Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.12 @ 17:10:10 Player: jes Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (201) 1005 Value Destroyed (8609) 8609 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (2958) 2958 TOTAL SCORE: 18432 Bonus ------- High Alert Combat Kills 279 Follower Combat Kills 779 Entered Garrisons 400 Used RIF Installer 1000 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1000 Matter 240/300 Energy 51/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -5/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Datajack Peak State ------------ > --- POWER ------------ Light Fission Core Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Triangulator Advanced Targeting Computer Improved Target Analyzer Improved Phase Shifter > --- WEAPON ----------- Railgun Railgun Linear Accelerator Lance > --- INVENTORY -------- Carbon-fiber Leg Advanced Heat Sink High-capacity Matter Pod Transport Network Coupler Relay Coupler [NC] Linear Accelerator Linear Accelerator Gamma Bomb Array Improved Datajack [Rating: 91] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Armored Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gravmag System Utility Advanced Targeting Computer Device Triangulator Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [NC] Protection Layered Light Armor Plating Weapon Flak Cannon Energy Gun Shock Rifle Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Chainsword Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Fac Was Fac Gar Fac Upp Upp War Slots Evolved 10 | . . . 2 2 . . 2 2 2 . . . . . . . Power 1 | . . . . . . . . 1 . . . . . . . . Propulsion 3 | . . . 2 . . . . . 1 . . . . . . . Utility 4 | . . . . 1 . . 1 1 1 . . . . . . . Weapon 2 | . . . . 1 . . 1 . . . . . . . . . Parts Attached 207 | 8 3 10 19 15 1 9 16 38 18 . 14 33 11 5 4 3 Power 27 | 2 . 1 3 . . . 1 9 3 . 4 4 . . . . Engine 16 | 2 . . 3 . . . . 7 1 . 2 1 . . . . Core 10 | . . 1 . . . . 1 2 2 . 2 2 . . . . Reactor 1 | . . . . . . . . . . . . 1 . . . . Propulsion 65 | 3 . 3 10 7 . 2 4 9 4 . 3 13 1 4 . 2 Treads 12 | . . . 3 1 . . 3 1 . . 1 . . 1 . 2 Leg 44 | 2 . 3 7 6 . 2 1 6 4 . 2 9 1 1 . . Wheel 8 | 1 . . . . . . . 1 . . . 4 . 2 . . Hover 1 | . . . . . . . . 1 . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 51 | 1 1 3 3 4 . 3 6 8 5 . 2 8 4 1 2 . Device 29 | . . 2 . 2 . 3 5 6 3 . 2 2 2 1 1 . Storage 7 | 1 . 1 2 . . . . 2 . . . 1 . . . . Processor 10 | . . . 1 2 . . 1 . 1 . . 4 . . 1 . Hackware 2 | . . . . . . . . . 1 . . . 1 . . . Protection 3 | . 1 . . . . . . . . . . 1 1 . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 64 | 2 2 3 3 4 1 4 5 12 6 . 5 8 6 . 2 1 Energy Gun 11 | . . . 1 . 1 2 3 2 . . 1 . . . . 1 Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 31 | 2 2 2 2 2 . 1 1 5 3 . 3 4 4 . . . Ballistic Cannon 12 | . . . . 1 . . 1 2 2 . 1 2 1 . 2 . Launcher 1 | . . 1 . . . . . . . . . . . . . . Special Weapon 4 | . . . . 1 . 1 . 1 . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . . . . . Piercing Weapon 3 | . . . . . . . . 1 1 . . . 1 . . . Special Melee Weapon 1 | . . . . . . . . . . . . 1 . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . . Corrupted Parts 1 | . . . . . . . . . . . 1 . . . . . System Corruption 1 | . . . . . . . . . . . 1 . . . . . Parts Lost 51 | . . 4 . 2 . 1 . 3 1 . 12 11 3 3 4 7 Power 8 | . . 1 . . . . . . . . 4 1 2 . . . Propulsion 20 | . . . . 1 . . . 2 . . 6 3 . 3 2 3 Utility 10 | . . 1 . . . 1 . . . . 1 3 . . 2 2 Weapon 13 | . . 2 . 1 . . . 1 1 . 1 4 1 . . 2 Highest Loss Streak 6 | . . 3 . 1 . 1 . 2 1 . 6 5 2 3 4 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 9 | 1 4 7 9 9 10 9 9 11 9 8 9 9 9 9 7 4 Power 1 | . 1 . 1 1 2 2 2 1 1 1 . . . . . . Propulsion . | . . 1 . . 1 1 1 . . 1 . . . . . . Utility 4 | . . 2 4 5 4 2 3 5 4 4 4 5 2 2 1 . Weapon 3 | . 3 2 2 1 3 3 3 4 2 2 3 2 5 5 4 2 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 20 | . . 3 4 1 . 1 1 2 . . 1 4 1 . 1 1 Power 5 | . . 1 2 . . 1 . 1 . . . . . . . . Propulsion 3 | . . . 1 1 . . . 1 . . . . . . . . Utility 7 | . . 1 . . . . 1 . . . 1 2 1 . . 1 Weapon 5 | . . 1 1 . . . . . . . . 2 . . 1 . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 87 99 99 99 100 99 99 99 99 100 97 84 87 80 77 51 Engine 6 | . 