Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.04 @ 19:42:13 Player: Lunace Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (164) 820 Value Destroyed (6129) 6129 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (982) 982 TOTAL SCORE: 13951 Bonus ------- High Alert Combat Kills 982 Cogmind --------- Core Integrity 0/1300 Matter 280/300 Energy 150/150 System Corruption 23% Temperature Cool (0) Movement Flying (117) Ox1 Location -3/Armory Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (4) --- Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY (13) ----- Advanced Heat Sink Advanced Heat Sink Enhanced Optical Array Enhanced Optical Array Advanced Signal Interpreter Core Analyzer Improved Armor Integrity Analyzer > --- WEAPON (2) ------- Force Lance > --- INVENTORY (5) ---- Heavy Antimatter Reactor Mini Fusion Reactor Mini Fusion Reactor Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Mini Fusion Reactor > --- PROPULSION ------- Flexi-carbon Leg Biometal Leg Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Advanced Cooling System Enhanced Optical Array Enhanced Optical Array Enhanced Optical Array Advanced Signal Interpreter Improved Armor Integrity Analyzer Advanced Field Recycling Unit > --- WEAPON ----------- Linear Accelerator Micro-nuke Launcher > --- INVENTORY -------- Medium Storage Unit Hypervelocity Railgun Linear Accelerator Improved Plasma Cutter Force Lance [Rating: 105] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Mini Fusion Reactor Propulsion Enhanced Armored Leg Treads Light Treads Leg Enhanced Armored Leg Wheel Armored Huge Wheel Flight Unit Xenon Bombardment Thruster Utility Advanced Targeting Computer Device Graphene Brace Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Authchip [Device] Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Long-range Missile Launcher Piercing Weapon Spear Build | -11 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Fac Res Arm Slots Evolved 14 | . . . 2 2 . . 4 2 2 2 . Power 1 | . . . . . . . 1 . . . . Propulsion 2 | . . . 1 1 . . . . . . . Utility 11 | . . . 1 1 . . 3 2 2 2 . Weapon . | . . . . . . . . . . . . Parts Attached 192 | 7 . 7 31 21 6 4 31 16 22 18 29 Power 21 | 1 . 1 4 2 . . 3 1 4 1 4 Engine 9 | 1 . 1 4 1 . . 2 . . . . Core 6 | . . . . 1 . . 1 1 3 . . Reactor 6 | . . . . . . . . . 1 1 4 Propulsion 53 | 2 . 5 8 7 3 2 7 4 4 2 9 Treads 7 | 2 . . . . . . 5 . . . . Leg 36 | . . 5 8 5 3 2 . 4 4 . 5 Wheel 6 | . . . . 2 . . 2 . . 2 . Hover . | . . . . . . . . . . . . Flight 4 | . . . . . . . . . . . 4 Utility 72 | 2 . 1 8 6 1 2 10 9 12 12 9 Device 40 | 1 . . 3 . 1 . 8 8 7 6 6 Storage 9 | 1 . 1 4 1 . . . . 1 . 1 Processor 11 | . . . . 1 . . . 1 1 6 2 Hackware 2 | . . . . 1 . 1 . . . . . Protection 10 | . . . 1 3 . 1 2 . 3 . . Artifact . | . . . . . . . . . . . . Weapon 46 | 2 . . 11 6 2 . 11 2 2 3 7 Energy Gun 10 | 1 . . 4 . . . . . 1 2 2 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 12 | 1 . . 1 2 1 . 5 . 1 . 1 Ballistic Cannon 12 | . . . 4 3 . . 2 . . 1 2 Launcher 10 | . . . 2 1 1 . 4 1 . . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . 1 . . 1 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 3 . . . . 1 . 2 2 Corrupted Parts 1 | . . . . . . 1 . . . . . System Corruption 1 | . . . . . . 1 . . . . . Parts Lost 83 | . . . . 6 1 . 22 3 22 . 29 Power 12 | . . . . 1 . . 4 1 3 . 