Cogmind - Beta 12 --- EXPLORER MODE // 2023.04.02 @ 11:55:33 Player: Analote Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (80) 400 Value Destroyed (2477) 2477 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (479) 479 TOTAL SCORE: 6476 Bonus ------- Follower Combat Kills 90 Met Imprinter 300 Was Imprinted 300 Friendly Fire -211 Cogmind --------- Core Integrity 348/700 Matter 10/300 Energy 300/300 System Corruption 0% Temperature Warning (384) Movement Walking (270) Ox2 Location -7/Deep Caves Parts ------- > --- POWER (2) -------- Nuclear Core Light Nuclear Core > --- PROPULSION (4) --- Improved Aluminum Leg Makeshift Leg > --- UTILITY (5) ------ High-capacity Storage Unit Improved Signal Interpreter Makeshift Terrain Scanner Advanced Terrain Scan Processor > --- WEAPON (3) ------- Slug Cannon Slug Cannon > --- INVENTORY (20) --- Makeshift Leg Wheel Terrain Scanner ECM Suite Power Shielding Propulsion Shielding System Restoration Module Phasing AFG Gatling Laser Light Assault Rifle Flak Gun Light Cannon GAL Module Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Cryofiber Web High-capacity Storage Unit Advanced Terrain Scan Processor Hardened Light Armor Plating Phasing AFG > --- WEAPON ----------- Gatling Laser High-powered Shotgun Flak Gun > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Wheel Improved Heat Sink Improved Signal Interpreter Terrain Scanner ECM Suite Power Shielding Propulsion Shielding Long-range Tractor Beam Light Assault Rifle Light Cannon Slug Cannon Slug Cannon GAL Module [Rating: 53] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility High-capacity Storage Unit Device Cryofiber Web Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Protection Hardened Light Armor Plating Weapon High-powered Shotgun Energy Gun Gatling Laser Ballistic Gun High-powered Shotgun Ballistic Cannon Slug Cannon Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Dee Slots Evolved 7 | . 1 2 2 2 . . . . Power 1 | . . . . 1 . . . . Propulsion 2 | . . 2 . . . . . . Utility 3 | . 1 . 1 1 . . . . Weapon 1 | . . . 1 . . . . . Parts Attached 50 | 7 5 3 7 8 2 3 14 1 Power 7 | 1 . 1 . 2 . 1 2 . Engine 2 | 1 . . . 1 . . . . Core 5 | . . 1 . 1 . 1 2 . Reactor . | . . . . . . . . . Propulsion 10 | 2 . 2 2 . 1 . 3 . Treads . | . . . . . . . . . Leg 10 | 2 . 2 2 . 1 . 3 . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 19 | 2 2 . 2 4 . 2 6 1 Device 10 | . 1 . . 2 . 1 5 1 Storage 2 | . 1 . 1 . . . . . Processor 2 | . . . . . . 1 1 . Hackware . | . . . . . . . . . Protection 5 | 2 . . 1 2 . . . . Artifact . | . . . . . . . . . Weapon 14 | 2 3 . 3 2 1 . 3 . Energy Gun 1 | . . . . . 1 . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 9 | 2 1 . 3 2 . . 1 . Ballistic Cannon 4 | . 2 . . . . . 2 . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . Parts Lost 16 | . . . . . 3 2 7 4 Power 3 | . . . . . 1 . 2 . Propulsion 5 | . . . . . 1 . 2 2 Utility 6 | . . . . . . 2 3 1 Weapon 2 | . . . . . 1 . . 1 Highest Loss Streak 6 | . . . . . 3 2 6 4 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 98 | . 86 99 98 99 94 98 98 99 Engine 5 | . 12 9 . 4 7 7 6 . Core 6 | . . . 8 9 3 6 7 14 Leg 28 | . 25 39 33 28 27 28 27 27 Device 12 | . . 10 8 14 14 13 13 13 Storage 6 | . . . 7 7 7 7 7 7 Processor 4 | . . . . . . 2 7 14 Protection 10 | . 25 20 15 14 14 10 6 . Energy Gun 4 | . . . . . 3 7 6 . Ballistic Gun 12 | . 19 10 23 21 17 14 8 7 Ballistic Cannon 4 | . 4 10 . . . . 6 14 Naked Turns . | . . . . . . . . . Heaviest Build 80 | 10 13 13 57 77 77 76 80 71 Greatest Support 56 | 20 20 46 56 56 56 53 53 53 Greatest Overweight (x) 2 | 1 . . 1 1 1 1 2 1 Average Overweight (x) . | . . . . 1 1 1 1 1 Largest Inventory Capacity 20 | 5 20 5 20 20 20 20 20 20 Average Capacity 18 | 5 5 5 19 20 20 20 20 20 Most Carried 16 | 2 4 4 9 16 16 15 16 13 Average Carried 12 | . 