Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.30 @ 23:29:14 Player: Mclir Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (88) 440 Value Destroyed (2828) 2828 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (313) 313 TOTAL SCORE: 7941 Bonus ------- High Alert Combat Kills 13 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 207/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (750) Ox14 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit Improved Signal Interpreter Advanced Terrain Scan Processor > --- WEAPON (2) ------- Heavy Mace > --- INVENTORY (20) --- Flying Fortress v7 Improved Heat Sink Large Storage Unit Improved Sensor Array Advanced Sensor Array Improved Terrain Scanner Seismic Detector Advanced ECM Suite Propulsion Shielding Hacking Suite Scythe Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Armored Leg Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Advanced Sensor Array Improved Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Improved Reaction Control System Hacking Suite Hacking Suite > --- WEAPON ----------- Shock Rifle Heavy Mace > --- INVENTORY -------- Nuclear Core Micro Nuclear Core Improved Titanium Leg Armored Wheel Flying Fortress v7 Improved Heat Sink Large Storage Unit Improved Sensor Array Seismic Detector Advanced ECM Suite Propulsion Shielding Hardened Medium Armor Plating Improved Light Armor Plating Hacking Suite Coil Gun Improved Grenade Launcher Scythe [Rating: 54] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Armored Leg Wheel Armored Wheel Utility Hacking Suite Device Improved Sensor Array Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Scythe Energy Gun Heavy EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Improved Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . 2 . . . 2 2 2 Power . | . . . . . . . . . . Propulsion 2 | . . . . . . . . 2 . Utility 6 | . . . 2 . . . 2 . 2 Weapon . | . . . . . . . . . . Parts Attached 138 | 6 15 3 39 2 3 3 26 17 24 Power 16 | 1 4 . 3 . . 1 2 2 3 Engine 10 | 1 4 . 3 . . . . 1 1 Core 6 | . . . . . . 1 2 1 2 Reactor . | . . . . . . . . . . Propulsion 47 | 2 4 1 25 . . . 3 8 4 Treads 12 | 2 . . 10 . . . . . . Leg 6 | . . . . . . . . 3 3 Wheel 29 | . 4 1 15 . . . 3 5 1 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 40 | 1 1 1 5 . . . 16 5 11 Device 19 | . . . 3 . . . 8 2 6 Storage 3 | 1 1 . 1 . . . . . . Processor 4 | . . 1 . . . . . 2 1 Hackware 2 | . . . 1 . . . . . 1 Protection 12 | . . . . . . . 8 1 3 Artifact . | . . . . . . . . . . Weapon 35 | 2 6 1 6 2 3 2 5 2 6 Energy Gun 8 | 2 . . 4 . 1 . . 1 . Energy Cannon . | . . . . . . . . . . Ballistic Gun 10 | . 6 . . . . 1 1 . 2 Ballistic Cannon 1 | . . . . . . . 1 . . Launcher 7 | . . 1 1 1 1 1 . . 2 Special Weapon . | . . . . . . . . . . Impact Weapon 6 | . . . . 1 . . 2 1 2 Slashing Weapon 3 | . . . 1 . 1 . 1 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . 1 Parts Lost 33 | . 2 . 5 1 . 2 5 . 18 Power 7 | . 1 . 1 . . 1 1 . 3 Propulsion 11 | . 1 . 2 . . . 1 . 7 Utility 8 | . . . . . . . 3 . 5 Weapon 7 | . . . 2 1 . 1 . . 3 Highest Loss Streak 16 | . 2 . 2 1 . 2 2 . 16 To Critical Strikes 1 | . . . . . . 1 . . . Average Slot Usage (%) 98 | . 97 99 99 100 97 97 98 100 95 Engine 7 | . 13 14 11 11 11 1 . 1 5 Core 2 | . . . . . . 8 8 5 . Leg 2 | . . . . . . . . 10 6 Wheel 20 | . 25 27 18 22 22 22 17 19 18 Device 11 | . . . 