Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.09.12 @ 15:11:08 // Winter2019/RPGLIKE

Player: Hermelin

Result: Destroyed by MAIN.C with Heavy Quantum Rifle

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (36)       7200
Robots Destroyed (570)     2850
Value Destroyed (24523)    24523
Prototype IDs (148)        2960
Alien Tech Used (9)        1800
Bonus (33173)              33173
              TOTAL SCORE: 77006

 Bonus
-------
Triggered High Security    1000
Triggered Max Security     3000
High Alert Combat Kills    8043
Follower Combat Kills      3425
Network Hubs Disabled      600
Aligned with FarCom        300
Destroyed Z-Imprinter      1000
Exposed GOLEM Chamber      1000
Met Warlord at Base        500
MAIN.C Attacked Warlord    500
Built Enhanced Grunts      300
A7 Reached Mainframe       300
Met R17 at Cetus           500
Used Core Reset Matrix     3000
Met Warlord at Research    2000
Met Sigix                  2000
Activated Exoskeleton      3000
Met MAIN.C                 5000
Friendly Fire              -2295

 Cogmind 
---------
Core Integrity             0/950
Matter                     425/475
Energy                     2924/6300
System Corruption          0%
Temperature                Cool (4)
Movement                   Hovering (19)
Location                   -1/Command

 Parts 
-------
>              --- POWER (4) --------
               Vortex Chain Reactor
               Vortex Chain Reactor
>              --- PROPULSION (4) ---
        Cooled Antigrav System
        Combat Linear Gravjet
        Combat Linear Gravjet
        Combat Linear Gravjet
>              --- UTILITY (15) -----
     Assembled Biocell Array
               Superbattery
               Superbattery
       Zionite Metafield Generator
  Experimental Signal Interpreter
  Experimental Core Analyzer
  Experimental Armor Integrity Analyzer
      Improved Stasis Canceller
  Experimental Phase Shifter
               Centrium Medium Armor Plating
     Assembled Alloy Armor
        Medium Regenerative Plating
  Experimental Force Field
               GOLEM Unit
>              --- WEAPON (3) -------
      Advanced Datajack
               Vortex Lance
               Vortex Lance
>              --- INVENTORY (7) ----
               Antimissile System
  High-powered Transdimensional Reconstructor
               8R-AWN's Boregun
               Multirail
               Core Stripper

 Peak State 
------------
>              --- POWER ------------
               Vortex Chain Reactor
               Vortex Chain Reactor
>              --- PROPULSION -------
        Cooled Antigrav System
        Combat Linear Gravjet
        Combat Linear Gravjet
        Combat Linear Gravjet
>              --- UTILITY ----------
     Assembled Biocell Array
               Superbattery
               Superbattery
       Zionite Metafield Generator
               Spectral Analyzer
  Experimental Signal Interpreter
  Experimental Core Analyzer
  Experimental Armor Integrity Analyzer
  Experimental Phase Shifter
               Centrium Medium Armor Plating
     Assembled Alloy Armor
  Experimental Force Field
               Antimissile System
               GOLEM Unit
>              --- WEAPON -----------
               Core Stripper
               Vortex Lance
>              --- INVENTORY --------
      Improved Stasis Canceller
        Medium Regenerative Plating
  High-powered Transdimensional Reconstructor
               8R-AWN's Boregun
               Multirail
      Advanced Datajack
               Vortex Lance
[Rating: 253]

 Favorites 
-----------
Power                      Antimatter Reactor
  Engine                   Heavy Ion Engine
  Power Core               Micro Fission Core
  Reactor                  Antimatter Reactor
Propulsion                 Potential Leg
  Treads                   Light Treads
  Leg                      Potential Leg
  Wheel                    Centrium Wheel
  Hover Unit               Combat Linear Gravjet
Utility                    Medium Armor Plating
  Device                   Advanced Weapon Cycler
  Storage                  Superbattery
  Processor                Advanced Core Analyzer
  Hackware                 Advanced Hacking Suite
  Protection               Medium Armor Plating
Weapon                     8R-AWN's Boregun
  Energy Gun               AWS/EX-DEC
  Energy Cannon            Heavy Disruptor Cannon
  Ballistic Gun            8R-AWN's Boregun
  Ballistic Cannon         AWS/Autocannon
  Launcher                 Grenade Launcher
  Special Weapon           Experimental Stasis Projector
  Impact Weapon            Core Stripper
  Slashing Weapon          Greatsword
  Piercing Weapon          Vortex Lance
  Special Melee Weapon     Advanced Datajack

 Build                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -3  -3  -2  -1  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Acc Com 
Slots Evolved              22   | 3   3   1   3   .   .   1   1   .   1   1   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   1   .   .   2   .   1   .   1   
  Power                    3    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   
  Propulsion               3    | 1   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  14   | 1   2   1   2   .   .   .   1   .   .   1   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   1   .   1   .   1   
  Weapon                   2    | 1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             260  | 7   7   1   14  1   16  .   14  1   7   11  1   2   4   .   1   10  23  .   2   3   8   7   16  .   8   12  .   2   13  .   .   30  9   11  7   12  
  Power                    19   | 1   1   .   2   .   .   .   2   .   2   .   .   .   .   .   .   .   2   .   .   .   .   1   4   .   .   .   .   .   2   .   .   2   .   .   .   .   
    Engine                 6    | 1   1   .   2   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Core                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Reactor                12   | .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   2   .   .   .   .   .   4   .   .   .   .   .   2   .   .   2   .   .   .   .   
  Propulsion               41   | 2   .   .   2   .   3   .   4   .   4   2   .   .   .   .   .   .   10  .   .   3   3   .   3   .   2   2   .   .   1   .   .   .   .   .   .   .   
    Treads                 7    | 2   .   .   2   .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Leg                    15   | .   .   .   .   .   3   .   2   .   3   2   .   .   .   .   .   .   3   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
    Hover                  18   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   7   .   .   3   3   .   1   .   2   1   .   .   1   .   .   .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  142  | 2   5   1   6   1   8   .   8   .   1   7   1   2   2   .   1   6   8   .   2   .   5   .   9   .   6   7   .   .   6   .   .   23  9   3   5   8   
    Device                 83   | 2   1   .   .   .   4   .   2   .   .   4   .   1   1   .   1   1   5   .   2   .   4   .   5   .   5   6   .   .   5   .   .   15  8   2   5   4   
    Storage                9    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   1   .   1   .   .   .   .   .   .   4   .   .   .   .   
    Processor              15   | .   1   .   1   .   3   .   1   .   .   .   .   .   1   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   2   
    Hackware               3    | .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Protection             32   | .   3   1   4   1   .   .   4   .   1   3   1   1   .   .   .   .   2   .   .   .   .   .   3   .   .   1   .   .   .   .   .   4   1   .   .   2   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   58   | 2   1   .   4   .   5   .   .   1   .   2   .   .   2   .   .   4   3   .   .   .   .   6   .   .   .   3   .   2   4   .   .   5   .   8   2   4   
    Energy Gun             10   | .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   2   3   .   .   .   .   2   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
    Energy Cannon          2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   
    Ballistic Gun          14   | 2   .   .   4   .   2   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   1   .   .   .   1   .   1   1   .   .   .   .   .   .   .   
    Ballistic Cannon       5    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   1   .   .   1   .   .   .   .   .   .   .   
    Launcher               4    | .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   
    Special Weapon         7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   7   .   .   
    Impact Weapon          3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   
    Slashing Weapon        4    | .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Piercing Weapon        4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   2   
    Special Melee Weapon   5    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   2   
  Unidentified Prototypes  51   | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   4   10  .   .   .   1   .   6   .   5   1   .   .   6   .   .   12  1   2   1   1   
Parts Lost                 2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Power                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Weapon                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Highest Loss Streak      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Average Slot Usage (%)     88   | .   99  100 98  100 98  87  91  93  83  82  82  83  84  84  84  83  83  84  84  84  85  82  84  85  85  82  85  84  87  86  86  83  83  81  84  83  
  Engine                   3    | .   11  9   7   7   7   6   10  12  2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reactor                  5    | .   .   .   .   .   .   .   .   .   8   11  10  10  10  10  10  10  10  10  10  10  10  7   9   10  10  9   9   9   8   9   9   8   8   8   8   7   
  Treads                   5    | .   22  19  17  21  17  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Leg                      8    | .   .   .   .   .   2   20  17  18  19  22  21  21  21  21  21  21  19  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hover                    5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   21  20  19  20  20  20  20  20  19  19  19  18  18  18  16  16  16  16  15  
  Device                   13   | .   18  9   7   7   11  20  12  18  13  11  10  10  10  10  10  9   9   10  13  15  15  15  14  15  15  19  19  19  21  22  22  24  24  20  24  20  
  Storage                  4    | .   .   .   .   .   3   6   6   6   5   5   5   5   5   5   5   4   5   5   5   5   5   5   5   5   5   4   4   4   7   9   9   7   8   8   8   9   
  Processor                10   | .   3   .   2   .   5   13  13  12  11  11  10  10  10  15  15  15  15  15  15  15  15  15  15  15  15  14  14  14  13  13  13  12  12  12  12  14  
  Protection               14   | .   11  30  37  42  28  6   11  12  7   7   11  14  14  10  10  10  10  10  10  10  7   5   5   5   5   9   9   9   5   4   4   4   4   8   8   7   
  Energy Gun               1    | .   .   .   .   .   .   6   6   1   .   .   .   .   .   5   5   4   4   5   5   5   5   3   5   5   5   1   .   .   .   .   .   .   .   .   .   .   
  Ballistic Gun            8    | .   22  19  16  21  17  6   6   6   5   5   5   5   5   5   5   4   5   5   5   5   5   2   5   5   5   2   4   3   3   4   4   4   4   1   .   .   
  Launcher                 1    | .   7   9   7   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             178  | 9   35  42  57  57  58  42  59  59  95  107 110 113 115 115 115 113 117 103 104 104 104 138 114 114 116 178 130 130 130 121 121 126 126 126 126 127 
  Greatest Support         142  | 40  40  45  65  65  65  65  95  95  120 125 125 125 125 125 125 125 125 104 104 114 134 134 134 134 134 134 134 134 134 126 126 136 126 142 126 126 
  Greatest Overweight (x)  14   | .   .   .   1   .   1   .   6   .   1   1   .   .   .   .   .   .   14  .   .   1   1   1   .   .   1   1   .   .   .   .   .   .   .   .   .   1   
  Average Overweight (x)   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 7    | 2   2   2   4   4   4   4   6   6   6   6   6   6   6   6   6   6   7   7   7   7   7   7   7   7   7   7   7   7   7   7   7   7   7   7   7   7   
  Average Capacity         5    | 2   2   2   3   4   4   4   5   6   6   6   6   6   6   6   6   6   6   7   7   7   7   7   7   7   7   7   7   7   7   7   7   7   7   7   7   7   
  Most Carried             7    | 1   2   2   4   4   4   4   6   6   6   6   6   6   6   6   6   6   7   7   7   7   7   7   7   7   7   7   7   7   7   7   7   7   7   7   7   7   
  Average Carried          5    | .   1   1   2   3   2   4   5   5   5   5   6   6   5   6   6   5   5   7   6   7   6   6   6   7   7   6   6   7   6   7   6   6   6   6   6   6   
  Final Capacity           7    | 2   2   2   4   4   4   4   6   6   6   6   6   6   6   6   6   6   7   7   7   7   7   7   7   7   7   7   7   7   7   7   7   7   7   7   7   7   
  Final Carried            7    | 1   2   2   4   4   4   4   6   6   6   6   6   6   6   6   6   6   7   7   7   7   7   7   7   7   7   7   7   7   7   7   6   7   7   7   7   6   

 Class Distribution 
--------------------
 50% | Scavenger-Mutant
 18% | Mutant
 11% | Scavenger-Sprinter
  9% | Generator-Sprinter
  4% | Scavenger-Tank

