Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.07 @ 09:04:15 Player: Tereza Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (86) 430 Value Destroyed (2653) 2653 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (599) 599 TOTAL SCORE: 9662 Bonus ------- High Alert Combat Kills 30 Follower Combat Kills 282 Met Data Miner 300 Friendly Fire -13 Cogmind --------- Core Integrity 0/1000 Matter 132/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Signal Interpreter Core Analyzer Improved System Shield System Guard > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Large Storage Unit Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Signal Interpreter Improved Targeting Computer Improved Melee Analysis Suite Core Analyzer Makeshift Light Armor Plating Makeshift Light Armor Plating Advanced System Shield System Guard > --- WEAPON ----------- Coil Gun KE Penetrator Magnetic Acceleration Cannon > --- INVENTORY -------- Micro Nuclear Core Micro Nuclear Core Angular Momentum Engine Improved System Shield Drone Bay Lightning Gun Heavy Ion Cannon Heavy Assault Rifle Improved Proton Missile Launcher Mining Laser [Rating: 63] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Signal Interpreter Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Improved Proton Missile Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . 2 . . . 6 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . . . . . . . . Utility 7 | . . . 2 . . . 4 . . . . 1 . . . . Weapon 1 | . . . . . . . . . . . . 1 . . . . Parts Attached 90 | 6 5 6 21 13 . . 10 8 6 2 6 5 . 1 . 1 Power 11 | 1 1 1 4 1 . . 1 . . . 2 . . . . . Engine 7 | 1 1 . 4 1 . . . . . . . . . . . . Core 4 | . . 1 . . . . 1 . . . 2 . . . . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 22 | 2 . 2 4 4 . . 4 3 1 . 2 . . . . . Treads 8 | 2 . . . 4 . . . 2 . . . . . . . . Leg 14 | . . 2 4 . . . 4 1 1 . 2 . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 29 | 1 2 . 7 4 . . 4 4 4 . . 3 . . . . Device 7 | . . . 3 1 . . 1 . 1 . . 1 . . . . Storage 3 | 1 1 . . 1 . . . . . . . . . . . . Processor 7 | . . . 2 . . . 2 . 3 . . . . . . . Hackware 3 | . . . . . . . 1 . . . . 2 . . . . Protection 9 | . 1 . 2 2 . . . 4 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 28 | 2 2 3 6 4 . . 1 1 1 2 2 2 . 1 . 1 Energy Gun 2 | . . 1 . 1 . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 19 | 2 2 2 6 2 . . 1 . 1 1 2 . . . . . Ballistic Cannon 3 | . . . . . . . . 1 . 1 . 1 . . . . Launcher 2 | . . . . . . . . . . . . 1 . . . 1 Special Weapon 2 | . . . . 1 . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . . Parts Lost 42 | . 2 2 12 1 . . . 8 1 . 3 9 . 2 . 2 Power 6 | . 1 1 4 . . . . . . . . . . . . . Propulsion 12 | . . 1 3 1 . . . 3 . . 1 3 . . . . Utility 14 | . 1 . 2 . . . . 5 1 . . 3 . 1 . 1 Weapon 10 | . . . 3 . . . . . . . 2 3 . 1 . 1 Highest Loss Streak 9 | . 2 2 4 1 . . . 6 1 . 3 9 . 2 . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 97 82 89 98 100 100 98 95 99 86 95 78 35 34 29 24 Engine 5 | . 13 . 6 11 11 11 3 . . . . . . . . . Core 3 | . . 12 4 . . . 2 6 6 6 6 3 . . . . Treads 10 | . 28 2 . 15 22 22 . 2 13 13 7 3 . . . . Leg 11 | . . 24 20 5 . . 25 21 12 13 14 8 . . . . Device 7 | . . . 11 11 11 11 11 10 2 . . . 5 3 . . Storage 8 | . 14 14 11 11 11 11 6 6 6 6 6 3 . . . . Processor 15 | . . . 