Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.02 @ 13:44:47 Player: Johnny5001 Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (59) 295 Value Destroyed (1493) 1493 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4968 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 180/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Flying (40) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Flight Unit > --- UTILITY (4) ------ Improved Sensor Array Targeting Computer Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Improved Heat Sink Reflective Plating Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Improved Treads Advanced Treads Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Hacking Suite Sensor Drone Bay > --- WEAPON ----------- Heavy Assault Rifle Autogun > --- INVENTORY -------- Ion Engine Improved Heat Sink Large Matter Pod Improved Sensor Array Propulsion Shielding Light Armor Plating Reactive Plating Reflective Plating Hacking Suite Heavy Assault Rifle Heavy Assault Rifle Improved Grenade Launcher Improved Datajack Maul Scythe [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Flight Unit Flight Unit Utility Improved Targeting Computer Device Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Reactive Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion 2 | . . . . . . . 2 . Utility 2 | . . . 2 . . . . . Weapon . | . . . . . . . . . Parts Attached 61 | . 10 . 16 1 2 1 29 2 Power 3 | . . . 2 . . . 1 . Engine 2 | . . . 2 . . . . . Core 1 | . . . . . . . 1 . Reactor . | . . . . . . . . . Propulsion 20 | . 2 . 5 1 . . 11 1 Treads 12 | . 2 . 3 1 . . 6 . Leg 3 | . . . 2 . . . 1 . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 5 | . . . . . . . 4 1 Utility 21 | . 4 . 5 . . . 12 . Device 6 | . 1 . . . . . 5 . Storage 3 | . 3 . . . . . . . Processor 5 | . . . 4 . . . 1 . Hackware 2 | . . . 1 . . . 1 . Protection 5 | . . . . . . . 5 . Artifact . | . . . . . . . . . Weapon 17 | . 4 . 4 . 2 1 5 1 Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 11 | . 4 . 4 . . 1 2 . Ballistic Cannon 1 | . . . . . . . 1 . Launcher 4 | . . . . . 1 . 2 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . Unidentified Prototypes 1 | . . . . . . . 1 . Parts Lost 16 | . . . 3 . . . 10 3 Power 3 | . . . 1 . . . 2 . Propulsion 9 | . . . 1 . . . 7 1 Utility 2 | . . . . . . . 1 1 Weapon 2 | . . . 1 . . . . 1 Highest Loss Streak 7 | . . . 2 . . . 4 7 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 96 | . 95 100 95 100 100 100 93 45 Engine 9 | . 14 14 11 11 11 11 1 . Core 1 | . . . . . . . 5 . Treads 23 | . 27 28 21 22 22 22 22 . Leg 1 | . . . . . . . 7 . Device 3 | . 10 14 4 . . . 1 9 Storage 11 | . 14 14 11 11 11 11 8 . Processor 13 | . . . 17 22 22 22 10 9 Hackware 7 | . . . 6 11 11 11 9 16 Protection 1 | . . . . . . . 5 . Ballistic Gun 20 | . 27 28 22 22 11 21 14 . Special Melee Weapon 1 | . . . . . 10 . . . Naked Turns . | . . . . . . . . . Heaviest Build 45 | 13 32 32 33 33 33 33 45 7 Greatest Support 83 | 20 40 40 40 43 43 43 83 10 Greatest Overweight (x) 2 | . . . 1 . . . 2 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 25 | . 25 15 15 15 15 15 15 5 Average Capacity 13 | . 8 15 15 15 15 15 14 5 Most Carried 15 | . 9 12 15 15 15 15 15 5 Average Carried 12 | . 7 8 14 14 15 14 13 3 Final Capacity 15 | 8 15 15 15 15 15 15 5 5 Final Carried 15 | 6 8 12 15 15 15 15 5 3 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Matter Collected 1844 | 200 415 181 407 31 . 64 546 . Remotely . | . . . . . . . . . Salvage Created 2143 | . 