Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.19 @ 13:59:45 Player: Runagate Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (121) 605 Value Destroyed (2535) 2535 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (335) 335 TOTAL SCORE: 8095 Bonus ------- High Alert Combat Kills 38 Follower Combat Kills 351 Friendly Fire -54 Cogmind --------- Core Integrity 956/1000 Matter 183/300 Energy 3/100 System Corruption 0% Temperature Cool (0) Movement Hovering (56) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Aerolev Unit Improved Gravmag System Gravmag Array Gravmag Array > --- UTILITY (6) ------ Medium Storage Unit Machine Analyzer Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Improved System Shield > --- WEAPON (3) ------- Hypervelocity Gauss Rifle Enhanced Gauss Cannon Chainsword > --- INVENTORY (10) --- Light Angular Momentum Engine Improved Heat Sink High-capacity Battery (250) IFF Parser Core Analyzer Improved Medium Armor Plating Centrium Light Armor Plating 01-MTF's Shockpuncher High-powered Shotgun Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aerolev Unit Improved Gravmag System Gravmag Array Gravmag Array > --- UTILITY ---------- Medium Storage Unit Machine Analyzer Improved Sensor Array Improved Signal Interpreter Centrium Light Armor Plating Improved System Shield > --- WEAPON ----------- Hypervelocity Gauss Rifle Advanced Assault Cannon Chainsword > --- INVENTORY -------- Light Angular Momentum Engine Improved Heat Sink High-capacity Battery IFF Parser Core Analyzer Improved Medium Armor Plating 01-MTF's Shockpuncher High-powered Shotgun [Rating: 74] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Fission Core Reactor Mini Fusion Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware Improved System Shield Protection Centrium Light Armor Plating Weapon Chainsword Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Improved Light Cannon Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Slots Evolved 10 | . . 2 . 2 2 2 . . 2 Power 1 | . . . . . . . . . 1 Propulsion 4 | . . 2 . . . 1 . . 1 Utility 4 | . . . . 1 2 1 . . . Weapon 1 | . . . . 1 . . . . . Parts Attached 94 | 8 14 27 7 6 12 17 . . 3 Power 15 | 1 4 4 2 . 1 3 . . . Engine 13 | 1 4 4 1 . 1 2 . . . Core 1 | . . . . . . 1 . . . Reactor 1 | . . . 1 . . . . . . Propulsion 34 | 2 5 12 3 . 6 5 . . 1 Treads 11 | . . 9 2 . . . . . . Leg 10 | 2 5 3 . . . . . . . Wheel . | . . . . . . . . . . Hover 12 | . . . . . 6 5 . . 1 Flight 1 | . . . 1 . . . . . . Utility 26 | 3 3 5 . 2 5 7 . . 1 Device 9 | 2 . 1 . . 5 1 . . . Storage 6 | 1 2 2 . . . 1 . . . Processor 5 | . . . . 1 . 3 . . 1 Hackware 1 | . . . . . . 1 . . . Protection 5 | . 1 2 . 1 . 1 . . . Artifact . | . . . . . . . . . . Weapon 19 | 2 2 6 2 4 . 2 . . 1 Energy Gun 4 | 1 . 2 1 . . . . . . Energy Cannon 1 | . . 1 . . . . . . . Ballistic Gun 9 | 1 2 2 1 2 . 1 . . . Ballistic Cannon 3 | . . 1 . . . 1 . . 1 Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . . . 2 . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 8 | . . 3 3 1 1 . . . . Parts Lost 6 | . 1 4 . . . . . . 1 Power 1 | . . . . . . . . . 1 Propulsion 2 | . . 2 . . . . . . . Utility . | . . . . . . . . . . Weapon 3 | . 