Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.13 @ 20:29:57 Player: lever1209 Result: Destroyed by Reinforced Deuterium Engine chain reaction Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (86) 430 Value Destroyed (2451) 2451 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (441) 441 TOTAL SCORE: 7082 Bonus ------- Follower Combat Kills 141 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 310/310 System Corruption 9% Temperature Cool (0) Movement Core (1550) Ox30 Location -7/Factory Parts ------- > --- POWER (1) -------- Heavy Deuterium Engine > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ Improved Heat Sink Coolant Injector Huge Storage Unit Signal Interpreter Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Deuterium Engine Deuterium Engine Light Deuterium Engine Light Deuterium Engine Nuclear Core Light Nuclear Core Light Nuclear Core Light Angular Momentum Engine Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Huge Storage Unit High-capacity Matter Pod Advanced Weight Redist. System Signal Interpreter Advanced Targeting Computer Transmission Jammer Core Shielding > --- WEAPON ----------- Cooled Pulse Rifle Beam Cannon Heavy Ion Cannon > --- INVENTORY -------- Deuterium Engine Deuterium Engine Light Deuterium Engine Light Deuterium Engine Nuclear Core Nuclear Core Light Nuclear Core Light Nuclear Core Reinforced Deuterium Engine Light Angular Momentum Engine Fission Core Light Fission Core Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Heat Sink Beam Rifle Beam Rifle Particle Gun Improved Medium Laser Beam Cannon Cooled Particle Cannon Guided Plasma Cannon [Rating: 41] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Improved Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Xenon Bombardment Thruster Utility Huge Storage Unit Device Sensor Array Storage Huge Storage Unit Processor Signal Interpreter Protection Core Shielding Weapon Beam Cannon Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 5 | . . . 2 . . . 1 2 Weapon 1 | . . . . . . . 1 . Parts Attached 81 | 6 4 6 20 1 3 . 6 35 Power 7 | 1 . 1 1 . . . . 4 Engine 6 | 1 . 1 1 . . . . 3 Core 1 | . . . . . . . . 1 Reactor . | . . . . . . . . . Propulsion 19 | 2 . 2 7 . . . 2 6 Treads 6 | . . . 2 . . . 2 2 Leg 7 | . . 2 3 . . . . 2 Wheel 2 | 2 . . . . . . . . Hover 1 | . . . 1 . . . . . Flight 3 | . . . 1 . . . . 2 Utility 29 | 1 4 . 10 1 . . 3 10 Device 14 | 1 2 . 2 . . . . 9 Storage 7 | . 1 . 3 . . . 3 . Processor 3 | . . . 1 1 . . . 1 Hackware . | . . . . . . . . . Protection 5 | . 1 . 4 . . . . . Artifact . | . . . . . . . . . Weapon 26 | 2 . 3 2 . 3 . 1 15 Energy Gun 15 | 2 . . 2 . . . . 11 Energy Cannon 7 | . . 1 . . 2 . . 4 Ballistic Gun 4 | . . 2 . . 1 . 1 . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . 4 Parts Lost 27 | . . 3 4 . . . . 20 Power 5 | . . 1 1 . . . . 3 Propulsion 5 | . . . 1 . . . . 4 Utility 6 | . . . 2 . . . . 4 Weapon 11 | . . 2 . . . . . 9 Highest Loss Streak 5 | . . 3 2 . . . . 5 To Critical Strikes 1 | . . 1 . . . . . . Average Slot Usage (%) 89 | . 99 92 76 100 94 100 86 82 Engine 8 | . 14 13 3 11 11 11 9 5 Treads 14 | . . . 3 22 22 22 16 10 Leg 1 | . . 7 10 . . . . 1 Wheel 1 | . 28 20 . . . . . . Device 5 | . 9 14 3 11 . . . 7 Storage 12 | . 12 14 11 11 11 11 15 15 Processor 9 | . . . 9 . 11 11 9 14 Protection 14 | . 5 . 9 22 22 22 18 5 Energy Gun 7 | . 28 . 11 22 . . . 6 Energy Cannon 8 | . . 5 . . 15 22 9 9 Ballistic Gun 3 | . . 15 11 . . . 9 1 Naked Turns . | . . . . . . . . . Heaviest Build 113 | 8 28 27 97 97 103 103 100 113 Greatest Support 49 | 20 20 26 40 40 40 40 40 49 Greatest Overweight (x) 35 | . 1 1 28 2 2 2 33 35 Average Overweight (x) 2 | . . . 