Cogmind - Beta 10.1 *** ADVENTURER MODE // 2020.10.24 @ 19:06:43 Player: Chronit Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (81) 405 Value Destroyed (3154) 3154 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (58) 58 TOTAL SCORE: 8397 Bonus ------- Follower Combat Kills 58 Cogmind --------- Core Integrity 0/1000 Matter 114/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (300) Ox5 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (5) ------ Large Storage Unit Advanced Visual Processing Unit Improved Terrain Scan Processor Hacking Suite Improved System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Large Storage Unit Improved Signal Interpreter Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Long-range Terrain Scanner Improved Terrain Scan Processor Hacking Suite > --- WEAPON ----------- Heavy Battle Rifle Heavy Flak Cannon Missile Launcher Remote Datajack > --- INVENTORY -------- Light Antimatter Reactor Large Storage Unit Improved Signal Interpreter Improved Light Armor Plating Improved System Shield Lightning Gun [Rating: 54] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Reactor Cold Fusion Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Large Storage Unit Device Advanced Terrain Scanner Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Shotgun Energy Gun Precision Shock Rifle Ballistic Gun Shotgun Ballistic Cannon Heavy Flak Cannon Launcher Missile Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Low Low Fac Slots Evolved 10 | . . . 2 2 2 . . 2 . . 2 Power . | . . . . . . . . . . . . Propulsion 5 | . . . 2 1 . . . 1 . . 1 Utility 3 | . . . . 1 1 . . 1 . . . Weapon 2 | . . . . . 1 . . . . . 1 Parts Attached 95 | 6 5 4 7 13 23 11 1 3 5 . 17 Power 9 | 1 1 2 1 1 . 1 . . 1 . 1 Engine 4 | 1 1 1 . 1 . . . . . . . Core 3 | . . 1 1 . . 1 . . . . . Reactor 2 | . . . . . . . . . 1 . 1 Propulsion 39 | 2 . 1 4 9 9 7 . 1 2 . 4 Treads . | . . . . . . . . . . . . Leg 39 | 2 . 1 4 9 9 7 . 1 2 . 4 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 14 | 1 1 . 1 1 4 . 1 1 . . 4 Device 2 | . . . . . 1 . . . . . 1 Storage 2 | 1 . . 1 . . . . . . . . Processor 3 | . 1 . . 1 . . 1 . . . . Hackware 2 | . . . . . . . . . . . 2 Protection 5 | . . . . . 3 . . 1 . . 1 Artifact . | . . . . . . . . . . . . Weapon 33 | 2 3 1 1 2 10 3 . 1 2 . 8 Energy Gun 14 | 2 1 . . 2 5 1 . . . . 3 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 12 | . 2 1 1 . 4 2 . . 1 . 1 Ballistic Cannon 3 | . . . . . . . . . 1 . 2 Launcher 3 | . . . . . 1 . . 1 . . 1 Special Weapon 1 | . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 1 1 . . 1 . . Parts Lost 35 | . . 2 . 3 9 2 1 . 4 . 14 Power 3 | . . . . . . 1 . . . . 2 Propulsion 14 | . . 1 . 2 5 . . . 2 . 4 Utility 5 | . . . . . 1 . 1 . 1 . 2 Weapon 13 | . . 1 . 1 3 1 . . 1 . 6 Highest Loss Streak 13 | . . 2 . 3 4 1 1 . 2 . 13 Average Slot Usage (%) 94 | . 98 100 95 99 97 99 100 93 94 93 64 Engine 3 | . 14 5 . 7 7 1 . . . . . Core 3 | . . 8 11 1 . 5 7 6 . . . Reactor 1 | . . . . . . . . . 6 6 4 Leg 36 | . 28 28 39 44 37 38 38 40 38 40 15 Device 2 | . . . . . 4 7 7 6 3 . 2 Storage 8 | . 14 14 11 9 7 7 7 6 6 6 5 Processor 11 | . 12 14 11 17 9 7 13 13 13 13 11 Protection 3 | . . . . . 7 7 1 . 6 6 1 Energy Gun 7 | . 15 3 . 6 11 11 15 13 3 . . Ballistic Gun 9 | . 12 24 22 11 4 10 7 4 2 6 2 Ballistic Cannon 1 | . . . . . . . . . 5 6 2 Launcher 2 | . . . . . 4 . . 1 6 6 3 Naked Turns . | . . . . . . . . . . . . Heaviest Build 53 | 11 12 14 26 30 47 45 37 42 50 49 53 Greatest Support 90 | 20 20 20 40 72 82 80 75 90 90 85 85 Greatest Overweight (x) 12 | 1 . . . . 1 . . . . . 12 Average Overweight (x) . | . . . . . . . . . . . 