Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.13 @ 01:42:23 Player: deepledi Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (38) 190 Value Destroyed (975) 975 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (798) 798 TOTAL SCORE: 5343 Bonus ------- Follower Combat Kills 243 Met Imprinter 300 Was Imprinted 300 Friendly Fire -45 Cogmind --------- Core Integrity 497/700 Matter 282/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Rolling (105) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Armored Wheel VTOL Module Improved Flight Unit > --- UTILITY (5) ------ Advanced Heat Sink Small Storage Unit Improved Signal Interpreter 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Skirmisher] > --- WEAPON (2) ------- Slug Cannon > --- INVENTORY (8) ---- Improved Reaction Control System Recalibrator Hacking Drone Bay (1/1) Rocket Launcher Flamer Ripper Self-destruct Interrupter (45) Peak State ------------ > --- POWER ------------ Light Nuclear Core Makeshift Power Source > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module Improved Flight Unit > --- UTILITY ---------- Small Storage Unit Improved Signal Interpreter 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Skirmisher] Precision Matter Filter > --- WEAPON ----------- Flamer Enhanced Flamer > --- INVENTORY -------- Armored Wheel Improved Reaction Control System Recalibrator Hacking Drone Bay Slug Cannon Rocket Launcher Ripper Self-destruct Interrupter [Rating: 45] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion VTOL Module Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit VTOL Module Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Core Shielding Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Slug Cannon Launcher Rocket Launcher Special Weapon Enhanced Flamer Slashing Weapon Ripper Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Slots Evolved 6 | . . . 2 2 2 . . . . Power 1 | . . . . . 1 . . . . Propulsion 2 | . . . 1 1 . . . . . Utility 3 | . . . 1 1 1 . . . . Weapon . | . . . . . . . . . . Parts Attached 66 | 7 15 1 12 10 2 . 7 8 4 Power 6 | 1 1 . 1 . 1 . 1 1 . Engine 3 | 1 . . 1 . . . . 1 . Core 3 | . 1 . . . 1 . 1 . . Reactor . | . . . . . . . . . . Propulsion 22 | 3 5 1 5 4 . . 3 . 1 Treads 3 | 2 . . 1 . . . . . . Leg 3 | . 3 . . . . . . . . Wheel 3 | 1 . 1 . . . . . . 1 Hover . | . . . . . . . . . . Flight 13 | . 2 . 4 4 . . 3 . . Utility 20 | 1 5 . 2 3 1 . 1 5 2 Device 8 | . 3 . 1 . . . . 2 2 Storage 3 | 1 . . . 2 . . . . . Processor 6 | . 2 . . 1 . . . 3 . Hackware 1 | . . . . . 1 . . . . Protection 2 | . . . 1 . . . 1 . . Artifact . | . . . . . . . . . . Weapon 18 | 2 4 . 4 3 . . 2 2 1 Energy Gun 5 | 2 . . 2 1 . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 7 | . 4 . 1 1 . . 1 . . Ballistic Cannon 1 | . . . . . . . . . 1 Launcher 1 | . . . 1 . . . . . . Special Weapon 3 | . . . . 1 . . . 2 . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 1 . . . 1 1 Parts Lost 18 | . 1 . 7 1 . . 4 . 5 Power 4 | . 1 . 1 . . . . . 2 Propulsion 8 | . . . 2 1 . . 3 . 2 Utility 1 | . . . 1 . . . . . . Weapon 5 | . . . 3 . . . 1 . 1 Highest Loss Streak 5 | . 1 . 3 1 . . 3 . 5 To Critical Strikes 1 | . . . . . . . 1 . . Average Backups 6 | 4 7 5 4 6 7 8 7 7 6 Power . | . . . . . . . . . . Propulsion 2 | 2 2 2 2 2 3 3 2 1 . Utility 2 | . . 1 1 2 2 3 3 3 3 Weapon 2 | 1 2 1 1 1 1 2 2 2 3 Tool/Special . | . . . . . . . . . . Unused Backups 11 | . 3 1 . 1 . . 3 1 2 Power 3 | . 1 . . . . . 1 1 . Propulsion 1 | . 1 . . . . . . . . Utility 4 | . 1 . . 1 . . . . 2 Weapon 2 | . . 1 . . . . 