Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.08 @ 13:14:05 Player: ChromeKnight Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (105) 525 Value Destroyed (3433) 3433 Prototype IDs (32) 640 Alien Tech Used (9) 1800 Bonus (7964) 7964 TOTAL SCORE: 23062 Bonus ------- High Alert Combat Kills 126 Follower Combat Kills 354 Registered with UFD 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Win 3000 Friendly Fire -116 Cogmind --------- Core Integrity 1384/1600 Matter 300/300 Energy 94/100 System Corruption 6% Temperature Cool (12) Movement Hovering (52) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY (11) ----- Advanced Heat Sink Advanced Visual Processing Unit Advanced Target Analyzer Hacking Suite Experimental Hacking Suite > --- WEAPON (3) ------- Cooled Nova Cannon > --- INVENTORY (5) ---- Subatomic Replicator Heavy Quantum Rifle HERF Cannon Improved Potential Cannon Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Visual Processing Unit Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Improved Medium Armor Plating Hacking Suite Experimental Hacking Suite > --- WEAPON ----------- Heavy Quantum Rifle HERF Cannon Cooled Nova Cannon > --- INVENTORY -------- Subatomic Replicator Improved Potential Cannon Sigix Terminator [Rating: 173] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Reactor Light Particle Reactor Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Improved Antigrav System Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Scrap Suit Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Heavy Armor Plating Weapon Heavy Assault Rifle Energy Gun Backup Laser III Energy Cannon Cooled Nova Cannon Ballistic Gun Heavy Assault Rifle Launcher Sigix Terminator Special Weapon Improved Plasma Cutter Impact Weapon Heavy Mace Slashing Weapon Sigix Broadsword Piercing Weapon Vortex Lance Build | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Slots Evolved 18 | . . 2 . . . 6 2 . . . . 2 . . . . 2 . 2 . 2 Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 7 | . . 1 . . . 2 . . . . . . . . . . . . 2 . 2 Utility 9 | . . 1 . . . 3 2 . . . . 2 . . . . 1 . . . . Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . Parts Attached 170 | 6 11 25 10 2 5 9 5 1 1 5 . 6 1 1 8 . 6 12 4 32 20 Power 10 | 1 2 3 1 . . . . . . . . . . . . . . . . 1 2 Engine 8 | 1 2 3 1 . . . . . . . . . . . . . . . . 1 . Core . | . . . . . . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . 2 Propulsion 56 | 2 2 7 7 2 5 3 1 1 1 . . 2 . . . . 3 2 . 8 10 Treads 24 | 2 2 6 7 2 5 . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . Wheel 7 | . . . . . . . . . . . . . . . . . . . . 4 3 Hover 10 | . . 1 . . . . . . . . . . . . . . . . . 3 6 Flight 15 | . . . . . . 3 1 1 1 . . 2 . . . . 3 2 . 1 1 Utility 61 | 1 3 8 1 . . 6 3 . . 5 . 4 1 1 4 . 2 6 3 9 4 Device 22 | . . . . . . 3 2 . . 2 . 1 . 1 2 . . 4 2 4 1 Storage 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . Processor 12 | . . . . . . 2 . . . . . 1 . . 1 . 2 1 1 2 2 Hackware 6 | . . . . . . 1 . . . . . 1 . . 1 . . 1 . 1 1 Protection 18 | . 2 7 1 . . . 1 . . 3 . 1 1 . . . . . . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 43 | 2 4 7 1 . . . 1 . . . . . . . 4 . 1 4 1 14 4 Energy Gun 15 | 1 . 2 . . . . . . . . . . . . 3 . . 2 . 7 . Energy Cannon 10 | . . . . . . . . . . . . . . . . . . . . 7 3 Ballistic Gun 11 | 1 4 5 1 . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . . . . . . . 1 Special Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . 1 1 . . Piercing Weapon 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . 1 . . 1 . . . 2 . . . . 6 . . 5 . 4 1 Parts Lost 50 | . . 1 1 . . 1 . . . . 1 3 1 2 . . . 18 5 6 11 Power 6 | . . 1 . . . . . . . . . . 1 . . . . 2 . . 2 Propulsion 13 | . . . . . . . . . . . . . . . . . . 4 . 4 5 Utility 25 | . . . 1 . . 1 . . . . . 3 . 2 . . . 9 4 1 4 Weapon 6 | . . . . . . . . . . . 1 . . . . . . 3 1 1 . Highest Loss Streak 14 | . . 1 1 . . 1 . . . . 1 2 1 1 . . . 14 5 5 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 94 96 88 88 88 54 64 75 76 75 72 66 70 70 74 89 83 75 18 39 71 Engine 8 | . 14 10 11 11 11 5 5 5 5 5 5 5 3 . 7 10 9 8 . 2 . Treads 18 | . 28 22 33 33 33 7 . . . . . . . . . . . . . . . Hover 2 | . . 8 . . . . . . . . . . . . . . . . . 5 14 Flight 5 | . . . . . . 8 16 22 23 23 23 21 21 21 21 21 15 12 . . 1 Device 5 | . . . . . . 