Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.04 @ 01:22:28 Player: Cole Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (38) 190 Value Destroyed (3458) 3458 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (3184) 3184 TOTAL SCORE: 9292 Bonus ------- High Alert Combat Kills 403 Follower Combat Kills 1089 Entered Garrisons 400 Used RIF Installer 1500 Friendly Fire -208 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 219/220 System Corruption 11% Temperature Warm (190) Movement Walking (120) Location -8/Garrison Parts ------- > --- POWER (2) -------- Light Nuclear Core Light Nuclear Core > --- PROPULSION (2) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (4) ------ Hacking Suite Relay Coupler [Duelist] (26) Relay Coupler [Sentry] (21) Relay Coupler [Sentry] (17) > --- WEAPON (3) ------- Shock Rifle > --- INVENTORY (5) ---- VSS Leg Improved Sensor Array Relay Coupler [NC] (22) Relay Coupler [Demolisher] (21) Relay Coupler [Specialist] (25) Peak State ------------ > --- POWER ------------ Micro Nuclear Core Particle Reactor > --- PROPULSION ------- Titanium Leg Biometal Leg > --- UTILITY ---------- Hacking Suite Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Duelist] > --- WEAPON ----------- Hardcell Cannon Mini Grenade Launcher Advanced Remote Datajack > --- INVENTORY -------- Advanced Visual Processing Unit Improved Sensor Array Relay Coupler [Sentry] Relay Coupler [Specialist] Relay Coupler [Hunter] [Rating: 54] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Flight Unit Surge Thruster Utility Relay Coupler [Grunt] Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Relay Coupler [Grunt] Protection Hardened Medium Armor Plating Weapon Mini Grenade Launcher Energy Gun Spread Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Hardcell Cannon Launcher Mini Grenade Launcher Special Weapon Advanced Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Slots Evolved 4 | . . . 2 2 . . . Power 1 | . . . . 1 . . . Propulsion . | . . . . . . . . Utility 2 | . . . 1 1 . . . Weapon 1 | . . . 1 . . . . Parts Attached 83 | 6 4 . 7 1 36 7 22 Power 15 | 1 . . . . 5 2 7 Engine 9 | 1 . . . . 4 1 3 Core 5 | . . . . . 1 1 3 Reactor 1 | . . . . . . . 1 Propulsion 16 | 2 . . 1 . 8 1 4 Treads 6 | 2 . . 1 . 3 . . Leg 8 | . . . . . 3 1 4 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 2 | . . . . . 2 . . Utility 29 | 1 2 . 2 1 15 1 7 Device 5 | . . . 1 1 3 . . Storage 3 | 1 1 . 1 . . . . Processor 3 | . . . . . 3 . . Hackware 15 | . . . . . 7 1 7 Protection 3 | . 1 . . . 2 . . Artifact . | . . . . . . . . Weapon 23 | 2 2 . 4 . 8 3 4 Energy Gun 8 | . 1 . 2 . 2 2 1 Energy Cannon 2 | . . . 1 . 1 . . Ballistic Gun 6 | 2 . . 1 . 2 1 . Ballistic Cannon 1 | . . . . . . . 1 Launcher 2 | . 1 . . . 1 . . Special Weapon 3 | . . . . . 1 . 2 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . Unidentified Prototypes 2 | . . . 1 . . 1 . Parts Lost 26 | . . . . . 17 1 8 Power 6 | . . . . . 4 . 2 Propulsion 2 | . . . . . 1 . 1 Utility 8 | . . . . . 6 1 1 Weapon 10 | . . . . . 6 . 4 Highest Loss Streak 6 | . . . . . 6 1 2 To Critical Strikes . | . . . . . . . . Average Backups 6 | . 3 6 11 14 8 4 4 Power . | . 1 1 1 2 . . . Propulsion . | . . . . 1 . . . Utility 4 | . . 1 3 5 5 4 4 Weapon 1 | . 2 4 4 5 1 . . Tool/Special . | . . . . . . . . Unused Backups 10 | . . . 1 . 3 1 5 Power 1 | . . . . . 1 . . Propulsion . | . . . . . . . . Utility 8 | . . . . . 2 1 5 Weapon 1 | . . . 1 . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 97 | . 93 100 97 90 98 99 95 Engine 11 | . 