Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.12 @ 17:33:40 Player: Rocketboy Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (52) 260 Value Destroyed (1559) 1559 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7079 Bonus ------- None Cogmind --------- Core Integrity 0/1150 Matter 49/300 Energy 34/100 System Corruption 14% Temperature Cool (32) Movement Hovering (70) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Improved Gyrokinetic Inverter > --- UTILITY (7) ------ Triangulator Advanced Signal Interpreter Improved Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Fusion Compressor Long-range Terrain Scanner Nanoactuators Advanced ECM Suite Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Antimatter Reactor > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Gyrokinetic Inverter Linear Gravjet Linear Gravjet Linear Gravjet > --- UTILITY ---------- Advanced Cooling System Triangulator Advanced Signal Interpreter Improved Target Analyzer Advanced Reaction Control System Hardened Light Armor Plating System Shield > --- WEAPON ----------- Improved Lightning Gun Carbide Saw > --- INVENTORY -------- Improved Transmission Jammer Advanced ECM Suite Experimental Focal Shield Mass Driver [Rating: 87] Favorites ----------- Power Micro Nuclear Core Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Gravmag System Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Flight Unit Utility Improved Target Analyzer Device Improved Sensor Array Storage Compact Battery Processor Improved Target Analyzer Hackware System Shield Protection Improved Medium Armor Plating Weapon Shock Rifle Energy Gun Shock Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Mass Driver Special Weapon Improved Remote Datajack Impact Weapon Great Maul Slashing Weapon Carbide Saw Piercing Weapon Heavy Pick Build | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Was Fac Fac Slots Evolved 12 | . . . 4 2 2 . . 2 . . 2 Power 1 | . . . . 1 . . . . . . . Propulsion 5 | . . . 2 . . . . 2 . . 1 Utility 5 | . . . 2 1 1 . . . . . 1 Weapon 1 | . . . . . 1 . . . . . . Parts Attached 96 | 5 3 2 11 . 33 3 . 26 2 4 7 Power 16 | 1 . . 2 . 10 . . 1 1 . 1 Engine 8 | 1 . . 1 . 5 . . 1 . . . Core 7 | . . . 1 . 5 . . . . . 1 Reactor 1 | . . . . . . . . . 1 . . Propulsion 30 | 2 2 1 4 . 8 . . 10 . 2 1 Treads . | . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover 14 | . . . . . 6 . . 5 . 2 1 Flight 14 | . 2 1 4 . 2 . . 5 . . . Utility 33 | . 1 1 4 . 10 3 . 8 1 2 3 Device 19 | . . 1 2 . 3 . . 8 1 2 2 Storage 1 | . . . . . . 1 . . . . . Processor 5 | . 1 . . . 3 1 . . . . . Hackware 1 | . . . . . . . . . . . 1 Protection 7 | . . . 2 . 4 1 . . . . . Artifact . | . . . . . . . . . . . . Weapon 17 | 2 . . 1 . 5 . . 7 . . 2 Energy Gun 7 | 2 . . . . 2 . . 2 . . 1 Energy Cannon 1 | . . . . . . . . 1 . . . Ballistic Gun 2 | . . . 1 . 1 . . . . . . Ballistic Cannon 2 | . . . . . . . . 1 . . 1 Launcher . | . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . 1 . . . Impact Weapon 1 | . . . . . 1 . . . . . . Slashing Weapon 2 | . . . . . . . . 2 . . . Piercing Weapon 1 | . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . . . 1 . 1 Corrupted Parts 1 | . . . . . 