Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.11 @ 20:44:31 Player: Wyvric Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (172) 860 Value Destroyed (6444) 6444 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (4411) 4411 TOTAL SCORE: 18975 Bonus ------- High Alert Combat Kills 1118 Follower Combat Kills 1707 Entered Garrisons 800 Used RIF Installer 2000 Aligned with FarCom 300 Friendly Fire -1514 Cogmind --------- Core Integrity 355/1150 Matter 295/300 Energy 100/100 System Corruption 16% Temperature Cool (0) Movement Treading (145) Location -4/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (7) --- Biometal Heavy Treads Myomer Exoskeleton > --- UTILITY (7) ------ Scrap Engine Relay Coupler [NC] (27) Relay Coupler [Swarmer] (14) Dynamic Insulation System > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Heavy Armor Plating Light Regenerative Plating Long-range Tractor Beam Hypervelocity Gauss Rifle Peak State ------------ > --- POWER ------------ Antimatter-Fission Reactor > --- PROPULSION ------- Heavy Treads Biometal Heavy Treads Myomer Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Huge Storage Unit Improved Heavy Armor Plating Light Regenerative Plating Relay Coupler [NC] > --- WEAPON ----------- Proton Missile Launcher Hvy. Kinetic Construct/C > --- INVENTORY -------- Coolant Injector Energy Well Improved Trap Scanner Experimental Sensor Array Advanced Terrain Scanner Advanced Terrain Scan Processor Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Hunter] Relay Coupler [Hunter] Dynamic Insulation System Long-range Tractor Beam Improved Datajack Remote Datajack Improved Remote Datajack Plasma Cutter [Rating: 106] Favorites ----------- Power Constructs Engine Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Constructs Treads Heavy Treads Leg Constructs Wheel Compact Wheel Utility Huge Storage Unit Device Armored Scrap Engine Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Light Regenerative Plating Weapon Constructs Energy Gun EM Shotgun Energy Cannon Cooled Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Constructs Launcher Proton Missile Launcher Special Weapon Plasma Cutter Impact Weapon Powered Hammer Slashing Weapon Dual-blade Saw Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Was Fac Gar Fac Was Slots Evolved 12 | . . . . . 4 . . . 4 . . . 2 . . . 2 . Power . | . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . . . . . . . 2 . . . 2 . . . 1 . Utility 5 | . . . . . 4 . . . 1 . . . . . . . . . Weapon 2 | . . . . . . . . . 1 . . . . . . . 1 . Parts Attached 238 | 7 5 4 4 3 31 9 8 2 36 33 4 23 7 5 5 28 23 1 Power 9 | 2 . 1 . . 3 1 1 . 1 . . . . . . . . . Engine 6 | 2 . 1 . . 3 . . . . . . . . . . . . . Core 3 | . . . . . . 1 1 . 1 . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion 32 | 2 2 . 2 . 4 2 . . 9 2 . . . 1 . 5 2 1 Treads 10 | . 2 . . . 3 . . . . 2 . . . 1 . 1 . 1 Leg 13 | 2 . . . . . 2 . . 4 . . . . . . 4 1 . Wheel 9 | . . . 2 . 1 . . . 5 . . . . . . . 1 . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 114 | 1 2 2 1 1 16 6 4 1 21 15 2 10 3 2 4 11 12 . Device 41 | . . 1 . . 5 2 2 1 16 2 1 2 1 1 1 2 4 . Storage 6 | 1 1 . 1 . . 1 . . . . . . . . . 2 . . Processor 5 | . . . . . 2 1 . . 1 . . . . . . . 1 . Hackware 19 | . . . . . . . . . 1 4 1 2 1 1 3 3 3 . Protection 43 | . 1 1 . 1 9 2 2 . 3 9 . 6 1 . . 4 4 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 83 | 2 1 1 1 2 8 . 3 1 5 16 2 13 4 2 1 12 9 . Energy Gun 7 | . . . . 2 2 . . . . . . . . . . 2 1 . Energy Cannon 16 | . . . . . 2 . 1 1 3 7 1 1 . . . . . . Ballistic Gun 13 | 2 1 1 1 . 2 . . . . . . . . . . . 6 . Ballistic Cannon 3 | . . . . . . . 1 . 2 . . . . . . . . . Launcher 12 | . . . . . 2 . . . . . . 6 1 . . 3 . . Special Weapon 24 | . . . . . . . . . . 9 1 6 2 2 . 3 1 . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . . . . . . 3 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . . . . . . . 1 . 1 1 . . Unidentified Prototypes 4 | . . 1 . . 1 1 . . 1 . . . . . . . . . Corrupted Parts 2 | . . . . . . . 1 . . . . . . . . . . 1 System Corruption 6 | . . . . . . . 2 . . . . . . . . . . 4 Parts Lost 41 | . . 1 . . 15 1 . . 4 1 . 1 . . . 4 12 2 Power 5 | . . . . . 1 . . . 1 . . . . . . 1 1 1 Propulsion 8 | . . . . . 2 . . . 1 . . . . . . . 5 . Utility 15 | . . . . . 7 1 . . 1 1 . 1 . . . 2 1 1 Weapon 13 | . . 1 . . 5 . . . 1 . . . . . . 1 5 . Highest Loss Streak 10 | . . 1 . . 10 1 . . 2 1 . 1 . . . 4 10 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 76 | . 