1 2 6 11 14 12 13 13 Final Capacity 20 | 5 5 5 20 20 20 20 20 20 Final Carried 16 | . 2 3 9 16 14 11 13 13 Class Distribution -------------------- 30% | Scavenger-Mutant 29% | Hacker-Tank 29% | Hacker-Mutant 7% | Scavenger-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Tank | -8/Materials Hacker-Tank | -7/Factory Hacker-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Mutant | -7/Zion Hacker-Mutant | -7/Deep Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Jun Mat Mat Mat Fac Low Low Zio Dee Matter Collected 2490 | 237 97 215 312 484 74 284 704 83 Remotely 424 | . . . . . . . 356 68 Salvage Created 2179 | . 164 262 392 678 21 186 394 82 Parts 146 | . 13 16 28 39 . 12 38 . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 47 | . 3 10 9 12 1 7 5 . Guns 34 | . 2 3 9 12 1 7 . . Cannons 13 | . 1 7 . . . . 5 . Classes Destroyed 12 | . 2 3 1 2 1 . 3 . Worker 3 | . . 1 . 2 . . . . Recycler 1 | . . . . 1 . . . . Operator 2 | . . . 1 1 . . . . Watcher 7 | . 2 . 3 2 . . . . Swarmer 11 | . . 3 4 . . 4 . . Grunt 18 | . 3 5 2 5 . 3 . . Sentry 9 | . . 2 3 4 . . . . Programmer 3 | . . . . 3 . . . . Behemoth 1 | . . . . . 1 . . . Zionite 26 | . . . . . . . 26 . Butcher 1 | . . . . . . . 1 . Mutant 3 | . . . . . . . 3 . Best Kill Streak 7 | . 2 4 5 4 1 3 7 . Combat Bots Only 4 | . 2 3 4 2 1 3 2 . Max Kills in Single Turn 2 | . 1 2 1 2 1 1 1 . Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . 1 . Imprinter (-7/Zion) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Jun Mat Mat Mat Fac Low Low Zio Dee Damage Taken 2938 | . 67 315 135 661 405 129 850 376 Core 445 | . 6 70 17 133 18 . 127 74 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 108 | . 12 42 10 44 . . . . Regen/Repaired (Parts) 35 | . . . 35 . . . . . Core Remaining (%) 93 | 100 97 82 96 . . . . . Volleys Fired 234 | . 8 47 29 39 14 10 76 11 Largest 3 | . 2 2 3 3 3 3 3 3 Hottest 176 | . 55 55 68 76 76 133 176 121 Shots Fired 564 | . 16 94 85 114 28 30 178 19 Gun 378 | . 12 47 85 114 28 30 51 11 Cannon 186 | . 4 47 . . . . 127 8 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 531 | . 16 94 85 114 28 20 155 19 Thermal 33 | . . . . . . 10 23 . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 46 | . 6 28 17 46 36 12 15 8 Robot Miss Streak 5 | . 2 3 2 3 3 4 5 3 Penetration Max . | . . . . . . . . . Secondary Targets 4 | . . . 3 . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . 1 . . Shots Hit Robots 395 | . 10 71 63 89 24 27 98 13 Core Hits 191 | . 8 19 26 55 18 22 39 4 Critical Kills 3 | . . . 1 1 . . 1 . Critical Parts Destroyed 9 | . . . . 1 . . 8 . Critical Strikes 15 | . . 1 2 2 . . 9 1 Destroy 14 | . . . 2 2 . . 9 1 Blast 1 | . . 1 . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7322 | . 127 929 994 1780 565 488 2151 288 Guns 4906 | . 92 294 981 1590 565 488 703 193 Cannons 2213 | . 35 635 . . . . 1448 95 Explosions 190 | . . . . 190 . . . . Melee . | . . . . . . . . . Ramming 13 | . . . 13 . . . . . Kinetic 6547 | . 127 929 981 1590 565 289 1778 288 Thermal 762 | . . . . 190 . 199 373 . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . 1 1 1 4 . Average Corruption 1 | . . . . 1 1 1 1 . Corruption Purged 4 | . . . . . . . 4 . Corruption Blocked . | . . . . . . . . . Effects 16 | . . . . . 5 5 6 . Message Errors 5 | . . . . . 1 1 3 . Matter Fused 5 | . . . . . 1 3 1 . Heat Flow Errors 1 | . . . . . . . 1 . Energy Discharges 3 | . . . . . 2 1 . . Misfires 1 | . . . . . 1 . . . Weapon Failures 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 14 | . . 7 . . . . 7 . Projectiles 14 | . . 7 . . . . 7 . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 21 | . . 7 . . . . 14 . Impact . | . . . . . . . . . Kinetic 21 | . . 7 . . . . 14 . Secondary . | . . . . . . . . . Self-Inflicted Damage 153 | . . . . 153 . . . . Shots 3 | . . . . 