1 . . . . . . System Corruption 1 | . . . . . 1 . . . . . . Parts Lost 61 | . . 1 12 . 20 1 2 11 . . 14 Power 11 | . . . 2 . 7 . . . . . 2 Propulsion 24 | . . 1 5 . 5 . . 7 . . 6 Utility 16 | . . . 3 . 6 . 1 2 . . 4 Weapon 10 | . . . 2 . 2 1 1 2 . . 2 Highest Loss Streak 12 | . . 1 12 . 6 1 2 7 . . 11 To Critical Strikes . | . . . . . . . . . . . . Average Backups 4 | 1 3 4 2 4 4 4 5 4 3 4 4 Power . | . 1 . . . . . . . . . 1 Propulsion 2 | . 2 3 . . 2 4 5 1 . . . Utility 1 | . . . . 2 . . . 2 3 3 3 Weapon . | . . . . 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . Unused Backups 18 | . 2 . . 1 6 . . 5 . . 4 Power 4 | . 1 . . . 1 . . 1 . . 1 Propulsion 5 | . . . . . 3 . . 1 . . 1 Utility 6 | . . . . . 1 . . 3 . . 2 Weapon 3 | . 1 . . 1 1 . . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 67 | . 78 85 66 8 57 82 91 71 55 79 68 Engine 3 | . 14 14 5 . 2 . . 1 5 5 3 Core 4 | . . . . 1 4 13 13 5 . . 1 Hover 16 | . . . . . 15 26 26 18 23 32 24 Flight 5 | . 19 28 22 7 1 . . 6 . . . Device 9 | . . 1 16 . 13 6 5 7 2 11 13 Processor 7 | . 8 12 . . 1 8 13 11 11 11 10 Protection 5 | . . . 6 . 7 8 13 6 5 5 3 Energy Gun 6 | . 28 28 12 . . 13 12 5 . . . Impact Weapon 1 | . . . . . 5 . . . . . . Peak Build Rating 87 | 5 7 7 14 5 52 52 52 71 60 76 87 Average Rating 40 | 3 6 6 10 2 36 47 51 51 51 69 67 On Entrance 29 | . 5 7 7 2 5 46 52 46 47 60 76 Avg Prop Armor Cover (%) 2 | . . . . . 3 . . 2 . . 7 Naked Turns . | . . . . . . . . . . . . Heaviest Build 42 | 6 6 8 16 5 42 31 31 41 26 34 37 Greatest Support 52 | 20 20 8 16 5 43 38 38 45 27 52 52 Greatest Overweight (x) 5 | . . . 2 . 5 . . 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 5 5 5 4 5 5 Average Carried 4 | 1 4 4 2 4 4 4 5 4 3 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 5 4 5 5 5 5 5 3 3 5 4 Class Distribution -------------------- 50% | Mutant 24% | Scavenger-Mutant 12% | Sprinter 5% | Scavenger-Gunner 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -5/Factory Sprinter | -5/Waste Sprinter | -5/Factory Sprinter | -4/Factory Resources | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Was Fac Fac Matter Collected 1303 | 250 30 10 119 . 352 58 6 306 . . 172 Remotely . | . . . . . . . . . . . . Salvage Created 1659 | . 33 38 241 . 788 . . 359 . 30 170 Parts 88 | . 6 4 16 . 32 . . 17 . 5 8 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 10 | . . 3 . . . 4 3 . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Was Fac Fac Combat Hostiles Destroyed 39 | . 3 1 6 . 19 . . 7 . . 3 Melee 10 | . . . . . 9 . . 1 . . . Guns 18 | . 3 1 5 . 4 . . 5 . . . Cannons 4 | . . . . . . . . 1 . . 3 Classes Destroyed 12 | . 1 1 3 . 6 . . 1 . . . Worker 5 | . . . . . 3 . . . . . 2 Recycler 2 | . . . . . 1 . . . . . 1 Mechanic 1 | . . . . . 1 . . . . . . Operator 3 | . . . . . 2 . . . . 1 . Watcher 2 | . . . . . 1 . . 1 . . . Swarmer 21 | . 3 . 2 . 13 . . . . . 3 Cutter 3 | . . . . . . . . 3 . . . Grunt 6 | . . . 1 . 2 . . 3 . . . Sentry 2 | . . . 2 . . . . . . . . Hunter 1 | . . . 1 . . . . . . . . Programmer 5 | . . . . . 4 . . 1 . . . Subdweller 1 | . . 1 . . . . . . . . . Best Kill Streak 5 | . 3 1 4 . 5 . . 2 . 1 3 Combat Bots Only 4 | . 3 1 4 . 4 . . 2 . . 