1 . . Tool/Special 1 | . . . . . . . 1 . . Average Slot Usage (%) 94 | . 97 100 78 98 90 92 90 95 98 Engine 7 | . 13 14 8 9 2 . . 4 6 Core 3 | . . . . . 5 7 7 7 6 Leg 5 | . 21 . . . . . . . . Flight 22 | . 4 26 21 35 30 30 29 30 29 Device 7 | . 9 14 15 8 . . . 3 6 Storage 7 | . 11 . . 8 7 7 7 7 7 Processor 13 | . 5 14 11 9 15 15 15 19 23 Hackware 1 | . . . . . 4 7 7 2 . Protection 3 | . . . 4 9 7 7 7 3 . Energy Gun 2 | . 2 . 4 8 7 7 3 . . Ballistic Gun 11 | . 25 28 9 6 7 7 6 2 . Special Weapon 3 | . . . . 1 . . . 8 14 Slashing Weapon 1 | . . . . . . . 3 3 . Peak Build Rating 45 | 6 10 8 14 28 32 32 37 42 45 Average Rating 22 | 4 8 8 10 18 31 32 32 38 42 On Entrance 20 | . 6 8 8 14 28 32 32 33 42 Avg Prop Armor Cover (%) 10 | 12 12 3 . . . . . . 6 Naked Turns . | . . . . . . . . . . Heaviest Build 20 | 14 15 8 14 20 20 20 20 20 20 Greatest Support 40 | 40 20 20 20 20 20 20 20 20 20 Greatest Overweight (x) 1 | 1 . . 1 . . . 1 . 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 8 8 8 8 8 8 Average Capacity 7 | 7 7 5 5 7 8 8 8 8 8 Most Carried 8 | 6 8 5 5 8 8 8 8 8 8 Average Carried 7 | 4 7 4 4 6 7 8 7 7 7 Final Capacity 8 | 8 5 5 5 8 8 8 8 8 8 Final Carried 8 | 6 5 5 5 8 8 8 8 8 7 Class Distribution -------------------- 28% | Scavenger-Sprinter 26% | Mutant 17% | Scavenger-Mutant 15% | Derelict-Sprinter 12% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Derelict-Sprinter | -7/Zion Scavenger-Sprinter | -6/Proximity Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Matter Collected 1456 | 270 337 70 245 143 . 66 195 100 30 Remotely . | . . . . . . . . . . Salvage Created 1351 | 100 363 44 476 104 . . 209 . 55 Parts 64 | 1 22 2 22 2 . . 15 . . Haulers Intercepted 3 | . 1 . 1 . . . . . 1 Recyclers Shooed 1 | . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . 10 . 4 Prevented 2 | . . . . . . . . . 2 Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 29 | . 7 1 12 1 . . 8 . . Melee 4 | . . . . . . . 4 . . Guns 24 | . 7 1 11 1 . . 4 . . Classes Destroyed 10 | 1 4 . 3 1 . . 1 . . Hauler 3 | . 1 . 1 . . . . . 1 Recycler 3 | 1 1 . . 1 . . . . . Operator 1 | . . . 1 . . . . . . Watcher 2 | . 1 . . 1 . . . . . Swarmer 15 | . 3 . 5 . . . 7 . . Grunt 8 | . 4 1 3 . . . . . . Duelist 1 | . . . 1 . . . . . . Sentry 3 | . . . 3 . . . . . . Hunter 1 | . . . . 1 . . . . . Programmer 1 | . . . . . . . 1 . . Best Kill Streak 12 | 1 3 1 12 2 . . 4 . 1 Combat Bots Only 12 | . 3 1 12 1 . . 4 . . Max Kills in Single Turn 1 | 1 1 1 1 1 . . 1 . 1 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Hostile Shots Fired 205 | . 42 9 62 27 9 . 42 . 14 Missed 60 | . 11 5 10 13 7 . 9 . 5 Hits 145 | . 31 4 52 14 2 . 33 . 9 Melee 5 | . . . 5 . . . . . . Projectile 140 | . 31 4 47 14 2 . 33 . 9 Critical Strikes 7 | . . . 2 2 . . 2 . 1 Actively Blocked 1 | . . . . 1 . . . . . Damage Taken 2055 | . 363 42 731 155 12 . 491 . 261 Core 547 | . 71 . 220 53 . . 160 . 43 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 27 | . . . . 12 . . 15 . . Core Remaining (%) 76 | 100 . 71 45 90 . . . . . Volleys Fired 137 | 4 41 6 48 12 4 . 10 . 12 Largest 2 | 2 2 2 2 2 2 . 2 . 2 Hottest 180 | 80 80 40 76 76 93 . 93 . 180 Shots Fired 248 | 8 82 12 82 17 7 . 19 . 21 Gun 218 | 8 82 12 81 9 7 . 19 . . Cannon 3 | . . . . . . . . . 3 Launcher 6 | . . . 1 5 . . . . . Special 21 | . . . . 3 . . . . 18 Kinetic 160 | . 76 12 50 5 4 . 10 . 3 Thermal 68 | . . . 31 7 3 . 9 . 18 Explosive 6 | . . . 1 5 . . . . . Electromagnetic 14 | 8 6 . . . . . . . . Robot Hit Streak 13 | 2 10 4 11 3 2 . 3 . 13 Robot Miss Streak 6 | 1 5 3 3 2 2 . 