86 100 100 100 88 96 98 72 77 71 66 65 58 55 52 56 64 39 Engine 4 | . 14 14 14 14 7 1 . . 3 3 6 6 3 . . . 1 . Core 2 | . . . . . . 7 9 5 1 1 . . 1 5 5 1 . . Treads 6 | . 2 28 23 . 7 . . 2 . 8 13 13 11 4 4 3 . 3 Leg 7 | . 25 . . . . 17 18 6 9 5 . . . . . 6 10 5 Wheel 3 | . . . 4 28 10 . . 3 9 . . . . . . . 3 . Device 8 | . . . . . 7 20 16 18 12 6 8 7 6 11 7 5 8 10 Storage 8 | . 14 14 14 14 9 9 9 9 6 6 6 6 5 5 5 5 5 5 Processor 3 | . . . . . 7 8 9 9 8 . . . . . . . 3 . Hackware 4 | . . . . . . . . . 2 13 9 5 9 5 8 4 8 10 Protection 9 | . 1 14 14 14 21 12 17 9 6 9 7 12 5 5 5 10 3 . Energy Cannon 5 | . . . . . 2 18 13 3 8 6 8 3 2 5 5 4 3 . Ballistic Gun 5 | . 28 28 28 26 3 . . . . . . . . . . . 3 . Ballistic Cannon 2 | . . . . . . . . 5 3 3 . 3 2 . . . 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 143 | 12 32 31 91 94 119 121 120 103 134 137 134 143 129 129 129 127 124 92 Greatest Support 160 | 20 40 40 40 32 40 40 34 34 70 148 148 148 148 148 133 160 125 75 Greatest Overweight (x) 7 | . 1 . 2 2 6 3 3 5 4 2 . . . 1 1 1 7 4 Average Overweight (x) 1 | . . . 1 2 3 2 2 3 2 . . . . . . . 3 1 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 14 15 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 6 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 3 10 14 18 24 23 24 24 24 24 24 24 24 24 24 24 24 24 24 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 15 15 25 25 25 25 25 25 25 25 25 25 25 24 24 25 25 5 Scrap Engine Consumption 235 | . . . . . . . . 39 42 41 . 21 11 4 2 41 34 . Constructs Created 9 | . . . . . . . . 4 1 . . . . 1 . 1 2 . Constructs Modified 89 | . . . . . . . . 5 16 20 . 3 2 8 1 22 12 . Class Distribution -------------------- 30% | Bothacker-Construct 27% | Mutant 11% | Commander-Mutant 9% | Botlord-Construct 7% | Commander-Construct 6% | Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Commander-Mutant | -8/Garrison Commander-Mutant | -8/Recycling Construct | -6/Factory Bothacker-Construct | -6/Garrison Bothacker-Construct | -6/Factory Bothacker-Construct | -6/Garrison Bothacker-Tank | -5/Factory Bothacker-Construct | -5/Waste Bothacker-Construct | -5/Factory Botlord-Construct | -5/Garrison Botlord-Construct | -4/Factory Botlord-Mutant | -4/Waste Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Was Fac Gar Fac Was Matter Collected 6496 | 210 438 153 10 80 433 95 68 460 874 1014 89 497 58 . 36 1325 656 . Remotely 513 | . . . . . 175 . . . 81 . . . . . . . 257 . Salvage Created 8985 | . 547 194 . 140 814 316 53 1191 1445 1080 . 1171 58 . 18 1258 700 . Parts 402 | . 37 9 . 6 40 12 5 44 62 44 . 45 4 . 2 62 30 . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . Recyclers Shooed 12 | . 1 . . . 1 2 . 2 4 . . . . . . . 2 . Parts Field Recycled 5 | . . . . . . . . . . . . . . . 5 . . . Retrieved Matter 45 | . . . . . . . . . . . . . . . 45 . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Was Fac Gar Fac Was Combat Hostiles Destroyed 137 | . 14 4 . 3 18 5 1 6 21 12 . 24 1 . . 21 7 . Melee 3 | . . . . . . . 1 . . . . . . . . 2 . . Guns 29 | . 14 4 . 3 4 . . . . . . . . . . . 4 . Cannons 69 | . . . . . 3 5 . 6 21 9 . 9 1 . . 12 3 . AOE 26 | . . . . . 11 . . . . . . 10 . . . 5 . . Classes Destroyed 14 | . 5 . . 1 2 . . 2 2 2 . . . . . . . . Worker 6 | . 1 . . . 1 . . . 2 . . . . . 1 . 1 . Builder 2 | . . . . . . . . 2 . . . . . . . . . . Recycler 18 | . 1 . . . 1 1 . 12 2 . . . . . . . 1 . Watcher 3 | . 1 . . . 1 . . . 1 . . . . . . . . . Swarmer 33 | . 6 . . . 3 . . 1 1 1 . 12 . . . 9 . . Grunt 69 | . 8 4 . 2 11 3 . . 12 7 . 10 . . . 12 . . Brawler 2 | . . . . . . . . . . 2 . . . . . . . . Sentry 21 | . . . . 1 2 2 1 5 3 3 . 2 . . 1 . 1 . Demolisher 1 | . . . . . . . . 1 . . . . . . . . . . Specialist 1 | . . . . . 1 . . . . . . . . . . . . . Hunter 4 | . . . . . . . . . 1 . . . . . . . 3 . Programmer 7 | . . . . . . . . . 3 . . . 1 . . . 3 . Heavy 2 | . . . . . 1 . . . 1 . . . . . . . . . Behemoth 3 | . . . . . . . . . . 2 . . . . . 1 . . Best Kill Streak 10 | . 6 3 . 2 6 4 1 6 5 4 . 10 1 . 1 6 2 . Combat Bots Only 10 | . 6 3 . 2 4 4 1 1 4 4 . 10 1 . . 6 2 . Max Kills in Single Turn 3 | . 2 1 . 1 3 1 1 1 2 1 . 3 1 . 1 2 2 . Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 3 . . . . . . 3 . . . 2 . . Melee 1 | . . . . . . . 1 . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Was Fac Gar Fac Was Hostile Shots Fired 1335 | . 57 29 . 11 131 21 14 4 299 119 2 108 14 . 11 160 352 3 Missed 388 | . 15 1 . 2 35 5 8 . 94 43 . 34 6 . 4 36 105 . Damage Taken 15510 | . 375 407 . 122 1736 320 78 75 2629 1152 27 1075 193 . 