1 Largest Inventory Capacity 10 | 6 6 6 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 5 6 6 8 10 10 10 10 10 10 10 10 Most Carried 10 | 4 6 6 10 10 10 10 8 10 10 7 10 Average Carried 8 | 2 5 5 7 9 8 8 7 8 9 7 5 Final Capacity 10 | 6 6 6 10 10 10 10 10 10 10 10 10 Final Carried 10 | 4 6 5 10 9 10 8 7 10 7 7 2 Class Distribution -------------------- 44% | Scavenger-Mutant 33% | Mutant 16% | Scavenger-Skirmisher 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Low Low Fac Matter Collected 1740 | 185 138 83 265 337 257 252 . 45 178 . . Remotely . | . . . . . . . . . . . . Salvage Created 3618 | . 138 83 344 787 977 942 105 75 167 . . Parts 151 | . 7 4 20 42 34 30 6 3 5 . . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 2 | . . . . 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . 10 3 . 4 . . Prevented 8 | . . . . . . 7 1 . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Low Low Fac Combat Hostiles Destroyed 71 | . 5 2 7 15 17 14 4 1 6 . . Guns 56 | . 5 2 7 15 12 14 1 . . . . Cannons 4 | . . . . . . . . . 4 . . AOE 8 | . . . . . 3 . 3 . 2 . . Classes Destroyed 13 | . 2 . 2 6 1 2 . . . . . Worker 1 | . . . . 1 . . . . . . . Recycler 2 | . . . . 2 . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . Operator 1 | . . . . 1 . . . . . . . Watcher 4 | . . . 2 . 2 . . . . . . Swarmer 16 | . 3 . . 1 4 1 4 . 3 . . Grunt 37 | . 2 2 7 11 9 3 . . 3 . . Brawler 2 | . . . . . . 2 . . . . . Duelist 2 | . . . . 1 1 . . . . . . Sentry 3 | . . . . 1 . 1 . 1 . . . Hunter 3 | . . . . 1 2 . . . . . . Programmer 1 | . . . . . 1 . . . . . . Packrat 1 | . . . . . . 1 . . . . . Thug 1 | . . . . . . 1 . . . . . Savage 1 | . . . . . . 1 . . . . . Butcher 4 | . . . . . . 4 . . . . . Mutant 1 | . . . . . . 1 . . . . . Best Kill Streak 7 | . 3 2 4 7 4 5 4 1 3 . . Combat Bots Only 5 | . 3 2 3 5 4 5 4 1 3 . . Max Kills in Single Turn 3 | . 2 1 1 1 2 1 3 1 1 . . Gunslinging 1 | . 1 . . . . . . . . . . Exploded 3 | . . . . . 1 . 3 . 1 . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Low Low Fac Damage Taken 5828 | . 308 117 209 796 1218 596 158 98 442 . 1886 Core 1420 | . 50 21 21 100 129 51 . 4 25 . 1019 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 86 | 100 . 71 94 81 . . 74 . . 96 . Volleys Fired 259 | . 20 6 25 50 62 55 4 4 15 . 18 Largest 3 | . 2 2 2 2 2 3 2 2 2 . 2 Hottest 152 | . 70 63 43 86 124 152 110 110 108 . 86 Shots Fired 461 | . 40 12 49 97 84 118 7 8 26 . 20 Gun 430 | . 40 12 49 97 81 118 7 8 11 . 7 Cannon 13 | . . . . . . . . . 11 . 2 Launcher 8 | . . . . . 3 . . . 4 . 1 Special 10 | . . . . . . . . . . . 10 Kinetic 202 | . 20 8 49 56 4 40 . . 19 . 6 Thermal 78 | . 12 . . 41 5 20 . . . . . Explosive 8 | . . . . . 3 . . . 4 . 1 Electromagnetic 163 | . 8 4 . . 72 58 7 8 3 . 3 Robot Hit Streak 47 | . 14 15 14 47 26 46 6 8 10 . 7 Robot Miss Streak 5 | . 1 1 2 5 3 2 1 1 3 . 2 Penetration Max 1 | . . . . . . 1 . . . . . Secondary Targets 10 | . 3 1 . 2 2 2 . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 1 . . . . . Shots Hit Robots 391 | . 34 12 44 79 66 106 6 7 24 . 13 Core Hits 188 | . 8 5 20 47 45 41 5 1 15 . 1 Critical Hits 2 | . . . 1 1 . . . . . . . Critical Kills 1 | . . . . 1 . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7551 | . 388 156 608 1376 1885 2015 293 121 529 . 180 Guns 6257 | . 388 156 608 1376 1412 2015 100 121 42 . 39 Cannons 239 | . . . . . . . . . 177 . 62 Explosions 1054 | . . . . . 473 . 193 . 310 . 78 Melee . | . . . . . . . . . . . . Ramming 1 | . . . . . . . . . . . 1 Kinetic 2796 | . 185 115 608 770 69 749 . . 219 . 81 Thermal 1480 | . 114 . . 606 219 348 193 . . . . Explosive 630 | . . . . . 242 . . . 310 . 78 Electromagnetic 2644 | . 89 41 . . 1355 918 100 121 . . 20 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . . . 1 Average Corruption 1 | . . . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . 1 Message Errors 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 42 | . . . . . . . 13 . . . 29 Projectiles . | . . . . . . . . . . . . Explosions 42 | . . . . . . . 