3 . . . . Rammed . | . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . Kicked 1 | . . . 1 . . . . . Crushed . | . . . . . . . . . Highest Temperature 377 | . 35 43 28 114 106 367 364 377 Average Temperature 83 | . 24 12 10 44 58 167 120 190 Received Heat Transfer 1047 | . 66 171 45 261 72 99 144 189 Effects 2 | . . . . . . 1 1 . Shutdowns 1 | . . . . . . . 1 . Energy Bleed 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 4 | . . . . . . 1 3 . Heat Transferred 1393 | . . . . 150 . 450 793 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Dee Peak Influence 388 | . 117 335 377 388 . . . . Initial 101 | . . 35 101 41 . . . . Average 144 | . 56 192 147 154 . . . . Maximum Alert Level 1 | . . 1 1 1 . . . . Low Security (%) 74 | 100 100 54 73 74 . . . . Level 1 25 | . . 45 26 25 . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 6 | . . . 2 4 . . . . Investigation 1 | . . . . 1 . . . . Extermination 2 | . . . . 2 . . . . Reinforcement 1 | . . . . 1 . . . . Assault . | . . . . . . . . . Garrison 2 | . . . 2 . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac Low Low Zio Dee Distress Signals 4 | . . . 4 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 114 | . 5 12 18 20 1 7 48 3 Peak Tracking Total 7 | . 2 3 7 3 1 3 7 3 Tactical Retreats 10 | . . . 4 2 . 1 3 . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Dee Traps Triggered 1 | . 1 . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . 1 . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Jun Mat Mat Mat Fac Low Low Zio Dee Machines Disabled 19 | . . . . 18 . . 1 . Max in Single Turn 13 | . . . . 13 . . . . Garrison Access 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac Low Low Zio Dee Machines Accessed 10 | . 2 2 2 4 . . . . Terminals 8 | . 2 2 1 3 . . . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . Total Hacks 20 | . 3 4 5 8 . . . . Successful 13 | . 3 1 2 7 . . . . Failed 7 | . . 3 3 1 . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 19 | . 2 3 1 5 . . 8 . Terminals 17 | . 3 4 3 7 . . . . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . Terminal Hacks 6 | . 2 1 . 3 . . . . Robot Analysis 2 | . 1 1 . . . . . . Branch Access Points 1 | . . . . 1 . . . . Repair Station Index 1 | . . . . 1 . . . . Alert Level 2 | . 1 . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . Scan Component 1 | . . . 1 . . . . . Repair 1 | . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . Seal Access 1 | . . . . 1 . . . . Unauthorized Hacks 4 | . 1 . . 3 . . . . Terminals 4 | . 1 . . 3 . . . . Botnet 4 | . 1 . . 3 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 4 | . . 1 1 2 . . . . Full Trace Events 3 | . . 1 1 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . 2 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . 15 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . Time 26 | . . . 26 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Jun Mat Mat Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Jun Mat Mat Mat Fac Low Low Zio Dee Total Allies 6 | . . . . . . . 6 . Largest Group 6 | . . . . . . . 6 . Highest-Rated Group 347 | . . . . . . . 347 . Highest-Rated Ally 96 | . . . . . . . 96 . Total Orders . | . . . . . . . . . Ally Attacks 80 | . . . . . . . 80 . Total Damage 2583 | . . . . . . . 2583 . Kills 19 | . . . . . . . 19 . Allies Corrupted 2 | . . . . . . . 2 . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Mat Mat Fac Low Low Zio Dee Robot Analysis Total 2 | . 1 1 . . . . . . Derelict Logs Recovered 4 | . . . . . 3 . 