1 2 . . . . . . . Highest Loss Streak 1 | . 1 1 . . . . . . 1 To Critical Strikes . | . . . . . . . . . . Average Backups 12 | 1 7 13 15 14 14 12 9 9 9 Power 1 | . 1 2 1 1 . . 1 1 1 Propulsion 2 | . 1 1 4 3 3 1 1 1 . Utility 4 | . 3 5 5 5 6 6 5 5 5 Weapon 4 | . 1 4 5 4 5 4 2 2 2 Tool/Special . | . . . . . . . . . . Unused Backups 28 | . 2 9 2 5 . 5 . . 5 Power 3 | . 1 1 . . . . . . 1 Propulsion . | . . . . . . . . . . Utility 13 | . . 2 1 4 . 2 . . 4 Weapon 12 | . 1 6 1 1 . 3 . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 96 | . 97 98 99 98 92 93 93 93 81 Engine 8 | . 14 11 6 . 4 4 6 6 4 Reactor 1 | . . . 4 9 2 . . . . Treads 20 | . . 26 43 36 17 . . . . Leg 10 | . 28 16 . . . . . . . Hover 5 | . . . . . 12 29 26 26 22 Device 10 | . 13 10 11 4 7 11 6 6 5 Storage 10 | . 14 11 11 9 7 6 6 6 5 Processor 2 | . . . . 4 7 7 13 13 14 Protection 2 | . . . . 8 7 6 6 6 2 Energy Gun 4 | . 11 3 4 3 . . . . . Ballistic Gun 10 | . 14 10 11 14 7 3 6 6 5 Ballistic Cannon 3 | . . 5 6 . . 4 6 6 5 Slashing Weapon 3 | . . . . 8 15 11 6 6 5 Peak Build Rating 74 | 7 8 25 36 49 54 71 70 70 74 Average Rating 29 | 5 7 19 28 46 49 62 70 70 70 On Entrance 38 | . 7 7 24 36 49 50 70 70 70 Naked Turns . | . . . . . . . . . . Heaviest Build 50 | 13 21 42 37 43 42 50 38 38 38 Greatest Support 88 | 20 20 84 88 88 86 52 48 48 58 Greatest Overweight (x) 11 | . 1 11 . . 1 1 . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 10 10 10 Average Capacity 13 | 7 9 14 15 15 15 14 10 10 10 Most Carried 15 | 3 10 15 15 15 15 15 10 10 10 Average Carried 12 | 1 7 14 14 14 14 14 10 10 9 Final Capacity 15 | 8 10 15 15 15 15 10 10 10 10 Final Carried 15 | 3 10 15 15 15 15 10 10 10 9 Class Distribution -------------------- 55% | Mutant 17% | Gladiator 14% | Scavenger-Mutant 5% | Scout 3% | Commander-Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Tank | -8/Materials Gladiator | -7/Factory Gladiator | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Matter Collected 2731 | 314 301 1039 254 166 186 245 76 . 150 Remotely . | . . . . . . . . . . Salvage Created 4408 | 287 622 1680 367 406 353 392 55 . 246 Parts 249 | 23 42 85 30 17 20 22 2 . 8 Haulers Intercepted 9 | . 2 4 2 . 1 . . . . Recyclers Shooed 4 | . 1 1 . . 1 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . 1 . . Prevented 1 | . . . . . . . 1 . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Combat Hostiles Destroyed 65 | . 11 33 4 7 4 2 3 . 1 Melee 4 | . . . . . 3 1 . . . Guns 42 | . 11 19 3 7 1 1 . . . Cannons 18 | . . 14 1 . . . 2 . 1 Classes Destroyed 11 | 3 6 1 . . . 1 . . . Worker 10 | 2 . 2 1 . . 5 . . . Builder 4 | . 1 . 2 . . 1 . . . Tunneler 9 | 8 . 1 . . . . . . . Hauler 9 | . 2 4 2 . 1 . . . . Recycler 13 | 1 1 5 . 2 2 1 . . 1 Operator 2 | . 1 1 . . . . . . . Watcher 9 | . 1 4 1 . . 2 . . 1 Swarmer 24 | . 3 13 . 4 . 1 3 . . Grunt 28 | . 8 11 2 3 4 . . . . Sentry 12 | . . 9 2 . . . . . 1 Programmer 1 | . . . . . . 1 . . . Best Kill Streak 5 | 4 4 5 3 4 3 3 3 . 2 Combat Bots Only 5 | . 4 5 1 4 3 1 3 . 1 Max Kills in Single Turn 2 | 1 2 2 1 1 1 1 1 . 1 Gunslinging 1 | . . 1 . . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Hostile Shots Fired 365 | . 63 140 21 28 57 6 29 . 