149 1882 5165 125 Core 1874 | . 98 50 . 42 177 65 . . 289 89 . 36 . . 62 171 795 . Absorbed by Shields 431 | . . . . . . . . . 144 . . 69 . . . 218 . . Reduced by Siege Mode 62 | . . . . . . . . . . . 4 8 . . . 50 . . Ignored by Resistances 110 | . . . . . . . . . 28 . 10 72 . . . . . . Regen/Repaired (Parts) 3104 | . . . . . . 56 . 23 691 850 . 198 60 23 . 553 650 . Core Remaining (%) 61 | 100 . . . 24 . . . 56 . . . 51 . . . 76 . . Volleys Fired 559 | . 47 22 . 10 54 18 2 42 104 65 5 46 14 10 3 72 45 . Largest 3 | . 2 2 . 2 2 2 2 1 3 2 1 1 1 1 1 2 3 . Hottest 222 | . 40 40 . 40 90 60 60 66 156 222 5 74 55 67 44 82 221 . Shots Fired 753 | . 94 44 . 20 94 36 4 43 125 70 5 46 14 10 3 74 71 . Gun 286 | . 94 44 . 20 64 . . . 6 . . . . 2 . 8 48 . Cannon 389 | . . . . . 18 36 4 43 119 49 . 30 9 1 3 55 22 . Launcher 34 | . . . . . 12 . . . . . . 12 . . . 10 . . Special 44 | . . . . . . . . . . 21 5 4 5 7 . 1 1 . Kinetic 381 | . 94 44 . 20 22 . . 37 67 5 . 11 9 1 3 19 49 . Thermal 165 | . . . . . 18 36 4 6 58 8 . . . . . 18 17 . Explosive 12 | . . . . . 12 . . . . . . . . . . . . . Electromagnetic 152 | . . . . . 42 . . . . 37 . 31 . 2 . 36 4 . Robot Hit Streak 21 | . 11 14 . 6 10 8 1 21 16 13 4 16 5 6 7 14 9 . Robot Miss Streak 7 | . 5 2 . 1 7 2 1 3 3 2 1 6 2 2 . 4 3 . Penetration Max 2 | . . . . . . . . . 1 . . . 1 . 1 . 2 . Secondary Targets 3 | . 2 . . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . . . . . . Shots Hit Robots 539 | . 59 35 . 14 66 21 2 35 76 52 4 31 6 7 10 62 59 . Core Hits 302 | . 33 12 . 10 51 8 1 16 43 19 . 38 2 2 7 38 22 . Critical Kills 7 | . 1 . . . . . . . 1 . . . . . . . 5 . Critical Parts Destroyed 10 | . 1 . . 1 1 . . . . . . . . . . . 7 . Critical Strikes 23 | . 2 . . 1 1 . . 3 1 . . . . . . 2 13 . Destroy 17 | . 2 . . 1 1 . . . 1 . . . . . . . 12 . Blast 4 | . . . . . . . . 3 . . . . . . . 1 . . Sever 2 | . . . . . . . . . . . . . . . . 1 1 . Melee Attacks 47 | . . . . . . . 5 . . . . . 2 . 9 11 20 . Impact 5 | . . . . . . . 5 . . . . . . . . . . . Slashing 9 | . . . . . . . . . . . . . . . . 7 2 . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . . . . . 1 . 2 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 17957 | . 573 368 . 111 2028 602 71 1518 3591 2160 . 2776 122 58 444 2555 980 . Guns 2401 | . 573 368 . 111 726 . . . 140 . . . . 2 . 195 286 . Cannons 11812 | . . . . . 350 592 28 1518 3206 2160 . 1504 122 56 132 1511 633 . Explosions 3099 | . . . . . 952 . . . 209 . . 1272 . . . 666 . . Melee 225 | . . . . . . . 43 . . . . . . . . 134 48 . Ramming 420 | . . . . . . 10 . . 36 . . . . . 312 49 13 . Kinetic 6623 | . 573 368 . 111 271 . . 1327 2329 183 . 370 122 56 132 495 286 . Thermal 4101 | . . . . . 520 592 28 191 1226 95 . 349 . . . 611 489 . Explosive 782 | . . . . . 782 . . . . . . . . . . . . . Electromagnetic 5806 | . . . . . 455 . . . . 1882 . 2057 . 2 . 1266 144 . Impact 43 | . . . . . . . 43 . . . . . . . . . . . Slashing 182 | . . . . . . . . . . . . . . . . 134 48 . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . . . 2 3 6 6 1 3 3 3 . 14 14 14 7 16 Average Corruption 5 | . . . . . 2 2 4 6 1 2 3 3 . 6 14 14 2 12 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 226 | . . . . . 4 16 16 50 3 25 5 27 . 7 8 57 6 2 Message Errors 48 | . . . . . . 1 2 13 1 6 1 6 . 1 1 14 2 . Matter Fused 69 | . . . . . 1 3 5 18 . 6 3 11 . 3 3 14 1 1 Heat Flow Errors 29 | . . . . . 3 2 2 5 . 4 . 1 . 1 1 9 . 1 Energy Discharges 29 | . . . . . . 2 5 5 . 5 . 3 . . 1 6 2 . Parts Rejected 3 | . . . . . . . . . . 1 . . . 2 . . . . Parts Fused 1 | . . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 24 | . . . . . . 5 1 2 1 1 1 3 . . 1 9 . . Data Loss (major) 11 | . . . . . . 1 1 1 1 2 . 2 . . 1 2 . . Misfires 4 | . . . . . . 1 . 3 . . . . . . . . . . Alerts 4 | . . . . . . . . 1 . . . . . . . 2 1 . Weapon Failures 4 | . . . . . . 1 . 2 . . . . . . . 1 . . Overload Shots 10 | . . . . . . . . . 7 3 . . . . . . . . Effects 1 | . . . . . . . . . 1 . . . . . . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . . . . . Overflow Damage 613 | . . . . . 9 . . 257 175 66 . 24 . . . 52 30 . Projectiles 541 | . . . . . . . . 257 145 66 . 15 . . . 28 30 . Explosions 48 | . . . . . 9 . . . 30 . . 9 . . . . . . Melee 24 | . . . . . . . . . . . . . . . . 24 . . Knockbacks 39 | . . . . . . . . 6 22 1 . 2 3 . . 4 1 . Impact 1 | . . . . . . . . . . . . . . . . . 1 . Kinetic 34 | . . . . . . . . 5 20 1 . 2 2 . . 4 . . Secondary 4 | . . . . . . . . 1 2 . . . 1 . . . . . Self-Inflicted Damage 147 | . . . . . 