Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.11 @ 10:43:22 Player: Rocketboy Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (72) 360 Value Destroyed (2004) 2004 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (294) 294 TOTAL SCORE: 4478 Bonus ------- High Alert Combat Kills 94 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 29/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Improved Signal Interpreter > --- WEAPON (3) ------- Great Axe > --- INVENTORY (5) ---- Light Nuclear Core Improved Datajack Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Signal Interpreter Hacking Suite > --- WEAPON ----------- Heavy Laser Ion Cannon Flak Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Cesium-ion Thruster Improved VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Heat Sink Heavy Laser Heavy Laser Heavy Assault Rifle Improved Datajack Great Axe Great Axe [Rating: 31] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Signal Interpreter Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Slashing Weapon Great Axe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 2 | . . 1 1 . Weapon 1 | . . 1 . . Parts Attached 58 | 10 8 9 23 8 Power 6 | 1 2 1 1 1 Engine 5 | 1 2 1 1 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 13 | 4 1 2 4 2 Treads 10 | 2 1 2 4 1 Leg 3 | 2 . . . 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 16 | 2 4 2 8 . Device 4 | 1 . . 3 . Storage 5 | 1 3 . 1 . Processor 3 | . 1 . 2 . Hackware 1 | . . . 1 . Protection 3 | . . 2 1 . Artifact . | . . . . . Weapon 23 | 3 1 4 10 5 Energy Gun 13 | 3 . 3 5 2 Energy Cannon 2 | . . . 2 . Ballistic Gun 2 | . 1 . 1 . Ballistic Cannon 3 | . . 1 1 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . . 2 Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes 1 | . . . 1 . Parts Lost 17 | . . . 4 13 Power 1 | . . . . 1 Propulsion 5 | . . . 1 4 Utility 5 | . . . 3 2 Weapon 6 | . . . . 6 Highest Loss Streak 12 | . . . 2 12 To Critical Strikes 2 | . . . . 2 Average Slot Usage (%) 96 | . 100 99 96 73 Engine 9 | . 14 11 9 . Treads 24 | . 28 22 24 10 Device 7 | . 7 . 9 9 Storage 10 | . 14 11 9 4 Processor 8 | . 7 11 9 9 Hackware 1 | . . . 2 7 Protection 5 | . . 11 5 . Energy Gun 14 | . 17 16 13 11 Energy Cannon 4 | . . . 6 6 Ballistic Gun 4 | . 10 4 2 . Ballistic Cannon 3 | . . 10 3 3 Naked Turns . | . . . . . Heaviest Build 51 | 11 18 37 51 42 Greatest Support 60 | 40 40 40 60 40 Greatest Overweight (x) 2 | 1 . . 1 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 25 10 15 15 Average Capacity 11 | 7 8 10 14 10 Most Carried 15 | 2 10 10 15 15 Average Carried 9 | 1 7 9 13 4 Final Capacity 15 | 8 10 10 15 5 Final Carried 15 | 2 10 10 15 2 Class Distribution -------------------- 37% | Scavenger-Gunner 30% | Mutant 14% | Tank 12% | Scavenger-Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 1197 | 300 151 274 431 41 Remotely . | . . . . . Salvage Created 2506 | 132 402 444 1343 185 Parts 152 | 11 23 39 67 12 Haulers Intercepted 3 | . . . 3 . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 52 | . 8 14 24 6 Melee 3 | . . . . 3 Guns 30 | . 8 6 14 2 Cannons 18 | . . 8 10 . Classes Destroyed 11 | 2 2 3 4 . Worker 4 | 2 . 1 1 . Builder 3 | . . . 3 . Tunneler 4 | 4 . . . . Hauler 3 | . . . 3 . Operator 2 | . . 1 1 . Watcher 4 | . 2 . 2 . Swarmer 12 | . . 4 5 3 Grunt 26 | . 8 8 9 1 Brawler 1 | . . . 1 . Sentry 11 | . . 2 8 1 Hunter 2 | . . . 1 1 Best Kill Streak 6 | 2 2 6 6 5 Combat Bots Only 6 | . 2 5 6 5 Max Kills in Single Turn 2 | 1 1 2 2 1 Gunslinging 1 | . . . 1 . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 421 | . 49 56 150 166 Missed 106 | . 16 9 45 36 Damage Taken 3539 | . 434 524 1341 1240 Core 684 | . 99 32 76 477 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 201 | . . 201 . . Core Remaining (%) 84 | 100 60 92 . . Volleys Fired 160 | 13 33 26 70 18 Largest 3 | 2 2 3 3 3 Hottest 198 | 80 80 156 175 198 Shots Fired 395 | 26 64 68 203 34 Gun 289 | 26 64 42 131 26 Cannon 106 | . . 26 72 8 Launcher . | . . . . . Special . | . . . . . Kinetic 109 | . 27 32 49 1 Thermal 259 | 19 37 36 134 33 Explosive . | . . . . . Electromagnetic 27 | 7 . . 20 . Robot Hit Streak 18 | 5 8 7 18 8 Robot Miss Streak 7 | 2 4 6 7 2 Penetration Max . | . . . . . Secondary Targets 4 | . 