21 Missed 121 | . 16 41 8 13 22 2 11 . 8 Hits 244 | . 47 99 13 15 35 4 18 . 13 Projectile 244 | . 47 99 13 15 35 4 18 . 13 Critical Strikes 3 | . 1 1 . 1 . . . . . Damage Taken 3135 | . 569 1179 191 158 404 55 281 . 298 Core 417 | . 127 151 15 . 53 . 27 . 44 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 86 | . . . 86 . . . . . . Core Remaining (%) 82 | 100 49 . 58 100 92 . . 96 . Volleys Fired 288 | 34 53 123 19 20 11 7 9 . 12 Largest 3 | 2 2 2 2 3 1 2 2 . 2 Hottest 124 | 60 60 124 73 96 25 73 73 . 80 Shots Fired 551 | 68 97 232 36 56 11 9 18 . 24 Gun 434 | 68 97 148 29 56 11 4 9 . 12 Cannon 117 | . . 84 7 . . 5 9 . 12 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 360 | 34 53 144 27 40 11 9 18 . 24 Thermal 132 | 34 44 54 . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic 59 | . . 34 9 16 . . . . . Robot Hit Streak 22 | 10 22 12 9 7 6 1 2 . 14 Robot Miss Streak 7 | 3 3 5 2 7 5 4 3 . 1 Penetration Max 1 | . . . . . . . 1 . 1 Secondary Targets 5 | . 3 1 . 1 . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . Shots Hit Robots 385 | 44 69 160 23 23 20 18 7 . 21 Core Hits 176 | 16 33 68 10 15 11 9 3 . 11 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 2 | . . . . 1 . . . . 1 Critical Strikes 18 | . . 8 . 1 4 2 1 . 2 Burn 4 | . . 4 . . . . . . . Destroy 3 | . . . . 1 . . . . 2 Blast 6 | . . 4 . . . 1 1 . . Sever 5 | . . . . . 4 1 . . . Melee Attacks 62 | . . . . 1 27 32 . . 2 Impact . | . . . . . . . . . . Slashing 62 | . . . . 1 27 32 . . 2 Piercing . | . . . . . . . . . . Sneak Attacks 9 | . . . . . . 9 . . . Combat Hostiles 1 | . . . . . . 1 . . . Follow-up Attacks 6 | . . . . . 4 2 . . . Damage Inflicted 7843 | 436 827 2945 653 461 691 1022 151 . 657 Guns 4181 | 436 816 1778 435 461 148 15 19 . 73 Cannons 1710 | . . 1036 127 . . 73 132 . 342 Explosions 302 | . . 107 . . . . . . 195 Melee 1519 | . . . . . 538 934 . . 47 Ramming 131 | . 11 24 91 . 5 . . . . Kinetic 3559 | 175 452 1663 276 191 148 88 151 . 415 Thermal 1599 | 261 364 779 . . . . . . 195 Explosive . | . . . . . . . . . . Electromagnetic 1035 | . . 479 286 270 . . . . . Impact . | . . . . . . . . . . Slashing 1519 | . . . . . 538 934 . . 47 Piercing . | . . . . . . . . . . Highest Corruption 1 | . . 1 1 . . . . . . Average Corruption 1 | . . 1 1 . . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 10 | . . 1 9 . . . . . . Message Errors 1 | . . . 1 . . . . . . Matter Fused 2 | . . . 2 . . . . . . Heat Flow Errors 1 | . . . 1 . . . . . . Energy Discharges 1 | . . . 1 . . . . . . Data Loss (minor) 2 | . . 1 1 . . . . . . Misfires 1 | . . . 1 . . . . . . Alerts 2 | . . . 2 . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 225 | . . 16 . . 3 191 2 . 13 Projectiles 19 | . . 16 . . . . 2 . 1 Explosions . | . . . . . . . . . . Melee 206 | . . . . . 3 191 . . 12 Knockbacks 12 | . . 3 2 . . 1 4 . 2 Impact 1 | . . . 1 . . . . . . Kinetic 9 | . . 3 1 . . 1 2 . 2 Secondary 2 | . . . . . . . 2 . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed 13 | . . 2 9 . 2 . . . . Targets Rammed 16 | . 2 2 10 . 2 . . . . Kicked 2 | . 2 . . . . . . . . Crushed 1 | . . . 1 . . . . . . Highest Temperature 320 | 40 316 161 211 320 . 6 29 . 