Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.13 @ 23:36:09 Player: carrera Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (22) 110 Value Destroyed (730) 730 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 3000 Bonus ------- Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 104/300 Energy 17/100 System Corruption 0% Temperature Warm (105) Movement Core (550) Ox10 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Heat Sink Large Storage Unit Tactical Coordination Suite > --- WEAPON (2) ------- Slug Cannon > --- INVENTORY (15) --- Hacking Drone Bay (1/1) Riot Gun Heavy Particle Gun Advanced Beam Cannon Mini Grenade Launcher Phasing Sabre Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Cooling System Large Storage Unit Tactical Coordination Suite > --- WEAPON ----------- Beamcaster Bore Cannon > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Aluminum Leg Heat Sink Improved Light Armor Plating Hacking Drone Bay Riot Gun Heavy Particle Gun Advanced Beam Cannon Slug Cannon Mini Grenade Launcher Phasing Sabre [Rating: 34] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Visual Processing Unit Protection Improved Light Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Bore Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 39 | 6 9 11 4 5 4 Power 5 | 1 2 1 1 . . Engine 2 | 1 . . 1 . . Core 3 | . 2 1 . . . Reactor . | . . . . . . Propulsion 10 | 2 1 4 1 . 2 Treads . | . . . . . . Leg 10 | 2 1 4 1 . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 1 4 1 2 3 . Device 6 | . 2 1 1 2 . Storage 2 | 1 1 . . . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 2 | . . . 1 1 . Artifact . | . . . . . . Weapon 13 | 2 2 5 . 2 2 Energy Gun 4 | 1 . 2 . 1 . Energy Cannon 2 | . . 2 . . . Ballistic Gun 4 | 1 2 1 . . . Ballistic Cannon 2 | . . . . 1 1 Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 2 . 1 . Parts Lost 15 | . 1 . 3 . 11 Power 2 | . . . . . 2 Propulsion 6 | . . . 1 . 5 Utility 4 | . 1 . 1 . 2 Weapon 3 | . . . 1 . 2 Highest Loss Streak 11 | . 1 . 3 . 11 To Critical Strikes . | . . . . . . Average Backups 11 | 3 8 12 14 13 11 Power 1 | . 1 1 1 1 . Propulsion 2 | 2 3 3 3 2 1 Utility 2 | . 1 1 2 2 3 Weapon 5 | . 1 5 6 7 5 Tool/Special . | . . . . . . Unused Backups 16 | . 7 2 1 3 3 Power 2 | . 1 . 1 . . Propulsion 4 | . 4 . . . . Utility 3 | . 1 1 . 1 . Weapon 7 | . 1 1 . 2 3 Tool/Special . | . . . . . . Average Slot Usage (%) 94 | . 95 99 100 90 94 Engine 5 | . 2 . . 11 9 Core 6 | . 11 11 10 . . Leg 31 | . 28 33 33 33 30 Device 18 | . 7 21 21 21 10 Storage 11 | . 14 11 11 11 11 Energy Gun 7 | . . 13 20 1 10 Energy Cannon 4 | . . 3 1 10 . Ballistic Gun 6 | . 27 4 . . . Peak Build Rating 34 | 6 14 27 28 34 32 Average Rating 22 | 4 12 23 27 24 29 On Entrance 17 | . 6 11 27 27 32 Naked Turns . | . . . . . . Heaviest Build 46 | 14 32 36 35 46 44 Greatest Support 51 | 20 20 51 51 51 51 Greatest Overweight (x) 3 | 3 1 1 . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 13 | 7 10 15 15 15 15 Most Carried 15 | 6 9 15 15 15 12 Average Carried 12 | 3 8 12 14 13 11 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 6 9 15 15 12 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Mat Min Zio Dee Matter Collected 779 | 243 318 154 35 . 29 Remotely . | . . . . . . Salvage Created 908 | . 344 386 102 . 76 Parts 57 | . 25 24 5 . 3 Haulers Intercepted 1 | . . 1 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 1 | . . . . 1 . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Combat Hostiles Destroyed 23 | . 9 7 4 . 3 Guns 20 | . 9 6 3 . 2 Cannons 1 | . . . . . 1 Classes Destroyed 8 | . 3 2 2 . 1 Hauler 1 | . . 1 . . . Watcher 1 | . 1 . . . . Swarmer 3 | . 3 . . . . Grunt 9 | . 6 3 . . . Sentry 4 | . . 4 . . . Demolisher 2 | . . . 2 . . Z-Light 1 | . . . . . 1 Assembled 3 | . . . 1 . 2 Best Kill Streak 3 | . 3 2 3 . 1 Combat Bots Only 3 | . 3 2 3 . 1 Max Kills in Single Turn 1 | . 1 1 1 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed 1 | . . . 1 . . YI-UF0 (-9/Mines) Combat | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Hostile Shots Fired 147 | . 35 22 19 . 71 Missed 38 | . 8 6 2 . 22 Hits 109 | . 27 16 17 . 49 Melee 2 | . . . 1 . 1 Projectile 107 | . 27 16 16 . 48 AOE 17 | . . . 17 . . Critical Strikes 1 | . . 1 . . . Damage Taken 2889 | . 321 240 735 . 1593 Core 495 | . 62 15 146 . 272 Absorbed by Shields . | . . . . . . Core Remaining (%) 87 | 100 75 . . . . Volleys Fired 76 | . 26 19 12 . 19 Largest 2 | . 2 2 2 . 2 Hottest 123 | . 