Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.09.12 @ 15:11:08 // Winter2019/RPGLIKE Player: Hermelin Result: Destroyed by MAIN.C with Heavy Quantum Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (570) 2850 Value Destroyed (24523) 24523 Prototype IDs (148) 2960 Alien Tech Used (9) 1800 Bonus (33173) 33173 TOTAL SCORE: 77006 Bonus ------- Triggered High Security 1000 Triggered Max Security 3000 High Alert Combat Kills 8043 Follower Combat Kills 3425 Network Hubs Disabled 600 Aligned with FarCom 300 Destroyed Z-Imprinter 1000 Exposed GOLEM Chamber 1000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Met Sigix 2000 Activated Exoskeleton 3000 Met MAIN.C 5000 Friendly Fire -2295 Cogmind --------- Core Integrity 0/950 Matter 425/475 Energy 2924/6300 System Corruption 0% Temperature Cool (4) Movement Hovering (19) Location -1/Command Parts ------- > --- POWER (4) -------- Vortex Chain Reactor Vortex Chain Reactor > --- PROPULSION (4) --- Cooled Antigrav System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (15) ----- Assembled Biocell Array Superbattery Superbattery Zionite Metafield Generator Experimental Signal Interpreter Experimental Core Analyzer Experimental Armor Integrity Analyzer Improved Stasis Canceller Experimental Phase Shifter Centrium Medium Armor Plating Assembled Alloy Armor Medium Regenerative Plating Experimental Force Field GOLEM Unit > --- WEAPON (3) ------- Advanced Datajack Vortex Lance Vortex Lance > --- INVENTORY (7) ---- Antimissile System High-powered Transdimensional Reconstructor 8R-AWN's Boregun Multirail Core Stripper Peak State ------------ > --- POWER ------------ Vortex Chain Reactor Vortex Chain Reactor > --- PROPULSION ------- Cooled Antigrav System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Assembled Biocell Array Superbattery Superbattery Zionite Metafield Generator Spectral Analyzer Experimental Signal Interpreter Experimental Core Analyzer Experimental Armor Integrity Analyzer Experimental Phase Shifter Centrium Medium Armor Plating Assembled Alloy Armor Experimental Force Field Antimissile System GOLEM Unit > --- WEAPON ----------- Core Stripper Vortex Lance > --- INVENTORY -------- Improved Stasis Canceller Medium Regenerative Plating High-powered Transdimensional Reconstructor 8R-AWN's Boregun Multirail Advanced Datajack Vortex Lance [Rating: 253] Favorites ----------- Power Antimatter Reactor Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Potential Leg Treads Light Treads Leg Potential Leg Wheel Centrium Wheel Hover Unit Combat Linear Gravjet Utility Medium Armor Plating Device Advanced Weapon Cycler Storage Superbattery Processor Advanced Core Analyzer Hackware Advanced Hacking Suite Protection Medium Armor Plating Weapon 8R-AWN's Boregun Energy Gun AWS/EX-DEC Energy Cannon Heavy Disruptor Cannon Ballistic Gun 8R-AWN's Boregun Ballistic Cannon AWS/Autocannon Launcher Grenade Launcher Special Weapon Experimental Stasis Projector Impact Weapon Core Stripper Slashing Weapon Greatsword Piercing Weapon Vortex Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Acc Com Slots Evolved 22 | 3 3 1 3 . . 1 1 . 1 1 1 . . . . . . . 1 . . . . . . 1 . . 1 . . 2 . 1 . 1 Power 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Propulsion 3 | 1 . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 14 | 1 2 1 2 . . . 1 . . 1 1 . . . . . . . 1 . . . . . . 1 . . . . . 1 . 1 . 1 Weapon 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 260 | 7 7 1 14 1 16 . 14 1 7 11 1 2 4 . 1 10 23 . 2 3 8 7 16 . 8 12 . 2 13 . . 30 9 11 7 12 Power 19 | 1 1 . 2 . . . 2 . 2 . . . . . . . 2 . . . . 1 4 . . . . . 2 . . 2 . . . . Engine 6 | 1 1 . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Reactor 12 | . . . . . . . . . 2 . . . . . . . 2 . . . . . 4 . . . . . 2 . . 2 . . . . Propulsion 41 | 2 . . 2 . 3 . 4 . 4 2 . . . . . . 10 . . 3 3 . 3 . 2 2 . . 1 . . . . . . . Treads 7 | 2 . . 2 . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 15 | . . . . . 3 . 2 . 3 2 . . . . . . 3 . . . . . 2 . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hover 18 | . . . . . . . . . . . . . . . . . 7 . . 3 3 . 1 . 2 1 . . 1 . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 142 | 2 5 1 6 1 8 . 8 . 1 7 1 2 2 . 1 6 8 . 2 . 5 . 9 . 6 7 . . 6 . . 23 9 3 5 8 Device 83 | 2 1 . . . 4 . 2 . . 4 . 1 1 . 1 1 5 . 2 . 4 . 5 . 5 6 . . 5 . . 15 8 2 5 4 Storage 9 | . . . . . 1 . . . . . . . . . . 1 1 . . . . . 1 . 1 . . . . . . 4 . . . . Processor 15 | . 1 . 1 . 3 . 1 . . . . . 1 . . 4 . . . . . . . . . . . . 1 . . . . 1 . 2 Hackware 3 | . . . 1 . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Protection 32 | . 3 1 4 1 . . 4 . 1 3 1 1 . . . . 2 . . . . . 3 . . 1 . . . . . 4 1 . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 58 | 2 1 . 4 . 5 . . 1 . 2 . . 2 . . 4 3 . . . . 6 . . . 3 . 2 4 . . 5 . 8 2 4 Energy Gun 10 | . . . . . 1 . . . . . . . 1 . . 2 3 . . . . 2 . . . . . 1 . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Ballistic Gun 14 | 2 . . 4 . 2 . . . . . . . 1 . . 1 . . . . . 1 . . . 1 . 1 1 . . . . . . . Ballistic Cannon 5 | . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . 1 . . 1 . . . . . . . Launcher 4 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Special Weapon 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . Impact Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Slashing Weapon 4 | . . . . . . . . 1 . 1 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 Special Melee Weapon 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 Unidentified Prototypes 51 | . . . . . . . . . . . . . 1 . . 4 10 . . . 1 . 6 . 5 1 . . 6 . . 12 1 2 1 1 Parts Lost 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 88 | . 99 100 98 100 98 87 91 93 83 82 82 83 84 84 84 83 83 84 84 84 85 82 84 85 85 82 85 84 87 86 86 83 83 81 84 83 Engine 3 | . 11 9 7 7 7 6 10 12 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . 8 11 10 10 10 10 10 10 10 10 10 10 10 7 9 10 10 9 9 9 8 9 9 8 8 8 8 7 Treads 5 | . 22 19 17 21 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 8 | . . . . . 2 20 17 18 19 22 21 21 21 21 21 21 19 . . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . . . . . 1 21 20 19 20 20 20 20 20 19 19 19 18 18 18 16 16 16 16 15 Device 13 | . 18 9 7 7 11 20 12 18 13 11 10 10 10 10 10 9 9 10 13 15 15 15 14 15 15 19 19 19 21 22 22 24 24 20 24 20 Storage 4 | . . . . . 3 6 6 6 5 5 5 5 5 5 5 4 5 5 5 5 5 5 5 5 5 4 4 4 7 9 9 7 8 8 8 9 Processor 10 | . 3 . 2 . 5 13 13 12 11 11 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 14 14 14 13 13 13 12 12 12 12 14 Protection 14 | . 11 30 37 42 28 6 11 12 7 7 11 14 14 10 10 10 10 10 10 10 7 5 5 5 5 9 9 9 5 4 4 4 4 8 8 7 Energy Gun 1 | . . . . . . 6 6 1 . . . . . 5 5 4 4 5 5 5 5 3 5 5 5 1 . . . . . . . . . . Ballistic Gun 8 | . 22 19 16 21 17 6 6 6 5 5 5 5 5 5 5 4 5 5 5 5 5 2 5 5 5 2 4 3 3 4 4 4 4 1 . . Launcher 1 | . 7 9 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 178 | 9 35 42 57 57 58 42 59 59 95 107 110 113 115 115 115 113 117 103 104 104 104 138 114 114 116 178 130 130 130 121 121 126 126 126 126 127 Greatest Support 142 | 40 40 45 65 65 65 65 95 95 120 125 125 125 125 125 125 125 125 104 104 114 134 134 134 134 134 134 134 134 134 126 126 136 126 142 126 126 Greatest Overweight (x) 14 | . . . 