14 14 11 9 15 16 2 Core 3 | . . . . . 1 1 9 Reactor 1 | . . . . . . . 4 Treads 7 | . 27 28 22 18 7 . . Leg 11 | . . . . . 9 18 17 Device 3 | . . . 9 18 5 . . Storage 4 | . 14 14 21 18 4 . . Processor 1 | . . . . . 3 . . Hackware 20 | . . . . . 16 35 35 Protection 3 | . 8 14 1 . 5 . . Energy Gun 3 | . 5 14 17 18 2 2 . Energy Cannon 1 | . . . . . 3 . . Ballistic Gun 5 | . 14 . 11 9 5 6 1 Ballistic Cannon 2 | . . . . . . . 7 Launcher 7 | . 7 14 2 . 8 9 7 Special Weapon 2 | . . . . . . . 6 Special Melee Weapon 3 | . . . . . 5 9 1 Peak Build Rating 54 | 6 8 8 16 17 32 32 54 Average Rating 29 | 4 6 8 14 17 26 30 44 On Entrance 14 | . 6 8 8 16 17 31 31 Avg Prop Armor Cover (%) 7 | . . . . . . . 7 Naked Turns . | . . . . . . . . Heaviest Build 47 | 11 30 30 36 37 47 30 41 Greatest Support 45 | 40 40 40 40 40 40 29 45 Greatest Overweight (x) 15 | 1 4 . . . 15 1 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 5 5 Average Capacity 8 | 7 9 15 15 15 9 5 5 Most Carried 15 | 2 6 6 15 14 15 5 5 Average Carried 6 | . 3 6 11 14 8 4 4 Final Capacity 15 | 8 15 15 15 15 5 5 5 Final Carried 15 | 2 6 6 15 14 5 5 5 Class Distribution -------------------- 37% | Bothacker-Mutant 20% | Bothacker-Bomber 9% | Mutant 8% | Scavenger-Mutant 4% | Bomber 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Bomber | -9/Materials Skirmisher | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Bomber | -8/Garrison Resources | -11 -10 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Matter Collected 2935 | 257 . . 268 . 1165 188 1057 Remotely . | . . . . . . . . Salvage Created 1178 | 87 . . 175 . 564 . 352 Parts 70 | 2 . . 14 . 41 . 13 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Combat Hostiles Destroyed 33 | . . . 2 . 20 . 11 Guns 18 | . . . 2 . 14 . 2 Cannons 8 | . . . . . 2 . 6 AOE 7 | . . . . . 4 . 3 Classes Destroyed 10 | 1 . . 4 . 5 . . Worker 2 | . . . 2 . . . . Recycler 1 | 1 . . . . . . . Watcher 1 | . . . 1 . . . . Swarmer 4 | . . . . . 4 . . Cutter 1 | . . . . . 1 . . Grunt 11 | . . . 1 . 2 . 8 Brawler 2 | . . . . . 2 . . Sentry 10 | . . . 1 . 7 . 2 Hunter 1 | . . . . . 1 . . Programmer 5 | . . . . . 3 . 2 Best Kill Streak 5 | 1 . . 2 . 5 . 4 Combat Bots Only 5 | . . . 1 . 5 . 4 Max Kills in Single Turn 2 | 1 . . 1 . 2 . 2 Gunslinging 1 | . . . . . 1 . . Exploded 2 | . . . . . 2 . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Hostile Shots Fired 226 | . . . 5 . 128 5 88 Missed 75 | . . . 3 . 41 1 30 Hits 151 | . . . 2 . 87 4 58 Melee 6 | . . . . . 4 2 . Projectile 145 | . . . 2 . 83 2 58 AOE 1 | . . . . . 1 . . Critical Strikes 4 | . . . . . 2 . 2 Part Disruptions 1 | . . . . . 1 . . Damage Taken 3170 | . . . 191 . 1743 128 1108 Core 559 | . . . . . 309 86 164 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 100 | 100 . 100 100 . . . . Volleys Fired 212 | 7 . . 7 . 95 . 103 Largest 3 | 1 . . 3 . 3 . 2 Hottest 138 | 20 . . 113 . 138 . 105 Shots Fired 295 | 7 . . 19 . 154 . 115 Gun 158 | 7 . . 18 . 102 . 31 Cannon 64 | . . . . . 10 . 54 Launcher 65 | . . . 1 . 42 . 22 Special 8 | . . . . . . . 8 Kinetic 130 | 7 . . 7 . 45 . 71 Thermal 31 | . . . . . 31 . . Explosive 65 | . . . 1 . 42 . 22 Electromagnetic 61 | . . . 11 . 36 . 14 Robot Hit Streak 31 | 4 . . 12 . 31 . 12 Robot Miss Streak 6 | 1 . . 2 . 6 . 3 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . 1 . . Shots Hit Robots 160 | 5 . . 13 . 79 19 44 Core Hits 113 | 3 . . 7 . 80 . 23 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 1 | . . . . . 1 . . Corrupt 1 | . . . . . 1 . . Melee Attacks 31 | . . . . . 