3 Propulsion 26 | . . . . 3 . . 8 . 5 . 10 Utility 29 | . . . . 2 . . 5 1 11 . 10 Weapon 16 | . . . . . 1 . 5 1 3 . 6 Highest Loss Streak 14 | . . . . 3 1 . 11 2 14 . 12 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 84 | . 100 100 98 90 100 99 77 74 79 69 58 Engine 5 | . 14 14 11 6 9 9 6 . . . . Core 1 | . . . . 2 . . 2 1 4 . . Leg 21 | . . 25 32 23 36 35 8 22 20 9 7 Wheel 1 | . . . . 5 . . 4 . . . 1 Device 18 | . 14 14 21 11 8 9 13 27 29 19 14 Storage 6 | . 14 14 11 9 9 9 5 . 2 4 1 Processor 8 | . . . . 5 9 9 6 9 8 25 22 Protection 4 | . . . . 8 9 9 7 . 6 . . Energy Gun 3 | . 14 14 13 . . . . . 2 5 . Ballistic Gun 5 | . 14 14 . 4 17 18 6 . 2 . . Ballistic Cannon 2 | . . . 6 12 . . 2 . . 2 2 Launcher 1 | . . . 1 . 1 . 2 4 1 . 1 Naked Turns . | . . . . . . . . . . . . Heaviest Build 64 | 13 13 13 27 41 41 40 58 29 62 57 64 Greatest Support 85 | 40 40 40 30 48 53 55 55 60 85 40 76 Greatest Overweight (x) 5 | . . . . 2 . . 2 . 1 5 5 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 5 10 10 10 Average Capacity 9 | 7 8 8 9 10 15 15 13 5 7 10 6 Most Carried 10 | 2 2 8 10 10 8 8 8 5 5 4 7 Average Carried 5 | 1 2 6 6 7 6 7 4 4 4 3 4 Final Capacity 15 | 8 8 8 10 15 15 15 5 5 10 10 5 Final Carried 8 | 2 2 6 5 5 8 8 4 4 3 4 4 Class Distribution -------------------- 58% | Scavenger-Mutant 41% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Scavenger-Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Mutant | -3/Armory Resources | -11 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Fac Res Arm Matter Collected 5107 | 231 . 130 352 723 390 383 916 459 640 201 682 Remotely 784 | . . . . . . . 381 377 26 . . Salvage Created 5671 | 22 . 240 881 714 823 104 915 308 622 210 832 Parts 284 | 3 . 10 41 50 39 2 60 20 29 6 24 Haulers Intercepted 7 | . . . 3 2 1 . 1 . . . . Recyclers Shooed 11 | . . . 1 3 . . 5 . 2 . . Parts Field Recycled 1 | . . . . . . . . . . . 1 Retrieved Matter 39 | . . . . . . . . . . . 39 Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Fac Res Arm Combat Hostiles Destroyed 120 | . . 6 17 14 11 2 19 16 12 3 20 Melee 4 | . . . . . . . . . . . 4 Guns 44 | . . 6 6 5 9 2 5 . 9 2 . Cannons 16 | . . . . 6 . . 3 . . 1 6 AOE 53 | . . . 10 3 2 . 11 16 2 . 9 Classes Destroyed 18 | 1 . 1 5 4 . . 2 1 1 . 3 Worker 4 | . . . . 2 1 . 1 . . . . Builder 9 | . . . . 3 1 . 5 . . . . Tunneler 3 | 1 . . 1 . . . 1 . . . . Hauler 7 | . . . 3 2 1 . 1 . . . . Recycler 10 | . . . 4 1 3 . 1 . 1 . . Mechanic 2 | . . . . . . . . 1 . 1 . Operator 1 | . . . . 1 . . . . . . . Watcher 8 | . . . 2 2 . . 1 1 1 . 1 Swarmer 36 | . . . 10 3 . . 8 9 4 . 2 Saboteur 1 | . . . . . . . . . . . 1 Grunt 47 | . . 6 6 6 9 . 7 5 . . 8 Brawler 2 | . . . . . . . . . . . 2 Duelist 3 | . . . . 1 . . 1 . . . 1 Sentry 12 | . . . 1 4 2 2 . . . 3 . Specialist 2 | . . . . . . . . . . . 2 Hunter 3 | . . . . . . . . . 1 . 2 Programmer 12 | . . . . . . . 1 2 7 . 2 Heavy 2 | . . . . . . . 2 . . . . Best Kill Streak 7 | 1 . 2 6 6 7 1 7 7 3 2 4 Combat Bots Only 7 | . . 2 4 5 4 1 5 7 3 1 4 Max Kills in Single Turn 4 | 1 . 1 4 2 2 1 3 3 2 1 2 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . . . 4 2 2 . 2 3 2 . 2 Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Fac Res Arm Hostile Shots Fired 1505 | . . 34 75 68 57 19 268 50 345 24 565 Missed 561 | . . 6 18 20 11 4 80 16 121 7 278 Damage Taken 16447 | . . 