2 2 2 2 2 3 Largest Inventory Capacity 25 | 5 15 15 25 25 25 25 25 25 Average Capacity 23 | 5 13 15 21 25 25 25 25 25 Most Carried 25 | 5 10 11 17 18 22 22 25 25 Average Carried 18 | 3 7 8 11 17 19 22 23 21 Final Capacity 25 | 5 15 15 25 25 25 25 25 25 Final Carried 25 | 3 8 9 16 18 22 22 25 13 Class Distribution -------------------- 63% | Mutant 18% | Scavenger-Mutant 15% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Matter Collected 1400 | 250 150 74 212 100 . 41 187 386 Remotely . | . . . . . . . . . Salvage Created 3031 | 41 310 129 621 92 . . 263 1575 Parts 172 | 4 28 15 46 1 . . 13 65 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 2 | . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 66 | 1 10 8 14 2 . . 4 27 Guns 41 | 1 10 3 14 2 . . 1 10 Cannons 22 | . . 5 . . . . 3 14 AOE 1 | . . . . . . . . 1 Classes Destroyed 10 | 1 5 . 1 . . . . 3 Worker 3 | . 1 . . . . . . 2 Builder 2 | . 1 . . . . . 1 . Tunneler 1 | . 1 . . . . . . . Recycler 2 | . . . . . . . . 2 Watcher 12 | . 3 . 3 . . . 1 5 Swarmer 30 | . 9 8 5 . . . . 8 Grunt 20 | 1 1 . 3 2 . . 4 9 Duelist 1 | . . . . . . . . 1 Sentry 9 | . . . 6 . . . . 3 Programmer 6 | . . . . . . . . 6 Best Kill Streak 6 | 1 4 3 4 1 . . 3 6 Combat Bots Only 4 | 1 3 3 4 1 . . 3 4 Max Kills in Single Turn 2 | 1 2 1 2 1 . . 1 1 Gunslinging 1 | . 1 . 1 . . . . . Exploded 1 | . . . . . . . . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Hostile Shots Fired 642 | 4 55 41 96 9 . . 16 421 Missed 219 | 2 18 9 36 2 . . 8 144 Damage Taken 4365 | 16 254 234 552 83 . . 94 3132 Core 939 | 16 60 37 106 12 . . 8 700 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 142 | . 6 . 8 32 . . 28 68 Ignored by Resistances 1304 | 5 78 71 166 24 . . 26 934 Core Remaining (%) 78 | 93 . 54 . . . 70 98 . Volleys Fired 266 | 2 32 23 54 7 28 . 15 105 Largest 3 | 2 2 2 2 2 2 . 2 3 Hottest 176 | 100 100 100 112 112 112 . 83 176 Shots Fired 480 | 4 64 32 108 14 38 . 30 190 Gun 341 | 4 64 25 108 14 31 . 15 80 Cannon 139 | . . 7 . . 7 . 15 110 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 135 | . . 14 82 . 11 . 15 13 Thermal 341 | 4 64 18 26 14 27 . 15 173 Explosive . | . . . . . . . . . Electromagnetic 4 | . . . . . . . . 4 Robot Hit Streak 35 | 3 7 15 16 24 . . 9 35 Robot Miss Streak 5 | . 3 1 5 1 . . 2 3 Penetration Max . | . . . . . . . . . Secondary Targets 6 | . 2 . 2 . . . . 2 Max Gunslinging Chain 1 | . 1 . 1 . . . . 1 Shots Hit Robots 315 | 3 34 26 77 11 . . 19 145 Core Hits 141 | 2 17 9 34 5 . . 13 61 Critical Kills 2 | . . . 1 . . . . 1 Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 14 | . 4 1 2 . . . . 7 Burn 12 | . 4 1 1 . . . . 6 Meltdown 1 | . . . . . . . . 1 Destroy 1 | . . . 1 . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5195 | 38 503 359 769 159 . . 313 3054 Guns 2967 | 38 503 216 767 159 . . 103 1181 Cannons 2187 | . . 104 . . . . 210 1873 Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming 41 | . . 39 2 . . . . . Kinetic 823 | . . 102 493 . . . 103 125 Thermal 4279 | 38 503 218 274 159 . . 210 2877 Explosive . | . . . . . . . . . Electromagnetic 52 | . . . . . . . . 52 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 9 | . 1 1 . . . . 1 9 Average Corruption 2 | . 1 1 . . . . 1 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 53 | . 2 . . . . . 2 49 Message Errors 16 | . 1 . . . . . . 15 Matter Fused 11 | . . . . . . . . 11 Heat Flow Errors 7 | . . . . . . . 2 5 Energy Discharges 5 | . . . . . . . . 5 Parts Rejected 2 | . . . . . . . . 2 Data Loss (minor) 10 | . 1 . . . . . . 9 Data Loss (major) 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 86 | . . . . . . . . 86 Projectiles 86 | . . . . . . . . 86 Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 20 | . . 19 1 . . . . . Shots . | . . . . . . . . . Rammed 3 | . . 2 1 . . . . . Targets Rammed 3 | . . 2 1 . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 324 | 84 273 103 81 324 180 . 