10 21 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 14 | . . . . . . 14 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3801 | 42 . . 200 . 1804 . 1755 Guns 1320 | 42 . . 173 . 903 . 202 Cannons 1046 | . . . . . 65 . 981 Explosions 1435 | . . . 27 . 836 . 572 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 1515 | 42 . . 21 . 410 . 1042 Thermal 499 | . . . . . 449 . 50 Explosive 1358 | . . . 27 . 809 . 522 Electromagnetic 429 | . . . 152 . 136 . 141 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 11 | . . . 1 . 8 9 11 Average Corruption 7 | . . . 1 . 6 8 10 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 169 | . . . . . 92 10 67 Message Errors 43 | . . . . . 21 3 19 Matter Fused 45 | . . . . . 31 3 11 Heat Flow Errors 12 | . . . . . 7 . 5 Energy Discharges 19 | . . . . . 7 2 10 Parts Rejected 1 | . . . . . . . 1 Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 27 | . . . . . 13 2 12 Data Loss (major) 7 | . . . . . 5 . 2 Misfires 5 | . . . . . 1 . 4 Alerts 5 | . . . . . 4 . 1 Weapon Failures 4 | . . . . . 3 . 1 Overload Shots . | . . . . . . . . Overflow Damage 144 | . . . . . 21 . 123 Projectiles 109 | . . . . . . . 109 Explosions 35 | . . . . . 21 . 14 Melee . | . . . . . . . . Knockbacks 7 | . . . . . . . 7 Impact . | . . . . . . . . Kinetic 7 | . . . . . . . 7 Secondary . | . . . . . . . . Self-Inflicted Damage 593 | . . . 164 . 289 . 140 Shots 21 | . . . 2 . 13 . 6 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 428 | . . . 1 . 291 . 428 Average Temperature 77 | . . . 1 . 83 . 71 Received Heat Transfer 540 | . . . 9 . 261 9 261 Effects 4 | . . . . . 1 . 3 Shutdowns 1 | . . . . . . . 1 Energy Bleed 1 | . . . . . 1 . . Short Circuit 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 685 | . . . . . 585 . 100 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . . 1 . 1 Alert | -11 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Maximum Alert Level 5 | . . . . . 5 4 4 Low Security (%) 23 | 100 100 100 100 100 14 . . Level 1 6 | . . . . . 12 . . Level 2 13 | . . . . . 27 . . Level 3 13 | . . . . . 13 43 14 Level 4 34 | . . . . . 13 56 85 Level 5 9 | . . . . . 18 . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 2215 | 5 14 . 71 13 2215 1198 1503 Initial 1079 | . . . . 13 1 1079 754 Average 862 | . 1 . 17 11 889 1100 1245 Influence Increases 4112 | 5 29 . 156 . 2564 309 1049 Destroy 0b10 Robot/C 1220 | . . . 40 . 640 120 420 Destroy 0b10 Robot/NC 35 | 5 . . 15 . 10 5 . Destroy Leader 118 | . . . 22 . 10 50 36 Allied During Kill 278 | . . . . . 110 98 70 Successful Hack 83 | . 29 . 8 . 44 2 . Disable Machine 60 | . . . 30 . 15 15 . Anti-Garrison Action 1676 | . . . . . 1400 . 276 Destroy Structure 561 | . . . 41 . 320 4 196 Partial Spotted 30 | . . . . . 15 15 . Lose Combat Pursuer 51 | . . . . . . . 51 Influence Decreases 2609 | 5 29 . 123 30 352 1364 706 Entered New Map 1564 | . . . . 20 2 1136 406 Time Decay 365 | 5 29 . 123 10 . 198 . Lost Part 260 | . . . . . 170 10 80 Lost Ally 420 | . . . . . 180 20 220 Squads Dispatched 5 | . . . 2 1 . 2 . Investigation 1 | . . . 1 . . . . Extermination . | . . . . . . . . Reinforcement 2 | . . . 1 1 . . . Assault 1 | . . . . . . 1 . Garrison 1 | . . . . . . 1 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Distress Signals 3 | . . . . . . 3 . Communications Jammed 32 | . . . . . . 32 . Distress Signals 32 | . . . . . . 32 . Times Spotted 79 | . . . 4 1 34 11 29 Peak Tracking Total 7 | . . . 1 1 7 4 3 Tactical Retreats 3 | . . . . . . . 3 Traps | -11 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Traps Triggered 9 | . . . 