8 11 11 11 20 19 26 33 33 27 23 23 23 17 Hackware 1 | . . . . . . . 5 5 . . . 4 5 5 5 5 Protection 8 | . 11 . 4 11 11 11 6 8 15 13 13 8 . . . . Energy Gun 3 | . . 8 3 . 11 11 6 . . . . . . . . . Ballistic Gun 12 | . 28 19 18 17 11 11 6 6 6 . 10 8 . . . . Ballistic Cannon 1 | . . . . . . . . 5 6 . 2 3 . . . . Peak Build Rating 63 | 6 8 10 14 15 15 15 36 46 51 53 58 63 25 26 20 27 Average Rating 26 | 4 6 8 12 13 14 15 31 40 49 42 54 52 25 23 20 18 On Entrance 23 | . 6 6 10 13 14 15 15 36 36 51 53 54 25 25 20 20 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 52 | 12 20 19 27 38 37 37 39 48 52 47 47 52 1 2 . 9 Greatest Support 54 | 40 40 20 20 40 40 40 46 54 40 33 53 40 3 3 3 3 Greatest Overweight (x) 2 | 1 . 1 2 2 . . . 1 2 1 1 2 . . . 2 Average Overweight (x) . | . . . . . . . . . 1 1 . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 15 15 15 15 15 15 15 15 15 5 5 5 5 Average Capacity 12 | 7 9 10 10 12 15 15 15 15 15 15 15 12 5 5 5 5 Most Carried 15 | 7 10 10 10 15 15 15 15 15 14 15 15 11 5 5 4 4 Average Carried 11 | 4 8 9 8 11 15 15 12 13 11 14 12 8 5 4 4 3 Final Capacity 15 | 8 10 10 10 15 15 15 15 15 15 15 15 5 5 5 5 5 Final Carried 15 | 6 9 10 8 15 15 15 15 11 14 14 12 5 5 4 4 2 Class Distribution -------------------- 57% | Scavenger-Mutant 23% | Derelict-Mutant 11% | Mutant 3% | Commander-Mutant 3% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Scavenger-Mutant | -9/Scraptown Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Data Miner Derelict-Mutant | -5/Proximity Caves Derelict-Gunner | -5/Factory Derelict-Mutant | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Derelict-Mutant | -5/Zhirov Mutant | -4/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Matter Collected 2469 | 222 162 108 498 410 87 . 43 320 195 . 169 208 47 . . . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 2823 | . 310 170 1034 444 57 . 43 351 161 . 51 188 . . . 14 Parts 182 | . 21 15 78 36 3 . 2 10 3 . 6 8 . . . . Haulers Intercepted 2 | . . . 2 . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . 2 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . 10 5 . 6 . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 76 | . 9 8 29 8 1 . 1 9 4 . 1 5 . . . 1 Guns 66 | . 9 8 29 8 1 . 1 4 2 . 1 3 . . . . Cannons 9 | . . . . . . . . 5 2 . . 2 . . . . AOE 1 | . . . . . . . . . . . . . . . . 1 Classes Destroyed 12 | . 3 . 4 1 . . 1 1 . . 1 . . . . 1 Builder 1 | . . . 1 . . . . . . . . . . . . . Hauler 2 | . . . 2 . . . . . . . . . . . . . Recycler 1 | . . . . 1 . . . . . . . . . . . . Operator 3 | . 1 . 2 . . . . . . . . . . . . . Watcher 3 | . . . 1 2 . . . . . . . . . . . . Swarmer 29 | . 3 6 15 1 . . . 1 . . . 3 . . . . Grunt 27 | . 6 2 9 2 . . . 4 2 . . 2 . . . . Brawler 2 | . . . . . . . . 1 1 . . . . . . . Sentry 13 | . . . 5 5 1 . . 1 1 . . . . . . . Hunter 3 | . . . . . . . 1 2 . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . . . 1 Behemoth 1 | . . . . . . . . . . . 1 . . . . . Best Kill Streak 6 | . 4 3 6 3 1 . 1 3 2 . 1 5 . . . 1 Combat Bots Only 6 | . 4 3 6 2 1 . 1 3 2 . 1 5 . . . 1 Max Kills in Single Turn 2 | . 1 1 2 1 1 . 1 1 1 . 1 1 . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . . . 1 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Hostile Shots Fired 684 | . 64 63 169 29 2 . 18 87 54 . 33 109 8 24 . 