8 20 23 23 22 23 17 10 13 11 15 14 11 5 2 8 Storage 7 | . 14 11 11 11 11 2 . . . . . . . . . . . . . . . Processor 2 | . . . . . . 5 6 5 5 1 . 2 5 5 6 10 13 15 11 9 12 Hackware 1 | . . . . . . 3 . . . . . 2 5 4 1 5 4 7 . 3 7 Protection 11 | . 8 21 11 11 11 2 4 5 5 9 11 10 14 15 15 15 14 12 . 1 3 Energy Gun 1 | . 4 2 . . . 3 5 5 5 5 3 . . . 2 5 4 3 . 4 3 Ballistic Gun 13 | . 23 18 22 22 22 5 . . . . 1 5 5 5 2 . . . . . . Peak Build Rating 173 | 6 10 20 21 21 33 49 65 67 71 80 80 83 70 76 106 106 134 146 34 112 173 Average Rating 41 | 4 7 16 20 20 22 34 58 66 70 78 76 73 68 73 80 106 118 118 23 57 124 On Entrance 53 | . 6 10 20 20 21 33 35 65 67 71 80 76 68 67 65 106 106 134 18 13 98 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 71 | 12 24 68 69 69 69 69 18 18 18 23 25 25 21 22 28 28 32 34 3 36 71 Greatest Support 96 | 40 40 60 60 60 84 84 22 26 29 29 29 31 30 30 30 30 35 38 3 58 96 Greatest Overweight (x) 5 | . . 1 1 1 1 5 . . . . . . . . . . . . . 4 3 Average Overweight (x) . | . . . 1 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 13 | 6 8 15 20 20 20 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | . 10 20 20 20 20 20 5 5 5 5 4 5 5 5 5 5 5 5 4 5 5 Average Carried 12 | . 6 15 19 19 19 10 4 5 5 4 3 4 4 4 4 5 4 4 3 4 4 Final Capacity 20 | 8 10 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | . 9 20 18 20 20 5 5 5 5 4 4 4 5 4 5 5 5 3 3 5 5 Class Distribution -------------------- 30% | Commander-Mutant 27% | Mutant 15% | Sprinter 14% | Scavenger-Mutant 4% | Scavenger-Gunner 3% | Hacker-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Mutant | -6/Factory Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -5/Zhirov Sprinter | -4/Proximity Caves Sprinter | -4/Factory Sprinter | -4/Upper Caves Sprinter | -4/Upper Caves Commander-Sprinter | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Gladiator | -3/Quarantine Mutant | -2/Research Scavenger-Gunner | -2/Testing Scavenger-Mutant | -1/Access Resources | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Matter Collected 3536 | 224 210 657 389 119 10 154 5 60 10 228 459 173 60 10 . . 120 145 . 275 228 Remotely 10 | . . . . . . . . . . . . . . . . . . . . 10 . Salvage Created 4653 | . 366 1130 722 256 . 103 . 45 . 228 27 148 147 30 . . 182 145 . 462 662 Parts 243 | . 24 63 50 13 . 6 . 1 . 2 2 4 4 1 . . 5 7 . 24 37 Haulers Intercepted 3 | . 1 2 . . . . . . . . . . . . . . . . . . . Recyclers Shooed 6 | . 3 . 1 . . . . . . . . . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . 5 . . 13 . 3 . . . . . . . . Prevented 6 | . . . . . . . . . . . 4 . 1 1 . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Combat Hostiles Destroyed 68 | . 9 18 15 4 . 1 . 2 . . 1 . 4 . . . . 2 . 3 9 Melee 2 | . . . . . . . . . . . . . 2 . . . . . . . . Guns 50 | . 9 18 15 4 . 1 . 2 . . 1 . . . . . . . . . . Cannons 7 | . . . . . . . . . . . . . . . . . . . . 3 4 AOE 7 | . . . . . . . . . . . . . . . . . . 2 . . 5 Classes Destroyed 15 | . 5 3 3 . . 1 . . . . . . 2 . . . . . . 1 . Worker 11 | . . 5 2 . . . . . . . . . . . . . . . . 1 3 Hauler 3 | . 1 2 . . . . . . . . . . . . . . . . . . . Recycler 9 | . 1 1 . 1 . . . . . . . 1 . . . . 1 . . 2 2 Minesweeper 2 | . . . . . . . . . . . . . 1 1 . . . . . . . Mechanic 2 | . . . 2 . . . . . . . . . . . . . . . . . . Operator 2 | . 1 1 . . . . . . . . . . . . . . . . . . . Watcher 7 | . . 3 . . . . . . . . . . . . . . 1 1 . . 2 Swarmer 20 | . 6 3 4 . . . . 2 . . 1 . 4 . . . . . . . . Grunt 23 | . 3 8 3 1 . 1 . . . . . . . . . . . 2 . . 5 Brawler 2 | . . . 2 . . . . . . . . . . . . . . . . . . Duelist 2 | . . . 1 1 . . . . . . . . . . . . . . . . . Sentry 14 | . . 7 5 2 . . . . . . . . . . . . . . . . . Hunter 1 | . . . . . . 1 . . . . . . . . . . . . . . . Programmer 7 | . . . . . . . . . . . . . . . . . . . . 3 4 Samaritan 1 | . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 8 | . 3 8 5 2 . 1 . 1 . . 1 1 3 1 . . 2 2 . 3 6 Combat Bots Only 5 | . 2 5 3 2 . 1 . 1 . . 1 . 4 . . . . 2 . 3 5 Max Kills in Single Turn 6 | . 1 2 2 1 . 1 . 1 . . 1 1 1 1 . . 1 2 . 1 6 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . . . . . . . . . . . . . 2 . . 5 Melee 1 | . . . . . . . . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Hostile Shots Fired 914 | . 54 121 81 25 . 42 13 54 . . 20 64 24 6 . 30 . 178 76 44 82 Missed 384 | . 15 30 19 6 . 22 9 31 . . 12 35 10 2 . 23 . 104 26 12 28 Damage Taken 9981 | . 