Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.09 @ 21:53:09 Player: Minty Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (77) 385 Value Destroyed (1722) 1722 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (84) 84 TOTAL SCORE: 4091 Bonus ------- High Alert Combat Kills 84 Cogmind --------- Core Integrity 0/550 Matter 46/300 Energy 51/100 System Corruption 1% Temperature Cool (0) Movement Hovering (120) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Hover Unit > --- UTILITY (4) ------ Advanced Weight Redist. System Improved Sensor Array System Shield > --- WEAPON (3) ------- Field Laser Field Laser Mini Grenade Launcher > --- INVENTORY (5) ---- Thermal Generator Cooling System Improved Sensor Array Flak Cannon Heavy Mace Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Hardened Medium Armor Plating Makeshift Light Armor Plating > --- WEAPON ----------- Ion Cannon Flak Cannon Flak Cannon > --- INVENTORY -------- Deuterium Engine Improved Hover Unit Improved Flight Unit Huge Storage Unit Mini Grenade Launcher Mini Grenade Launcher Heavy Mace [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Hover Unit Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Improved Flight Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Signal Interpreter Hackware System Shield Protection Makeshift Light Armor Plating Weapon Mini Grenade Launcher Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Special Weapon Welding Torch Impact Weapon Heavy Mace Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 2 | . . . . 2 Weapon 1 | . . . . 1 Parts Attached 67 | . 15 9 15 28 Power 9 | . 3 1 1 4 Engine 8 | . 3 . 1 4 Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 10 | . 2 . 2 6 Treads . | . . . . . Leg . | . . . . . Wheel . | . . . . . Hover 7 | . 2 . 2 3 Flight 3 | . . . . 3 Utility 21 | . 4 3 6 8 Device 9 | . 2 3 1 3 Storage 3 | . . . 1 2 Processor 2 | . 2 . . . Hackware 1 | . . . . 1 Protection 6 | . . . 4 2 Artifact . | . . . . . Weapon 27 | . 6 5 6 10 Energy Gun 10 | . 5 1 1 3 Energy Cannon 3 | . . . 2 1 Ballistic Gun 1 | . . 1 . . Ballistic Cannon 3 | . . 1 . 2 Launcher 8 | . . 2 3 3 Special Weapon 1 | . 1 . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 16 | . 2 . 1 13 Power 3 | . . . . 3 Propulsion 6 | . . . . 6 Utility 4 | . . . 1 3 Weapon 3 | . 2 . . 1 Highest Loss Streak 7 | . 2 . 1 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 85 | . 88 98 89 67 Engine 8 | . 14 7 3 5 Core 1 | . . 6 2 . Leg 5 | . 14 . . . Hover 20 | . 12 28 28 17 Device 5 | . 1 11 5 8 Storage 12 | . 14 14 14 6 Processor 1 | . 2 2 . . Protection 4 | . . . 7 9 Energy Gun 13 | . 27 16 2 2 Energy Cannon 1 | . . . 4 . Ballistic Cannon 1 | . . . . 8 Launcher 7 | . . 10 19 5 Naked Turns . | . . . . . Heaviest Build 39 | 12 14 14 21 39 Greatest Support 21 | 20 20 14 14 21 Greatest Overweight (x) 4 | . 4 . 1 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | . 8 8 8 25 Average Capacity 7 | . 8 8 8 7 Most Carried 9 | . 8 8 8 9 Average Carried 7 | . 7 7 7 6 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 6 8 8 6 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 1277 | 200 210 40 386 441 Remotely 30 | . 30 . . . Salvage Created 1897 | . 724 180 352 641 Parts 127 | . 58 7 27 35 Haulers Intercepted 4 | . 2 . . 2 Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 10 | . . . 10 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 47 | . 10 1 15 21 Guns 14 | . 9 1 1 3 Cannons 6 | . . . 2 4 AOE 25 | . 1 . 11 13 Classes Destroyed 13 | . 8 2 2 1 Worker 8 | . 6 . . 2 Builder 4 | . 3 . . 1 Tunneler 1 | . 1 . . . Hauler 4 | . 2 . . 2 Recycler 4 | . . 2 . 2 Operator 1 | . 1 . . . Turret 2 | . . . 2 . Watcher 6 | . 3 . . 3 Swarmer 18 | . 3 . 5 10 Grunt 12 | . 7 . . 5 Sentry 7 | . . 1 1 5 Hunter 1 | . . . . 1 Subdweller 9 | . . . 9 . Best Kill Streak 7 | . 4 2 6 7 Combat Bots Only 6 | . 2 1 4 6 Max Kills in Single Turn 3 | . 1 1 3 3 Gunslinging . | . . . . . Exploded 3 | . 1 . 3 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 285 | . 46 2 61 176 Missed 102 | . 18 . 29 55 Damage Taken 2600 | . 395 55 437 1713 Core 782 | . 94 . 136 552 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 26 | . 26 . . . Core Remaining (%) 54 | 100 . . 8 . Volleys Fired 141 | . 65 6 29 41 Largest 2 | . 2 2 2 2 Hottest 125 | . 