24 Missed 179 | . 15 17 37 10 2 . 5 24 18 . 8 23 4 8 . 8 Damage Taken 7115 | . 575 442 1401 244 . . 222 974 460 . 535 1524 83 268 . 387 Core 1639 | . 78 80 170 27 . . . 128 30 . 111 502 83 188 . 242 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 100 | . . . . . . . . 47 53 . . . . . . . Core Remaining (%) 63 | 100 . 36 . . . 50 . . . . 68 . . . . . Volleys Fired 296 | . 47 40 99 31 2 . 6 30 12 . 12 10 . 3 . 4 Largest 3 | . 2 2 2 2 2 . 2 2 2 . 2 3 . 1 . 1 Hottest 123 | . 40 85 88 123 79 . 79 81 81 . 86 116 . 100 . 46 Shots Fired 583 | . 94 73 194 60 4 . 12 60 24 . 27 28 . 3 . 4 Gun 514 | . 94 73 194 57 4 . 12 30 12 . 22 16 . . . . Cannon 57 | . . . . . . . . 30 12 . 5 10 . . . . Launcher 6 | . . . . . . . . . . . . 2 . . . 4 Special 6 | . . . . 3 . . . . . . . . . 3 . . Kinetic 521 | . 94 54 171 57 2 . 6 60 24 . 27 26 . . . . Thermal 56 | . . 19 23 3 2 . 6 . . . . . . 3 . . Explosive 4 | . . . . . . . . . . . . . . . . 4 Electromagnetic 2 | . . . . . . . . . . . . 2 . . . . Robot Hit Streak 12 | . 11 9 12 8 8 . 6 9 7 . 6 3 . . . 4 Robot Miss Streak 9 | . 4 8 5 3 1 . 2 9 7 . 2 7 . . . . Penetration Max 2 | . . . . . . . . 1 . . . 2 . . . . Secondary Targets 8 | . 3 1 3 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . . . . . . . . Shots Hit Robots 344 | . 58 31 110 38 4 . 9 47 21 . 11 12 . . . 3 Core Hits 202 | . 25 15 47 20 2 . 5 42 27 . 9 7 . . . 3 Critical Kills 2 | . . . . . . . . 1 . . . 1 . . . . Critical Parts Destroyed 3 | . 1 1 . 1 . . . . . . . . . . . . Critical Strikes 10 | . 1 1 3 2 1 . . 1 . . . 1 . . . . Burn 4 | . . . 3 . 1 . . . . . . . . . . . Destroy 6 | . 1 1 . 2 . . . 1 . . . 1 . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 6091 | . 575 291 1699 601 50 . 110 1009 375 . 358 612 . . . 411 Guns 4404 | . 487 291 1699 601 50 . 110 414 137 . 321 294 . . . . Cannons 1054 | . . . . . . . . 595 238 . 37 184 . . . . Explosions 633 | . 88 . . . . . . . . . . 134 . . . 411 Melee . | . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . Kinetic 5101 | . 487 198 1508 601 21 . 66 1009 375 . 358 478 . . . . Thermal 357 | . . 93 191 . 29 . 44 . . . . . . . . . Explosive 499 | . 88 . . . . . . . . . . . . . . 411 Electromagnetic 134 | . . . . . . . . . . . . 134 . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . . . 13 13 5 5 . . . . . Average Corruption 5 | . . . . . . . . 12 5 5 5 . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 49 | . . . . . . . . 9 12 4 24 . . . . . Message Errors 12 | . . . . . . . . 5 1 1 5 . . . . . Matter Fused 9 | . . . . . . . . 1 1 2 5 . . . . . Heat Flow Errors 6 | . . . . . . . . 1 2 . 3 . . . . . Energy Discharges 3 | . . . . . . . . . 1 . 2 . . . . . Parts Fused 1 | . . . . . . . . . 1 . . . . . . . Data Loss (minor) 10 | . . . . . . . . 1 3 1 5 . . . . . Data Loss (major) 4 | . . . . . . . . 1 2 . 1 . . . . . Misfires 3 | . . . . . . . . . . . 3 . . . . . Alerts 1 | . . . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 38 | . 10 . . . . . . 6 . . . . . . . 22 Projectiles 6 | . . . . . . . . 6 . . . . . . . . Explosions 32 | . 10 . . . . . . . . . . . . . . 22 Melee . | . . . . . . . . . . . . . . . . . Knockbacks 20 | . . . . . . . . 16 . . . 4 . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 19 | . . . . . . . . 16 . . . 3 . . . . Secondary 1 | . . . . . . . . . . . . 