40 . . . . . . 93 . . . 14 . . Shots 10 | . . . . . 3 . . . . . . 6 . . . 1 . . Rammed 26 | . . . . . . . . . . . . . . . 25 1 . . Targets Rammed 35 | . . . . . . 3 . . 4 . . . . . 25 1 2 . Kicked 9 | . . . . . . 3 . . 4 . . . . . . . 2 . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 470 | . 12 83 . 30 452 248 171 232 309 386 12 247 40 83 134 470 354 70 Average Temperature 83 | . 7 42 . 11 147 117 73 55 56 94 12 87 12 31 78 100 94 38 Received Heat Transfer 4363 | . 84 246 . 54 684 144 18 27 925 638 36 189 51 . 36 614 617 . Effects 9 | . . . . . 6 . . . . 3 . . . . . . . . Shutdowns 1 | . . . . . . . . . . 1 . . . . . . . . Energy Bleed 3 | . . . . . 1 . . . . 2 . . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . . . . . . . Damage (major) 4 | . . . . . 4 . . . . . . . . . . . . . Siege Activations 4 | . . . . . . . . . . . 1 2 . . . 1 . . Total Turns 63 | . . . . . . . . . . . 5 19 . . . 39 . . Longest Duration 39 | . . . . . . . . . . . 5 16 . . . 39 . . Robots Corrupted 12 | . . . . . . . . . . 4 . 6 . . . 2 . . Combat Hostiles 11 | . . . . . . . . . . 4 . 5 . . . 2 . . Parts Fried 35 | . . . . . 6 . . . . 10 . 14 . . . 5 . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . 1 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 8 | . . . . . . 2 . 2 2 . . . . . . . 2 . Heat Transferred 4532 | . . . . . 681 814 37 148 1114 150 . 450 . . . 705 433 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . . . 1 . . . . . . 5 . . . 3 . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Was Fac Gar Fac Was Peak Influence 1289 | . 226 171 . 93 308 275 440 263 619 1098 598 1289 795 278 214 980 699 154 Initial 676 | . . 66 . . 23 104 86 198 225 277 576 418 676 278 194 149 514 154 Average 421 | . 84 97 . 15 166 139 306 103 402 649 579 962 705 278 206 687 557 151 Maximum Alert Level 4 | . 1 . . . 1 1 2 1 2 3 2 4 3 1 1 3 2 . Low Security (%) 32 | 100 98 100 . 100 65 65 16 78 . . . . . . 27 3 . 100 Level 1 20 | . 1 . . . 34 34 37 21 55 14 . . . 100 72 16 . . Level 2 27 | . . . . . . . 45 . 44 50 100 16 73 . . 23 100 . Level 3 16 | . . . . . . . . . . 35 . 52 26 . . 56 . . Level 4 3 | . . . . . . . . . . . . 30 . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 25 | . 4 . . . 4 1 . . 6 . . . 2 . 1 . 7 . Investigation 8 | . 2 . . . . 1 . . 2 . . . 1 . 1 . 1 . Extermination 4 | . . . . . . . . . 2 . . . 1 . . . 1 . Reinforcement 11 | . 2 . . . 4 . . . 2 . . . . . . . 3 . Assault 2 | . . . . . . . . . . . . . . . . . 2 . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . 3 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Was Fac Gar Fac Was Distress Signals 15 | . 4 . . . 4 . . . 5 . . . . . . . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 319 | . 25 5 . 5 31 10 13 3 36 29 2 51 12 5 6 38 47 1 Peak Tracking Total 11 | . 5 4 . 3 5 3 7 1 10 4 2 8 7 3 4 8 11 1 Tactical Retreats 19 | . . 1 . . 1 . . . 4 2 . 4 1 . . 4 2 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Was Fac Gar Fac Was Traps Triggered 26 | . . . . . 1 2 2 . 2 8 . 3 2 . . 5 1 . Indirectly 5 | . . . . . . . . . . . . 2 . . . 3 . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . . . 3 . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Was Fac Gar Fac Was Machines Disabled 11 | . . . . . . . . 1 6 1 . 1 1 . . . 1 . Max in Single Turn 6 | . . . . . . . . 1 6 1 . 1 1 . . . 1 . Garrison Relay 11 | . . . . . . . . . . 5 . 4 . . . 2 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled 11 | . . . . . . . . . . 5 . 4 . . . 2 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Was Fac Gar Fac Was Machines Accessed 48 | . 5 . 1 . 1 9 4 9 9 1 2 3 1 . 2 1 . . Terminals 34 | . 4 . . . 1 8 4 6 6 1 . 3 . . . 1 . . Fabricators 3 | . . . . . . . . . . . 1 . 1 . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 1 . . . . . . 3 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 . . 1 . 1 . . . 1 . . . Total Hacks 113 | . 12 . 1 . 3 19 7 22 27 3 4 6 2 . 4 3 . . Successful 43 | . 5 . 1 . 1 7 3 11 8 . 2 1 2 . 2 . . . Failed 69 | . 7 . . . 2 12 4 10 19 3 2 5 . . 2 3 . . Catastrophic 20 | . 2 . . . 2 3 . 2 7 . . 1 . . 1 2 . . Database Lockouts 1 | . . . . . . . . 1 . . . . . . . . . . Manual 44 | . 11 . 1 . 2 7 . 9 14 . . . . . . . . . Terminals 82 | . 10 . . . 3 15 7 16 19 3 . 6 . . . 3 . . Fabricators 7 | . . . . . . . . . . . 3 . 2 . 2 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 15 | . 2 . . . . . . 6 7 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . 4 . . 1 . 1 . . . 2 . . . Terminal Hacks 23 | . 4 . 1 . 1 6 3 5 2 . . 