 Dominant Class 
----------------
             Mutant | -10/Materials
             Mutant | -10/Mines
             Mutant | -9/Materials
     Scavenger-Tank | -9/Mines
   Scavenger-Mutant | -9/Exiles
   Scavenger-Mutant | -8/Mines
   Scavenger-Mutant | -8/Materials
   Scavenger-Mutant | -7/Factory
   Scavenger-Mutant | -7/Waste
   Scavenger-Mutant | -7/Factory
   Scavenger-Mutant | -6/Factory
   Scavenger-Mutant | -6/Waste
   Scavenger-Mutant | -6/Factory
   Scavenger-Mutant | -6/Lower Caves
   Scavenger-Mutant | -6/Lower Caves
   Scavenger-Mutant | -6/Zion
   Scavenger-Mutant | -6/Deep Caves
 Scavenger-Sprinter | -5/Proximity Caves
 Scavenger-Sprinter | -5/Factory
 Scavenger-Sprinter | -5/Waste
 Scavenger-Sprinter | -5/Factory
 Scavenger-Sprinter | -5/Extension
 Scavenger-Sprinter | -5/Cetus
 Scavenger-Sprinter | -5/Archives
 Scavenger-Sprinter | -5/Hub_04(d)
 Scavenger-Sprinter | -4/Factory
 Scavenger-Sprinter | -4/Upper Caves
 Scavenger-Sprinter | -4/Upper Caves
 Generator-Sprinter | -4/Warlord
 Generator-Sprinter | -3/Proximity Caves
 Generator-Sprinter | -3/Research
 Generator-Sprinter | -3/Quarantine
 Generator-Sprinter | -3/Section 7
 Generator-Sprinter | -2/Research
 Generator-Sprinter | -1/Access
    Generator-Scout | -1/Command

 Resources                       | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -3   -3   -3   -3   -2   -1   -1   
-----------                Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Was  Fac  Fac  Was  Fac  Low  Low  Zio  Dee  Pro  Fac  Was  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  Res  Qua  Sec  Res  Acc  Com  
Matter Collected           13261 | 324  574  220  903  340  874  258  1064 .    152  1768 130  136  358  124  48   120  452  84   308  126  222  769  298  18   980  474  18   44   208  .    245  753  501  218  70   80   
  Remotely                 476   | 10   426  .    .    .    .    .    .    .    .    40   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            28473 | 118  650  360  1590 183  714  454  2146 .    1558 3112 205  1239 698  818  .    .    353  687  737  602  326  1530 663  121  3285 1763 140  84   105  .    245  1196 711  604  850  626  
  Parts                    1557  | 9    59   30   130  6    83   23   155  .    19   194  13   43   40   51   .    .    23   16   43   12   31   74   37   5    177  90   6    8    2    .    8    45   33   29   18   45   
Haulers Intercepted        18    | .    2    .    3    .    .    .    4    .    .    5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    1    .    
Recyclers Shooed           11    | .    .    .    2    .    .    .    1    .    .    1    .    .    .    .    .    .    .    .    .    .    .    4    .    .    1    .    .    .    .    .    .    .    .    .    2    .    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      98    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    19   5    4    .    7    .    .    .    .    .    .    .    .    .    4    59   .    .    .    .    .    .    .    
  Prevented                64    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    32   .    .    .    9    .    .    .    .    .    .    .    .    .    4    19   .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -3  -3  -2  -1  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Acc Com 
Combat Hostiles Destroyed  442  | .   21  10  46  11  4   9   42  .   5   50  3   6   9   16  .   .   5   9   11  .   9   22  9   1   44  35  1   3   .   .   2   18  12  8   6   15  
  Melee                    26   | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   4   6   2   2   10  
  Guns                     337  | .   21  10  42  11  1   9   42  .   5   48  3   6   9   14  .   .   5   7   11  .   8   17  9   1   37  9   1   1   .   .   .   3   2   5   .   .   
  Cannons                  33   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   24  .   2   .   .   2   .   .   .   .   .   
  AOE                      11   | .   .   .   4   .   3   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   
Classes Destroyed          27   | 2   5   1   2   2   2   1   1   .   1   3   .   .   .   1   .   .   2   .   .   .   .   .   1   .   .   .   1   .   .   .   .   2   .   .   .   .   
  Worker                   19   | .   .   1   1   .   .   1   4   .   .   3   .   .   1   .   .   .   .   .   .   .   .   1   .   .   1   2   .   .   .   .   1   .   1   .   2   .   
  Builder                  15   | .   .   .   2   .   .   .   4   .   .   3   .   .   1   .   .   .   .   .   .   .   1   1   .   .   1   1   .   .   .   .   .   .   .   .   1   .   
  Tunneler                 8    | 2   .   .   .   1   .   1   2   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler                   18   | .   2   .   3   .   .   .   4   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   1   .   
  Recycler                 12   | 1   .   1   .   .   .   .   1   .   .   4   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   1   .   2   .   
  Carrier                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Operator                 11   | .   2   .   1   .   .   .   3   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   2   .   .   .   .   
  Turret                   1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Watcher                  22   | .   2   .   4   .   .   .   2   .   .   1   .   .   .   .   .   .   .   .   2   .   .   3   .   .   1   3   .   .   .   .   .   1   1   .   1   1   
  Swarmer                  82   | .   6   6   14  .   .   3   3   .   .   7   .   .   1   4   .   .   .   .   .   .   .   5   4   .   4   11  .   2   .   .   .   .   .   .   4   8   
  Grunt                    171  | .   15  4   24  .   .   5   24  .   .   22  .   .   1   4   .   .   .   8   8   .   4   5   2   .   9   17  .   .   .   .   .   6   5   6   2   .   
  Brawler                  14   | .   .   .   .   .   .   1   5   .   .   3   .   .   .   3   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   
  Duelist                  7    | .   .   .   .   .   .   .   1   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   1   .   .   .   .   .   .   .   .   .   .   
  Protector                5    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   1   .   .   
  Sentry                   69   | .   .   .   8   .   .   .   9   .   .   7   3   .   4   2   .   .   .   1   2   .   4   9   .   1   8   2   .   1   .   .   2   .   4   1   .   1   
  Demolisher               2    | .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hunter                   27   | .   .   .   .   .   .   .   .   .   .   2   .   .   3   2   .   .   .   .   .   .   1   1   2   .   4   2   .   .   .   .   .   4   1   .   .   5   
  Programmer               17   | .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   1   .   .   .   .   .   3   2   .   .   .   .   .   5   1   .   .   .   
  Behemoth                 6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   2   .   .   1   .   .   .   .   .   .   .   1   .   .   1   
  Compactor                11   | .   .   .   .   .   .   .   .   .   5   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Cetus Guard              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Enhanced Grunt           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Lightning                9    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   9   .   .   .   .   .   .   .   .   .   .   .   
  Alpha 7                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Fortress                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Zionite                  8    | .   .   .   .   .   8   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Z-Technician             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Z-Light                  3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Assembled                17   | .   .   .   .   9   7   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Golem                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Thug                     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Butcher                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Mutant                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
Best Kill Streak           15   | 2   5   3   8   3   3   3   6   .   5   8   2   4   4   10  .   .   2   5   8   .   7   6   4   1   15  12  1   3   .   .   3   6   3   8   10  7   
  Combat Bots Only         12   | .   5   3   7   3   3   3   5   .   5   6   2   4   3   10  .   .   2   5   6   .   6   6   4   1   10  12  1   3   .   .   2   6   3   8   4   7   
Max Kills in Single Turn   4    | 1   2   1   4   1   4   1   3   .   2   2   1   1   3   2   .   .   1   1   1   .   1   2   2   1   2   2   1   1   1   .   1   1   1   2   1   1   
  Gunslinging              1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 3    | .   .   .   3   .   3   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Melee                    1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   1   1   1   1   
Uniques/NPCs Destroyed     4    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  8R-AWN (-9/Exiles)
  EX-HEX (-9/Exiles)
  EX-BIN (-9/Exiles)
  EX-DEC (-9/Exiles)
  Z-Imprinter (-6/Deep Caves)
  A7 (-5/Cetus)