1 . . . . Self-Inflicted Damage 175 | . 75 . . . . . . . . . . 39 . . . 61 Shots 6 | . 1 . . . . . . . . . . 2 . . . 3 Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 402 | . 114 350 210 25 42 . . 233 187 . 205 402 . 10 . . Average Temperature 84 | . 29 91 55 6 22 . . 84 68 . 117 237 . 10 . . Received Heat Transfer 1792 | . 204 129 375 99 . . . 216 171 . 72 526 . . . . Effects 8 | . . 1 . . . . . . . . . 7 . . . . Shutdowns 1 | . . . . . . . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . . . . . . 1 . . . . Interference 3 | . . . . . . . . . . . . 3 . . . . Short Circuit 1 | . . . . . . . . . . . . 1 . . . . Damage (minor) 2 | . . 1 . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 2 | . . 1 1 . . . . . . . . . . . . . Heat Transferred 1184 | . . 222 703 . 148 . 111 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Peak Influence 515 | . 195 268 413 515 179 . 65 . . . . 296 . . . . Initial 168 | . . 53 104 168 159 . . . . . . . . . . . Average 196 | . 47 161 261 377 148 . 13 . . . . 49 . . . . Maximum Alert Level 2 | . . 1 2 2 . . . . . . . 1 . . . . Low Security (%) 51 | 100 100 63 8 13 100 . 100 . . . . 87 . . . . Level 1 32 | . . 36 89 20 . . . . . . . 12 . . . . Level 2 15 | . . . 1 65 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 9 | . 2 . 4 1 . . 1 . . . . 1 . . . . Investigation 2 | . 1 . 1 . . . . . . . . . . . . . Extermination 1 | . . . . . . . 1 . . . . . . . . . Reinforcement 5 | . 1 . 3 1 . . . . . . . . . . . . Assault 1 | . . . . . . . . . . . . 1 . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . 1 . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Distress Signals 13 | . 2 . 6 3 . . . . . . . 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 144 | . 18 9 42 17 1 . 4 9 6 . 1 25 2 8 . 2 Peak Tracking Total 10 | . 5 3 5 5 1 . 3 4 4 . 1 10 2 5 . 2 Tactical Retreats 15 | . 1 2 2 3 . . 1 1 1 . . 3 . 1 . . Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Traps Triggered 4 | . 1 . 1 1 . . . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Machines Disabled 7 | . 2 1 1 1 . . . . . . . 2 . . . . Max in Single Turn 2 | . 2 1 1 1 . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Machines Accessed 19 | . 1 . 1 7 . 1 . 2 1 4 . 1 1 . . . Terminals 10 | . 1 . 1 7 . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . Total Hacks 61 | . 1 . 3 15 . 3 . 2 1 33 . 2 1 . . . Successful 52 | . . . 3 9 . 3 . 2 1 33 . . 1 . . . Failed 9 | . 1 . . 6 . . . . . . . 2 . . . . Catastrophic 2 | . 1 . . 1 . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 12 | . 1 . 1 8 . . . . . . . 2 . . . . Terminals 20 | . 1 . 3 15 . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . 2 . . . . Terminal Hacks 49 | . . . 3 6 . 3 . 2 1 33 . . 1 . . . Record 16 | . . . . . . 3 . 1 1 11 . . . . . . Part Schematic 12 | . . . . . . . . . . 12 . . . . . . Robot Schematic 7 | . . . . . . . . . . 7 . . . . . . Robot Analysis 1 | . . . . 1 . . . . . . . . . . . . Prototype ID Bank 5 | . . . 1 1 . . . . . 3 . . . . . . Open Door 3 | . . . . 1 . . . 1 . . . . 1 . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . . . . 3 . . . . . . . . . . . . Terminals 3 | . . . . 3 . . . . . . . . . . . . Assimilate 3 | . . . . 3 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 10 | . 1 . 1 6 . . . 1 . . . 1 . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 7 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . 12 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . 1 . . . . Machine Destruction 1 | . . . . . . . . . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Total Allies 13 | . . . . 10 . . . . . . . 3 . . . . Largest Group 10 | . . . . 10 . . . . . . . 3 . . . . Highest-Rated Group 93 | . . . . 88 . . . . . . . 93 . . . . Highest-Rated Ally 31 | . . . . 16 . . . . . . . 31 . . . . Total Orders 3 | . . . . . . . . . 3 . . . . . . . STAY 1 | . . . . . . . . . 1 . . . . . . . FOLLOW 2 | . . . . . . . . . 2 . . . . . . . Ally Attacks 88 | . . . . 74 . . . . . . . 14 . . . . Total Damage 712 | . . . . 521 . . . . . . . 191 . . . . Kills 17 | . . . . 12 . . . . . . . 5 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Robot Analysis Total 1 | . . . . 1 . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . . . . 2 2 . 3 . 1 . . . Drone Launches 5 | . . . . . . . . . 5 . . . . . . . Drone Recoveries 4 | . . . . . . . . . 4 . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Turns Passed 8324 | 77 652 338 1171 974 446 985 262 1063 577 156 767 406 214 179 2 55 Spaces Moved 4992 | 43 311 174 443 444 272 616 185 650 271 79 411 250 428 329 4 82 Core 1024 | 11 . . . . . . . . . . . 170 428 329 4 82 Treads 1631 | 32 311 8 . 328 272 616 . 58 6 . . . . . . . Legs 2337 | . . 166 443 116 . . 185 592 265 79 411 80 . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 120 120 160 160 160 120 120 195 195 126 50 50 50 50 50 Average Speed 140 | 143 160 123 186 177 160 160 120 143 196 195 174 98 50 50 50 51 Slowest Speed 270 | 160 160 190 260 260 160 160 120 240 270 195 200 270 50 50 50 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 60 30 33 67 39 54 4 64 42 68 59 11 59 52 7 18 Regions Visited 16 Branch Regions 12 Pre-discovered Areas 3 | . . . . 1 . . . . . 1 1 . . . . . Known Exits Taken 10 | . . . 1 1 1 1 1 1 1 1 1 1 . . . . Unknown Exits Taken 6 | 1 1 1 . . . . . . . . . . 1 1 1 . Scrap Searched 8 | . . . . . . 2 . 1 3 . 1 . 1 . . . Spaces Dug 1 | . . . . . . . . . . . 1 . . . . . Terrain Destroyed 117 | . 23 . . . . . . 3 . . 3 6 . . . 82 Melee . | . . . . . . . . . . . . . . . . . Projectile 8 | . . . . . . . . 3 . . 2 3 . . . . AOE 108 | . 23 . . . . . . . . . . 3 . . . 82 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Total 5755 | 56 390 235 605 579 282 616 214 722 291 82 441 389 427 333 3 90 Wait 261 | . 23 7 19 53 5 1 5 27 . . 1 116 . 1 . 3 Move 4976 | 42 310 173 442 443 271 615 184 649 270 78 410 249 427 328 3 82 Hop . | . . . . . . . . . . . . . . . . . Pick Up 65 | 8 3 4 13 18 2 . 5 3 2 . 5 2 . . . . Fast Attach 29 | 4 1 3 6 5 . . 1 1 4 1 1 2 . . . . Attach 36 | 2 1 . 11 . . . 7 5 1 1 3 3 . 1 . 1 Detach 6 | . . . 2 . . . 2 . 1 1 . . . . . . Swap 25 | . 3 3 4 8 . . 2 2 1 . 2 . . . . . Drop 59 | . 2 5 9 19 2 . 2 5 . 1 7 7 . . . . Fire 296 | . 47 40 99 31 2 . 6 30 12 . 12 10 . 3 . 4 Melee . | . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 2 | . . . . 