13 . . . 29 Melee . | . . . . . . . . . . . . Knockbacks 9 | . . . . . . . . . 9 . . Impact . | . . . . . . . . . . . . Kinetic 9 | . . . . . . . . . 9 . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 90 | . . . . . 36 . 31 . . . 23 Shots 5 | . . . . . 3 . 1 . . . 1 Rammed 3 | . . . . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 378 | . 90 63 2 90 372 378 144 120 9 . 20 Average Temperature 80 | . 43 24 2 35 71 124 64 65 4 . 12 Received Heat Transfer 2118 | . 96 84 150 396 408 150 . 42 63 . 729 Effects 6 | . . . . . 1 5 . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . Interference 3 | . . . . . 1 2 . . . . . Matter Decay 1 | . . . . . . 1 . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 3 | . . . . . 2 . . 1 . . . Combat Hostiles 3 | . . . . . 2 . . 1 . . . Parts Fried 17 | . . . . . 10 5 . 2 . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . 1 . . . 1 . . . . . . Heat Transferred 2793 | . 333 . . 1332 262 666 200 . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen 2 | . . . . . . 2 . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 2 . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Low Low Fac Peak Influence 375 | . 125 71 229 254 375 . . 167 . . 27 Initial 98 | . . 41 23 28 98 . . 83 . . . Average 103 | . 56 62 97 115 160 . . 101 . . 4 Maximum Alert Level 1 | . . . 1 1 1 . . . . . . Low Security (%) 87 | 100 100 100 91 81 75 . . 100 . . 100 Level 1 12 | . . . 8 18 24 . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 6 | . . . 1 1 2 . . . . . 2 Investigation . | . . . . . . . . . . . . Extermination 2 | . . . . . 1 . . . . . 1 Reinforcement 4 | . . . 1 1 1 . . . . . 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Low Low Fac Distress Signals 5 | . . . 2 . 2 . . 1 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 117 | . 7 2 13 22 32 20 4 3 6 . 8 Peak Tracking Total 7 | . 3 2 4 4 7 4 4 2 3 . 7 Tactical Retreats 7 | . 1 . 1 2 1 1 . . . . 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Low Low Fac Traps Triggered 5 | . . . . . . . . . . . 5 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 3 | . . . . . 3 . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Low Low Fac Machines Disabled 8 | . . . . 1 6 . . 1 . . . Max in Single Turn 6 | . . . . 1 6 . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Low Low Fac Machines Accessed 3 | . . . 1 . . . . . 1 . 1 Terminals 1 | . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 9 | . . . 5 . . . . . 3 . 1 Successful 8 | . . . 5 . . . . . 3 . . Failed 1 | . . . . . . . . . . . 1 Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 2 | . . . . . . . . . 1 . 1 Terminals 3 | . . . . . . . . . 3 . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . Scanalyzers 5 | . . . 5 . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 3 | . . . . . . . . . 3 . . Record 3 | . . . . . . . . . 3 . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 5 | . . . 5 . . . . . . . . Insert Component 4 | . . . 4 . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 2 | . . . . . . . . . 1 . 1 Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . 3 Non-combat 2 | . . . . . . . . . . . 2 Combat 1 | . . . . . . . . . . . 1 Robot Hacks Applied 6 | . . . . . . . . . . . 6 parse_system 3 | . . . . . . . . . . . 3 no_distress 2 | . . . . . . . . . . . 2 find_chute 1 | . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Low Low Fac Total Allies 1 | . . 1 . . . . . . . . . Largest Group 1 | . . 1 1 . . . . . . . . Highest-Rated Group 31 | . . 31 31 . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 8 | . . . 8 . . . . . . . . Total Damage 169 | . . . 169 . . . . . . . . Kills 2 | . . . 2 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 1 . . 