1 . 3 . Max Gunslinging Chain 2 | . 1 . 2 . Shots Hit Robots 276 | 14 40 43 151 28 Core Hits 137 | 6 21 35 68 7 Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Critical Strikes 6 | . 1 . 4 1 Burn 4 | . . . 4 . Destroy 1 | . 1 . . . Sever 1 | . . . . 1 Melee Attacks 20 | . . . 13 7 Impact . | . . . . . Slashing 7 | . . . . 7 Piercing . | . . . . . Sneak Attacks 10 | . . . 10 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4719 | 158 485 627 2779 670 Guns 2956 | 158 485 344 1654 315 Cannons 1534 | . . 283 1091 160 Explosions 34 | . . . 34 . Melee 195 | . . . . 195 Ramming . | . . . . . Kinetic 1061 | . 218 338 505 . Thermal 3021 | 120 267 289 1870 475 Explosive . | . . . . . Electromagnetic 442 | 38 . . 404 . Impact . | . . . . . Slashing 195 | . . . . 195 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 33 | . . . 19 14 Projectiles 33 | . . . 19 14 Explosions . | . . . . . Melee . | . . . . . Knockbacks 22 | . . 9 13 . Impact . | . . . . . Kinetic 21 | . . 9 12 . Secondary 1 | . . . 1 . Self-Inflicted Damage 42 | . . . 42 . Shots 1 | . . . 1 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 447 | 90 108 447 381 412 Average Temperature 124 | 30 31 173 121 189 Received Heat Transfer 1074 | . 237 162 495 180 Effects 11 | . . 4 7 . Shutdowns 2 | . . 1 1 . Energy Bleed 4 | . . 2 2 . Interference 4 | . . . 4 . Damage (minor) 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 6 | . . 1 5 . Heat Transferred 6306 | 275 625 740 3972 694 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Peak Influence 578 | 30 246 322 578 376 Initial 351 | . 19 57 104 351 Average 256 | 14 124 156 367 355 Maximum Alert Level 2 | . 1 1 2 1 Low Security (%) 42 | 100 83 71 13 . Level 1 31 | . 16 28 36 100 Level 2 25 | . . . 50 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 2 1 6 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 6 | . 2 1 3 . Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 5 | . 1 3 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 90 | . 16 16 47 11 Peak Tracking Total 9 | . 3 5 7 9 Tactical Retreats 3 | . 1 . 1 1 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 16 | . 5 3 8 . Terminals 12 | . 4 1 7 . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . 1 . . Garrison Access 1 | . . . 1 . Total Hacks 43 | . 11 15 17 . Successful 29 | . 5 11 13 . Failed 14 | . 6 4 4 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 32 | . 11 5 16 . Terminals 31 | . 10 5 16 . Fabricators . | . . . . . Repair Stations 4 | . . 4 . . Recycling Units 1 | . 1 . . . Scanalyzers 6 | . . 6 . . Garrison Access 1 | . . . 1 . Terminal Hacks 2 | . . . 2 . Terminal Index 1 | . . . 1 . Garrison Index 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . 4 . . Scan Component 2 | . . 2 . . Repair 2 | . . 2 . . Recycling Unit Hacks . | . . . . . Scanalyzer 6 | . . 6 . . Insert Component 3 | . . 3 . . Analyze 3 | . . 3 . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 16 | . 5 1 10 . Terminals 15 | . 4 1 10 . Track 2 | . . . 2 . Botnet 12 | . 4 1 7 . Operators 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Reject 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 13 | . 4 2 7 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . 3 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . 2 . . Time 52 | . . 52 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 3 | . . 3 . . Part Schematics Acquired 3 | . . 3 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked 5 | . . . 5 . Non-combat 5 | . . . 5 . Combat . | . . . . . Robot Hacks Applied 5 | . . . 5 . parse_system 1 | . . . 1 . no_distress 4 | . . . 4 . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 3048 | 236 635 469 1530 178 Spaces Moved 1318 | 133 315 169 653 48 Core 7 | 3 . . . 4 Treads 1235 | 54 315 169 653 44 Legs 76 | 76 . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 100 Average Speed 166 | 135 160 160 174 206 Slowest Speed 240 | 190 160 160 240 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 9 50 18 50 13 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 3 | . . . 3 . Melee . | . . . . . Projectile 1 | . . . 1 . AOE 2 | . . . 2 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 1846 | 159 384 318 894 91 Wait 206 | . 