428 671 715 553 158 4070 604 4366 453 4429 Core 3104 | . . 85 107 70 98 9 837 81 501 86 1230 Absorbed by Shields 329 | . . . . . 197 61 8 48 15 . . Ignored by Resistances 195 | . . . . . . . 94 . 101 . . Regen/Repaired (Parts) 130 | . . . 130 . . . . . . . . Core Remaining (%) 64 | 100 . 66 73 . . 67 1 91 56 . . Volleys Fired 446 | 2 . 29 47 61 44 12 75 20 96 15 45 Largest 2 | 2 . 2 2 2 2 2 2 1 2 2 2 Hottest 162 | 60 . 60 122 83 58 56 83 43 111 142 162 Shots Fired 723 | 4 . 57 89 114 88 24 134 20 98 30 65 Gun 486 | 4 . 57 67 45 85 24 73 . 92 15 24 Cannon 172 | . . . 14 65 . . 48 . . 15 30 Launcher 65 | . . . 8 4 3 . 13 20 6 . 11 Special . | . . . . . . . . . . . . Kinetic 448 | 2 . 29 14 110 85 24 121 . 11 15 37 Thermal 210 | 2 . 28 67 . . . . . 81 15 17 Explosive 65 | . . . 8 4 3 . 13 20 6 . 11 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 18 | 2 . 6 13 14 18 10 16 9 11 12 11 Robot Miss Streak 8 | 1 . 5 3 4 4 2 8 1 4 1 4 Penetration Max 1 | . . . . 1 1 . 1 . . . . Secondary Targets 4 | . . 1 1 . . . 1 . . . 1 Max Gunslinging Chain 1 | . . 1 1 . . . 1 . . . 1 Capacitor 26 | . . . . . . . . . 26 . . Shots Hit Robots 511 | 2 . 35 60 74 64 20 102 16 61 25 52 Core Hits 299 | 1 . 18 31 36 32 4 69 25 25 10 48 Critical Kills 1 | . . . . . 1 . . . . . . Critical Parts Destroyed 9 | . . . . 3 . 1 2 . . . 3 Critical Strikes 25 | . . . 5 4 2 1 4 . . 1 8 Burn 7 | . . . 5 . . . . . . . 2 Destroy 11 | . . . . 3 2 1 2 . . . 3 Blast 6 | . . . . 1 . . 2 . . 1 2 Impale 1 | . . . . . . . . . . . 1 Melee Attacks 19 | . . . . . . . . 4 . . 15 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 19 | . . . . . . . . 4 . . 15 Sneak Attacks 2 | . . . . . . . . 2 . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 18432 | 29 . 336 1714 2152 1544 399 3743 1970 1911 769 3865 Guns 7319 | 29 . 336 1000 782 1313 399 1240 . 1586 289 345 Cannons 3462 | . . . 115 1024 . . 1023 . . 480 820 Explosions 7037 | . . . 599 346 231 . 1480 1870 325 . 2186 Melee 614 | . . . . . . . . 100 . . 514 Ramming . | . . . . . . . . . . . . Kinetic 7520 | 7 . 139 115 1806 1313 399 2263 . 147 480 851 Thermal 3512 | 22 . 197 1000 . . . 251 . 1439 289 314 Explosive 6752 | . . . 599 346 231 . 1229 1836 325 . 2186 Electromagnetic 34 | . . . . . . . . 34 . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 614 | . . . . . . . . 100 . . 514 Highest Corruption 24 | . . . 2 . . 1 4 1 24 . 22 Average Corruption 5 | . . . 2 . . 1 2 1 7 . 14 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 46 | . . . 7 . . . 1 2 27 . 9 Message Errors 11 | . . . 2 . . . . 1 6 . 2 Matter Fused 13 | . . . 2 . . . 1 . 7 . 3 Heat Flow Errors 1 | . . . . . . . . . 1 . . Energy Discharges 8 | . . . 2 . . . . 1 4 . 1 Parts Rejected 2 | . . . . . . . . . 2 . . Data Loss (minor) 4 | . . . . . . . . . 3 . 1 Data Loss (major) 3 | . . . 1 . . . . . 2 . . Alerts 1 | . . . . . . . . . 1 . . Misdirections 3 | . . . . . . . . . 1 . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 469 | . . . 81 27 . . 113 109 1 . 138 Projectiles 78 | . . . 12 . . . 12 . . . 54 Explosions 355 | . . . 69 27 . . 101 109 1 . 48 Melee 36 | . . . . . . . . . . . 36 Knockbacks 34 | . . . 2 4 . . 22 . . . 6 Impact . | . . . . . . . . . . . . Kinetic 34 | . . . 2 4 . . 22 . . . 6 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 512 | . . . 23 11 39 . 379 13 10 . 37 Shots 17 | . . . 1 1 1 . 