2 Max Kills in Single Turn 2 | . 2 1 2 . 1 . . 1 . 1 1 Gunslinging 1 | . 1 . 1 . . . . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . . . . . 1 . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Was Fac Fac Hostile Shots Fired 698 | . 7 9 103 27 282 . 10 91 1 . 168 Missed 287 | . 2 7 30 19 115 . 4 36 1 . 73 Hits 411 | . 5 2 73 8 167 . 6 55 . . 95 Melee 13 | . . . . . . . . 13 . . . Projectile 398 | . 5 2 73 8 167 . 6 42 . . 95 AOE 3 | . . . . . . . . 1 . . 2 Critical Strikes 19 | . . . 1 . 4 . . 10 . . 4 Part Disruptions 3 | . . . . . 1 . . 2 . . . Damage Taken 7030 | . 53 41 873 68 2645 60 87 1176 . . 2027 Core 2564 | . 7 . 241 29 726 . 12 392 . . 1157 Absorbed by Shields 200 | . . . . . 200 . . . . . . Regen/Repaired (Parts) 232 | . . . . . . . . 232 . . . Core Remaining (%) 70 | 100 . 97 56 95 . . 13 . . 60 . Volleys Fired 94 | 5 4 1 26 . 11 4 . 24 . . 19 Largest 3 | 2 2 2 2 . 1 3 . 2 . . 1 Hottest 225 | 90 90 90 90 . 28 128 . 225 . . 47 Shots Fired 132 | 10 8 2 44 . 10 8 . 31 . . 19 Gun 109 | 10 8 2 44 . 10 8 . 27 . . . Cannon 23 | . . . . . . . . 4 . . 19 Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 45 | . . . 13 . 10 . . 3 . . 19 Thermal 72 | 10 8 2 31 . . . . 21 . . . Explosive . | . . . . . . . . . . . . Electromagnetic 15 | . . . . . . 8 . 7 . . . Robot Hit Streak 17 | 5 2 3 11 . 7 5 . 17 . . 5 Robot Miss Streak 5 | 1 4 . 5 . 5 1 . 3 . . 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets 3 | . 1 1 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . Shots Hit Robots 163 | 7 3 2 31 . 58 6 . 42 . 1 13 Core Hits 64 | 1 4 1 11 . 24 2 . 14 . 1 6 Critical Kills 3 | . . . . . 3 . . . . . . Critical Parts Destroyed 8 | . . . . . 8 . . . . . . Critical Strikes 22 | . . . . . 11 . . 10 . . 1 Blast 1 | . . . . . . . . . . . 1 Corrupt 1 | . . . . . . . . 1 . . . Smash 11 | . . . . . 11 . . . . . . Sever 9 | . . . . . . . . 9 . . . Melee Attacks 80 | . . . . . 58 . . 21 . 1 . Impact 57 | . . . . . 57 . . . . . . Slashing 22 | . . . . . . . . 21 . 1 . Piercing 1 | . . . . . 1 . . . . . . Sneak Attacks 7 | . . . . . 5 . . 1 . 1 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . 1 . . . . . . Damage Inflicted 5154 | 78 46 22 387 . 2835 163 . 994 . 56 573 Guns 1230 | 78 46 22 387 . 152 89 . 456 . . . Cannons 685 | . . . . . . . . 112 . . 573 Explosions 74 | . . . . . . 74 . . . . . Melee 2999 | . . . . . 2517 . . 426 . 56 . Ramming 166 | . . . . . 166 . . . . . . Kinetic 922 | . . . 117 . 152 . . 80 . . 573 Thermal 794 | 78 46 22 270 . . 74 . 304 . . . Explosive . | . . . . . . . . . . . . Electromagnetic 273 | . . . . . . 89 . 184 . . . Impact 2470 | . . . . . 2470 . . . . . . Slashing 482 | . . . . . . . . 426 . 56 . Piercing 47 | . . . . . 47 . . . . . . Highest Corruption 14 | . . . . . 10 10 10 3 12 12 14 Average Corruption 8 | . . . . . 7 10 10 1 9 12 7 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 54 | . . . . . 20 12 5 2 3 8 4 Message Errors 17 | . . . . . 7 2 2 1 1 3 1 Matter Fused 8 | . . . . . 2 3 1 . . 2 . Heat Flow Errors 4 | . . . . . 1 . 2 . . . 1 Energy Discharges 11 | . . . . . 4 4 . 1 . 1 1 Data Loss (minor) 7 | . . . . . 3 2 . . 1 1 . Data Loss (major) 3 | . . . . . 2 . . . . 