Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.28 @ 00:18:37 Player: Red Box Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (33) 165 Value Destroyed (721) 721 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (37) 37 TOTAL SCORE: 2103 Bonus ------- Follower Combat Kills 58 Friendly Fire -21 Cogmind --------- Core Integrity 174/400 Matter 240/300 Energy 25/125 System Corruption 0% Temperature Critical (603) Movement Treading (240) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (4) ------ Large Storage Unit Improved Terrain Scanner Terrain Scan Processor Light Armor Plating > --- WEAPON (2) ------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY (15) --- Light Treads Wheel Wheel Wheel Compact Wheel Hover Unit Hover Unit Advanced Beam Cannon Assault Rifle Rocket Launcher Datajack Flail Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Cooling System Large Storage Unit Improved Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Light Treads Light Treads Wheel Wheel Wheel Compact Wheel Hover Unit Hover Unit Advanced Beam Cannon Assault Rifle Rocket Launcher Datajack Flail [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Hover Unit Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Impact Weapon Flail Build | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 31 | 7 11 8 5 Power 4 | 1 . 2 1 Engine 4 | 1 . 2 1 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 2 2 1 Treads 1 | . . . 1 Leg 2 | 2 . . . Wheel 2 | . . 2 . Hover 2 | . 2 . . Flight . | . . . . Utility 11 | 2 4 2 3 Device 4 | 1 1 1 1 Storage 4 | 1 2 1 . Processor 2 | . 1 . 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 9 | 2 5 2 . Energy Gun 6 | 2 4 . . Energy Cannon 2 | . . 2 . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . 1 . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . 1 . . Parts Lost 6 | . 1 1 4 Power 2 | . . 1 1 Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 1 | . 1 . . Highest Loss Streak 4 | . 1 1 4 To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 99 99 95 Engine 13 | . 14 13 10 Leg 8 | . 13 . . Wheel 8 | . . 22 17 Hover 10 | . 14 5 . Device 14 | . 13 14 18 Storage 10 | . 8 14 11 Processor 4 | . 5 . 11 Energy Gun 20 | . 26 13 . Energy Cannon 6 | . . 14 22 Naked Turns . | . . . . Heaviest Build 35 | 11 28 35 35 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 2 | 2 2 2 1 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 11 | 7 8 15 15 Most Carried 15 | 8 14 15 14 Average Carried 9 | 6 7 14 13 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 8 14 15 12 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Jun Mat Min Mat Matter Collected 565 | 270 90 110 95 Remotely . | . . . . Salvage Created 863 | 154 228 242 239 Parts 56 | 16 21 2 17 Haulers Intercepted . | . . . . Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Combat Hostiles Destroyed 26 | . 10 8 8 Guns 13 | . 10 3 . Cannons 12 | . . 4 8 Classes Destroyed 8 | 2 3 2 1 Tunneler 4 | 4 . . . Recycler 1 | 1 . . . Watcher 3 | . 3 . . Swarmer 13 | . 9 . 4 Grunt 9 | . 1 5 3 Sentry 1 | . . . 1 Demolisher 2 | . . 2 . Assembled 1 | . . 1 . Best Kill Streak 4 | 2 4 2 4 Combat Bots Only 4 | . 4 2 4 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Damage Taken 1190 | . 249 364 577 Core 310 | . 43 41 226 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 21 | . 21 . . Core Remaining (%) 83 | 100 . 66 . Volleys Fired 88 | 18 21 26 23 Largest 2 | 2 2 2 2 Hottest 136 | 80 100 136 136 Shots Fired 176 | 36 42 52 46 Gun 106 | 36 42 28 . Cannon 70 | . . 24 46 Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal 176 | 36 42 52 46 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 21 | 9 11 21 7 Robot Miss Streak 5 | 3 2 5 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 111 | 24 26 35 26 Core Hits 39 | 6 14 11 8 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | . 1 4 . Burn 5 | . 1 4 . Melee Attacks 1 | . 1 . . Impact 1 | . 1 . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1699 | 270 309 535 585 Guns 884 | 270 309 305 . Cannons 815 | . . 230 585 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal 1699 | 270 309 535 585 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 31 | . . . 31 Projectiles 31 | . . . 31 Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 647 | 72 156 117 647 Average Temperature 105 | 31 60 46 272 Received Heat Transfer 282 | . 30 129 123 Effects 14 | . . . 14 Shutdowns 2 | . . . 2 Energy Bleed 4 | . . . 4 Matter Decay 2 | . . . 2 Short Circuit 1 | . . . 1 Damage (minor) 2 | . . . 2 Damage (major) 1 | . . . 1 Damage (core) 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 3 | . . 3 . Heat Transferred 4167 | 600 940 1591 1036 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Peak Influence 207 | 25 196 135 207 Initial 16 | . 16 11 . Average 48 | 15 50 41 94 Maximum Alert Level 1 | . . . 1 Low Security (%) 99 | 100 100 100 92 Level 1 . | . . . 7 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 3 . 1 Investigation 3 | . 3 . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 37 | . 18 7 12 Peak Tracking Total 7 | . 5 2 7 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Jun Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Machines Accessed 13 | . 11 . 2 Terminals 9 | . 8 . 1 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 3 | . 