 4 . 2 . . . . 8 . 2 . 6 Terminals 215 | . 14 6 39 . 55 43 . 15 8 . 8 . . . 4 6 . . . 17 Fabricators 9 | . . . . . . . . . . . . . . . . 5 . 4 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . 2 . . . . . . . . . . . . . . . Scanalyzers 19 | . . . 7 . 9 . . . . . . . . . . 3 . . . . Garrison Access 20 | . . . . . 7 3 . . . . 1 . . . . 5 . 4 . . Terminal Hacks 126 | . 6 4 18 . 29 20 . 4 3 . 5 . . 28 4 1 . . . 4 Record 15 | . . . . . . . . . . . . . . 11 4 . . . . . Part Schematic 13 | . . . . . . 3 . 1 . . . . . 9 . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . 5 . . . . . . Robot Analysis 3 | . . . . . 3 . . . . . . . . . . . . . . . Prototype ID Bank 16 | . 1 . 4 . 3 3 . . 1 . . . . 3 . . . . . 1 Open Door 4 | . . 1 . . . 3 . . . . . . . . . . . . . . Level Access Points 3 | . . . . . 1 . . 1 . . . . . . . . . . . 1 Branch Access Points 7 | . 1 . 1 . 1 . . 1 1 . 1 . . . . 1 . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . Machine Index 1 | . . . . . 1 . . . . . . . . . . . . . . . Terminal Index 5 | . . . 1 . 1 1 . 1 1 . . . . . . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . 1 . . . . . . . . . . . . . . Alert Level 11 | . . 1 4 . 2 1 . . . . 2 . . . . . . . . 1 Unreport Threat 17 | . . 2 4 . 5 5 . . . . 1 . . . . . . . . . Locate Traps 8 | . 2 . 1 . 2 1 . . . . 1 . . . . . . . . 1 Disarm Traps 2 | . . . . . 2 . . . . . . . . . . . . . . . Reprogram Traps 3 | . 2 . . . . 1 . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . . . . . . . . . Security Status 3 | . . . . . 3 . . . . . . . . . . . . . . . Garrison Status 1 | . . . . . 1 . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . 1 . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . Registered Components 2 | . . . 1 . 1 . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . . . . . . 3 . 2 . . Load Schematic 2 | . . . . . . . . . . . . . . . . 1 . 1 . . Build 3 | . . . . . . . . . . . . . . . . 2 . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . . . 2 . . . . . . . . . . . . . . . Process 1 | . . . . . 1 . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer 14 | . . . 6 . 8 . . . . . . . . . . . . . . . Insert Component 7 | . . . 3 . 4 . . . . . . . . . . . . . . . Analyze 7 | . . . 3 . 4 . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 2 1 . . . . . . . . . . . 1 . . Unlock Access 3 | . . . . . 1 1 . . . . . . . . . . . 1 . . Coupler Status 1 | . . . . . 1 . . . . . . . . . . . . . . . Unauthorized Hacks 98 | . 8 2 20 . 32 18 . . . . 2 . . . . 11 . 3 . 2 Terminals 27 | . 1 1 7 . 9 6 . . . . . . . . . 2 . . . 1 Track 6 | . . 1 2 . 2 1 . . . . . . . . . . . . . . Botnet 14 | . 1 . 3 . 4 3 . . . . . . . . . 2 . . . 1 Detonate 3 | . . . 1 . 1 1 . . . . . . . . . . . . . . Operators 4 | . . . 1 . 2 1 . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . . . . 2 . 1 . . Prioritize 2 | . . . . . . . . . . . . . . . . 1 . 1 . . Overload 1 | . . . . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . 1 . . . . . . . . . . . . . . . Extract 2 | . . . 1 . 1 . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 2 1 . . . . 1 . . . . 1 . . . . Reprogram 5 | . . . . . 2 1 . . . . 1 . . . . 1 . . . . Data Cores Recovered 4 | . . . . . 2 1 . . . . . . . . . . . . . 1 Used 3 | . . . . . 2 . . . . . . . . . . . . . . 1 Hacking Detections 50 | . 4 1 8 . 9 8 . 4 2 . 2 . . . 1 5 . 1 . 5 Full Trace Events 25 | . 2 1 3 . 4 2 . 4 1 . 1 . . . 1 2 . . . 4 Feedback Events 2 | . . . . . . . . 1 . . . . . . . . . . . 