8 Average Temperature 56 | 19 96 30 32 122 . 3 15 . 4 Received Heat Transfer 1065 | . 291 429 93 54 135 . . . 63 Effects 2 | . 1 . . 1 . . . . . Short Circuit 2 | . 1 . . 1 . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 5 | . . 4 . . . . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Parts Fried 13 | . . 10 . 1 . . 2 . . Impact Corruptions 1 | . . . . . . . 1 . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . 2 . . . . . . . Heat Transferred 3328 | 575 825 1778 . . . . . . 150 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . 3 . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Maximum Alert Level 2 | . . 2 1 . . . . . 1 Low Security (%) 83 | 100 100 61 81 100 100 100 . . 98 Level 1 7 | . . 12 18 . . . . . 1 Level 2 8 | . . 25 . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 469 | 10 98 469 266 115 54 37 . . 216 Initial 193 | . . 24 193 . . . . . 22 Average 101 | 1 39 209 102 35 11 9 . . 15 Influence Increases 3121 | 55 382 1119 521 190 218 236 145 . 255 Destroy 0b10 Robot/C 1520 | . 220 660 240 140 120 60 60 . 20 Destroy 0b10 Robot/NC 285 | 55 30 85 35 10 15 45 . . 10 Destroy Leader 418 | . 66 206 78 20 12 14 10 . 12 Allied During Kill 99 | . . . 94 . 4 1 . . . Successful Hack 129 | . 20 32 26 4 . 47 . . . Disable Machine 165 | . . 60 15 15 . 15 . . 60 Destroy Structure 145 | . 1 16 3 1 7 9 . . 108 Partial Spotted 45 | . 15 . . . . 15 . . 15 Lose Combat Pursuer 315 | . 30 60 30 . 60 30 75 . 30 Influence Decreases 2905 | 55 325 719 978 190 218 236 100 9 75 Entered New Map 320 | . . 33 264 . . . . 9 14 Time Decay 2293 | 55 315 646 514 190 198 216 100 . 59 Lost Part 52 | . 10 40 . . . . . . 2 Lost Ally 240 | . . . 200 . 20 20 . . . Squads Dispatched 18 | . 3 6 3 . 2 4 . . . Investigation 4 | . 1 2 . . . 1 . . . Extermination 3 | . . . . . 1 2 . . . Reinforcement 9 | . 2 4 1 . 1 1 . . . Assault 2 | . . . 2 . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Distress Signals 13 | . 2 5 4 . 2 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 160 | . 28 54 36 7 13 10 5 . 7 Peak Tracking Total 6 | . 5 5 6 4 3 4 5 . 4 Tactical Retreats 13 | . 1 2 3 . 3 2 1 . 1 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Traps Triggered 6 | . . 1 3 . 1 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Machines Disabled 11 | . . 4 1 1 . 1 . . 4 Max in Single Turn 4 | . . 1 1 1 . 1 . . 4 Garrison Access 1 | . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Machines Accessed 38 | . 7 8 10 3 4 6 . . . Terminals 35 | . 6 8 9 3 4 5 . . . Fabricators . | . . . . . . . . . . Repair Stations 3 | . 1 . 1 . . 1 . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 86 | . 15 26 21 3 4 17 . . . Successful 47 | . 7 17 12 3 . 8 . . . Failed 39 | . 8 9 9 . 4 9 . . . Catastrophic 8 | . 1 1 2 . 2 2 . . . Database Lockouts . | . . . . . . . . . . Manual 69 | . 13 19 15 3 4 15 . . . Terminals 80 | . 13 26 19 3 4 15 . . . Fabricators . | . . . . . . . . . . Repair Stations 6 | . 2 . 2 . . 2 . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 15 | . . 8 5 . . 2 . . . Prototype ID Bank 7 | . . 5 2 . . . . . . Open Door 2 | . . . 2 . . . . . . Alert Level 1 | . . 1 . . . . . . . Locate Traps 1 | . . . 