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Jun Mat Mat Mat Fac Low Low Zio Dee Turns Passed 9555 | 61 225 371 667 905 1253 781 5017 275 Spaces Moved 4675 | 42 160 190 328 387 639 386 2417 126 Core 8 | 8 . . . . . . . . Treads . | . . . . . . . . . Legs 4667 | 34 160 190 328 387 639 386 2417 126 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 190 190 190 190 195 Average Speed 182 | 112 120 120 159 190 190 190 190 195 Slowest Speed 260 | 120 120 120 190 190 190 190 260 195 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 39 | 4 31 22 34 9 71 60 94 32 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . 1 . Known Exits Taken 8 | 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . Scrap Searched 8 | . . . . . 2 4 2 . Spaces Dug . | . . . . . . . . . Terrain Destroyed 71 | . . . . 65 . . 3 3 Melee . | . . . . . . . . . Projectile 6 | . . . . . . . 3 3 AOE 65 | . . . . 65 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Mat Mat Fac Low Low Zio Dee Total 5248 | 55 178 248 412 478 654 410 2675 138 Wait 248 | . . 4 39 36 . 10 159 . Move 4667 | 41 159 189 327 386 638 385 2416 126 Hop . | . . . . . . . . . Pick Up 44 | 7 5 4 9 9 . 1 9 . Fast Attach . | . . . . . . . . . Attach 31 | 7 4 2 3 2 2 3 8 . Detach 2 | . 1 . . . . . 1 . Swap 19 | . 1 1 4 6 . . 6 1 Drop 2 | . . 1 . . . 1 . . Fire 234 | . 8 47 29 39 14 10 76 11 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 1 | . . . 1 . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / *Pro) -7/Deep Caves History --------- Turn | Location | Event 11 | -11/Junkyard | Identified exit to Materials 11 | -11/Junkyard | Discovered exit to Materials (range 16) 62 | -11/Junkyard | Entered Materials 62 | -10/Materials | Evolved 1 slot: Utility x1 242 | -10/Materials | Identified exit to Materials 242 | -10/Materials | Discovered exit to Materials (range 10) 287 | -10/Materials | Entered another Materials area 287 | -9/Materials | Evolved 2 slots: Propulsion x2 320 | -9/Materials | Build established: Hacker-Mutant 570 | -9/Materials | Identified exit to Materials 570 | -9/Materials | Discovered exit to Materials (range 15) 658 | -9/Materials | Entered another Materials area 658 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 735 | -8/Materials | Repaired Propulsion Shielding 791 | -8/Materials | Garrison activated, responded to threat 1034 | -8/Materials | Garrison activated, responded to threat 1038 | -8/Materials | Build established: Hacker-Tank 1280 | -8/Materials | Identified exit to Factory 1280 | -8/Materials | Discovered exit to Factory (range 9) 1325 | -8/Materials | Entered Factory 1325 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1787 | -7/Factory | Identified exit to Storage 1787 | -7/Factory | Identified exit to Lower Caves 2230 | -7/Factory | Entered Lower Caves 2394 | -7/Lower Caves | Learned Factory stockpile data 2401 | -7/Lower Caves | Encountered a Warlord checkpoint 2591 | -7/Lower Caves | Learned Factory stockpile data 2599 | -7/Lower Caves | Learned 8 Factory zone layouts 2741 | -7/Lower Caves | Spotted B-75 Beast 2777 | -7/Lower Caves | Destroyed B-75 Beast 2806 | -7/Lower Caves | Lost 3 parts (1p1n1w) 3051 | -7/Lower Caves | Identified exit to Lower Caves 3051 | -7/Lower Caves | Discovered exit to Lower Caves (range 5) 3483 | -7/Lower Caves | Entered another Lower Caves area 3528 | -7/Lower Caves | Identified exit to Factory 3528 | -7/Lower Caves | Discovered exit to Factory (range 5) 3837 | -7/Lower Caves | Build established: Scavenger-Tank 4254 | -7/Lower Caves | Identified exit to Zion 4254 | -7/Lower Caves | Discovered exit to Zion (range 5) 4264 | -7/Lower Caves | Entered Zion 4284 | -7/Zion | Given A8's code to call for help 4524 | -7/Zion | Learned Factory terminal intel 4556 | -7/Zion | Build established: Scavenger-Mutant 4562 | -7/Zion | System corruption cleaned by Quarantine Array 5158 | -7/Zion | Imprinted 5160 | -7/Zion | Declared Zion's savior 5295 | -7/Zion | Received a visual enhancement algorithm 5579 | -7/Zion | Found GAL Module 6706 | -7/Zion | Found Prototype Device 6707 | -7/Zion | Identified Phasing AFG 6747 | -7/Zion | Identified exit