2 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Storage -9/Recycling -9/Scraptown -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 16) 707 | -10/Materials | Discovered new exit (range 12) 730 | -10/Materials | Entered Mines 905 | -10/Mines | Core integrity fell below 50% 1050 | -10/Mines | Discovered new exit (range 10) 1068 | -10/Mines | Entered Materials 1068 | -9/Materials | Evolved 2 slots: Utility x2 1072 | -9/Materials | Build established: Scavenger-Mutant 1948 | -9/Materials | Lost 4 parts (1p1n1u1w) 2090 | -9/Materials | Lost 4 parts (1p1n1u1w) 2222 | -9/Materials | Discovered new exit (range 10) 2237 | -9/Materials | Identified exit to Storage 2239 | -9/Materials | Entered Storage 2322 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2409 | -9/Storage | Identified exit to Recycling 2630 | -9/Storage | Build established: Commander-Mutant 2748 | -9/Storage | Lost 5 allies 2910 | -9/Storage | Learned location of Armory (-3) 2933 | -9/Storage | Build established: Scavenger-Mutant 3206 | -9/Storage | Used back door to open Recycling access 3213 | -9/Storage | Entered Recycling 3619 | -9/Recycling | Scanned before Scraplab entrance 3656 | -9/Recycling | Discovered new exit (range 3) 3657 | -9/Recycling | Identified exit to Scraptown 3659 | -9/Recycling | Entered Scraptown 4004 | -9/Scraptown | Discovered new exit (range 7) 4016 | -9/Scraptown | Identified exit to Factory 4083 | -9/Scraptown | Visited Comm Corps 4099 | -9/Scraptown | Visited TADAMA 4190 | -9/Scraptown | Visited Assassins FH 4376 | -9/Scraptown | Visited Cyclists 4644 | -9/Scraptown | Entered Factory 4644 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 4849 | -6/Factory | Discovered new exit (range 15) 4905 | -6/Factory | Identified exit to Lower Caves 4906 | -6/Factory | Entered Lower Caves 4907 | -6/Lower Caves | Encountered a Warlord checkpoint 5215 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5331 | -6/Lower Caves | Learned location of 1 exit from Factory 5390 | -6/Lower Caves | Learned Factory emergency access door positions 5793 | -6/Lower Caves | System corruption reached 10% 5860 | -6/Lower Caves | Lost 6 parts (2n4u) 5940 | -6/Lower Caves | Discovered new exit (range 9) 5959 | -6/Lower Caves | Identified exit to Lower Caves 5969 | -6/Lower Caves | Entered another Lower Caves area 6221 | -6/Lower Caves | Learned Factory stockpile data 6284 | -6/Lower Caves | Build established: Derelict-Mutant 6342 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6465 | -6/Lower Caves | Learned Factory terminal intel 6541 | -6/Lower Caves | Discovered new exit (range 4) 6544 | -6/Lower Caves | Identified exit to Data Miner 6546 | -6/Lower Caves | Entered Data Miner 6546 | -6/Data Miner | Discovered new exit (range 6) 6556 | -6/Data Miner | Identified exit to Proximity Caves 6585 | -6/Data Miner | Met Data Miner 6620 | -6/Data Miner | Learned location of Section 7 (-2) 6620 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6655 | -6/Data Miner | Received God Mode back door access code from Data Miner 6702 | -6/Data Miner | Entered Proximity Caves 6798 | -5/Proximity Caves | Learned Factory stockpile data 6804 | -5/Proximity Caves | Found DCF Scrap (15 items) 6968 | -5/Proximity Caves | Spotted B-75 Beast 7033 | -5/Proximity Caves | Destroyed B-75 Beast 7054 | -5/Proximity Caves | Lost 3 parts (1n2w) 7435 | -5/Proximity Caves | Discovered new exit (range 10) 7451 | -5/Proximity Caves | Identified exit to Factory 7469 | -5/Proximity Caves | Entered Factory 7469 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7470 | -5/Factory | Identified