1 . 6 . 2 Indirectly . | . . . . . . . . Trap Hack Attempts 10 | . . . . . 10 . . Triggered . | . . . . . . . . Disarmed 1 | . . . . . 1 . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Machines Disabled 20 | . . . 2 . 13 1 4 Max in Single Turn 3 | . . . 2 . 3 . 1 Garrison Relay 9 | . . . . . 6 . 3 Phase Generator 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Machines Accessed 14 | . 4 . 2 1 5 2 . Terminals 12 | . 4 . 2 . 5 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . Total Hacks 35 | . 11 . 9 1 8 6 . Successful 22 | . 7 . 5 1 4 5 . Failed 13 | . 4 . 4 . 4 1 . Catastrophic 2 | . . . 1 . 1 . . Database Lockouts . | . . . . . . . . Manual 16 | . 8 . 5 . . 3 . Terminals 32 | . 11 . 9 . 8 4 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . 1 . 2 . Terminal Hacks 10 | . 3 . 2 . 4 1 . Record 1 | . . . . . . 1 . Open Door 2 | . . . . . 2 . . Branch Access Points 1 | . . . 1 . . . . Emergency Access Points 3 | . 1 . 1 . 1 . . Dispatch Records 1 | . 1 . . . . . . Transport Status 1 | . 1 . . . . . . Security Stations 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . 2 . Unlock Access 2 | . . . . 1 . 1 . Coupler Status 1 | . . . . . . 1 . Unauthorized Hacks 9 | . 4 . 3 . . 2 . Terminals 9 | . 4 . 3 . . 2 . Track 3 | . 1 . 1 . . 1 . Botnet 6 | . 3 . 2 . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . Used . | . . . . . . . . Hacking Detections 10 | . 4 . 2 . 2 2 . Full Trace Events 2 | . . . 1 . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Gar Mat Gar Used RIF Installer 3 | . . . . . 2 . 1 Threat Obfuscator 1 | . . . . . . . 1 Signal Jammer 1 | . . . . . 1 . . Robots Hacked 18 | . . . . . 3 10 5 Non-combat 7 | . . . . . . 7 . Combat 11 | . . . . . 3 3 5 Robot Hacks Applied 20 | . . . . . 3 12 5 parse_system 1 | . . . . . . 1 . generate_echo 1 | . . . . . . 1 . map_earth 1 | . . . . . . 1 . drop_inventory 2 | . . . . . . 2 . locate_stockpiles 1 | . . . . . . 1 . find_recycling 1 | . . . . . . 1 . ignore_parts 1 | . . . . . . 1 . mark_security 1 | . . . . . . 1 . link_fov 1 | . . . . . 1 . . overload_power 1 | . . . . . . . 1 disable_weapons 1 | . . . . . 1 . . formatsys_high 8 | . . . . . 1 3 4 Relay Couplers Released 38 | . . . . . 26 . 12 Machine Destruction 38 | . . . . . 26 . 12 Attached 13 | . . . . . 6 1 6 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 15 | . . . . . 13 . 2 Allies Hacked 2 | . . . . . . . 2 Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Total Allies 26 | . . . . . 17 3 6 Largest Group 11 | . . . . . 11 9 6 Highest-Rated Group 333 | . . . . . 333 280 219 Highest-Rated Ally 149 | . . . . . 149 149 149 Total Orders 2 | . . . . . 2 . . ROAM 1 | . . . . . 1 . . FOLLOW 1 | . . . . . 1 . . Ally Attacks 144 | . . . . . 63 30 51 Total Damage 3475 | . . . . . 1625 701 1149 Kills 33 | . . . . . 14 7 12 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Active Infowar (turns) 794 | . . . . 22 772 . . Optics 601 | . . . . . 601 . . Sensors 156 | . . . . 22 134 . . Traps 37 | . . . . . 37 . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Turns Passed 6616 | 85 288 123 537 22 3285 410 1866 Spaces Moved 3365 | 43 170 74 270 14 1400 320 1074 Core 10 | 7 2 . . . 1 . . Treads 1059 | 36 168 74 270 14 497 . . Legs 2238 | . . . . . 844 320 1074 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 58 | . . . . . 58 . . Fastest Speed 50 | 50 160 160 160 160 105 105 105 Average Speed 159 | 145 161 160 160 160 185 108 139 Slowest Speed 635 | 160 250 160 160 160 635 185 270 Overloaded Moves 52 | . . . . . 52 . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 33 | 4 30 22 24 5 98 20 65 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug 12 | . . . . . . . 12 Terrain Destroyed 617 | . . . 51 . 362 . 204 Melee . | . . . . . . . . Projectile 18 | . . . . . . . 18 AOE 598 | . . . 51 . 362 . 185 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Total 4355 | 57 186 79 360 14 1946 383 1330 Wait 317 | . . 6 59 . 138 24 90 Move 3356 | 42 169 73 269 13 1397 319 1074 Hop . | . . . . . . . . Pick Up 44 | 2 4 . 13 . 20 2 3 Fast Attach 45 | 6 3 . 1 . 14 5 16 Attach 35 | . 2 . 3 1 26 1 2 Detach 21 | . 4 . 2 . 13 . 2 Swap 22 | . 1 . 3 . 8 1 9 Drop 45 | . 3 . 3 . 18 8 13 Fire 212 | 7 . . 7 . 95 . 103 Melee 31 | . . . . . 10 21 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 9 | . . . . . 9 . . Rewire 208 | . . . . . 188 2 18 Trap 10 | . . . . . 10 . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 7) 374 | -10/Materials | Entered Mines 435 | -10/Mines | Discovered new exit (range 13) 497 | -10/Mines | Entered Materials 497 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 960 | -9/Materials | Identified exit to Mines 998 | -9/Materials | Discovered new exit (range 14) 1034 | -9/Materials | Entered another Materials area 1034 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1055 | -8/Materials | Identified exit to Garrison 1056 | -8/Materials | Entered Garrison 1062 | -8/Garrison | Triggered checkpoint 1174 | -8/Garrison | Garrison Relay disabled 1230 | -8/Garrison | Lost 5 parts (1p1n1u2w) 1291 | -8/Garrison | Installed Relay Interface Framework 1439 | -8/Garrison | Rescued a captive Derelict 1439 | -8/Garrison | Rescued a captive Derelict 1538 | -8/Garrison | Learned Materials security intel 1557 | -8/Garrison | Triggered checkpoint 1578 | -8/Garrison | Triggered checkpoint 1584 | -8/Garrison | Triggered checkpoint 1790 | -8/Garrison | Triggered checkpoint 1923 | -8/Garrison | Lost 6 parts (2p2u2w) 1941 | -8/Garrison | Rescued HV-R5K 2004 | -8/Garrison | Garrison Relay disabled 2175 | -8/Garrison | Discovered new exit (range 10) 2314 | -8/Garrison | Build established: Bothacker-Mutant 2744 | -8/Garrison | Triggered checkpoint 2746 | -8/Garrison | Triggered checkpoint 2799 | -8/Garrison | Lost 3 allies 3039 | -8/Garrison | Garrison Relay disabled 3079 | -8/Garrison | Core integrity fell below 50% 3140 | -8/Garrison | Discovered new exit (range 7) 3202 | -8/Garrison | Expanded RIF knowledge: Signal Jamming 3236 | -8/Garrison | Garrison Relay disabled 3306 | -8/Garrison | Phase Generator disabled 3593 | -8/Garrison | Triggered checkpoint 3707 | -8/Garrison | Discovered new exit (range 14) 3838 | -8/Garrison | Triggered checkpoint 3850 | -8/Garrison | Triggered checkpoint 3908 | -8/Garrison | Garrison Relay disabled 3950 | -8/Garrison | Garrison Relay disabled 4341 | -8/Garrison | Entered Materials 4341 | -8/Materials | Accompanied by 7 allies (HV-R5K) 4721 | -8/Materials | Garrison activated, responded to threat 4741 | -8/Materials | First assault squad dispatched 4749 | -8/Materials | Identified exit to Garrison 4751 | -8/Materials | Entered Garrison 4751 | -8/Garrison | Accompanied by 6 allies (HV-R5K) 4773 | -8/Garrison | Lost 4 allies 4821 | -8/Garrison | Triggered checkpoint 4876 | -8/Garrison | Garrison Relay disabled 4933 | -8/Garrison | Lost 4 allies 5010 | -8/Garrison | Triggered checkpoint 5027 | -8/Garrison | Triggered checkpoint 5246 | -8/Garrison | Discovered new exit (range 13) 5340 | -8/Garrison | Build established: Bothacker-Bomber 5345 | -8/Garrison | Triggered checkpoint 5368 | -8/Garrison | Expanded RIF knowledge: Threat Obfuscation 5388 | -8/Garrison | Garrison Relay disabled 5440 | -8/Garrison | Core integrity fell below 20% 5440 | -8/Garrison | System corruption reached 10% 5917 | -8/Garrison | Triggered checkpoint 5937 | -8/Garrison | Garrison Relay disabled 6113 | -8/Garrison | Lost 3 allies 6617 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06478_ Y-45 Defender destroyed. 