Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.11 @ 16:51:35 Player: VisuLies Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (18) 90 Value Destroyed (582) 582 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2232 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (700) Ox13 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Ion Engine Flying Fortress v7 Compact Matter Pod (150) Faulty Experimental Sensor Array Core Shielding Weapon Shielding Light Armor Plating Assault Rifle Assault Rifle Assault Rifle Assault Rifle Assault Rifle Assault Rifle Assault Rifle Grenade Launcher Rocket Launcher Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Targeting Computer > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Ion Engine Flying Fortress v7 Compact Matter Pod Experimental Sensor Array Core Shielding Weapon Shielding Light Armor Plating Assault Rifle Assault Rifle Assault Rifle Assault Rifle Assault Rifle Assault Rifle Assault Rifle Grenade Launcher Rocket Launcher Hammer [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Targeting Computer Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 27 | 8 14 3 2 . Power 3 | 1 1 1 . . Engine 3 | 1 1 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 3 3 1 . . Treads 4 | . 3 1 . . Leg . | . . . . . Wheel 3 | 3 . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 2 4 . . . Device 2 | 1 1 . . . Storage 3 | 1 2 . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 11 | 2 6 1 2 . Energy Gun 1 | . . 1 . . Energy Cannon . | . . . . . Ballistic Gun 7 | 2 3 . 2 . Ballistic Cannon 3 | . 3 . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 10 | . 2 3 . 5 Power 3 | . 1 1 . 1 Propulsion 3 | . . 1 . 2 Utility 1 | . 1 . . . Weapon 3 | . . 1 . 2 Highest Loss Streak 5 | . 1 3 . 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 99 | . 99 99 100 98 Engine 14 | . 14 14 14 14 Treads 27 | . 27 27 28 26 Device 3 | . 9 . . . Storage 14 | . 14 14 14 14 Processor 10 | . 4 14 14 14 Energy Gun 6 | . . 12 7 . Ballistic Gun 16 | . 13 15 20 28 Ballistic Cannon 4 | . 14 . . . Peak Build Rating 12 | 7 10 11 12 12 Average Rating 9 | 4 8 9 11 11 On Entrance 7 | . 7 8 11 12 Naked Turns . | . . . . . Heaviest Build 50 | 13 48 50 50 49 Greatest Support 40 | 26 40 40 40 40 Greatest Overweight (x) 16 | . 1 2 1 16 Average Overweight (x) . | . . 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 18 | 7 15 20 20 20 Most Carried 20 | 5 14 20 20 20 Average Carried 15 | 2 9 18 19 20 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 5 14 20 20 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 850 | 204 473 173 . . Remotely 322 | . 322 . . . Salvage Created 620 | 24 391 205 . . Parts 33 | 3 19 11 . . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 13 | . 9 4 . . Guns 5 | . 1 4 . . Cannons 8 | . 8 . . . Classes Destroyed 7 | 1 5 1 . . Worker 1 | . 1 . . . Tunneler 1 | 1 . . . . Recycler 1 | . 1 . . . Operator 1 | . 1 . . . Watcher 1 | . 1 . . . Grunt 11 | . 9 2 . . Sentry 2 | . . 2 . . Best Kill Streak 5 | 1 5 2 . . Combat Bots Only 3 | . 3 2 . . Max Kills in Single Turn 2 | 1 2 1 . . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 105 | . 62 28 . 15 Missed 16 | . 12 4 . . Damage Taken 1616 | 2 644 353 . 617 Core 251 | . 67 15 . 169 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 118 | . 118 . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 53 | 4 36 13 . . Largest 2 | 2 2 2 . . Hottest 78 | 40 78 76 . . Shots Fired 106 | 8 72 26 . . Gun 50 | 8 16 26 . . Cannon 56 | . 56 . . . Launcher . | . . . . . Special . | . . . . . Kinetic 98 | 8 72 18 . . Thermal 8 | . . 8 . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 6 | 3 6 6 . . Robot Miss Streak 4 | 2 4 1 . . Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 62 | 4 38 20 . . Core Hits 28 | 2 18 8 . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1153 | 49 865 239 . . Guns 387 | 44 104 239 . . Cannons 761 | . 761 . . . Explosions . | . . . . . Melee . | . . . . . Ramming 5 | 5 . . . . Kinetic 1091 | 44 865 182 . . Thermal 57 | . . 57 . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 1 1 Average Corruption 1 | . 1 1 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 23 | . 3 14 3 3 Message Errors 2 | . 1 1 . . Matter Fused 6 | . . 6 . . Heat Flow Errors 5 | . 1 1 1 2 Energy Discharges 2 | . . 1 1 . Data Loss (minor) 6 | . 1 3 1 1 Data Loss (major) 1 | . . 1 . . Misfires 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 8 | . 8 . . . Projectiles 8 | . 8 . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 9 | . 9 . . . Impact . | . . . . . Kinetic 9 | . 9 . . . Secondary . | . . . . . Self-Inflicted Damage 2 | 2 . . . . Shots . | . . . . . Rammed 1 | 1 . . . . Targets Rammed 1 | 1 . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 351 | 6 351 244 111 228 Average Temperature 109 | 6 134 50 62 108 Received Heat Transfer 510 | . 387 123 . . Effects 2 | . 2 . . . Energy Bleed 1 | . 