10 11 11 11 18 16 18 Storage 13 | . 27 22 11 11 11 11 9 7 6 Processor 8 | . . 5 11 11 11 11 9 12 13 Hackware 6 | . . . 10 11 11 11 9 7 8 Protection 2 | . . . . . . . 7 1 2 Energy Gun 5 | . 8 . 10 8 8 11 1 5 5 Ballistic Gun 6 | . 19 20 . . . 6 4 1 . Launcher 1 | . . 7 . 11 5 2 . . . Impact Weapon 2 | . . . . 2 . . 6 4 5 Slashing Weapon 3 | . . . 10 . 5 . 2 2 . Peak Build Rating 54 | 7 10 12 25 24 26 26 32 41 54 Average Rating 25 | 5 8 11 19 23 25 24 30 38 50 On Entrance 20 | . 7 9 12 24 23 26 26 32 41 Naked Turns . | . . . . . . . . . . Heaviest Build 96 | 11 93 96 92 55 55 55 74 60 72 Greatest Support 40 | 40 40 32 40 24 24 24 24 36 36 Greatest Overweight (x) 5 | 1 5 5 4 2 2 2 3 2 2 Average Overweight (x) 1 | . 2 2 1 2 1 2 2 1 1 Largest Inventory Capacity 25 | 8 25 25 25 20 20 20 20 20 20 Average Capacity 21 | 7 24 25 20 20 20 20 20 20 20 Most Carried 25 | 8 24 25 24 20 20 20 20 20 20 Average Carried 19 | 5 17 23 20 19 19 19 19 19 19 Final Capacity 25 | 8 25 25 20 20 20 20 20 20 20 Final Carried 24 | 8 24 24 20 19 20 20 20 20 14 Class Distribution -------------------- 55% | Mutant 28% | Assassin 8% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Assassin | -8/Materials Scavenger-Assassin | -7/Factory Assassin | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Matter Collected 1866 | 260 243 98 395 48 . 125 295 120 282 Remotely . | . . . . . . . . . . Salvage Created 2770 | 66 403 120 688 129 . 33 890 64 377 Parts 151 | 7 29 13 38 12 . 6 22 1 23 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 72 | . 12 6 15 7 . 3 18 1 10 Melee 19 | . . . 8 1 . . 7 1 2 Guns 19 | . 12 1 5 . . 1 . . . AOE 21 | . . 5 1 6 . 2 . . 7 Classes Destroyed 12 | 1 4 . 3 . . . 2 1 1 Worker 4 | . . . 1 1 . 1 . . 1 Builder 2 | . . . 1 . . . . . 1 Tunneler 4 | 3 . . . 1 . . . . . Operator 3 | . 1 . . . . . 2 . . Watcher 3 | . 1 . . . . . . 1 1 Swarmer 18 | . 6 3 . 3 . 3 . . 3 Grunt 39 | . 6 3 13 4 . . 10 . 3 Duelist 1 | . . . . . . . 1 . . Sentry 8 | . . . 2 . . . 6 . . Specialist 2 | . . . . . . . . . 2 Hunter 1 | . . . . . . . 1 . . Programmer 3 | . . . . . . . . 1 2 Best Kill Streak 8 | 1 3 3 3 4 . 4 3 1 8 Combat Bots Only 7 | . 3 3 3 3 . 3 3 1 7 Max Kills in Single Turn 3 | 1 1 3 2 2 . 2 1 1 2 Gunslinging . | . . . . . . . . . . Exploded 3 | . . 3 1 1 . 1 . . 2 Melee 1 | . . . 1 1 . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 584 | . 69 18 67 14 . 18 155 14 229 Missed 157 | . 15 2 22 5 . 2 42 7 62 Damage Taken 6545 | . 572 232 577 180 . 192 1545 105 3142 Core 1528 | . 161 68 104 37 . 68 221 15 854 Absorbed by Shields 133 | . . . . . . . 133 . . Regen/Repaired (Parts) 117 | . 43 . . . . . 74 . . Core Remaining (%) 62 | 100 . 8 . . . 47 59 97 . Volleys Fired 137 | 9 44 16 24 9 . 10 1 1 23 Largest 2 | 2 2 1 1 1 . 1 1 1 2 Hottest 90 | 90 90 36 45 45 . 45 25 50 86 Shots Fired 195 | 18 88 15 24 9 . 10 1 1 29 Gun 174 | 18 88 11 23 2 . 8 1 1 22 Cannon . | . . . . . . . . . . Launcher 21 | . . 4 1 7 . 2 . . 7 Special . | . . . . . . . . . . Kinetic 80 | . 53 11 . . . . 1 . 15 Thermal 53 | 18 35 . . . . . . . . Explosive 21 | . . 4 1 7 . 2 . . 7 Electromagnetic 41 | . . . 23 2 . 8 . 1 7 Robot Hit Streak 12 | 5 10 4 12 2 . 3 2 . 12 Robot Miss Streak 4 | 2 3 1 3 3 . 4 . . 1 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 3 | . 3 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 231 | 11 57 12 38 5 . 4 61 7 36 Core Hits 111 | 3 26 9 20 12 . 4 9 . 