1 . Alerts 1 | . . . . . . 1 . . . . . Misdirections 2 | . . . . . . . . . 1 . 1 Weapon Failures 1 | . . . . . 1 . . . . . . Overload Shots 1 | . . . . . . . . 1 . . . Overflow Damage 856 | . . . . . 799 14 . 6 . . 37 Projectiles 37 | . . . . . . . . . . . 37 Explosions 14 | . . . . . . 14 . . . . . Melee 805 | . . . . . 799 . . 6 . . . Knockbacks 24 | . . . . . 15 . . 1 . . 8 Impact 15 | . . . . . 15 . . . . . . Kinetic 7 | . . . . . . . . 1 . . 6 Secondary 2 | . . . . . . . . . . . 2 Self-Inflicted Damage 138 | . . . . . 77 61 . . . . . Shots 1 | . . . . . . 1 . . . . . Rammed 21 | . . . . . 21 . . . . . . Targets Rammed 21 | . . . . . 21 . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 452 | 90 60 . 452 . 134 211 294 320 5 222 132 Average Temperature 107 | 41 25 . 214 . 36 106 146 73 2 108 14 Received Heat Transfer 817 | . 6 12 189 24 349 . . 81 . . 156 Effects 4 | . . . 3 . . . 1 . . . . Shutdowns 1 | . . . 1 . . . . . . . . Energy Bleed 2 | . . . 1 . . . 1 . . . . Damage (minor) 1 | . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 10 | . . . . . 10 . . . . . . Combat Hostiles 6 | . . . . . 6 . . . . . . Parts Fried 13 | . . . . . 12 . . 1 . . . Impact Corruptions 35 | . . . . . 35 . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . Parts Melted 3 | . . . 3 . . . . . . . . Heat Transferred 1760 | 199 124 62 731 . . 150 . 494 . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . Alert | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Was Fac Fac Maximum Alert Level 1 | . . . . . 1 . . . . . 1 Low Security (%) 79 | 100 100 . 100 100 37 . . 100 100 100 96 Level 1 20 | . . . . . 62 . . . . . 3 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 398 | . 60 . 130 20 398 . . 128 39 18 230 Initial 39 | . . . . 20 7 . . 28 39 13 . Average 103 | . 24 . 53 7 228 . . 33 28 2 112 Influence Increases 2374 | . 89 . 245 40 1064 . 45 427 . 5 459 Destroy 0b10 Robot/C 760 | . 60 . 120 . 380 . . 140 . . 60 Destroy 0b10 Robot/NC 65 | . . . . . 40 . . 5 . 5 15 Destroy Leader 144 | . 10 . 30 . 82 . . 12 . . 10 Successful Hack 168 | . 19 . 35 10 52 . . 52 . . . Disable Machine 15 | . . . . . 15 . . . . . . Destroy Structure 22 | . . . . . . . . 8 . . 14 Partial Spotted 135 | . . . 30 15 30 . . . . . 60 Lose Combat Pursuer 1065 | . . . 30 15 465 . 45 210 . . 300 Influence Decreases 2215 | . 89 . 200 70 699 321 59 360 93 24 300 Entered New Map 282 | . . . . 25 8 141 12 17 73 6 . Time Decay 1285 | . 89 . 80 45 391 170 47 255 20 18 170 Search Patrol Dispatched 100 | . . . . . 100 . . . . . . Lost Part 548 | . . . 120 . 200 10 . 88 . . 130 Squads Dispatched 24 | . 2 . . . 10 . . 7 . . 5 Investigation 6 | . . . . . 3 . . 1 . . 2 Extermination 9 | . . . . . 4 . . 3 . . 2 Reinforcement 9 | . 2 . . . 3 . . 3 . . 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered 1 | . . . . . 1 . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Was Fac Fac Distress Signals 6 | . 1 . . . 2 . . 3 . . . Communications Jammed 4 | . . . . . . . . 4 . . . Distress Signals 4 | . . . . . . . . 4 . . . Times Spotted 159 | . 10 4 17 3 60 . 4 27 5 . 29 Peak Tracking Total 14 | . 6 2 12 3 8 . 4 11 5 . 14 Tactical Retreats 34 | . . . 2 1 14 . 1 10 . . 