351 1148 902 263 . 425 99 362 . . 154 551 214 66 . 99 . 2105 1265 733 1244 Core 2469 | . 48 102 75 18 . 35 30 27 . . . 81 79 13 . 34 . 625 1067 19 216 Absorbed by Shields 16 | . . . . . . 16 . . . . . . . . . . . . . . . Redirected to Shielding 488 | . 10 . . . . . . 25 . . 55 130 18 11 . 26 . 213 . . . Ignored by Resistances 89 | . . . . . . . . . . . . . . . . 8 . . 81 . . Regen/Repaired (Parts) 840 | . . 169 . . 471 . . . . . 10 6 . 10 23 . . 151 . . . Core Remaining (%) 72 | 100 80 . . . 51 95 . . . . 94 . . . . 82 . 35 . 25 86 Volleys Fired 304 | . 50 75 51 10 . 7 19 19 . 10 6 1 . . . . . 6 . 31 19 Largest 3 | . 2 2 2 2 . 2 2 1 . 2 1 1 . . . . . 1 . 3 3 Hottest 225 | . 60 130 46 46 . 46 60 40 . 60 40 33 . . . . . 60 . 225 218 Shots Fired 519 | . 100 150 102 20 . 11 20 19 . 11 6 1 . . . . . 6 . 35 38 Gun 464 | . 100 150 102 20 . 11 16 18 . 1 6 1 . . . . . 6 . 15 18 Cannon 39 | . . . . . . . . . . . . . . . . . . . . 20 19 Launcher 1 | . . . . . . . . . . . . . . . . . . . . . 1 Special 15 | . . . . . . . 4 1 . 10 . . . . . . . . . . . Kinetic 354 | . 89 134 102 20 . 8 . . . . . 1 . . . . . . . . . Thermal 154 | . 11 16 . . . 3 20 19 . 11 6 . . . . . . . . 31 37 Explosive . | . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 5 | . . . . . . . . . . . . . . . . . . . . 4 1 Entropic 6 | . . . . . . . . . . . . . . . . . . 6 . . . Robot Hit Streak 24 | . 8 14 24 24 . 4 4 3 . 10 8 9 . . . . . 2 . 6 5 Robot Miss Streak 4 | . 4 4 3 1 . 2 4 3 . 2 . . . . . . . 3 . 1 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 343 | . 58 103 69 16 . 7 9 10 . 9 6 1 9 1 . . 2 4 2 17 20 Core Hits 161 | . 21 43 31 8 . 6 3 4 . 6 2 1 1 . . . 2 6 2 7 18 Critical Kills 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . Critical Parts Destroyed 6 | . 1 2 . . . . . . . . . . 2 . . . . 1 . . . Critical Strikes 10 | . 1 2 1 . . . . . . . . 1 2 . . . 1 1 1 . . Destroy 5 | . 1 2 1 . . . . . . . . 1 . . . . . . . . . Smash 2 | . . . . . . . . . . . . . 2 . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . 1 . . Detonate 1 | . . . . . . . . . . . . . . . . . . 1 . . . Sunder 1 | . . . . . . . . . . . . . . . . . 1 . . . . Melee Attacks 53 | . . . . . . . . . . . . . 12 1 1 . 6 26 7 . . Impact 13 | . . . . . . . . . . . . . 12 1 . . . . . . . Slashing 23 | . . . . . . . . . . . . . . . . . . 16 7 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Entropic 17 | . . . . . . . . . . . . . . . 1 . 6 10 . . . Sneak Attacks 4 | . . . . . . . . . . . . . 2 1 . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 14420 | . 492 1588 1029 247 . 102 121 129 . 106 80 6 524 129 . . 297 617 80 826 8047 Guns 4416 | . 483 1586 1029 247 . 102 104 129 . 13 80 6 . . . . . 138 . 143 356 Cannons 1298 | . . . . . . . . . . . . . . . . . . . . 677 621 Explosions 7367 | . . . . . . . . . . . . . . . . . . 297 . . 7070 Melee 1172 | . . . . . . . . . . . . . 524 129 . . 297 182 40 . . Ramming 57 | . 9 2 . . . . . . . . . . . . . . . . 40 6 . Kinetic 3208 | . 450 1414 1029 247 . 62 . . . . . 6 . . . . . . . . . Thermal 9755 | . 33 172 . . . 40 121 129 . 106 80 . . . . . . 297 . 790 7987 Explosive . | . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 90 | . . . . . . . . . . . . . . . . . . . . 30 60 Impact 653 | . . . . . . . . . . . . . 524 129 . . . . . . . Slashing 118 | . . . . . . . . . . . . . . . . . . 78 40 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Entropic 539 | . . . . . . . . . . . . . . . . . 297 242 . . . Highest Corruption 6 | . 2 . . . . . . . . . . 1 1 1 1 1 . 6 3 6 6 Average Corruption 2 | . 2 . . . . . . . . . . 1 1 1 1 1 . 4 3 4 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 29 | . 6 . . . . . . . . . . . 2 2 . . . 2 . 15 2 Message Errors 10 | . 2 . . . . . . . . . . . . 2 . . . 1 . 4 1 Matter Fused 8 | . 3 . . . . . . . . . . . 1 . . . . 1 . 3 . Heat Flow Errors 3 | . 1 . . . . . . . . . . . . . . . . . . 2 . Energy Discharges 3 | . . . . . . . . . . . . . . . . . . . . 2 1 Data Loss (minor) 3 | . . . . . . . . . . . . . 1 . . . . . . 2 . Misfires 2 | . . . . . . . . . . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1201 | . . . . . . . . . . . . . 261 102 . . . 113 . 72 653 Projectiles 83 | . . . . . . . . . . . . . . . . . . . . 72 11 Explosions 698 | . . . . . . . . . . . . . . . . . . 56 . . 642 Melee 420 | . . . . . . . . . . . . . 261 102 . . . 57 . . . Knockbacks 2 | . . . . . . . . . . . . . 