6 . 2 Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . 1 . 3 . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . Shots Hit Robots 147 | 5 44 7 52 6 3 . 14 . 16 Core Hits 68 | 2 18 3 22 7 1 . 11 . 4 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . Critical Strikes 10 | . 1 . 4 . . . 2 . 3 Burn 8 | . . . 4 . . . 1 . 3 Destroy 1 | . 1 . . . . . . . . Sever 1 | . . . . . . . 1 . . Melee Attacks 10 | . . . . . . . 10 . . Impact . | . . . . . . . . . . Slashing 10 | . . . . . . . 10 . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 2269 | 79 563 57 602 291 57 . 362 . 258 Guns 1485 | 79 529 57 582 46 57 . 135 . . Cannons 76 | . . . . . . . . . 76 Explosions 299 | . 34 . 20 245 . . . . . Melee 227 | . . . . . . . 227 . . Ramming . | . . . . . . . . . . Kinetic 1047 | . 509 57 276 16 42 . 71 . 76 Thermal 631 | . 34 . 306 30 15 . 64 . 182 Explosive 265 | . . . 20 245 . . . . . Electromagnetic 99 | 79 20 . . . . . . . . Impact . | . . . . . . . . . . Slashing 227 | . . . . . . . 227 . . Piercing . | . . . . . . . . . . Highest Corruption 2 | . . . . . . . 2 2 . Average Corruption 1 | . . . . . . . 1 2 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 2 | . . . . . . . 2 . . Matter Fused 1 | . . . . . . . 1 . . Heat Flow Errors 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 21 | . 21 . . . . . . . . Shots 1 | . 1 . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 230 | 54 66 12 102 64 60 . 230 19 104 Average Temperature 44 | 25 12 6 34 30 26 . 117 10 31 Received Heat Transfer 426 | . 159 24 192 18 . . . . 33 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . 1 . . . . . 1 Combat Hostiles 1 | . . . 1 . . . . . . Parts Melted 4 | . . . 2 . . . . . 2 Heat Transferred 3092 | . . . 999 74 37 . 222 . 1760 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . . . . Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 190 | 5 91 24 190 122 74 . . . . Initial 57 | . . 24 . 57 50 . . . . Average 42 | 1 23 5 101 54 56 . . . . Influence Increases 1355 | 5 263 20 396 225 55 . 195 . 196 Destroy 0b10 Robot/C 700 | . 140 20 240 20 . . 160 . 120 Destroy 0b10 Robot/NC 55 | 5 15 . 15 10 . . . . 10 Destroy Leader 128 | . 34 . 52 12 . . 20 . 10 Allied During Kill 56 | . . . . . . . . . 56 Successful Hack 95 | . 40 . 35 11 9 . . . . Disable Machine 45 | . . . . 45 . . . . . Destroy Structure 36 | . 4 . 9 22 1 . . . . Partial Spotted 120 | . . . 15 60 45 . . . . Lose Combat Pursuer 120 | . 30 . 30 45 . . 15 . . Influence Decreases 1329 | 5 201 82 259 250 112 55 120 75 170 Entered New Map 276 | . . 38 . 80 62 21 . 75 . Time Decay 865 | 5 191 44 181 160 50 34 80 . 120 Lost Part 180 | . 10 . 70 10 . . 40 . 50 Lost Ally 8 | . . . 8 . . . . . . Squads Dispatched 3 | . 1 . 2 . . . . . . Investigation 1 | . . . 1 . . . . . . Extermination . | . . . . . . . . . . Reinforcement 2 | . 1 . 1 . . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Distress Signals 2 | . . . 2 . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 66 | . 15 3 22 7 3 . 9 . 7 Peak Tracking Total 14 | . 5 3 14 5 3 . 4 . 5 Tactical Retreats 5 | . 1 . 1 2 . . 1 . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Traps Triggered . | . . . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Machines Disabled 3 | . . . . 3 . . . . . Max in Single Turn 1 | . . . . 1 . . . . . Garrison Access 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled 1 | . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Machines Accessed 19 | . 5 . 7 3 3 . 1 . . Terminals 14 | . 5 . 5 2 2 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 3 | . . . 