28 Critical Kills 1 | . . . . . . . 1 . . Critical Parts Destroyed 12 | . 1 1 . . . . 9 1 . Critical Strikes 18 | . 2 1 2 . . . 12 1 . Burn 1 | . 1 . . . . . . . . Destroy 2 | . 1 1 . . . . . . . Corrupt 1 | . . . 1 . . . . . . Smash 12 | . . . . . . . 11 1 . Sever 2 | . . . 1 . . . 1 . . Melee Attacks 186 | . . . 35 1 . . 107 14 29 Impact 137 | . . . . 1 . . 93 14 29 Slashing 49 | . . . 35 . . . 14 . . Piercing . | . . . . . . . . . . Sneak Attacks 4 | . . . 1 . . . 2 1 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7875 | 130 664 438 1201 717 . 223 2253 306 1943 Guns 1702 | 130 664 107 270 16 . 72 19 . 424 Cannons . | . . . . . . . . . . Explosions 2385 | . . 331 250 646 . 151 . . 1007 Melee 3788 | . . . 681 55 . . 2234 306 512 Ramming . | . . . . . . . . . . Kinetic 770 | . 351 107 . . . . 19 . 293 Thermal 560 | 130 313 . . . . 117 . . . Explosive 2268 | . . 331 250 646 . 34 . . 1007 Electromagnetic 489 | . . . 270 16 . 72 . . 131 Impact 2857 | . . . . 55 . . 1984 306 512 Slashing 931 | . . . 681 . . . 250 . . Piercing . | . . . . . . . . . . Highest Corruption 3 | . 1 1 . . . . 3 1 . Average Corruption 1 | . 1 1 . . . . 2 1 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 32 | . 5 7 . . . . 15 5 . Message Errors 8 | . 2 1 . . . . 4 1 . Matter Fused 7 | . . . . . . . 4 3 . Heat Flow Errors 5 | . 1 3 . . . . 1 . . Energy Discharges 5 | . 1 . . . . . 4 . . Parts Fused 1 | . . 1 . . . . . . . Data Loss (minor) 4 | . . 1 . . . . 2 1 . Alerts 1 | . 1 . . . . . . . . Weapon Failures 1 | . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 667 | . . . 4 53 . 25 395 111 79 Projectiles . | . . . . . . . . . . Explosions 102 | . . . . 53 . 25 . . 24 Melee 565 | . . . 4 . . . 395 111 55 Knockbacks 6 | . . . . . . . 1 1 4 Impact 6 | . . . . . . . 1 1 4 Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 256 | . . . . 95 . 74 . . 87 Shots 9 | . . . . 2 . 2 . . 5 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 269 | 90 229 242 19 6 . 8 269 . 113 Average Temperature 54 | 31 66 78 5 4 . 4 91 . 50 Received Heat Transfer 2572 | . 225 153 285 30 . . 803 . 1076 Effects 1 | . . . . . . . 1 . . Interference 1 | . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . Robots Corrupted 14 | . . . 1 . . . 11 . 2 Combat Hostiles 13 | . . . 1 . . . 11 . 1 Parts Fried 22 | . . . 2 . . . 10 4 6 Impact Corruptions 23 | . . . . . . . 16 4 3 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 4 | 1 3 . . . . . . . . Heat Transferred 1277 | 311 916 . . . . 50 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Peak Influence 416 | 15 178 137 305 318 . 83 416 137 220 Initial 136 | . 9 32 39 85 . . 31 136 7 Average 113 | 5 82 31 117 181 . 63 229 64 64 Maximum Alert Level 2 | . . . 1 1 . . 2 . 1 Low Security (%) 76 | 100 100 100 72 88 . 100 21 100 96 Level 1 23 | . . . 27 11 . . 77 . 3 Level 2 . | . . . . . . . 1 . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 12 | . 2 1 2 . . . 2 1 4 Investigation 3 | . . 1 2 . . . . . . Extermination 3 | . . . . . . . . 1 2 Reinforcement 6 | . 2 . . . . . 2 . 2 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Distress Signals 8 | . . . 2 . . . 6 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 144 | . 28 8 39 7 . 3 33 3 23 Peak Tracking Total 6 | . 4 3 6 3 . 3 6 2 5 Tactical Retreats 15 | . 2 1 3 . . . 8 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Traps Triggered 6 | . 