9 1 1 . 3 Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 322 | 20 . 183 228 120 27 1 72 . 322 226 225 Average Temperature 75 | 12 . 76 61 41 7 1 25 . 116 74 68 Received Heat Transfer 2514 | . . 267 276 441 254 30 883 90 30 63 180 Effects 3 | . . . . . . . . . 3 . . Energy Bleed 1 | . . . . . . . . . 1 . . Interference 2 | . . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 3 | . . . 1 . . . . . 1 . 1 Combat Hostiles 3 | . . . 1 . . . . . 1 . 1 Parts Melted 7 | . . . 3 . . . . . 4 . . Heat Transferred 5880 | 50 . 450 2220 . . . 200 . 1887 444 629 Parts Sabotaged 4 | . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Fac Res Arm Peak Influence 886 | 5 9 153 551 490 637 484 886 833 506 245 716 Initial 605 | . 3 3 59 169 194 248 605 375 373 80 128 Average 374 | 1 5 83 258 317 407 368 712 547 364 123 397 Maximum Alert Level 3 | . . . 2 2 2 2 3 3 2 1 3 Low Security (%) 21 | 100 100 100 29 7 12 . . . 3 87 29 Level 1 43 | . . . 54 71 42 63 . 48 77 12 17 Level 2 24 | . . . 15 21 45 36 47 10 19 . 46 Level 3 10 | . . . . . . . 52 40 . . 6 Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 20 | . . . 1 . 2 . 7 2 5 . 3 Investigation 4 | . . . . . 1 . 2 . . . 1 Extermination 7 | . . . . . . . 2 1 3 . 1 Reinforcement 7 | . . . 1 . . . 3 1 2 . . Assault 1 | . . . . . . . . . . . 1 Garrison 1 | . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . 1 . . . . Construction Impeded 2 | . . . . . . . 1 . 1 . . Haulers Reinforced 1 | . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Fac Res Arm Distress Signals 10 | . . 1 3 2 2 . 1 1 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 181 | . 1 8 23 21 15 2 36 16 28 3 28 Peak Tracking Total 10 | . 2 2 5 6 4 1 10 6 10 1 6 Tactical Retreats 9 | . . . 2 . 1 . 4 1 . . 1 Traps | -11 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Fac Res Arm Traps Triggered 5 | . . . . . . . 2 . 3 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Fac Res Arm Machines Disabled 24 | . . . 3 3 2 . 6 1 5 1 3 Max in Single Turn 4 | . . . 2 1 2 . 4 1 2 1 1 Garrison Access 1 | . . . . . . . 1 . . . . Energy Cycler 1 | . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Fac Res Arm Machines Accessed 49 | . 1 . 9 5 1 15 7 4 2 1 4 Terminals 27 | . 1 . 7 4 . 6 3 2 1 . 3 Fabricators 4 | . . . . . . . 1 2 . . 1 Repair Stations 5 | . . . 2 . . . 1 . 1 1 . Recycling Units 12 | . . . . 1 1 9 1 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . Total Hacks 118 | . 4 . 23 16 4 30 14 10 7 2 8 Successful 60 | . 2 . 12 9 2 19 5 6 3 . 2 Failed 58 | . 2 . 11 7 2 11 9 4 4 2 6 Catastrophic 13 | . . . 2 . . 2 5 . 1 . 3 Database Lockouts . | . . . . . . . . . . . . Manual 70 | . 4 . 11 6 2 26 8 3 5 . 5 Terminals 81 | . 4 . 19 12 . 19 8 6 6 . 7 Fabricators 6 | . . . . . . . 1 4 . . 1 Repair Stations 9 | . . . 4 . . . 2 . 1 2 . Recycling Units 21 | . . . . 4 4 11 2 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . Terminal Hacks 16 | . . . 4 3 . 4 . 2 2 . 1 Record 1 | . . . . 1 . . . . . . . Part Schematic 2 | . . . 1 . . 1 . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . Prototype ID Bank 5 | . . . 1 1 . 3 . . . . . Level Access Points 1 | . . . . . . . . 1 . . . Branch Access Points 2 | . . . 1 1 . . . . . . . Alert Level 1 | . . . . . . . . . 1 . . Locate Traps 2 | . . . . . . . . 1 1 . . Zone Layout 1 | . . . . . . . . . . . 1 Fabricator Hacks 4 | . . . . . . . 