1 1 . . . . . . . Impact 2 | . . . . . . . . . . . . . 1 1 . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 136 | . 9 . . . . . . . . . . . . . . . . 79 18 3 27 Shots 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 Rammed 12 | . . 1 . . . . . . . . . . . . . . . . 10 1 . Targets Rammed 12 | . . 1 . . . . . . . . . . . . . . . . 10 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 378 | . 179 378 105 38 . 11 . . . . 15 . . . . . . . . 378 11 Average Temperature 84 | . 48 103 28 22 . 6 . . . . 15 . . . . . . . . 131 8 Received Heat Transfer 1505 | . 54 516 321 105 . 57 . 27 . . 46 18 . . . . . 298 18 45 . Effects 6 | . . 3 . . . . . . . . . . . . . . . . . 3 . Shutdowns 1 | . . 1 . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . . . . . . . . . . Interference 4 | . . 1 . . . . . . . . . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . . . 4 1 . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . 2 . . . . . . . . Parts Fried 9 | . . . . . . . . . . . . . 6 1 . . . . . 1 1 Impact Corruptions 16 | . . . . . . . . . . . . . 13 3 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . . 2 . . . . . . . . . . . 1 1 Heat Transferred 3591 | . 75 407 . . . 111 333 370 . 277 222 . . . . . . 150 . 629 1017 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Peak Influence 1086 | . 230 407 391 215 . 90 464 . . . . 178 . . . . 57 551 472 333 1086 Initial 309 | . . . 155 125 . . 39 . . . . 44 . . . . . 31 309 265 120 Average 175 | . 96 192 247 83 . 39 263 . . . . 112 . . . . 14 200 369 255 199 Maximum Alert Level 3 | . 1 2 1 1 . . 2 . . . . . . . . . . 2 2 1 3 Low Security (%) 59 | 100 94 45 29 93 . 100 31 . . . . 100 . . . . 100 52 . 28 74 Level 1 38 | . 5 53 70 6 . . 51 . . . . . . . . . . 44 75 71 22 Level 2 2 | . . . . . . . 17 . . . . . . . . . . 3 24 . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . 2 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 22 | . 2 2 3 . . 2 2 . . . . 2 . . . . . 5 1 1 2 Investigation 8 | . . 1 . . . . 1 . . . . 2 . . . . . 2 1 . 1 Extermination 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Reinforcement 10 | . 2 1 1 . . 2 1 . . . . . . . . . . 3 . . . Assault 2 | . . . 2 . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Distress Signals 10 | . 2 2 1 . . . 1 . . . . 1 . . . . . 1 2 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 268 | . 20 29 20 4 . 14 21 15 5 . 6 16 7 7 . 6 1 56 21 7 13 Peak Tracking Total 19 | . 5 3 4 1 . 7 6 6 5 . 3 17 4 5 . 5 1 19 9 3 6 Tactical Retreats 39 | . 3 4 . . . 1 7 4 3 . 4 . 1 1 . . . 8 2 . 1 Traps | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Traps Triggered 4 | . . 1 1 . . . . . . . . 1 . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed 6 | . . . . . . . . . . . . . . 6 . . . . . . . Triggered 11 | . . . . . . . 1 2 2 . 2 . . . 4 . . . . . . Most Traps Carried 3 | . . . . . . . . . . . 1 1 3 3 . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Machines Disabled 23 | . . . . . . 1 2 . . . . . . . 1 . 2 8 . 2 7 Max in Single Turn 4 | . . . . . . . 1 . . . . . . . 1 . 1 1 . 1 4 Garrison Access 4 | . . . . . . . 2 . . . . 1 . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . 2 . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Machines Accessed 44 | . 1 2 4 2 4 3 7 . . 4 . 2 . 2 2 . 1 5 1 2 2 Terminals 21 | . 1 1 4 . . 1 4 . . . . 1 . . . . 1 4 1 2 1 Fabricators 2 | . . . . . . 1 1 . . . . . . . . . . . . . . Repair Stations 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 2 . . . . 1 . . . . . 1 . . 1 Total Hacks 136 | . 2 8 11 25 23 4 15 . . 17 . 4 . 2 2 . 1 12 4 2 4 Successful 96 | . . 6 4 25 23 2 7 . . 17 . 1 . 2 2 . . 3 1 2 1 Failed 40 | . 2 2 7 . . 2 8 . . . . 3 . . . . 1 9 3 . 3 Catastrophic 8 | . . . . . . 1 2 . . . . 3 . . . . 1 . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 26 | . 2 1 11 . . 2 4 . . . . . . . . . 1 3 1 1 . Terminals 47 | . 2 2 11 . . 1 9 . . . . 2 . . . . 1 11 4 2 2 Fabricators 3 | . . . . . . 1 2 . . . . . . . . . . . . . . Repair Stations 8 | . . 6 . . . 2 . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . 4 . . . . 2 . . . . . 1 . . 2 Terminal Hacks 84 | . . 2 3 25 23 . 5 . . 17 . . . 2 2 . . 2 1 1 1 Record 52 | . . . . 24 23 . . . . 5 . . . . . . . . . . . Part Schematic 4 | . . . . . . . . . . 4 . . . . . . . . . . . Robot Analysis 6 | . . . . . . . 2 . . 4 . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . 4 . . . . . . . . . . . Open Door 5 | . . . 1 . . . . . . . . . . 2 2 . . . . . . Level Access Points 2 | . . 1 . . . . . . . . . . . . . . . . 1 . . Branch Access Points 5 | . . 1 1 . . . 1 . . . . . . . . . . 1 . . 1 Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . Zone Layout 4 | . . . 1 . . . 1 . . . . . . . . . . 1 . 1 . Release Object 1 | . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 5 | . . 4 . . . 1 . . . . . . . . . . . . . . . Scan Component 2 | . . 2 . . . . . . . . . . . . . . . . . . . Repair 2 | . . 2 . . . . . . . . . . . . . . . . . . . Refit 1 | . . . . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 2 . . . . 1 . . . . . 1 . . . Seal Access 4 | . . . . . . . 2 . . . . 1 . . . . . 1 . . . Unauthorized Hacks 3 | . . . 1 . . 1 . . . . . . . . . . . . . 1 . Terminals 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . Track 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . . . Fabnet 1 | . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . 1 2 3 . . 2 6 . . . . 2 . . . . 1 4 1 2 2 Full Trace Events 6 | . . . . . . . 1 . . . . 1 . . . . . 2 1 . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . 4 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . 2 . . . . . . . . . . . . . . . . . . . Time 26 | . . 26 . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . 1 . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . 3 3 3 3 1 1 1 1 1 . . . . . . Autooverrided 1 | . . . . . . . 1 . . . . . . . . . . . . . . Robots Rewired 15 | . . . . 10 . . . . . . . . . . 5 . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . 3 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Total Allies 23 | . . . 2 10 . . 1 . . . . 5 . . 5 . . . . . . Largest Group 10 | . . . 2 10 10 10 1 . . . . 5 . . 5 1 . . . . . Highest-Rated Group 257 | . . . 62 167 167 167 29 . . . . 238 . . 257 46 . . . . . Highest-Rated Ally 56 | . . . 31 27 27 27 29 . . . . 50 . . 56 46 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 78 | . . . 22 . . 20 3 . . . . 30 . . 1 2 . . . . . Total Damage 1353 | . . . 255 . . 259 57 . . . . 710 . . 28 44 . . . . . Kills 10 | . . . 4 . . 2 . . . . . 4 . . . . . . . . . Allies Corrupted 3 | . . . . . . . . . . . . . . . 3 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Robot Analysis Total 6 | . . . . . . . 2 . . 4 . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Turns Passed 12629 | 69 801 1808 951 865 3322 443 514 253 136 216 337 255 131 139 330 160 112 545 161 582 499 Spaces Moved 10809 | 44 373 704 279 281 1454 589 1107 457 279 200 393 481 288 302 646 291 270 1123 220 549 479 Core 522 | 8 . . . . . . . . . . . . . . . . . 51 220 243 . Treads 3190 | 36 373 704 279 281 1454 63 . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . Wheels 263 | . . . . . . . . . . . . . . . . . . . . 60 203 Hover 522 | . . . . . . . . . . . . . . . . . . . . 246 276 Flight 6312 | . . . . . . 526 1107 457 279 200 393 481 288 302 646 291 270 1072 . . . Fastest Speed 28 | 50 160 160 240 240 160 34 32 28 28 31 31 31 31 31 31 31 31 35 50 50 32 Average Speed 89 | 140 160 199 240 240 225 48 32 28 30 31 31 31 31 31 31 31 32 37 50 66 73 Slowest Speed 409 | 160 160 240 240 240 240 409 34 32 31 31 31 32 31 31 31 31 35 50 50 250 145 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 64 | . . . . . . 9 20 2 3 . . 6 . . . 2 3 19 . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . . Teleports 2 | . . . . . . . . . . . . . . . . . . 2 . . . Exploration Rate (%) 44 | 4 60 61 49 45 87 12 38 62 46 60 58 14 52 54 79 51 12 84 7 27 16 Regions Visited 21 Branch Regions 13 Pre-discovered Areas 3 | . . . . . . . . . . 3 . . . . . . . . . . . Known Exits Taken 8 | . . 1 1 . . 1 1 1 1 . 1 . . . . . . . . 1 . Unknown Exits Taken 13 | 1 1 . . 1 1 . . . . 1 . 1 1 1 1 1 1 1 1 . . Scrap Searched 9 | . . . . . 3 . . 1 1 . 1 . . . . 3 . . . . . Spaces Dug 23 | . . . . . . . . . . . . . . . . . . 15 . 6 2 Terrain Destroyed 726 | . . . . . . . . . . . . . . . . . . 31 . 12 683 Melee 15 | . . . . . . . . . . . . . . . . . . 15 . . . Projectile 24 | . . . . . . . . . . . . . . . . . . 1 . 12 11 AOE 687 | . . . . . . . . . . . . . . . . . . 15 . . 672 Terrain Rammed 2 | . 2 . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Total 13080 | 49 499 970 463 452 1506 732 1195 557 325 330 602 577 308 345 774 358 285 1183 255 728 587 Wait 1332 | . 