Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.15 @ 17:10:34 Player: Maulwurf Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (29) 145 Value Destroyed (873) 873 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 4818 Bonus ------- Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 0/300 Energy 99/100 System Corruption 17% Temperature Cool (12) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Relay Coupler [NC] (27) Assault Rifle Minigun Gauss Rifle Remote Datajack Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Core Analyzer Hacking Suite > --- WEAPON ----------- Ion Cannon Gauss Rifle Flak Cannon Flak Cannon > --- INVENTORY -------- Improved Sensor Array Recalibrator Assault Rifle Minigun Flak Gun Remote Datajack Remote Datajack [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Core Analyzer Hackware Hacking Suite Weapon Assault Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Gar Slots Evolved 6 | . . 2 2 2 . . . . Power 1 | . . . . 1 . . . . Propulsion 2 | . . . 2 . . . . . Utility 1 | . . . . 1 . . . . Weapon 2 | . . 2 . . . . . . Parts Attached 28 | 9 . 2 7 5 4 . 1 . Power 3 | 1 . . . 1 1 . . . Engine 2 | 1 . . . 1 . . . . Core 1 | . . . . . 1 . . . Reactor . | . . . . . . . . . Propulsion 9 | 3 . . 3 1 1 . 1 . Treads 1 | 1 . . . . . . . . Leg 7 | 2 . . 3 1 1 . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1 | . . . . . . . 1 . Utility 6 | 3 . . 1 1 1 . . . Device 2 | 1 . . . . 1 . . . Storage 2 | 2 . . . . . . . . Processor 1 | . . . . 1 . . . . Hackware 1 | . . . 1 . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 10 | 2 . 2 3 2 1 . . . Energy Gun 1 | . . . 1 . . . . . Energy Cannon 1 | . . . 1 . . . . . Ballistic Gun 6 | 2 . 2 . 1 1 . . . Ballistic Cannon 2 | . . . 1 1 . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 15 | . . 1 3 3 8 . . . Power . | . . . . . . . . . Propulsion 6 | . . . 1 1 4 . . . Utility 3 | . . 1 . 1 1 . . . Weapon 6 | . . . 2 1 3 . . . Highest Loss Streak 7 | . . 1 2 2 7 . . . To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 79 | . 100 87 98 96 39 . . . Engine 10 | . 14 11 9 15 4 . . . Leg 24 | . 28 22 35 29 10 . . . Device 3 | . 14 5 . . 5 . . . Storage 8 | . 14 11 9 7 2 . . . Processor 1 | . . . . 4 5 . . . Hackware 3 | . . . 9 6 . . . . Energy Gun 1 | . . . 6 . . . . . Energy Cannon 1 | . . . . 7 2 . . . Ballistic Gun 18 | . 28 37 22 11 2 . . . Ballistic Cannon 3 | . . . 5 10 4 . . . Peak Build Rating 29 | 9 10 11 20 29 29 1 1 1 Average Rating 13 | 5 9 10 17 26 13 1 1 1 On Entrance 8 | . 9 9 10 20 26 1 1 1 Naked Turns 202 | . . . . . 49 36 43 74 Heaviest Build 38 | 14 14 18 27 37 38 . . . Greatest Support 40 | 10 20 20 40 40 40 3 3 3 Greatest Overweight (x) 4 | 1 . . . 1 4 . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 5 5 Average Capacity 7 | 6 8 8 8 8 5 5 5 5 Most Carried 8 | 6 8 8 8 8 8 4 5 5 Average Carried 6 | 3 7 7 7 6 5 4 4 5 Final Capacity 8 | 8 8 8 8 8 5 5 5 5 Final Carried 8 | 5 7 8 8 8 5 4 5 5 Class Distribution -------------------- 41% | Mutant 27% | Gunner 23% | Scavenger-Gunner 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/DSF Mutant | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Gar Matter Collected 884 | 350 64 118 212 131 . . 9 . Remotely . | . . . . . . . . . Salvage Created 1004 | 142 209 147 326 180 . . . . Parts 59 | 6 11 8 19 15 . . . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 2 | . 1 1 . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Gar Combat Hostiles Destroyed 20 | . 3 3 6 8 . . . . Guns 11 | . 3 3 5 . . . . . Cannons 9 | . . . 1 8 . . . . Classes Destroyed 9 | 2 3 2 . 