Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.17 @ 23:02:42 Player: RNGesus Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (9) 1800 Robots Destroyed (12) 60 Value Destroyed (445) 445 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (834) 834 TOTAL SCORE: 7199 Bonus ------- Pacifist 834 Cogmind --------- Core Integrity 0/1450 Matter 189/300 Energy 99/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- Advanced Signal Interpreter Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Heavy Proton Cannon Heavy Missile Launcher Katana Peak State ------------ > --- POWER ------------ Micro Fission Core Light Particle Reactor > --- PROPULSION ------- Combat Airjet Linear Gravjet Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Field Propulsion Drive > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Improved Sensor Array Advanced Signal Interpreter Advanced Signal Interpreter Experimental Signal Interpreter Advanced Melee Analysis Suite Improved Maneuvering Thrusters Beam Splitter Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Enhanced Force Lance > --- INVENTORY -------- Q-thruster Long-range Terrain Scanner Heavy Proton Cannon Heavy Missile Launcher Katana Spear [Rating: 112] Favorites ----------- Power Micro Fission Core Engine Angular Momentum Engine Power Core Micro Fission Core Reactor Light Particle Reactor Propulsion Nuclear Pulse Thruster Treads Improved Treads Leg Improved Aluminum Leg Hover Unit Combat Airjet Flight Unit Nuclear Pulse Thruster Utility Advanced Signal Interpreter Device Improved Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Spear Energy Gun Electrolaser Energy Cannon Heavy Proton Cannon Launcher Smartbomb Launcher Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Slots Evolved 16 | . . 2 2 2 2 2 2 2 2 Power 1 | . . . . . . . . 1 . Propulsion 6 | . . . 2 . 2 1 . . 1 Utility 9 | . . 2 . 2 . 1 2 1 1 Weapon . | . . . . . . . . . . Parts Attached 60 | . . 2 6 5 10 22 2 5 8 Power 7 | . . . . . 2 3 . 1 1 Engine 2 | . . . . . 1 1 . . . Core 3 | . . . . . 1 2 . . . Reactor 2 | . . . . . . . . 1 1 Propulsion 26 | . . 2 4 . 6 11 . . 3 Treads 8 | . . . 4 . 1 3 . . . Leg 2 | . . 2 . . . . . . . Wheel . | . . . . . . . . . . Hover 3 | . . . . . 2 1 . . . Flight 13 | . . . . . 3 7 . . 3 Utility 18 | . . . 1 4 2 5 2 2 2 Device 5 | . . . . . 1 2 . 1 1 Storage 2 | . . . . . 1 . 1 . . Processor 7 | . . . 1 2 . 2 1 . 1 Hackware 3 | . . . . 2 . . . 1 . Protection 1 | . . . . . . 1 . . . Artifact . | . . . . . . . . . . Weapon 9 | . . . 1 1 . 3 . 2 2 Energy Gun 1 | . . . 1 . . . . . . Energy Cannon 1 | . . . . . . . . 1 . Ballistic Gun . | . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 2 | . . . . . . 1 . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . Piercing Weapon 4 | . . . . 1 . 1 . 1 1 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 1 . 1 1 Parts Lost 35 | . . . 1 2 5 6 . . 21 Power 3 | . . . . . 1 . . . 2 Propulsion 21 | . . . 1 2 3 5 . . 10 Utility 8 | . . . . . 1 . . . 7 Weapon 3 | . . . . . . 1 . . 2 Highest Loss Streak 18 | . . . 1 1 4 3 . . 18 Average Slot Usage (%) 61 | . . 18 47 46 72 64 85 88 67 Core 1 | . . . . . 3 . 5 4 2 Treads 6 | . . . 25 26 8 3 . . . Leg 1 | . . 18 6 . . . . . . Hover 4 | . . . . . 2 7 10 9 4 Flight 10 | . . . . . 12 8 26 23 14 Device 3 | . . . . . 4 5 5 7 5 Storage 1 | . . . . . 2 2 2 4 1 Processor 16 | . . . 9 7 17 18 24 23 23 Hackware 5 | . . . . 3 12 5 5 4 8 Piercing Weapon 3 | . . . . 5 6 3 5 4 2 Naked Turns 85 | . 75 10 . . . . . . . Heaviest Build 38 | . . . 3 3 24 35 16 38 38 Greatest Support 54 | 3 3 13 23 3 36 48 16 40 54 Greatest Overweight (x) . | . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 4 4 4 4 4 8 8 8 8 8 Average Capacity 5 | 4 4 4 4 4 5 5 6 8 5 Most Carried 8 | . 1 2 4 4 8 8 4 7 6 Average Carried 4 | . . 1 3 3 4 5 3 5 4 Final Capacity 8 | 4 4 4 4 4 8 4 8 8 4 Final Carried 8 | . 