14 1 10 9 9 9 4 11 3 . 1 2 . . . . Core 2 | . . 12 . . . . 2 1 6 11 8 3 2 . . . Treads 9 | . . . 9 9 9 9 23 20 . . 4 1 . 1 5 5 Leg 18 | . 28 28 34 27 27 27 6 4 28 29 22 15 28 17 4 2 Device 10 | . . 12 3 7 . 4 11 12 12 17 16 12 13 11 10 9 Storage 6 | . 14 14 11 9 9 9 7 6 5 5 5 5 5 4 2 . Processor 10 | . . . 7 10 18 13 10 13 11 11 10 8 11 11 13 12 Energy Gun 3 | . . . 4 . 7 8 7 5 4 . 3 . . . . . Ballistic Gun 12 | . 28 27 17 25 10 9 13 12 7 11 11 9 8 7 5 1 Ballistic Cannon 4 | . . . . 1 9 9 7 5 3 5 1 5 2 . 2 5 Piercing Weapon 2 | . . . . . . . . . . 5 5 4 4 11 11 8 Peak Build Rating 91 | 6 10 13 22 28 28 35 44 62 78 78 85 90 91 66 65 65 Average Rating 47 | 4 8 12 18 24 28 30 40 52 70 77 79 62 72 59 58 47 On Entrance 42 | . 6 10 13 22 28 28 35 42 60 78 78 45 90 64 55 65 Avg Prop Armor Cover (%) 9 | . . . 9 9 9 9 7 4 . . 5 4 17 17 18 16 Naked Turns 5 | . . . . . . . . . . . . . . . . 5 Heaviest Build 64 | 14 19 19 36 40 32 33 37 64 51 50 51 63 63 25 23 23 Greatest Support 100 | 20 20 25 51 51 47 49 86 86 93 93 93 100 95 38 28 56 Greatest Overweight (x) 4 | . . . . . . . 1 2 . . 1 2 . 4 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 15 15 10 10 10 25 10 10 10 10 10 10 10 5 Average Capacity 10 | 6 8 8 10 11 10 10 10 12 10 10 10 10 10 9 7 5 Most Carried 15 | 3 8 8 11 10 10 10 10 15 10 8 10 10 10 10 10 5 Average Carried 9 | 2 4 7 9 9 10 9 9 11 9 8 9 9 9 9 7 4 Final Capacity 15 | 8 8 8 15 10 10 10 10 10 10 10 10 10 10 10 5 5 Final Carried 11 | 2 8 8 11 10 10 10 10 10 8 8 9 10 10 10 5 1 Class Distribution -------------------- 49% | Scavenger-Gunner 23% | Gunner 13% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -8/Materials Gunner | -8/Garrison Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Waste Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Garrison Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Mutant | -5/Warlord Resources | -11 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Fac Was Fac Gar Fac Upp Upp War Matter Collected 10335 | 243 102 409 422 891 188 945 459 2244 443 278 762 1500 640 406 95 308 Remotely 1918 | . . 202 . 449 . . . 329 . 258 252 297 . 105 26 . Salvage Created 7937 | . 153 138 546 953 165 786 312 2052 399 . 1042 701 353 180 102 55 Parts 455 | . 11 3 36 52 9 51 37 114 12 . 61 30 20 8 11 . Haulers Intercepted 9 | . . . 1 2 . 3 . 2 . . 1 . . . . . Recyclers Shooed 4 | . . . 1 1 . . . . 1 . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . . . . . . 7 13 . Prevented 4 | . . . . . . . . . . . . . . . 4 . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Fac Was Fac Gar Fac Upp Upp War Combat Hostiles Destroyed 161 | . 5 6 10 22 5 14 6 40 7 . 16 13 7 3 5 2 Melee 3 | . . . . . . . . . . . . . . 3 . . Guns 109 | . 5 2 10 19 3 6 6 27 5 . 14 5 5 . 2 . Cannons 38 | . . . . . 2 8 . 9 2 . 2 8 2 . 3 2 AOE 11 | . . 4 . 3 . . . 4 . . . . . . . . Classes Destroyed 18 | . 3 2 5 1 1 . 2 2 . . . 1 1 . . . Worker 6 | . . . 1 . . 1 . 3 . . 1 . . . . . Builder 7 | . . . . . . . 2 1 . . 2 . 2 . . . Tunneler 1 | . . . . . . . . 1 . . . . . . . . Hauler 9 | . . . 1 2 . 3 . 2 . . 1 . . . . . Recycler 3 | . . . 1 1 . . . 1 . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . 1 . . . Operator 3 | . . . . 1 . . 1 . . . 1 . . . . . Watcher 11 | . 1 . . 2 . 4 . 2 . . 2 . . . . . Swarmer 40 | . 3 . 3 9 . 2 . 14 . . 4 . . . 5 . Grunt 58 | . 2 4 1 10 2 7 3 12 4 . 3 7 . 3 . . Brawler 2 | . . . 1 . . . . 1 . . . . . . . . Protector 1 | . . . . . . . . . . . . 1 . . . . Sentry 21 | . . . 5 3 2 4 . 3 . . 3 . 1 . . . Demolisher 2 | . . 1 . . . . . . . . . 1 . . . . Hunter 18 | . . . . . 1 1 . 3 3 . 2 2 6 . . . Programmer 13 | . . . . . . . 3 6 . . 4 . . . . . Behemoth 3 | . . . . . . . . 1 . . . 2 . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . Marauder 2 | . . . . . . . . . . . . . . . . 2 Best Kill Streak 9 | . 3 3 3 9 2 5 2 8 4 . 7 2 5 3 5 2 Combat Bots Only 7 | . 3 3 2 5 2 2 2 7 4 . 7 2 4 3 5 2 Max Kills in Single Turn 3 | . 1 1 2 3 1 2 2 3 2 . 2 1 1 1 2 1 Gunslinging 1 | . . . 1 1 . . . . 1 . . . . . . . Exploded 2 | . . 1 . 2 . . . 1 . . . . . . . . Melee 1 | . . . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Fac Was Fac Gar Fac Upp Upp War Hostile Shots Fired 1007 | . 13 41 40 92 19 41 22 227 46 . 112 96 89 44 20 105 Missed 325 | . 