Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.08 @ 00:23:14 Player: Allouette Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (43) 215 Value Destroyed (1253) 1253 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (53) 53 TOTAL SCORE: 3841 Bonus ------- High Alert Combat Kills 53 Cogmind --------- Core Integrity 0/700 Matter 139/300 Energy 100/100 System Corruption 10% Temperature Cool (9) Movement Core (400) Ox7 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit Improved Targeting Computer > --- WEAPON (3) ------- Katana > --- INVENTORY (15) --- Heat Sink Small Battery (100) Improved Light Armor Plating Layered Light Armor Plating Heavy EM Shotgun Beam Rifle Beam Rifle Beam Rifle Grenade Launcher Missile Launcher Datajack Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Wheel > --- UTILITY ---------- Large Storage Unit Machine Analyzer Improved Targeting Computer Weapon Cycler Hardlight Generator > --- WEAPON ----------- Ion Cannon Flak Gun Flak Cannon > --- INVENTORY -------- Heat Sink Small Battery Small Battery Improved Light Armor Plating Layered Light Armor Plating Heavy EM Shotgun Beam Rifle Beam Rifle Beam Rifle Grenade Launcher Missile Launcher Datajack Mining Laser Katana Scythe [Rating: 34] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Utility Improved Targeting Computer Device Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Ion Cannon Ballistic Gun Shotgun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . 1 . . Propulsion 1 | . . . 1 . Utility 3 | . . . 1 2 Weapon 1 | . . 1 . . Parts Attached 55 | 6 1 13 24 11 Power 12 | 1 . 5 5 1 Engine 7 | 1 . 5 1 . Core 5 | . . . 4 1 Reactor . | . . . . . Propulsion 9 | 2 . 3 3 1 Treads 4 | . . 2 2 . Leg 1 | . . . 1 . Wheel 4 | 2 . 1 . 1 Hover . | . . . . . Flight . | . . . . . Utility 13 | 1 1 . 6 5 Device 5 | . . . 2 3 Storage 3 | 1 . . 1 1 Processor 3 | . 1 . 1 1 Hackware . | . . . . . Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 21 | 2 . 5 10 4 Energy Gun 2 | . . . 2 . Energy Cannon 1 | . . . . 1 Ballistic Gun 11 | 2 . 4 4 1 Ballistic Cannon 1 | . . . 1 . Launcher 2 | . . 1 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 3 | . . . 1 2 Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes 1 | . . . 1 . Corrupted Parts 2 | . . . 1 1 System Corruption 5 | . . . 4 1 Parts Lost 30 | . . 1 17 12 Power 8 | . . 1 5 2 Propulsion 6 | . . . 4 2 Utility 6 | . . . 2 4 Weapon 10 | . . . 6 4 Highest Loss Streak 6 | . . 1 6 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 81 | . 98 97 79 70 Engine 6 | . 14 20 4 . Core 7 | . . . 11 5 Treads 8 | . . 7 12 . Leg 1 | . . . 2 2 Wheel 5 | . 28 14 . 2 Device 4 | . . . 3 14 Storage 9 | . 14 11 9 9 Processor 10 | . 12 11 9 11 Energy Gun 2 | . . . 4 1 Energy Cannon 1 | . . . . 4 Ballistic Gun 12 | . 28 32 8 5 Ballistic Cannon 2 | . . . 2 5 Slashing Weapon 4 | . . . 6 2 Special Melee Weapon 2 | . . . 3 . Naked Turns . | . . . . . Heaviest Build 52 | 10 10 26 44 52 Greatest Support 69 | 32 32 46 69 10 Greatest Overweight (x) 15 | 1 . 1 14 15 Average Overweight (x) 1 | . . . . 6 Largest Inventory Capacity 15 | 8 8 8 15 15 Average Capacity 12 | 7 8 8 13 15 Most Carried 15 | 8 8 8 15 15 Average Carried 10 | 5 7 7 9 13 Final Capacity 15 | 8 8 8 15 15 Final Carried 12 | 6 8 8 11 12 Class Distribution -------------------- 63% | Mutant 28% | Gunner 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1295 | 233 54 279 711 18 Remotely . | . . . . . Salvage Created 1278 | . 209 284 678 107 Parts 89 | . 