46 110 123 . 123 Shots Fired 148 | . 52 38 24 . 34 Gun 120 | . 52 38 17 . 13 Cannon 26 | . . . 7 . 19 Launcher 2 | . . . . . 2 Special . | . . . . . . Kinetic 77 | . 52 6 . . 19 Thermal 69 | . . 32 24 . 13 Explosive 2 | . . . . . 2 Electromagnetic . | . . . . . . Robot Hit Streak 17 | . 11 17 6 . 3 Robot Miss Streak 9 | . 2 2 3 . 9 Penetration Max 1 | . . . . . 1 Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 88 | . 35 31 14 . 8 Core Hits 41 | . 15 11 7 . 8 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 6 | . . 2 . . 4 Burn 3 | . . 2 . . 1 Destroy 3 | . . . . . 3 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1775 | . 541 582 335 . 317 Guns 1480 | . 541 582 252 . 105 Cannons 211 | . . . 81 . 130 Explosions 82 | . . . . . 82 Melee . | . . . . . . Ramming 2 | . . . 2 . . Kinetic 762 | . 541 91 . . 130 Thermal 929 | . . 491 333 . 105 Explosive 82 | . . . . . 82 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 14 | . . . 14 . . Projectiles 14 | . . . 14 . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 1 | . . . . . 1 Impact . | . . . . . . Kinetic 1 | . . . . . 1 Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 2 | . 1 . 1 . . Kicked 2 | . 1 . 1 . . Crushed . | . . . . . . Highest Temperature 107 | . 27 20 . . 107 Average Temperature 22 | . 12 6 . . 33 Received Heat Transfer 672 | . 159 90 . . 423 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . 1 1 . . Combat Hostiles 2 | . . 1 1 . . Parts Melted 4 | . . 2 2 . . Heat Transferred 1933 | . . 1073 629 . 231 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 116 | . 65 116 42 . . Initial 42 | . . . 42 . . Average 16 | . 22 28 3 . . Influence Increases 524 | . 247 227 50 . . Destroy 0b10 Robot/C 360 | . 180 140 40 . . Destroy 0b10 Robot/NC 10 | . 5 5 . . . Destroy Leader 114 | . 42 62 10 . . Successful Hack 25 | . 20 5 . . . Lose Combat Pursuer 15 | . . 15 . . . Influence Decreases 524 | . 247 119 158 . . Entered New Map 66 | . . . 66 . . Time Decay 426 | . 237 119 70 . . Lost Part 32 | . 10 . 22 . . Squads Dispatched 2 | . . 2 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . . 2 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 32 | . 15 7 4 . 6 Peak Tracking Total 3 | . 3 3 2 . 3 Tactical Retreats 2 | . . 1 . . 1 Traps | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Mat Min Zio Dee Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Machines Accessed 5 | . 3 1 1 . . Terminals 4 | . 3 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 12 | . 9 2 1 . . Successful 8 | . 6 1 1 . . Failed 4 | . 3 1 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 4 | . . . . 4 . Terminals 11 | . 9 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 6 1 1 . . Open Door 1 | . . . 1 . . Branch Access Points 1 | . 1 . . . . Emergency Access Points 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Dispatch Records 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Zone Layout 2 | . 1 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 2 1 . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . . . 3 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Total Allies 7 | . . . 3 4 . Largest Group 4 | . . . 3 4 . Highest-Rated Group 154 | . . . 40 154 . Highest-Rated Ally 40 | . . . 16 40 . Total Orders . | . . . . . . Ally Attacks 1 | . . . 1 . . Total Damage 15 | . . . 15 . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Active Infowar (turns) 1209 | . 117 443 649 . . Optics 112 | . 112 . . . . Sensors 1097 | . 5 443 649 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . 2 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Mat Min Zio Dee Turns Passed 3480 | 71 706 447 727 1314 215 Spaces Moved 2202 | 38 417 221 435 975 116 Core 8 | 8 . . . . . Treads . | . . . . . . Legs 2194 | 30 417 221 435 975 116 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 123 130 130 130 Average Speed 133 | 149 136 144 130 130 130 Slowest Speed 200 | 200 190 190 130 130 195 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 44 | 5 60 20 75 83 22 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . 2 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 4 | . . . 3 . 1 Melee . | . . . . . . Projectile 4 | . . . 3 . 1 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Total 2617 | 49 516 310 572 1025 145 Wait 220 | . 37 40 115 26 2 Move 2197 | 37 416 220 434 974 116 Hop . | . . . . . . Pick Up 37 | 6 9 11 3 8 . Fast Attach 14 | 6 7 1 . . . Attach 14 | . . 3 3 2 6 Detach 4 | . 2 1 . 