1 . 1 . 6 . 1 1 . . . . . . 14 . . 1 1 1 . . 1 1 . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 7 | 2 2 2 4 4 4 4 6 6 6 6 6 6 6 6 6 6 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 Average Capacity 5 | 2 2 2 3 4 4 4 5 6 6 6 6 6 6 6 6 6 6 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 Most Carried 7 | 1 2 2 4 4 4 4 6 6 6 6 6 6 6 6 6 6 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 Average Carried 5 | . 1 1 2 3 2 4 5 5 5 5 6 6 5 6 6 5 5 7 6 7 6 6 6 7 7 6 6 7 6 7 6 6 6 6 6 6 Final Capacity 7 | 2 2 2 4 4 4 4 6 6 6 6 6 6 6 6 6 6 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 7 Final Carried 7 | 1 2 2 4 4 4 4 6 6 6 6 6 6 6 6 6 6 7 7 7 7 7 7 7 7 7 7 7 7 7 7 6 7 7 7 7 6 Class Distribution -------------------- 50% | Scavenger-Mutant 18% | Mutant 11% | Scavenger-Sprinter 9% | Generator-Sprinter 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Scavenger-Sprinter | -5/Proximity Caves Scavenger-Sprinter | -5/Factory Scavenger-Sprinter | -5/Waste Scavenger-Sprinter | -5/Factory Scavenger-Sprinter | -5/Extension Scavenger-Sprinter | -5/Cetus Scavenger-Sprinter | -5/Archives Scavenger-Sprinter | -5/Hub_04(d) Scavenger-Sprinter | -4/Factory Scavenger-Sprinter | -4/Upper Caves Scavenger-Sprinter | -4/Upper Caves Generator-Sprinter | -4/Warlord Generator-Sprinter | -3/Proximity Caves Generator-Sprinter | -3/Research Generator-Sprinter | -3/Quarantine Generator-Sprinter | -3/Section 7 Generator-Sprinter | -2/Research Generator-Sprinter | -1/Access Generator-Scout | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Acc Com Matter Collected 13261 | 324 574 220 903 340 874 258 1064 . 152 1768 130 136 358 124 48 120 452 84 308 126 222 769 298 18 980 474 18 44 208 . 245 753 501 218 70 80 Remotely 476 | 10 426 . . . . . . . . 40 . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 28473 | 118 650 360 1590 183 714 454 2146 . 1558 3112 205 1239 698 818 . . 353 687 737 602 326 1530 663 121 3285 1763 140 84 105 . 245 1196 711 604 850 626 Parts 1557 | 9 59 30 130 6 83 23 155 . 19 194 13 43 40 51 . . 23 16 43 12 31 74 37 5 177 90 6 8 2 . 8 45 33 29 18 45 Haulers Intercepted 18 | . 2 . 3 . . . 4 . . 5 . . . . . . . . . . . . . . 3 . . . . . . . . . 1 . Recyclers Shooed 11 | . . . 2 . . . 1 . . 1 . . . . . . . . . . . 4 . . 1 . . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 98 | . . . . . . . . . . . . . . 19 5 4 . 7 . . . . . . . . . 4 59 . . . . . . . Prevented 64 | . . . . . . . . . . . . . . 32 . . . 9 . . . . . . . . . 4 19 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Acc Com Combat Hostiles Destroyed 442 | . 21 10 46 11 4 9 42 . 5 50 3 6 9 16 . . 5 9 11 . 9 22 9 1 44 35 1 3 . . 2 18 12 8 6 15 Melee 26 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . 4 6 2 2 10 Guns 337 | . 21 10 42 11 1 9 42 . 5 48 3 6 9 14 . . 5 7 11 . 8 17 9 1 37 9 1 1 . . . 3 2 5 . . Cannons 33 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . 24 . 2 . . 2 . . . . . AOE 11 | . . . 4 . 3 . . . . 1 . . . . . . . . . . . . . . 3 . . . . . . . . . . . Classes Destroyed 27 | 2 5 1 2 2 2 1 1 . 1 3 . . . 1 . . 2 . . . . . 1 . . . 1 . . . . 2 . . . . Worker 19 | . . 1 1 . . 1 4 . . 3 . . 1 . . . . . . . . 1 . . 1 2 . . . . 1 . 1 . 2 . Builder 15 | . . . 2 . . . 4 . . 3 . . 1 . . . . . . . 1 1 . . 1 1 . . . . . . . . 1 . Tunneler 8 | 2 . . . 1 . 1 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 18 | . 2 . 3 . . . 4 . . 5 . . . . . . . . . . . . . . 3 . . . . . . . . . 1 . Recycler 12 | 1 . 1 . . . . 1 . . 4 . . . . . . . . . . . 1 . . 1 . . . . . . . 1 . 2 . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Operator 11 | . 2 . 1 . . . 3 . . 2 . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 22 | . 2 . 4 . . . 2 . . 1 . . . . . . . . 2 . . 3 . . 1 3 . . . . . 1 1 . 1 1 Swarmer 82 | . 6 6 14 . . 3 3 . . 7 . . 1 4 . . . . . . . 5 4 . 4 11 . 2 . . . . . . 4 8 Grunt 171 | . 15 4 24 . . 5 24 . . 22 . . 1 4 . . . 8 8 . 4 5 2 . 9 17 . . . . . 6 5 6 2 . Brawler 14 | . . . . . . 1 5 . . 3 . . . 3 . . . . . . . . . . 1 . . . . . . 1 . . . . Duelist 7 | . . . . . . . 1 . . 3 . . . . . . . . . . . . . . 2 1 . . . . . . . . . . Protector 5 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 3 . . . . . . . . 1 . . Sentry 69 | . . . 8 . . . 9 . . 7 3 . 4 2 . . . 1 2 . 4 9 . 1 8 2 . 1 . . 2 . 4 1 . 1 Demolisher 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 27 | . . . . . . . . . . 2 . . 3 2 . . . . . . 1 1 2 . 4 2 . . . . . 4 1 . . 5 Programmer 17 | . . . . . . . . . . 5 . . . . . . . . 1 . . . . . 3 2 . . . . . 5 1 . . . Behemoth 6 | . . . . . . . . . . . . . . 1 . . . . . . . 2 . . 1 . . . . . . . 1 . . 1 Compactor 11 | . . . . . . . . . 5 . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Cetus Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Lightning 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Zionite 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Technician 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Z-Light 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Assembled 17 | . . . . 9 7 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Golem 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Butcher 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 15 | 2 5 3 8 3 3 3 6 . 5 8 2 4 4 10 . . 2 5 8 . 7 6 4 1 15 12 1 3 . . 3 6 3 8 10 7 Combat Bots Only 12 | . 5 3 7 3 3 3 5 . 5 6 2 4 3 10 . . 2 5 6 . 6 6 4 1 10 12 1 3 . . 2 6 3 8 4 7 Max Kills in Single Turn 4 | 1 2 1 4 1 4 1 3 . 2 2 1 1 3 2 . . 1 1 1 . 1 2 2 1 2 2 1 1 1 . 1 1 1 2 1 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 3 . 3 . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . 1 1 1 1 1 Uniques/NPCs Destroyed 4 | . . . . . 2 . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . 8R-AWN (-9/Exiles) EX-HEX (-9/Exiles) EX-BIN (-9/Exiles) EX-DEC (-9/Exiles) Z-Imprinter (-6/Deep Caves) A7 (-5/Cetus) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Acc Com Damage Taken 18586 | . 633 297 1075 376 818 176 674 . 28 1807 364 29 326 424 61 . 769 390 417 . 254 1285 126 43 1592 1879 . 34 . 81 80 732 981 314 480 2041 Core 10832 | . 501 152 568 196 488 122 438 . 22 956 172 11 138 212 26 . 419 190 200 . 127 670 67 25 888 986 . 18 . 64 62 518 698 212 325 1361 Absorbed by Shields 11009 | . 20 119 422 141 298 71 261 . 10 713 140 29 352 451 63 . 279 139 152 . 93 463 47 15 588 1294 . 6 . 30 30 765 1047 333 508 2130 Redirected to Core 9801 | . 388 127 493 188 458 96 399 . 22 875 158 11 134 187 26 . 347 190 185 . 126 670 67 25 756 943 . 18 . 54 62 481 658 184 267 1206 Core Remaining (%) 84 | 100 . 88 . . . 40 100 . . 86 . . . . . . . 86 . . . . . . 98 . . . . 92 . . 56 100 . . Volleys Fired 1571 | 9 85 34 120 33 96 43 154 . 12 276 12 33 41 27 . . 37 14 48 16 40 104 23 3 151 58 4 4 11 . 17 33 15 18 . . Largest 3 | 2 2 2 2 3 3 1 1 . 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 2 1 2 2 . 1 1 1 1 . . Hottest 225 | 40 40 40 46 69 69 30 30 . 30 30 30 30 30 30 . . 30 30 30 30 30 225 30 30 30 140 110 140 120 . 90 90 30 30 . . Shots Fired 2245 | 18 170 68 238 99 147 43 154 . 