156 308 Average Temperature 74 | 43 89 68 24 148 73 . 40 77 Received Heat Transfer 1299 | 12 78 18 222 63 . . 81 825 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . 2 Parts Melted 37 | . 4 2 3 . . . 1 27 Heat Transferred 9995 | 111 1776 629 777 407 . . 444 5851 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Peak Influence 303 | 20 229 244 303 59 . . 70 221 Initial 24 | . 11 24 14 . . . . 8 Average 43 | 3 100 103 71 11 . . 38 48 Maximum Alert Level 1 | . 1 1 1 . . . . 1 Low Security (%) 98 | 100 85 93 97 100 . 100 100 99 Level 1 1 | . 14 6 2 . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 10 | . 1 . 1 . . . 1 7 Investigation 3 | . 1 . . . . . . 2 Extermination 5 | . . . . . . . . 5 Reinforcement 2 | . . . 1 . . . 1 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Distress Signals 5 | . . . 3 . . . 1 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 104 | 1 18 11 21 1 . . 11 41 Peak Tracking Total 8 | 1 4 3 8 1 . . 3 4 Tactical Retreats 1 | . . . 1 . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Traps Triggered 5 | . 1 . . . . . 2 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Disabled 2 | . . . . 1 1 . . . Max in Single Turn 1 | . . . . 1 1 . . . Garrison Access 2 | . . . . . . . . 2 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Accessed 18 | . 5 . 4 . 1 . 1 7 Terminals 13 | . 5 . 3 . . . 1 4 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 Recycling Units 1 | . . . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . . . 2 Total Hacks 52 | . 18 . 11 . 1 . 5 17 Successful 36 | . 14 . 9 . 1 . 4 8 Failed 16 | . 4 . 2 . . . 1 9 Catastrophic 2 | . . . . . . . . 2 Database Lockouts . | . . . . . . . . . Manual 2 | . . . . . 2 . . . Terminals 43 | . 18 . 8 . . . 5 12 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . . . . 2 Recycling Units 3 | . . . 3 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . . . . . 3 Terminal Hacks 31 | . 14 . 6 . 1 . 4 6 Record 8 | . 6 . 2 . . . . . Prototype ID Bank 3 | . 1 . 1 . . . . 1 Level Access Points 1 | . . . 1 . . . . . Branch Access Points 1 | . . . . . . . . 1 Emergency Access Points 3 | . 1 . 1 . . . 1 . Terminal Index 1 | . 1 . . . . . . . Alert Level 2 | . 1 . . . . . . 1 Unreport Threat 1 | . 1 . . . . . . . Locate Traps 4 | . 1 . 1 . . . . 2 Dispatch Records 2 | . 1 . . . . . 1 . Maintenance Status 1 | . . . . . . . . 1 Hauler Manifests 2 | . 1 . . . . . 1 . Registered Components 1 | . . . . . . . 1 . Derelict Proto ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 3 | . . . 3 . . . . . Report Inventory 1 | . . . 1 . . . . . Retrieve Components 2 | . . . 2 . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 2 Seal Access 2 | . . . . . . . . 2 Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 13 | . 4 . 3 . . . 1 5 Full Trace Events 4 | . 2 . . . . . . 2 Feedback Events 2 | . 1 . . . . . . 1 Corruption 2 | . 1 . . . . . . 1 Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 16 | . . . 16 . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 Programmers 4 | . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total Allies 5 | . . 2 . 3 . . . . Largest Group 3 | . . 2 1 3 3 3 3 . Highest-Rated Group 52 | . . 52 21 40 40 40 40 . Highest-Rated Ally 31 | . . 31 21 16 16 16 16 . Total Orders 2 | . . . . . 2 . . . STAY 1 | . . . . . 1 . . . FOLLOW 1 | . . . . . 1 . . . Ally Attacks 37 | . . 2 4 . . . 31 . Total Damage 405 | . . 43 35 . . . 327 . Kills 5 | . . 2 . . . . 3 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Turns Passed 13905 | 76 563 454 1735 2008 2754 1261 1057 3997 Spaces Moved 4419 | 77 486 383 516 602 812 383 283 877 Core 69 | 21 . . 1 . . . 5 42 Treads 2887 | . . . 68 602 812 383 278 744 Legs 558 | . . 89 379 . . . . 90 Wheels 836 | 56 486 294 . . . . . . Hover 68 | . . . 68 . . . . . Flight 1 | . . . . . . . . 