115 115 125 93 Shots Fired 246 | . 118 12 50 66 Gun 151 | . 115 12 8 16 Cannon 42 | . . . 12 30 Launcher 50 | . . . 30 20 Special 3 | . 3 . . . Kinetic 30 | . . . . 30 Thermal 111 | . 69 12 20 10 Explosive 50 | . . . 30 20 Electromagnetic 55 | . 49 . . 6 Robot Hit Streak 12 | . 12 7 10 9 Robot Miss Streak 10 | . 4 1 3 10 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 147 | . 64 8 25 50 Core Hits 127 | . 35 5 28 59 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 6 | . 3 . 1 2 Burn 4 | . 3 . . 1 Meltdown 1 | . . . 1 . Smash 1 | . . . . 1 Melee Attacks 3 | . . . . 3 Impact 3 | . . . . 3 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5093 | . 1176 113 1323 2481 Guns 1270 | . 888 113 99 170 Cannons 640 | . . . 162 478 Explosions 3049 | . 269 . 1062 1718 Melee 94 | . . . . 94 Ramming 40 | . 19 . . 21 Kinetic 478 | . . . . 478 Thermal 1383 | . 854 113 261 155 Explosive 2780 | . . . 1062 1718 Electromagnetic 318 | . 303 . . 15 Impact 94 | . . . . 94 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 1 1 Average Corruption 1 | . 1 1 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . 1 1 3 . Message Errors 3 | . 1 1 1 . Heat Flow Errors 1 | . . . 1 . Data Loss (major) 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 182 | . . . . 182 Projectiles . | . . . . . Explosions 147 | . . . . 147 Melee 35 | . . . . 35 Knockbacks 2 | . . . . 2 Impact . | . . . . . Kinetic 2 | . . . . 2 Secondary . | . . . . . Self-Inflicted Damage 464 | . 58 . 78 328 Shots 12 | . 1 . 3 8 Rammed 7 | . 1 . . 6 Targets Rammed 8 | . 2 . . 6 Kicked 1 | . 1 . . . Crushed . | . . . . . Highest Temperature 439 | . 439 182 156 84 Average Temperature 86 | . 109 65 41 23 Received Heat Transfer 657 | . 189 27 135 306 Effects 6 | . 6 . . . Shutdowns 1 | . 1 . . . Energy Bleed 2 | . 2 . . . Interference 2 | . 2 . . . Matter Decay 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . . 2 Impact Corruptions 2 | . . . . 2 Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 10 | . 6 1 2 1 Heat Transferred 3197 | . 2013 296 481 407 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Peak Influence 597 | . 485 204 . 597 Initial 144 | . . 144 . 24 Average 197 | . 162 192 . 259 Maximum Alert Level 2 | . 2 1 . 2 Low Security (%) 61 | . 77 38 . 52 Level 1 27 | . 18 61 . 16 Level 2 11 | . 4 . . 31 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 3 1 . 3 Investigation 6 | . 3 1 . 2 Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals 6 | . 2 . . 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 91 | . 21 2 36 32 Peak Tracking Total 15 | . 2 2 6 15 Tactical Retreats 8 | . 3 . 2 3 Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Objects Rigged 2 | . 2 . . . Exploded 1 | . 1 . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled 11 | . 4 2 4 1 Max in Single Turn 3 | . 3 1 2 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 12 | . 8 1 1 2 Terminals 7 | . 6 . . 1 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 51 | . 36 1 3 11 Successful 26 | . 15 1 3 7 Failed 25 | . 21 . . 4 Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual 16 | . 15 . . 1 Terminals 33 | . 29 . . 4 Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units 5 | . 5 . . . Scanalyzers 7 | . . . . 7 Garrison Access . | . . . . . Terminal Hacks 14 | . 9 1 3 1 Record 3 | . . . 3 . Prototype ID Bank 3 | . 3 . . . Open Door 1 | . . 1 . . Branch Access Points 1 | . 1 . . . Alert Level 2 | . 1 . . 1 Locate Traps 2 | . 2 . . . Patrol Status 1 | . 1 . . . Investigation Status 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer 6 | . . . . 6 Insert Component 3 | . . . . 3 Analyze 3 | . . . . 3 Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 3 . . . Terminals 1 | . 1 . . . Detonate 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Mask 1 | . 1 . . . Tunnel 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 9 | . 7 . . 2 Full Trace Events 6 | . 4 . . 2 Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . . . 3 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 16 | . 16 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 3 | . . . . 3 Part Schematics Acquired 3 | . . . . 3 Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 1 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 2355 | . 856 389 593 517 Spaces Moved 2497 | 1 710 623 718 445 Core 125 | . 