7 11 16 30 5 10 6 78 13 . 33 26 34 7 6 43 Hits 682 | . 6 30 24 62 14 31 16 149 33 . 79 70 55 37 14 62 Melee 4 | . . . . . . . . 2 . . . . . . . 2 Projectile 678 | . 6 30 24 62 14 31 16 147 33 . 79 70 55 37 14 60 AOE 10 | . . 8 . . . . . . . . . . 2 . . . Critical Strikes 26 | . . . . 2 1 1 . 6 1 . 2 5 3 1 . 4 Part Disruptions 1 | . . . . . . . . . . . . . . . . 1 Damage Taken 12946 | . 49 618 288 893 204 536 251 2440 595 . 1704 1903 1256 711 213 1285 Core 1608 | . . 90 47 65 69 50 30 252 28 . 112 200 155 118 30 362 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Core Remaining (%) 80 | 100 . 64 88 . . 66 95 70 . . . . . . . . Volleys Fired 572 | . 11 18 30 63 94 65 21 97 24 . 53 51 28 . 7 10 Largest 4 | . 2 2 2 3 3 3 4 4 3 . 3 4 3 . 2 3 Hottest 162 | . 46 53 63 71 107 112 137 144 122 . 126 156 133 . 77 162 Shots Fired 1395 | . 22 30 59 152 117 143 67 317 72 . 139 161 76 . 14 26 Gun 1062 | . 22 24 59 149 103 87 49 242 58 . 124 93 45 . 7 . Cannon 305 | . . . . . 14 44 15 71 14 . 15 68 31 . 7 26 Launcher 8 | . . 6 . 2 . . . . . . . . . . . . Special 20 | . . . . 1 . 12 3 4 . . . . . . . . Kinetic 1090 | . 22 24 43 149 32 83 48 248 52 . 112 161 76 . 14 26 Thermal 16 | . . . . 1 . 12 3 . . . . . . . . . Explosive 8 | . . 6 . 2 . . . . . . . . . . . . Electromagnetic 277 | . . . 16 . 85 48 16 65 20 . 27 . . . . . Robot Hit Streak 23 | . 5 8 9 19 10 15 10 16 12 . 11 23 10 . 2 6 Robot Miss Streak 10 | . 2 2 3 6 5 7 4 7 5 . 10 3 3 . 3 3 Penetration Max 1 | . . . . . . . . 1 . . 1 1 1 . . . Secondary Targets 11 | . 1 1 2 2 . . . 2 1 . 2 . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . 1 1 . 1 . . . . . Shots Hit Robots 893 | . 13 18 38 99 27 87 36 208 53 . 97 129 58 15 5 10 Core Hits 560 | . 7 15 23 52 20 68 27 156 34 . 89 34 19 5 5 6 Critical Kills 6 | . . . . 1 . . . . . . 2 2 1 . . . Critical Parts Destroyed 25 | . . . . . . 2 . 3 1 . 6 8 5 . . . Critical Strikes 50 | . . . . 1 . 2 . 5 1 . 8 17 10 4 . 2 Destroy 37 | . . . . 1 . 2 . 3 1 . 8 16 6 . . . Blast 8 | . . . . . . . . 1 . . . 1 4 . . 2 Corrupt 1 | . . . . . . . . 1 . . . . . . . . Impale 4 | . . . . . . . . . . . . . . 4 . . Melee Attacks 124 | . . . . . . . . 21 1 . 3 60 20 19 . . Impact . | . . . . . . . . . . . . . . . . . Slashing 14 | . . . . . . . . 14 . . . . . . . . Piercing 82 | . . . . . . . . 7 1 . 3 48 8 15 . . Sneak Attacks 32 | . . . . . . . . 1 . . 1 12 14 4 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 19094 | . 198 627 676 1904 550 1496 666 4575 911 . 2033 2754 1371 370 226 737 Guns 11411 | . 198 231 629 1569 244 884 420 2770 715 . 1717 1344 642 . 48 . Cannons 5470 | . . . . . 248 612 246 1226 196 . 201 1334 492 . 178 737 Explosions 1400 | . . 396 47 335 58 . . 500 . . . . 64 . . . Melee 813 | . . . . . . . . 79 . . 115 76 173 370 . . Ramming . | . . . . . . . . . . . . . . . . . Kinetic 14813 | . 198 231 488 1569 462 1080 575 3130 652 . 1653 2678 1134 . 226 737 Thermal 669 | . . . 47 . 58 . . 500 . . . . 64 . . . Explosive 731 | . . 396 . 335 . . . . . . . . . . . . Electromagnetic 2068 | . . . 141 . 30 416 91 866 259 . 265 . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 79 | . . . . . . . . 79 . . . . . . . . Piercing 734 | . . . . . . . . . . . 115 76 173 370 . . Highest Corruption 5 | . . . . . . 3 5 5 . . 5 5 5 5 5 5 Average Corruption 3 | . . . . . . 2 2 2 . . 1 5 5 5 5 4 Corruption Purged 5 | . . . . . . . 5 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 172 | . . . . . . 17 11 33 . . 8 53 23 15 10 2 Message Errors 45 | . . . . . . 6 3 7 . . 2 14 8 4 1 . Matter Fused 38 | . . . . . . 1 1 9 . . 2 11 4 5 4 1 Heat Flow Errors 25 | . . . . . . 3 2 5 . . 1 11 1 1 . 1 Energy Discharges 19 | . . . . . . 2 2 5 . . . 6 3 1 . . Parts Rejected 4 | . . . . . . . . 1 . . . . 2 1 . . Parts Fused 2 | . . . . . . . . 1 . . . . . 1 . . Data Loss (minor) 16 | . . . . . . 2 2 3 . . . 4 1 1 3 . Data Loss (major) 9 | . . . . . . . . 2 . . 1 5 1 . . . Misfires 4 | . . . . . . 1 1 . . . . 1 . . 1 . Alerts 5 | . . . . . . 1 . . . . 1 . 1 1 1 . Weapon Failures 5 | . . . . . . 1 . . . . 1 1 2 . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 174 | . . . . . . . . 60 . . . 26 86 2 . . Projectiles 26 | . . . . . . . . . . . . 26 . . . . Explosions 32 | . . . . . . . . 