1 3 . . . Network Status 1 | . . . . . . . . 1 . . . Load Schematic 2 | . . . . . . . 1 1 . . . Build 1 | . . . . . . . . 1 . . . Repair Station Hacks 5 | . . . 4 . . . 1 . . . . Scan Component 3 | . . . 2 . . . 1 . . . . Repair 2 | . . . 2 . . . . . . . . Recycling Unit Hacks 3 | . . . . 1 1 1 . . . . . Retrieve Components 3 | . . . . 1 1 1 . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . 1 . . . . Unauthorized Hacks 31 | . 2 . 4 5 1 14 2 1 1 . 1 Terminals 20 | . 2 . 4 5 . 5 2 . 1 . 1 Botnet 16 | . 1 . 4 3 . 5 1 . 1 . 1 Operators 4 | . 1 . . 2 . . 1 . . . . Fabricators 1 | . . . . . . . . 1 . . . Fabnet 1 | . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 10 | . . . . . 1 9 . . . . . Tunnel 10 | . . . . . 1 9 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 35 | . 1 . 8 5 . 6 5 3 2 1 4 Full Trace Events 2 | . . . . . . . 1 . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . 1 . . . . . Parts Built 2 | . . . . . . . . 2 . . . Authchips 1 | . . . . . . . . 1 . . . Time 73 | . . . . . . . . 73 . . . Total Part Build Rating 6 | . . . . . . . . 6 . . . Parts Repaired 2 | . . . 2 . . . . . . . . Time 52 | . . . 52 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 9 | . . . . 9 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Fac Res Arm Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . 3 1 1 Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Fac Res Arm Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Fac Res Arm Robot Analysis Total 1 | . . . 1 . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Fac Res Arm Turns Passed 6509 | 74 53 387 861 584 277 694 821 595 1262 370 531 Spaces Moved 3830 | 34 34 225 452 257 99 515 558 374 774 202 306 Core 296 | 5 . . . . . . 194 19 . . 78 Treads 69 | 29 34 6 . . . . . . . . . Legs 3025 | . . 219 452 183 99 515 72 355 774 183 173 Wheels 412 | . . . . 74 . . 292 . . 19 27 Hover . | . . . . . . . . . . . . Flight 28 | . . . . . . . . . . . 28 Fastest Speed 34 | 50 160 120 120 95 120 120 50 50 120 110 34 Average Speed 115 | 143 160 121 120 119 120 121 98 116 120 119 98 Slowest Speed 300 | 160 160 160 120 190 120 122 193 120 190 190 300 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 30 | 3 10 55 49 27 31 98 20 12 24 7 33 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 11 | . . 1 . . 1 9 . . . . . Known Exits Taken 3 | . . . . 1 . . . 1 . 1 . Unknown Exits Taken 8 | 1 1 1 1 . 1 1 1 . 1 . . Scrap Searched 1 | . . 1 . . . . . . . . . Spaces Dug 37 | . . . 9 . . . . . . . 28 Terrain Destroyed 631 | . . . 103 34 23 . 105 121 25 4 216 Melee 1 | . . . . . . . . . . . 1 Projectile 19 | . . . 1 4 1 . . . 3 4 6 AOE 611 | . . . 102 30 22 . 105 121 22 . 209 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Sto Rec Fac Fac Fac Res Arm Total 5169 | 52 33 290 686 420 168 562 690 501 1033 295 439 Wait 509 | 8 . 19 116 51 16 25 11 72 106 57 28 Move 3819 | 33 33 224 451 256 98 514 557 373 773 201 306 Hop . | . . . . . . . . . . . . Pick Up 72 | 2 . 4 13 13 2 2 7 8 12 2 7 Fast Attach 111 | 7 . 1 9 12 1 1 16 11 15 16 22 Attach 40 | . . . 6 4 2 1 9 4 6 1 7 Detach 10 | . . 1 2 . 1 1 . . 1 . 4 Swap 41 | . . 6 16 5 3 2 6 1 1 1 . Drop 93 | . . 6 26 18 1 4 9 8 14 2 5 Fire 446 | 2 . 29 47 61 44 12 75 20 96 15 45 Melee 19 | . . . . . . . . 4 . . 15 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 9 | . . . . . . . . . 