13 99 94 . Move 1315 | 132 314 168 653 48 Hop . | . . . . . Pick Up 35 | 2 8 6 19 . Fast Attach 24 | 9 1 4 7 3 Attach 9 | . 1 1 4 3 Detach 2 | . 2 . . . Swap 25 | 1 6 4 12 2 Drop 51 | 2 6 10 22 11 Fire 160 | 13 33 26 70 18 Melee 19 | . . . 13 6 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 237 | -11/Scrapyard | Entered Materials 335 | -10/Materials | Build established: Mutant 375 | -10/Materials | Discovered new exit (range 3) 399 | -10/Materials | Discovered new exit (range 16) 558 | -10/Materials | Identified exit to Mines 832 | -10/Materials | Discovered new exit (range 10) 850 | -10/Materials | Identified exit to Materials 872 | -10/Materials | Entered another Materials area 872 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 960 | -9/Materials | Repaired Lgt. Treads 988 | -9/Materials | Repaired Lgt. Treads 1183 | -9/Materials | Build established: Tank 1263 | -9/Materials | Discovered new exit (range 10) 1304 | -9/Materials | Identified exit to Materials 1341 | -9/Materials | Entered another Materials area 1341 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1647 | -8/Materials | Build established: Scavenger-Gunner 1827 | -8/Materials | Garrison activated, responded to threat 2149 | -8/Materials | Build established: Scavenger-Tank 2297 | -8/Materials | Discovered new exit (range 13) 2400 | -8/Materials | Identified exit to Factory 2655 | -8/Materials | Build established: Scavenger-Gunner 2871 | -8/Materials | Identified exit to Garrison 2871 | -8/Materials | Entered Garrison 3000 | -8/Garrison | Core integrity fell below 50% 3026 | -8/Garrison | Core integrity fell below 20% 3049 | -8/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Ion Cannon destroyed. Y-45 Defender destroyed. Hvy. Laser destroyed. Critical hit (Destroy). Hvy. Laser destroyed. Acquired Lgt. Treads. Flak Cannon destroyed. G-47 Trooper Particle Gun severed. S-10 Pest destroyed. Critical hit (Destroy). Hacking Suite destroyed. S-10 Pest destroyed. Acquired Particle Gun. G-47 Trooper destroyed. Lgt. Treads destroyed. Great Axe destroyed. Particle Gun destroyed. Imp. Heat Sink destroyed. Acquired 16 matter. S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????###????????????????????????? | | ?????????????????????? #???????????????????????? | | ?????????????????????? #???????????????????????? | | ?????????????????????? #???????????????????????? | | ????????????????????### #???????????????????????? | | ????????????????????# # #???????????????????????? | | ?????#####??????????#+# #???????????????????????? | | ?????#!==#??????????# #???????????????????????? | | ?????#=*=#??????????# #???????????????????????? | | ?????#!==#??????????? #???????????????????????? | | ?????# [ #???????????? #??????????###??????????? | | ?????# #????????????# [#?????????"""#??????????? | | ?????# #????????????#=*######### ######??????? | | ?????# #??????????###%=sg = #??????? | | ?????# #??????????#!;%!@s *%= #??????? | | ?????# #??????????###*[#### ### ##??????????? | | ?????# #????????????####??# #?????????????????? | | ?????# #################### #?????????????????? | | ?????# % #?????????????????? | | ?????# ! #?????????????????? | | ?????# #?????????????????? | | ?????# #################### #?????????????????? | | ?????# ???????????????????# #?????????????????? | | ????# ???????????????????# #?????????????????? | | ??? ???????????????????# #?????????????????? | | ??""" ???????????????????# #?????????????????? | | ????" ???????????????????# #?????????????????? | | ????" ##???????????????????# #?????????????????? | | ????" ?????????????????????# #?????????????????? | | ???? ?????????????????????# #?????????????????? | | ????" ????????????????????? #?????????????????? | | ????"?????????????????????? #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????? ??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Imp. Terrain Scanner | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AdvancedGhostEdition Manual? 0 Play Time 00:33:55 Cumulative 34.3 hours Start 2024.04.11 @ 10:10:43 End 2024.04.11 @ 10:43:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 37 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ba635e4f-dc94-4976-bf95-4b93e1de0e19