2 . 1 . . . 2 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Machines Disabled 6 | . . 3 . 2 . . . . 1 Max in Single Turn 2 | . . 2 . 2 . . . . 1 Garrison Access 3 | . . . . . . . 1 . 2 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Machines Accessed 26 | . 6 1 5 . 1 1 5 2 5 Terminals 16 | . 5 . 4 . . 1 2 1 3 Fabricators . | . . . . . . . . . . Repair Stations 3 | . 1 . 1 . . . 1 . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 1 . Garrison Access 3 | . . . . . . . 1 . 2 Total Hacks 61 | . 18 1 15 . 1 3 8 5 10 Successful 37 | . 10 1 6 . 1 3 6 4 6 Failed 24 | . 8 . 9 . . . 2 1 4 Catastrophic 4 | . . . 1 . . . 2 . 1 Database Lockouts . | . . . . . . . . . . Manual 1 | . . . . . 1 . . . . Terminals 37 | . 11 . 11 . . 3 2 3 7 Fabricators . | . . . . . . . . . . Repair Stations 13 | . 7 . 4 . . . 2 . . Recycling Units . | . . . . . . . . . . Scanalyzers 4 | . . . . . . . 2 2 . Garrison Access 5 | . . . . . . . 2 . 3 Terminal Hacks 22 | . 5 1 5 . 1 3 1 2 4 Record 2 | . . . . . . 2 . . . Prototype ID Bank 2 | . 1 . 1 . . . . . . Open Door 1 | . . 1 . . . . . . . Open DSF 1 | . . . . . . . . . 1 Branch Access Points 2 | . . . 1 . . . . . 1 Emergency Access Points 4 | . 1 . 1 . . . . 1 1 Alert Level 2 | . 1 . . . . 1 . . . Locate Traps 3 | . 2 . . . . . . 1 . Dispatch Records 1 | . . . . . . . 1 . . Recall Investigation 1 | . . . . . . . . . 1 Zone Layout 2 | . . . 2 . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 8 | . 5 . 1 . . . 2 . . Scan Component 5 | . 3 . 1 . . . 1 . . Repair 3 | . 2 . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 4 | . . . . . . . 2 2 . Insert Component 2 | . . . . . . . 1 1 . Analyze 2 | . . . . . . . 1 1 . Garrison Access Hacks 3 | . . . . . . . 1 . 2 Seal Access 3 | . . . . . . . 1 . 2 Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 16 | . 5 . 4 . . 1 3 2 1 Full Trace Events 2 | . . . 2 . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 3 | . 2 . . . . . 1 . . Time 96 | . 64 . . . . . 32 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 1 1 . Part Schematics Acquired 1 | . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Turns Passed 9224 | 209 1418 867 1676 314 556 137 1936 1127 984 Spaces Moved 5919 | 101 851 602 1003 243 472 86 1061 848 652 Core 2 | 2 . . . . . . . . . Treads 144 | 99 25 . 20 . . . . . . Legs 21 | . . . . . . . . . 21 Wheels 5752 | . 826 602 983 243 472 86 1061 848 631 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 130 130 105 120 105 120 120 105 105 Average Speed 121 | 158 134 131 121 120 116 120 120 111 108 Slowest Speed 270 | 160 175 175 240 120 120 120 135 120 270 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 47 | 7 94 97 55 52 63 15 56 22 18 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . . 2 . . . . . . . Known Exits Taken 7 | . . 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . Scrap Searched 5 | . . 3 . . . 2 . . . Spaces Dug 52 | . . . 10 . . . 28 4 10 Terrain Destroyed 230 | . . 54 22 52 . 25 28 4 45 Melee 52 | . . . 10 . . . 28 4 10 Projectile 1 | . . . . . . . . . 1 AOE 177 | . . 54 12 52 . 25 . . 34 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Total 7465 | 132 1038 662 1384 254 481 110 1544 1014 846 Wait 930 | 3 103 36 246 . . 8 319 106 109 Move 5910 | 100 850 601 1002 242 471 85 1060 847 652 Hop . | . . . . . . . . . . Pick Up 102 | 14 23 4 20 . 2 3 18 13 5 Fast Attach 5 | . 1 . . . . . 