2 . . . . Builder 1 | . 1 . . . . . . . Tunneler 2 | 2 . . . . . . . . Recycler 2 | 1 1 . . . . . . . Operator 1 | . 1 . . . . . . . Watcher 3 | . . 1 2 . . . . . Swarmer 7 | . . . . 7 . . . . Grunt 9 | . 3 2 4 . . . . . Sentry 3 | . . 1 2 . . . . . Hunter 1 | . . . . 1 . . . . Best Kill Streak 4 | 2 3 2 3 4 . . . . Combat Bots Only 4 | . 2 2 3 4 . . . . Max Kills in Single Turn 2 | 1 1 1 1 2 . . . . Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Gar Hostile Shots Fired 155 | . 15 23 31 41 4 . 19 22 Missed 36 | . 4 3 9 7 . . 8 5 Damage Taken 2085 | . 122 264 347 544 207 . 275 326 Core 845 | . 21 56 60 46 77 . 259 326 Absorbed by Shields 50 | . . . . . . . . 50 Core Remaining (%) 91 | 100 91 86 89 . . . . . Volleys Fired 86 | 15 16 14 23 17 1 . . . Largest 4 | 2 2 4 4 4 4 . . . Hottest 176 | 40 40 83 132 176 176 . . . Shots Fired 264 | 30 32 46 85 67 4 . . . Gun 203 | 30 32 46 72 22 1 . . . Cannon 61 | . . . 13 45 3 . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 228 | 30 32 46 67 50 3 . . . Thermal 18 | . . . . 17 1 . . . Explosive . | . . . . . . . . . Electromagnetic 18 | . . . 18 . . . . . Robot Hit Streak 15 | 5 4 15 8 5 4 . . . Robot Miss Streak 26 | 4 2 3 6 26 5 . . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 146 | 17 18 29 52 27 3 . . . Core Hits 85 | 7 10 9 32 24 3 . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . 1 1 . . . . . . Critical Strikes 2 | . 1 1 . . . . . . Destroy 2 | . 1 1 . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 1986 | 167 195 358 700 440 114 . 8 4 Guns 1461 | 167 192 358 575 135 34 . . . Cannons 507 | . . . 122 305 80 . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Ramming 18 | . 3 . 3 . . . 8 4 Kinetic 1681 | 167 192 358 546 327 91 . . . Thermal 136 | . . . . 113 23 . . . Explosive . | . . . . . . . . . Electromagnetic 151 | . . . 151 . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 17 | . . . . . 16 16 16 17 Average Corruption 14 | . . . . . 12 16 16 16 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 11 | . . . . . 4 2 2 3 Message Errors 1 | . . . . . 1 . . . Matter Fused 3 | . . . . . 1 . . 2 Heat Flow Errors 1 | . . . . . . 1 . . Energy Discharges 3 | . . . . . 1 . 2 . Parts Rejected 1 | . . . . . 1 . . . Data Loss (major) 1 | . . . . . . 1 . . Misdirections 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 14 | . . . 5 9 . . . . Impact . | . . . . . . . . . Kinetic 11 | . . . 5 6 . . . . Secondary 3 | . . . . 3 . . . . Self-Inflicted Damage 6 | . . . . . . . 4 2 Shots . | . . . . . . . . . Rammed 2 | . . . . . . . 1 1 Targets Rammed 4 | . 1 . 1 . . . 1 1 Kicked 2 | . 1 . 1 . . . . . Crushed . | . . . . . . . . . Highest Temperature 516 | . 6 82 300 516 102 89 . . Average Temperature 123 | . 6 31 74 221 58 55 . . Received Heat Transfer 432 | . 66 147 189 . . . 18 12 Effects 5 | . . . . 5 . . . . Shutdowns 2 | . . . . 2 . . . . Damage (minor) 3 | . . . . 3 . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 222 | . . . . 185 37 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Gar Peak Influence 363 | 15 145 204 314 363 127 29 20 30 Initial 142 | . 9 61 85 142 127 29 20 15 Average 127 | 6 88 120 212 201 67 29 20 15 Maximum Alert Level 1 | . . 1 1 1 . . . . Low Security (%) 76 | 100 100 77 43 58 100 100 100 100 Level 1 23 | . . 22 56 41 . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 5 | . 1 1 1 1 . . 1 . Investigation 2 | . . 1 1 . . . . . Extermination . | . . . . . . . . . Reinforcement 3 | . 1 . . 1 . . 1 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Gar Distress Signals 3 | . 