1 . . . Matter Decay 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 148 | . . 148 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Peak Influence 173 | 5 173 50 . . Initial 3 | . 3 . . . Average 30 | 1 59 14 . . Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 2 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 23 | . 16 5 . 2 Peak Tracking Total 4 | . 4 2 . 2 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled 2 | . 2 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 11 | . 10 . 1 . Terminals 7 | . 7 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 22 | . 21 . 1 . Successful 15 | . 14 . 1 . Failed 7 | . 7 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 14 | . 13 . 1 . Terminals 16 | . 16 . . . Fabricators . | . . . . . Repair Stations 3 | . 3 . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 2 . 1 . Repair Station Index 1 | . 1 . . . Zone Layout 1 | . 1 . . . Derelict Proto ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks 2 | . 2 . . . Report Inventory 2 | . 2 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 8 | . 8 . . . Terminals 8 | . 8 . . . Botnet 7 | . 7 . . . Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 7 . . . Full Trace Events 3 | . 3 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 13 | . 13 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 1 . Highest-Rated Group 31 | . . 31 31 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 1 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 3627 | 65 1218 1625 520 199 Spaces Moved 1570 | 43 576 655 215 81 Core 5 | 3 . . . 2 Treads 1517 | . 568 655 215 79 Legs . | . . . . . Wheels 48 | 40 8 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 240 240 240 Average Speed 215 | 83 182 240 240 253 Slowest Speed 850 | 90 240 320 240 850 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 59 | 3 97 99 61 37 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 3 | . 3 . . . Melee . | . . . . . Projectile 3 | . 3 . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 1722 | 59 676 685 221 81 Wait 16 | . 16 . . . Move 1566 | 42 575 654 214 81 Hop . | . . . . . Pick Up 36 | 4 20 11 1 . Fast Attach 10 | 7 1 2 . . Attach 10 | . 8 1 1 . Detach 4 | . 4 . . . Swap 7 | 1 5 . 1 . Drop 19 | . 11 4 4 . Fire 53 | 4 36 13 . . Melee . | . . . . . Ram 1 | 1 . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 171 | -10/Materials | Discovered new exit (range 16) 333 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 7) 520 | -10/Materials | Discovered new exit (range 8) 722 | -10/Materials | Discovered new exit (range 8) 732 | -10/Materials | Discovered new exit (range 6) 1064 | -10/Materials | Repaired Lgt. Treads 1284 | -10/Materials | Entered Mines 1461 | -10/Mines | Lost 3 parts (1p1n1w) 1828 | -10/Mines | Discovered new exit (range 6) 1966 | -10/Mines | Escorted by a lone wolf Derelict 1986 | -10/Mines | Learned location of Storage (-9) 2025 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2025 | -10/Mines | Discovered new exit (range 5) 2354 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2395 | -10/Mines | Discovered new exit (range 11) 2397 | -10/Mines | Discovered new exit (range 14) 2540 | -10/Mines | Learned Materials terminal intel 2598 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2603 | -10/Mines | Found Prototype Device 2909 | -10/Mines | Entered Exiles 2909 | -10/Exiles | Accompanied by 1 ally 2974 | -10/Exiles | Met 8R-AWN 3010 | -10/Exiles | Met EX-HEX 3087 | -10/Exiles | Met EX-BIN 3125 | -10/Exiles | Aligned with FarCom system 3128 | -10/Exiles | Given EX-Vault access code 3183 | -10/Exiles | Opened EX-Vault 3200 | -10/Exiles | Found Flying Fortress v7 3246 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3286 | -10/Exiles | Exiles lab attacked by MAIN.C 3402 | -10/Exiles | Discovered new exit (range 12) 3429 | -10/Exiles | Left Exiles lab with Flying Fortress v7 3429 | -10/Exiles | Entered Mines 3462 | -9/Mines | Met a Derelict bent on vengeance 3533 | -9/Mines | Learned 2 Materials zone layouts 3610 | -9/Mines | Assembled infested the area 3614 | -9/Mines | Discovered new exit (range 9) 3621 | -9/Mines | Core integrity fell below 50% 3627 | -9/Mines | Core integrity fell below 20% 3628 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- when they were wandering homeless, only there's no Warlord to save us!" K-01 Serf collects debris. Acquired derelict log, extracted data. Data stored: Materials zone layouts (x2). System corrupted: Component data lost. K-01 Serf collects debris. System corrupted: Heat flow error (+172). ALERT: Infestation in the mines, dispatching Demolisher response squad. C-30 ARC bursts open, deploying its payload. D-53 Grenadier unfolds itself. EXIT=FOUND Lgt. Treads destroyed. Assault Rifle destroyed. The unstable cave ceiling collapses. Assault Rifle destroyed. The unstable cave ceiling collapses. Ion Engine destroyed. The unstable cave ceiling collapses. 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