1 Corruption 2 | . . . . . . . . 1 . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . 5 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 36 | . . . 7 . 17 2 . 1 . . . . . 9 . . . . . . Parts Built 3 | . . . . . . . . . . . . . . . . 2 . 1 . . Matter 892 | . . . . . . . . . . . . . . . . 702 . 190 . . Time 375 | . . . . . . . . . . . . . . . . 280 . 95 . . Total Part Build Rating 19 | . . . . . . . . . . . . . . . . 14 . 5 . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter 173 | . . . . . 173 . . . . . . . . . . . . . . . Retrieved Matter 232 | . . . . . 232 . . . . . . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . 3 . 4 . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . 3 . 4 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------------ Run | Scr Mat Min Mat Min Mat Sto Gar Rec Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 13 | . . . . . . . 5 . . . . . . . . . . . 6 2 Machine Destruction 13 | . . . . . . . 5 . . . . . . . . . . . 6 2 Robots Rewired 2 | . . . . . . . . 1 . . . 1 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Mat Sto Gar Rec Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Total Allies 60 | . . 3 . 1 1 11 . 1 . 18 3 1 . . . 1 20 . . . Largest Group 20 | . . 3 3 1 1 10 10 8 7 19 16 16 15 13 5 3 20 20 20 7 Highest-Rated Group 764 | . . 40 40 31 16 173 173 149 133 697 622 595 575 504 179 103 764 764 764 274 Highest-Rated Ally 50 | . . 16 16 31 16 29 29 29 29 50 50 50 46 46 46 39 50 50 50 50 Total Orders 30 | . . 2 . . . 1 6 . 2 2 . . . . . 12 . . 2 3 STAY 1 | . . 1 . . . . . . . . . . . . . . . . . . GOTO 9 | . . . . . . . 2 . . 1 . . . . . 6 . . . . FOLLOW 9 | . . 1 . . . . 3 . . 1 . . . . . 3 . . 1 . EXPLORE 11 | . . . . . . 1 1 . 2 . . . . . . 3 . . 1 3 Ally Attacks 605 | . . 1 28 2 8 12 53 47 45 64 60 29 18 49 23 3 . 37 81 45 Total Damage 15443 | . . . 338 41 83 149 713 316 507 2583 2969 1083 495 746 460 46 . 1003 2006 1905 Kills 126 | . . . 6 . . 4 12 8 4 7 21 8 8 4 6 . . 6 17 15 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Mat Sto Gar Rec Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Robot Analysis Total 118 | . . . . . 3 . . . . . . . . 115 . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . . . . 1 1 . 1 . . . . . Drone Launches 22 | . . . . . . 10 . . 2 . . . . . . 2 . . . 8 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 ------------- Run | Scr Mat Min Mat Min Mat Sto Gar Rec Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Turns Passed 15211 | 98 1318 874 1584 797 1752 1129 671 303 334 368 455 934 341 200 680 1645 190 179 523 836 Spaces Moved 10103 | 47 729 614 942 605 1010 772 492 237 232 260 299 713 254 129 517 975 156 99 413 608 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . Legs 10099 | 43 729 614 942 605 1010 772 492 237 232 260 299 713 254 129 517 975 156 99 413 608 Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 120 120 120 120 120 120 120 105 105 105 105 105 Average Speed 118 | 118 120 120 120 120 123 120 120 120 120 122 130 120 120 120 120 112 105 105 105 105 Slowest Speed 150 | 150 120 120 150 120 150 150 120 120 120 150 150 120 120 120 120 120 105 105 105 136 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 64 | 3 90 98 93 96 90 95 84 66 11 89 14 92 46 74 79 30 84 4 81 27 Regions Visited 20 Branch Regions 8 Pre-discovered Areas 26 | . . . . . . . . . . . . 1 . 24 1 . . . . . Known Exits Taken 8 | . 1 . 1 1 1 1 . 1 . . 1 . . . . . . 1 . . Unknown Exits Taken 6 | 1 . 1 . . . . . . . . . 