1 . 2 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 56 | . 6 6 12 11 10 . 5 6 Peak Tracking Total 6 | . 2 2 5 4 6 . 5 6 Tactical Retreats 8 | . 1 1 3 2 1 . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Gar Traps Triggered 4 | . . . . 1 . . 1 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Gar Machines Disabled 1 | . . . . 1 . . . . Max in Single Turn 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Gar Machines Accessed 10 | . 1 2 4 2 . 1 . . Terminals 10 | . 1 2 4 2 . 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 16 | . 3 3 7 2 . 1 . . Successful 9 | . 1 1 4 2 . 1 . . Failed 7 | . 2 2 3 . . . . . Catastrophic 1 | . . 1 . . . . . . Database Lockouts . | . . . . . . . . . Manual 12 | . 3 3 4 2 . . . . Terminals 16 | . 3 3 7 2 . 1 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 2 | . . . 1 . . 1 . . Record 1 | . . . 1 . . . . . Open DSF 1 | . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 7 | . 1 1 3 2 . . . . Terminals 7 | . 1 1 3 2 . . . . Assimilate 7 | . 1 1 3 2 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 3 | . . 1 2 . . . . . Full Trace Events 2 | . . 1 1 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac DSF Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Gar Total Allies 1 | . . . . . 1 . . . Largest Group 1 | . . . . . 1 . . . Highest-Rated Group 31 | . . . . . 31 . . . Highest-Rated Ally 31 | . . . . . 31 . . . Total Orders . | . . . . . . . . . Ally Attacks 4 | . . . . . 4 . . . Total Damage 84 | . . . . . 84 . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Gar Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Gar Turns Passed 1691 | 148 271 236 386 320 177 36 43 74 Spaces Moved 1250 | 59 164 148 222 201 224 68 77 87 Core 402 | 10 . . . . 160 68 77 87 Treads . | . . . . . . . . . Legs 848 | 49 164 148 222 201 64 . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 50 50 50 50 Average Speed 99 | 142 120 120 120 121 71 50 50 50 Slowest Speed 250 | 190 120 120 120 190 250 50 50 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 30 | 5 27 16 23 5 83 3 86 22 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed . | . . . . . . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Gar Total 1514 | 97 211 177 289 236 238 69 80 117 Wait 74 | 1 21 9 25 7 7 1 . 3 Move 1243 | 58 163 147 221 201 223 67 76 87 Hop . | . . . . . . . . . Pick Up 40 | 12 6 4 9 5 2 . 2 . Fast Attach . | . . . . . . . . . Attach 27 | 9 . 2 7 4 4 . 1 . Detach 3 | 2 . . . . 1 . . . Swap 1 | . . . . 1 . . . . Drop 10 | . 4 1 3 1 . 1 . . Fire 86 | 15 16 14 23 17 1 . . . Melee . | . . . . . . . . . Ram 2 | . . . . . . . 1 1 Kick 2 | . 1 . 1 . . . . . Crush . | . . . . . . . . . Escape Stasis 23 | . . . . . . . . 23 Rewire 3 | . . . . . . . . 3 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -7/DSF -7/Garrison History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 14) 149 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 5) 420 | -10/Materials | Entered another Materials area 420 | -9/Materials | Evolved 2 slots: Weapon x2 634 | -9/Materials | Discovered new exit (range 15) 656 | -9/Materials | Entered another Materials area 656 | -8/Materials | Evolved 2 slots: Propulsion x2 834 | -8/Materials | Build established: Gunner 930 | -8/Materials | Discovered new exit (range 13) 1042 | -8/Materials | Entered Factory 1042 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1301 | -7/Factory | Build established: Scavenger-Gunner 1362 | -7/Factory | Sucked down chute 1362 | -7/Factory | Entered Waste 1363 | -7/Waste | Met a frightened Derelict 