1 . . . . . . Maintenance Status 2 | . . 1 . . . 1 . . . Hauler Manifests 1 | . . 1 . . . . . . . Registered Components 1 | . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 4 | . 1 . 2 . . 1 . . . Scan Component 3 | . 1 . 1 . . 1 . . . Repair 1 | . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 28 | . 6 9 5 3 . 5 . . . Terminals 28 | . 6 9 5 3 . 5 . . . Botnet 5 | . 1 3 . . . 1 . . . Operators 2 | . . 1 . . . 1 . . . Skim 21 | . 5 5 5 3 . 3 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 29 | . 5 6 7 1 4 6 . . . Full Trace Events 3 | . 1 1 . . . 1 . . . Feedback Events 1 | . . 1 . . . . . . . Corruption 1 | . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . Time 38 | . . . 38 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 2 | . . . 2 . . . . . . Machine Destruction 2 | . . . 2 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 2 | . . . . . 1 1 . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Total Allies 12 | . . . 10 . 1 1 . . . Largest Group 10 | . . . 10 . 1 1 . . . Highest-Rated Group 88 | . . . 88 . 21 12 . . . Highest-Rated Ally 21 | . . . 16 . 21 12 . . . Total Orders . | . . . . . . . . . . Ally Attacks 96 | . . . 83 . 8 5 . . . Total Damage 919 | . . . 743 . 122 54 . . . Kills 13 | . . . 10 . 2 1 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Active Infowar (turns) 6443 | 58 1395 1783 1458 368 211 778 203 19 170 Optics 105 | . . . . . . . . . 105 Sensors 1282 | . . . . . 120 778 203 19 162 Seismic 5892 | 58 1395 1783 1458 368 211 619 . . . Machine Analysis 729 | . . . . . . 337 203 19 170 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Turns Passed 8895 | 283 1479 3020 1458 663 822 778 203 19 170 Spaces Moved 6307 | 119 1025 1630 643 347 533 1322 392 42 254 Core 11 | 9 . 2 . . . . . . . Treads 2175 | . . 962 643 347 223 . . . . Legs 1801 | 110 1025 666 . . . . . . . Wheels . | . . . . . . . . . . Hover 2320 | . . . . . 310 1322 392 42 254 Flight . | . . . . . . . . . . Fastest Speed 38 | 50 120 120 145 145 100 38 45 45 45 Average Speed 108 | 114 120 151 145 148 121 47 45 45 45 Slowest Speed 600 | 120 190 600 157 151 153 100 45 45 45 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 43 | 4 100 94 92 22 15 31 61 8 5 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 7 | . 1 1 4 . . . . 1 . Known Exits Taken 4 | . . . 1 . . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . Scrap Searched 1 | . . . . . . . 1 . . Spaces Dug 15 | . . . . 1 6 8 . . . Terrain Destroyed 86 | . . 11 1 1 6 9 1 . 57 Melee 15 | . . . . 1 6 8 . . . Projectile 6 | . . 2 1 . . 1 1 . 1 AOE 65 | . . 9 . . . . . . 56 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Total 7741 | 200 1179 1962 1128 453 666 1429 400 41 283 Wait 744 | 38 62 102 429 61 37 8 . . 7 Move 6298 | 118 1024 1629 642 346 532 1321 391 41 254 Hop . | . . . . . . . . . . Pick Up 76 | 2 8 31 5 8 5 15 . . 2 Fast Attach 28 | 7 . 5 7 1 4 4 . . . Attach 14 | . 2 7 . 1 1 2 . . 1 Detach 1 | . . 1 . . . . . . . Swap 89 | 1 15 29 9 7 9 17 . . 2 Drop 97 | . 13 33 7 8 9 24 . . 3 Fire 288 | 34 53 123 19 20 11 7 9 . 12 Melee 49 | . . . . 1 18 28 . . 2 Ram . | . . . . . . . . . . Kick 2 | . 2 . . . . . . . . Crush 14 | . . 2 10 . 