21 . . . . 11 . . . Melee 116 | . . . . . . . . 39 . . . . 75 2 . . Knockbacks 64 | . . . . . 2 20 8 21 4 . 1 2 4 . 2 . Impact . | . . . . . . . . . . . . . . . . . Kinetic 60 | . . . . . 2 19 8 19 4 . 1 2 4 . 1 . Secondary 4 | . . . . . . 1 . 2 . . . . . . 1 . Self-Inflicted Damage 267 | . . . . . . 42 . 174 . . . . 51 . . . Shots 5 | . . . . . . 1 . 3 . . . . 1 . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 338 | . 12 37 40 107 193 338 171 187 7 . 194 253 246 259 10 198 Average Temperature 58 | . 6 16 17 36 88 76 37 54 7 . 41 96 84 123 10 99 Received Heat Transfer 2208 | . . 69 48 450 108 225 45 303 99 . 126 315 81 339 . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . 1 . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 550 | . . . 50 . 50 . . 350 . . . . 100 . . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . 1 . 1 . . 4 . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Fac Was Fac Gar Fac Upp Upp War Maximum Alert Level 3 | . . . 1 1 2 1 . 2 1 . 1 3 2 . . . Low Security (%) 61 | 100 100 100 62 26 . 56 100 81 44 100 99 18 . . . . Level 1 25 | . . . 37 73 44 43 . 8 55 . . 36 57 . . . Level 2 12 | . . . . . 55 . . 10 . . . 38 42 . . . Level 3 . | . . . . . . . . . . . . 6 . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 780 | . 76 65 304 398 507 269 118 590 258 47 197 780 465 . . . Initial 409 | . . 12 19 111 231 247 118 3 256 47 . 109 409 . . . Average 184 | . 42 14 149 264 406 187 22 144 200 23 51 392 380 . . . Influence Increases 6037 | . 133 236 637 739 316 513 192 1253 199 . 543 861 267 53 95 . Destroy 0b10 Robot/C 3545 | . 100 160 380 520 140 280 120 800 140 . 320 360 105 45 75 . Destroy 0b10 Robot/NC 207 | . 5 . 15 30 . 40 15 50 . . 35 5 12 . . . Destroy Leader 826 | . 22 30 122 118 . 104 40 198 30 . 76 38 32 8 8 . Allied During Kill 176 | . . 21 94 13 6 . . . . . . 42 . . . . Successful Hack 114 | . 5 . 24 14 . 4 12 . 12 . 36 7 . . . . Disable Machine 144 | . . . . 15 . 30 . 45 15 . 15 . 24 . . . Anti-Garrison Action 338 | . . . . . 100 . . . . . . 238 . . . . Destroy Structure 393 | . 1 25 2 14 55 10 5 40 2 . 16 141 82 . . . Partial Spotted 30 | . . . . . 15 15 . . . . . . . . . . Lose Combat Pursuer 264 | . . . . 15 . 30 . 120 . . 45 30 12 . 12 . Influence Decreases 6037 | . 100 218 422 649 165 760 444 736 589 135 387 237 771 329 83 12 Entered New Map 1630 | . . 21 32 155 125 260 142 5 269 88 . 47 371 103 . 12 Time Decay 3637 | . 100 167 350 434 . 490 302 551 310 47 282 . 350 196 58 . Lost Part 400 | . . 30 . 20 . 10 . 30 10 . 105 110 30 30 25 . Lost Ally 220 | . . . 40 40 40 . . . . . . 80 20 . . . Purge Threat 150 | . . . . . . . . 150 . . . . . . . . Squads Dispatched 40 | . . 1 3 7 . 3 5 10 3 . 5 . 3 . . . Investigation 9 | . . 1 1 1 . . . 2 2 . 1 . 1 . . . Extermination 11 | . . . . . . . 4 5 . . 2 . . . . . Reinforcement 15 | . . . 2 2 . 2 1 3 1 . 2 . 2 . . . Assault . | . . . . . . . . . . . . . . . . . Garrison 5 | . . . . 4 . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . 1 . . 1 . . . . . 1 . . . Haulers Reinforced 3 | . . . . . . . . 2 . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Fac Was Fac Gar Fac Upp Upp War Distress Signals 7 | . . . 1 3 . 1 . . . . 1 . 1 . . . Communications Jammed 26 | . . . . . . . . 4 4 . 17 1 . . . . Distress Signals 21 | . . . . . . . . 4 1 . 15 1 . . . . Times Spotted 272 | . 6 27 19 32 5 24 8 54 9 . 26 19 14 3 6 20 Peak Tracking Total 15 | . 3 8 4 7 2 4 2 5 3 . 4 4 4 3 5 15 Tactical Retreats 17 | . . 2 . 1 . 2 . 6 . . 3 1 1 . 1 . Traps | -11 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Fac Was Fac Gar Fac Upp Upp War Traps Triggered 20 | . . . 1 . 3 1 3 5 1 . 2 2 . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . 2 . . Triggered . | . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . . . . . 1 . . Machines | -11 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Fac Was Fac Gar Fac Upp Upp War Machines Disabled 15 | . . . . 1 2 2 . 3 1 . 1 3 2 . . . Max in Single Turn 2 | . . . . . 1 1 . 1 1 . 1 1 2 . . . Garrison Access 4 | . . . . . . 1 . 1 1 . 1 . . . . . Garrison Relay 4 | . . . . . 2 . . . . . . 2 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Fac Was Fac Gar Fac Upp Upp War Machines Accessed 54 | . 2 1 5 8 1 9 4 7 4 . 