1374 | -7/Waste | Spotted C-40 Crusher 1377 | -7/Waste | EMP discharged 1377 | -7/Waste | System corruption reached 10% 1393 | -7/Waste | Spotted C-40 Crusher 1404 | -7/Waste | Spotted C-40 Crusher 1404 | -7/Waste | Spotted C-40 Crusher 1411 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1414 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1417 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1417 | -7/Waste | Spotted C-40 Crusher 1448 | -7/Waste | Lost 7 parts (3n1u3w) 1477 | -7/Waste | EMP discharged 1488 | -7/Waste | Spotted C-40 Crusher 1490 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1531 | -7/Waste | Discovered new exit (range 13) 1539 | -7/Waste | Entered Factory 1574 | -7/Factory | Identified exit to DSF 1575 | -7/Factory | Entered DSF 1594 | -7/DSF | Additional patrols routed to DSF 1610 | -7/DSF | Discovered new exit (range 15) 1611 | -7/DSF | Core integrity fell below 50% 1618 | -7/DSF | Entered Garrison 1626 | -7/Garrison | Triggered checkpoint 1677 | -7/Garrison | Core integrity fell below 20% 1688 | -7/Garrison | Triggered checkpoint 1692 | -7/Garrison | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 01671_ Field strength at 28. 01672_ Field strength at 22. 01673_ Field strength at 9. 01674_ Field strength at 3. 01674_ Stasis field depleted. 01675_ Triggered Stasis Trap. 01675_ A bubble of rippling energy engulfs the area. 01675_ Field strength at 94. 01676_ Field strength at 88. 01677_ Field strength at 70. 01678_ Field strength at 64. 01679_ Field strength at 58. 01680_ Field strength at 52. 01681_ Field strength at 34. 01682_ Field strength at 28. 01683_ Field strength at 10. 01684_ Field strength at 4. 01685_ Stasis field depleted. 01688_ C-17 Slicer destroyed. 01690_ Knocked back. 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"?????????????????????? | | ????????????? = "?????????????????????# | | ??????????????? *%%/ "?????????????######### | | ????????????# ???#= ?# @ #?????????????#"# | | ???????????## ## ## #?????????????#" ##### | | ?????????? #?????????????#" #???# | | ?????????? c #?????????????#" #???# | | ????????????# Y #?????????????#"# #???? | | ????????????###### ## ##?????????????### #???? | | ?????????????????# ?# #????????????????# ###?? | | ?????????????????####??# #????????????????# #?? | | ???????????????????????# #????????????????# #?? | | ???????????????????????# #????????????????# #?? | | ???????????????????????# #????????????????# ###?? | | ???????????????????????# #????????????????# #???? | | ???????????????????????# ############+#???# #???? | | ???????????????????????# #???# #???? | | ???????????????????????# ##### #???? | | ???????????????????????############## #???? | | ????????????????????????????????????# #######???? | | ????????????????????????????????????# #?????????? | | ????????????????????????????????????# #?????????? | | ????????????????????????????????????# #?????????? | | ????????????????????????????????????# ###???????? | | ????????????????????????????????????# #???????? | | ????????????????????????????????????# #???????? | | ????????????????????????????????????# #???????? | | ????????????????????????????????????######???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Core Analysis 6 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SignalSapperRefractor Manual? 0 Play Time 00:29:44 Cumulative 16.5 hours Start 2024.09.15 @ 16:40:12 End 2024.09.15 @ 17:10:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 13 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d17e3dd4-d3c1-4a46-8a9f-c95ed99b3a66