1 1 1 1 . . . . . Scrap Searched 12 | . . 2 . 1 . . . . . . . 6 2 . 1 . . . . . Spaces Dug 12 | . . . . . . . . . . . . . . . . 2 . . . 10 Terrain Destroyed 307 | . . 9 103 . 10 15 . . . 2 1 . 1 . . 56 . 3 . 107 Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile 82 | . . . . . . . . . . 2 1 . 1 . . 22 . 3 . 53 AOE 225 | . . 9 103 . 10 15 . . . . . . . . . 34 . . . 54 Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Sto Gar Rec Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Total 12539 | 65 984 687 1165 634 1381 927 554 252 277 303 359 785 283 167 562 1506 184 174 502 788 Wait 910 | . 113 15 75 12 173 30 23 3 14 1 27 22 13 2 7 238 9 68 55 10 Move 10082 | 46 728 613 941 604 1009 771 491 236 232 259 298 712 253 128 516 975 155 98 411 606 Hop 1 | . . . . . . . . . . . . . . . . . . . . 1 Pick Up 26 | . 2 1 2 . 3 3 . . . 3 . . . 1 . 3 5 1 . 2 Fast Attach 95 | 8 14 1 11 2 14 9 2 1 1 6 4 3 . 6 1 5 . . . 7 Attach 2 | . . . 1 . . 1 . . . . . . . . . . . . . . Detach 7 | . . . 2 . 2 1 . 1 . 1 . . . . . . . . . . Swap 31 | . . . 2 . 7 . . . 3 1 1 1 . . . 11 1 1 1 2 Drop 83 | 1 8 1 10 . 12 7 1 . 1 10 5 2 . 6 . 9 5 1 . 4 Fire 850 | 10 93 38 100 16 101 76 29 5 16 15 7 8 11 11 27 165 . 5 18 99 Melee . | . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . Kick 9 | . 1 . . . . . . . . . . . . 1 . 6 . . . 1 Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 9 | . . . . . . . . . . . . . . . . . . . 9 . Rewire 19 | . . . . . . 1 . 6 . . 1 11 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous 415 | . 25 18 21 . 60 28 8 . 10 7 16 26 6 12 11 94 9 . 8 56 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto / Gar) -8/Storage (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Rec x3) -8/Recycling -6/Factory (discovered 2 exits: Low x2) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Waste -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -5/Factory (discovered 4 exits: *Fac x4) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x2) 10 | -11/Scrapyard | Discovered new exit (range 16) 99 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 15) 300 | -10/Materials | Build established: Skirmisher 450 | -10/Materials | Discovered new exit (range 16) 852 | -10/Materials | Discovered new exit (range 15) 917 | -10/Materials | Identified exit to Mines 925 | -10/Materials | Discovered new exit (range 16) 951 | -10/Materials | Reached level 2 1064 | -10/Materials | Upgraded with Utility slot (x1) 1064 | -10/Materials | Upgraded with Weapon slot (x1) 1417 | -10/Materials | Entered Mines 1419 | -10/Mines | Reached level 3 1585 | -10/Mines | Build established: Gunner 1650 | -10/Mines | Learned 2 Materials zone layouts 1721 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1794 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2031 | -10/Mines | Reached level 4 2058 | -10/Mines | Discovered new exit (range 10) 2201 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2201 | -10/Mines | Discovered new exit (range 5) 2243 | -10/Mines | Discovered new exit (range 12) 2291 | -10/Mines | Entered Materials 2291 | -9/Materials | Accompanied by 3 allies 2293 | -9/Materials | Reached level 5 2464 | -9/Materials | Upgraded with Utility slot (x1) 2499 | -9/Materials | Reached level 6 2532 | -9/Materials | Upgraded with Power slot (x1) 2562 | -9/Materials | Discovered new exit (range 15) 2694 | -9/Materials | Reached level 7 2839 | -9/Materials | Discovered new exit (range 15) 2945 | -9/Materials | Reached