1 1 2 Attach 43 | 6 3 1 7 1 1 2 11 2 9 Detach 1 | . . . . . 1 . . . . Swap 90 | . 11 2 32 1 2 1 14 14 13 Drop 61 | . 3 2 18 . 4 1 13 16 4 Fire 137 | 9 44 16 24 9 . 10 1 1 23 Melee 186 | . . . 35 1 . . 107 14 29 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 4 exits: *Mat x2 / *Min / Sto) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 55 | -11/Scrapyard | Discovered new exit (range 15) 210 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 581 | -10/Materials | Discovered new exit (range 9) 707 | -10/Materials | Discovered new exit (range 16) 796 | -10/Materials | Repaired Lgt. Nuclear Core 1131 | -10/Materials | Core integrity fell below 50% 1212 | -10/Materials | Discovered new exit (range 4) 1515 | -10/Materials | Repaired Com. Wheel 1628 | -10/Materials | Entered Mines 1721 | -10/Mines | Learned location of Storage (-9) 1994 | -10/Mines | Learned location of Zion (-7) 1996 | -10/Mines | Met a Derelict shopkeep closing up shop 2149 | -10/Mines | Discovered new exit (range 6) 2156 | -10/Mines | Identified exit to Subcaves 2237 | -10/Mines | Core integrity fell below 20% 2253 | -10/Mines | Discovered new exit (range 8) 2264 | -10/Mines | Identified exit to Materials 2477 | -10/Mines | Discovered exit to Materials (range 8) 2495 | -10/Mines | Entered Materials 2495 | -9/Materials | Evolved 2 slots: Utility x2 3272 | -9/Materials | Discovered new exit (range 4) 3325 | -9/Materials | Identified exit to Materials 3570 | -9/Materials | Discovered exit to Materials (range 16) 4069 | -9/Materials | Identified exit to Mines 4069 | -9/Materials | Identified exit to Storage 4171 | -9/Materials | Entered Mines 4228 | -9/Mines | Discovered exit to Materials (range 15) 4478 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4479 | -9/Mines | Discovered new exit (range 5) 4483 | -9/Mines | Identified exit to Exiles 4485 | -9/Mines | Entered Exiles 4514 | -9/Exiles | Met 8R-AWN 4531 | -9/Exiles | Met EX-HEX 4565 | -9/Exiles | Met EX-BIN 4580 | -9/Exiles | Aligned with FarCom system 4581 | -9/Exiles | Given EX-Vault access code 4611 | -9/Exiles | Opened EX-Vault 4619 | -9/Exiles | Found Flying Fortress v7 4644 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4680 | -9/Exiles | Met EX-DEC 4747 | -9/Exiles | Discovered new exit (range 11) 4757 | -9/Exiles | Identified exit to Mines 4900 | -9/Exiles | Discovered exit to Mines (range 15) 5041 | -9/Exiles | Left Exiles lab with Flying Fortress v7 5041 | -9/Exiles | Entered Mines 5077 | -8/Mines | Core integrity fell below 50% 5161 | -8/Mines | Discovered exit to Materials (range 10) 5178 | -8/Mines | Entered Materials 5178 | -8/Materials | Evolved 2 slots: Utility x2 5744 | -8/Materials | Repaired Arm. Wheel 5840 | -8/Materials | Build established: Assassin 6642 | -8/Materials | Discovered new exit (range 4) 6644 | -8/Materials | Identified exit to Factory 7105 | -8/Materials | Discovered exit to Factory (range 6) 7114 | -8/Materials | Entered Factory 7114 | -7/Factory | Evolved 2 slots: Propulsion x2 7510 | -7/Factory | Build established: Scavenger-Assassin 8082 | -7/Factory | Build established: Assassin 8113 | -7/Factory | Discovered new exit (range 9) 8121 | -7/Factory | Identified exit to Factory 8241 | -7/Factory | Entered another Factory area 8241 | -6/Factory | Evolved 2 slots: Utility x2 8334 | -6/Factory | Identified exit to DSF 8844 | -6/Factory | Identified