6 ECM-based Alert Blocks 4 | . . . . . . . . 4 . . . Traps | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Was Fac Fac Traps Triggered 7 | . . . 1 . 1 . . 4 . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Was Fac Fac Machines Disabled 1 | . . . . . 1 . . . . . . Max in Single Turn 1 | . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Was Fac Fac Machines Accessed 31 | . 3 . 3 4 11 1 . 5 . 2 2 Terminals 18 | . 3 . 3 2 5 . . 3 . 1 1 Fabricators 2 | . . . . . 1 . . . . . 1 Repair Stations 2 | . . . . . . . . 2 . . . Recycling Units 4 | . . . . 1 2 . . . . 1 . Scanalyzers 3 | . . . . 1 2 . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Total Hacks 84 | . 10 . 9 11 34 1 . 11 . 3 5 Successful 46 | . 7 . 7 8 13 1 . 7 . 2 1 Failed 37 | . 3 . 2 3 20 . . 4 . 1 4 Catastrophic 4 | . 1 . . . 2 . . 1 . . . Database Lockouts 1 | . . . . . 1 . . . . . . Manual 44 | . 10 . 9 5 10 4 . 2 . 2 2 Terminals 43 | . 10 . 9 3 13 . . 5 . 1 2 Fabricators 5 | . . . . . 2 . . . . . 3 Repair Stations 6 | . . . . . . . . 6 . . . Recycling Units 8 | . . . . 2 4 . . . . 2 . Scanalyzers 19 | . . . . 6 13 . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . Terminal Hacks 5 | . 1 . . . 1 1 . 2 . . . Record 1 | . . . . . . 1 . . . . . Open DSF 3 | . . . . . 1 . . 2 . . . Zone Layout 1 | . 1 . . . . . . . . . . Fabricator Hacks 3 | . . . . . 2 . . . . . 1 Load Schematic 2 | . . . . . 1 . . . . . 1 Build 1 | . . . . . 1 . . . . . . Repair Station Hacks 3 | . . . . . . . . 3 . . . Scan Component 2 | . . . . . . . . 2 . . . Repair 1 | . . . . . . . . 1 . . . Recycling Unit Hacks 1 | . . . . . . . . . . 1 . Retrieve Components 1 | . . . . . . . . . . 1 . Scanalyzer 13 | . . . . 6 7 . . . . . . Insert Component 4 | . . . . 2 2 . . . . . . Analyze 4 | . . . . 2 2 . . . . . . Retrieve Study 5 | . . . . 2 3 . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . Unauthorized Hacks 20 | . 6 . 7 2 2 . . 2 . 1 . Terminals 18 | . 6 . 7 1 2 . . 2 . . . Track 7 | . 2 . 3 . 1 . . 1 . . . Botnet 9 | . 3 . 3 1 1 . . 1 . . . Operators 2 | . 1 . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . . . 1 . . . . . 1 . Reject 2 | . . . . 1 . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . . . 1 . . . . 1 . Used 2 | . . . . . 1 . . . . 1 . Hacking Detections 26 | . 3 . 3 3 10 . . 4 . 1 2 Full Trace Events 5 | . . . . . 3 . . 1 . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . 2 2 . . . . . . Parts Built 2 | . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . Time 25 | . . . . . 25 . . . . . . Total Part Build Rating 2 | . . . . . 2 . . . . . . Part Studies Acquired 5 | . . . . 2 3 . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . Time 22 | . . . . . . . . 22 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . 2 . Parts Scanalyzed 4 | . . . . 2 2 . . . . . . Part Schematics Acquired 4 | . . . . 2 2 . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . . . . . Programmers 3 | . . . . . 3 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Was Fac Fac Total Allies 1 | . . . . . . . . . 1 . . Largest Group 1 | . . . . . . . . . 1 . . Highest-Rated Group 31 | . . . . . . . . . 31 . . Highest-Rated Ally 31 | . . . . . . . . . 