8 2 3 . . . Terminals 32 | . 1 . 4 5 1 5 3 4 2 . 4 2 1 . . . Fabricators 6 | . . . . . . . 1 2 1 . 1 . 1 . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . . Recycling Units 4 | . 1 . . 1 . 1 . . . . . . 1 . . . Scanalyzers 4 | . . . 1 1 . 2 . . . . . . . . . . Garrison Access 6 | . . . . 1 . 1 . 1 1 . 2 . . . . . Total Hacks 126 | . 6 1 12 20 1 23 9 15 9 . 14 5 11 . . . Successful 55 | . 5 1 7 10 1 12 2 3 5 . 5 1 3 . . . Failed 68 | . 1 . 4 9 . 10 7 12 4 . 9 4 8 . . . Catastrophic 15 | . . . 3 1 . 1 2 2 1 . 3 1 1 . . . Database Lockouts 3 | . . . 1 1 . 1 . . . . . . . . . . Manual 5 | . . . . 5 . . . . . . . . . . . . Terminals 84 | . 5 . 10 14 1 15 7 9 4 . 8 5 6 . . . Fabricators 16 | . . . . . . . 2 5 4 . 1 . 4 . . . Repair Stations 3 | . . . . . . . . . . . 3 . . . . . Recycling Units 4 | . 1 . . 1 . 1 . . . . . . 1 . . . Scanalyzers 12 | . . . 2 4 . 6 . . . . . . . . . . Garrison Access 6 | . . . . 1 . 1 . 1 1 . 2 . . . . . Terminal Hacks 29 | . 4 1 6 5 1 5 1 1 1 . 2 1 1 . . . Record 3 | . . . . . . . 1 . . . 1 . 1 . . . Robot Analysis 1 | . . . . . . 1 . . . . . . . . . . Prototype ID Bank 4 | . 1 . 1 1 . 1 . . . . . . . . . . Open Door 3 | . . 1 . . 1 . . . . . . 1 . . . . Open DSF 1 | . . . . . . . . . . . 1 . . . . . Level Access Points 1 | . 1 . . . . . . . . . . . . . . . Branch Access Points 2 | . . . 1 1 . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . . . . . Maintenance Status 1 | . . . . 1 . . . . . . . . . . . . Reinforcement Status 1 | . . . 1 . . . . . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . . 1 . 1 . . . . . . . . . . Registered Components 2 | . . . 1 1 . . . . . . . . . . . . Zone Layout 3 | . 1 . . . . 1 . . 1 . . . . . . . Fabricator Hacks 6 | . . . . . . . 1 1 3 . . . 1 . . . Network Status 3 | . . . . . . . . 1 1 . . . 1 . . . Load Schematic 2 | . . . . . . . 1 . 1 . . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . 1 . . . . . Scan Component 1 | . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks 4 | . 1 . . 1 . 1 . . . . . . 1 . . . Report Inventory 4 | . 1 . . 1 . 1 . . . . . . 1 . . . Scanalyzer 9 | . . . 1 3 . 5 . . . . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . . . . Analyze 1 | . . . . . . 1 . . . . . . . . . . Retrieve Study 7 | . . . 1 3 . 3 . . . . . . . . . . Garrison Access Hacks 6 | . . . . 1 . 1 . 1 1 . 2 . . . . . Unlock Access 2 | . . . . 1 . . . . . . 1 . . . . . Seal Access 4 | . . . . . . 1 . 1 1 . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . 1 . . . . . . . . . Used 1 | . . . . 1 . . . . . . . . . . . . Hacking Detections 41 | . 2 . 2 6 . 7 4 6 3 . 7 1 3 . . . Full Trace Events 10 | . . . 2 1 . . . 2 2 . 1 1 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . Parts Built 2 | . . . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 73 | . . . . . . . . . 73 . . . . . . . Total Part Build Rating 6 | . . . . . . . . . 6 . . . . . . . Part Studies Acquired 7 | . . . 1 3 . 3 . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Fac Was Fac Gar Fac Upp Upp War Used RIF Installer 2 | . . . . . 1 . . . . . . 1 . . . . Threat Obfuscator 1 | . . . . . . . . . . . . 1 . . . . Robots Hacked 9 | . . . . . . . . 2 . . . . 4 3 . . Non-combat 9 | . . . . . . . . 2 . . . . 4 3 . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied 19 | . . . . . . . . 4 . . . . 11 4 . . parse_system 2 | . . . . . . . . . . . . . 1 1 . . no_distress 6 | . . . . . . . . 1 . . . . 3 2 . . find_chute 1 | . . . . . . . . 1 . . . . . . . . map_walls 1 | . . . . . . . . . . . . . 1 . . . drop_inventory 1 | . . . . . . . . . . . . . 1 . . . find_recycling 2 | . . . . . . . . 1 . . . . 1 . . . ignore_parts 3 | . . . . . . . . 1 . . . . 2 . . . link_fov 2 | . . . . . . . . . . . . . 2 . . . streamctrl_low 1 | . . . . . . . . . . . . . . 1 . . Relay Couplers Released 15 | . . . . . 8 . . . . . . 7 . . . . Machine Destruction 15 | . . . . . 8 . . . . . . 7 . . . . Attached 1 | . . . . . . . . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . 5 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Fac Was Fac Gar Fac Upp Upp War Total Allies 12 | . . 4 . . 2 . . . . . . 5 . 1 . . Largest Group 4 | . . 4 4 2 2 . . . . . . 3 1 1 . . Highest-Rated Group 148 | . . 71 71 36 50 . . . . . . 