level 8 2984 | -9/Materials | Build established: Hacker-Gunner 3191 | -9/Materials | Identified exit to Mines 3294 | -9/Materials | Discovered new exit (range 15) 3451 | -9/Materials | Reached level 9 3581 | -9/Materials | Discovered new exit (range 14) 3875 | -9/Materials | Entered Mines 3877 | -9/Mines | Reached level 10 3878 | -9/Mines | Discovered new exit (range 9) 3988 | -9/Mines | Identified exit to Materials 4246 | -9/Mines | Received a Mining Laser from a helpful Derelict 4526 | -9/Mines | Upgraded with Propulsion slot (x1) 4528 | -9/Mines | Upgraded with Weapon slot (x1) 4672 | -9/Mines | Entered Materials 4674 | -8/Materials | Reached level 11 4728 | -8/Materials | Identified exit to Storage 4728 | -8/Materials | Identified exit to Factory 5040 | -8/Materials | Build established: Hacker-Skirmisher 5052 | -8/Materials | Upgraded with Weapon slot (x1) 5076 | -8/Materials | Upgraded with Utility slot (x1) 5111 | -8/Materials | Reached level 12 5321 | -8/Materials | Upgraded with Propulsion slot (x1) 5342 | -8/Materials | Build established: Hacker-Executioner 6048 | -8/Materials | Upgraded with Utility slot (x1) 6080 | -8/Materials | Garrison activated, responded to threat 6128 | -8/Materials | Reached level 13 6395 | -8/Materials | Identified exit to Garrison 6424 | -8/Materials | Entered Storage 6905 | -8/Storage | Reached level 14 6976 | -8/Storage | Discovered exit to Factory (range 20) 6996 | -8/Storage | Identified exit to Garrison 7424 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 7553 | -8/Storage | Entered Garrison 7553 | -8/Garrison | Accompanied by 16 allies 7586 | -8/Garrison | Triggered checkpoint 7604 | -8/Garrison | Triggered checkpoint 7621 | -8/Garrison | Discovered new exit (range 42) 7629 | -8/Garrison | Triggered checkpoint 7646 | -8/Garrison | Triggered checkpoint 7652 | -8/Garrison | Triggered checkpoint 7674 | -8/Garrison | Reached level 15 7693 | -8/Garrison | Garrison Relay disabled 7716 | -8/Garrison | Triggered checkpoint 7742 | -8/Garrison | Triggered checkpoint 7743 | -8/Garrison | Upgraded with Utility slot (x1) 7913 | -8/Garrison | Build established: Commander-Executioner 7926 | -8/Garrison | Discovered new exit (range 8) 7976 | -8/Garrison | Garrison Relay disabled 8050 | -8/Garrison | Discovered new exit (range 8) 8066 | -8/Garrison | Triggered checkpoint 8084 | -8/Garrison | Garrison Relay disabled 8117 | -8/Garrison | Identified exit to Recycling 8224 | -8/Garrison | Entered Recycling 8224 | -8/Recycling | Accompanied by 7 allies 8271 | -8/Recycling | Spotter reported a threat 8272 | -8/Recycling | Spotter reported a threat 8277 | -8/Recycling | Spotter reported a threat 8296 | -8/Recycling | Spotter reported a threat 8296 | -8/Recycling | Spotter reported a threat 8334 | -8/Recycling | Spotter reported a threat 8344 | -8/Recycling | Spotter reported a threat 8349 | -8/Recycling | Spotter reported a threat 8398 | -8/Recycling | Spotter reported a threat 8434 | -8/Recycling | Spotter reported a threat 8482 | -8/Recycling | Identified exit to Factory 8521 | -8/Recycling | Spotter reported a threat 8527 | -8/Recycling | Entered Factory 8527 | -6/Factory | Accompanied by 7 allies 8529 | -6/Factory | Reached level 16 8657 | -6/Factory | Identified exit to Lower Caves 8752 | -6/Factory | Spotted B-75 Beast 8766 | -6/Factory | Reached level 17 8816 | -6/Factory | Destroyed B-75 Beast 8861 | -6/Factory | Sucked down chute 8861 | -6/Factory | Entered Waste 8870 | -6/Waste | 1 allies followed down the chute 8875 | -6/Waste | 1 allies followed down the chute 8884 | -6/Waste | Spotted C-40 Crusher 8893 | -6/Waste | Destroyed C-40 Crusher 8903 | -6/Waste | Found Damper Plating 8935 | -6/Waste | Spotted C-40 Crusher 8945 | -6/Waste | Destroyed C-40 Crusher 8951 | -6/Waste | Spotted C-40 Crusher 8997 | -6/Waste | Warlord forces began an assault 9017 | -6/Waste | Spotted C-40 Crusher 9022 | -6/Waste | Allies destroyed C-40 Crusher 9028 | -6/Waste | Allies destroyed C-40 Crusher 9055 | -6/Waste | Allies destroyed C-40 Crusher 9063 | -6/Waste | Build established: Hacker-Executioner 9063 | -6/Waste | Spotted C-40 Crusher 9065 | -6/Waste | Allies destroyed C-40 Crusher 9076 | -6/Waste | Found Damper Plating 9129 | -6/Waste | Discovered new exit (range 13) 9195 | -6/Waste | Found Prototype Device 9195 | -6/Waste | Identified Exp. ECM Suite 9229 | -6/Waste | Entered Factory 9229 | -6/Factory | Accompanied by 16 allies 9341 | -6/Factory | Reached level 18 9349 | -6/Factory | Garrison activated, responded to threat 9462 | -6/Factory | Reached level 19 9579 | -6/Factory | First assault squad dispatched 9684 | -6/Factory | Entered Lower Caves 9684 | -6/Lower Caves | Accompanied by 15 allies 9727 | -6/Lower Caves | Attacked by a faux Warlord 9905 | -6/Lower Caves | Build established: Scavenger-Executioner 10235 | -6/Lower Caves | Upgraded with Utility slot (x1) 10324 | -6/Lower Caves | Reached level 20 10326 | -6/Lower Caves | Discovered new exit (range 6) 10392 | -6/Lower Caves | Encountered a Warlord checkpoint 10618 | -6/Lower Caves | Entered another Lower Caves area 10618 | -6/Lower Caves | Accompanied by 15 allies 10885 | -6/Lower Caves | Discovered new exit (range 7) 10896 | -6/Lower Caves | Learned Factory stockpile data 10959 | -6/Lower Caves | Entered Data Miner 10959 | -6/Data Miner | Accompanied by 13 allies 10959 | -6/Data Miner | Discovered new exit (range 6) 10977 | -6/Data Miner | Met Data Miner 11016 | -6/Data Miner | Learned location of Section 7 (-2) 11016 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11025 | -6/Data Miner | Received God Mode back door access code from Data Miner 11040 | -6/Data Miner | Interfaced with the Data Conduit 11126 | -6/Data Miner | Upgraded with Utility slot (x1) 11126 | -6/Data Miner | Found Exp. Thermal Shield 11159 | -6/Data Miner | Entered Proximity Caves 11159 | -5/Proximity Caves | Accompanied by 5 allies 11161 | -5/Proximity Caves | Reached level 21 11174 | -5/Proximity Caves | Attracted the attention of an 0b10 base 11176 | -5/Proximity Caves | Learned Research emergency access door positions 11427 | -5/Proximity Caves | Reached level 22 11446 | -5/Proximity Caves | Upgraded with Utility slot (x1) 11595 | -5/Proximity Caves | Spotted B-75 Beast 11615 | -5/Proximity Caves | Destroyed B-75 Beast 11701 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11759 | -5/Proximity Caves | Discovered new exit (range 18) 11794 | -5/Proximity Caves | Learned Factory trap positions 11839 | -5/Proximity Caves | Entered Factory 11839 | -5/Factory | Accompanied by 3 allies 11840 | -5/Factory | Loaded intel: 82 trap records 11842 | -5/Factory | Loaded intel: 281 machine locations 12100 | -5/Factory | Garrison activated, responded to threat 12175 | -5/Factory | Core integrity fell below 50% 12181 | -5/Factory | Reached level 23 12207 | -5/Factory | Destroyed 7 combat bots 12299 | -5/Factory | Discovered new exit (range 12) 12319 | -5/Factory | Identified exit to Upper Caves 12432 | -5/Factory | Destroyed 7 combat bots 12439 | -5/Factory | First assault squad dispatched 12552 | -5/Factory | Fabricated Exp. Flexi-carbon Leg (x1) 12634 | -5/Factory | Intercept squad dispatched 12637 | -5/Factory | Spotted Tracker 12644 | -5/Factory | Destroyed Tracker 12648 | -5/Factory | Fabricated Exp. Flexi-carbon Leg? 12660 | -5/Factory | Found Prototype Energy Gun 12660 | -5/Factory | Identified Immobilizer 12707 | -5/Factory | Spotted Combat Programmer 12714 | -5/Factory | Destroyed Combat Programmer 12808 | -5/Factory | Discovered new exit (range 18) 12893 | -5/Factory | Destroyed 8 combat bots 12964 | -5/Factory | Discovered new exit (range 33) 13062 | -5/Factory | Garrison activated, responded to threat 13149 | -5/Factory | Local fabrication network quarantined 13182 | -5/Factory | Reached level 24 13437 | -5/Factory | Destroyed 13 combat bots 13484 | -5/Factory | Sucked down chute 13484 | -5/Factory | Entered Waste 13485 | -5/Waste | Joined by Warlord forces that had cleared the area 13515 | -5/Waste | 2 allies followed down the chute 13638 | -5/Waste | Discovered new exit (range 11) 13674 | -5/Waste | Entered Factory 13674 | -5/Factory | Accompanied by 21 allies 13675 | -5/Factory | Loaded intel: 254 machine locations 13694 | -5/Factory | Identified exit to Garrison 13805 | -5/Factory | Fabricated Tactical Coordination Suite (x1) 13853 | -5/Factory | Entered Garrison 13853 | -5/Garrison | Accompanied by 21 allies 13854 | -5/Garrison | Loaded intel: 19 machine locations 13860 | -5/Garrison | Triggered checkpoint 13902 | -5/Garrison | Garrison Relay disabled 13906 | -5/Garrison | Triggered checkpoint 13980 | -5/Garrison | Triggered checkpoint 13988 | -5/Garrison | Triggered checkpoint 13988 | -5/Garrison | Triggered checkpoint 14012 | -5/Garrison | Triggered checkpoint 14014 | -5/Garrison | Reached level 25 14046 | -5/Garrison | Triggered checkpoint 14065 | -5/Garrison | Garrison Relay disabled 14074 | -5/Garrison | Discovered new exit (range 43) 14077 | -5/Garrison | Discovered new exit (range 19) 14233 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 14332 | -5/Garrison | Triggered checkpoint 14332 | -5/Garrison | Garrison Relay disabled 14376 | -5/Garrison | Entered Factory 14376 | -5/Factory | Accompanied by 7 allies 14377 | -5/Factory | Loaded intel: 261 machine locations 14460 | -5/Factory | Discovered new exit (range 19) 14537 | -5/Factory | Identified exit to Factory 14553 | -5/Factory | Found Exp. Signal Interpreter 14745 | -5/Factory | High security lockdown imminent 14825 | -5/Factory | High security lockdown engaged 14968 | -5/Factory | Intercept squad dispatched 14976 | -5/Factory | Destroyed 13 combat bots 14985 | -5/Factory | Spotted Tracker 14985 | -5/Factory | Destroyed Tracker 14990 | -5/Factory | Found Immobilizer 15039 | -5/Factory | Spotted Combat Programmer 15040 | -5/Factory | Destroyed 11 combat bots 15044 | -5/Factory | Destroyed Combat Programmer 15103 | -5/Factory | Destroyed 14 combat bots 15155 | -5/Factory | Reached level 26 15182 | -5/Factory | Destroyed 11 combat bots 15209 | -5/Factory | Core integrity fell below 20% 15212 | -5/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 15206_ P-70 Sage unfolds itself. 15206_ H-66 Slayer unfolds itself. 15206_ G-50 Soldier destroyed. 15206_ Switching to secondary target: B-60 Warrior. 15206_ B-60 Warrior suffers critical hit. 15206_ Destroyed Imp. Treads. 