9 . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -8/Storage -8/Recycling -6/Factory -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -3/Research -3/Armory History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 75 | -10/Materials | Discovered new exit (range 8) 128 | -10/Materials | Entered Mines 129 | -10/Mines | Assembled infested the area 134 | -10/Mines | Assisted by a Guerilla fighting off Assembled 197 | -10/Mines | Learned location of Zion (-7) 308 | -10/Mines | Build established: Mutant 320 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 505 | -10/Mines | Discovered new exit (range 12) 515 | -10/Mines | Entered Materials 515 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 763 | -9/Materials | Build established: Scavenger-Mutant 860 | -9/Materials | Repaired Aluminum Leg 1307 | -9/Materials | Identified exit to Mines 1321 | -9/Materials | Discovered new exit (range 12) 1366 | -9/Materials | Repaired Aluminum Leg 1376 | -9/Materials | Entered another Materials area 1376 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1390 | -8/Materials | Identified exit to Storage 1954 | -8/Materials | Lost 3 parts (1n2u) 1960 | -8/Materials | Entered Storage 2151 | -8/Storage | Garrison activated, responded to threat 2232 | -8/Storage | Used back door to open Recycling access 2232 | -8/Storage | Discovered new exit (range 5) 2237 | -8/Storage | Entered Recycling 2869 | -8/Recycling | Discovered new exit (range 16) 2931 | -8/Recycling | Entered Factory 2931 | -6/Factory | Evolved 4 slots: Power x1, Utility x3 3010 | -6/Factory | Lost 4 parts (1n1u2w) 3224 | -6/Factory | Lost 4 parts (2p1n1u) 3281 | -6/Factory | Search patrols dispatched 3606 | -6/Factory | Lost 3 parts (2n1u) 3644 | -6/Factory | Spotted B-75 Beast 3647 | -6/Factory | Core integrity fell below 50% 3656 | -6/Factory | Core integrity fell below 20% 3710 | -6/Factory | Lost 11 parts (2p4n2u3w) 3746 | -6/Factory | Discovered new exit (range 8) 3752 | -6/Factory | Entered another Factory area 3752 | -5/Factory | Evolved 2 slots: Utility x2 3812 | -5/Factory | Build established: Mutant 3848 | -5/Factory | Fabricated Lrn. Tractor Beam (x2) 4128 | -5/Factory | Destroyed 7 combat bots 4290 | -5/Factory | Identified exit to Factory 4347 | -5/Factory | Entered another Factory area 4347 | -4/Factory | Evolved 2 slots: Utility x2 4585 | -4/Factory | Found Quantum Capacitor 4897 | -4/Factory | Lost 3 parts (3u) 5263 | -4/Factory | Build established: Scavenger-Mutant 5416 | -4/Factory | System corruption reached 10% 5587 | -4/Factory | Discovered new exit (range 14) 5609 | -4/Factory | Entered Research 5609 | -3/Research | Evolved 2 slots: Utility x2 5634 | -3/Research | Lost 14 parts (3p5n4u2w) 5819 | -3/Research | Found Prototype Device 5819 | -3/Research | Identified Exp. ECM Suite 5860 | -3/Research | Build established: Mutant 5902 | -3/Research | Discovered new exit (range 15) 5975 | -3/Research | Identified exit to Armory 5979 | -3/Research | Entered Armory 6099 | -3/Armory | Lost 12 parts (1p5n4u2w) 6164 | -3/Armory | Core integrity fell below 50% 6229 | -3/Armory | First assault squad dispatched 6245 | -3/Armory | Energy Cycler disabled 6353 | -3/Armory | System corruption reached 10% 6363 | -3/Armory | Core integrity fell below 20% 6416 | -3/Armory | Lost 12 parts (1p3n4u4w) 6510 | -3/Armory | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 06473_ C-30 ARC bursts open, deploying its payload. 