1 2 4 4 8 4 4 7 3 Class Distribution -------------------- 40% | Scout 27% | Mutant 16% | Hacker-Scout 15% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Hacker-Scout | -6/Factory Scout | -5/Factory Scout | -4/Factory Scout | -3/Research Hacker-Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Matter Collected 520 | 122 . . . 40 194 126 38 . . Remotely . | . . . . . . . . . . Salvage Created 187 | . . . . 40 . 32 38 . 77 Parts 21 | . . . . 2 . 9 2 . 8 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Combat Hostiles Destroyed 7 | . . . . . . 4 . . 3 AOE 7 | . . . . . . 4 . . 3 Classes Destroyed 4 | . . . . 1 . 3 . . . Worker 2 | . . . . . . 1 . . 1 Tunneler 1 | . . . . . . 1 . . . Watcher 2 | . . . . 1 . . 1 . . Swarmer 7 | . . . . . . 4 . . 3 Best Kill Streak 6 | . . . . 1 . 6 1 . 4 Combat Bots Only 4 | . . . . . . 4 . . 3 Max Kills in Single Turn 5 | . . . . 1 . 5 1 . 3 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . . . 3 . . 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Damage Taken 5182 | . 82 184 452 234 597 1015 . . 2618 Core 2050 | . 82 69 85 25 166 156 . . 1467 Absorbed by Shields 15 | . . . . . . 15 . . . Core Remaining (%) 88 | 100 67 82 84 96 80 84 100 100 . Volleys Fired 7 | . . . 3 . . 2 . . 2 Largest 1 | . . . 1 . . 1 . . 1 Hottest 63 | . . . 63 . . 46 . . 39 Shots Fired 7 | . . . 3 . . 2 . . 2 Gun 3 | . . . 3 . . . . . . Cannon . | . . . . . . . . . . Launcher 4 | . . . . . . 2 . . 2 Special . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Thermal 3 | . . . 3 . . . . . . Explosive 4 | . . . . . . 2 . . 2 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 2 | . . . 1 . . . . . 2 Robot Miss Streak 1 | . . . 1 . . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 6 | . . . 1 1 . . 2 . 2 Core Hits 31 | . . 1 . 1 . 7 2 . 20 Critical Hits . | . . . . . . . . . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Melee Attacks 51 | . . . . 1 11 12 2 3 22 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 51 | . . . . 1 11 12 2 3 22 Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 1784 | . 13 3 31 44 . 1075 72 . 546 Guns 18 | . . . 18 . . . . . . Cannons . | . . . . . . . . . . Explosions 1570 | . . . . . . 1075 . . 495 Melee 111 | . . . . 39 . . 72 . . Ramming 85 | . 13 3 13 5 . . . . 51 Kinetic . | . . . . . . . . . . Thermal 599 | . . . 18 . . 581 . . . Explosive 989 | . . . . . . 494 . . 495 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 111 | . . . . 39 . . 72 . . Highest Corruption 17 | . . . 1 . 8 . . 1 17 Average Corruption 5 | . . . 1 . 2 . . 1 7 Corruption Purged . | . . . . . . . . . . Effects 16 | . . . . . 1 . . . 15 Message Errors 4 | . . . . . . . . . 4 Matter Fused 2 | . . . . . 1 . . . 1 Heat Flow Errors 1 | . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . 1 Parts Rejected 2 | . . . . . . . . . 2 Data Loss (minor) 1 | . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . 1 Targeting Errors 3 | . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . Overflow Damage 257 | . . . . . . 257 . . . Projectiles . | . . . . . . . . . . Explosions 257 | . . . . . . 257 . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 127 | . 6 1 6 2 . 88 . . 24 Shots 1 | . . . . . . 1 . . . Rammed 23 | . 2 1 3 2 . . . . 15 Targets Rammed 23 | . 2 1 3 2 . . . . 15 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 115 | . . . 18 . . 9 . 2 115 Average Temperature 8 | . . . 11 . . 5 . 1 66 Received Heat Transfer 564 | . 39 9 144 36 99 156 . . 81 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 437 | . . . 37 . . 400 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Peak Influence 424 | . 15 65 92 95 106 424 259 176 289 Average Influence 156 | . 3 33 50 64 69 286 232 163 188 Maximum Alert Level 2 | . . . . . . 2 1 . 1 Low Security (%) 65 | 100 100 100 100 100 100 33 . 100 51 Level 1 24 | . . . . . . 20 100 . 48 Level 2 10 | . . . . . . 46 . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 15 | . . . 2 2 2 2 2 1 4 Investigation 7 | . . . 1 1 1 1 1 1 1 Extermination . | . . . . . . . . . . Reinforcement 8 | . . . 1 1 1 1 1 . 3 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Distress Signals 7 | . 1 2 2 . . . . . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 114 | . 