to Proximity Caves 6747 | -7/Zion | Discovered exit to Proximity Caves (range 15) 7216 | -7/Zion | Enhanced Grunt warped into view, answering call for help 7227 | -7/Zion | Enhanced Grunt warped into view, answering call for help 7419 | -7/Zion | Build established: Hacker-Mutant 8750 | -7/Zion | Attacked by Zionites 8865 | -7/Zion | Destroyed Imprinter 8874 | -7/Zion | Extracted access codes from Imprinter's data core 8984 | -7/Zion | Lost 6 parts (2p1n3u) 9234 | -7/Zion | Opened final containment barrier to the Deep Caves 9248 | -7/Zion | Identified exit to Deep Caves 9248 | -7/Zion | Discovered exit to Deep Caves (range 11) 9277 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 9281 | -7/Zion | Entered Deep Caves 9544 | -7/Deep Caves | Z-Facility disabled 9554 | -7/Deep Caves | Core integrity fell below 50% 9556 | -7/Deep Caves | Self-destructed Last Messages --------------- 09309_ as-84987 destroyed. 09311_ Acquired 15 matter. 09334_ as-53233 destroyed. 09335_ Acquired 12 matter. 09336_ Destroyed Beamcaster. 09340_ 4N-G2J(g) destroyed. 09341_ Acquired 55 matter. 09483_ W0-DCK(o) is busy at the terminal. 09493_ 3C-8AM(o) is busy at the terminal. 09496_ 80-96S(o) is busy at the terminal. 09509_ GU-VVA(o) is busy at the terminal. 09514_ 3C-8AM(o) is busy at the terminal. 09544_ Acquired 1 matter. 09544_ Z-Facility disabled. 09546_ CQ-RVF(z) suffers critical hit (Destroy). 09547_ Lrn. Tractor Beam destroyed. 09549_ Slug penetrates Wall. 09549_ Aluminum Leg destroyed. 09555_ Hpw. Shotgun destroyed. 09556_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????""""""""" | | ????????????????????????"""?""""""" | | ????????????????????????"??"""""""" | | ???????????????????? ?"?"??"""""""" | | ?????????????????????"????""""""""" | | ???????????????????? ?"??""""" " " | | ?????????????????? ?????"?""""" | | ??????????????????????""?""""" | | ????????????????????? """"""""" | | ?????????????????? ??"?""?"""" | | ???????????????? ?????""""""""""" | | ???????????????? ?? ????""""""""" | | ????????????????? ""?""" | | ???????????? ?? ??"""" """ | | ??????????? ?? """""" """"" | | ???????????? ? """""" """"""" | | ?????????? ?? """"" """"""" | | ???????????? "?"" """"""" | | ?????????? """" """"" | | ??????????? """" """ | | ?????????? ? """" | | ???????? ?? """""""""""o | | ?????????? """ """"" | | ?????????? | | ?????????? | | ?????????? @ | | ?????????? | | ?????????? % | | ???????? ?? zzz | | ?????????? ##### ? | | ???????? ??## #;; ####??#### ? | | ?????????#??# ??# ## ###??##?#??##?# | | ??????????#?#???#?#### ######?##?#?#?#?##? | | ???????????###???????#############??#?##?#???##?#? | | ???????????#??#???#???##?#?#??#?#??##???#?##?????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 25 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 18 Terrain Scan Density 210 ECM Strength 1 Base Temperature (-) 100 Armor Coverage 300 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Propulsion Shielding 33 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Imp. Medium Treads | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Imp. Arc Projector | -7/Zion | Archive Arm. Medium Treads | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Mak. Transmission Jammer | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Beamcaster | -7/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Omniscient Cartographer Signs Are For Wimps Challenges ------------ None Game ------ Seed PropulsionRecoilMeganuke Manual? 0 Play Time 00:41:52 Cumulative 54.7 hours Start 2023.03.30 @ 07:30:40 End 2023.04.02 @ 11:55:33 Sessions 2 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 80 Rogue 0 Adventurer 0 Explorer 80 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 51 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 83c83875-74b4-4c0b-8459-9b6e072ff7b8