2 . . . . Escape Stasis . | . . . . . . . . . . Rewire 41 | . . . . . 38 3 . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 284 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 458 | -10/Materials | Discovered new exit (range 16) 695 | -10/Materials | Discovered new exit (range 13) 730 | -10/Materials | Discovered new exit (range 15) 1329 | -10/Materials | Discovered new exit (range 5) 1513 | -10/Materials | Core integrity fell below 50% 1638 | -10/Materials | Learned location of Mines (-10) 1657 | -10/Materials | Discovered new exit (range 6) 1698 | -10/Materials | Loaded intel: 14 trap records 1714 | -10/Materials | Learned location of 2 exits from Subcaves 1721 | -10/Materials | Learned Storage emergency access door positions 1722 | -10/Materials | Learned location of 2 exits from Mines 1724 | -10/Materials | Learned location of 2 exits from Mines 1730 | -10/Materials | Learned location of 1 exit from Storage 1763 | -10/Materials | Entered another Materials area 1763 | -9/Materials | Evolved 2 slots: Propulsion x2 1764 | -9/Materials | Identified exit to Materials 1764 | -9/Materials | Identified exit to Mines 2080 | -9/Materials | Build established: Scavenger-Mutant 2705 | -9/Materials | Discovered new exit (range 8) 3277 | -9/Materials | Build established: Mutant 3787 | -9/Materials | Discovered new exit (range 10) 4050 | -9/Materials | Learned location of 1 exit from Storage 4183 | -9/Materials | Learned location of 1 exit from Recycling 4210 | -9/Materials | Loaded intel: 25 trap records 4246 | -9/Materials | Learned Storage interactive machine intel 4783 | -9/Materials | Entered Storage 4784 | -9/Storage | Identified exit to Recycling 4786 | -9/Storage | Loaded intel: 19 interactive machine locations 4839 | -9/Storage | Repaired Arm. Treads 4992 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 5149 | -9/Storage | Met 01-MTF 5295 | -9/Storage | Build established: Commander-Mutant 5349 | -9/Storage | Lost 3 allies 5416 | -9/Storage | Lost 3 allies 5607 | -9/Storage | Found Prototype Energy Gun 5645 | -9/Storage | Build established: Mutant 5693 | -9/Storage | Identified 01-MTF's Shockpuncher 5855 | -9/Storage | Learned Materials stockpile data 5910 | -9/Storage | Learned Materials security intel 5933 | -9/Storage | Learned location of Recycling (-9) 6241 | -9/Storage | Entered Materials 6241 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 6782 | -8/Materials | Discovered new exit (range 8) 6904 | -8/Materials | Entered Factory 6904 | -7/Factory | Evolved 2 slots: Utility x2 6906 | -7/Factory | Build established: Gladiator 7701 | -7/Factory | Discovered new exit (range 7) 7726 | -7/Factory | Entered another Factory area 7726 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8311 | -6/Factory | Discovered new exit (range 16) 8406 | -6/Factory | Identified exit to Lower Caves 8504 | -6/Factory | Entered Lower Caves 8655 | -6/Lower Caves | Encountered a Warlord checkpoint 8688 | -6/Lower Caves | Build established: Scout 8703 | -6/Lower Caves | Discovered new exit (range 10) 8707 | -6/Lower Caves | Identified exit to Lower Caves 8707 | -6/Lower Caves | Entered another Lower Caves area 8720 | -6/Lower Caves | Discovered new exit (range 14) 8726 | -6/Lower Caves | Identified exit to Factory 8726 | -6/Lower Caves | Entered Factory 8726 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 8896 | -5/Factory | Self-destructed Last Messages --------------- 08867_ HV Slug penetrates Y-64 Sentinel. 