5 8 13 5 9 28 2 1 43 Peak Tracking Total 18 | . 5 9 12 3 6 9 1 1 18 Tactical Retreats 20 | . . 2 . 1 2 9 . . 6 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Traps Triggered 3 | . . . . . . 2 . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Machines Disabled 13 | . . . . . 1 12 . . . Max in Single Turn 10 | . . . . . 1 10 . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Machines Accessed 15 | . . . 1 1 2 3 2 2 4 Terminals 15 | . . . 1 1 2 3 2 2 4 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 33 | . . . 3 5 6 6 5 3 5 Successful 7 | . . . . 1 1 2 1 2 . Failed 26 | . . . 3 4 5 4 4 1 5 Catastrophic 9 | . . . 2 2 1 1 . . 3 Database Lockouts . | . . . . . . . . . . Manual 22 | . . . 3 4 6 2 3 1 3 Terminals 33 | . . . 3 5 6 6 5 3 5 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 7 | . . . . 1 1 2 1 2 . Robot Analysis 1 | . . . . 1 . . . . . Level Access Points 4 | . . . . . 1 1 1 1 . Branch Access Points 1 | . . . . . . . . 1 . Zone Layout 1 | . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 13 | . . . 1 1 2 3 1 1 4 Full Trace Events 7 | . . . 1 1 1 1 1 1 1 Feedback Events 3 | . . . 1 . 1 . . . 1 Corruption 3 | . . . 1 . 1 . . . 1 Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Robot Analysis Total 1 | . . . . 1 . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Turns Passed 1607 | 13 75 81 98 200 208 368 160 89 315 Spaces Moved 2947 | 25 143 151 152 372 287 529 409 247 632 Core 1295 | 25 143 150 151 372 102 187 . . 165 Treads 1 | . . . 1 . . . . . . Legs 1 | . . 1 . . . . . . . Wheels . | . . . . . . . . . . Hover 236 | . . . . . 32 204 . . . Flight 1414 | . . . . . 153 138 409 247 467 Fastest Speed 25 | 50 50 50 50 50 50 25 37 28 28 Average Speed 44 | 50 50 50 50 50 56 53 37 29 34 Slowest Speed 160 | 50 50 120 160 50 80 86 37 37 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 9 | . . . . . 4 . 5 . . Cave-ins Triggered 1 | . . . . . 1 . . . . Exploration Rate (%) 19 | 3 32 21 21 21 13 28 17 9 34 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 5 | . . . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 43 | . . . . . 9 9 . 3 22 Terrain Destroyed 93 | . . . . . 9 46 . 3 35 Melee 43 | . . . . . 9 9 . 3 22 Projectile . | . . . . . . . . . . AOE 50 | . . . . . . 37 . . 13 Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Total 3129 | 24 145 154 166 382 310 598 408 257 685 Wait 9 | . . . . . . 8 . . 1 Move 2921 | 24 142 150 151 371 279 528 398 246 632 Hop 7 | . . . . . 2 . 5 . . Pick Up 15 | . 1 1 2 1 4 4 1 1 . Fast Attach 41 | . . 2 6 5 8 10 1 5 4 Attach 19 | . . . . . 2 12 1 . 4 Detach 15 | . . . . . 3 8 . 2 2 Swap . | . . . . . . . . . . Drop 13 | . . . 1 2 . 7 . . 3 Fire 7 | . . . 3 . . 2 . . 2 Melee 51 | . . . . 1 11 12 2 3 22 Ram 23 | . 2 1 3 2 . . . . 15 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 8 | . . . . . 1 7 . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory (discovered 5 exits: *Fac x4 / [*Ext]) -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 6 exits: *Res x3 / Arm / Qua x2) -2/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 16) 14 | -11/Scrapyard | Entered Materials 44 | -10/Materials | Discovered new exit (range 9) 87 | -10/Materials | Discovered new exit (range 4) 89 | -10/Materials | Entered another Materials area 89 | -9/Materials | Evolved 2 slots: Utility x2 169 | -9/Materials | Discovered new exit (range 4) 170 | -9/Materials | Entered another Materials area 170 | -8/Materials | Evolved 2 slots: Propulsion x2 260 | -8/Materials | Discovered new exit (range 14) 268 | -8/Materials | Entered Factory 268 | -7/Factory | Evolved 2 slots: Utility x2 313 | -7/Factory | Build established: Mutant 431 | -7/Factory | Discovered new exit (range 7) 466 | -7/Factory | Identified exit to Factory 468 | -7/Factory | Entered another Factory area 468 | -6/Factory | Evolved 2 slots: Propulsion x2 533 | -6/Factory | Identified exit to Factory 599 | -6/Factory | Discovered new exit (range 15) 610 | -6/Factory | Found Prototype Processor 647 | -6/Factory | Crushed