 Combat                          | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -3   -3   -3   -3   -2   -1   -1   
--------                   Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Was  Fac  Fac  Was  Fac  Low  Low  Zio  Dee  Pro  Fac  Was  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  Res  Qua  Sec  Res  Acc  Com  
Damage Taken               18586 | .    633  297  1075 376  818  176  674  .    28   1807 364  29   326  424  61   .    769  390  417  .    254  1285 126  43   1592 1879 .    34   .    81   80   732  981  314  480  2041 
  Core                     10832 | .    501  152  568  196  488  122  438  .    22   956  172  11   138  212  26   .    419  190  200  .    127  670  67   25   888  986  .    18   .    64   62   518  698  212  325  1361 
  Absorbed by Shields      11009 | .    20   119  422  141  298  71   261  .    10   713  140  29   352  451  63   .    279  139  152  .    93   463  47   15   588  1294 .    6    .    30   30   765  1047 333  508  2130 
  Redirected to Core       9801  | .    388  127  493  188  458  96   399  .    22   875  158  11   134  187  26   .    347  190  185  .    126  670  67   25   756  943  .    18   .    54   62   481  658  184  267  1206 
Core Remaining (%)         84    | 100  .    88   .    .    .    40   100  .    .    86   .    .    .    .    .    .    .    86   .    .    .    .    .    .    98   .    .    .    .    92   .    .    56   100  .    .    
Volleys Fired              1571  | 9    85   34   120  33   96   43   154  .    12   276  12   33   41   27   .    .    37   14   48   16   40   104  23   3    151  58   4    4    11   .    17   33   15   18   .    .    
  Largest                  3     | 2    2    2    2    3    3    1    1    .    1    1    1    1    1    1    .    .    1    1    1    1    1    1    1    1    1    2    1    2    2    .    1    1    1    1    .    .    
  Hottest                  225   | 40   40   40   46   69   69   30   30   .    30   30   30   30   30   30   .    .    30   30   30   30   30   225  30   30   30   140  110  140  120  .    90   90   30   30   .    .    
Shots Fired                2245  | 18   170  68   238  99   147  43   154  .    12   276  12   33   41   63   .    .    69   34   58   16   43   143  30   3    235  132  4    8    14   .    17   32   15   18   .    .    
  Gun                      2123  | 18   170  68   236  99   145  43   154  .    12   276  12   33   41   63   .    .    69   34   58   16   43   127  30   3    235  64   3    4    4    .    1    29   15   18   .    .    
  Cannon                   117   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    16   .    .    .    68   1    4    10   .    16   2    .    .    .    .    
  Launcher                 5     | .    .    .    2    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
  Special                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  1997  | 18   170  68   236  99   145  43   154  .    12   276  12   33   41   27   .    .    37   14   48   16   40   117  23   3    151  119  3    4    7    .    17   31   15   18   .    .    
  Thermal                  6     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    2    .    .    1    .    .    .    .    
  Explosive                4     | .    .    .    2    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Electromagnetic          238   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    36   .    .    32   20   10   .    3    23   7    .    84   13   1    4    5    .    .    .    .    .    .    .    
  Robot Hit Streak         28    | 4    20   9    22   15   12   9    11   .    7    12   5    7    8    22   .    .    10   17   21   11   16   23   19   5    24   15   2    8    1    .    4    17   28   4    .    .    
  Robot Miss Streak        7     | 2    3    3    4    3    4    4    3    .    1    6    3    2    3    3    .    .    7    1    2    2    2    3    1    .    4    3    2    .    4    .    2    2    2    1    .    .    
  Penetration Max          2     | .    .    .    .    .    .    1    2    .    1    2    .    1    2    1    .    .    1    .    2    .    2    2    1    .    2    2    1    .    1    .    1    1    2    2    .    .    
  Secondary Targets        7     | .    1    1    2    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Max Gunslinging Chain  1     | .    1    1    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Autonomous               299   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    36   .    .    32   20   10   .    3    39   7    .    84   68   .    .    .    .    .    .    .    .    .    .    
Shots Hit Robots           1799  | 10   110  41   169  70   111  31   115  .    10   188  7    22   31   53   .    .    49   29   45   13   30   104  24   3    193  102  2    6    2    .    6    61   48   44   26   44   
  Core Hits                1054  | 4    45   19   84   26   50   15   96   .    9    121  5    12   20   36   .    .    45   21   37   5    22   74   22   3    125  54   2    5    2    .    5    22   27   14   8    19   
  Critical Hits            631   | .    4    .    2    2    22   20   90   .    8    121  7    14   21   13   .    .    9    6    25   6    20   52   17   1    88   29   3    1    2    .    2    11   12   16   3    4    
  Critical Kills           241   | .    2    .    .    .    7    6    39   .    5    49   3    6    10   6    .    .    3    2    5    1    9    18   7    1    34   12   1    1    1    .    .    2    2    5    1    3    
  Critical Parts Destroyed 322   | .    2    .    2    2    10   12   43   .    1    60   3    3    10   5    .    .    4    4    17   4    10   29   10   .    45   16   2    .    1    .    2    7    7    10   1    .    
Melee Attacks              247   | .    .    .    .    .    4    .    .    .    .    2    2    .    1    .    .    10   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    48   48   35   37   60   
  Kinetic                  179   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    48   48   7    33   43   
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 15    | .    .    .    .    .    .    .    .    .    .    2    2    .    1    .    .    10   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Entropic                 12    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    12   
  Sneak Attacks            42    | .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    4    26   7    .    
    Combat Hostiles        2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    
  Follow-up Attacks        2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    
Damage Inflicted           47273 | 150  1400 531  2753 1002 2132 638  3037 .    224  4643 151  585  655  1285 .    .    912  846  1198 274  740  3797 529  61   4407 5723 109  164  206  .    487  2152 2265 562  1530 2125 
  Guns                     31184 | 150  1400 531  2448 1002 1740 638  3037 .    224  4102 151  585  655  1285 .    .    912  846  1198 274  740  2471 529  61   3768 1013 109  39   23   .    33   503  266  451  .    .    
  Cannons                  6708  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1320 .    .    .    4626 .    125  183  .    454  .    .    .    .    .    
  Explosions               2064  | .    .    .    288  .    392  .    .    .    .    490  .    .    .    .    .    .    .    .    .    .    .    .    .    .    594  .    .    .    .    .    .    242  .    .    .    58   
  Melee                    7165  | .    .    .    .    .    .    .    .    .    .    51   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1407 1999 111  1530 2067 
  Ramming                  152   | .    .    .    17   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    .    .    45   84   .    .    .    .    .    .    .    .    .    .    
  Kinetic                  39121 | 150  1400 531  2448 1002 1740 638  3037 .    224  4102 151  585  655  392  .    .    409  164  885  274  620  3194 396  61   2478 5252 109  39   206  .    487  1910 2265 562  1530 1225 
  Thermal                  1252  | .    .    .    .    .    .    .    .    .    .    438  .    .    .    .    .    .    .    .    .    .    .    .    .    .    572  .    .    .    .    .    .    242  .    .    .    .    
  Explosive                790   | .    .    .    288  .    392  .    .    .    .    52   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    58   
  Electromagnetic          5065  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    893  .    .    503  682  313  .    120  597  133  .    1312 387  .    125  .    .    .    .    .    .    .    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 51    | .    .    .    .    .    .    .    .    .    .    51   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Entropic                 842   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    842  
Highest Corruption         3     | .    1    1    1    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    2    1    .    .    .    .    .    3    2    .    .    .    
  Average Corruption       1     | .    1    1    1    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    1    .    .    .    .    .    1    1    .    .    .    
  Corruption Purged        6     | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    .    2    1    .    .    .    
  Effects                  48    | .    11   4    4    4    11   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    6    5    .    .    .    
    Message Errors         14    | .    3    2    1    1    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    1    .    .    .    
    Heat Flow Errors       3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    2    .    .    .    
    Energy Discharges      9     | .    4    .    .    2    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
    Data Loss (minor)      7     | .    1    .    2    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    
    Targeting Errors       13    | .    3    2    1    1    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    2    .    .    .    
    Weapon Failures        2     | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
Overload Shots             3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            1183  | .    .    .    5    .    19   .    .    .    .    116  .    .    .    .    .    .    .    .    .    .    .    101  .    .    83   514  .    .    .    .    9    45   52   .    239  .    
  Projectiles              624   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    101  .    .    .    514  .    .    .    .    9    .    .    .    .    .    
  Explosions               208   | .    .    .    5    .    19   .    .    .    .    116  .    .    .    .    .    .    .    .    .    .    .    .    .    .    68   .    .    .    .    .    .    .    .    .    .    .    
  Melee                    351   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    15   .    .    .    .    .    .    45   52   .    239  .    
Knockbacks                 31    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    1    27   .    .    .    .    1    .    .    .    .    .    
  Impact                   1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  30    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    27   .    .    .    .    1    .    .    .    .    .    
  Secondary                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      520   | .    .    .    .    .    .    .    .    .    .    219  .    .    .    .    .    .    .    .    .    .    .    3    .    .    126  42   .    .    .    .    .    .    .    .    .    130  
  Shots                    8     | .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    1    
  Rammed                   6     | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    3    .    .    .    .    .    .    .    .    .    .    
Targets Rammed             6     | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    3    .    .    .    .    .    .    .    .    .    .    
  Kicked                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        366   | .    2    .    99   243  135  .    18   .    6    38   40   18   32   22   .    .    45   20   55   64   189  366  2    .    238  129  65   150  97   .    82   109  274  .    .    .    
  Average Temperature      32    | .    2    .    23   89   66   .    5    .    4    7    20   11   14   12   .    .    16   8    24   28   57   50   2    .    142  37   48   72   37   .    40   19   86   .    .    .    
  Received Heat Transfer   3231  | .    292  110  372  56   .    48   264  .    .    372  126  .    23   64   4    .    192  99   141  .    54   225  .    6    170  275  .    .    .    .    6    46   134  72   28   52   
Siege Activations          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           10    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    2    .    .    1    .    .    .    4    1    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          10    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    2    .    .    1    .    .    .    4    1    .    .    .    .    .    .    .    .    .    .    
  Parts Fried              40    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    3    7    .    .    2    2    2    .    20   1    .    .    .    .    .    .    .    .    .    .    
  Impact Corruptions       1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
Robots Melted              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Heat Transferred         740   | .    .    .    .    .    .    .    .    .    .    300  .    .    .    .    .    .    .    .    .    .    .    .    .    .    400  .    .    .    .    .    .    40   .    .    .    .    
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    
Missiles Intercepted       1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    

 Alert                          | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -3   -3   -3   -3   -2   -1   -1   
-------                    Run  | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Was  Fac  Fac  Was  Fac  Low  Low  Zio  Dee  Pro  Fac  Was  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  Res  Qua  Sec  Res  Acc  Com  
Peak Influence             2289 | 15   355  189  1083 458  .    176  892  393  152  1205 984  359  560  .    .    .    .    .    754  263  632  897  446  395  2197 1863 .    .    .    .    157  340  1963 2289 2109 2043 
  Average Influence        526  | 8    226  52   608  271  .    94   554  393  150  469  717  353  386  .    .    .    .    .    514  263  424  423  205  319  1030 1416 .    .    .    .    68   196  766  2098 1818 1720 
Maximum Alert Level        5    | .    1    .    3    2    .    .    3    1    .    4    3    1    2    .    .    .    .    .    3    1    2    3    2    1    5    5    .    .    .    .    .    1    5    5    5    5    
  Low Security (%)         25   | 100  31   100  8    19   .    100  10   .    100  20   .    .    .    .    .    .    .    .    3    .    12   .    50   16   8    .    .    .    .    .    100  48   17   .    .    .    
  Level 1                  28   | .    68   .    9    45   .    .    14   100  .    27   .    100  57   .    .    .    .    .    27   100  21   42   44   83   2    .    .    .    .    .    .    51   43   .    .    .    
  Level 2                  22   | .    .    .    50   35   .    .    42   .    .    27   49   .    42   .    .    .    .    .    53   .    66   52   5    .    15   .    .    .    .    .    .    .    5    .    .    .    
  Level 3                  11   | .    .    .    31   .    .    .    31   .    .    23   50   .    .    .    .    .    .    .    15   .    .    5    .    .    28   .    .    .    .    .    .    .    .    .    .    .    
  Level 4                  5    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    31   85   .    .    .    .    .    .    .    3    3    43   
  Level 5                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    14   .    .    .    .    .    .    .    .    .    4    
  High Security            1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    10   .    .    .    .    .    .    .    .    .    .    51   
  Max Security             4    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    33   96   96   .    
Squads Dispatched          161  | .    5    .    9    1    .    .    10   .    .    16   3    .    8    .    .    .    .    1    6    .    9    7    2    .    15   7    .    .    .    .    .    8    17   2    26   9    
  Investigation            57   | .    3    .    8    1    .    .    6    .    .    4    1    .    2    .    .    .    .    .    5    .    3    5    2    .    6    1    .    .    .    .    .    4    4    1    .    1    
  Extermination            9    | .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    .    .    .    .    .    .    2    1    .    .    .    
  Reinforcement            27   | .    2    .    1    .    .    .    3    .    .    5    .    .    2    .    .    .    .    .    .    .    5    2    .    .    2    1    .    .    .    .    .    2    .    1    1    .    
  Assault                  59   | .    .    .    .    .    .    .    1    .    .    3    1    .    .    .    .    .    .    1    .    .    .    .    .    .    5    4    .    .    .    .    .    .    12   .    24   8    
  Garrison                 9    | .    .    .    .    .    .    .    .    .    .    .    1    .    4    .    .    .    .    .    1    .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    1    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
Haulers Reinforced         6    | .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    .    .    .    .    .    .    .    .    .    1    .    

 Stealth                        | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -3  -3  -2  -1  -1  
---------                  Run  | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Acc Com 
Distress Signals           41   | .   1   .   5   .   .   .   5   .   .   1   .   .   1   .   .   .   .   .   2   .   2   .   2   .   4   2   .   .   .   .   .   .   1   12  1   2   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              1091 | .   39  12  69  16  30  9   71  .   6   71  6   6   14  19  10  .   15  20  31  .   39  47  20  4   79  82  .   4   10  7   2   30  110 67  73  73  
  Peak Tracking Total      54   | .   5   3   7   4   5   3   7   .   6   5   3   3   4   7   4   .   6   13  14  .   10  6   5   2   16  14  1   3   6   7   2   4   54  26  37  32  
  Tactical Retreats        106  | .   2   2   4   3   11  .   4   .   .   3   .   .   2   1   3   .   .   3   4   .   7   6   .   .   3   11  .   .   .   .   .   3   8   11  10  5   