06473_ S-43 Plague unfolds itself. 06476_ Adv. Cooling System destroyed. 06476_ S-43 Plague destroyed. 06477_ Mni. Fusion Reactor destroyed. 06479_ ALERT: Rogue bot located, Programmers report to Armory Zone 9K. 06479_ Acquired 19 matter. 06485_ Myomer Leg destroyed. 06486_ S-43 Plague destroyed. 06492_ Acquired Xenon Bombardment Thruster. 06493_ Acquired 10 matter. 06497_ Acquired Xenon Bombardment Thruster. 06498_ System corrupted: Matter fused (-5). 06500_ Acquired Xenon Bombardment Thruster. 06501_ P-80 Master resets P-80 Master, system corruption cleaned. 06504_ Arsenal Racks disabled. 06507_ Xenon Bombardment Thruster destroyed. Map ----- +----------------------------------------------------+ | ??????????????????##% ^ | | ??????????????????## """""" ## | | ??????????????????# ! 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""""""" #????????? | | ????????????????????# #???# #????????? | | ????????????????????# #???? ##### ???? | | ????????????????????#+##### ???? | | ????????????????????# # ??????? | | ???????????????????## # #????????? | | ???????????????????#; # ^ !!! #?????????? | | ???????????????????## """p# !! #?????????? | | ????????????????????# """ # !! +?????????? | | ????????????????????# """%+" !! #?????????? | | ????????????????????# "" # !! #?????????? | | ????????????????????# "" ###"F ""### #?????????? | | ????????????????????# """@#???""""#??????????????? | | ????????????????????#%"""p#????"""#??????????????? | | ????????????????????# % #??????##??????????????? | | ????????????????????# #??????????????????????? | | ????????????????????##+####??????????????????????? | | ?????????????????????? #?????????????????????????? | | ?????????????????????? #?????????????????????????? | | ?????????????????????? #?????????????????????????? | | ?????????????????????? #?????????????????????????? | | ?????????????????????? #?????????????????????????? | | ?????????????????????? #?????????????????????????? | | ?????????????????????? #?????????????????????????? | | ?????????????????????? #?????????????????????????? | | ?????????????????????? #?????????????????????????? | | ?????????????????????? #?????????????????????????? | | ???????????????????????#?????????????????????????? | | ?????????????????????????????????????H???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 115 Energy Generation 37 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 3 Jamming Range 12 Power Amplification 30 Armor Coverage 675 Resistance: KI 25 Resistance: TH 20 Evasion (%) 61 Targeting Accuracy 14 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 2 Energy Filtering 50 Kinecelleration 40 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Com. Wheel | -9/Materials | Hacked Lrn. Tractor Beam | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Lrn. Tractor Beam | x2 | -5/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecoilBottomlessWeb Manual? 0 Play Time 01:28:37 Cumulative 224.9 hours Start 2024.06.04 @ 17:24:28 End 2024.06.04 @ 19:42:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 216 Rogue 211 Adventurer 5 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 59 Gallery% 79 Achievement% 59 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 742fc210-7f56-4de2-9dd3-f61ba73c71d1