1 . Swap 19 | . 4 8 2 3 2 Drop 33 | . 14 7 2 10 . Fire 76 | . 26 19 12 . 19 Melee . | . . . . . . Ram . | . . . . . . Kick 2 | . 1 . 1 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 1 | . . . . 1 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 2 exits: [Mat] / *Min) -9/Mines (discovered 3 exits: [*Mat x2] / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Identified exit to Mines 302 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 5) 551 | -10/Materials | Discovered new exit (range 9) 572 | -10/Materials | Derelicts attacked the area 778 | -10/Materials | Entered another Materials area 778 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1139 | -9/Materials | Discovered new exit (range 9) 1179 | -9/Materials | Discovered new exit (range 10) 1225 | -9/Materials | Entered Mines 1264 | -9/Mines | Learned location of Storage (-8) 1353 | -9/Mines | Learned 4 Materials zone layouts 1381 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1584 | -9/Mines | Destroyed YI-UF0 1593 | -9/Mines | Discovered new exit (range 14) 1594 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1685 | -9/Mines | Discovered new exit (range 10) 1695 | -9/Mines | Found the Drone Emporium 1701 | -9/Mines | Found Prototype Device 1856 | -9/Mines | Assembled infested the area 1919 | -9/Mines | Lost 3 parts (1n1u1w) 1952 | -9/Mines | Entered Zion 2114 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 2136 | -7/Zion | Given the Hacking Drone Bay 2149 | -7/Zion | Found Prototype Device 2175 | -7/Zion | Found CR-A16's Pointy Stick 2213 | -7/Zion | Discovered new exit (range 13) 2437 | -7/Zion | Learned Factory interactive machine intel 2782 | -7/Zion | Met Imprinter 2811 | -7/Zion | Imprinted 2813 | -7/Zion | Declared Zion's savior 2959 | -7/Zion | Opened final containment barrier to the Deep Caves 2980 | -7/Zion | Discovered new exit (range 3) 2980 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 3229 | -7/Zion | Identified Hacking Drone Bay 3266 | -7/Zion | Entered Deep Caves 3266 | -7/Deep Caves | Accompanied by 3 allies 3432 | -7/Deep Caves | Attacked by Z-Imprinter 3446 | -7/Deep Caves | Core integrity fell below 50% 3472 | -7/Deep Caves | Core integrity fell below 20% 3481 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 03355_ Acquired 4 matter. 03419_ NEW_ZION: Z-Facility proximity alert. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 03435_ HV Slug penetrates Z-Imprinter. 03441_ Titanium Leg destroyed. 03443_ Z-Imprinter suffers critical hit (Destroy). 03448_ Titanium Leg destroyed. 03452_ Lgt. Deuterium Engine destroyed. 03455_ Aluminum Leg destroyed. 03456_ HV Slug penetrates QU-2AA(z). 03456_ QU-2AA(z) suffers critical hit (Destroy). 03456_ QU-2AA(z) destroyed. 03462_ Imp. Light Armor Plating destroyed. 03465_ Cooling System destroyed. 03466_ Lgt. Nuclear Core destroyed. 03468_ Bore Cannon destroyed. 03468_ Titanium Leg destroyed. 03478_ Beamcaster destroyed. 03481_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????#????????????????????????? | | ?????????????###########;###?????????????????????? | | ??????????#### ##????????????????????? | | ??????????# ##???###?????????????? | | ?????????# ;##### ##?????######?? | | ????????? ## # #???### ##? | | ????????? ##### #? | | ????????? @ #? | | ????????? #? | | ?????????? ! ##? | | ?????????? !%= #?? | | ???????????"""" """""" I z % ##? | | ?????????????""""""""""" ## | | ?????????????""""""""""" | | ???????????????????""""" | | ????????????????????" | | ????????????????????"""" | | ????????????????????"""" ## | | ?????????????????????""" ##? | | ??????????????????????"" #?? | | ??????????????????????" #?? | | ?????????????????????? ?? | | ?????????????????????? ?? | | ??????????????????????? ?? | | ????????????????????????? ??? #?? | | ????????????????????????????????????? ??? | | ??????????????????????????????????????? ??? | | ????????????????????????????????????????? ??? | | ????????????????????????????????????????????? ???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- Great Axe | -7/Zion | Archive Coil Gun | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Signs Are For Wimps Challenges ------------ None Game ------ Seed BattleLatentTearclaws Manual? 0 Play Time 00:49:24 Cumulative 20.7 hours Start 2025.10.13 @ 22:45:41 End 2025.10.13 @ 23:36:09 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 22 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: c39ab3ab-b766-4281-a384-b6d66b3c10b1