 Traps                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -3  -3  -2  -1  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Acc Com 
Traps Triggered            28   | .   2   .   2   .   .   .   1   1   .   2   1   .   3   .   .   .   .   .   3   .   1   4   .   .   2   1   .   .   .   .   .   2   .   .   2   1   
  Indirectly               2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   7   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -3  -3  -2  -1  -1  
----------                 Run  | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Acc Com 
Machines Disabled          101  | .   .   .   .   .   17  3   3   .   .   19  3   .   1   .   .   .   2   .   .   .   1   2   2   1   20  3   1   .   1   .   1   6   9   2   2   2   
  Max in Single Turn       6    | .   .   .   .   .   3   1   1   .   .   4   1   .   1   .   .   .   1   .   .   .   1   1   1   .   6   1   1   .   1   .   1   1   1   1   1   2   
  Garrison Access          11   | .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   2   .   1   .   .   .   2   1   .   .   .   .   .   1   1   1   .   .   
  Phase Generator          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Network Hub              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fab Network Shutdowns      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -3  -3  -2  -1  -1  
---------                  Run  | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Acc Com 
Machines Accessed          164  | .   8   1   13  2   2   .   11  1   .   18  3   .   3   .   3   .   .   .   11  .   8   14  4   1   10  3   1   3   7   .   4   17  14  1   .   1   
  Terminals                109  | .   6   1   9   1   .   .   8   .   .   8   2   .   1   .   .   .   .   .   7   .   5   13  4   .   8   3   1   1   .   .   4   13  13  .   .   1   
  Fabricators              6    | .   .   .   .   .   .   .   .   1   .   3   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          4    | .   .   .   1   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Recycling Units          8    | .   2   .   1   .   .   .   1   .   .   3   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              11   | .   .   .   2   .   .   .   1   .   .   2   .   .   1   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   2   .   1   .   .   
  Garrison Access          10   | .   .   .   .   .   .   .   .   .   .   1   1   .   1   .   .   .   .   .   2   .   1   .   .   .   2   .   .   .   .   .   .   1   1   .   .   .   
Total Hacks                776  | .   31  3   63  6   2   .   52  3   .   60  11  .   8   .   7   .   .   .   27  .   30  79  24  25  26  17  5   12  8   .   22  129 113 6   .   7   
  Successful               471  | .   22  1   44  3   2   .   41  3   .   35  6   .   2   .   7   .   .   .   13  .   20  49  14  25  15  5   2   8   8   .   8   74  57  4   .   3   
  Failed                   302  | .   9   2   19  3   .   .   10  .   .   24  5   .   6   .   .   .   .   .   14  .   10  30  9   .   11  12  3   4   .   .   14  55  56  2   .   4   
    Catastrophic           59   | .   1   .   3   1   .   .   1   .   .   3   1   .   2   .   .   .   .   .   3   .   .   3   .   .   1   3   1   2   .   .   6   12  13  .   .   3   
  Database Lockouts        3    | .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   433  | .   22  3   36  4   1   .   28  1   .   27  4   .   1   .   .   .   .   .   9   .   16  61  21  .   8   7   5   5   1   .   11  84  70  1   .   7   
  Terminals                607  | .   26  3   48  5   .   .   36  .   .   38  9   .   4   .   .   .   .   .   19  .   21  76  24  .   24  17  5   5   .   .   22  110 108 .   .   7   
  Fabricators              18   | .   .   .   .   .   .   .   .   3   .   8   .   .   .   .   .   .   .   .   3   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          10   | .   .   .   4   .   .   .   3   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Recycling Units          19   | .   5   .   2   .   .   .   2   .   .   7   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              48   | .   .   .   9   .   .   .   11  .   .   4   .   .   2   .   .   .   .   .   3   .   3   .   .   .   .   .   .   .   .   .   .   10  .   6   .   .   
  Garrison Access          24   | .   .   .   .   .   .   .   .   .   .   1   2   .   2   .   .   .   .   .   2   .   2   .   .   .   2   .   .   .   .   .   .   8   5   .   .   .   
Terminal Hacks             256  | .   9   1   15  2   2   .   13  .   .   16  5   .   2   .   7   .   .   .   4   .   9   31  11  25  10  5   2   8   8   .   5   35  30  .   .   1   
  Record                   55   | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   4   25  .   .   1   7   7   .   .   5   .   .   .   .   
  Part Schematic           18   | .   .   1   1   .   .   .   .   .   .   3   .   .   1   .   .   .   .   .   1   .   1   4   .   .   3   .   .   .   .   .   1   1   1   .   .   .   
  Robot Schematic          2    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Robot Analysis           22   | .   3   .   4   .   .   .   3   .   .   1   .   .   .   .   .   .   .   .   1   .   1   4   1   .   2   .   1   .   .   .   .   1   .   .   .   .   
  Prototype ID Bank        21   | .   2   .   2   .   .   .   2   .   .   3   2   .   .   .   .   .   .   .   1   .   .   2   .   .   2   .   .   .   .   .   .   1   4   .   .   .   
  Open Door                19   | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   7   1   .   .   .   .   1   1   .   .   2   4   .   .   .   
  Level Access Points      5    | .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   1   .   .   .   
  Branch Access Points     8    | .   .   .   .   .   .   .   .   .   .   1   1   .   1   .   .   .   .   .   .   .   1   1   .   .   .   1   .   .   .   .   1   1   .   .   .   .   
  Machine Index            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Terminal Index           14   | .   .   .   2   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   1   4   2   .   .   1   
  Fabricator Index         4    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Repair Station Index     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzer Index         4    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
  Garrison Index           2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   
  Alert Level              9    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   1   2   3   .   .   .   
  Unreport Threat          26   | .   .   .   .   .   .   .   1   .   .   2   .   .   .   .   .   .   .   .   .   .   1   7   3   .   .   3   .   .   .   .   .   5   4   .   .   .   
  Locate Traps             16   | .   1   .   4   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   1   .   2   1   .   .   1   1   .   .   .   .   .   1   2   .   .   .   
  Security Status          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Recall Investigation     5    | .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   2   .   .   .   
  Recall Reinforcements    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler Manifests         3    | .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Registered Components    4    | .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   
  Registered Prototypes    3    | .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Zone Layout              10   | .   .   .   .   1   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   2   4   .   .   .   
  EX-Prototype ID Bank     1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Activate Exoskeleton     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
Fabricator Hacks           10   | .   .   .   .   .   .   .   .   2   .   5   .   .   .   .   .   .   .   .   1   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Load Schematic           6    | .   .   .   .   .   .   .   .   1   .   3   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Build                    4    | .   .   .   .   .   .   .   .   1   .   2   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       6    | .   .   .   4   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scan Component           3    | .   .   .   2   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair                   3    | .   .   .   2   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       9    | .   2   .   1   .   .   .   1   .   .   3   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Report Inventory         8    | .   2   .   1   .   .   .   1   .   .   3   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieve Components      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 29   | .   .   .   7   .   .   .   9   .   .   .   .   .   .   .   .   .   .   .   3   .   2   .   .   .   .   .   .   .   .   .   .   5   .   3   .   .   
  Insert Component         14   | .   .   .   3   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   3   .   2   .   .   
  Analyze                  15   | .   .   .   4   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   2   .   1   .   .   
Garrison Access Hacks      6    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   2   .   .   .   .   .   .   1   1   .   .   .   
  Seal Access              6    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   2   .   .   .   .   .   .   1   1   .   .   .   
Unauthorized Hacks         155  | .   11  .   17  1   .   .   16  1   .   10  1   .   .   .   .   .   .   .   4   .   7   16  3   .   3   .   .   .   .   .   3   33  26  1   .   2   
  Terminals                133  | .   9   .   14  1   .   .   14  .   .   6   1   .   .   .   .   .   .   .   3   .   6   16  3   .   3   .   .   .   .   .   3   26  26  .   .   2   
    Track                  51   | .   4   .   6   1   .   .   5   .   .   2   .   .   .   .   .   .   .   .   1   .   2   4   2   .   1   .   .   .   .   .   1   11  10  .   .   1   
    Assimilate             7    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   1   .   2   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
    Botnet                 61   | .   5   .   7   .   .   .   6   .   .   3   1   .   .   .   .   .   .   .   1   .   2   10  1   .   1   .   .   .   .   .   1   11  11  .   .   1   
    Detonate               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
    Disrupt                3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   2   .   .   .   
    Operators              9    | .   .   .   1   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   3   1   .   .   .   
    Sabotage               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Fabricators              1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Report                 1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          2    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
    Mechanics              2    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Recycling Units          7    | .   2   .   1   .   .   .   1   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Reject                 1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Tunnel                 6    | .   2   .   1   .   .   .   1   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              5    | .   .   .   2   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   
    Researchers            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
    Extract                4    | .   .   .   2   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Garrison Access          7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   
    Broadcast              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
    Decoy                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
    Redirect               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
    Reprogram              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
    Watchers               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
    Jam                    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       4    | .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
  Used                     2    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
Hacking Detections         128  | .   6   1   11  1   .   .   10  1   .   14  3   .   3   .   .   .   .   .   9   .   8   14  4   .   7   3   1   1   .   .   4   14  12  .   .   1   
  Full Trace Events        37   | .   1   .   3   1   .   .   2   .   .   1   1   .   2   .   .   .   .   .   4   .   2   5   1   .   5   1   1   .   .   .   .   3   4   .   .   .   
  Feedback Events          3    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
    Corruption             3    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  2    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Matter                 153  | .   .   .   .   .   .   .   .   153 .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   81   | .   .   .   .   .   .   .   .   81  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   34   | .   .   1   7   .   .   .   4   .   .   3   .   .   1   .   .   .   .   .   2   .   2   4   .   .   3   .   .   .   .   .   1   2   1   3   .   .   
  Parts Built              4    | .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Matter                 980  | .   .   .   .   .   .   .   .   .   .   702 .   .   .   .   .   .   .   .   .   .   278 .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   224  | .   .   .   .   .   .   .   .   .   .   155 .   .   .   .   .   .   .   .   .   .   69  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  32   | .   .   .   .   .   .   .   .   .   .   14  .   .   .   .   .   .   .   .   .   .   18  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             3    | .   .   .   2   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Time                     64   | .   .   .   32  .   .   .   32  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     10   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   10  .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           10   | .   .   .   3   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   
  Part Schematics Acquired 10   | .   .   .   3   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -3  -3  -2  -1  -1  
------------               Run  | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Acc Com 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              32   | .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   21  3   4   
  Non-combat               13   | .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   9   1   .   
  Combat                   19   | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   12  2   4   
Robot Hacks Applied        35   | .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   24  3   4   
  parse_system             31   | .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   21  2   4   
  no_distress              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  find_fabricator          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  find_recycling           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  find_station             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
Relay Couplers Released    3    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Machine Destruction      3    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             30   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   21  .   .   .   .   4   .   3   .   .   .   2   .   .   .   
Allies Hacked              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                          | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -3   -3   -3   -3   -2   -1   -1   
--------                   Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Was  Fac  Fac  Was  Fac  Low  Low  Zio  Dee  Pro  Fac  Was  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  Res  Qua  Sec  Res  Acc  Com  
Total Allies               74    | .    .    .    .    3    .    .    1    .    .    .    .    .    .    .    .    8    .    .    1    .    2    34   5    .    .    .    4    .    3    .    .    2    3    .    .    8    
  Largest Group            13    | .    .    .    .    3    .    .    1    .    .    .    .    .    .    .    .    8    7    .    1    .    1    13   12   6    6    .    4    4    3    .    .    2    1    1    1    7    
  Highest-Rated Group      1075  | .    .    .    .    40   .    .    10   .    .    .    .    .    .    .    .    214  194  .    26   .    10   489  603  434  427  .    157  157  147  .    .    188  1075 1075 1075 96   
  Highest-Rated Ally       1075  | .    .    .    .    16   .    .    10   .    .    .    .    .    .    .    .    42   42   .    26   .    10   156  156  94   94   .    46   46   49   .    .    94   1075 1075 1075 15   
Total Orders               13    | .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    5    2    .    .    2    .    .    .    .    .    .    2    .    .    .    .    
  GOTO                     1     | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  FOLLOW                   1     | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  EXPLORE                  11    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    2    .    .    2    .    .    .    .    .    .    2    .    .    .    .    
Ally Attacks               636   | .    .    .    .    9    .    .    .    .    9    .    .    .    .    .    .    .    132  .    .    .    .    190  76   30   38   .    .    1    18   .    .    9    35   45   26   18   
  Total Damage             17813 | .    .    .    .    100  .    .    .    .    490  .    .    .    .    .    .    .    1759 .    .    .    .    3601 2047 968  1513 .    .    39   437  .    .    381  1960 2610 1611 297  
  Kills                    105   | .    .    .    .    2    .    .    .    .    1    .    .    .    .    .    .    .    14   .    .    .    .    31   17   3    8    .    .    .    2    .    .    2    7    12   6    .    
Allies Corrupted           3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    1    
Allies Melted              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Turrets Deployed           1     | .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -3  -3  -3  -3  -2  -1  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Acc Com 
Robot Analysis Total       22   | .   3   .   4   .   .   .   3   .   .   1   .   .   .   .   .   .   .   .   1   .   1   4   1   .   2   .   1   .   .   .   .   1   .   .   .   .   
Derelict Logs Recovered    11   | .   .   2   .   3   .   .   .   .   .   .   .   .   .   1   1   .   .   1   .   .   .   .   .   .   .   .   1   2   .   .   .   .   .   .   .   .   
Drone Launches             11   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   2   .   .   2   .   .   .   .   .   .   2   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -3   -3   -3   -3   -2   -1   -1   
-------------              Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Was  Fac  Fac  Was  Fac  Low  Low  Zio  Dee  Pro  Fac  Was  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  Res  Qua  Sec  Res  Acc  Com  
Turns Passed               28045 | 152  2010 1131 2071 993  2367 723  1808 46   259  3202 211  351  499  280  280  1301 2572 107  264  139  396  1296 359  72   592  690  132  202  607  52   100  1037 539  411  288  506  
Spaces Moved               26585 | 77   1001 623  847  537  1367 710  1334 44   266  2301 168  263  382  299  346  1150 2091 287  613  378  1056 1467 405  79   973  857  249  371  826  235  306  1187 1100 938  721  731  
  Core                     12    | 9    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Treads                   4069  | 68   1001 623  847  537  991  .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Legs                     9455  | .    .    .    .    .    376  710  1333 44   264  2301 168  263  382  299  346  1150 1819 .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    13049 | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    270  287  613  378  1056 1467 405  79   973  857  249  371  826  235  306  1187 1100 938  721  731  
  Flight                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Fastest Speed            22    | 50   160  160  160  160  90   90   90   100  45   100  105  105  70   70   70   105  24   24   24   24   24   24   24   24   24   24   24   24   22   22   22   22   22   22   22   22   
  Average Speed            73    | 147  160  160  168  160  140  90   93   100  85   110  105  105  98   71   72   105  100  24   24   24   24   39   24   24   24   41   24   24   23   22   22   22   22   22   22   23   
  Slowest Speed            750   | 160  160  160  180  160  160  90   350  100  160  136  105  105  105  105  105  105  750  24   24   106  96   140  26   24   126  140  24   24   24   22   22   45   22   22   22   109  
  Overloaded Moves         754   | .    .    .    .    .    .    .    .    .    75   .    .    .    70   283  322  .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       62    | 4    95   98   86   98   93   99   92   3    85   58   7    100  18   57   57   86   85   56   24   95   52   86   81   79   90   22   44   58   85   52   11   95   83   26   28   36   
  Regions Visited          36
    Branch Regions         20
  Pre-discovered Areas     13    | .    2    1    1    1    1    .    1    .    .    2    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    
  Known Exits Taken        24    | .    1    1    .    .    .    .    .    .    .    1    .    .    1    1    1    1    1    1    .    .    1    1    1    1    1    1    1    1    1    1    1    1    1    1    1    .    
  Unknown Exits Taken      6     | 1    .    .    1    1    1    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Scrap Searched             12    | .    .    1    .    2    .    1    .    .    .    .    .    .    .    2    .    2    .    1    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    
Spaces Dug                 26    | .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    1    .    5    2    4    .    4    5    
Terrain Destroyed          1640  | .    .    .    12   .    16   19   42   .    .    73   35   .    1    1    .    3    3    3    .    1    1    15   .    .    351  7    .    .    2    .    9    965  4    1    4    72   
  Melee                    18    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    4    .    4    5    
  Projectile               141   | .    .    .    .    .    9    19   42   .    .    20   .    .    1    1    .    .    3    3    .    1    1    15   .    .    7    7    .    .    2    .    9    .    .    1    .    .    
  AOE                      1481  | .    .    .    12   .    7    .    .    .    .    53   35   .    .    .    .    .    .    .    .    .    .    .    .    .    344  .    .    .    .    .    .    963  .    .    .    67   