12 276 12 33 41 63 . . 69 34 58 16 43 143 30 3 235 132 4 8 14 . 17 32 15 18 . . Gun 2123 | 18 170 68 236 99 145 43 154 . 12 276 12 33 41 63 . . 69 34 58 16 43 127 30 3 235 64 3 4 4 . 1 29 15 18 . . Cannon 117 | . . . . . . . . . . . . . . . . . . . . . . 16 . . . 68 1 4 10 . 16 2 . . . . Launcher 5 | . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1997 | 18 170 68 236 99 145 43 154 . 12 276 12 33 41 27 . . 37 14 48 16 40 117 23 3 151 119 3 4 7 . 17 31 15 18 . . Thermal 6 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 2 . . 1 . . . . Explosive 4 | . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 238 | . . . . . . . . . . . . . . 36 . . 32 20 10 . 3 23 7 . 84 13 1 4 5 . . . . . . . Robot Hit Streak 28 | 4 20 9 22 15 12 9 11 . 7 12 5 7 8 22 . . 10 17 21 11 16 23 19 5 24 15 2 8 1 . 4 17 28 4 . . Robot Miss Streak 7 | 2 3 3 4 3 4 4 3 . 1 6 3 2 3 3 . . 7 1 2 2 2 3 1 . 4 3 2 . 4 . 2 2 2 1 . . Penetration Max 2 | . . . . . . 1 2 . 1 2 . 1 2 1 . . 1 . 2 . 2 2 1 . 2 2 1 . 1 . 1 1 2 2 . . Secondary Targets 7 | . 1 1 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Autonomous 299 | . . . . . . . . . . . . . . 36 . . 32 20 10 . 3 39 7 . 84 68 . . . . . . . . . . Shots Hit Robots 1799 | 10 110 41 169 70 111 31 115 . 10 188 7 22 31 53 . . 49 29 45 13 30 104 24 3 193 102 2 6 2 . 6 61 48 44 26 44 Core Hits 1054 | 4 45 19 84 26 50 15 96 . 9 121 5 12 20 36 . . 45 21 37 5 22 74 22 3 125 54 2 5 2 . 5 22 27 14 8 19 Critical Hits 631 | . 4 . 2 2 22 20 90 . 8 121 7 14 21 13 . . 9 6 25 6 20 52 17 1 88 29 3 1 2 . 2 11 12 16 3 4 Critical Kills 241 | . 2 . . . 7 6 39 . 5 49 3 6 10 6 . . 3 2 5 1 9 18 7 1 34 12 1 1 1 . . 2 2 5 1 3 Critical Parts Destroyed 322 | . 2 . 2 2 10 12 43 . 1 60 3 3 10 5 . . 4 4 17 4 10 29 10 . 45 16 2 . 1 . 2 7 7 10 1 . Melee Attacks 247 | . . . . . 4 . . . . 2 2 . 1 . . 10 . . . . . . . . . . . . . . . 48 48 35 37 60 Kinetic 179 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 48 48 7 33 43 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 15 | . . . . . . . . . . 2 2 . 1 . . 10 . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Sneak Attacks 42 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 26 7 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Damage Inflicted 47273 | 150 1400 531 2753 1002 2132 638 3037 . 224 4643 151 585 655 1285 . . 912 846 1198 274 740 3797 529 61 4407 5723 109 164 206 . 487 2152 2265 562 1530 2125 Guns 31184 | 150 1400 531 2448 1002 1740 638 3037 . 224 4102 151 585 655 1285 . . 912 846 1198 274 740 2471 529 61 3768 1013 109 39 23 . 33 503 266 451 . . Cannons 6708 | . . . . . . . . . . . . . . . . . . . . . . 1320 . . . 4626 . 125 183 . 454 . . . . . Explosions 2064 | . . . 288 . 392 . . . . 490 . . . . . . . . . . . . . . 594 . . . . . . 242 . . . 58 Melee 7165 | . . . . . . . . . . 51 . . . . . . . . . . . . . . . . . . . . . 1407 1999 111 1530 2067 Ramming 152 | . . . 17 . . . . . . . . . . . . . . . . . . 6 . . 45 84 . . . . . . . . . . Kinetic 39121 | 150 1400 531 2448 1002 1740 638 3037 . 224 4102 151 585 655 392 . . 409 164 885 274 620 3194 396 61 2478 5252 109 39 206 . 487 1910 2265 562 1530 1225 Thermal 1252 | . . . . . . . . . . 438 . . . . . . . . . . . . . . 572 . . . . . . 242 . . . . Explosive 790 | . . . 288 . 392 . . . . 52 . . . . . . . . . . . . . . . . . . . . . . . . . 58 Electromagnetic 5065 | . . . . . . . . . . . . . . 893 . . 503 682 313 . 120 597 133 . 1312 387 . 125 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 51 | . . . . . . . . . . 51 . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 842 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 842 Highest Corruption 3 | . 1 1 1 1 1 . . . . . . . . . . . . . . . 1 . . . 2 1 . . . . . 3 2 . . . Average Corruption 1 | . 1 1 1 1 1 . . . . . . . . . . . . . . . 1 . . . 1 1 . . . . . 1 1 . . . Corruption Purged 6 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 2 1 . . . Effects 48 | . 11 4 4 4 11 . . . . . . . . . . . . . . . . . . . 3 . . . . . . 6 5 . . . Message Errors 14 | . 3 2 1 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . Heat Flow Errors 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . Energy Discharges 9 | . 4 . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 7 | . 1 . 2 . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Targeting Errors 13 | . 3 2 1 1 2 . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 2 . . . Weapon Failures 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Overload Shots 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Overflow Damage 1183 | . . . 5 . 19 . . . . 116 . . . . . . . . . . . 101 . . 83 514 . . . . 9 45 52 . 239 . Projectiles 624 | . . . . . . . . . . . . . . . . . . . . . . 101 . . . 514 . . . . 9 . . . . . Explosions 208 | . . . 5 . 19 . . . . 116 . . . . . . . . . . . . . . 68 . . . . . . . . . . . Melee 351 | . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . . . . 45 52 . 239 . Knockbacks 31 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 27 . . . . 1 . . . . . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Kinetic 30 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . 27 . . . . 1 . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 520 | . . . . . . . . . . 219 . . . . . . . . . . . 3 . . 126 42 . . . . . . . . . 130 Shots 8 | . . . . . . . . . . 3 . . . . . . . . . . . . . . 4 . . . . . . . . . . 1 Rammed 6 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . 1 3 . . . . . . . . . . Targets Rammed 6 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . 1 3 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 366 | . 2 . 99 243 135 . 18 . 6 38 40 18 32 22 . . 45 20 55 64 189 366 2 . 238 129 65 150 97 . 82 109 274 . . . Average Temperature 32 | . 2 . 23 89 66 . 5 . 4 7 20 11 14 12 . . 16 8 24 28 57 50 2 . 142 37 48 72 37 . 40 19 86 . . . Received Heat Transfer 3231 | . 292 110 372 56 . 48 264 . . 372 126 . 23 64 4 . 192 99 141 . 54 225 . 6 170 275 . . . . 6 46 134 72 28 52 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . . . . . . . . . . 2 . . . 2 . . 1 . . . 4 1 . . . . . . . . . . Combat Hostiles 10 | . . . . . . . . . . . . . . 2 . . . 2 . . 1 . . . 4 1 . . . . . . . . . . Parts Fried 40 | . . . . . . . . . . . . . . 3 . . 3 7 . . 2 2 2 . 20 1 . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 740 | . . . . . . . . . . 300 . . . . . . . . . . . . . . 400 . . . . . . 40 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Missiles Intercepted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Acc Com Peak Influence 2289 | 15 355 189 1083 458 . 176 892 393 152 1205 984 359 560 . . . . . 754 263 632 897 446 395 2197 1863 . . . . 157 340 1963 2289 2109 2043 Average Influence 526 | 8 226 52 608 271 . 94 554 393 150 469 717 353 386 . . . . . 514 263 424 423 205 319 1030 1416 . . . . 68 196 766 2098 1818 1720 Maximum Alert Level 5 | . 1 . 3 2 . . 3 1 . 4 3 1 2 . . . . . 3 1 2 3 2 1 5 5 . . . . . 1 5 5 5 5 Low Security (%) 25 | 100 31 100 8 19 . 100 10 . 100 20 . . . . . . . . 3 . 12 . 50 16 8 . . . . . 100 48 17 . . . Level 1 28 | . 68 . 9 45 . . 14 100 . 27 . 100 57 . . . . . 27 100 21 42 44 83 2 . . . . . . 