Cogmind - Beta 11 X2 @@@ ROGUE MODE // 2021.02.13 @ 10:33:35 Player: Agave Result: Destroyed self with Rocket Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (9) 45 Value Destroyed (251) 251 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 696 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 117/300 Energy 98/100 System Corruption 0% Temperature Cool (20) Movement Rolling (175) Ox5 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (2) ------ Huge Storage Unit > --- WEAPON (2) ------- Shotgun Rocket Launcher > --- INVENTORY (25) --- Ion Engine Light Nuclear Core Light Treads Light Treads Cooling System Hacking Suite Field Recycling Unit (0) Small Laser Light Assault Rifle Shotgun Shotgun Mining Laser Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit > --- WEAPON ----------- Shotgun Shotgun > --- INVENTORY -------- Ion Engine Light Nuclear Core Light Treads Light Treads Cooling System Hacking Suite Field Recycling Unit Small Laser Light Assault Rifle Shotgun Shotgun Mining Laser Mining Laser [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Storage Huge Storage Unit Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 13 | 2 8 3 Power . | . . . Engine . | . . . Core . | . . . Reactor . | . . . Propulsion 3 | 2 1 . Treads 1 | 1 . . Leg . | . . . Wheel 2 | 1 1 . Hover . | . . . Flight . | . . . Utility 1 | . 1 . Device . | . . . Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | . 6 3 Energy Gun 1 | . 1 . Energy Cannon . | . . . Ballistic Gun 5 | . 4 1 Ballistic Cannon . | . . . Launcher 2 | . . 2 Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . 1 2 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . 1 . Highest Loss Streak 2 | . 1 2 Average Slot Usage (%) 84 | . 85 83 Engine 13 | . 14 13 Wheel 26 | . 26 27 Storage 14 | . 14 14 Energy Gun 2 | . 3 . Ballistic Gun 22 | . 23 21 Launcher 2 | . . 7 Special Weapon 1 | . 1 . Naked Turns . | . . . Heaviest Build 92 | 12 91 92 Greatest Support 32 | 16 32 32 Greatest Overweight (x) 5 | . 5 2 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 24 | 8 24 25 Most Carried 14 | 6 12 14 Average Carried 8 | 5 5 13 Final Capacity 25 | 8 25 25 Final Carried 13 | 4 12 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 343 | 200 61 82 Remotely . | . . . Salvage Created 234 | . 109 125 Parts 14 | . 8 6 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 11 | . 2 9 Guns 5 | . 2 3 AOE 6 | . . 6 Classes Destroyed 4 | . 2 2 Operator 2 | . 2 . Swarmer 3 | . . 3 Grunt 4 | . 2 2 Assembled 4 | . . 4 Best Kill Streak 4 | . 2 4 Combat Bots Only 4 | . 2 4 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 792 | . 234 558 Core 250 | . 12 238 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 42 | . 24 18 Largest 2 | . 2 2 Hottest 100 | . 100 56 Shots Fired 73 | . 42 31 Gun 62 | . 37 25 Cannon . | . . . Launcher 6 | . . 6 Special 5 | . 5 . Kinetic 58 | . 33 25 Thermal 9 | . 9 . Explosive 6 | . . 6 Electromagnetic . | . . . Robot Hit Streak 12 | . 6 12 Robot Miss Streak 3 | . 2 3 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 51 | . 26 25 Core Hits 28 | . 8 20 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 945 | . 260 685 Guns 447 | . 184 263 Cannons . | . . . Explosions 498 | . 76 422 Melee . | . . . Ramming . | . . . Kinetic 416 | . 153 263 Thermal 31 | . 31 . Explosive 498 | . 76 422 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 104 | . 66 38 Projectiles . | . . . Explosions 104 | . 66 38 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 167 | . 114 53 Shots 3 | . 1 2 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 80 | . 80 23 Average Temperature 23 | . 30 10 Received Heat Transfer 251 | . 66 185 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 75 | . 75 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 216 | . 95 216 Initial 36 | . . 36 Average 65 | . 30 141 Maximum Alert Level 1 | . . 1 Low Security (%) 84 | 100 100 50 Level 1 15 | . . 49 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation . | . . . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 25 | . 7 18 Peak Tracking Total 13 | . 2 13 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 4 | . 1 3 Max in Single Turn 2 | . 1 2 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . 7 . Successful . | . . . Failed 7 | . 7 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 7 | . 7 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 539 | 3 365 171 Spaces Moved 297 | 1 207 89 Core . | . . . Treads . | . . . Legs . | . . . Wheels 297 | 1 207 89 Hover . | . . . Flight . | . . . Fastest Speed 100 | 100 100 130 Average Speed 128 | 100 128 130 Slowest Speed 175 | 100 175 130 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 19 | 2 39 18 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 4 | . 4 . Terrain Destroyed 73 | . 26 47 Melee . | . . . Projectile 5 | . 5 . AOE 68 | . 21 47 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 377 | 4 258 115 Wait 10 | . 7 3 Move 295 | . 206 89 Hop . | . . . Pick Up 13 | . 11 2 Fast Attach . | . . . Attach 6 | 2 3 1 Detach . | . . . Swap 7 | . 5 2 Drop 4 | 2 2 . Fire 42 | . 24 18 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 90 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 346 | -10/Materials | Discovered new exit (range 14) 369 | -10/Materials | Entered Mines 402 | -10/Mines | Discovered new exit (range 10) 425 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 513 | -10/Mines | Assembled infested the area 532 | -10/Mines | Core integrity fell below 50% 538 | -10/Mines | Core integrity fell below 20% 540 | -10/Mines | Destroyed self with Rocket Launcher Last Messages --------------- 00456_ S-10 Pest destroyed. 00482_ Acquired 35 matter. 00505_ U-05 Engineer lays Concrete. 00513_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 00513_ U-05 Engineer lays Concrete. 00526_ U-05 Engineer builds a Wall. 00530_ U-05 Engineer lays Concrete. 00531_ as-22362 destroyed. 00531_ U-05 Engineer builds a Wall. 00534_ Ion Engine destroyed. 00534_ Shotgun severed. 00536_ U-05 Engineer builds a Wall. 00537_ Com. Wheel destroyed. 00537_ as-18983 destroyed. 00537_ as-10525 destroyed. 00539_ The unstable cave ceiling collapses. 00540_ U-05 Engineer lays Concrete. 00540_ Destroyed Asb. Hover Unit. 00540_ as-27901 destroyed. 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