 Actions                         | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -3   -3   -3   -3   -2   -1   -1   
---------                  Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Was  Fac  Fac  Was  Fac  Low  Low  Zio  Dee  Pro  Fac  Was  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  Res  Qua  Sec  Res  Acc  Com  
Total                      33355 | 95   1242 690  1260 606  1724 772  1814 47   293  2820 193  321  483  350  375  1224 2566 310  708  416  1177 2110 658  129  1254 1139 318  478  1227 234  330  1843 1285 1114 783  967  
  Wait                     3145  | .    95   25   194  26   194  9    221  .    .    127  3    4    29   .    26   40   265  3    11   3    51   341  171  44   39   168  24   91   319  .    3    461  44   15   9    90   
  Move                     26552 | 76   1000 622  846  536  1366 709  1333 44   265  2300 168  262  381  298  345  1149 2090 286  613  377  1055 1466 404  78   972  856  248  370  825  234  305  1186 1099 937  720  731  
  Hop                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  153   | 3    7    2    7    2    20   .    5    1    .    2    .    .    3    .    .    3    46   .    5    .    2    4    4    .    .    4    1    .    4    .    3    11   5    5    1    3    
  Fast Attach              182   | 5    5    .    8    .    4    .    7    .    6    6    1    2    3    .    1    9    20   .    .    3    2    4    13   .    8    5    .    2    9    .    .    23   12   10   6    8    
  Attach                   40    | 2    1    1    1    .    6    .    3    1    1    2    .    .    1    .    .    2    1    .    2    .    1    3    .    .    .    4    .    .    1    .    .    5    .    .    .    2    
  Detach                   9     | .    .    .    1    .    .    .    2    .    2    2    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Swap                     49    | .    1    .    5    1    6    .    4    .    .    3    .    .    .    .    .    .    2    .    .    .    5    .    3    .    .    3    .    .    3    .    .    4    4    1    1    3    
  Drop                     324   | .    9    1    13   3    27   .    11   1    7    10   .    2    6    .    1    11   67   .    4    3    6    8    18   .    8    8    1    2    13   .    2    40   8    16   7    11   
  Fire                     1571  | 9    85   34   120  33   96   43   154  .    12   276  12   33   41   27   .    .    37   14   48   16   40   104  23   3    151  58   4    4    11   .    17   33   15   18   .    .    
  Melee                    245   | .    .    .    .    .    4    .    .    .    .    2    2    .    1    .    .    10   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    48   48   35   37   58   
  Ram                      5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    3    .    .    .    .    .    .    .    .    .    .    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    1     | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            82    | .    .    .    .    .    .    .    .    .    .    .    .    .    5    .    .    .    .    .    .    .    .    27   .    .    .    13   .    .    .    .    .    .    .    28   .    9    
  Rewire                   168   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    94   .    .    4    .    40   .    16   .    .    .    14   .    .    .    
  Trap                     1     | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            828   | .    39   5    64   5    .    11   74   .    .    90   7    18   13   25   2    .    38   7    24   14   14   58   22   4    71   17   .    9    26   .    .    32   36   49   2    52   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: *Mat x3 / *Min x2)
-10/Mines (discovered 2 exits: *Mat x2)
-9/Materials (discovered 5 exits: *Mat x2 / *Min / *Sto x2)
-9/Mines (discovered 3 exits: *Mat x2 / *Exi)
-9/Exiles (discovered 2 exits: [*Min x2])
-8/Mines (discovered 2 exits: *Mat x2)
-8/Materials (discovered 3 exits: *Fac x3)
-7/Factory
-7/Waste
-7/Factory (discovered 6 exits: *Fac x4 / *Low x2)
-6/Factory (discovered 2 exits: Low x2)
-6/Waste
-6/Factory (discovered 2 exits: *Low x2)
-6/Lower Caves
-6/Lower Caves (discovered 2 exits: *Fac / *Zio)
-6/Zion (discovered 2 exits: *Dee / *Pro)
-6/Deep Caves
-5/Proximity Caves
-5/Factory (discovered 4 exits: *Fac x2 / *Upp / *Ext)
-5/Waste
-5/Factory (discovered 6 exits: *Fac x2 / *Upp x2 / *Ext x2)
-5/Extension (discovered 3 exits: *Fac x2 / *Cet)
-5/Cetus (discovered 2 exits: *Fac / *Arc)
-5/Archives (discovered 2 exits: *Hub x2)
-5/Hub_04(d) (discovered 4 exits: *Fac x4)
-4/Factory (discovered 3 exits: *Res / *Upp x2)
-4/Upper Caves
-4/Upper Caves (discovered 2 exits: *Res / *War)
-4/Warlord
-3/Proximity Caves
-3/Research (discovered 3 exits: Arm / *Qua x2)
-3/Quarantine (discovered 2 exits: *Res / *Sec)
-3/Section 7
-2/Research (discovered 2 exits: *Acc / *Tes)
-1/Access
-1/Command