15207_ Penetrated by Slug. 15207_ B-60 Warrior destroyed. 15207_ Switching to secondary target: G-67 Veteran. 15208_ Penetrated by Slug. 15208_ Destroyed Com. Battery. 15210_ I-47 Archangel destroyed. 15210_ Switching to secondary target: G-67 Veteran. 15210_ G-67 Veteran destroyed. 15211_ H-66 Slayer suffers critical hit. 15211_ H-66 Slayer destroyed. 15211_ Switching to secondary target: G-50 Soldier. 15211_ System corrupted: Enh. Autogun targeting data glitched. 15211_ Penetrated by Slug. [Achievement: Punisher] Map ----- +----------------------------------------------------+ | """??# !// #[##### """" """" #????????????????? | | """??# #!#???# """" """" ]#????????????????? | | ?????# ?#%#???# """" """" #????????????????? | | ?????# ?#!##??# #????????????????? | | ?????#####??# /#??# """" """" #????????????????? | | ????????????# #???# """" """" #????????????????? | | ???????????## #???# """" """" !#????????????????? | | ########[###[=##### """" """" #????????????????? | | =!%!!%%[ ! !=! " #????????????????? | | ########!####/#########+#+;###############???????? | | ??????????? ??????# !% = #???????? | | ?????????? ] ?????# !h=! #???????? | | ?????????# ????# %!*!* * ! #???????? | | ?????????# #??#*%%!%+ #???????? | | ?????????# """ """ #??#%g%==% """" """" #???????? | | ?????????# """ """ #??#[ !=# """" """"?????????? | | ?????????# """ """ #??# # """" """"?????????? | | ?????????# #??# #! """" """"?????????? | | ?????????###########??# # """" """"?????????? | | ??????????????????????# #! """" """"?????????? | | "?"?"?"???????????????# # ????????????? | | "?"?"?"???????????????# # ?????????????? | | ??"?"?"???????????????# = ########?????????????? | | ??"?"?"???????????????# !%! #????????????????????? | | ??"?"?"???????????????# = #????????????????????? | | ??"?"?"???????????????# @ #????????????????????? | | ??"?"?"???????????????# *%= #????????????????????? | | ??"?"?"???????????????# !/! #????????????????????? | | ??"?"?"???????????????# % #????????????????????? | | ??????????????????????#%/ #????????????????????? | | ??????????????????????#gg%= #????????????????????? | | ??????????????????????%h pi #????????????????????? | | ?????????????????????? #????????????????????? | | ????????????????????? #????????????????????? | | ????????????????????? #????????????????????? | | ???????????????????? #????????????????????? | | ????????????????????#####;###????????????????????? | | ?????????????????????????#???????????????????????? | | ??"""??????????????"""???????????????????????????? | | ??"""??????????????"""???????????????????????????? | | ??"""??????????????"""???????????????????????????? | | ?????????????????????????????????????????????????? | | ??"""??????????????"""???????????????????????????? | | ??"""??????????????"""???????????????????????????? | | ??"""??????????????"""???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 127 Energy Generation 37 Energy Capacity 550 Matter Stores 450 Matter Capacity 450 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 14 Base Temperature (-) 200 Armor Coverage 1200 Resistance: TH 30 Resistance: EM 90 Weapon Shielding 66 Weapon Cycling 20 Evasion (%) 40 Target Analysis 6 Core Analysis 10 Armor Integrity Analysis 33 Recoil Reduction 2 Particle Charging 15 Kinecelleration 40 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Particle Charger | -9/Materials | Scanalyzed Recalibrator | -9/Materials | Scanalyzed Carbon-fiber Leg | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Extracted