148 51 24 . . Highest-Rated Ally 148 | . . 31 31 28 25 . . . . . . 148 51 24 . . Total Orders 3 | . . . . . . . . . . . . 2 . 1 . . ROAM 1 | . . . . . . . . . . . . 1 . . . . FOLLOW 1 | . . . . . . . . . . . . 1 . . . . DROP 1 | . . . . . . . . . . . . . . 1 . . Ally Attacks 152 | . . 9 49 22 6 . . . . . . 62 4 . . . Total Damage 2750 | . . 111 575 301 192 . . . . . . 1537 34 . . . Kills 25 | . . 3 9 4 2 . . . . . . 7 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Fac Was Fac Gar Fac Upp Upp War Active Infowar (turns) 12005 | . . 707 248 852 705 1119 490 3390 684 111 1297 1601 359 . 144 298 Sensors 681 | . . . . 175 . 345 143 18 . . . . . . . . Structural 2318 | . . 707 248 478 . 77 345 399 4 1 59 . . . . . T.N.C. 1601 | . . . . 199 705 697 . . . . . . . . . . Machine Analysis 442 | . . . . . . . . . . . . . . . 144 298 Triangulation 3621 | . . . . . . . . . 229 111 1297 1601 359 . . 24 Jamming 5319 | . . . . . . . 2 3213 666 111 1223 104 . . . . Robot Analysis Total 1 | . . . . . . 1 . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . . . . . . . 2 . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Fac Was Fac Gar Fac Upp Upp War Turns Passed 15465 | 66 249 877 818 1073 705 1287 1221 3391 684 111 1297 1607 797 573 395 314 Spaces Moved 9598 | 45 164 672 520 621 388 809 738 1800 489 94 888 840 507 469 321 233 Core 53 | 2 . . . . . . . . . . . . . 1 . 50 Treads 2284 | . . . . . . . 524 1530 . . 17 160 . 11 . 42 Legs 6483 | 43 164 672 520 621 388 809 214 270 489 94 871 478 507 273 . 70 Wheels 778 | . . . . . . . . . . . . 202 . 184 321 71 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 113 121 113 105 112 111 114 112 100 105 90 100 50 Average Speed 125 | 116 120 120 125 120 121 120 139 150 112 114 118 130 109 106 100 106 Slowest Speed 330 | 120 120 120 130 130 121 126 225 330 116 114 240 240 120 250 100 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 3 27 90 44 37 47 47 15 31 9 71 19 66 6 51 59 16 Regions Visited 16 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . . . . . . . . . . . 1 . Known Exits Taken 3 | . . 1 . 1 . . . . . . 1 . . . . . Unknown Exits Taken 9 | 1 1 . 1 . . 1 1 1 . . . . 1 1 1 . Scrap Searched 6 | . . 2 . . . . . . . . . . . 3 1 . Spaces Dug 46 | . . . . . . 8 . 12 1 . 1 21 3 . . . Terrain Destroyed 189 | . . 33 2 17 . 8 . 32 1 . 4 27 54 . 3 8 Melee 38 | . . . . . . . . 12 1 . 1 21 3 . . . Projectile 58 | . . . . . . 8 . 2 . . 3 6 28 . 3 8 AOE 92 | . . 33 2 17 . . . 17 . . . . 23 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -7 -6 -5 -5 -5 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Fac Was Fac Gar Fac Upp Upp War Total 11776 | 55 198 722 642 834 519 990 884 2237 570 96 1015 1156 680 518 381 279 Wait 799 | . 11 5 39 98 32 63 76 189 4 . 27 114 83 1 42 15 Move 9584 | 44 163 671 519 620 387 808 737 1799 489 93 888 839 506 468 320 233 Hop . | . . . . . . . . . . . . . . . . . Pick Up 120 | 1 7 8 10 9 . 9 8 14 12 . 6 17 7 8 3 1 Fast Attach 76 | 7 1 . 2 1 . . 3 9 2 . 8 25 5 7 2 4 Attach 57 | . . 5 2 4 . 2 3 5 3 . 7 11 4 3 2 6 Detach 35 | 1 . 1 1 . . 1 1 4 1 . 6 4 6 4 1 4 Swap 240 | 1 2 7 21 26 1 31 24 69 18 3 9 13 10 1 2 2 Drop 160 | 1 3 6 18 12 . 11 11 30 16 . 8 22 11 5 2 4 Fire 572 | . 11 18 30 63 94 65 21 97 24 . 53 51 28 . 7 10 Melee 124 | . . . . . . . . 21 1 . 3 60 20 19 . . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . 5 . . . . . . . . . . . Rewire 1 | . . 1 . . . . . . . . . . . . . . Trap 2 | . . . . . . . . . . . . . . 2 . . Miscellaneous 1 | . . . . 1 . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: Mat x3 / *Min) -10/Mines -9/Materials (discovered 5 exits: *Mat x2 / *Min x2 / *Sto) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -5/Factory -5/Waste -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 146 | -10/Materials | Identified exit to Materials 290 | -10/Materials | Discovered new exit (range 12) 315 | -10/Materials | Build established: Mutant 316 | -10/Materials | Entered Mines 325 | -10/Mines | Assembled infested the area 337 | -10/Mines | Met a Derelict shopkeep closing up shop 353 | -10/Mines | Met a Derelict bent on vengeance 426 | -10/Mines | Lost 3 parts (1p1u1w) 532 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 783 | -10/Mines | Learned Materials