 History 
---------
  Turn | Location           | Event
     1 | -11/Scrapyard      | Upgraded with Propulsion slot (x1)
     1 | -11/Scrapyard      | Upgraded with Utility slot (x1)
     1 | -11/Scrapyard      | Upgraded with Weapon slot (x1)
    10 | -11/Scrapyard      | Discovered new exit (range 16)
   153 | -11/Scrapyard      | Entered Materials
   312 | -10/Materials      | Build established: Mutant
   362 | -10/Materials      | Identified exit to Materials
   648 | -10/Materials      | Reached level 2
   656 | -10/Materials      | Upgraded with Utility slot (x1)
   656 | -10/Materials      | Upgraded with Weapon slot (x1)
   901 | -10/Materials      | Discovered new exit (range 11)
  1083 | -10/Materials      | Discovered new exit (range 16)
  1190 | -10/Materials      | Identified exit to Mines
  1461 | -10/Materials      | Reached level 3
  1461 | -10/Materials      | Upgraded with Utility slot (x1)
  2163 | -10/Materials      | Entered Mines
  2307 | -10/Mines          | Learned Materials terminal intel
  2593 | -10/Mines          | Found a hidden stash of uninstalled traps
  2606 | -10/Mines          | Discovered exit to Materials (range 7)
  2827 | -10/Mines          | Reached level 4
  2942 | -10/Mines          | Discovered exit to Materials (range 5)
  3239 | -10/Mines          | Upgraded with Utility slot (x1)
  3294 | -10/Mines          | Entered Materials
  3295 | -9/Materials       | Loaded intel: 10 terminal locations
  3296 | -9/Materials       | Reached level 5
  3482 | -9/Materials       | Reached level 6
  3503 | -9/Materials       | Destroyed 7 combat bots
  3773 | -9/Materials       | Reached level 7
  4014 | -9/Materials       | Discovered new exit (range 13)
  4059 | -9/Materials       | Upgraded with Utility slot (x2)
  4183 | -9/Materials       | Discovered new exit (range 17)
  4386 | -9/Materials       | Reached level 8
  4669 | -9/Materials       | Repaired Med. Armor Plating
  4686 | -9/Materials       | Repaired Med. Armor Plating
  4700 | -9/Materials       | Discovered new exit (range 14)
  4743 | -9/Materials       | Identified exit to Storage
  4874 | -9/Materials       | Discovered exit to Storage (range 17)
  5011 | -9/Materials       | Discovered new exit (range 17)
  5034 | -9/Materials       | Upgraded with Propulsion slot (x1)
  5114 | -9/Materials       | Reached level 9
  5365 | -9/Materials       | Entered Mines
  5366 | -9/Mines           | Assembled infested the area
  5397 | -9/Mines           | Discovered new exit (range 8)
  5455 | -9/Mines           | Assisted by bots powering up and referring to "LRC-V3"
  5478 | -9/Mines           | Received a Rocket Launcher from a helpful Derelict
  5492 | -9/Mines           | Discovered new exit (range 5)
  5561 | -9/Mines           | Build established: Scavenger-Tank
  5641 | -9/Mines           | Learned Materials terminal intel
  5721 | -9/Mines           | Learned 8 Materials zone layouts
  5852 | -9/Mines           | Met a Derelict shopkeep closing up shop
  6179 | -9/Mines           | Learned Materials interactive machine intel
  6350 | -9/Mines           | Deemed a non-threat by the Exiles lab entrance
  6350 | -9/Mines           | Discovered new exit (range 5)
  6358 | -9/Mines           | Entered Exiles
  6379 | -9/Exiles          | Discovered new exit (range 15)
  6441 | -9/Exiles          | Met 8R-AWN
  6467 | -9/Exiles          | Met EX-HEX
  6598 | -9/Exiles          | Met EX-DEC
  6642 | -9/Exiles          | Learned location of Zion (-6)
  6669 | -9/Exiles          | Met EX-BIN
  6776 | -9/Exiles          | Build established: Scavenger-Mutant
  7018 | -9/Exiles          | Aligned with FarCom system
  7019 | -9/Exiles          | Given EX-Vault access code
  7056 | -9/Exiles          | Opened EX-Vault
  7072 | -9/Exiles          | Found Superbattery
  7111 | -9/Exiles          | Warned to stay clear of 0b10 Research branches
  7380 | -9/Exiles          | Attacked by the Exiles
  7442 | -9/Exiles          | Core integrity fell below 50%
  7465 | -9/Exiles          | Destroyed 8R-AWN
  7471 | -9/Exiles          | Found 8R-AWN's Boregun
  7669 | -9/Exiles          | Destroyed EX-HEX
  7698 | -9/Exiles          | Destroyed EX-BIN
  7751 | -9/Exiles          | Destroyed EX-DEC
  7776 | -9/Exiles          | Found Deploy-a-Sentry
  7784 | -9/Exiles          | Found AWS/EX-DEC
  7822 | -9/Exiles          | Found System Purifier
  8370 | -9/Exiles          | Found Potential Leg
  8373 | -9/Exiles          | Found Potential Leg
  8588 | -9/Exiles          | Found AWS/Autocannon
  8717 | -9/Exiles          | Discovered new exit (range 10)
  8725 | -9/Exiles          | Stole four prototypes: Potential Leg, Superbattery, AWS/Autocannon, Deploy-a-Sentry
  8725 | -9/Exiles          | Entered Mines
  8825 | -8/Mines           | Reached level 10
  8858 | -8/Mines           | Upgraded with Power slot (x1)
  8921 | -8/Mines           | Discovered new exit (range 6)
  9424 | -8/Mines           | Discovered new exit (range 4)
  9448 | -8/Mines           | Entered Materials
  9449 | -8/Materials       | Core integrity fell below 50%
  9450 | -8/Materials       | Loaded intel: 18 interactive machine locations
  9450 | -8/Materials       | Reached level 11
  9451 | -8/Materials       | Loaded intel: 12 terminal locations
  9452 | -8/Materials       | Upgraded with Utility slot (x1)
  9536 | -8/Materials       | Repaired Med. Armor Plating
  9593 | -8/Materials       | Reached level 12
 10086 | -8/Materials       | Discovered new exit (range 15)
 10401 | -8/Materials       | Discovered new exit (range 7)
 10485 | -8/Materials       | Reached level 13
 10701 | -8/Materials       | Central database locked down
 10994 | -8/Materials       | Discovered new exit (range 10)
 11048 | -8/Materials       | First assault squad dispatched
 11256 | -8/Materials       | Entered Factory
 11258 | -7/Factory         | Reached level 14
 11302 | -7/Factory         | Sucked down chute
 11302 | -7/Factory         | Entered Waste
 11319 | -7/Waste           | Spotted C-40 Crusher
 11321 | -7/Waste           | Spotted C-40 Crusher
 11322 | -7/Waste           | Spotted C-40 Crusher
 11324 | -7/Waste           | Spotted C-40 Crusher
 11325 | -7/Waste           | Spotted C-40 Crusher
 11326 | -7/Waste           | Discovered new exit (range 17)
 11330 | -7/Waste           | Spotted C-40 Crusher
 11336 | -7/Waste           | DAS Turret deployed
 11338 | -7/Waste           | Destroyed C-40 Crusher
 11341 | -7/Waste           | Destroyed C-40 Crusher
 11345 | -7/Waste           | Destroyed C-40 Crusher
 11345 | -7/Waste           | Destroyed C-40 Crusher
 11347 | -7/Waste           | Destroyed C-40 Crusher
 11355 | -7/Waste           | Allies destroyed C-40 Crusher
 11381 | -7/Waste           | Upgraded with Propulsion slot (x1)
 11385 | -7/Waste           | Found Damper Plating
 11561 | -7/Waste           | Entered Factory
 11960 | -7/Factory         | Reached level 15
 12259 | -7/Factory         | Discovered new exit (range 8)
 12579 | -7/Factory         | Discovered new exit (range 15)
 12918 | -7/Factory         | Reached level 16
 13199 | -7/Factory         | Upgraded with Utility slot (x1)
 13407 | -7/Factory         | Found Powered Armor
 13441 | -7/Factory         | Discovered new exit (range 6)
 13472 | -7/Factory         | Discovered new exit (range 4)
 13581 | -7/Factory         | Discovered new exit (range 9)
 13725 | -7/Factory         | Discovered new exit (range 11)
 13737 | -7/Factory         | Fabricated Adv. Myomer Leg?
 14040 | -7/Factory         | Identified exit to Lower Caves
 14040 | -7/Factory         | Identified exit to Factory
 14040 | -7/Factory         | Central database locked down
 14224 | -7/Factory         | Fabricated Adv. Myomer Leg (x1)
 14361 | -7/Factory         | First assault squad dispatched
 14743 | -7/Factory         | Reached level 17
 14763 | -7/Factory         | Entered another Factory area
 14791 | -6/Factory         | Identified exit to Lower Caves
 14922 | -6/Factory         | Reached level 18
 14925 | -6/Factory         | Upgraded with Utility slot (x1)
 14974 | -6/Factory         | Sucked down chute
 14974 | -6/Factory         | Entered Waste
 14989 | -6/Waste           | EMP discharged
 15016 | -6/Waste           | Spotted C-40 Crusher
 15025 | -6/Waste           | Destroyed C-40 Crusher
 15029 | -6/Waste           | Destroyed C-40 Crusher
 15031 | -6/Waste           | Destroyed C-40 Crusher
 15039 | -6/Waste           | Spotted C-40 Crusher
 15047 | -6/Waste           | Destroyed C-40 Crusher
 15051 | -6/Waste           | Spotted C-40 Crusher
 15068 | -6/Waste           | Destroyed C-40 Crusher
 15089 | -6/Waste           | EMP discharged
 15090 | -6/Waste           | Found Damper Plating
 15096 | -6/Waste           | Spotted C-40 Crusher
 15126 | -6/Waste           | Destroyed C-40 Crusher
 15189 | -6/Waste           | EMP discharged
 15267 | -6/Waste           | Discovered new exit (range 16)
 15289 | -6/Waste           | EMP discharged
 15325 | -6/Waste           | Entered Factory
 15390 | -6/Factory         | Garrison activated, responded to threat
 15484 | -6/Factory         | Garrison activated, responded to threat
 15781 | -6/Factory         | Found Prototype Processor
 15781 | -6/Factory         | Identified Exp. Signal Interpreter
 15824 | -6/Factory         | Entered Lower Caves
 15826 | -6/Lower Caves     | Reached level 19
 15884 | -6/Lower Caves     | Spotted B-75 Beast
 15897 | -6/Lower Caves     | Destroyed B-75 Beast
 15959 | -6/Lower Caves     | Attracted the attention of an 0b10 checkpoint
 15991 | -6/Lower Caves     | Attracted the attention of an 0b10 outpost
 16057 | -6/Lower Caves     | Destroyed 10 combat bots
 16085 | -6/Lower Caves     | Learned location of 1 exit from Factory
 16097 | -6/Lower Caves     | Discovered new exit (range 12)
 16104 | -6/Lower Caves     | Identified exit to Lower Caves
 16104 | -6/Lower Caves     | Entered another Lower Caves area
 16119 | -6/Lower Caves     | Discovered new exit (range 9)
 16123 | -6/Lower Caves     | Identified exit to Factory
 16155 | -6/Lower Caves     | Learned Factory terminal intel
 16378 | -6/Lower Caves     | Discovered new exit (range 11)
 16384 | -6/Lower Caves     | Identified exit to Zion
 16384 | -6/Lower Caves     | Entered Zion
 16420 | -6/Zion            | Gained Derelict followers
 16489 | -6/Zion            | Discovered new exit (range 16)
 16505 | -6/Zion            | Identified exit to Proximity Caves
 16711 | -6/Zion            | Given A8's code to call for help
 16909 | -6/Zion            | Found Prototype Processor
 16909 | -6/Zion            | Identified Exp. Armor Integrity Analyzer
 16918 | -6/Zion            | Found Prototype Processor
 16918 | -6/Zion            | Identified Spectral Analyzer
 16922 | -6/Zion            | Found Prototype Processor
 16922 | -6/Zion            | Identified Exp. Core Analyzer
 17023 | -6/Zion            | Visited the Megawrench Repair Shop
 17023 | -6/Zion            | Megawrench repaired 8 parts
 17261 | -6/Zion            | Gained Derelict followers
 17354 | -6/Zion            | Discovered new exit (range 4)
 17357 | -6/Zion            | Saw the warning signs outside the Deep Caves entrance
 17360 | -6/Zion            | Identified exit to Deep Caves
 17685 | -6/Zion            | Entered Deep Caves
 17685 | -6/Deep Caves      | Accompanied by 7 allies
 17885 | -6/Deep Caves      | Z-Facility disabled
 17905 | -6/Deep Caves      | Attacked by Z-Imprinter
 17922 | -6/Deep Caves      | Reached level 20
 17922 | -6/Deep Caves      | Allies destroyed Z-Imprinter
 17975 | -6/Deep Caves      | Found Prototype Device
 17975 | -6/Deep Caves      | Identified Zio. Metafield Generator
 18033 | -6/Deep Caves      | Found Prototype Protection
 18033 | -6/Deep Caves      | Identified Zio. Weapon Casing
 18244 | -6/Deep Caves      | Found Zio. Weapon Casing
 18359 | -6/Deep Caves      | Found Zio. Weapon Casing
 19119 | -6/Deep Caves      | Discovered new exit (range 11)
 19132 | -6/Deep Caves      | Identified exit to Proximity Caves
 19298 | -6/Deep Caves      | Found Surveybot 24 Scanner
 19340 | -6/Deep Caves      | Exposed GOLEM chamber
 19576 | -6/Deep Caves      | Found Unknown Device
 20257 | -6/Deep Caves      | Entered Proximity Caves
 20282 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 20311 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost
 20317 | -5/Proximity Caves | Spotted B-75 Beast
 20334 | -5/Proximity Caves | Reached level 21
 20364 | -5/Proximity Caves | Entered Factory
 20365 | -5/Factory         | Identified exit to Factory
 20366 | -5/Factory         | Loaded intel: 22 terminal locations
 20385 | -5/Factory         | Identified GOLEM Unit
 20405 | -5/Factory         | Discovered new exit (range 11)
 20408 | -5/Factory         | Identified exit to Upper Caves
 20446 | -5/Factory         | Reached level 22
 20448 | -5/Factory         | Upgraded with Utility slot (x1)
 20500 | -5/Factory         | Build established: Scavenger-Sprinter
 20547 | -5/Factory         | Discovered new exit (range 13)
 20551 | -5/Factory         | Identified exit to Extension
 20573 | -5/Factory         | Garrison activated, responded to threat
 20610 | -5/Factory         | Discovered exit to Factory (range 17)
 20628 | -5/Factory         | Sucked down chute
 20628 | -5/Factory         | Entered Waste
 20628 | -5/Waste           | The area was eerily silent
 20666 | -5/Waste           | Discovered new exit (range 13)
 20767 | -5/Waste           | Identified exit to Factory
 20767 | -5/Waste           | Entered Factory
 20803 | -5/Factory         | Discovered exit to Upper Caves (range 5)
 20861 | -5/Factory         | Discovered exit to Extension (range 13)
 20912 | -5/Factory         | Discovered exit to Factory (range 31)
 20964 | -5/Factory         | Discovered exit to Factory (range 10)
 21102 | -5/Factory         | Fabricated Cmb. Linear Gravjet (x2)
 21163 | -5/Factory         | Entered Extension
 21165 | -5/Extension       | Reached level 23
 21266 | -5/Extension       | Rescued a captive Derelict
 21266 | -5/Extension       | Rescued a captive Derelict
 21313 | -5/Extension       | Disrupted transfer network
 21357 | -5/Extension       | Rescued a captive Derelict
 21359 | -5/Extension       | Rescued a captive Derelict
 21389 | -5/Extension       | Identified exit to Cetus
 21485 | -5/Extension       | Rescued a captive Derelict
 21511 | -5/Extension       | Rescued a captive Derelict
 21511 | -5/Extension       | Rescued a captive Derelict
 21577 | -5/Extension       | Spotted B-75 Beast
 21579 | -5/Extension       | Spotted B-75 Beast
 21589 | -5/Extension       | Reached level 24
 21589 | -5/Extension       | Destroyed B-75 Beast
 21591 | -5/Extension       | Destroyed B-75 Beast
 21602 | -5/Extension       | Discovered exit to Factory (range 3)
 21725 | -5/Extension       | Rescued a captive Derelict
 21726 | -5/Extension       | Rescued a captive Derelict
 22117 | -5/Extension       | Discovered exit to Factory (range 17)
 22170 | -5/Extension       | Rescued a captive Derelict
 22171 | -5/Extension       | Rescued a captive Derelict
 22215 | -5/Extension       | Rescued A7
 22459 | -5/Extension       | Entered Cetus
 22459 | -5/Cetus           | Accompanied by 12 allies
 22464 | -5/Cetus           | Acquired a Cetus Manufacturing Module code from A7
 22467 | -5/Cetus           | Spotted Cetus Guard
 22467 | -5/Cetus           | Spotted Cetus Guard
 22467 | -5/Cetus           | Spotted Cetus Guard
 22467 | -5/Cetus           | Spotted Cetus Guard
 22493 | -5/Cetus           | Allies destroyed Cetus Guard
 22495 | -5/Cetus           | Allies destroyed Cetus Guard
 22496 | -5/Cetus           | Allies destroyed Cetus Guard
 22502 | -5/Cetus           | Allies destroyed Cetus Guard
 22564 | -5/Cetus           | Started Cetus Manufacturing Module
 22566 | -5/Cetus           | Central database locked down