2 1 . . . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 48 | . 10 . 24 9 4 . 1 . . Successful 33 | . 7 . 15 7 3 . 1 . . Failed 13 | . 3 . 8 1 1 . . . . Catastrophic 7 | . . . 5 1 1 . . . . Database Lockouts 2 | . . . 1 1 . . . . . Manual 27 | . 10 . 9 3 3 . . 2 . Terminals 33 | . 10 . 13 7 3 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 13 | . . . 11 2 . . . . . Garrison Access 1 | . . . . . 1 . . . . Terminal Hacks 6 | . . . 1 4 . . 1 . . Record 4 | . . . . 4 . . . . . Open Door 1 | . . . . . . . 1 . . Registered Prototypes 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 11 | . . . 10 1 . . . . . Insert Component 4 | . . . 4 . . . . . . Analyze 5 | . . . 5 . . . . . . Retrieve Study 2 | . . . 1 1 . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Seal Access 1 | . . . . . 1 . . . . Unauthorized Hacks 15 | . 7 . 4 2 2 . . . . Terminals 15 | . 7 . 4 2 2 . . . . Assimilate 2 | . 1 . 1 . . . . . . Botnet 10 | . 4 . 3 2 1 . . . . Operators 3 | . 2 . . . 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 15 | . 4 . 6 3 2 . . . . Full Trace Events 1 | . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 17 | . . . 4 . . . . 13 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 2 | . . . 1 1 . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 4 | . . . 4 . . . . . . Part Schematics Acquired 4 | . . . 4 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Total Allies 5 | . . 1 . . . . . 4 . Largest Group 4 | . . 1 1 . . . . 4 4 Highest-Rated Group 160 | . . 31 31 . . . . 160 160 Highest-Rated Ally 43 | . . 31 31 . . . . 43 43 Total Orders . | . . . . . . . . . . Ally Attacks 37 | . . . 8 . . . . . 29 Total Damage 794 | . . . 126 . . . . . 668 Kills 8 | . . . 1 . . . . . 7 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Active Infowar (turns) 3359 | . 840 201 405 329 109 98 201 932 244 Optics 2094 | . 336 201 405 329 109 98 201 415 . Sensors 1040 | . 575 201 264 . . . . . . Decoding 872 | . . . . . . . . 628 244 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . 2 . 2 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Turns Passed 3499 | 85 895 201 405 329 109 98 201 932 244 Spaces Moved 4810 | 61 767 380 537 553 313 346 364 1270 219 Core 24 | 19 . . 5 . . . . . . Treads 3 | 1 . 1 1 . . . . . . Legs 443 | . 443 . . . . . . . . Wheels 75 | 41 30 . . . . . . . 4 Hover . | . . . . . . . . . . Flight 4265 | . 294 379 531 553 313 346 364 1270 215 Fastest Speed 27 | 50 37 37 32 27 27 27 27 27 27 Average Speed 39 | 89 87 37 34 28 27 27 27 27 28 Slowest Speed 160 | 160 120 160 160 31 27 27 106 27 105 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 12 | . 1 5 2 2 1 1 . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 45 | 4 65 83 44 45 10 57 46 82 23 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 4 | . . 1 . . . 2 . 1 . Known Exits Taken 5 | . . . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . Scrap Searched 10 | . . 1 . . . 3 3 3 . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 36 | . 4 . 11 20 . . 1 . . Melee . | . . . . . . . . . . Projectile 1 | . . . . . . . 1 . . AOE 35 | . 4 . 11 20 . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Total 6117 | 81 916 422 675 693 329 348 430 1859 364 Wait 974 | . 64 36 59 98 6 4 23 563 121 Move 4777 | 60 764 369 532 548 310 343 363 1269 219 Hop 12 | . 1 5 2 2 1 1 . . . Pick Up 48 | 10 10 1 4 5 3 . 8 5 2 Fast Attach 32 | 2 5 . 8 2 1 . 4 7 3 Attach 21 | 4 5 . 5 3 1 . 2 . 1 Detach 9 | . 3 . 3 2 . . . 1 . Swap 39 | 1 6 4 9 13 . . 2 3 1 Drop 55 | . 17 1 5 5 3 . 