1 . . . . . . Part Schematic 8 | . 4 . . . . 1 . 3 . . . . . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . 1 . . . . . . . . . . Open Door 5 | . . . . . . 4 1 . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . 1 . . . . . . . . . Unreport Threat 2 | . . . . . . . . 1 1 . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . 1 . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . 1 . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . 1 . 2 . . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . . . Build 2 | . . . . . . . . . . . 1 . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . . . . 3 2 . . . . . . . . . Retrieve Components 5 | . . . . . . . . 3 2 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . 1 . . 1 . 1 . . . 2 . . . Unlock Access 4 | . . . . . . 1 . . 1 . 1 . . . 1 . . . Coupler Status 1 | . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 7 | . 1 . . . . . . 3 3 . . . . . . . . . Terminals 1 | . . . . . . . . . 1 . . . . . . . . . Botnet 1 | . . . . . . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 1 . . . . . . 3 2 . . . . . . . . . Reject 1 | . . . . . . . . . 1 . . . . . . . . . Mask 1 | . . . . . . . . . 1 . . . . . . . . . Tunnel 4 | . 1 . . . . . . 3 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 5 . . . 1 5 3 4 9 1 1 3 1 . 2 1 . . Full Trace Events 8 | . 1 . . . . 1 . 1 1 1 . 1 1 . 1 . . . Feedback Events 2 | . . . . . . 1 . . . 1 . . . . . . . . Corruption 2 | . . . . . . 1 . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . 4 . . . . 1 . 3 . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 164 | . . . . . . . . . . . 128 . 36 . . . . . Total Part Build Rating 3 | . . . . . . . . . . . . . 3 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 33 | . . . . . . . . 22 11 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Was Fac Gar Fac Was Used RIF Installer 4 | . . . . . . . 1 . . 1 . 1 . . . 1 . . Structural Interface 1 | . . . . . . . . . . . . 1 . . . . . . Program Shield 1 | . . . . . . . . . . 1 . . . . . . . . Autooverride 1 | . . . . . . . . . . . . . . . . 1 . . Robots Hacked 41 | . . . . . . . . . . 6 2 2 4 5 5 5 12 . Non-combat 5 | . . . . . . . . . . . . . 3 . . . 2 . Combat 36 | . . . . . . . . . . 6 2 2 1 5 5 5 10 . Autooverrided 3 | . . . . . . . . . . . . . . . . . 3 . Robot Hacks Applied 43 | . . . . . . . . . . 6 3 2 4 6 6 5 11 . find_chute 2 | . . . . . . . . . . . . . 1 . . . 1 . ignore_parts 1 | . . . . . . . . . . . . . . . . . 1 . map_route 1 | . . . . . . . . . . . . . 1 . . . . . ignore_targets 6 | . . . . . . . . . . . . . . 6 . . . . find_garrison 2 | . . . . . . . . . . . 1 . . . . . 1 . link_fov 1 | . . . . . . . . . . . . . 1 . . . . . spike_heat 1 | . . . . . . . . . . 1 . . . . . . . . reboot_system 1 | . . . . . . . . . . . . . . . . . 1 . go_dormant 1 | . . . . . . . . . . . . . . . . . 1 . overwrite_iff 13 | . . . . . . . . . . 4 1 . . . 2 3 3 . streamctrl_high 2 | . . . . . . . . . . . . . 1 . . 1 . . formatsys_high 12 | . . . . . . . . . . 1 1 2 . . 4 1 3 . Relay Couplers Released 44 | . . . . . . . . . . 21 . 15 . . . 8 . . Machine Destruction 44 | . . . . . . . . . . 21 . 15 . . . 8 . . Attached 18 | . . . . . . . . . . 4 1 2 1 1 3 3 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . 6 . 2 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Was Fac Gar Fac Was Total Allies 54 | . . . . 5 . 10 1 6 . 7 2 4 1 . 5 5 8 . Largest Group 11 | . . . . 5 3 10 11 9 9 2 1 2 1 . 4 5 2 . Highest-Rated Group 232 | . . . . 82 40 173 202 153 153 232 47 61 29 . 116 145 96 . Highest-Rated Ally 116 | . . . . 31 16 29 31 29 29 116 47 46 29 . 49 49 56 . Total Orders 19 | . . . . . . . 2 . 14 3 . . . . . . . . STAY 3 | . . . . . . . 1 . . 2 . . . . . . . . FOLLOW 2 | . . . . . . . 1 . . 1 . . . . . . . . EXPLORE 11 | . . . . . . . . . 11 . . . . . . . . . RETURN 3 | . . . . . . . . . 3 . . . . . . . . . Ally Attacks 346 | . . . . 16 39 12 71 13 28 32 14 18 7 . 2 54 40 . Total Damage 7418 | . . . . 180 388 175 1127 206 393 1684 271 552 133 . 18 875 1416 . Kills 56 | . . . . 4 3 4 11 1 2 11 1 3 1 . . 6 9 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . . . . Turrets Deployed 3 | . . . . . 1 . 2 . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Was Fac Gar Fac Was Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 3 . . . . . . . . . . . . . . Drone Launches 10 | . . . . . . . . . 10 . . . . . . . . . Drone Recoveries 7 | . . . . . . . . . 7 . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Was Fac Gar Fac Was Turns Passed 14951 | 79 908 447 948 525 538 960 585 1769 1481 1857 207 1415 261 220 190 1575 938 48 Spaces Moved 6443 | 59 394 216 360 358 171 254 159 513 755 829 113 759 133 111 121 767 357 14 Core 10 | 10 . . . . . . . . . . . . . . . . . . Treads 2920 | . 45 216 255 . 22 4 . 89 . 671 113 759 133 44 107 452 . 10 Legs 1791 | 49 349 . . . . 250 159 181 185 158 . . . . . 276 180 4 Wheels 1602 | . . . 105 358 149 . . 243 570 . . . . . . . 177 . Hover 81 | . . . . . . . . . . . . . . 67 14 . . . Flight 39 | . . . . . . . . . . . . . . . . 39 . . Fastest Speed 50 | 50 120 160 130 130 145 325 270 243 119 157 157 157 157 148 101 101 136 225 Average Speed 190 | 108 185 160 258 130 178 339 339 288 150 180 157 157 157 167 106 165 202 329 Slowest Speed 589 | 120 190 160 320 130 325 340 340 480 226 245 157 157 157 240 148 313 589 589 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . 2 . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 5 76 38 70 67 22 58 40 99 42 80 5 89 6 89 3 59 11 12 Regions Visited 18 Branch Regions 5 Pre-discovered Areas 4 | . 1 . . . . . . 3 . . . . . . . . . . Known Exits Taken 5 | . . . . . 1 1 . . 1 . 1 . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . 1 . . . . . . . . . . Scrap Searched 3 | . . 1 . 2 . . . . . . . . . . . . . . Spaces Dug 46 | . . . . . . 4 2 2 25 . . 5 5 . . . 3 . Terrain Destroyed 230 | . . . . . 56 14 2 11 94 4 . 27 5 . . 7 10 . Melee 2 | . . . . . . . 2 . . . . . . . . . . . Projectile 110 | . . . . . 4 14 . 11 40 4 . 21 5 . . 4 7 . AOE 115 | . . . . . 52 . . . 54 . . 6 . . . 3 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Rec Fac Gar Fac Gar Fac Was Fac Gar Fac Was Total 8287 | 70 488 280 376 402 315 318 196 761 977 1095 136 907 172 137 176 966 500 15 Wait 457 | . 30 27 . 24 24 7 . 93 17 81 11 43 13 10 7 56 14 . Move 6422 | 58 393 215 359 357 166 254 157 512 754 827 113 757 133 110 121 765 357 14 Hop 2 | . . . . . 2 . . . . . . . . . . . . . Pick Up 181 | 5 10 6 9 3 21 11 4 12 24 29 1 14 2 1 2 10 17 . Fast Attach 54 | 6 2 . . 2 10 4 3 1 4 6 . . . 1 . 8 6 1 Attach 62 | . . 1 . . 16 1 2 1 16 8 . 4 . 1 1 6 5 . Detach 21 | . . . . . 3 . . 5 5 2 . 2 . . . 3 1 . Swap 122 | 1 3 3 4 1 5 4 3 . 16 19 4 19 7 3 4 14 12 . Drop 163 | . 3 6 4 5 14 16 5 19 25 26 1 9 1 1 . 10 18 . Fire 559 | . 47 22 . 10 54 18 2 42 104 65 5 46 14 10 3 72 45 . Melee 47 | . . . . . . . 5 . . . . . 2 . 9 11 20 . Ram . | . . . . . . . . . . . . . . . . . . . Kick 9 | . . . . . . 3 . . 4 . . . . . . . 2 . Crush 26 | . . . . . . . . . . . . . . . 25 1 . . Escape Stasis 42 | . . . . . . . 15 . 8 16 . . . . . 3 . . Rewire 84 | . . . . . . . . 76 . . . . . . 4 1 3 . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous 36 | . . . . . . . . . . 16 1 13 . . . 6 . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Rec x3) -8/Recycling -6/Factory (discovered 3 exits: *Fac / [*Low] / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Waste -5/Factory -5/Garrison (discovered 2 exits: [*Fac x2]) -4/Factory -4/Waste History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 80 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 306 | -10/Materials | Discovered new exit (range 16) 438 | -10/Materials | Discovered new exit (range 16) 587 | -10/Materials | Discovered new exit (range 11) 988 | -10/Materials | Entered Mines 1011 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1013 | -10/Mines | Met a Derelict bent on vengeance 1015 | -10/Mines | Found Prototype Device 1016 | -10/Mines | Identified Exp. Sensor Array 1059 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1060 | -10/Mines | Discovered new exit (range 5) 1191 | -10/Mines | Core integrity fell below 50% 1435 | -10/Mines | Entered Exiles 1500 | -10/Exiles | Met 8R-AWN 1551 | -10/Exiles | Met EX-HEX 1701 | -10/Exiles | Met EX-DEC 2054 | -10/Exiles | Met EX-BIN 2112 | -10/Exiles | Aligned with FarCom system 2115 | -10/Exiles | Given EX-Vault access code 2192 | -10/Exiles | Opened EX-Vault 2226 | -10/Exiles | Found Gui. Plasma Cannon 2230 | -10/Exiles | Found Deploy-a-Sentry 2234 | -10/Exiles | Found Deploy-a-Sentry 2238 | -10/Exiles | Found Deploy-a-Sentry 2249 | -10/Exiles | Found Army-in-a-Box 2276 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2366 | -10/Exiles | Discovered new exit (range 15) 2383 | -10/Exiles | Stole three prototypes: Army-in-a-Box, Gui. Plasma Cannon, Deploy-a-Sentry 2383 | -10/Exiles | Entered Mines 2426 | -9/Mines | Discovered new exit (range 5) 2431 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2468 | -9/Mines | Learned