1 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Low Low Fac Turns Passed 4563 | 72 207 169 586 695 885 622 41 347 540 83 316 Spaces Moved 2772 | 50 105 102 397 367 515 345 25 259 400 70 137 Core 26 | 8 . . . . . . . . . . 18 Treads . | . . . . . . . . . . . . Legs 2746 | 42 105 102 397 367 515 345 25 259 400 70 119 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 122 120 120 120 120 120 120 Average Speed 123 | 113 120 120 120 121 123 120 120 120 120 120 172 Slowest Speed 650 | 150 120 120 120 123 153 122 120 120 120 120 650 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 23 | 4 21 36 29 36 11 55 8 7 59 11 2 Regions Visited 11 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 5 | . . . . . . 2 . . 3 . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 91 | . . . . . 24 . 6 . 42 . 19 Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE 91 | . . . . . 24 . 6 . 42 . 19 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Mat Fac Low Low Fac Low Low Fac Total 3469 | 65 145 136 462 522 686 447 29 287 433 69 188 Wait 198 | . 7 20 11 67 46 21 . 15 8 . 3 Move 2761 | 49 104 101 396 366 514 344 24 258 399 69 137 Hop . | . . . . . . . . . . . . Pick Up 104 | 10 6 3 15 15 27 9 . 6 3 . 10 Fast Attach . | . . . . . . . . . . . . Attach 55 | 6 1 2 3 5 12 5 1 2 3 . 15 Detach . | . . . . . . . . . . . . Swap 40 | . 4 2 4 8 11 6 . 1 2 . 2 Drop 49 | . 3 2 8 11 14 7 . 1 3 . . Fire 259 | . 20 6 25 50 62 55 4 4 15 . 18 Melee . | . . . . . . . . . . . . Ram 3 | . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 189 | -10/Materials | Discovered new exit (range 16) 280 | -10/Materials | Entered Mines 312 | -10/Mines | Build established: Mutant 421 | -10/Mines | Discovered new exit (range 10) 424 | -10/Mines | Received a Mining Laser from a helpful Derelict 449 | -10/Mines | Entered Materials 449 | -9/Materials | Accompanied by 1 ally 449 | -9/Materials | Evolved 2 slots: Propulsion x2 852 | -9/Materials | Build established: Scavenger-Mutant 1003 | -9/Materials | Discovered new exit (range 8) 1035 | -9/Materials | Entered another Materials area 1035 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1491 | -8/Materials | Build established: Mutant 1605 | -8/Materials | Lost 3 parts (2n1w) 1684 | -8/Materials | Discovered new exit (range 11) 1730 | -8/Materials | Entered Factory 1730 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2379 | -7/Factory | Lost 4 parts (2n2w) 2508 | -7/Factory | Lost 3 parts (2n1u) 2552 | -7/Factory | Discovered new exit (range 7) 2615 | -7/Factory | Entered Lower Caves 2657 | -7/Lower Caves | Attacked by a faux Warlord 2791 | -7/Lower Caves | Imp. Titanium Leg stolen by Master Thief 2800 | -7/Lower Caves | Hvy. Laser stolen by Master Thief 2827 | -7/Lower Caves | Learned Factory garrison access intel 2844 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2990 | -7/Lower Caves | Encountered a Warlord checkpoint 3226 | -7/Lower Caves | Discovered new exit (range 7) 3230 | -7/Lower Caves | Build established: Scavenger-Mutant 3237 | -7/Lower Caves | Entered another Lower Caves area 3258 | -7/Lower Caves | Discovered new exit (range 5) 3278 | -7/Lower Caves | Entered Factory 3278 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3279 | -6/Factory | Loaded intel: 4 garrison access locations 3536 | -6/Factory | Build established: Scavenger-Skirmisher 3566 | -6/Factory | Discovered new exit (range 10) 3625 | -6/Factory | Entered Lower Caves 3720 | -6/Lower Caves | Learned Factory emergency access door positions 4076 | -6/Lower Caves | Discovered new exit (range 16) 4165 | -6/Lower Caves | Entered another Lower Caves area 4176 | -6/Lower Caves | Discovered new exit (range 15) 4219 | -6/Lower Caves | Build established: Scavenger-Mutant 4248 | -6/Lower Caves | Entered Factory 4248 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4532 | -5/Factory | Core integrity fell below 50% 4551 | -5/Factory | Core integrity fell below 20% 4564 | -5/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 04550_ R-10 Processor collects Hvy. Laser. 