8 11 5 Fire 137 | 4 41 6 48 12 4 . 10 . 12 Melee 10 | . . . . . . . 10 . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous 3 | . . . . 3 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: [*Sto] / *Low) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 3) 681 | -10/Materials | Discovered new exit (range 16) 981 | -10/Materials | Entered Mines 1056 | -10/Mines | Discovered new exit (range 9) 1077 | -10/Mines | Escorted by a lone wolf Derelict 1120 | -10/Mines | Build established: Scavenger-Mutant 1122 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1125 | -10/Mines | Discovered new exit (range 10) 1159 | -10/Mines | Learned location of Storage (-7) 1182 | -10/Mines | Entered Materials 1182 | -9/Materials | Accompanied by 1 ally 1182 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1360 | -9/Materials | Lost 3 parts (1p1n1w) 1376 | -9/Materials | Core integrity fell below 50% 1408 | -9/Materials | Destroyed 12 combat bots 1412 | -9/Materials | Lost 3 parts (1n2w) 1444 | -9/Materials | Central database locked down 1466 | -9/Materials | Discovered new exit (range 14) 1558 | -9/Materials | Discovered new exit (range 10) 1587 | -9/Materials | Entered another Materials area 1587 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1825 | -8/Materials | Build established: Scavenger-Sprinter 1834 | -8/Materials | Central database locked down 1907 | -8/Materials | Discovered new exit (range 18) 1915 | -8/Materials | Identified exit to Factory 1916 | -8/Materials | Entered Factory 1916 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1920 | -7/Factory | Discovered new exit (range 17) 1966 | -7/Factory | Discovered new exit (range 15) 2024 | -7/Factory | Identified exit to Lower Caves 2025 | -7/Factory | Entered Lower Caves 2052 | -7/Lower Caves | Learned location of Zion (-7) 2059 | -7/Lower Caves | Encountered a Warlord checkpoint 2099 | -7/Lower Caves | Discovered new exit (range 16) 2103 | -7/Lower Caves | Identified exit to Lower Caves 2123 | -7/Lower Caves | Entered another Lower Caves area 2127 | -7/Lower Caves | Encountered a Warlord checkpoint 2152 | -7/Lower Caves | Build established: Sprinter 2319 | -7/Lower Caves | Discovered new exit (range 9) 2321 | -7/Lower Caves | Identified exit to Zion 2324 | -7/Lower Caves | Entered Zion 2327 | -7/Zion | Lost 3 parts (2n1w) 2333 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 2338 | -7/Zion | Given A8's code to call for help 2364 | -7/Zion | Discovered new exit (range 10) 2366 | -7/Zion | Identified exit to Proximity Caves 2379 | -7/Zion | System corruption cleaned by Quarantine Array 2427 | -7/Zion | Given the Hacking Drone Bay 2428 | -7/Zion | Found Prototype Device 2429 | -7/Zion | Identified Hacking Drone Bay 2439 | -7/Zion | Received a visual enhancement algorithm 2439 | -7/Zion | Ran a visual enhancement algorithm 2586 | -7/Zion | Build established: Scavenger-Sprinter 2691 | -7/Zion | Identified exit to Deep Caves 2704 | -7/Zion | Learned Factory non-interactive machine intel 2820 | -7/Zion | Met Imprinter 2825 | -7/Zion | Imprinted 2827 | -7/Zion | Declared Zion's savior 3080 | -7/Zion | Build established: Derelict-Sprinter 3256 | -7/Zion | Entered Proximity Caves 3256 | -6/Proximity Caves | Accompanied by 4 allies 3433 | -6/Proximity Caves | Spotter reported a threat 3483 | -6/Proximity Caves | Spotted B-75 Beast 3490 | -6/Proximity Caves | Spotter reported a threat 3500 | -6/Proximity Caves | Self-destructed Last Messages --------------- 03340_ Melted Med. Treads. 03341_ A-15 Conveyor heat short circuits Imp. Ion Engine. 