51 43 . . . Level 2 22 | . . . 50 35 . . 42 . . 27 49 . 42 . . . . . 53 . 66 52 5 . 15 . . . . . . . 5 . . . Level 3 11 | . . . 31 . . . 31 . . 23 50 . . . . . . . 15 . . 5 . . 28 . . . . . . . . . . . Level 4 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 31 85 . . . . . . . 3 3 43 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . 2 14 . . . . . . . . . 4 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . 51 Max Security 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 96 96 . Squads Dispatched 161 | . 5 . 9 1 . . 10 . . 16 3 . 8 . . . . 1 6 . 9 7 2 . 15 7 . . . . . 8 17 2 26 9 Investigation 57 | . 3 . 8 1 . . 6 . . 4 1 . 2 . . . . . 5 . 3 5 2 . 6 1 . . . . . 4 4 1 . 1 Extermination 9 | . . . . . . . . . . 4 . . . . . . . . . . 1 . . . 1 . . . . . . 2 1 . . . Reinforcement 27 | . 2 . 1 . . . 3 . . 5 . . 2 . . . . . . . 5 2 . . 2 1 . . . . . 2 . 1 1 . Assault 59 | . . . . . . . 1 . . 3 1 . . . . . . 1 . . . . . . 5 4 . . . . . . 12 . 24 8 Garrison 9 | . . . . . . . . . . . 1 . 4 . . . . . 1 . . . . . 1 1 . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Haulers Reinforced 6 | . . . . . . . . . . 3 . . . . . . . . . . 1 . . . 1 . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Acc Com Distress Signals 41 | . 1 . 5 . . . 5 . . 1 . . 1 . . . . . 2 . 2 . 2 . 4 2 . . . . . . 1 12 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 1091 | . 39 12 69 16 30 9 71 . 6 71 6 6 14 19 10 . 15 20 31 . 39 47 20 4 79 82 . 4 10 7 2 30 110 67 73 73 Peak Tracking Total 54 | . 5 3 7 4 5 3 7 . 6 5 3 3 4 7 4 . 6 13 14 . 10 6 5 2 16 14 1 3 6 7 2 4 54 26 37 32 Tactical Retreats 106 | . 2 2 4 3 11 . 4 . . 3 . . 2 1 3 . . 3 4 . 7 6 . . 3 11 . . . . . 3 8 11 10 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Acc Com Traps Triggered 28 | . 2 . 2 . . . 1 1 . 2 1 . 3 . . . . . 3 . 1 4 . . 2 1 . . . . . 2 . . 2 1 Indirectly 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Acc Com Machines Disabled 101 | . . . . . 17 3 3 . . 19 3 . 1 . . . 2 . . . 1 2 2 1 20 3 1 . 1 . 1 6 9 2 2 2 Max in Single Turn 6 | . . . . . 3 1 1 . . 4 1 . 1 . . . 1 . . . 1 1 1 . 6 1 1 . 1 . 1 1 1 1 1 2 Garrison Access 11 | . . . . . . . . . . 1 1 . . . . . . . 2 . 1 . . . 2 1 . . . . . 1 1 1 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Network Hub 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Acc Com Machines Accessed 164 | . 8 1 13 2 2 . 11 1 . 18 3 . 3 . 3 . . . 11 . 8 14 4 1 10 3 1 3 7 . 4 17 14 1 . 1 Terminals 109 | . 6 1 9 1 . . 8 . . 8 2 . 1 . . . . . 7 . 5 13 4 . 8 3 1 1 . . 4 13 13 . . 1 Fabricators 6 | . . . . . . . . 1 . 3 . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Repair Stations 4 | . . . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Units 8 | . 2 . 1 . . . 1 . . 3 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzers 11 | . . . 2 . . . 1 . . 2 . . 1 . . . . . 1 . 1 . . . . . . . . . . 2 . 1 . . Garrison Access 10 | . . . . . . . . . . 1 1 . 1 . . . . . 2 . 1 . . . 2 . . . . . . 1 1 . . . Total Hacks 776 | . 31 3 63 6 2 . 52 3 . 60 11 . 8 . 7 . . . 27 . 30 79 24 25 26 17 5 12 8 . 22 129 113 6 . 7 Successful 471 | . 22 1 44 3 2 . 41 3 . 35 6 . 2 . 7 . . . 13 . 20 49 14 25 15 5 2 8 8 . 8 74 57 4 . 3 Failed 302 | . 9 2 19 3 . . 10 . . 24 5 . 6 . . . . . 14 . 10 30 9 . 11 12 3 4 . . 14 55 56 2 . 4 Catastrophic 59 | . 1 . 3 1 . . 1 . . 3 1 . 2 . . . . . 3 . . 3 . . 1 3 1 2 . . 6 12 13 . . 3 Database Lockouts 3 | . . . . . . . 1 . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . Manual 433 | . 22 3 36 4 1 . 28 1 . 27 4 . 1 . . . . . 9 . 16 61 21 . 8 7 5 5 1 . 11 84 70 1 . 7 Terminals 607 | . 26 3 48 5 . . 36 . . 38 9 . 4 . . . . . 19 . 21 76 24 . 24 17 5 5 . . 22 110 108 . . 7 Fabricators 18 | . . . . . . . . 3 . 8 . . . . . . . . 3 . 4 . . . . . . . . . . . . . . . Repair Stations 10 | . . . 4 . . . 3 . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Units 19 | . 5 . 2 . . . 2 . . 7 . . . . . . . . . . . 3 . . . . . . . . . . . . . . Scanalyzers 48 | . . . 9 . . . 11 . . 4 . . 2 . . . . . 3 . 3 . . . . . . . . . . 10 . 6 . . Garrison Access 24 | . . . . . . . . . . 1 2 . 2 . . . . . 2 . 2 . . . 2 . . . . . . 8 5 . . . Terminal Hacks 256 | . 9 1 15 2 2 . 13 . . 16 5 . 2 . 7 . . . 4 . 9 31 11 25 10 5 2 8 8 . 5 35 30 . . 1 Record 55 | . . . . . 1 . . . . . . . . . 5 . . . . . . . 4 25 . . 1 7 7 . . 5 . . . . Part Schematic 18 | . . 1 1 . . . . . . 3 . . 1 . . . . . 1 . 1 4 . . 3 . . . . . 1 1 1 . . . Robot Schematic 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robot Analysis 22 | . 3 . 4 . . . 3 . . 1 . . . . . . . . 1 . 1 4 1 . 2 . 1 . . . . 1 . . . . Prototype ID Bank 21 | . 2 . 2 . . . 2 . . 3 2 . . . . . . . 1 . . 2 . . 2 . . . . . . 1 4 . . . Open Door 19 | . . . . 1 . . . . . . . . . . 2 . . . . . . 7 1 . . . . 1 1 . . 2 4 . . . Level Access Points 5 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 1 . . . Branch Access Points 8 | . . . . . . . . . . 1 1 . 1 . . . . . . . 1 1 . . . 1 . . . . 1 1 . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Terminal Index 14 | . . . 2 . . . . . . 1 1 . . . . . . . . . . 1 . . 1 . . . . . 1 4 2 . . 1 Fabricator Index 4 | . . . . . . . . . . 1 . . . . . . . . . . 1 1 . . . . . . . . . 1 . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzer Index 4 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . Garrison Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Alert Level 9 | . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . . . . . . . 1 2 3 . . . Unreport Threat 26 | . . . . . . . 1 . . 2 . . . . . . . . . . 1 7 3 . . 3 . . . . . 5 4 . . . Locate Traps 16 | . 1 . 4 . . . 1 . . . 1 . . . . . . . 1 . 2 1 . . 1 1 . . . . . 1 2 . . . Security Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recall Investigation 5 | . . . . . . . 1 . . 1 . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Registered Components 4 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Registered Prototypes 3 | . . . . . . . 1 . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Zone Layout 10 | . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 2 4 . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 10 | . . . . . . . . 2 . 5 . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . Load Schematic 6 | . . . . . . . . 1 . 3 . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Build 4 | . . . . . . . . 1 . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . 4 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 9 | . 2 . 1 . . . 1 . . 3 . . . . . . . . . . . 2 . . . . . . . . . . . . . . Report Inventory 8 | . 2 . 1 . . . 1 . . 3 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzer 29 | . . . 7 . . . 9 . . . . . . . . . . . 3 . 2 . . . . . . . . . . 5 . 3 . . Insert Component 14 | . . . 3 . . . 3 . . . . . . . . . . . 2 . 1 . . . . . . . . . . 3 . 2 . . Analyze 15 | . . . 4 . . . 6 . . . . . . . . . . . 1 . 1 . . . . . . . . . . 2 . 1 . . Garrison Access Hacks 6 | . . . . . . . . . . 1 . . . . . . . . 1 . . . . . 2 . . . . . . 1 1 . . . Seal Access 6 | . . . . . . . . . . 1 . . . . . . . . 1 . . . . . 2 . . . . . . 1 1 . . . Unauthorized Hacks 155 | . 11 . 17 1 . . 16 1 . 10 1 . . . . . . . 4 . 7 16 3 . 3 . . . . . 