06479_ :0TJM0#DNPSI3YFLVXFTJ >E5F3D7CHD 06481_ Acquired 8 matter. 06483_ Acquired 23 matter. 06498_ Z7GRUMBZQNF9128BE9DSYXN6 06573_ System corrupted: Matter fused (-10). 06579_ Hardcell Cannon destroyed. 06580_ Chain reaction triggered in Lgt. Nuclear Core. 06598_ System corrupted: Component data lost. 06603_ Remote Datajack destroyed. 06613_ G-50 Soldier IFF system glitched. 06616_ G-50 Soldier destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????######?????????????????????? | | ?????????????????????? #?????????????????????? | | ??????????????????????# #?????????????????????? | | ???????????????? ???# #?????????????????????? | | ???????????????? #??? ??????????????????????? | | ???????????????? #??? ???????????????????????? | | ???????????????? #??## ##??????????????????????? | | ???????????????? #??#! !#????????????????????### | | ???????????????? #??#! !#???????????????????## # | | ???????????????+ #??#! !#???????????????????# # | | ???????????????# #??## ##???????????????????# | | ???????????????# #???# #????????????????????# # | | ???????????????# #???# #????????????????????# | | ???????????????# #???# ###??????????????????### | | ???????????????# #?### #"#????????????????????# | | ???###?????????# #?# !!#???????????????????## | | #### ###########^ #?# !"#??????????????????## | | !% [ + #?# =@"#??????????????????# | | [############# #?###g#"#??????????????????# | | ! =##?????????# #???#!###??????????????????# | | [[ #?????????# ##### #????????????######?### | | #?????????# # ## #???????????#### #?# # | | ######?????????# ## ######?????## # ### | | ???????????????# #?????# | | ??????########## #?????## | | + ## #### #?????##% #### | | ??????########## #### #??# ####??##% "## ##### | | ???????????????# #??# #??# #??## ### ##### | | ???????????????# #??# #??# ## #???# # # | | ???????????????# #??# #??# ## ##### ##### ### | | ???????????????# #??# #??# ## ##% #???# #?# | | ???????????????# ##########"## * ## *##??# ### | | ???????????????# = [[ !=% ###### | | ???????????????# =!% | | ???????????????# % | | ???????????????############ "" # [ [###### | | ??????????????????????????# # # !###???## | | ?????????????????????????"%" ! #????# | | ????????????????????????# " ^ #????## | | ????????????????????????# [ ! ####??# | | ????????????????????????# % ^ #??? | | ????????????????????????###% "# #" #### #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 33 Energy Capacity 505 Matter Stores 400 Matter Capacity 400 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Evasion (%) 63 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 4 Relay Coupler Value 101 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Ghost 'Em Hack The Planet Mindtrick My Bad Versatile You Will Be Upgraded Challenges ------------ None Game ------ Seed DecoderDiametricPulseblaster Manual? 0 Play Time 01:11:09 Cumulative 40.1 hours Start 2026.09.03 @ 23:58:39 End 2026.09.04 @ 01:22:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 104 Rogue 104 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 30 Achievement% 22 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e373221b-da73-484d-b58d-1e71dc466abc