33 105 115 17 30 119 61 83 48 107 198 84 6 31 43 70 4 12 14 97 55 Move 10665 | 43 372 703 278 280 1453 571 1069 452 272 199 392 468 287 301 645 287 263 1084 220 548 478 Hop 58 | . . . . . . 8 17 2 3 . . 6 . . . 1 3 18 . . . Pick Up 80 | . 16 29 . . 5 . 2 . . 1 2 1 2 2 4 . 1 9 1 3 2 Fast Attach 101 | 6 3 7 1 . . 2 4 1 . 5 . 3 . 1 8 . 4 8 3 27 18 Attach 29 | . . 4 1 . . 7 1 . . 1 . 1 1 . . . 1 6 1 3 2 Detach 10 | . . . . . . . . . . . . . . . 1 . . 1 . 5 3 Swap 46 | . 8 14 8 2 5 . . . 1 . . 2 . . . . 1 3 . 2 . Drop 146 | . 15 32 9 . 13 18 1 . 1 5 3 1 . 3 8 . 4 12 . 11 10 Fire 304 | . 50 75 51 10 . 7 19 19 . 10 6 1 . . . . . 6 . 31 19 Melee 48 | . . . . . . . . . . . . . 12 1 1 . 4 23 7 . . Ram 12 | . 2 . . . . . . . . . . . . . . . . . 9 1 . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . . . . . . . . . . . . Escape Stasis 11 | . . . . . . . . . . . . 10 . . . . . 1 . . . Rewire 207 | . . . . 143 . . . . . . . . . . 64 . . . . . . Trap 6 | . . . . . . . . . . . . . . 6 . . . . . . . Miscellaneous 24 | . . . . . . . 21 . . 2 1 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / Min x2 / *Sto) -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown -6/Factory -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/Quarantine -2/Research (discovered 4 exits: Acc x3 / *Tes) -2/Testing -1/Access (discovered 2 exits: [*Sur] / Com) To Fleet Rendezvous History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 331 | -10/Materials | Build established: Mutant 573 | -10/Materials | Discovered new exit (range 8) 844 | -10/Materials | Discovered new exit (range 14) 871 | -10/Materials | Entered another Materials area 871 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1474 | -9/Materials | Discovered new exit (range 12) 1826 | -9/Materials | Repaired Lgt. Treads 1841 | -9/Materials | Repaired Lgt. Treads 2129 | -9/Materials | Identified exit to Materials 2129 | -9/Materials | Identified exit to Mines 2129 | -9/Materials | Identified exit to Storage 2679 | -9/Materials | Entered Storage 2708 | -9/Storage | Identified exit to Recycling 2854 | -9/Storage | Met a pair of Derelict thieves 2885 | -9/Storage | Build established: Scavenger-Mutant 3620 | -9/Storage | Used back door to open Recycling access 3630 | -9/Storage | Entered Recycling 3631 | -9/Recycling | Met a Zionite searching for Scraptown 4167 | -9/Recycling | Discovered new exit (range 15) 4350 | -9/Recycling | Scanned before Scraplab entrance 4383 | -9/Recycling | Build established: Commander-Mutant 4416 | -9/Recycling | Entered Scraplab 4450 | -9/Recycling | Discovered new exit (range 3) 4495 | -9/Recycling | Entered Scraptown 4495 | -9/Scraptown | Accompanied by 10 allies 5101 | -9/Scraptown | Visited The Evicted 5163 | -9/Scraptown | Visited Symbiants 5629 | -9/Scraptown | Visited Comm Corps 5780 | -9/Scraptown | Visited Awakened 5850 | -9/Scraptown | Visited UFD Registry 5910 | -9/Scraptown | Visited CR-KLE's Repair Center 5926 | -9/Scraptown | CR-KLE repaired 7 parts 5974 | -9/Scraptown | Registered with UFD as "Cargoframe" 6072 | -9/Scraptown | Visited Curators Association 6175 | -9/Scraptown | Visited Derelict Rescue Squad 6202 | -9/Scraptown | Found DRS Beacon 6253 | -9/Scraptown | Visited LU-1G1's Boring Crew 6762 | -9/Scraptown | Visited Scrapoid Pod Storage 6820 | -9/Scraptown | Visited Infowarlord's Domain 6877 | -9/Scraptown | Visited Research Penetration Think Tank 7089 | -9/Scraptown | Found Scrap Suit 7115 | -9/Scraptown | Found Scrap Suit 7150 | -9/Scraptown | Discovered new exit (range 3) 7253 | -9/Scraptown | Visited Chapter 10 7349 | -9/Scraptown | Visited Supply Room 7422 | -9/Scraptown | Visited Supply Room 7642 | -9/Scraptown | Found Exp. Sensor Array 7695 | -9/Scraptown | Found Scrapoid Pod 7817 | -9/Scraptown | Entered Factory 7817 | -6/Factory | Accompanied by 10 allies 7817 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 7899 | -6/Factory | Lost 6 allies 7943 | -6/Factory | Lost 4 allies 8219 | -6/Factory | Build established: Mutant 8258 | -6/Factory | Discovered new exit (range 6) 8260 | -6/Factory | Identified exit to Factory 8260 | -6/Factory | Entered another Factory area 8260 | -5/Factory | Evolved 2 slots: Utility x2 8431 | -5/Factory | Identified exit to Upper Caves 8633 | -5/Factory | Build established: Sprinter 8737 | -5/Factory | Discovered new exit (range 9) 8758 | -5/Factory | Identified exit to Factory 8774 | -5/Factory | Entered Upper Caves 8904 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8948 | -5/Upper Caves | Spotted B-75 Beast 9005 | -5/Upper Caves | Identified exit to Upper Caves 9016 | -5/Upper Caves | Encountered a Warlord checkpoint 9027 | -5/Upper Caves | Entered another Upper Caves area 9031 | -5/Upper Caves | Encountered a Warlord checkpoint 9046 | -5/Upper Caves | Discovered exit to Factory (range 14) 9159 | -5/Upper Caves | Discovered new exit (range 12) 9162 | -5/Upper Caves | Identified exit to Zhirov 9163 | -5/Upper Caves | Entered Zhirov 9163 | -5/Zhirov | Discovered new exit (range 3) 9169 | -5/Zhirov | Met Zhirov 9176 | -5/Zhirov | Learned location of Testing (-2) 9176 | -5/Zhirov | Learned location of Quarantine (-3) 9176 | -5/Zhirov | Learned location of Command (-1) 9178 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9193 | -5/Zhirov | Found Alien Artifact 9198 | -5/Zhirov | Found Alien Artifact 9198 | -5/Zhirov | Identified Integrated Reactor 9198 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 9379 | -5/Zhirov | Entered Proximity Caves 9381 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9526 | -4/Proximity Caves | Spotted B-86 Titan 9527 | -4/Proximity Caves | Activated DRS Beacon 9708 | -4/Proximity Caves | Discovered exit to Factory (range 14) 9710 | -4/Proximity Caves | Learned 4 Research zone layouts 9716 | -4/Proximity Caves | Entered Factory 9716 | -4/Factory | Evolved 2 slots: Utility x2 9765 | -4/Factory | Scrapoid Pod released 04F05-D (x5) 9945 | -4/Factory | Lost 4 allies 9966 | -4/Factory | Discovered new exit (range 13) 9971 | -4/Factory | Entered Upper Caves 9992 | -4/Upper Caves | Spotted B-86 Titan 9993 | -4/Upper Caves | Encountered a Warlord checkpoint 10097 | -4/Upper Caves | Discovered new exit (range 4) 10102 | -4/Upper Caves | Entered another Upper Caves area 10137 | -4/Upper Caves | Encountered a Warlord checkpoint 10237 | -4/Upper Caves | Discovered new exit (range 8) 10241 | -4/Upper Caves | Entered Warlord 10252 | -4/Warlord | System corruption cleaned by Quarantine Array 10274 | -4/Warlord | Rebuked by Warlord 10299 | -4/Warlord | Warlord's base attacked by MAIN.C 10415 | -4/Warlord | Found Prototype Piercing Weapon 10415 | -4/Warlord | Identified Vortex Lance 10417 | -4/Warlord | Found Prototype Energy Gun 10417 | -4/Warlord | Identified Vortex Shotgun 10420 | -4/Warlord | Found Prototype Energy Gun 10420 | -4/Warlord | Identified Vortex Rifle 10426 | -4/Warlord | Found Vortex Shotgun 10429 | -4/Warlord | Found Vortex Lance 10484 | -4/Warlord | Found Exp. Targeting Computer 10489 | -4/Warlord | Found Prototype Hackware 10489 | -4/Warlord | Identified System Mapper 10491 | -4/Warlord | Found Prototype Device 10491 | -4/Warlord | Identified Exp. Focal Shield 10519 | -4/Warlord | Opened side exit 10525 | -4/Warlord | Discovered new exit (range 9) 10571 | -4/Warlord | Entered Proximity Caves 10571 | -3/Proximity Caves | Accompanied by 1 ally 10726 | -3/Proximity Caves | Discovered new exit (range 14) 10731 | -3/Proximity Caves | Entered Research 10731 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 10840 | -3/Research | Discovered new exit (range 4) 10843 | -3/Research | Entered Quarantine 10844 | -3/Quarantine | Spotted Alpha 7 10853 | -3/Quarantine | Found Alien Launcher 10900 | -3/Quarantine | Found Alien Impact Weapon 10900 | -3/Quarantine | Identified Core Stripper 10932 | -3/Quarantine | Discovered new exit (range 9) 10944 | -3/Quarantine | Found Alien Slashing Weapon 10944 | -3/Quarantine | Identified Sigix Broadsword 11001 | -3/Quarantine | Found Alien Artifact 11001 | -3/Quarantine | Identified Core Reset Matrix 11001 | -3/Quarantine | Identified Transdimensional Reconstructor 11001 | -3/Quarantine | Identified Sigix Terminator 11001 | -3/Quarantine | Used Core Reset Matrix 11005 | -3/Quarantine | Detected hypermatrix surge 11005 | -3/Quarantine | Sensed 12 artifacts in vicinity 11026 | -3/Quarantine | Warped through subspace 11082 | -3/Quarantine | Found Subatomic Replicator 11096 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 11102 | -3/Quarantine | Found Dimensional Node Initializer 11124 | -3/Quarantine | Discovered new exit (range 20) 11131 | -3/Quarantine | Initialized slip node 11197 | -3/Quarantine | Warped through subspace to slip node 11238 | -3/Quarantine | Lost 3 parts (1n1u1w) 11255 | -3/Quarantine | Found Terrabomb 11299 | -3/Quarantine | Found Prototype Processor 11299 | -3/Quarantine | Identified Exp. Melee Analysis Suite 11331 | -3/Quarantine | Used Terrabomb 11334 | -3/Quarantine | Crushed by falling debris 11364 | -3/Quarantine | Core integrity fell below 50% 11388 | -3/Quarantine | Entered Research 11388 | -2/Research | Evolved 2 slots: Propulsion x2 11394 | -2/Research | Lost 14 parts (2p3n8u1w) 11407 | -2/Research | Identified exit to Access 11544 | -2/Research | Discovered new exit (range 11) 11545 | -2/Research | Core integrity fell below 50% 11548 | -2/Research | Emitted hypermatrix ping 11549 | -2/Research | Entered Testing 11560 | -2/Testing | Lost 5 parts (4u1w) 11641 | -2/Testing | Found Prototype Hackware 11641 | -2/Testing | Identified Exp. Hacking Suite 11662 | -2/Testing | Build established: Mutant 11880 | -2/Testing | Lost 5 parts (3n1u1w) 12068 | -2/Testing | Found Prototype Energy Cannon 12068 | -2/Testing | Identified Cld. Nova Cannon 12090 | -2/Testing | Discovered exit to Access (range 15) 12122 | -2/Testing | Found Prototype Energy Cannon 12131 | -2/Testing | Entered Access 12131 | -1/Access | Evolved 2 slots: Propulsion x2 12143 | -1/Access | Identified Imp. Potential Cannon 12369 | -1/Access | Build established: Scavenger-Mutant 12406 | -1/Access | Identified exit to Command 12598 | -1/Access | Spotted B-99 Colossus 12598 | -1/Access | Spotted B-99 Colossus 12616 | -1/Access | Fired Sigix Terminator 12623 | -1/Access | Discovered new exit (range 19) 12630 | *** | Heading to fleet! Last Messages --------------- 12622_ Lgt. Quantum Reactor destroyed. 12622_ Penetrated by Slug. 12622_ Imp. Antigrav System destroyed. 12623_ EXIT=FOUND 12624_ B-99 Colossus activates siege mode. 12626_ Imp. Antigrav System destroyed. 12626_ Knocked back. 12626_ Adv. Target Analyzer destroyed. 12626_ Knocked back. 12626_ Penetrated by Slug. 12627_ Knocked back. 12627_ Slug penetrates Main Access Shell. 12627_ Penetrated by Slug. 12629_ Imp. Antigrav System destroyed. 12629_ Lgt. Particle Reactor destroyed. 12629_ Adv. Heat Sink destroyed. 12629_ Penetrated by Slug. 12629_ Slug penetrates Sealed Barrier. 12629_ Penetrated by Slug. 12629_ Slug penetrates Sealed Barrier. Map ----- +----------------------------------------------------+ | #######"""""""""""""""" " "????????? | | " "????????? | | " " ???????? | | " " ???????? | | " " ???????? | | " " ??????? | | % ; " ??????? | | % ; " ?????? | | """"""""""""";;;;;BB ; " ?????? | | # ;;;;BB ;;;;;;;;"""""" ?????? | | # ; ; ????? | | # ; ; ????? | | ## ; % ; #????? | | ## ; BB ; #????? | | ## ; BB ; #????? | | ######## ; ; #?????? | | ???????# ; ; #?????? | | ???????## ; ; ##?????? | | ????????# ; ; #??????? | | ????????# ; ; #??????? | | ????????## ; ; ##??????? | | ?????????# ; ; #???????? | | ?????????## ; % ; ##???????? | | ??????????### ; % ; ###????????? | | ????????????#### ; "" ; ####??????????? | | ???????????????### ; "@ ; ###?????????????? | | ?????????????????### ####???????????????? | | ???????????????????# "" " #??????????????????? | | ???????????????????# ? #??????????????????? | | ???????????????????# #??????????????????? | | ???????????????????""""""""""""??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Energy Generation 53 Energy Capacity 345 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 110 Power Amplification 20 Corruption Block 20 Armor Coverage 600 Resistance: KI 30 Power Shielding 90 Propulsion Shielding 66 Evasion (%) 75 Targeting Accuracy 12 Melee Accuracy 20 Target Analysis 12 Core Analysis 6 Recoil Reduction 6 Offensive Hacking 26 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Core Stripper Sigix Broadsword Core Reset Matrix Transdimensional Reconstructor Dimensional Node Initializer High-powered Transdimensional Reconstructor Terrabomb Sigix Terminator Achievements -------------- None Challenges ------------ None Game ------ Seed AlertTeleporterScrapsphere Manual? 0 Play Time 01:47:36 Cumulative 460.7 hours Start 2024.08.06 @ 12:33:59 End 2024.08.08 @ 13:14:05 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 789 Rogue 634 Adventurer 148 Explorer 7 Win Type 2 Total 22 Types 17/1/3/1/0/0/0/0/0 Lore% 58 Gallery% 83 Achievement% 74 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: adc4d133-f18b-4cb9-8901-dbf94f9feee5