Targeting Computer | -9/Materials | Extracted Sml. Laser | -9/Materials | Extracted Imp. Targeting Computer | -9/Materials | Extracted Enh. Autogun | -8/Materials | Scanalyzed Hcp. Matter Pod | -8/Materials | Scanalyzed Adv. Terrain Scanner | -8/Materials | Scanalyzed Imp. Weapon Shielding | -8/Materials | Scanalyzed Deuterium Engine | -8/Materials | Extracted Imp. Grenade Launcher | -8/Materials | Extracted Reactive Plating | -8/Materials | Extracted Cesium-ion Thruster | -8/Materials | Extracted Shock Rifle | -8/Materials | Extracted Adv. Targeting Computer | -8/Materials | Extracted Adv. Signal Interpreter | -8/Materials | Extracted System Shield | -8/Materials | Extracted Lgt. EM Pulse Cannon | -8/Materials | Extracted Com. Matter Pod | -8/Materials | Extracted Transmission Jammer | -8/Materials | Extracted Adv. Beam Cannon | -8/Materials | Extracted Hrd. Light Armor Plating | -8/Materials | Extracted Coolant Injector | -8/Storage | Hacked Imp. Carbon-fiber Leg | -8/Storage | Hacked Power Sword | -8/Recycling | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Exp. Flexi-carbon Leg | x1 | -5/Factory Exp. Flexi-carbon Leg | x1 | -5/Factory Tactical Coordination Suite | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Punisher Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Mat Sto Gar Rec Fac Was Fac Low Low Dat Pro Fac Was Fac Gar Fac Levels Raised 25 | . 1 2 5 1 3 1 1 . 2 . 2 1 . . 2 2 . . 1 1 XP Earned 40607 | 3000 2705 2480 8251 468 4691 1711 1034 255 2728 185 3220 835 837 532 1840 3156 32 390 950 1307 XP Spent 38975 | 1920 2250 500 4520 2200 7805 2950 1700 . 1320 1500 . 2000 . 2300 3530 2920 . . . 1560 Upgrades 67 | 5 4 1 16 2 12 4 1 . 3 5 . 1 . 1 4 5 . . . 3 Power Slot 1 | . . . 1 . . . . . . . . . . . . . . . . . Propulsion Slot 3 | 1 . . . 1 1 . . . . . . . . . . . . . . . Utility Slot 8 | . 1 . 1 . 2 . 1 . . . . 1 . 1 1 . . . . . Weapon Slot 5 | 2 1 . . 1 1 . . . . . . . . . . . . . . . Core Integrity 2 | . . . . . . . . . . . . . . . . . . . . 2 Heat Dissipation 17 | . . . 9 . 1 . . . 2 . . . . . 3 2 . . . . Matter Storage 3 | . . . . . 3 . . . . . . . . . . . . . . . Mass Support 5 | . . . . . . . . . . 5 . . . . . . . . . . Inventory Capacity 6 | . 1 1 1 . . 2 . . . . . . . . . . . . . 1 Sight Range 4 | . . . . . 4 . . . . . . . . . . . . . . . Terrain Scan Density 2 | 2 . . . . . . . . . . . . . . . . . . . . Ranged Accuracy 3 | . 1 . . . . . . . . . . . . . . 2 . . . . Hack Attack % 2 | . . . 2 . . . . . . . . . . . . . . . . . Hack Defense % 2 | . . . 2 . . . . . . . . . . . . . . . . . KI Damage % 4 | . . . . . . 2 . . 1 . . . . . . 1 . . . . Protomatter Created 7054 | . 197 156 613 . 919 329 243 12 69 . . 211 68 147 247 1897 . 139 112 1695 Integrity Restored 8034 | . 545 333 361 . 1194 380 110 . 207 109 308 552 126 272 190 1980 179 . 115 1073 Core 5196 | . 397 320 208 . 891 205 53 . 204 65 8 19 126 65 134 1566 81 . 66 788 Parts 2838 | . 148 13 153 . 303 175 57 . 3 44 300 533 . 207 56 414 98 . 49 285 Protomatter Decayed 5008 | . 10 43 571 . 451 191 264 24 . . 32 132 38 105 336 1178 33 177 723 700 Game ------ Seed NovaZioniteRigger Manual? 0 Play Time 02:43:44 Cumulative 843.6 hours Start 2019.12.27 @ 12:33:30 End 2019.12.27 @ 15:26:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 306 Rogue 306 Adventurer 0 Explorer 0 Win Type - Total 12 Types 11/0/1/0/0/0/0 Lore% 77 Gallery% 87 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9e61acbc-71ef-4c28-aeab-7fdfd8b64674