by falling debris 676 | -6/Factory | Entered another Factory area 676 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 682 | -5/Factory | Lost 4 parts (1p2n1u) 717 | -5/Factory | Spotted B-75 Beast 723 | -5/Factory | Identified Exp. Signal Interpreter 834 | -5/Factory | Discovered new exit (range 14) 859 | -5/Factory | Identified exit to Upper Caves 870 | -5/Factory | Lost 3 parts (2n1w) 952 | -5/Factory | Build established: Scout 1029 | -5/Factory | Identified exit to Factory 1044 | -5/Factory | Entered another Factory area 1044 | -4/Factory | Evolved 2 slots: Utility x2 1175 | -4/Factory | Identified exit to Research 1204 | -4/Factory | Entered Research 1204 | -3/Research | Evolved 2 slots: Power x1, Utility x1 1219 | -3/Research | Identified exit to Armory 1219 | -3/Research | Identified exit to Quarantine 1245 | -3/Research | Identified exit to Research 1290 | -3/Research | Found Enh. Force Lance 1293 | -3/Research | Entered another Research area 1293 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 1328 | -2/Research | Found Prototype Device 1328 | -2/Research | Identified Beam Splitter 1391 | -2/Research | Lost 3 parts (3n) 1405 | -2/Research | Spotted B-90 Cyclops 1523 | -2/Research | Spotted B-90 Cyclops 1540 | -2/Research | System corruption reached 10% 1587 | -2/Research | Core integrity fell below 50% 1606 | -2/Research | Core integrity fell below 20% 1608 | -2/Research | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 01583_ Adv. Launcher Guidance Computer temporarily disabled. 01583_ Penetrated by Slug. 01583_ Exp. Signal Interpreter destroyed. 01584_ Adv. Signal Interpreter destroyed. 01586_ Adv. Launcher Guidance Computer destroyed. 01587_ Slammed into A-15 Conveyor. 01588_ Destabilizing: System corrupted (+1). 01590_ Slammed into A-15 Conveyor. 01596_ System corrupted: Substantial component data lost. 01599_ Slammed into S-43 Plague. 01600_ Adv. Signal Interpreter permanently disabled. 01600_ Destabilizing: Short circuit. 01601_ Slammed into S-43 Plague. 01601_ Destabilizing: System corrupted (+2). 01602_ Slammed into S-43 Plague. 01604_ Adv. Melee Analysis Suite destroyed. 01605_ Slug penetrates G-73 Enforcer. 01605_ Penetrated by Slug. 01605_ Imp. Hacking Suite destroyed. 01608_ Penetrated by Slug. 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""" # #! ??????! ??????????? | | ?????????????# """ # p # ???????! #?????????? | | ?????????????# ; +????????! #?????????? | | ?????????????#] # ss #????????? #?????????? | | ?????????????########## s #????????? #?????????? | | ???????????????########sgsA#????????? #?????????? | | ???????????????# gk #????????? #?????????? | | ???????????????# ###########+#??????#??? | | ???????????????# #???? #??? | | ???????????????+ ######## #?? #??? | | ???????????????# ####;#+#??????# # #??? | | ???????????????# ??? ????????# / #??? | | ???????????????# ???? ????????# # #??? | | ???????????????# ?????""" "?????# ##/########??? | | ???????????????# ??????""" ""????# # #?????? | | ???????????????# ??????""" ""????# # #?????? | | ???????????????#?????????? ???# # #?????? | | ??????????????????????????? ???# / #?????? | | ??????????????????????"" """ ??# # #?????? | | ?????????????????????"R """ ??# # #?????? | | ????????????????????#""" [ """ ## ########?????? | | ????????????????????# # ########+#### | | ????????????????????# ! / = + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 36 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 13 Terrain Scan Range 24 Terrain Scan Density 10 Armor Coverage 150 Resistance: TH 75 Evasion (%) 74 Melee Accuracy 8 Launcher Accuracy 40 Offensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeepDroneNullifier Manual? 0 Play Time 00:36:28 Cumulative 229.9 hours Start 2020.05.17 @ 21:52:40 End 2020.05.17 @ 23:02:42 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 361 Rogue 361 Adventurer 0 Explorer 0 Win Type - Total 5 Types 3/0/1/1/0/0/0 Lore% 78 Gallery% 79 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ea12cfbf-2edf-41a2-9b1a-afd22995db95