04551_ U-05 Engineer lays Concrete. 04552_ U-05 Engineer builds a Wall. 04552_ Penetrated by Slug. 04552_ U-05 Engineer lays Concrete. 04554_ R-10 Processor collects Imp. Heat Sink. 04555_ Penetrated by Slug. 04555_ U-05 Engineer lays Concrete. 04557_ R-10 Processor collects Hpw. Shock Rifle. 04558_ Penetrated by Slug. 04558_ U-05 Engineer lays Concrete. 04560_ K-01 Serf collects debris. 04560_ Penetrated by Slug. 04561_ U-05 Engineer lays Concrete. 04562_ Y-64 Sentinel heat damages Imp. Treads, KE Penetrator, Imp. Medium Armor Plating, Mic. Fission Core. 04563_ U-05 Engineer builds a Door. 04563_ Penetrated by Slug. 04564_ U-05 Engineer builds a Wall. 04564_ Slug penetrates Y-64 Sentinel. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ? ???????????????????? | | ????????????????????? ????? ??#?#????????????????? | | ?????????????#???#????" ? "???#??????????????????? | | ???????????#??##?? ???????? ? ??#??#?????????????? | | ?????????????##???##????#???#?#????#?????????????? | | ??????????????#? ?###??###????????###?#??????????? | | ?????? ???#?#??#??#?##?###??? ###????#?##????????? | | ??????????? ??? ? ?? ?###??????#?#?????#??#?????? | | ????????? ?? ? ??? #??#?# #?#?#?##???????????? | | ????? ? #?? ? ?? ? ??####? ????#?#????#???????? | | ????? ? ?? ?? ?###?#? ?#??#?###?#??##????? | | ????? #?"""" ""?"????#?## ?#?#??##??????#????? | | ????? #????????""???#???? ??#??#???????#??#??? | | ????? + "??? ?"?"? ###?#??##??###??##?? ? ???? | | ??? # #??""" """" ####?# #?##?#####?##??"???? | | ????# #??""" """"? ?##?#? ??##? ? ???#??????? | | ????# #?"""" """" ##?### ####""" ? ? ?"?"?? | | ??? # # """? """" #?#### ####""? ? ?? ????? | | ?? # #? ???? ##### ###""? ? #??? ??? | | ???## ###########;###;##? [###?? ? ??#??? ??? | | ?#?## #?###### # ###"?"? ? # ???"?? | | ##??# ##?### ; ## ####"?" ? # ????? | | # ###### ; !;# ####""" ###?#??? | | # ###??# ; @ ## ###? ? # ?? ?? | | """?# #???# ; ggY# #########+## ? ???? | | """ # ###### ; Y/u ? | | """ # ###### ; # ############ ? | | """ + ##### ; ;;###?########?? ? | | # #######;;;; + ;; #???#########? ? ? | | """ # #?##### u ; ####?###?###? ?? | | """ # ############ ;###############? | | """ # ########## k ? | | ""? # ###########??#####+## | | ?# ########## ####### ??? | | #?### ############ ### # # "?""" """ #?? | | ???## ############ ######### """"" ?"? ??? | | ??######+######### = + """ ""? ??? | | ??## ##### #####+######### = #?? | | ???#""" #####?## ! # # ?? ? #?? | | ?? #"R """ ##### ?# ! #####?#####?#??#+?#?? | | ???#""" """ ##### ## =#?#?#??## """?+? ?? | | ?? # "" """ ##### ## ! ######?## ?"T" # ??? | | ? ?# ##### ## ######### ? #??? ? | | ???# ###?# ## #?#??#### ?? ## ? | | ?? # ##### ## ####?#### ? ? ? ## ? | | "??#############?# ?# ######?## #+#??? | | ???? ? ????##### ## #?#####?#####?#? ??? | | ???#?""?"? ? ?#### ?###############???#?????#?"??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 21 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 24 Terrain Scan Density 110 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Targeting Accuracy 6 Offensive Hacking 20 Defensive Hacking 12 Item Schematics ----------------- Hvy. Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Leap Before You Look Omniscient Cartographer Power Corrupts Challenges ------------ None Game ------ Seed StasisCoolantRailgun Manual? 0 Play Time 01:02:02 Cumulative 6.6 hours Start 2020.10.24 @ 14:59:42 End 2020.10.24 @ 19:06:43 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 9 Rogue 2 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 14 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4df89b18-bced-4391-9fd3-744096c974b8