03341_ A-15 Conveyor critical meltdown. 03341_ Broken Imp. Ion Engine melted. 03346_ Dropped Mak. Propulsion Shielding. 03347_ Acquired Imp. Reaction Control System. 03369_ Dropped Adv. Heat Sink. 03370_ Acquired Prototype Device. 03370_ Identified Prc. Matter Filter. 03371_ Dropped Prc. Matter Filter. 03372_ Acquired Adv. Heat Sink. 03374_ Acquired 20 matter. 03433_ ALERT: Unidentified potential threat approaching Complex 0b10. 03488_ VTOL Module+ destroyed. [Achievement: Look Less Dangerous Next Time] 03490_ ALERT: Unidentified potential threat approaching Complex 0b10. 03492_ Enh. Flamer destroyed. 03492_ VTOL Module+ destroyed. 03495_ Mak. Power Source destroyed. 03499_ Lgt. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #?#########???????####???????????????????????????? | | ### #??????## ###?????????????????????????? | | #??????## #?????????????????????????? | | ######## #?????????????????????????? | | ## ## ##????????????????????????? | | ##### ## ##???????????????????????? | | #???# ## #???????????????????????? | | #???## ## #???????????????????????? | | ##???# ## ### ### #???????????????????????? | | #???# ### #?###?# ##???????????????????????? | | ### ## #????# #????????????????????????? | | ## #????# #????????????????????????? | | ## ##????## #????????????????????????? | | ### ##??????# #????????????????????????? | | ##?####???????# #??????????### ????????? | | #??## #####??# #?????????? # ???????? | | ### #?## #### #????????? ???????? | | #?# ### #????????? ???????? | | #?# #### #???????? ??????? | | #?# ##??# #??###### ??????? | | #??# ##???# #??# M ?????? | | ??## #????# M#### ?????? | | ??## #????# M ?????? | | ##???# ##???# @ M #???????? | | ?????# ##??##### #???????? | | ?????# ##????#" % ????? | | #????## ##???# ????? | | #?????# ## ##??# ;### ????? | | #????# ###?## ##?## ##?? ?????? | | #???# ?????# #??#"##???? ## ?????? | | ##?? ?????## #??###?????? ##???????? | | #?# ???### #??????????? ## ###????????? | | ??? ????# ##???????????#??#??????????? | | ???####????# ## ##????????????????????????? | | ???????? #?# ####?????????????????????? | | ???????### #??# #?????????????????????? | | ?????????## #???# ##?????????????????????? | | ??????????##????# ## ####??????????????????????? | | ????????????????########?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 24 Energy Capacity 405 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Core Shielding 20 Propulsion Shielding 15 Evasion (%) 64 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed Flight Unit | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Hcp. Matter Pod | -9/Materials | Scanalyzed Imp. Thermal Shield | -7/Zion | Archive Med. Reactive Plating | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Matter Filter | -7/Zion | Archive Power Sword | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Remote Force Field | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive Robot Schematics ------------------ Y-45 Defender | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Flight Unit | -9/Materials | Hacked VTOL Module | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Look Less Dangerous Next Time That Tickles Challenges ------------ None Game ------ Seed TargetStorageMaterializer Manual? 0 Play Time 01:31:04 Cumulative 78.9 hours Start 2026.02.13 @ 00:10:15 End 2026.02.13 @ 01:42:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 97 Rogue 96 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 40 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fb47a02a-76c0-4d8c-971c-a17b686635a7