419 250 598 28 . 110 738 . Parts 112 | . 25 9 30 . . 1 47 . Haulers Intercepted 5 | . . . . . . . 5 . Recyclers Shooed 3 | . . . 2 . . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 47 | . 11 8 12 1 . 3 12 . Guns 44 | . 11 8 12 1 . 2 10 . Cannons 2 | . . . . . . . 2 . AOE 1 | . . . . . . 1 . . Classes Destroyed 12 | . 4 . 2 1 . 1 4 . Worker 1 | . . . . . . . 1 . Builder 2 | . . . . . . . 2 . Hauler 5 | . . . . . . . 5 . Recycler 3 | . 1 1 . . . . 1 . Operator 1 | . 1 . . . . . . . Watcher 1 | . . . . . . . 1 . Swarmer 17 | . 6 6 . . . . 5 . Grunt 21 | . 5 2 6 . . 2 6 . Brawler 1 | . . . . . . 1 . . Duelist 1 | . . . 1 . . . . . Sentry 6 | . . . 5 . . . 1 . Assembled 1 | . . . . 1 . . . . Best Kill Streak 4 | . 3 3 4 1 . 3 4 . Combat Bots Only 4 | . 3 3 4 1 . 3 3 . Max Kills in Single Turn 2 | . 1 1 2 1 . 1 2 . Gunslinging 1 | . . . 1 . . . . . Exploded 1 | . . . . . . 1 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Hostile Shots Fired 343 | . 44 54 68 1 . 8 134 34 Missed 107 | . 11 19 23 . . 3 38 13 Damage Taken 3150 | . 322 334 651 11 . 168 1375 289 Core 783 | . 56 32 124 . . 17 362 192 Absorbed by Shields 52 | . . . . . . . . 52 Redirected to Shielding 52 | . . . . . . . 52 . Ignored by Resistances 63 | . . . . . . . 63 . Regen/Repaired (Parts) 55 | . . . 55 . . . . . Core Remaining (%) 76 | 100 . 64 . . . 64 . . Volleys Fired 165 | . 30 28 45 3 . 4 53 2 Largest 2 | . 2 2 2 2 . 2 2 1 Hottest 67 | . 46 46 46 46 . 46 67 36 Shots Fired 322 | . 60 56 89 6 . 6 103 2 Gun 296 | . 60 56 89 6 . 4 81 . Cannon 19 | . . . . . . . 19 . Launcher 7 | . . . . . . 2 3 2 Special . | . . . . . . . . . Kinetic 315 | . 60 56 89 6 . 4 100 . Thermal . | . . . . . . . . . Explosive 7 | . . . . . . 2 3 2 Electromagnetic . | . . . . . . . . . Robot Hit Streak 26 | . 5 17 23 23 . 26 25 2 Robot Miss Streak 5 | . 4 5 3 . . 1 3 1 Penetration Max . | . . . . . . . . . Secondary Targets 6 | . 1 2 1 . . 1 1 . Max Gunslinging Chain 1 | . 1 1 1 . . 1 1 . Shots Hit Robots 236 | . 29 31 72 4 15 4 80 1 Core Hits 97 | . 17 12 20 3 . 8 36 1 Critical Kills 1 | . . . 1 . . . . . Critical Parts Destroyed 2 | . 1 . 1 . . . . . Critical Strikes 3 | . 1 . 2 . . . . . Destroy 3 | . 1 . 2 . . . . . Melee Attacks 15 | . . . . . 15 . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 15 | . . . . . 15 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4148 | . 447 481 1121 64 . 269 1647 119 Guns 3084 | . 447 481 1106 52 . 29 969 . Cannons 346 | . . . . . . . 346 . Explosions 663 | . . . . . . 240 304 119 Melee . | . . . . . . . . . Ramming 55 | . . . 15 12 . . 28 . Kinetic 3430 | . 447 481 1106 52 . 29 1315 . Thermal 157 | . . . . . . . 157 . Explosive 506 | . . . . . . 240 147 119 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . . . . . 4 Average Corruption 2 | . . . . . . . . 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 1 | . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 63 | . . . . . . . 63 . Projectiles 4 | . . . . . . . 4 . Explosions 59 | . . . . . . . 59 . Melee . | . . . . . . . . . Knockbacks 1 | . . . . 1 . . . . Impact 1 | . . . . 1 . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 159 | . . . . . . 88 45 26 Shots 4 | . . . . . . 2 1 1 Rammed 15 | . . 1 4 2 . 1 7 . Targets Rammed 15 | . . 1 4 2 . 1 7 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 81 | . 2 . 6 2 . 11 81 . Average Temperature 16 | . 1 . 3 1 . 5 21 . Received Heat Transfer 1044 | . 87 72 228 . . 45 612 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 100 | . . . . . . . 