19 28 39 3 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 35 | . 4 12 16 3 Guns 32 | . 4 12 14 2 Cannons 2 | . . . 1 1 AOE 1 | . . . 1 . Classes Destroyed 11 | . 3 2 4 2 Worker 1 | . . . . 1 Builder 2 | . . 1 1 . Mechanic 1 | . . . 1 . Operator 1 | . . . 1 . Watcher 3 | . 3 . . . Swarmer 13 | . 1 8 4 . Grunt 13 | . 3 . 10 . Brawler 1 | . . . 1 . Duelist 1 | . . . 1 . Sentry 4 | . . 4 . . Programmer 2 | . . . . 2 Thug 1 | . . . . 1 Best Kill Streak 9 | . 3 9 5 2 Combat Bots Only 8 | . 2 8 4 1 Max Kills in Single Turn 3 | . 1 3 1 1 Gunslinging . | . . . . . Exploded 1 | . . . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 476 | . 24 51 175 226 Missed 131 | . 4 13 31 83 Damage Taken 4575 | . 215 442 2287 1631 Core 1089 | . 65 37 281 706 Absorbed by Shields 52 | . . . . 52 Core Remaining (%) 78 | 100 74 90 48 . Volleys Fired 130 | . 25 20 70 15 Largest 3 | . 2 3 3 3 Hottest 132 | . 40 69 94 132 Shots Fired 265 | . 50 56 126 33 Gun 238 | . 50 56 117 15 Cannon 24 | . . . 6 18 Launcher 3 | . . . 3 . Special . | . . . . . Kinetic 228 | . 50 56 98 24 Thermal 9 | . . . . 9 Explosive 3 | . . . 3 . Electromagnetic 25 | . . . 25 . Robot Hit Streak 9 | . 5 8 9 9 Robot Miss Streak 11 | . 3 11 5 7 Penetration Max . | . . . . . Secondary Targets 5 | . 2 2 1 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 171 | . 31 38 78 24 Core Hits 96 | . 18 20 42 16 Critical Kills 2 | . 1 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . 1 1 1 . Destroy 3 | . 1 1 1 . Melee Attacks 1 | . . . 1 . Impact . | . . . . . Slashing 1 | . . . 1 . Piercing . | . . . . . Sneak Attacks 1 | . . . 1 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2987 | . 280 595 1656 456 Guns 2514 | . 280 595 1353 286 Cannons 256 | . . . 86 170 Explosions 157 | . . . 157 . Melee 60 | . . . 60 . Ramming . | . . . . . Kinetic 2312 | . 280 595 1061 376 Thermal 117 | . . . 37 80 Explosive 120 | . . . 120 . Electromagnetic 378 | . . . 378 . Impact . | . . . . . Slashing 60 | . . . 60 . Piercing . | . . . . . Highest Corruption 10 | . . . 4 10 Average Corruption 3 | . . . 4 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 17 | . . . 7 10 Message Errors 5 | . . . 3 2 Matter Fused 1 | . . . 1 . Heat Flow Errors 1 | . . . . 1 Energy Discharges 2 | . . . 1 1 Data Loss (minor) 4 | . . . 1 3 Data Loss (major) 3 | . . . 1 2 Misfires 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 87 | . . . 84 3 Projectiles 3 | . . . . 3 Explosions 84 | . . . 84 . Melee . | . . . . . Knockbacks 4 | . . . 1 3 Impact . | . . . . . Kinetic 4 | . . . 1 3 Secondary . | . . . . . Self-Inflicted Damage 139 | . . . 139 . Shots 2 | . . . 2 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 453 | . 18 71 453 143 Average Temperature 86 | . 9 32 108 47 Received Heat Transfer 1783 | . 108 108 1134 433 Effects 5 | . . . 5 . Shutdowns 2 | . . . 2 . Energy Bleed 1 | . . . 1 . Interference 2 | . . . 2 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 161 | . . . 50 111 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 477 | . 151 433 477 45 Initial 98 | . . 63 98 23 Average 146 | . 33 280 186 17 Maximum Alert Level 2 | . . 2 2 . Low Security (%) 67 | 100 100 14 61 100 Level 1 30 | . . 79 35 . Level 2 2 | . . 6 3 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 2 . 3 2 Investigation . | . . . . . Extermination 2 | . . . . 2 Reinforcement 5 | . 2 . 3 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 3 | . 1 1 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 65 | . 