 22569 | -5/Cetus           | Escorted A7 to Cetus Mainframe
 22589 | -5/Cetus           | Manufactured an Enhanced Grunt
 22600 | -5/Cetus           | Discovered new exit (range 16)
 22604 | -5/Cetus           | Identified exit to Archives
 22614 | -5/Cetus           | Manufactured an Enhanced Grunt
 22639 | -5/Cetus           | Manufactured an Enhanced Grunt
 22661 | -5/Cetus           | Spotted Cetus Guard
 22661 | -5/Cetus           | Spotted Cetus Guard
 22664 | -5/Cetus           | Manufactured an Enhanced Grunt
 22677 | -5/Cetus           | Spotted Cetus Guard
 22677 | -5/Cetus           | Spotted Cetus Guard
 22689 | -5/Cetus           | Manufactured an Enhanced Grunt
 22689 | -5/Cetus           | Destroyed Cetus Guard
 22698 | -5/Cetus           | Allies destroyed Cetus Guard
 22698 | -5/Cetus           | Allies destroyed Cetus Guard
 22700 | -5/Cetus           | Allies destroyed Cetus Guard
 22704 | -5/Cetus           | Found Prototype Device
 22704 | -5/Cetus           | Identified Exp. Thermal Shield
 22737 | -5/Cetus           | Discovered exit to Factory (range 16)
 22740 | -5/Cetus           | Met Revision 17
 22772 | -5/Cetus           | Destroyed A7
 22774 | -5/Cetus           | Extracted ID and sensor layout for unrecognized location from A7's data core
 22777 | -5/Cetus           | Found Prototype Protection
 22777 | -5/Cetus           | Identified Med. Regenerative Plating
 22818 | -5/Cetus           | Entered Archives
 22818 | -5/Archives        | Accompanied by 6 allies
 22846 | -5/Archives        | Unable to access archive contents
 22849 | -5/Archives        | Reached level 25
 22856 | -5/Archives        | Discovered new exit (range 17)
 22859 | -5/Archives        | Unable to access archive contents
 22859 | -5/Archives        | Discovered new exit (range 15)
 22866 | -5/Archives        | Identified exit to Hub_04(d)
 22890 | -5/Archives        | Entered Hub_04(d)
 22890 | -5/Hub_04(d)       | Accompanied by 6 allies
 22909 | -5/Hub_04(d)       | Discovered exit to Factory (range 17)
 22935 | -5/Hub_04(d)       | Garrison activated, responded to threat
 23117 | -5/Hub_04(d)       | Discovered exit to Factory (range 27)
 23146 | -5/Hub_04(d)       | Discovered exit to Factory (range 27)
 23190 | -5/Hub_04(d)       | First assault squad dispatched
 23200 | -5/Hub_04(d)       | Spotted B-75 Beast
 23234 | -5/Hub_04(d)       | Discovered exit to Factory (range 7)
 23251 | -5/Hub_04(d)       | Destroyed 7 combat bots
 23310 | -5/Hub_04(d)       | Network Hub disabled
 23313 | -5/Hub_04(d)       | Spotted Lightning
 23314 | -5/Hub_04(d)       | Spotted Lightning
 23314 | -5/Hub_04(d)       | Spotted Lightning
 23316 | -5/Hub_04(d)       | Spotted Lightning
 23316 | -5/Hub_04(d)       | Spotted Lightning
 23317 | -5/Hub_04(d)       | Spotted Lightning
 23317 | -5/Hub_04(d)       | Spotted Lightning
 23318 | -5/Hub_04(d)       | Spotted Lightning
 23319 | -5/Hub_04(d)       | Destroyed Lightning
 23322 | -5/Hub_04(d)       | Spotted Lightning
 23323 | -5/Hub_04(d)       | Destroyed Lightning
 23330 | -5/Hub_04(d)       | Destroyed Lightning
 23331 | -5/Hub_04(d)       | Destroyed Lightning
 23333 | -5/Hub_04(d)       | Destroyed Lightning
 23354 | -5/Hub_04(d)       | Destroyed 10 combat bots
 23357 | -5/Hub_04(d)       | Destroyed Lightning
 23360 | -5/Hub_04(d)       | Destroyed B-75 Beast
 23398 | -5/Hub_04(d)       | Destroyed Lightning
 23402 | -5/Hub_04(d)       | Destroyed Lightning
 23417 | -5/Hub_04(d)       | High security lockdown imminent
 23417 | -5/Hub_04(d)       | Destroyed Lightning
 23429 | -5/Hub_04(d)       | Found Prototype Device
 23429 | -5/Hub_04(d)       | Identified EM Dispersion Field
 23434 | -5/Hub_04(d)       | Found Prototype Device
 23434 | -5/Hub_04(d)       | Identified Exp. Phase Shifter
 23438 | -5/Hub_04(d)       | Destroyed 7 combat bots
 23461 | -5/Hub_04(d)       | Network Hub disabled
 23477 | -5/Hub_04(d)       | Network Hub disabled
 23482 | -5/Hub_04(d)       | Entered Factory
 23484 | -4/Factory         | Reached level 26
 23484 | -4/Factory         | Upgraded with Utility slot (x1)
 23588 | -4/Factory         | Discovered new exit (range 16)
 23612 | -4/Factory         | Identified exit to Research
 23732 | -4/Factory         | First assault squad dispatched
 23900 | -4/Factory         | Destroyed 12 combat bots
 23936 | -4/Factory         | Core integrity fell below 50%
 23955 | -4/Factory         | Garrison activated, responded to threat
 24006 | -4/Factory         | Identified exit to Upper Caves
 24124 | -4/Factory         | Reached level 27
 24172 | -4/Factory         | Entered Upper Caves
 24196 | -4/Upper Caves     | Identified exit to Upper Caves
 24304 | -4/Upper Caves     | Entered another Upper Caves area
 24304 | -4/Upper Caves     | Accompanied by 4 allies
 24310 | -4/Upper Caves     | Learned location of Testing (-2)
 24310 | -4/Upper Caves     | Discovered exit to Research (range 10)
 24327 | -4/Upper Caves     | Encountered a Warlord checkpoint
 24342 | -4/Upper Caves     | Learned Extension emergency access door positions
 24380 | -4/Upper Caves     | Discovered new exit (range 15)
 24392 | -4/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 24407 | -4/Upper Caves     | Identified exit to Warlord
 24505 | -4/Upper Caves     | Spotted QB-3Q3(f)
 24506 | -4/Upper Caves     | Encountered a Master Thief
 24506 | -4/Upper Caves     | Entered Warlord
 24506 | -4/Warlord         | Accompanied by 2 allies
 24553 | -4/Warlord         | Received a Watcher feed algorithm from an ecstatic Tinkerer
 24594 | -4/Warlord         | Met Warlord
 24611 | -4/Warlord         | Warlord's base attacked by MAIN.C
 24728 | -4/Warlord         | Found Prototype Piercing Weapon
 24728 | -4/Warlord         | Identified Vortex Lance
 24730 | -4/Warlord         | Found Vortex Lance
 24758 | -4/Warlord         | Found Exp. Core Analyzer
 24761 | -4/Warlord         | Found Prototype Reactor
 24761 | -4/Warlord         | Identified Vortex Chain Reactor
 24770 | -4/Warlord         | Found Prototype Device
 24770 | -4/Warlord         | Identified Exp. Focal Shield
 24773 | -4/Warlord         | Upgraded with Power slot (x1)
 24778 | -4/Warlord         | Found Exp. Targeting Computer
 24897 | -4/Warlord         | Found Prototype Ballistic Cannon
 24897 | -4/Warlord         | Identified Hvy. Autocannon
 24916 | -4/Warlord         | Warlord forces counterattacked
 24949 | -4/Warlord         | Spotted B-86 Titan
 24954 | -4/Warlord         | Spotted B-90 Cyclops
 24984 | -4/Warlord         | Discovered new exit (range 14)
 24987 | -4/Warlord         | Identified exit to Proximity Caves
 25053 | -4/Warlord         | Build established: Generator-Sprinter
 25113 | -4/Warlord         | Entered Proximity Caves
 25123 | -3/Proximity Caves | Spotted B-86 Titan
 25164 | -3/Proximity Caves | Discovered exit to Research (range 4)
 25165 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 25165 | -3/Proximity Caves | Entered Research
 25167 | -3/Research        | Reached level 28
 25244 | -3/Research        | Discovered new exit (range 15)
 25264 | -3/Research        | Identified exit to Armory
 25264 | -3/Research        | Identified exit to Quarantine
 25265 | -3/Research        | Entered Quarantine
 25270 | -3/Quarantine      | Found Alien Impact Weapon
 25280 | -3/Quarantine      | Identified exit to Research
 25295 | -3/Quarantine      | Enhanced Grunt warped into view, answering call for help
 25300 | -3/Quarantine      | Enhanced Grunt warped into view, answering call for help
 25304 | -3/Quarantine      | Spotted Alpha 7
 25308 | -3/Quarantine      | Identified Core Stripper
 25310 | -3/Quarantine      | Found Alien Launcher
 25312 | -3/Quarantine      | Reached level 29
 25312 | -3/Quarantine      | Destroyed Alpha 7
 25323 | -3/Quarantine      | Upgraded with Utility slot (x1)
 25323 | -3/Quarantine      | Found Prototype Device
 25323 | -3/Quarantine      | Identified Exp. ECM Suite
 25329 | -3/Quarantine      | Found Prototype Processor
 25332 | -3/Quarantine      | Identified Exp. Target Analyzer
 25332 | -3/Quarantine      | Identified Sigix Terminator
 25384 | -3/Quarantine      | Cryocooling Duct disabled
 25399 | -3/Quarantine      | Ambient heat levels rising (+20)
 25399 | -3/Quarantine      | Non-combat units ordered to evacuate
 25444 | -3/Quarantine      | Found Alien Artifact
 25476 | -3/Quarantine      | Found Alien Energy Cannon
 25476 | -3/Quarantine      | Identified Core Cannon
 25551 | -3/Quarantine      | Identified Subatomic Replicator
 25746 | -3/Quarantine      | Used Subatomic Replicator to replicate Superbattery
 25751 | -3/Quarantine      | Found Alien Artifact
 25759 | -3/Quarantine      | Identified Core Reset Matrix
 25759 | -3/Quarantine      | Used Core Reset Matrix
 25762 | -3/Quarantine      | Met incapacitated Sigix Warrior
 25762 | -3/Quarantine      | Lockdown squad dispatched
 25763 | -3/Quarantine      | Sensed 11 artifacts in vicinity
 25763 | -3/Quarantine      | Acquired the access code to the Sigix quarantine chamber
 25770 | -3/Quarantine      | Unlocked Sigix quarantine chamber
 25919 | -3/Quarantine      | Fired Sigix Terminator
 25923 | -3/Quarantine      | Spotted Fortress
 25929 | -3/Quarantine      | Destroyed Fortress
 25932 | -3/Quarantine      | Upgraded with Power slot (x1)
 25933 | -3/Quarantine      | Found Vortex Chain Reactor
 25935 | -3/Quarantine      | Found Prototype Device
 25935 | -3/Quarantine      | Identified Thermal Barrier
 25941 | -3/Quarantine      | Found Unknown Device
 25941 | -3/Quarantine      | Identified Antimissile System
 25946 | -3/Quarantine      | Found Prototype Device
 25946 | -3/Quarantine      | Identified EM Dispersion Field
 25948 | -3/Quarantine      | Found Prototype Device
 25948 | -3/Quarantine      | Identified Exp. Force Field
 25953 | -3/Quarantine      | Found Unknown Protection
 25953 | -3/Quarantine      | Identified Hvy. Insulated Plating
 25956 | -3/Quarantine      | Found Prototype Protection
 25956 | -3/Quarantine      | Identified Centrium Heavy Armor Plating
 26185 | -3/Quarantine      | Discovered new exit (range 6)
 26186 | -3/Quarantine      | Identified exit to Section 7
 26302 | -3/Quarantine      | Entered Section 7
 26303 | -3/Section 7       | Sensed 21 artifacts in vicinity
 26304 | -3/Section 7       | Reached level 30
 26314 | -3/Section 7       | Found Integrated Dissipator
 26314 | -3/Section 7       | Installed Integrated Dissipator, increased core heat dissipation (+2%)
 26525 | -3/Section 7       | Spotted B-86 Titan
 26533 | -3/Section 7       | Found Integrated Heat Negator
 26533 | -3/Section 7       | Installed Integrated Heat Negator, increased core heat dissipation (+2%)
 26559 | -3/Section 7       | Spotted Alpha 7
 26561 | -3/Section 7       | Spotted Alpha 7
 26569 | -3/Section 7       | Spotted S7 Guard
 26576 | -3/Section 7       | Found Core Membrane
 26576 | -3/Section 7       | Installed Core Membrane, gained immunity to corruption
 26593 | -3/Section 7       | Spotted Executioner
 26622 | -3/Section 7       | Found Hpw. Transdimensional Reconstructor
 26639 | -3/Section 7       | Spotted Striker
 26639 | -3/Section 7       | Spotted Striker
 26643 | -3/Section 7       | Spotted Executioner
 26643 | -3/Section 7       | Spotted Executioner
 26650 | -3/Section 7       | Activated Sigix Exoskeleton
 26650 | -3/Section 7       | Received instructions from Sigix Warrior
 26661 | -3/Section 7       | Spotted B-99 Colossus
 26672 | -3/Section 7       | Found Integrated Dissipator
 26672 | -3/Section 7       | Installed Integrated Dissipator, increased core heat dissipation (+2%)
 26674 | -3/Section 7       | Found Integrated Dissipator
 26674 | -3/Section 7       | Installed Integrated Dissipator, increased core heat dissipation (+2%)
 26676 | -3/Section 7       | Found Integrated Dissipator
 26676 | -3/Section 7       | Installed Integrated Dissipator, increased core heat dissipation (+2%)
 26690 | -3/Section 7       | Found LRC Matter Compressor
 26690 | -3/Section 7       | Installed LRC Matter Compressor, increased matter storage capacity (+125)
 26733 | -3/Section 7       | Allies destroyed Alpha 7
 26754 | -3/Section 7       | Destroyed B-99 Colossus
 26793 | -3/Section 7       | Found Integrity Redistributor
 26810 | -3/Section 7       | Spotted Investigator
 26810 | -3/Section 7       | Spotted Executioner
 26841 | -3/Section 7       | Entered Research
 26841 | -2/Research        | Accompanied by 1 ally
 26841 | -2/Research        | Warlord forces began assault on 0b10
 26843 | -2/Research        | Reached level 31
 26902 | -2/Research        | Reached level 32
 26923 | -2/Research        | Upgraded with Utility slot (x1)
 26925 | -2/Research        | Discovered new exit (range 5)
 26925 | -2/Research        | Identified exit to Testing
 26942 | -2/Research        | Met up with Warlord
 26947 | -2/Research        | Destroyed 8 combat bots
 26951 | -2/Research        | Research machine network offline
 27019 | -2/Research        | Borebot progress halted
 27204 | -2/Research        | Borebot progress halted
 27213 | -2/Research        | Borebot progress halted
 27243 | -2/Research        | Discovered new exit (range 8)
 27246 | -2/Research        | Identified exit to Access
 27252 | -2/Research        | Entered Access
 27252 | -1/Access          | Accompanied by 1 ally
 27254 | -1/Access          | Reached level 33
 27272 | -1/Access          | Found Antimissile System
 27340 | -1/Access          | Found Unknown Launcher
 27340 | -1/Access          | Identified Gamma Bomb Array
 27402 | -1/Access          | Reached level 34
 27417 | -1/Access          | Spotted B-99 Colossus
 27444 | -1/Access          | Found Prototype Device
 27444 | -1/Access          | Identified Exp. Thermal Shield
 27469 | -1/Access          | Spotted Investigator
 27522 | -1/Access          | Garrison activated, responded to threat
 27536 | -1/Access          | Discovered new exit (range 8)
 27537 | -1/Access          | Identified exit to Command
 27540 | -1/Access          | Entered Command
 27562 | -1/Command         | Phase Generator disabled
 27610 | -1/Command         | Spotted B-99 Colossus
 27640 | -1/Command         | Destroyed B-99 Colossus
 27648 | -1/Command         | Found Multirail
 27660 | -1/Command         | Found Prototype Processor
 27660 | -1/Command         | Identified Spectral Analyzer
 27662 | -1/Command         | Found Spectral Analyzer
 27764 | -1/Command         | Reached level 35
 27767 | -1/Command         | Upgraded with Utility slot (x1)
 27783 | -1/Command         | High security lockdown imminent
 27815 | -1/Command         | Destroyed 7 combat bots
 27863 | -1/Command         | High security lockdown engaged
 27946 | -1/Command         | Spotted Striker
 27948 | -1/Command         | Spotted Executioner
 27948 | -1/Command         | Spotted Executioner
 27948 | -1/Command         | Spotted Alpha 7
 27948 | -1/Command         | Spotted Alpha 7
 27948 | -1/Command         | Spotted Executioner
 27948 | -1/Command         | Spotted Executioner
 27948 | -1/Command         | Spotted Striker
 27948 | -1/Command         | Spotted Executioner
 27959 | -1/Command         | Spotted M Guard
 27959 | -1/Command         | Spotted Combat Programmer
 27959 | -1/Command         | Spotted M Guard
 27959 | -1/Command         | Spotted Combat Programmer
 28007 | -1/Command         | Met MAIN.C
 28011 | -1/Command         | 0b10 Conduit disabled
 28019 | -1/Command         | Core integrity fell below 50%
 28028 | -1/Command         | Emitted hypermatrix ping
 28033 | -1/Command         | Assembled emerged from beneath the floor
 28033 | -1/Command         | Spotted Investigator
 28033 | -1/Command         | Spotted Executioner
 28034 | -1/Command         | Core integrity fell below 20%
 28046 | -1/Command         | Destroyed by MAIN.C with Heavy Quantum Rifle