3 33 26 1 . 2 Terminals 133 | . 9 . 14 1 . . 14 . . 6 1 . . . . . . . 3 . 6 16 3 . 3 . . . . . 3 26 26 . . 2 Track 51 | . 4 . 6 1 . . 5 . . 2 . . . . . . . . 1 . 2 4 2 . 1 . . . . . 1 11 10 . . 1 Assimilate 7 | . . . . . . . 2 . . . . . . . . . . . 1 . 2 1 . . . . . . . . . . 1 . . . Botnet 61 | . 5 . 7 . . . 6 . . 3 1 . . . . . . . 1 . 2 10 1 . 1 . . . . . 1 11 11 . . 1 Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Disrupt 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . Operators 9 | . . . 1 . . . 1 . . 1 . . . . . . . . . . . 1 . . . . . . . . 1 3 1 . . . Sabotage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Report 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Mechanics 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Units 7 | . 2 . 1 . . . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Reject 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 6 | . 2 . 1 . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Extract 4 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 7 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . 5 . . . . Broadcast 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Decoy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Redirect 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Reprogram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Watchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Jam 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . . Used 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hacking Detections 128 | . 6 1 11 1 . . 10 1 . 14 3 . 3 . . . . . 9 . 8 14 4 . 7 3 1 1 . . 4 14 12 . . 1 Full Trace Events 37 | . 1 . 3 1 . . 2 . . 1 1 . 2 . . . . . 4 . 2 5 1 . 5 1 1 . . . . 3 4 . . . Feedback Events 3 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Corruption 3 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter 153 | . . . . . . . . 153 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 81 | . . . . . . . . 81 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 34 | . . 1 7 . . . 4 . . 3 . . 1 . . . . . 2 . 2 4 . . 3 . . . . . 1 2 1 3 . . Parts Built 4 | . . . . . . . . . . 2 . . . . . . . . . . 2 . . . . . . . . . . . . . . . Matter 980 | . . . . . . . . . . 702 . . . . . . . . . . 278 . . . . . . . . . . . . . . . Time 224 | . . . . . . . . . . 155 . . . . . . . . . . 69 . . . . . . . . . . . . . . . Total Part Build Rating 32 | . . . . . . . . . . 14 . . . . . . . . . . 18 . . . . . . . . . . . . . . . Parts Repaired 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 64 | . . . 32 . . . 32 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . Parts Scanalyzed 10 | . . . 3 . . . 3 . . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 . 1 . . Part Schematics Acquired 10 | . . . 3 . . . 3 . . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 32 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 3 4 Non-combat 13 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 1 . Combat 19 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 2 4 Robot Hacks Applied 35 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 3 4 parse_system 31 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 2 4 no_distress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . find_fabricator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . find_recycling 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . find_station 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Relay Couplers Released 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . Machine Destruction 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . Robots Rewired 30 | . . . . . . . . . . . . . . . . . . . . . . 21 . . . . 4 . 3 . . . 2 . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Acc Com Total Allies 74 | . . . . 3 . . 1 . . . . . . . . 8 . . 1 . 2 34 5 . . . 4 . 3 . . 2 3 . . 8 Largest Group 13 | . . . . 3 . . 1 . . . . . . . . 8 7 . 1 . 1 13 12 6 6 . 4 4 3 . . 2 1 1 1 7 Highest-Rated Group 1075 | . . . . 40 . . 10 . . . . . . . . 214 194 . 26 . 10 489 603 434 427 . 157 157 147 . . 188 1075 1075 1075 96 Highest-Rated Ally 1075 | . . . . 16 . . 10 . . . . . . . . 42 42 . 26 . 10 156 156 94 94 . 46 46 49 . . 94 1075 1075 1075 15 Total Orders 13 | . . . . . . . 2 . . . . . . . . . . . . . 5 2 . . 2 . . . . . . 2 . . . . GOTO 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . EXPLORE 11 | . . . . . . . . . . . . . . . . . . . . . 5 2 . . 2 . . . . . . 2 . . . . Ally Attacks 636 | . . . . 9 . . . . 9 . . . . . . . 132 . . . . 190 76 30 38 . . 1 18 . . 9 35 45 26 18 Total Damage 17813 | . . . . 100 . . . . 490 . . . . . . . 1759 . . . . 3601 2047 968 1513 . . 39 437 . . 381 1960 2610 1611 297 Kills 105 | . . . . 2 . . . . 1 . . . . . . . 14 . . . . 31 17 3 8 . . . 2 . . 2 7 12 6 . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Turrets Deployed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Acc Com Robot Analysis Total 22 | . 3 . 4 . . . 3 . . 1 . . . . . . . . 1 . 1 4 1 . 2 . 1 . . . . 1 . . . . Derelict Logs Recovered 11 | . . 2 . 3 . . . . . . . . . 1 1 . . 1 . . . . . . . . 1 2 . . . . . . . . Drone Launches 11 | . . . . . . . . . . . . . . . . . . . . . 5 2 . . 2 . . . . . . 2 . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Acc Com Turns Passed 28045 | 152 2010 1131 2071 993 2367 723 1808 46 259 3202 211 351 499 280 280 1301 2572 107 264 139 396 1296 359 72 592 690 132 202 607 52 100 1037 539 411 288 506 Spaces Moved 26585 | 77 1001 623 847 537 1367 710 1334 44 266 2301 168 263 382 299 346 1150 2091 287 613 378 1056 1467 405 79 973 857 249 371 826 235 306 1187 1100 938 721 731 Core 12 | 9 . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Treads 4069 | 68 1001 623 847 537 991 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 9455 | . . . . . 376 710 1333 44 264 2301 168 263 382 299 346 1150 1819 . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 13049 | . . . . . . . . . . . . . . . . . 270 287 613 378 1056 1467 405 79 973 857 249 371 826 235 306 1187 1100 938 721 731 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 22 | 50 160 160 160 160 90 90 90 100 45 100 105 105 70 70 70 105 24 24 24 24 24 24 24 24 24 24 24 24 22 22 22 22 22 22 22 22 Average Speed 73 | 147 160 160 168 160 140 90 93 100 85 110 105 105 98 71 72 105 100 24 24 24 24 39 24 24 24 41 24 24 23 22 22 22 22 22 22 23 Slowest Speed 750 | 160 160 160 180 160 160 90 350 100 160 136 105 105 105 105 105 105 750 24 24 106 96 140 26 24 126 140 24 24 24 22 22 45 22 22 22 109 Overloaded Moves 754 | . . . . . . . . . 75 . . . 70 283 322 . 4 . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 62 | 4 95 98 86 98 93 99 92 3 85 58 7 100 18 57 57 86 85 56 24 95 52 86 81 79 90 22 44 58 85 52 11 95 83 26 28 36 Regions Visited 36 Branch Regions 20 Pre-discovered Areas 13 | . 2 1 1 1 1 . 1 . . 2 . . . . . 2 . . . . . . . . . . . 2 . . . . . . . . Known Exits Taken 24 | . 1 1 . . . . . . . 1 . . 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 . . 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 12 | . . 1 . 2 . 1 . . . . . . . 2 . 2 . 1 . . . . . . . . . 3 . . . . . . . . Spaces Dug 26 | . . . . . . . 