31 . . Total Orders 4 | . . . . . . . . . . 4 . ROAM 1 | . . . . . . . . . . 1 . EXPLORE 2 | . . . . . . . . . . 2 . RETURN 1 | . . . . . . . . . . 1 . Ally Attacks 12 | . . . . . . . . . 12 . . Total Damage 208 | . . . . . . . . . 208 . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Was Fac Fac Active Infowar (turns) 2389 | . 141 138 122 . 591 356 120 521 28 115 257 Optics 401 | . 141 138 122 . . . . . . . . Sensors 915 | . . . . . 439 356 120 . . . . Terrain 26 | . . . . . . . . . . . 26 Traps 528 | . . . 27 . 501 . . . . . . Triangulation 738 | . . . . . . . . 338 28 115 257 Cloaking 192 | . . . . . . . . 192 . . . Jamming 168 | . . . . . . . . 168 . . . ECM 136 | . . . . . . . . 136 . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 2 1 . . . . Drone Launches 2 | . . . . . . . . . . 2 . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Was Fac Fac Turns Passed 3650 | 71 216 143 179 158 976 356 139 814 59 157 382 Spaces Moved 4704 | 49 200 125 208 372 1106 615 233 954 150 138 554 Core 175 | 18 . . 4 . 4 . . 149 . . . Treads . | . . . . . . . . . . . . Legs 67 | 31 36 . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover 3143 | . . . . . 881 615 233 572 150 138 554 Flight 1319 | . 164 125 204 372 221 . . 233 . . . Fastest Speed 29 | 50 37 37 31 40 34 53 53 29 32 31 31 Average Speed 47 | 94 51 37 35 40 55 53 53 46 32 32 40 Slowest Speed 300 | 120 120 37 200 40 300 53 53 115 32 35 108 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 15 | . 4 1 5 2 . . . 3 . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 28 | 4 46 7 25 11 24 82 24 23 75 9 17 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . 1 1 . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . Scrap Searched 3 | . . . . . . 2 1 . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 20 | . . . . . . 9 . 4 . . 7 Melee . | . . . . . . . . . . . . Projectile 11 | . . . . . . . . 4 . . 7 AOE 9 | . . . . . . 9 . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Was Fac Fac Total 5829 | 64 301 219 264 380 1356 637 248 1257 160 247 696 Wait 585 | . 84 89 10 1 49 . 16 132 5 99 100 Move 4664 | 48 191 122 197 367 1105 614 232 948 149 137 554 Hop 15 | . 4 1 5 2 . . . 3 . . . Pick Up 143 | 6 10 2 9 4 51 6 . 39 2 6 8 Fast Attach . | . . . . . . . . . . . . Attach 103 | 5 3 2 12 2 36 3 . 28 3 4 5 Detach 18 | . . . 4 1 4 . . 8 1 . . Swap 21 | . . . 1 . 1 . . 15 . . 4 Drop 68 | . 5 2 . 3 21 3 . 28 . . 6 Fire 94 | 5 4 1 26 . 11 4 . 24 . . 19 Melee 79 | . . . . . 57 . . 21 . 1 . Ram 21 | . . . . . 21 . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 11 | . . . . . . . . 11 . . . Rewire 7 | . . . . . . 7 . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Low / Gar) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: Fac x2) -5/Waste -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 73 | -10/Materials | Met a group of wandering Federalists 153 | -10/Materials | Discovered new exit (range 18) 199 | -10/Materials | Discovered new exit (range 18) 260 | -10/Materials | Discovered new exit (range 17) 286 | -10/Materials | Discovered new exit (range 5) 288 | -10/Materials | Entered Subcaves 288 | -10/Subcaves | Accompanied by 3 allies 289 | -10/Subcaves | Continued