100 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Peak Influence 209 | . 209 150 190 73 . 98 208 129 Initial 94 | . . 25 27 73 . . 37 94 Average 68 | . 69 87 102 23 . 95 72 105 Maximum Alert Level 1 | . 1 . . . . . 1 . Low Security (%) 97 | . 96 100 100 100 . 100 91 100 Level 1 2 | . 3 . . . . . 8 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 3 | . 2 . 1 . . . . . Investigation 1 | . 1 . . . . . . . Extermination . | . . . . . . . . . Reinforcement 2 | . 1 . 1 . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Distress Signals 9 | . 3 . 3 . . . 3 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 94 | . 22 7 24 1 . 3 34 3 Peak Tracking Total 8 | . 3 3 6 1 . 3 8 5 Tactical Retreats 4 | . . . 2 . . . 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Traps Triggered 5 | . 1 . . . . . 2 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Machines Disabled 5 | . . . . . . . 3 2 Max in Single Turn 2 | . . . . . . . 2 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Machines Accessed 20 | . 8 . 5 1 1 . 4 1 Terminals 12 | . 7 . 1 . . . 3 1 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . Recycling Units 2 | . 1 . 1 . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 61 | . 30 . 16 1 1 . 11 2 Successful 41 | . 21 . 10 1 1 . 6 2 Failed 20 | . 9 . 6 . . . 5 . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 29 | . 20 . 5 . . . 3 1 Terminals 44 | . 27 . 6 . . . 9 2 Fabricators . | . . . . . . . . . Repair Stations 5 | . . . 5 . . . . . Recycling Units 6 | . 3 . 3 . . . . . Scanalyzers 2 | . . . 2 . . . . . Garrison Access 2 | . . . . . . . 2 . Terminal Hacks 22 | . 12 . 3 1 1 . 4 1 Record 1 | . . . . . 1 . . . Robot Schematic 3 | . 3 . . . . . . . Robot Analysis 1 | . . . 1 . . . . . Prototype ID Bank 3 | . 2 . 1 . . . . . Open Door 1 | . . . . 1 . . . . Branch Access Points 2 | . 1 . 1 . . . . . Emergency Access Points 1 | . . . . . . . . 1 Terminal Index 2 | . 1 . . . . . 1 . Alert Level 2 | . 1 . . . . . 1 . Locate Traps 2 | . 2 . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . Registered Components 1 | . 1 . . . . . . . Zone Layout 2 | . 1 . . . . . 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . Scan Component 1 | . . . 1 . . . . . Repair 1 | . . . 1 . . . . . Recycling Unit Hacks 3 | . 2 . 1 . . . . . Report Inventory 2 | . 1 . 1 . . . . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer 2 | . . . 2 . . . . . Insert Component 1 | . . . 1 . . . . . Analyze 1 | . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks 11 | . 7 . 2 . . . 1 1 Terminals 9 | . 6 . 1 . . . 1 1 Track 2 | . 2 . . . . . . . Assimilate 1 | . 1 . . . . . . . Botnet 4 | . 2 . 1 . . . 1 . Operators 1 | . 1 . . . . . . . Override 1 | . . . . . . . . 1 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . Mechanics 1 | . . . 1 . . . . . Recycling Units 1 | . 1 . . . . . . . Recyclers 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 14 | . 6 . 4 . . . 4 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 3 | . 3 . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . Time 26 | . . . 26 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . . . Robots Hacked 14 | . . . . . 14 . . . Non-combat 3 | . . . . . 3 . . . Combat 11 | . . . . . 11 . . . Robot Hacks Applied 14 | . . . . . 14 . . . parse_system 14 | . . . . . 14 . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Total Allies 4 | . 1 . . 3 . . . . Largest Group 3 | . 1 1 1 3 3 . . . Highest-Rated Group 84 | . 