2 . . . . . . . . 3 . . . . . . . . . . . . 1 . 5 2 4 . 4 5 Terrain Destroyed 1640 | . . . 12 . 16 19 42 . . 73 35 . 1 1 . 3 3 3 . 1 1 15 . . 351 7 . . 2 . 9 965 4 1 4 72 Melee 18 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . 2 4 . 4 5 Projectile 141 | . . . . . 9 19 42 . . 20 . . 1 1 . . 3 3 . 1 1 15 . . 7 7 . . 2 . 9 . . 1 . . AOE 1481 | . . . 12 . 7 . . . . 53 35 . . . . . . . . . . . . . 344 . . . . . . 963 . . . 67 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Acc Com Total 33355 | 95 1242 690 1260 606 1724 772 1814 47 293 2820 193 321 483 350 375 1224 2566 310 708 416 1177 2110 658 129 1254 1139 318 478 1227 234 330 1843 1285 1114 783 967 Wait 3145 | . 95 25 194 26 194 9 221 . . 127 3 4 29 . 26 40 265 3 11 3 51 341 171 44 39 168 24 91 319 . 3 461 44 15 9 90 Move 26552 | 76 1000 622 846 536 1366 709 1333 44 265 2300 168 262 381 298 345 1149 2090 286 613 377 1055 1466 404 78 972 856 248 370 825 234 305 1186 1099 937 720 731 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 153 | 3 7 2 7 2 20 . 5 1 . 2 . . 3 . . 3 46 . 5 . 2 4 4 . . 4 1 . 4 . 3 11 5 5 1 3 Fast Attach 182 | 5 5 . 8 . 4 . 7 . 6 6 1 2 3 . 1 9 20 . . 3 2 4 13 . 8 5 . 2 9 . . 23 12 10 6 8 Attach 40 | 2 1 1 1 . 6 . 3 1 1 2 . . 1 . . 2 1 . 2 . 1 3 . . . 4 . . 1 . . 5 . . . 2 Detach 9 | . . . 1 . . . 2 . 2 2 . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Swap 49 | . 1 . 5 1 6 . 4 . . 3 . . . . . . 2 . . . 5 . 3 . . 3 . . 3 . . 4 4 1 1 3 Drop 324 | . 9 1 13 3 27 . 11 1 7 10 . 2 6 . 1 11 67 . 4 3 6 8 18 . 8 8 1 2 13 . 2 40 8 16 7 11 Fire 1571 | 9 85 34 120 33 96 43 154 . 12 276 12 33 41 27 . . 37 14 48 16 40 104 23 3 151 58 4 4 11 . 17 33 15 18 . . Melee 245 | . . . . . 4 . . . . 2 2 . 1 . . 10 . . . . . . . . . . . . . . . 48 48 35 37 58 Ram 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 3 . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 82 | . . . . . . . . . . . . . 5 . . . . . . . . 27 . . . 13 . . . . . . . 28 . 9 Rewire 168 | . . . . . . . . . . . . . . . . . . . . . . 94 . . 4 . 40 . 16 . . . 14 . . . Trap 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 828 | . 39 5 64 5 . 11 74 . . 90 7 18 13 25 2 . 38 7 24 14 14 58 22 4 71 17 . 9 26 . . 32 36 49 2 52 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x2 / *Min / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Factory (discovered 2 exits: Low x2) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / *Pro) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp / *Ext) -5/Waste -5/Factory (discovered 6 exits: *Fac x2 / *Upp x2 / *Ext x2) -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 2 exits: *Hub x2) -5/Hub_04(d) (discovered 4 exits: *Fac x4) -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research (discovered 2 exits: *Acc / *Tes) -1/Access -1/Command History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 10 | -11/Scrapyard | Discovered new exit (range 16) 153 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 362 | -10/Materials | Identified exit to Materials 648 | -10/Materials | Reached level 2 656 | -10/Materials | Upgraded with Utility slot (x1) 656 | -10/Materials | Upgraded with Weapon slot (x1) 901 | -10/Materials | Discovered new exit (range 11) 1083 | -10/Materials | Discovered new exit (range 16) 1190 | -10/Materials | Identified exit to Mines 1461 | -10/Materials | Reached level 3 1461 | -10/Materials | Upgraded with Utility slot (x1) 2163 | -10/Materials | Entered Mines 2307 | -10/Mines | Learned Materials terminal intel 2593 | -10/Mines | Found a hidden stash of uninstalled traps 2606 | -10/Mines | Discovered exit to Materials (range 7) 2827 | -10/Mines | Reached level 4 2942 | -10/Mines | Discovered exit to Materials (range 5) 3239 | -10/Mines | Upgraded with Utility slot (x1) 3294 | -10/Mines | Entered Materials 3295 | -9/Materials | Loaded intel: 10 terminal locations 3296 | -9/Materials | Reached level 5 3482 | -9/Materials | Reached level 6 3503 | -9/Materials | Destroyed 7 combat bots 3773 | -9/Materials | Reached level 7 4014 | -9/Materials | Discovered new exit (range 13) 4059 | -9/Materials | Upgraded with Utility slot (x2) 4183 | -9/Materials | Discovered new exit (range 17) 4386 | -9/Materials | Reached level 8 4669 | -9/Materials | Repaired Med. Armor Plating 4686 | -9/Materials | Repaired Med. Armor Plating 4700 | -9/Materials | Discovered new exit (range 14) 4743 | -9/Materials | Identified exit to Storage 4874 | -9/Materials | Discovered exit to Storage (range 17) 5011 | -9/Materials | Discovered new exit (range 17) 5034 | -9/Materials | Upgraded with Propulsion slot (x1) 5114 | -9/Materials | Reached level 9 5365 | -9/Materials | Entered Mines 5366 | -9/Mines | Assembled infested the area 5397 | -9/Mines | Discovered new exit (range 8) 5455 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5478 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5492 | -9/Mines | Discovered new exit (range 5) 5561 | -9/Mines | Build established: Scavenger-Tank 5641 | -9/Mines | Learned Materials terminal intel 5721 | -9/Mines | Learned 8 Materials zone layouts 5852 | -9/Mines | Met a Derelict shopkeep closing up shop 6179 | -9/Mines | Learned Materials interactive machine intel 6350 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6350 | -9/Mines | Discovered new exit (range 5) 6358 | -9/Mines | Entered Exiles 6379 | -9/Exiles | Discovered new exit (range 15) 6441 | -9/Exiles | Met 8R-AWN 6467 | -9/Exiles | Met EX-HEX 6598 | -9/Exiles | Met EX-DEC 6642 | -9/Exiles | Learned location of Zion (-6) 6669 | -9/Exiles | Met EX-BIN 6776 | -9/Exiles | Build established: Scavenger-Mutant 7018 | -9/Exiles | Aligned with FarCom system 7019 | -9/Exiles | Given EX-Vault access code 7056 | -9/Exiles | Opened EX-Vault 7072 | -9/Exiles | Found Superbattery 7111 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7380 | -9/Exiles | Attacked by the Exiles 7442 | -9/Exiles | Core integrity fell below 50% 7465 | -9/Exiles | Destroyed 8R-AWN 7471 | -9/Exiles | Found 8R-AWN's Boregun 7669 | -9/Exiles | Destroyed EX-HEX 7698 | -9/Exiles | Destroyed EX-BIN 7751 | -9/Exiles | Destroyed EX-DEC 7776 | -9/Exiles | Found Deploy-a-Sentry 7784 | -9/Exiles | Found AWS/EX-DEC 7822 | -9/Exiles | Found System Purifier 8370 | -9/Exiles | Found Potential Leg 8373 | -9/Exiles | Found Potential Leg 8588 | -9/Exiles | Found AWS/Autocannon 8717 | -9/Exiles | Discovered new exit (range 10) 8725 | -9/Exiles | Stole four prototypes: Potential Leg, Superbattery, AWS/Autocannon, Deploy-a-Sentry 8725 | -9/Exiles | Entered Mines 8825 | -8/Mines | Reached level 10 8858 | -8/Mines | Upgraded with Power slot (x1) 8921 | -8/Mines | Discovered new exit (range 6) 9424 | -8/Mines | Discovered new exit (range 4) 9448 | -8/Mines | Entered Materials 9449 | -8/Materials | Core integrity fell below 50% 9450 | -8/Materials | Loaded intel: 18 interactive machine locations 9450 | -8/Materials | Reached level 11 9451 | -8/Materials | Loaded intel: 12 terminal locations 9452 | -8/Materials | Upgraded with Utility slot (x1) 9536 | -8/Materials | Repaired Med. Armor Plating 9593 | -8/Materials | Reached level 12 10086 | -8/Materials | Discovered