emergency access door positions 808 | -10/Mines | Escorted by a lone wolf Derelict 828 | -10/Mines | Learned location of Storage (-9) 1178 | -10/Mines | Discovered exit to Materials (range 5) 1193 | -10/Mines | Entered Materials 1193 | -9/Materials | Accompanied by 4 allies 1193 | -9/Materials | Evolved 2 slots: Propulsion x2 1554 | -9/Materials | Discovered new exit (range 15) 1604 | -9/Materials | Discovered new exit (range 13) 1772 | -9/Materials | Central database locked down 1798 | -9/Materials | Identified exit to Mines 1798 | -9/Materials | Identified exit to Storage 1919 | -9/Materials | Discovered new exit (range 16) 2011 | -9/Materials | Entered another Materials area 2011 | -8/Materials | Accompanied by 2 allies 2011 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2382 | -8/Materials | Build established: Gunner 2431 | -8/Materials | Garrison activated, responded to threat 2628 | -8/Materials | Garrison activated, responded to threat 2665 | -8/Materials | Central database locked down 2691 | -8/Materials | Discovered new exit (range 10) 3076 | -8/Materials | Identified exit to Garrison 3084 | -8/Materials | Entered Garrison 3112 | -8/Garrison | Rescued a captive Derelict 3114 | -8/Garrison | Rescued a captive Derelict 3174 | -8/Garrison | Triggered checkpoint 3245 | -8/Garrison | Garrison Relay disabled 3445 | -8/Garrison | Triggered checkpoint 3650 | -8/Garrison | Garrison Relay disabled 3729 | -8/Garrison | Discovered new exit (range 13) 3743 | -8/Garrison | Installed Relay Interface Framework 3789 | -8/Garrison | Entered Materials 3914 | -8/Materials | Garrison activated, responded to threat 4079 | -8/Materials | Discovered new exit (range 13) 4744 | -8/Materials | Central database locked down 4816 | -8/Materials | Discovered new exit (range 6) 5076 | -8/Materials | Entered Factory 5076 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5595 | -7/Factory | Build established: Scavenger-Gunner 6287 | -7/Factory | Discovered new exit (range 7) 6297 | -7/Factory | Entered another Factory area 6297 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6719 | -6/Factory | Build established: Gunner 7129 | -6/Factory | Build established: Scavenger-Gunner 9130 | -6/Factory | Spotted B-75 Beast 9167 | -6/Factory | Destroyed 7 combat bots 9170 | -6/Factory | Destroyed B-75 Beast 9653 | -6/Factory | Discovered new exit (range 9) 9688 | -6/Factory | Entered another Factory area 9688 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9935 | -5/Factory | Fabricated Flak Cannon? 10113 | -5/Factory | Discovered new exit (range 9) 10372 | -5/Factory | Sucked down chute 10372 | -5/Factory | Entered Waste 10372 | -5/Waste | The area was eerily silent 10465 | -5/Waste | Discovered new exit (range 15) 10483 | -5/Waste | Entered Factory 11724 | -5/Factory | Destroyed 7 combat bots 11733 | -5/Factory | Lost 6 parts (1p4n1w) 11780 | -5/Factory | Identified exit to Garrison 11780 | -5/Factory | Entered Garrison 11792 | -5/Garrison | Lost 4 parts (2p1n1u) 11850 | -5/Garrison | Garrison Relay disabled 11973 | -5/Garrison | Spotted B-75 Beast 11976 | -5/Garrison | Triggered checkpoint 11992 | -5/Garrison | Build established: Scavenger-Mutant 12016 | -5/Garrison | Triggered checkpoint 12046 | -5/Garrison | Destroyed B-75 Beast 12292 | -5/Garrison | Spotted B-86 Titan 12302 | -5/Garrison | Rewired B-90 Cyclops 12328 | -5/Garrison | Build established: Scavenger-Gunner 12349 | -5/Garrison | Found Hvy. Reflective Plating 12360 | -5/Garrison | Destroyed B-86 Titan 12364 | -5/Garrison | Lost 5 parts (1p2n2u) 12396 | -5/Garrison | Rewired B-90 Cyclops 12681 | -5/Garrison | Discovered new exit (range 13) 12685 | -5/Garrison | Triggered checkpoint 12957 | -5/Garrison | Triggered checkpoint 12984 | -5/Garrison | Triggered checkpoint 13024 | -5/Garrison | Expanded RIF knowledge: Threat Obfuscation 13067 | -5/Garrison | Spotted B-75 Beast 13086 | -5/Garrison | Allies destroyed B-75 Beast 13161 | -5/Garrison | Found Gamma Bomb Array 13278 | -5/Garrison | Triggered checkpoint 13306 | -5/Garrison | Garrison Relay disabled 13373 | -5/Garrison | Discovered new exit (range 5) 13387 | -5/Garrison | Entered Factory 13387 | -5/Factory | Accompanied by 1 ally 14052 | -5/Factory | Build