1 Fastest Speed 50 | 50 80 95 120 330 330 330 330 330 Average Speed 292 | 71 92 100 296 330 330 330 352 408 Slowest Speed 1800 | 80 95 120 1450 330 330 330 1700 1800 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 58 | 5 69 74 40 95 93 100 30 23 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . . . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched 5 | . . 2 . 1 . 2 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 2 | . . . . . . . . 2 Melee . | . . . . . . . . . Projectile 2 | . . . . . . . . 2 AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total 4976 | 93 534 421 627 611 850 382 314 1144 Wait 93 | . . . . . . . . 93 Move 4411 | 76 485 382 515 601 811 382 282 877 Hop . | . . . . . . . . . Pick Up 76 | 9 8 6 23 2 4 . 8 16 Fast Attach 11 | . 3 . 2 . . . . 6 Attach 50 | 6 . 3 12 . 1 . 4 24 Detach 8 | . . . 2 . 1 . 1 4 Swap 20 | . 1 3 6 1 2 . 2 5 Drop 35 | . 5 2 12 . . . 2 14 Fire 266 | 2 32 23 54 7 28 . 15 105 Melee . | . . . . . . . . . Ram 3 | . . 2 1 . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 3 | . . . . . 3 . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: Sto / Low x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 55 | -11/Scrapyard | Discovered new exit (range 8) 77 | -11/Scrapyard | Entered Materials 264 | -10/Materials | Discovered new exit (range 8) 313 | -10/Materials | Build established: Mutant 409 | -10/Materials | Discovered new exit (range 16) 569 | -10/Materials | Discovered new exit (range 11) 640 | -10/Materials | Entered Mines 688 | -10/Mines | Learned location of 1 exit from Materials 690 | -10/Mines | Lost 3 parts (1p2w) 730 | -10/Mines | Learned 8 Materials zone layouts 823 | -10/Mines | Discovered new exit (range 14) 946 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1004 | -10/Mines | Discovered new exit (range 7) 1094 | -10/Mines | Entered Materials 1094 | -9/Materials | Accompanied by 1 ally 1094 | -9/Materials | Evolved 2 slots: Utility x2 1095 | -9/Materials | Identified exit to Materials 2699 | -9/Materials | Discovered new exit (range 6) 2829 | -9/Materials | Entered Mines 2973 | -9/Mines | Build established: Scavenger-Mutant 3120 | -9/Mines | Learned Materials terminal intel 3443 | -9/Mines | Discovered exit to Materials (range 11) 4011 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4113 | -9/Mines | Learned 2 Materials zone layouts 4819 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4819 | -9/Mines | Discovered new exit (range 5) 4837 | -9/Mines | Identified exit to Exiles 4837 | -9/Mines | Entered Exiles 4837 | -9/Exiles | Accompanied by 3 allies 4994 | -9/Exiles | Discovered new exit (range 14) 5033 | -9/Exiles | Identified exit to Mines 5131 | -9/Exiles | Met 8R-AWN 5207 | -9/Exiles | Met EX-HEX 5222 | -9/Exiles | Build established: Mutant 5383 | -9/Exiles | Met EX-DEC 5532 | -9/Exiles | Discovered exit to Mines (range 14) 5756 | -9/Exiles | Met EX-BIN 5868 | -9/Exiles | Aligned with FarCom system 5872 | -9/Exiles | Given EX-Vault access code 6218 | -9/Exiles | Opened EX-Vault 6238 | -9/Exiles | Found Prototype Energy Cannon 6242 | -9/Exiles | Identified Gui. Plasma Cannon 6316 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7084 | -9/Exiles | Visited The Gauntlet 7591 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 7591 | -9/Exiles | Entered Mines 7591 | -8/Mines | Accompanied by 3 allies 7978 | -8/Mines | Discovered exit to Materials (range 14) 8657 | -8/Mines | Discovered exit to Materials (range 15) 8852 | -8/Mines | Entered Materials 8852 | -8/Materials | Accompanied by 3 allies 8852 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 8853 | -8/Materials | Identified exit to Factory 8854 | -8/Materials | Loaded intel: 12 terminal locations 9797 | -8/Materials | Discovered exit to Factory (range 3) 9909 | -8/Materials | Entered Factory 9909 | -7/Factory | Evolved 2 slots: Utility x2 10201 | -7/Factory | Build established: Scavenger-Skirmisher 10525 | -7/Factory | Build established: Skirmisher 10673 | -7/Factory | Identified exit to Storage 10673 | -7/Factory | Identified exit to Lower Caves 12118 | -7/Factory | Build established: Mutant 12969 | -7/Factory | Core integrity fell below 50% 13006 | -7/Factory | Lost 3 parts (1p2w) 13171 | -7/Factory | Core integrity fell below 20% 13189 | -7/Factory | Lost 3 parts (3w) 13906 | -7/Factory | Destroyed by Reinforced Deuterium Engine chain reaction Last Messages --------------- 13895_ Dropped Rigged Fission Core. 13897_ Rigged Fission Core explodes. 13897_ Aluminum Leg destroyed. 13897_ S-27 Virus destroyed. 13897_ U-05 Engineer lays Concrete. 13898_ Hvy. Laser severed. 13898_ U-05 Engineer lays Concrete. 13899_ Dropped Rigged Lgt. Fission Core. 13900_ Rigged Lgt. Fission Core explodes. 13900_ Imp. Titanium Leg destroyed. 13900_ U-05 Engineer lays Concrete. 13901_ U-05 Engineer builds a Wall. 13902_ U-05 Engineer lays Concrete. 13904_ Dropped Rigged Rnf. Deuterium Engine. 13904_ U-05 Engineer lays Concrete. 13905_ Hcp. Matter Pod destroyed. 13905_ U-05 Engineer lays Concrete. 13906_ Rigged Rnf. Deuterium Engine explodes. 13906_ L-41 Fighter destroyed. 13906_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ?????????????????????????? | | ????????????????????# ?????????????????????????? | | ????????????????????# ?????????????????????????? | | ????????????????????# #????????????????????????? | | ????????????????????# #????????????#???????????? | | ????????????????????# #??????????? #???????????? | | ????????????????????# #?????????? #???????????? | | ????????????????????# #????????? #???????????? | | ????????????????????# #???????? #???????????? | | ????????????????????# #??????? #???????????? | | ????????????????????+ #??????# ##??????????? | | ????????????????????# ####### #??????????? | | ????????????????????# ##;;;;; #??????????? | | ????????????????????# T #??????????? | | ????????????????????+ %]u "" #??????????? | | ????????????????????# @% u #??????????? | | ??????????????########+## # ! #??????????? | | ??????????????#! # #??????????? | | ??????????????# """ """ """ #?? ###??????????? | | ??????????????# """ """ """ #???? #????????????? | | ??????????????# """ """ """ #?????#????????????? | | ??????????????# ! #??????????????????? | | ??????????????# """ """ """ #??????????????????? | | ??????????????# """ """ """ #??????????????????? | | ??????????????# """ """ """ #??????????????????? | | ??????????????# #??????????????????? | | ??????????????# ! #??????????????????? | | ?###########################+#### #????????????? | | ?#^ % % #????????????? | | ?#^ #????????????? | | ?# ^""" p #????????????? | | ?# ^^Y" ##################+#####+##????????????? | | ## """ #??????????????????????????????????????? | | ###????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | ## #????????????????????????????????????? | | ?# ##/#######????????????????????????????????? | | ?# ### #????????????????????????????????? | | ?#% #?# #????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 65 Energy Generation 18 Energy Capacity 310 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 85 Jamming Range 12 Additional Mass Support 9 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Shopping List Challenges ------------ None Game ------ Seed CentriumArchitectGravjet Manual? 0 Play Time 01:19:35 Cumulative 15.4 hours Start 2024.04.13 @ 19:08:28 End 2024.04.13 @ 20:29:57 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 0 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 11 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 27895440-f8c3-43e0-a84e-0f05341ff279