accompanying wandering Federalists (4) 301 | -10/Subcaves | Build established: Mutant 372 | -10/Subcaves | Discovered new exit (range 11) 431 | -10/Subcaves | Entered Materials 431 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 456 | -8/Materials | Lost 3 allies 607 | -8/Materials | Discovered new exit (range 9) 610 | -8/Materials | Entered Factory 610 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 626 | -7/Factory | Lost 12 parts (2p5n3u2w) 744 | -7/Factory | Discovered new exit (range 15) 768 | -7/Factory | Entered another Factory area 768 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 799 | -6/Factory | Fabricated Flight Unit? 926 | -6/Factory | Lost 6 parts (1p3n1u1w) 998 | -6/Factory | Core integrity fell below 50% 1301 | -6/Factory | Identified exit to Garrison 1417 | -6/Factory | Central database locked down 1468 | -6/Factory | Search patrols dispatched 1580 | -6/Factory | System corruption reached 10% 1592 | -6/Factory | Lost 4 parts (2p2u) 1725 | -6/Factory | Found Prototype Processor 1726 | -6/Factory | Identified Exp. Targeting Computer 1736 | -6/Factory | Discovered new exit (range 9) 1737 | -6/Factory | Core integrity fell below 20% 1744 | -6/Factory | Entered Lower Caves 1748 | -6/Lower Caves | Learned Factory stockpile data 1817 | -6/Lower Caves | Encountered a Warlord checkpoint 1876 | -6/Lower Caves | Learned Factory emergency access door positions 1882 | -6/Lower Caves | Discovered new exit (range 9) 1941 | -6/Lower Caves | Entered a destroyed Warlord outpost 2099 | -6/Lower Caves | Identified exit to Lower Caves 2100 | -6/Lower Caves | Entered another Lower Caves area 2120 | -6/Lower Caves | Discovered new exit (range 7) 2123 | -6/Lower Caves | Identified exit to Factory 2130 | -6/Lower Caves | Learned 8 Factory zone layouts 2184 | -6/Lower Caves | Build established: Scavenger-Mutant 2239 | -6/Lower Caves | Entered Factory 2239 | -5/Factory | Evolved 2 slots: Propulsion x2 2240 | -5/Factory | Identified exit to Factory 2435 | -5/Factory | Repaired Imp. Medium Armor Plating 2855 | -5/Factory | Lost 7 parts (4n2u1w) 3053 | -5/Factory | Sucked down chute 3053 | -5/Factory | Entered Waste 3054 | -5/Waste | Met a frightened Derelict 3060 | -5/Waste | Found Prototype Device 3061 | -5/Waste | Identified Exp. Focal Shield 3068 | -5/Waste | EMP discharged 3068 | -5/Waste | System corruption reached 10% 3069 | -5/Waste | Spotted C-40 Crusher 3072 | -5/Waste | Spotted C-40 Crusher 3072 | -5/Waste | Spotted C-40 Crusher 3073 | -5/Waste | Spotted C-40 Crusher 3076 | -5/Waste | Spotted C-40 Crusher 3098 | -5/Waste | Discovered new exit (range 11) 3112 | -5/Waste | Entered Factory 3186 | -5/Factory | Discovered new exit (range 8) 3190 | -5/Factory | Identified exit to Upper Caves 3236 | -5/Factory | Discovered exit to Factory (range 32) 3269 | -5/Factory | Entered another Factory area 3269 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3428 | -4/Factory | Build established: Sprinter 3511 | -4/Factory | Discovered new exit (range 16) 3601 | -4/Factory | Core integrity fell below 50% 3624 | -4/Factory | Lost 11 parts (2p5n3u1w) 3627 | -4/Factory | System corruption reached 10% 3644 | -4/Factory | Core integrity fell below 20% 3651 | -4/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- |&TD6N 9M&RAVGZRGVBUMKWKVM3/3SXWY6O:6TO Power Conduit explodes. K-01 Serf destroyed. Power Conduit explodes. Neutrino Reactor explodes. Matter Pump disabled. P-70 Sage resets P-70 Sage, system corruption cleaned. ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 8I. O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Manufacturing Mainframe disabled. System corrupted: Heat flow error (+166). ALERT: Hostiles spotted, dispatching reinforcements to Terminal F020. P-70 Sage resets U-05 Engineer, system corruption cleaned. System Shield destroyed. Gyrokinetic Inverter destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #??????????????????????????#########?????????????? | | #####+########+########+#### #?????????????? | | # k ########+###### | | # g | | / p p g < | | # p g ] | | # @ ########+###### | | ############+############### #????? ???? | | #?????????? ??????????## ##??? ?? | | #?????????""" """???????????# #?? # | | #???????? """ """ ??????????# #?# # | | #???????? """ """ ########## #?# """ """ # | | #??????? # #?# """ """ # | | #?????? """ # ### """ """ # | | #####?#"?" """ + + # | | ?????? ! """ # ### ?"" ""??# | | """"??????? # #?# ???? "???# | | """"?????" ==% ?# #### #?# ????? "???# | | """" ????" ==% ?# #??# #?# ?????? ???# | | """" ??? =%% ??+ #??# #?#????????#???# | | """" ??###### ###??##### #??# #??????????????# | | """"???????#######?????# #??# #??????????????# | | ??????# %=###??## ##?? #??????????????# | | #?????# %##### #?? #??????????????# | | ######?????# " !* % #?? #??????????????? | | ???????????# [#"#### #?? #??????????????? | | ???????????# %###??#####?? ????????????????? | | ???????????## ##???????????? ??????????????????? | | ????#######?# # ???????????????????????????????? | | ##### #?# + ???????????????????????????????? | | ### # ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 35 Energy Capacity 410 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 15 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Cloak Strength 2 Armor Coverage 525 Evasion (%) 74 Melee Accuracy 5 Target Analysis 6 Defensive Hacking 10 Item Schematics ----------------- Flight Unit | -7/Factory | Scanalyzed Lgt. Nuclear Core | -7/Factory | Scanalyzed Imp. Gravmag System | -6/Factory | Scanalyzed VTOL Module | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Flight Unit | x2 | -6/Factory Repaired ---------- Imp. Medium Armor Plating | 3% | -5/Factory Studied --------- Flight Unit | -7/Factory | Hacked Lgt. Nuclear Core | -7/Factory | Hacked Imp. Gravmag System | -6/Factory | Hacked Great Maul | -6/Factory | Hacked Hvy. Pick | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Botjacking Bumper Bots I Have A Map? Strength In Numbers Suspicious Challenges ------------ None Game ------ Seed CoolingTractorPod Manual? 0 Play Time 01:54:52 Cumulative 43.0 hours Start 2026.08.11 @ 17:15:49 End 2026.08.12 @ 17:33:40 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 62 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 31 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ac4bdf70-f250-4c62-ad63-1240ffbf74e4