2 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 39 | . 35 . 4 Successful 23 | . 22 . 1 Failed 15 | . 12 . 3 Catastrophic 1 | . . . 1 Database Lockouts 1 | . 1 . . Manual 25 | . 24 . 1 Terminals 26 | . 25 . 1 Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units 10 | . 7 . 3 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 7 . . Robot Analysis 3 | . 3 . . Prototype ID Bank 2 | . 2 . . Terminal Index 1 | . 1 . . Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 2 | . 2 . . Report Inventory 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 12 | . 11 . 1 Terminals 8 | . 7 . 1 Assimilate 3 | . 3 . . Botnet 4 | . 3 . 1 Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 4 . . Reject 1 | . 1 . . Recyclers 1 | . 1 . . Mask 1 | . 1 . . Tunnel 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 9 . 2 Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 38 | . 38 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 10 | . 10 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Jun Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Total Allies 4 | . 1 3 . Largest Group 3 | . 1 3 3 Highest-Rated Group 40 | . 10 40 40 Highest-Rated Ally 16 | . 10 16 16 Total Orders 7 | . 5 2 . STAY 3 | . 2 1 . ROAM 1 | . 1 . . FOLLOW 3 | . 2 1 . Ally Attacks 12 | . . . 12 Total Damage 169 | . . . 169 Kills 3 | . . . 3 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Robot Analysis Total 3 | . 3 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Jun Mat Min Mat Turns Passed 3301 | 238 1884 954 225 Spaces Moved 1859 | 137 969 634 119 Core 9 | 9 . . . Treads 2 | . . . 2 Legs 566 | 128 438 . . Wheels 661 | . . 544 117 Hover 621 | . 531 90 . Flight . | . . . . Fastest Speed 50 | 50 56 95 95 Average Speed 114 | 117 121 106 97 Slowest Speed 240 | 150 176 176 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 52 | 6 94 97 12 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . 1 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 1 | . 1 . . Terrain Destroyed 1 | . 1 . . Melee 1 | . 1 . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Total 2853 | 175 1638 859 181 Wait 823 | . 606 184 33 Move 1856 | 136 968 633 119 Hop . | . . . . Pick Up 30 | 11 14 4 1 Fast Attach 14 | 7 5 1 1 Attach 8 | . 2 2 4 Detach 2 | . 2 . . Swap 10 | . 5 5 . Drop 21 | 3 14 4 . Fire 88 | 18 21 26 23 Melee 1 | . 1 . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 10 | -11/Junkyard | Discovered new exit (range 15) 239 | -11/Junkyard | Entered Materials 256 | -10/Materials | Discovered new exit (range 16) 316 | -10/Materials | Build established: Mutant 445 | -10/Materials | Discovered new exit (range 10) 585 | -10/Materials | Discovered new exit (range 7) 707 | -10/Materials | Discovered new exit (range 4) 775 | -10/Materials | Repaired Imp. Terrain Scanner 1223 | -10/Materials | Discovered new exit (range 13) 2048 | -10/Materials | Central database locked down 2123 | -10/Materials | Entered Mines 2123 | -10/Mines | Accompanied by 1 ally 2373 | -10/Mines | Assembled infested the area 2378 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2588 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2844 | -10/Mines | Discovered new exit (range 8) 2916 | -10/Mines | Discovered new exit (range 8) 2922 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3077 | -10/Mines | Entered Materials 3077 | -9/Materials | Accompanied by 3 allies 3077 | -9/Materials | Evolved 2 slots: Utility x2 3079 | -9/Materials | Discovered new exit (range 8) 3292 | -9/Materials | Lost 4 parts (1p2n1u) 3294 | -9/Materials | Core integrity fell below 50% 3302 | -9/Materials | Self-destructed Last Messages --------------- 03280_ Critical hit (Burn: +37). 03285_ G-47 Trooper destroyed. 03286_ R-06 Scavenger collects Aluminum Leg. 03287_ Power failure, Lgt. Ion Engine shutdown. 03289_ R-06 Scavenger collects Particle Gun. 03290_ Overheating: Energy bleed (-3). 03291_ Imp. Terrain Scanner broken. 03291_ Overheating: Short circuit. 03292_ Overheating: Broken Imp. Terrain Scanner damaged (-4). 03293_ Overheating: Core damaged (-76). 03293_ R-06 Scavenger collects Lgt. Nuclear Core. 03294_ Overheating: Core damaged (-60). 03295_ Overheating: Broken Imp. Terrain Scanner damaged (-4). 03296_ Overheating: Lrg. Storage Unit damaged (-142). 03297_ Power failure, Lgt. Ion Engine shutdown. 03297_ Overheating: Energy bleed (-3). 03299_ Overheating: Matter decay (-75). 03299_ Acquired 50 matter. 03300_ Overheating: Energy bleed (-3). 03302_ Overheating: Matter decay (-35). 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"""????"?????????????????? | | "" + ##??####??#?#? ?????????????????????????? | | "" # ##??##?#???##?? ??????????????????????????? | | "" # #??###??##????????????????????????????????? | | # ##?#????##????????????????????????????????? | | ######??#???#?##?#????????????????????????????? | | #??#?#?##?##?##???????????????????????????????? | | " ##??###???#??##???????????????????????????????? | | Y" #???#?#???#???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DataSurgeRail Manual? 0 Play Time 00:22:53 Cumulative 648.2 hours Start 2023.04.27 @ 23:58:04 End 2023.04.28 @ 00:18:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 440 Rogue 440 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 79 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 429e16b5-0c2c-4a62-acb8-103aca6d8a41