exit to Upper Caves 7471 | -5/Factory | Identified exit to Factory 7474 | -5/Factory | Loaded intel: 27 terminal locations 7812 | -5/Factory | Allied Derelicts emerged from ambush trap array 7814 | -5/Factory | Lost 9 parts (3n3u3w) 7833 | -5/Factory | Spotted B-75 Beast 7852 | -5/Factory | Incoming assault squad redirected 7854 | -5/Factory | Core integrity fell below 50% 7875 | -5/Factory | Entered Upper Caves 7891 | -5/Upper Caves | Learned Factory security intel 7917 | -5/Upper Caves | Encountered a Warlord checkpoint 8083 | -5/Upper Caves | Discovered new exit (range 14) 8089 | -5/Upper Caves | Entered another Upper Caves area 8265 | -5/Upper Caves | Discovered new exit (range 7) 8268 | -5/Upper Caves | Entered Zhirov 8268 | -5/Zhirov | Discovered new exit (range 3) 8270 | -5/Zhirov | Entered Proximity Caves 8272 | -4/Proximity Caves | Core integrity fell below 20% 8325 | -4/Proximity Caves | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE Slug penetrates Earth. Penetrated by Slug. Triangulator destroyed. Mining Laser destroyed. Slug penetrates Wall. Penetrated by Slug. EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE Imp. Melee Analysis Suite destroyed. Destroyed Antigrav System. The unstable cave ceiling collapses. P-70 Sage destroyed. The unstable cave ceiling collapses. Smartbomb Launcher destroyed. Map ----- +----------------------------------------------------+ | ???????????????# #???# #### ### | | ???????????????# #### ## #?? | | ???????????????# #?# #?? | | ????????????????# #??# ##?# | | ????????????????# #??# #####??# | | ????????????????# #### ##??????? | | ????????????????# ## ##??????? | | ????????????????# ##?????? | | ????????????????## ### ##????? | | ?????????????????##??## #????? | | ??????????????????##### #????? | | ??????????????????# ## #????? | | ??????????????????# #????? | | ??????????????????# ## #????? | | ?????????????###### ######## #???? | | ???????????### ##???????### #??? | | ??????????## #???????????# ?? | | ??????????# # # #?????????????## #? | | ??????????# ##?????????????? ? | | ??????????# #??????????????? ? | | ??????????# ##?????????????????? | | ??????????# %p #?????????????????? | | ??????????# # #?????????????????? | | ??????????# #??????????????????? | | ???????????# #???????????????????? | | ???????????# @ #???????????????????? | | ???????????##########???????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Corruption Containment 8 Armor Coverage 200 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 12 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Hvy. Proton Missile Launcher | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Lrn. Terrain Scanner | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Disruptor Cannon | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Antigrav Array | -6/Data Miner | Free Nova Cannon | -6/Data Miner | Free Robot Schematics ------------------ E-15 Imp | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LatentRainbowAutocannon Manual? 0 Play Time 00:53:55 Cumulative 60.0 hours Start 2024.10.07 @ 08:08:07 End 2024.10.07 @ 09:04:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 68 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 39 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 68e7d075-f4fb-41fe-bfd5-87e668d31ba1