established: Scavenger-Mutant 14103 | -5/Factory | Discovered new exit (range 16) 14184 | -5/Factory | Entered Upper Caves 14363 | -5/Upper Caves | Encountered a Warlord checkpoint 14376 | -5/Upper Caves | Spotted B-75 Beast 14461 | -5/Upper Caves | Discovered new exit (range 14) 14488 | -5/Upper Caves | Core integrity fell below 50% 14541 | -5/Upper Caves | Lost 3 parts (3n) 14757 | -5/Upper Caves | Entered another Upper Caves area 14787 | -5/Upper Caves | Learned location of Warlord (-5) 14855 | -5/Upper Caves | Learned Factory interactive machine intel 15004 | -5/Upper Caves | Lost 4 parts (2n2u) 15145 | -5/Upper Caves | Discovered new exit (range 10) 15152 | -5/Upper Caves | Entered Warlord 15192 | -5/Warlord | System corruption cleaned by Quarantine Array 15196 | -5/Warlord | RIF detected upon attempting to enter Warlord's base 15196 | -5/Warlord | Attacked by Warlord forces 15218 | -5/Warlord | Spotted 9Q-LH2(B) 15218 | -5/Warlord | Spotted YF-YV9(B) 15268 | -5/Warlord | Lost 4 parts (1n2u1w) 15350 | -5/Warlord | Warlord's base attacked by MAIN.C 15363 | -5/Warlord | Destroyed 9Q-LH2(B) 15364 | -5/Warlord | Core integrity fell below 20% 15378 | -5/Warlord | Destroyed YF-YV9(B) 15450 | -5/Warlord | Released all parts (9) 15466 | -5/Warlord | Destroyed by S-27 Virus with Autogun Last Messages --------------- 15407_ Acquired 8 matter. 15411_ Acquired 13 matter. 15440_ ANNOUNCEMENT: MAIN.C reinforcements approaching through caves, arriving soon. 15450_ ANNOUNCEMENT: Detected 1 Saboteur squad, 1 Programmer squad, 2 Grunt squads. 15450_ Released Lance. 15450_ Released Linear Accelerator. 15450_ Released Triangulator. 15450_ Released Imp. Coolant Injector. 15450_ Released Machine Analyzer. 15450_ Released Imp. Target Analyzer. 15450_ Released Lance. 15450_ Released Spk. Medium Treads. 15450_ Acquired Lance. 15460_ Lance blown off. 15460_ E-15 Imp destroyed. 15460_ Acquired Lance. 15461_ Lance blown off. 15461_ E-15 Imp destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ??""????????????????????????????? ???? | | ?#""????????????????????????????? #?? | | ?#""#????????????????????????#??? ##? | | ##""#####??????????????????? #### #? | | "" "############???????? ;#; #?? | | "" """""""""""#???????? %; #??? | | "" """""""""""######### % ??? | | % ;;; d;d =gg ??? | | + g #??? | | %^ + i p #? ??? | | % ###; ;??# ??? | | "" """"""""""""#??##b #???# ^##?? | | "" """"""""""""#???#s@ #?### #?? | | "" "############???# e#### # #?? | | ##""#####?????????????## #?# ]=#?? | | ?#""#????????????????## ### !/!#?? | | ?#""#????????????????# ^### = ##?? | | ?#""#???????????????## ##?# #??? | | ?#""#???????????????# #??##^ ##??? | | ????????????????????# #???## #???? | | ????????????????????#^ ##????# #???? | | ????????????????????# ##????## ##??? | | ???????????????????## / ###### #??? | | ??????????????????## !=% # # #??? | | ??????????????????# %= # %#??? | | ??????????????##### ; # #??? | | ?????????????## % # %##?? | | ????????????##! % #? | | ????????????#%[] ## ####? | | ????????????##%% # ### #???? | | ?????????????###### ##?### ##???? | | ?????????????????# ##????######????? | | ?????????????????#####???????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 80 Energy Generation 34 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 225 Phase Shifting 10 Evasion (%) 70 Targeting Accuracy 13 Target Analysis 6 Core Analysis 9 Recoil Reduction 8 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 29 Item Schematics ----------------- Flak Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Flak Cannon | x2 | -5/Factory Repaired ---------- Nothing Studied --------- Shotgun | -9/Materials | Hacked Autogun | -8/Materials | Hacked Imp. Aluminum Leg | -8/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Flak Cannon | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Shock Rifle | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Total Silence Challenges ------------ None Game ------ Seed MultinovaSixWeb Manual? 0 Play Time 06:55:32 Cumulative 59.9 hours Start 2025.11.11 @ 23:14:17 End 2025.11.12 @ 17:10:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 26 Achievement% 19 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 087a31e2-5e17-478d-badb-d61d43c37db5