10 10 10 84 84 . . . Highest-Rated Ally 31 | . 10 10 10 31 31 . . . Total Orders 2 | . . . . . . . 2 . EXPLORE 1 | . . . . . . . 1 . RETURN 1 | . . . . . . . 1 . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Robot Analysis Total 1 | . . . 1 . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches 2 | . . . . . . . 2 . Drone Recoveries 2 | . . . . . . . 2 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Turns Passed 5677 | . 848 477 1071 1262 669 171 1128 51 Spaces Moved 2777 | 1 423 228 472 619 403 93 479 59 Core 26 | . . . . . . . 26 . Treads 2641 | . 409 228 470 619 403 93 419 . Legs 17 | 1 14 . 2 . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 93 | . . . . . . . 34 59 Fastest Speed 37 | 120 120 160 160 160 160 160 40 37 Average Speed 158 | 120 158 160 160 160 160 160 164 39 Slowest Speed 240 | 120 160 160 240 160 160 160 240 40 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 48 | 2 71 51 35 99 89 31 46 11 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . Known Exits Taken 3 | . 1 . 1 . . . 1 . Unknown Exits Taken 5 | 1 . 1 . 1 1 1 . . Scrap Searched 2 | . . . . 1 . 1 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 47 | . . . . . . 22 20 5 Melee . | . . . . . . . . . Projectile 1 | . . . . . . . 1 . AOE 46 | . . . . . . 22 19 5 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Total 3745 | . 545 284 696 886 419 109 721 85 Wait 612 | . 59 24 142 255 . 9 122 1 Move 2770 | . 422 227 471 618 402 92 479 59 Hop . | . . . . . . . . . Pick Up 40 | . 10 4 9 3 . 1 13 . Fast Attach 17 | . 2 . 3 . . . 12 . Attach 15 | . . . 4 . . . 9 2 Detach 4 | . 1 . 1 . . . 2 . Swap 29 | . 8 . 9 1 2 1 8 . Drop 42 | . 13 . 8 4 . 1 16 . Fire 165 | . 30 28 45 3 . 4 53 2 Melee 15 | . . . . . 15 . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 15 | . . 1 4 2 . 1 7 . Escape Stasis 21 | . . . . . . . . 21 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 3 exits: *Min / Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 3 exits: Mat x3) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 277 | -10/Materials | Identified exit to Mines 304 | -10/Materials | Build established: Mutant 616 | -10/Materials | Discovered new exit (range 5) 849 | -10/Materials | Entered Mines 849 | -10/Mines | Accompanied by 1 ally 1226 | -10/Mines | Learned 2 Materials zone layouts 1286 | -10/Mines | Discovered new exit (range 9) 1326 | -10/Mines | Entered Materials 1326 | -9/Materials | Accompanied by 1 ally 1326 | -9/Materials | Evolved 2 slots: Utility x2 1327 | -9/Materials | Identified exit to Storage 1736 | -9/Materials | Identified exit to Mines 2017 | -9/Materials | Repaired Lgt. Armor Plating 2161 | -9/Materials | Build established: Scavenger-Mutant 2397 | -9/Materials | Entered Mines 2438 | -9/Mines | Assembled infested the area 2720 | -9/Mines | Build established: Mutant 2740 | -9/Mines | Learned 4 Materials zone layouts 2992 | -9/Mines | Discovered new exit (range 7) 3112 | -9/Mines | Discovered new exit (range 5) 3419 | -9/Mines | Discovered new exit (range 5) 3430 | -9/Mines | Received a Mining Laser from a helpful Derelict 3623 | -9/Mines | Found the Drone Emporium 3630 | -9/Mines | Found Prototype Device 3659 | -9/Mines | Entered Exiles 3659 | -9/Exiles | Accompanied by 3 allies 3689 | -9/Exiles | Led the pair of lost Derelicts to a safe place 3699 | -9/Exiles | Met 8R-AWN 3752 | -9/Exiles | Met EX-HEX 3878 | -9/Exiles | Met EX-DEC 3941 | -9/Exiles | Visited The Gauntlet 4136 | -9/Exiles | Met EX-BIN 4255 | -9/Exiles | Learned location of Zion (-6) 4307 | -9/Exiles | Discovered new exit (range 14) 4328 | -9/Exiles | Entered Mines 4385 | -8/Mines | Discovered new exit (range 6) 4499 | -8/Mines | Entered Materials 4499 | -8/Materials | Evolved 2 slots: Propulsion x2 4500 | -8/Materials | Identified exit to Factory 4929 | -8/Materials | Identified Sensor Drone Bay 5578 | -8/Materials | Core integrity fell below 50% 5627 | -8/Materials | Identified exit to Garrison 5627 | -8/Materials | Entered Garrison 5654 | -8/Garrison | Identified exit to Materials 5659 | -8/Garrison | Core integrity fell below 20% 5678 | -8/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 05664_ Field strength at 35. 05665_ Field strength at 30. 05666_ Field strength at 25. 05667_ Field strength at 12. 05668_ Field strength at 7. 05669_ Field strength at 2. 05670_ Stasis field depleted. 05670_ Triggered Stasis Trap. 05670_ A bubble of rippling energy engulfs the area. 05670_ Field strength at 95. 05671_ Field strength at 90. 05672_ Field strength at 85. 05673_ System corrupted: Component data lost. 05673_ Field strength at 80. 05674_ Field strength at 71. 05675_ Field strength at 66. 05676_ Field strength at 53. 05677_ Field strength at 44. 05678_ Field strength at 39. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????+???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????+??????????????+?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????+???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????+??????????????+?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????+???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????###??????????????? | | ???????????????# ###+##########T##+############# | | +??????????????# @ p | | ???????????????# p | | ???????????????# p | | +??+???????????#######++############ ### ######## | | ???????????????????????????????????# #?# #??????# | | ???????????????????????????????????# #?# #??????# | | ??????????????????????++???????????# #?# #??????? | | ??????????????????????????????????? #?# #??????? | | ?????????????????????????????????? #?# #??????? | | ??????????????????????????????????#####?# #??????? | | ????????????????????????????????????????# #??????? | | ????????????????????????????????????????# #??????? | | ????????????????????????????????????????# ??????? | | ???????????????????????????????????????? ??????? | | +???+??????????????????????????????????? ?????? | | ???????????????????????????????????????? ?????? | | ??????????????????????????????????????? ????? | | ??????????????????????????????????????? ????? | | ?????????????????????????????????????? "???? | | ?????????????????????????????????????? #####???? | | ????????????????????????????????????? ????????? | | ?????????????????????????????????????" ????????? | | ?????+??????????????????????????????""" ????????? | | ?????????????????????????????????????####????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Propulsion Shielding 33 Evasion (%) 62 Targeting Accuracy 12 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Lgt. Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ S-10 Pest | -10/Materials | Hacked G-34 Mercenary | -10/Materials | Hacked O-16 Technician | -10/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DataSurveybotThrower Manual? 0 Play Time 01:15:59 Cumulative 46.6 hours Start 2024.07.02 @ 11:16:03 End 2024.07.02 @ 13:44:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 42 Gallery% 44 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: aba114e2-d3be-4773-bf80-2d0d0d918226