Materials stockpile data 2848 | -9/Mines | Learned location of 1 exit from Materials 2848 | -9/Mines | Discovered new exit (range 4) 2908 | -9/Mines | Entered Materials 2908 | -8/Materials | Accompanied by 3 allies 2908 | -8/Materials | Evolved 4 slots: Utility x4 2909 | -8/Materials | Identified exit to Storage 2910 | -8/Materials | Identified exit to Factory 3182 | -8/Materials | Lost 10 parts (1p1n5u3w) 3215 | -8/Materials | DAS Turret deployed 3366 | -8/Materials | Lost 4 parts (1n1u2w) 3446 | -8/Materials | Entered Storage 3558 | -8/Storage | Found Prototype Protection 3558 | -8/Storage | Identified Lgt. Regenerative Plating 4147 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4169 | -8/Storage | Discovered exit to Factory (range 14) 4406 | -8/Storage | Identified exit to Garrison 4406 | -8/Storage | Entered Garrison 4406 | -8/Garrison | Accompanied by 10 allies 4447 | -8/Garrison | Build established: Commander-Mutant 4453 | -8/Garrison | Rescued a captive Derelict 4488 | -8/Garrison | Triggered checkpoint 4512 | -8/Garrison | Discovered new exit (range 56) 4512 | -8/Garrison | Discovered new exit (range 66) 4512 | -8/Garrison | Discovered new exit (range 77) 4687 | -8/Garrison | Triggered checkpoint 4704 | -8/Garrison | DAS Turret deployed 4708 | -8/Garrison | DAS Turret deployed 4746 | -8/Garrison | Lost 6 allies 4852 | -8/Garrison | Installed Relay Interface Framework 4991 | -8/Garrison | Entered Recycling 4991 | -8/Recycling | Accompanied by 4 allies 4993 | -8/Recycling | Found Scrap Engine 6230 | -8/Recycling | Build established: Commander-Construct 6488 | -8/Recycling | Discovered new exit (range 15) 6760 | -8/Recycling | Entered Factory 6760 | -6/Factory | Accompanied by 9 allies 6760 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 6762 | -6/Factory | FarCom data flow suspended 6841 | -6/Factory | Discovered new exit (range 61) 7086 | -6/Factory | Lost 8 allies 7621 | -6/Factory | Discovered new exit (range 19) 7702 | -6/Factory | Found Hvy. Reflective Plating 7722 | -6/Factory | Build established: Construct 7878 | -6/Factory | Found Launcher Loader 8230 | -6/Factory | Identified exit to Garrison 8241 | -6/Factory | Entered Garrison 8279 | -6/Garrison | Triggered checkpoint 8322 | -6/Garrison | Garrison Relay disabled 8362 | -6/Garrison | Garrison Relay disabled 8531 | -6/Garrison | Spotted B-75 Beast 8580 | -6/Garrison | Triggered checkpoint 8581 | -6/Garrison | Destroyed B-75 Beast 8651 | -6/Garrison | Build established: Bothacker-Construct 8809 | -6/Garrison | Spotted B-75 Beast 8835 | -6/Garrison | Discovered new exit (range 13) 8988 | -6/Garrison | Garrison Relay disabled 9066 | -6/Garrison | Rewired B-86 Titan 9073 | -6/Garrison | Rewired B-86 Titan 9097 | -6/Garrison | Allies destroyed B-75 Beast 9569 | -6/Garrison | Garrison Relay disabled 9621 | -6/Garrison | Discovered new exit (range 12) 9859 | -6/Garrison | Destroyed Titan 5a 9941 | -6/Garrison | Expanded RIF knowledge: Program Shield 9968 | -6/Garrison | Garrison Relay disabled 10082 | -6/Garrison | Discovered new exit (range 10) 10098 | -6/Garrison | Entered Factory 10305 | -6/Factory | Identified exit to Garrison 10305 | -6/Factory | Entered Garrison 10353 | -6/Garrison | Triggered checkpoint 10365 | -6/Garrison | Rescued a captive Derelict 10375 | -6/Garrison | Rescued a captive Derelict 10402 | -6/Garrison | Garrison Relay disabled 10529 | -6/Garrison | Triggered checkpoint 10534 | -6/Garrison | Triggered checkpoint 10583 | -6/Garrison | Destroyed 10 combat bots 10629 | -6/Garrison | Triggered checkpoint 10684 | -6/Garrison | Expanded RIF knowledge: Structural Interface 10712 | -6/Garrison | Discovered new exit (range 13) 10820 | -6/Garrison | Garrison Relay disabled 10869 | -6/Garrison | Triggered checkpoint 10919 | -6/Garrison | Triggered checkpoint 10939 | -6/Garrison | Garrison Relay disabled 11071 | -6/Garrison | Triggered checkpoint 11075 | -6/Garrison | Discovered new exit (range 11) 11149 | -6/Garrison | Triggered checkpoint 11233 | -6/Garrison | Triggered checkpoint 11269 | -6/Garrison | Garrison Relay disabled 11340 | -6/Garrison | Discovered new exit (range 13) 11720 | -6/Garrison | Entered Factory 11720 | -5/Factory | Evolved 2 slots: Propulsion x2 11828 | -5/Factory | Fabricated Imp. Datajack (x1) 11970 | -5/Factory | Spotted B-75 Beast 11981 | -5/Factory | Sucked down chute 11981 | -5/Factory | Entered Waste 11996 | -5/Waste | EMP discharged 11996 | -5/Waste | Spotted C-40 Crusher 12000 | -5/Waste | Spotted C-40 Crusher 12020 | -5/Waste | Build established: Bothacker-Tank 12022 | -5/Waste | Spotted C-40 Crusher 12026 | -5/Waste | Spotted C-40 Crusher 12040 | -5/Waste | Spotted C-40 Crusher 12040 | -5/Waste | Spotted C-40 Crusher 12096 | -5/Waste | EMP discharged 12144 | -5/Waste | Discovered new exit (range 12) 12196 | -5/Waste | EMP discharged 12196 | -5/Waste | System corruption reached 10% 12201 | -5/Waste | Entered Factory 12331 | -5/Factory | Build established: Bothacker-Construct 12391 | -5/Factory | Identified exit to Garrison 12391 | -5/Factory | Entered Garrison 12391 | -5/Garrison | Accompanied by 4 allies 12430 | -5/Garrison | Triggered checkpoint 12467 | -5/Garrison | Garrison Relay disabled 12617 | -5/Garrison | Triggered checkpoint 12654 | -5/Garrison | Lost 3 allies 12692 | -5/Garrison | Spotted B-75 Beast 12703 | -5/Garrison | Triggered checkpoint 12759 | -5/Garrison | Triggered checkpoint 12783 | -5/Garrison | Destroyed B-75 Beast 12815 | -5/Garrison | Lost 4 parts (1p2u1w) 13028 | -5/Garrison | Garrison Relay disabled 13171 | -5/Garrison | Expanded RIF knowledge: Autooverride 13200 | -5/Garrison | Discovered new exit (range 15) 13243 | -5/Garrison | Triggered checkpoint 13476 | -5/Garrison | Build established: Botlord-Construct 13875 | -5/Garrison | Discovered new exit (range 11) 13905 | -5/Garrison | Triggered checkpoint 13966 | -5/Garrison | Entered Factory 13966 | -4/Factory | Accompanied by 1 ally 13966 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 14157 | -4/Factory | Discovered new exit (range 15) 14216 | -4/Factory | First assault squad dispatched 14500 | -4/Factory | Lost 7 allies 14807 | -4/Factory | Build established: Botlord-Gunner 14856 | -4/Factory | Spotted B-86 Titan 14898 | -4/Factory | Core integrity fell below 50% 14904 | -4/Factory | Sucked down chute 14904 | -4/Factory | Entered Waste 14919 | -4/Waste | EMP discharged 14919 | -4/Waste | System corruption reached 10% 14932 | -4/Waste | Lost 10 parts (1p3n1u5w) 14933 | -4/Waste | Spotted C-40 Crusher 14950 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 14952 | -4/Waste | Self-destructed Last Messages --------------- 14904_ Triggered Chute Trap. 14904_ A hatch slides open and sucks a vortex of air into the floor. LOCATION=UNKNOWN GOAL=ESCAPE 14909_ ALERT: Foreign system detected. Charging EMP. 14919_ System corrupted (+5). 14924_ System corrupted: Heat flow error (+102). 14928_ Acquired Corrupted Biometal Heavy Treads. 14928_ Integrated Corrupted Biometal Heavy Treads (+4). 14944_ Arm. Scrap Engine destroyed. 14944_ Scrap Engine core remains intact and functional. 14947_ System corrupted: Matter fused (-5). 14950_ Huge Storage Unit crushed. 14950_ Antimatter-Fission Reactor destroyed. 14950_ Scrap Engine damaged due to network destabilization (-8). Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????############???????????????????????? | | ?????????????# #???????#???????????????? | | ?????????????# #????? #???????????????? | | ?????????????# |#### #???????????????? | | ?????????????# !!|[! #???????????????? | | ?????????????# !!@[!! #???????????????? | | ?????????????# CC!!! #???????????????? | | ?????????????# CC|!! #???????????????? | | ?????????????# #### #???????????????? | | ?????????????# #???? #???????????????? | | ?????????????# #????? #???????????????? | | ?????????????############?????? #???????????????? | | ????????????????????????????????#???????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Coolant Potential 65 Energy Generation 25 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Additional Mass Support 12 EM Shielding 2 Armor Coverage 1500 Resistance: TH 25 Resistance: EM 25 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 5 Defensive Hacking 10 Relay Coupler Types 3 Relay Coupler Value 69 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Lrn. Tractor Beam | -8/Storage | Hacked Adv. Sensor Array | -8/Recycling | Hacked Reactive Plating | -8/Recycling | Hacked Imp. Datajack | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Datajack | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetSmartbombDeconstructor Manual? 0 Play Time 03:10:12 Cumulative 368.4 hours Start 2024.05.11 @ 17:33:12 End 2024.05.11 @ 20:44:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 94 Adventurer 0 Explorer 0 Win Type - Total 19 Types 8/3/5/1/1/0/1/0/0 Lore% 60 Gallery% 82 Achievement% 71 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 16% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e10068da-429f-4283-bdfe-8edd0ac85866