 Last Messages 
---------------
28044_ as-50704 held in stasis.
28044_ Combat Programmer stasis bubble strength at 92.
28044_ as-26558 destroyed.
28044_ Slug penetrates P-80 Master.
28044_ P-80 Master suffers critical hit.
28044_ P-80 Master destroyed.
28044_ Slug penetrates Striker.
28044_ G-73 Enforcer stasis bubble strength at 108.
28044_ as-50704 stasis bubble strength at 184.
28044_ M Guard stasis bubble strength at 20.
28044_ Combat Programmer stasis bubble strength at 110.
28045_ Stasis bubble strength at 46.
28045_ P-80 Master stasis bubble strength at 79.
28045_ Combat Programmer stasis bubble strength at 74.
28045_ G-73 Enforcer stasis bubble strength at 85.
28045_ as-50704 stasis bubble strength at 176.
28045_ Combat Programmer stasis bubble strength at 80.
28046_ Stasis bubble strength at 25.
28046_ P-80 Master stasis bubble strength at 68.
28046_ Combat Programmer stasis bubble strength at 56.

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           211
Coolant Potential          100
Energy Generation          115
Energy Capacity            6300
Matter Stores              475
Matter Capacity            650
Sight Range                25
Robot Scan Range           18
Terrain Scan Range         24
Terrain Scan Density       110
ECM Strength               5
Additional Mass Support    10
Armor Coverage             1750
Resistance: KI             15
Resistance: TH             15
Resistance: EX             15
Resistance: EM             90
Resistance: I              15
Resistance: S              15
Resistance: P              15
Utility Shielding          66
Point Defense Rating       240
Weapon Cycling             25
Phase Shifting             20
Evasion (%)                80
Targeting Accuracy         8
Melee Accuracy             6
Launcher Accuracy          30
Core Analysis              15
Armor Integrity Analysis   90
Recoil Reduction           3
Salvage Targeting          1
Stasis Canceling           2
Offensive Hacking          19
Defensive Hacking          5

 Item Schematics 
-----------------
 Cmb. Linear Gravjet | -3/Section 7 | Hacked
      Exp. ECM Suite | -2/Research  | Scanalyzed
   Quantum Capacitor | -2/Research  | Extracted
   Corruption Screen | -2/Research  | Extracted

 Robot Schematics 
------------------
None

 Fabricated
------------
     Adv. Myomer Leg | x1 | -7/Factory 
     Adv. Myomer Leg | x1 | -7/Factory 
 Cmb. Linear Gravjet | x2 | -5/Factory 

 Alien Tech Used 
-----------------
Core Stripper
Core Cannon
Subatomic Replicator
Core Reset Matrix
Sigix Terminator
Integrated Dissipator
Integrated Heat Negator
Core Membrane
LRC Matter Compressor

 Achievements 
--------------
Everyone Must Die
No Explosion For You

 Challenges 
------------
None

 RPGLIKE                         | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -3   -3   -3   -3   -2   -1   -1   
---------                  Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Was  Fac  Fac  Was  Fac  Low  Low  Zio  Dee  Pro  Fac  Was  Fac  Ext  Cet  Arc  Hub  Fac  Upp  Upp  War  Pro  Res  Qua  Sec  Res  Acc  Com  
Levels Raised              34    | .    2    1    5    .    .    1    3    1    .    3    1    .    .    1    .    .    1    1    1    .    .    2    .    1    .    2    .    .    .    .    1    1    1    2    2    1    
  XP Earned                55083 | 3000 3275 1700 7289 368  169  1775 4223 1500 149  3605 2144 97   650  850  170  170  649  1348 1874 67   809  2052 878  219  1209 1809 84   131  206  489  1203 2103 1435 2478 2548 2358 
  XP Spent                 53985 | 2300 3220 1600 6950 .    425  500  5975 .    1530 2975 2900 .    .    .    .    .    2920 .    3200 .    .    1030 .    .    .    3500 .    .    800  .    .    5100 475  4100 .    4485 
Upgrades                   67    | 6    7    3    7    .    7    1    9    .    4    3    1    .    .    .    .    .    5    .    1    .    .    3    .    .    .    1    .    .    1    .    .    3    2    1    .    2    
  Power Slot               3     | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    .    .    .    .    
  Propulsion Slot          3     | 1    .    .    1    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Utility Slot             14    | 1    2    1    2    .    .    .    1    .    .    1    1    .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    .    1    .    1    .    1    
  Weapon Slot              2     | 1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Core Integrity           7     | .    .    .    .    .    5    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Heat Dissipation         11    | .    2    .    .    .    2    .    .    .    2    .    .    .    .    .    .    .    3    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Energy Generation        2     | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Matter Storage           1     | .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Mass Support             2     | .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Inventory Capacity       7     | 2    .    .    2    .    .    .    2    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sight Range              1     | .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sensor Range             9     | .    .    .    .    .    .    .    4    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    2    .    .    .    
  Terrain Scan Density     1     | 1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Ranged Accuracy          2     | .    .    .    1    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hack Attack %            1     | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hack Defense %           1     | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Protomatter Created        7625  | .    332  54   609  74   11   78   892  .    87   915  53   264  97   297  .    .    131  133  224  62   333  314  170  .    948  231  .    72   .    .    .    340  401  123  18   362  
  Integrity Restored       16591 | .    634  93   1241 69   .    234  1421 .    .    1887 159  363  230  527  43   .    810  146  517  294  212  1128 410  43   1357 369  .    216  564  .    .    666  763  1094 25   1076 
    Core                   9868  | .    501  81   639  69   .    234  941  .    .    854  159  148  129  221  20   .    425  67   260  63   106  646  112  25   874  369  .    216  433  .    .    514  440  600  14   708  
    Parts                  6723  | .    133  12   602  .    .    .    480  .    .    1033 .    215  101  306  23   .    385  79   257  231  106  482  298  18   483  .    .    .    131  .    .    152  323  494  11   368  
Protomatter Decayed        7416  | .    110  22   173  56   .    .    404  .    .    198  .    49   13   .    31   .    168  75   46   .    260  445  501  108  705  108  .    .    1302 .    .    166  146  2092 85   153  

 Game 
------
Seed              GhostAssaultGreatsword
  Manual?         0
Play Time         08:33:15
  Cumulative      237.3 hours
  Start           2020.09.12 @ 00:51:32
  End             2020.09.12 @ 15:11:08
Sessions          3
Manual Loads      0
Difficulty        Rogue
Special Mode      Winter2019/RPGLIKE
Game No.          93
  Rogue           93
  Adventurer      0
  Explorer        0
Win Type          -
  Total           3
  Types           2/0/0/1/0/0/0
Lore%             85
Gallery%          83
Achievement%      69
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              18/SmallcapsGlow
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: ae624d5d-5e40-4ef4-83ea-1f2e53c04f28