Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.30 @ 23:15:25 Player: tryhrdsnphrd Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (24) 120 Value Destroyed (586) 586 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1606 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 231/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (700) Ox13 Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Improved Heat Sink Sensor Array ECM Suite Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit ECM Suite > --- WEAPON ----------- EM Pulse Gun Light Assault Rifle > --- INVENTORY -------- Wheel Flight Unit Heat Sink Improved Heat Sink Targeting Computer ECM Suite ECM Suite ECM Suite ECM Suite Grenade Launcher [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility High-capacity Storage Unit Device ECM Suite Storage High-capacity Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Parts Attached 29 | 7 20 2 Power 5 | 2 2 1 Engine 5 | 2 2 1 Core . | . . . Reactor . | . . . Propulsion 7 | 2 5 . Treads 1 | . 1 . Leg 3 | . 3 . Wheel 2 | 2 . . Hover . | . . . Flight 1 | . 1 . Utility 7 | 1 6 . Device 3 | 1 2 . Storage 2 | . 2 . Processor 2 | . 2 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 10 | 2 7 1 Energy Gun 4 | 1 3 . Energy Cannon . | . . . Ballistic Gun 3 | 1 2 . Ballistic Cannon . | . . . Launcher 3 | . 2 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . 3 6 Power 3 | . 1 2 Propulsion 3 | . 1 2 Utility . | . . . Weapon 3 | . 1 2 Highest Loss Streak 3 | . 2 3 To Critical Strikes . | . . . Average Slot Usage (%) 62 | . 69 40 Engine 6 | . 6 6 Treads 2 | . 3 1 Leg 8 | . 11 1 Wheel 3 | . 4 . Device 1 | . 2 . Storage 12 | . 13 11 Processor 10 | . 10 11 Energy Gun 1 | . 1 . Ballistic Gun 11 | . 11 9 Launcher 1 | . 1 . Naked Turns . | . . . Heaviest Build 50 | 9 50 46 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 15 | . 13 15 Average Overweight (x) 2 | . 1 11 Largest Inventory Capacity 20 | 5 20 20 Average Capacity 18 | 5 18 20 Most Carried 11 | 2 11 5 Average Carried 4 | . 5 3 Final Capacity 20 | 5 20 20 Final Carried 4 | . 4 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 517 | 272 202 43 Remotely . | . . . Salvage Created 581 | 47 372 162 Parts 47 | 3 29 15 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 17 | 1 11 5 Guns 9 | 1 5 3 AOE 8 | . 6 2 Classes Destroyed 6 | 1 5 . Tunneler 1 | . 1 . Hauler 1 | . 1 . Operator 1 | . 1 . Watcher 4 | . 3 1 Swarmer 5 | . 3 2 Grunt 12 | 1 8 3 Best Kill Streak 5 | 1 5 2 Combat Bots Only 4 | 1 4 2 Max Kills in Single Turn 3 | 1 3 1 Gunslinging . | . . . Exploded 2 | . 2 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 143 | 2 30 111 Missed 32 | 1 5 26 Damage Taken 1566 | 11 664 891 Core 560 | . 160 400 Absorbed by Shields . | . . . Regen/Repaired (Parts) 72 | . 72 . Core Remaining (%) 68 | 100 36 . Volleys Fired 87 | 2 40 45 Largest 2 | 2 2 1 Hottest 60 | 60 60 30 Shots Fired 107 | 4 58 45 Gun 98 | 4 52 42 Cannon . | . . . Launcher 9 | . 6 3 Special . | . . . Kinetic 81 | 2 37 42 Thermal . | . . . Explosive 9 | . 6 3 Electromagnetic 17 | 2 15 . Robot Hit Streak 10 | 2 10 7 Robot Miss Streak 3 | 1 3 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 72 | 3 34 35 Core Hits 52 | 2 33 17 Critical Kills 1 | . . 1 Critical Parts Destroyed 2 | . 1 1 Critical Strikes 3 | . 1 2 Destroy 3 | . 1 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1534 | 34 1053 447 Guns 642 | 34 340 268 Cannons . | . . . Explosions 891 | . 713 178 Melee . | . . . Ramming 1 | . . 1 Kinetic 469 | 8 193 268 Thermal 34 | . 34 . Explosive 857 | . 679 178 Electromagnetic 173 | 26 147 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 39 | . 6 33 Projectiles . | . . . Explosions 39 | . 6 33 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 128 | . 58 70 Shots 5 | . 2 3 Rammed 8 | . . 8 Targets Rammed 8 | . . 8 Kicked . | . . . Crushed . | . . . Highest Temperature 101 | 26 101 15 Average Temperature 23 | 15 30 5 Received Heat Transfer 426 | 6 147 273 Siege Activations . | . . . Robots Corrupted 1 | . 1 . Combat Hostiles . | . . . Parts Fried 7 | . 7 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 50 | . 50 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 254 | 20 254 98 Initial 13 | . 13 6 Average 46 | 11 50 41 Maximum Alert Level 1 | . 1 . Low Security (%) 97 | 100 96 100 Level 1 2 | . 3 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 4 1 Investigation 2 | . 2 . Extermination . | . . . Reinforcement 3 | . 2 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 39 | 1 22 16 Peak Tracking Total 6 | 1 6 4 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 5 | . 5 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 4 | . 