exit to Lower Caves 9129 | -6/Factory | Destroyed 7 combat bots 9155 | -6/Factory | Core integrity fell below 50% 9193 | -6/Factory | Core integrity fell below 20% 9225 | -6/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- Acquired 17 matter. K-01 Serf collects debris. Hacking Suite destroyed. K-01 Serf collects debris. G-50 Soldier destroyed. Acquired 60 matter. K-01 Serf collects debris. Acquired 11 matter. K-01 Serf collects debris. Acquired Carbon-fiber Leg. Critical hit (Burn: +37). K-01 Serf collects debris. K-01 Serf destroyed. G-67 Veteran knocked back. Hacking Suite destroyed. R-10 Processor collects Med. Matter Pod. K-01 Serf cleans the Matter Pump. Mic. Nuclear Core destroyed. Imp. Titanium Leg destroyed. Carbon-fiber Leg destroyed. Map ----- +----------------------------------------------------+ | ????????????? ? ? ? ? ??#?????????? | | ???????? #??#?#??#?###? ????????? | | ????? ? #??###?#???##?? ??????? | | ?????? ######?#?## #? ??? ????? | | ?????? ? #####?? ## ? ??????? | | #??#### #??#??### ########### ##?? ? ???? | | ?? ? # #?####??# #=!%= %+% + ?????? | | """ ## #?? ?# #!![!= %## #??? ??????? | | """ ## #? """ # #*=%*" # # ???????? | | """ ## #? """ # # %*="" # ## ?? ????? | | ## # """ + / ! !"" !######?#??????? | | [ ## # ??? ? # u# "" #?#????####???? | | // ## # ?# g# """ ##???##???????? | | /* ## ####+#### g" """" ####?#?##?????? | | ## # ####???#??????? | | ## R###########???#?#??????? | | !## ""G""gR####?###??#?????#??????? | | ?# " " """##?#?????#??????????? | | +###### Y"#?###?###?##????????? | | #?#### """ """ """ """ g"""##?##?#???#?????????? | | ###### """ """ """ """ ####?##?#?##???????????? | | """ """ """s""" #########??##??????????? | | #?? ??????????????????? | | """ """ """ """ # " ????"?"???????????? | | """ """ """ """R # ????"???????????????? | | """ """ """ """ @#??" "?????????????????? | | # ???"?"???????????????? | | """ """ """ """ #? ? ??????????????????? | | [ """ """ """ """ #??"???????????????????? | | """ ""? """ """ #??????????????????????? | | """ #??????????????????????? | | """ """ """??"" """ #??????????????????????? | | """ """ " ?"?? """ #??? ??????????????????? | | """ " ? "?"?""" #??????????????????????? | | """ ??? #??#???????????????????? | | """ """ """ """ """ ?? ?? ??????????????? | | """ """ """ """ """ w? ???????????????????? | | """ """ """ """ ? ? ???????????????? | | """ ????? ?????????????? | | """ ! ? ??????? ? ?????????????? | | """ #########?#???#???????????????? | | #?######??##?#????? ??????????? | | ########???##????? ?????????? | | #########??###??? ????????????? | | ########?#?### ? ? ???????????? | | #############???? ?? ???????? | | ######### # #?## ?? ? ?????????? | | ##+########### # #?##? ?? ??????????? | | # !# # """ ""##?? ? ???????????? | | # " " # # """ ""##?? ? ? ????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 750 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Imp. Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy Omniscient Cartographer Challenges ------------ None Game ------ Seed GravitonMatterDesublimator Manual? 0 Play Time 02:08:42 Cumulative 21.2 hours Start 2024.08.30 @ 20:56:36 End 2024.08.30 @ 23:29:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 16 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 54x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 33a0cd85-f1ed-485a-9ba1-da444529f7c3