1 . . 124 Treads . | . . . . . Legs 257 | 1 256 . . . Wheels . | . . . . . Hover 2052 | . 453 623 718 258 Flight 63 | . . . . 63 Fastest Speed 34 | 120 56 56 56 34 Average Speed 68 | 120 79 56 67 71 Slowest Speed 300 | 120 250 56 116 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 55 | 2 82 96 59 37 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 3 | . 1 1 1 . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 12 | . . 1 11 . Spaces Dug . | . . . . . Terrain Destroyed 438 | . 54 . 215 169 Melee . | . . . . . Projectile . | . . . . . AOE 438 | . 54 . 215 169 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 2886 | . 890 653 776 567 Wait 85 | . 63 2 . 20 Move 2492 | . 709 622 717 444 Hop . | . . . . . Pick Up 35 | . 14 4 5 12 Fast Attach 25 | . 9 4 1 11 Attach 18 | . 4 1 3 10 Detach 12 | . 5 1 1 5 Swap 24 | . 2 4 11 7 Drop 42 | . 17 9 9 7 Fire 141 | . 65 6 29 41 Melee 3 | . . . . 3 Ram 7 | . 1 . . 6 Kick 1 | . 1 . . . Crush . | . . . . . Escape Stasis 1 | . . . . 1 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / *Sub) -10/Subcaves (discovered 2 exits: *Mat / [*Rec]) -8/Materials (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 525 | -10/Materials | Repaired Particle Gun 654 | -10/Materials | Discovered new exit (range 5) 662 | -10/Materials | Identified exit to Mines 703 | -10/Materials | Identified exit to Materials 804 | -10/Materials | Discovered exit to Materials (range 10) 857 | -10/Materials | Entered Mines 868 | -10/Mines | Discovered exit to Materials (range 9) 893 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 940 | -10/Mines | Discovered exit to Materials (range 8) 1070 | -10/Mines | Met a Derelict shopkeep closing up shop 1134 | -10/Mines | Learned location of Mines (-9) 1134 | -10/Mines | Discovered new exit (range 6) 1214 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1214 | -10/Mines | Discovered new exit (range 5) 1246 | -10/Mines | Entered Subcaves 1261 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1264 | -10/Subcaves | Core integrity fell below 50% 1275 | -10/Subcaves | Discovered new exit (range 11) 1452 | -10/Subcaves | Learned 2 Materials zone layouts 1607 | -10/Subcaves | Visited Clippyterm 1608 | -10/Subcaves | Learned Factory emergency access door positions 1642 | -10/Subcaves | Core integrity fell below 20% 1643 | -10/Subcaves | Discovered new exit (range 13) 1704 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1744 | -10/Subcaves | Learned location of Zion (-7) 1744 | -10/Subcaves | Met a Zionite searching for "candidates" 1779 | -10/Subcaves | Disturbed a concealed Subdweller 1839 | -10/Subcaves | Entered Materials 1839 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1840 | -8/Materials | Identified exit to Factory 2179 | -8/Materials | Core integrity fell below 50% 2186 | -8/Materials | Lost 7 parts (1p3n2u1w) 2223 | -8/Materials | Core integrity fell below 20% 2253 | -8/Materials | Lost 5 parts (1p3n1u) 2308 | -8/Materials | Crushed by falling debris 2339 | -8/Materials | Discovered exit to Factory (range 16) 2356 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 02300_ Lgt. Nuclear Core melted. 02300_ G-47 Trooper destroyed. 02306_ Acquired 7 matter. 02307_ Acquired 26 matter. 02308_ The unstable cave ceiling collapses. 02308_ Crushed by falling debris. 02308_ Lgt. Deuterium Engine destroyed. 02308_ System corrupted by crushing effect (+1). 02317_ R-06 Scavenger destroyed. 02317_ Penetrated by Slug. 02319_ The unstable cave ceiling collapses. 02320_ W-25 Informer destroyed. 02320_ Penetrated by Slug. 02320_ K-01 Serf collects debris. 02323_ Penetrated by Slug. 02329_ H-55 Commando destroyed. 02339_ EXIT=FOUND: FACTORY 02347_ A-02 Transporter destroyed. 02352_ Acquired Field Laser. 02355_ K-01 Serf collects debris. 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Hover Unit | -8/Materials | Scanalyzed Hvy. Mace | -8/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RemoteDamperBay Manual? 0 Play Time 00:23:35 Cumulative 699.0 hours Start 2024.03.09 @ 21:34:03 End 2024.03.09 @ 21:53:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 730 Rogue 455 Adventurer 123 Explorer 152 Win Type - Total 26 Types 20/0/4/1/0/0/0/1/0 Lore% 83 Gallery% 91 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9f97786e-f55e-4dc6-b701-9e3cb25f5625