4 . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 8 | . 8 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 22 | . 22 . Successful 14 | . 14 . Failed 8 | . 8 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 13 | . 13 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 7 | . 7 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 9 | . 9 . Record 1 | . 1 . Unreport Threat 1 | . 1 . Locate Traps 2 | . 2 . Disarm Traps 1 | . 1 . Dispatch Records 1 | . 1 . Security Status 1 | . 1 . Transport Status 1 | . 1 . Registered Components 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 3 | . 3 . Recycle Component 1 | . 1 . Process 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled 1 | . 1 . Recycled Matter 20 | . 20 . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2861 | 116 2000 745 Spaces Moved 972 | 129 749 94 Core 107 | 26 6 75 Treads 159 | . 140 19 Legs 269 | . 269 . Wheels 422 | 103 319 . Hover . | . . . Flight 15 | . 15 . Fastest Speed 50 | 50 80 320 Average Speed 264 | 73 248 650 Slowest Speed 925 | 80 925 800 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 35 | 7 87 11 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 48 | . 23 25 Melee . | . . . Projectile . | . . . AOE 48 | . 23 25 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1135 | 145 840 150 Wait . | . . . Move 970 | 128 748 94 Hop . | . . . Pick Up 28 | 7 20 1 Fast Attach . | . . . Attach 20 | 6 12 2 Detach 5 | . 5 . Swap 9 | 1 8 . Drop 8 | 1 7 . Fire 87 | 2 40 45 Melee . | . . . Ram 8 | . . 8 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 45 | -11/Scrapyard | Discovered new exit (range 8) 117 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 16) 670 | -10/Materials | Core integrity fell below 50% 743 | -10/Materials | Discovered new exit (range 14) 1125 | -10/Materials | Identified exit to Mines 1339 | -10/Materials | Repaired Aluminum Leg 1417 | -10/Materials | Discovered new exit (range 11) 1453 | -10/Materials | Identified exit to Materials 2117 | -10/Materials | Entered another Materials area 2117 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 2779 | -9/Materials | Core integrity fell below 50% 2800 | -9/Materials | Lost 3 parts (1p2w) 2836 | -9/Materials | Core integrity fell below 20% 2862 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer builds a Door. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Slammed into S-10 Pest. Ramming works as a last resort when unarmed or blocked, but can have serious negative consequences. U-05 Engineer builds a Wall. M-13 Machinist repairs Lgt. Assault Rifle. Slammed into S-10 Pest. U-05 Engineer builds a Wall. Slammed into S-10 Pest. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Slammed into S-10 Pest. R-06 Scavenger collects Flight Unit. Slammed into S-10 Pest. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????###########?????????????????? | | ????????????????????# """ #?????????????????? | | ????????????????????# "Y" #?????????????????? | | ????????????????????# @ #?????????????????? | | ????????????????????# = s #?????????????????? | | ?????????????????########/#####?????????????????? | | ?????????????????# # #?????????????????????? | | ?????????????????# """ # ####??????????????????? | | ?????????????????# "T" # # ######???????###???? | | ?????????????????# " " + #???? | | ?????????????????# #[# #########???? #???? | | ?????????????????# # # ##?########### #???? | | ?????????????????###### # # #??# + #???? | | ??????????????????????# # # #??# ## #???? | | ?????????????????########m###### ! ## #???? | | ?????????? + ## #???? | | ?????????????????####### +###### ## ##??? | | ????????????????????# #???# ] %! # #??? | | ????????????????????# ! #???# # #??? | | ????????????????????# #???# /# #??? | | ????????????????????# #?#########+### #??? | | ????????????????????# # "T" #??? | | ????????????????????# #^ % #??? | | ????????????????????######## % #??? | | ???????????????????????????#^ ########??? | | ???????????????????????????#^^ """ #?????????? | | ???????????????????????????# """ % #?????????? | | ???????????????????????????# """ T?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot Everything Is Under Control First Step to Greatness Let's See Who's Tougher Loot Pinata One Hack Too Far Part-time Mechanic Power Corrupts Uninvited Guest Challenges ------------ None Game ------ Seed HelicalDisruptionBroadsword Manual? 0 Play Time 00:39:16 Cumulative 0.6 hours Start 2024.03.30 @ 22:33:59 End 2024.03.30 @ 23:15:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 1 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 887b58e6-76b0-4685-90c3-59ea969cb5c5