10 15 34 6 Peak Tracking Total 8 | . 3 5 8 3 Tactical Retreats 4 | . . . 4 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . . 1 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 3 | . . . 3 . Max in Single Turn 2 | . . . 2 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 6 | . . 3 3 . Terminals 5 | . . 2 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 9 | . . 5 4 . Successful 6 | . . 2 4 . Failed 3 | . . 3 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 7 | . . 3 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Terminal Hacks 6 | . . 2 4 . Record 2 | . . 2 . . Emergency Access Points 2 | . . . 2 . Alert Level 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3336 | 68 306 449 1831 682 Spaces Moved 1542 | 51 229 316 714 232 Core 84 | 16 . . 12 56 Treads 680 | . . 83 597 . Legs 105 | . . . 105 . Wheels 673 | 35 229 233 . 176 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 90 160 125 Average Speed 182 | 99 100 110 217 269 Slowest Speed 800 | 100 100 160 750 800 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 5 27 32 37 8 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 79 | . . . 79 . Melee . | . . . . . Projectile . | . . . . . AOE 79 | . . . 79 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1874 | 68 267 376 894 269 Wait 60 | . 6 . 54 . Move 1538 | 50 228 315 713 232 Hop . | . . . . . Pick Up 70 | 12 5 17 26 10 Fast Attach . | . . . . . Attach 41 | 6 1 10 17 7 Detach . | . . . . . Swap 14 | . . 3 7 4 Drop 20 | . 2 11 6 1 Fire 130 | . 25 20 70 15 Melee 1 | . . . 1 . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 271 | -10/Materials | Discovered new exit (range 16) 315 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 3) 375 | -10/Materials | Entered another Materials area 375 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 466 | -9/Materials | Destroyed 8 combat bots 779 | -9/Materials | Discovered new exit (range 10) 790 | -9/Materials | Build established: Gunner 824 | -9/Materials | Entered another Materials area 824 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1248 | -8/Materials | Lost 6 parts (1p2n1u2w) 1304 | -8/Materials | Discovered new exit (range 15) 1500 | -8/Materials | Build established: Mutant 2142 | -8/Materials | Core integrity fell below 50% 2178 | -8/Materials | Lost 5 parts (1p1n1u2w) 2655 | -8/Materials | Entered Factory 2655 | -7/Factory | Evolved 2 slots: Utility x2 2934 | -7/Factory | P-60 Hacker assimilated allied 37-M2T(g) 2970 | -7/Factory | Lost 3 parts (1p2n) 3222 | -7/Factory | Build established: Gunner 3282 | -7/Factory | Core integrity fell below 50% 3298 | -7/Factory | Discovered new exit (range 16) 3315 | -7/Factory | Lost 5 parts (2u3w) 3322 | -7/Factory | System corruption reached 10% 3329 | -7/Factory | Core integrity fell below 20% 3337 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Flak Gun destroyed. Sml. Battery destroyed. EXIT=FOUND K-01 Serf collects debris. GEHUBCZFOWCVBPC%EJFEB7PNI>YVQ K-01 Serf collects debris. Identified System Restoration Module. Critical hit (Burn: +37). Triggered Shock Trap. The floor emits a surge of raw power. System corrupted (+1). System Restoration Module destroyed. Katana destroyed. K-01 Serf collects debris. [Achievement: System Compromised] K-01 Serf collects debris. K-01 Serf cleans the Repair Station. System corrupted: Substantial component data lost. Weapon Cycler destroyed. 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