08867_ Slug penetrates Y-64 Sentinel. 08870_ HV Slug penetrates Y-64 Sentinel. 08872_ Lgt. Angular Momentum Engine destroyed. 08872_ Slug penetrates Wall. 08873_ HV Slug penetrates Y-64 Sentinel. 08875_ Slug penetrates Wall. 08876_ Slug penetrates Y-64 Sentinel. 08877_ Slug penetrates Wall. 08879_ HV Slug penetrates Y-64 Sentinel. 08880_ Penetrated by Slug. 08882_ HV Slug penetrates Y-64 Sentinel. 08882_ Y-64 Sentinel suffers critical hit (Destroy). 08882_ Destroyed Imp. Treads. 08882_ Slug penetrates Y-64 Sentinel. 08882_ Y-64 Sentinel destroyed. 08884_ U-05 Engineer builds a Wall. 08887_ HV Slug penetrates Wall. 08894_ Fusion Modulator explodes. 08895_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????#???# #?????????????????????? | | ?????????????????? #???# #?????????????????????? | | ????????????????? #???# %#?????????????????????? | | ???????????????? ???### ###???????????????????? | | ??????????????? ????# #???????????????????? | | ??????#+######+####### #???????????????????? | | ??????# % #???????????????????? | | ??????# !% +???????????????????? | | ??????# %= #???????????????????? | | ######### #########??# * #???????????????????? | | #??# #??????????? ????????????????????? | | #??# #???????????# #????????????????????? | | #??# #???????????# u #????????????????????? | | ####+#########???# #????????????????????? | | # #???# @ #????????????????????? | | # #???# #????????????????????? | | # """"""""" ##### #????????????????????? | | # + #????????????????????? | | # """"""""" ##;;;;; ; ########????????????? | | # # #????????????? | | + """"""""" ; ! #????????????? | | # ; #????????????? | | % # """"""""" ; "" #????????????? | | %# ; "" #????????????? | | # """"""""" ; " #????????????? | | # ; ?????????????? | | #############; ;;;?????????????? | | # ## Y ; ????????????? | | # ## # ??????????????? | | # ## #??"""""""""?????? | | # ##* Y ???????????????????? | | # ## """ """????????????????????? | | ###+########### """ """????????????????????? | | # """ """ ???????????????????? | | # ???????????????????? | | # """ """ ?????"""""""""?????? | | # """ """????????????????????? | | # """ """ #??"""""""""?????? | | ##### T####### # #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 21 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 57 Melee Accuracy 8 Recoil Reduction 4 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Arm. Treads | 71% | -9/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlakTerrabombShotgun Manual? 0 Play Time 01:06:23 Cumulative 197.6 hours Start 2025.10.19 @ 12:52:18 End 2025.10.19 @ 13:59:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 329 Rogue 327 Adventurer 0 Explorer 2 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 51 Gallery% 59 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 82x60 Zoom Use 11% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 10c25a27-cec7-4726-a67f-144bd2bdbb07