new exit (range 15) 10401 | -8/Materials | Discovered new exit (range 7) 10485 | -8/Materials | Reached level 13 10701 | -8/Materials | Central database locked down 10994 | -8/Materials | Discovered new exit (range 10) 11048 | -8/Materials | First assault squad dispatched 11256 | -8/Materials | Entered Factory 11258 | -7/Factory | Reached level 14 11302 | -7/Factory | Sucked down chute 11302 | -7/Factory | Entered Waste 11319 | -7/Waste | Spotted C-40 Crusher 11321 | -7/Waste | Spotted C-40 Crusher 11322 | -7/Waste | Spotted C-40 Crusher 11324 | -7/Waste | Spotted C-40 Crusher 11325 | -7/Waste | Spotted C-40 Crusher 11326 | -7/Waste | Discovered new exit (range 17) 11330 | -7/Waste | Spotted C-40 Crusher 11336 | -7/Waste | DAS Turret deployed 11338 | -7/Waste | Destroyed C-40 Crusher 11341 | -7/Waste | Destroyed C-40 Crusher 11345 | -7/Waste | Destroyed C-40 Crusher 11345 | -7/Waste | Destroyed C-40 Crusher 11347 | -7/Waste | Destroyed C-40 Crusher 11355 | -7/Waste | Allies destroyed C-40 Crusher 11381 | -7/Waste | Upgraded with Propulsion slot (x1) 11385 | -7/Waste | Found Damper Plating 11561 | -7/Waste | Entered Factory 11960 | -7/Factory | Reached level 15 12259 | -7/Factory | Discovered new exit (range 8) 12579 | -7/Factory | Discovered new exit (range 15) 12918 | -7/Factory | Reached level 16 13199 | -7/Factory | Upgraded with Utility slot (x1) 13407 | -7/Factory | Found Powered Armor 13441 | -7/Factory | Discovered new exit (range 6) 13472 | -7/Factory | Discovered new exit (range 4) 13581 | -7/Factory | Discovered new exit (range 9) 13725 | -7/Factory | Discovered new exit (range 11) 13737 | -7/Factory | Fabricated Adv. Myomer Leg? 14040 | -7/Factory | Identified exit to Lower Caves 14040 | -7/Factory | Identified exit to Factory 14040 | -7/Factory | Central database locked down 14224 | -7/Factory | Fabricated Adv. Myomer Leg (x1) 14361 | -7/Factory | First assault squad dispatched 14743 | -7/Factory | Reached level 17 14763 | -7/Factory | Entered another Factory area 14791 | -6/Factory | Identified exit to Lower Caves 14922 | -6/Factory | Reached level 18 14925 | -6/Factory | Upgraded with Utility slot (x1) 14974 | -6/Factory | Sucked down chute 14974 | -6/Factory | Entered Waste 14989 | -6/Waste | EMP discharged 15016 | -6/Waste | Spotted C-40 Crusher 15025 | -6/Waste | Destroyed C-40 Crusher 15029 | -6/Waste | Destroyed C-40 Crusher 15031 | -6/Waste | Destroyed C-40 Crusher 15039 | -6/Waste | Spotted C-40 Crusher 15047 | -6/Waste | Destroyed C-40 Crusher 15051 | -6/Waste | Spotted C-40 Crusher 15068 | -6/Waste | Destroyed C-40 Crusher 15089 | -6/Waste | EMP discharged 15090 | -6/Waste | Found Damper Plating 15096 | -6/Waste | Spotted C-40 Crusher 15126 | -6/Waste | Destroyed C-40 Crusher 15189 | -6/Waste | EMP discharged 15267 | -6/Waste | Discovered new exit (range 16) 15289 | -6/Waste | EMP discharged 15325 | -6/Waste | Entered Factory 15390 | -6/Factory | Garrison activated, responded to threat 15484 | -6/Factory | Garrison activated, responded to threat 15781 | -6/Factory | Found Prototype Processor 15781 | -6/Factory | Identified Exp. Signal Interpreter 15824 | -6/Factory | Entered Lower Caves 15826 | -6/Lower Caves | Reached level 19 15884 | -6/Lower Caves | Spotted B-75 Beast 15897 | -6/Lower Caves | Destroyed B-75 Beast 15959 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 15991 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 16057 | -6/Lower Caves | Destroyed 10 combat bots 16085 | -6/Lower Caves | Learned location of 1 exit from Factory 16097 | -6/Lower Caves | Discovered new exit (range 12) 16104 | -6/Lower Caves | Identified exit to Lower Caves 16104 | -6/Lower Caves | Entered another Lower Caves area 16119 | -6/Lower Caves | Discovered new exit (range 9) 16123 | -6/Lower Caves | Identified exit to Factory 16155 | -6/Lower Caves | Learned Factory terminal intel 16378 | -6/Lower Caves | Discovered new exit (range 11) 16384 | -6/Lower Caves | Identified exit to Zion 16384 | -6/Lower Caves | Entered Zion 16420 | -6/Zion | Gained Derelict followers 16489 | -6/Zion | Discovered new exit (range 16) 16505 | -6/Zion | Identified exit to Proximity Caves 16711 | -6/Zion | Given A8's code to call for help 16909 | -6/Zion | Found Prototype Processor 16909 | -6/Zion | Identified Exp. Armor Integrity Analyzer 16918 | -6/Zion | Found Prototype Processor 16918 | -6/Zion | Identified Spectral Analyzer 16922 | -6/Zion | Found Prototype Processor 16922 | -6/Zion | Identified Exp. Core Analyzer 17023 | -6/Zion | Visited the Megawrench Repair Shop 17023 | -6/Zion | Megawrench repaired 8 parts 17261 | -6/Zion | Gained Derelict followers 17354 | -6/Zion | Discovered new exit (range 4) 17357 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 17360 | -6/Zion | Identified exit to Deep Caves 17685 | -6/Zion | Entered Deep Caves 17685 | -6/Deep Caves | Accompanied by 7 allies 17885 | -6/Deep Caves | Z-Facility disabled 17905 | -6/Deep Caves | Attacked by Z-Imprinter 17922 | -6/Deep Caves | Reached level 20 17922 | -6/Deep Caves | Allies destroyed Z-Imprinter 17975 | -6/Deep Caves | Found Prototype Device 17975 | -6/Deep Caves | Identified Zio. Metafield Generator 18033 | -6/Deep Caves | Found Prototype Protection 18033 | -6/Deep Caves | Identified Zio. Weapon Casing 18244 | -6/Deep Caves | Found Zio. Weapon Casing 18359 | -6/Deep Caves | Found Zio. Weapon Casing 19119 | -6/Deep Caves | Discovered new exit (range 11) 19132 | -6/Deep Caves | Identified exit to Proximity Caves 19298 | -6/Deep Caves | Found Surveybot 24 Scanner 19340 | -6/Deep Caves | Exposed GOLEM chamber 19576 | -6/Deep Caves | Found Unknown Device 20257 | -6/Deep Caves | Entered Proximity Caves 20282 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20311 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 20317 | -5/Proximity Caves | Spotted B-75 Beast 20334 | -5/Proximity Caves | Reached level 21 20364 | -5/Proximity Caves | Entered Factory 20365 | -5/Factory | Identified exit to Factory 20366 | -5/Factory | Loaded intel: 22 terminal locations 20385 | -5/Factory | Identified GOLEM Unit 20405 | -5/Factory | Discovered new exit (range 11) 20408 | -5/Factory | Identified exit to Upper Caves 20446 | -5/Factory | Reached level 22 20448 | -5/Factory | Upgraded with Utility slot (x1) 20500 | -5/Factory | Build established: Scavenger-Sprinter 20547 | -5/Factory | Discovered new exit (range 13) 20551 | -5/Factory | Identified exit to Extension 20573 | -5/Factory | Garrison activated, responded to threat 20610 | -5/Factory | Discovered exit to Factory (range 17) 20628 | -5/Factory | Sucked down chute 20628 | -5/Factory | Entered Waste 20628 | -5/Waste | The area was eerily silent 20666 | -5/Waste | Discovered new exit (range 13) 20767 | -5/Waste | Identified exit to Factory 20767 | -5/Waste | Entered Factory 20803 | -5/Factory | Discovered exit to Upper Caves (range 5) 20861 | -5/Factory | Discovered exit to Extension (range 13) 20912 | -5/Factory | Discovered exit to Factory (range 31) 20964 | -5/Factory | Discovered exit to Factory (range 10) 21102 | -5/Factory | Fabricated Cmb. Linear Gravjet (x2) 21163 | -5/Factory | Entered Extension 21165 | -5/Extension | Reached level 23 21266 | -5/Extension | Rescued a captive Derelict 21266 | -5/Extension | Rescued a captive Derelict 21313 | -5/Extension | Disrupted transfer network 21357 | -5/Extension | Rescued a captive Derelict 21359 | -5/Extension | Rescued a captive Derelict 21389 | -5/Extension | Identified exit to Cetus 21485 | -5/Extension | Rescued a captive Derelict 21511 | -5/Extension | Rescued a captive Derelict 21511 | -5/Extension | Rescued a captive Derelict 21577 | -5/Extension | Spotted B-75 Beast 21579 | -5/Extension | Spotted B-75 Beast 21589 | -5/Extension | Reached level 24 21589 | -5/Extension | Destroyed B-75 Beast 21591 | -5/Extension | Destroyed B-75 Beast 21602 | -5/Extension | Discovered exit to Factory (range 3) 21725 | -5/Extension | Rescued a captive Derelict 21726 | -5/Extension | Rescued a captive Derelict 22117 | -5/Extension | Discovered exit to Factory (range 17) 22170 | -5/Extension | Rescued a captive Derelict 22171 | -5/Extension | Rescued a captive Derelict 22215 | -5/Extension | Rescued A7 22459 | -5/Extension | Entered Cetus 22459 | -5/Cetus | Accompanied by 12 allies 22464 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 22467 | -5/Cetus | Spotted Cetus Guard 22467 | -5/Cetus | Spotted Cetus Guard 22467 | -5/Cetus | Spotted Cetus Guard 22467 | -5/Cetus | Spotted Cetus Guard 22493 | -5/Cetus | Allies destroyed Cetus Guard 22495 | -5/Cetus | Allies destroyed Cetus Guard 22496 | -5/Cetus | Allies destroyed Cetus Guard 22502 | -5/Cetus | Allies destroyed Cetus Guard 22564 | -5/Cetus | Started Cetus Manufacturing Module 22566 | -5/Cetus | Central database locked down 22569 | -5/Cetus | Escorted A7 to Cetus Mainframe 22589 | -5/Cetus | Manufactured an Enhanced Grunt 22600 | -5/Cetus | Discovered new exit (range 16) 22604 | -5/Cetus | Identified exit to Archives 22614 | -5/Cetus | Manufactured an Enhanced Grunt 22639 | -5/Cetus | Manufactured an Enhanced Grunt 22661 | -5/Cetus | Spotted Cetus Guard 22661 | -5/Cetus | Spotted Cetus Guard 22664 | -5/Cetus | Manufactured an Enhanced Grunt 22677 | -5/Cetus | Spotted Cetus Guard 22677 | -5/Cetus | Spotted Cetus Guard 22689 | -5/Cetus | Manufactured an Enhanced Grunt 22689 | -5/Cetus | Destroyed Cetus Guard 22698 | -5/Cetus | Allies destroyed Cetus Guard 22698 | -5/Cetus | Allies destroyed Cetus Guard 22700 | -5/Cetus | Allies destroyed Cetus Guard 22704 | -5/Cetus | Found Prototype Device 22704 | -5/Cetus | Identified Exp. Thermal Shield 22737 | -5/Cetus | Discovered exit to Factory (range 16) 22740 | -5/Cetus | Met Revision 17 22772 | -5/Cetus | Destroyed A7 22774 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 22777 | -5/Cetus | Found Prototype Protection 22777 | -5/Cetus | Identified Med. Regenerative Plating 22818 | -5/Cetus | Entered Archives 22818 | -5/Archives | Accompanied by 6 allies 22846 | -5/Archives | Unable to access archive contents 22849 | -5/Archives | Reached level 25 22856 | -5/Archives | Discovered new exit (range 17) 22859 | -5/Archives | Unable to access archive contents 22859 | -5/Archives | Discovered new exit (range 15) 22866 | -5/Archives | Identified exit to Hub_04(d) 22890 | -5/Archives | Entered Hub_04(d) 22890 | -5/Hub_04(d) | Accompanied by 6 allies 22909 | -5/Hub_04(d) | Discovered exit to Factory (range 17) 22935 | -5/Hub_04(d) | Garrison activated, responded to threat 23117 | -5/Hub_04(d) | Discovered exit to Factory (range 27) 23146 | -5/Hub_04(d) | Discovered exit to Factory (range 27) 23190 | -5/Hub_04(d) | First assault squad dispatched 23200 | -5/Hub_04(d) | Spotted B-75 Beast 23234 | -5/Hub_04(d) | Discovered exit to Factory (range 7) 23251 | -5/Hub_04(d) | Destroyed 7 combat bots 23310 | -5/Hub_04(d) | Network Hub disabled 23313 | -5/Hub_04(d) | Spotted Lightning 23314 | -5/Hub_04(d) | Spotted Lightning 23314 | -5/Hub_04(d) | Spotted Lightning 23316 | -5/Hub_04(d) | Spotted Lightning 23316 | -5/Hub_04(d) | Spotted Lightning 23317 | -5/Hub_04(d) | Spotted Lightning 23317 | -5/Hub_04(d) | Spotted Lightning 23318 | -5/Hub_04(d) | Spotted Lightning 23319 | -5/Hub_04(d) | Destroyed Lightning 23322 | -5/Hub_04(d) | Spotted Lightning 23323 | -5/Hub_04(d) | Destroyed Lightning 23330 | -5/Hub_04(d) | Destroyed Lightning 23331 | -5/Hub_04(d) | Destroyed Lightning 23333 | -5/Hub_04(d) | Destroyed Lightning 23354 | -5/Hub_04(d) | Destroyed 10 combat bots 23357 | -5/Hub_04(d) | Destroyed Lightning 23360 | -5/Hub_04(d) | Destroyed B-75 Beast 23398 | -5/Hub_04(d) | Destroyed Lightning 23402 | -5/Hub_04(d) | Destroyed Lightning 23417 | -5/Hub_04(d) | High security lockdown imminent 23417 | -5/Hub_04(d) | Destroyed Lightning 23429 | -5/Hub_04(d) | Found Prototype Device 23429 | -5/Hub_04(d) | Identified EM Dispersion Field 23434 | -5/Hub_04(d) | Found Prototype Device 23434 | -5/Hub_04(d) | Identified Exp. Phase Shifter 23438 | -5/Hub_04(d) | Destroyed 7 combat bots 23461 | -5/Hub_04(d) | Network Hub disabled 23477 | -5/Hub_04(d) | Network Hub disabled 23482 | -5/Hub_04(d) | Entered Factory 23484 | -4/Factory | Reached level 26 23484 | -4/Factory | Upgraded with Utility slot (x1) 23588 | -4/Factory | Discovered new exit (range 16) 23612 | -4/Factory | Identified exit to Research 23732 | -4/Factory | First assault squad dispatched 23900 | -4/Factory | Destroyed 12 combat bots 23936 | -4/Factory | Core integrity fell below 50% 23955 | -4/Factory | Garrison activated, responded to threat 24006 | -4/Factory | Identified exit to Upper Caves 24124 | -4/Factory | Reached level 27 24172 | -4/Factory | Entered Upper Caves 24196 | -4/Upper Caves | Identified exit to Upper Caves 24304 | -4/Upper Caves | Entered another Upper Caves area 24304 | -4/Upper Caves | Accompanied by 4 allies 24310 | -4/Upper Caves | Learned location of Testing (-2) 24310 | -4/Upper Caves | Discovered exit to Research (range 10) 24327 | -4/Upper Caves | Encountered a Warlord checkpoint 24342 | -4/Upper Caves | Learned Extension emergency access door positions 24380 | -4/Upper Caves | Discovered new exit (range 15) 24392 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 24407 | -4/Upper Caves | Identified exit to Warlord 24505 | -4/Upper Caves | Spotted QB-3Q3(f) 24506 | -4/Upper Caves | Encountered a Master Thief 24506 | -4/Upper Caves | Entered Warlord 24506 | -4/Warlord | Accompanied by 2 allies 24553 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 24594 | -4/Warlord | Met Warlord 24611 | -4/Warlord | Warlord's base attacked by MAIN.C 24728 | -4/Warlord | Found Prototype Piercing Weapon 24728 | -4/Warlord | Identified Vortex Lance 24730 | -4/Warlord | Found Vortex Lance 24758 | -4/Warlord | Found Exp. Core Analyzer 24761 | -4/Warlord | Found Prototype Reactor 24761 | -4/Warlord | Identified Vortex Chain Reactor 24770 | -4/Warlord | Found Prototype Device 24770 | -4/Warlord | Identified Exp. Focal Shield 24773 | -4/Warlord | Upgraded with Power slot (x1) 24778 | -4/Warlord | Found Exp. Targeting Computer 24897 | -4/Warlord | Found Prototype Ballistic Cannon 24897 | -4/Warlord | Identified Hvy. Autocannon 24916 | -4/Warlord | Warlord forces counterattacked 24949 | -4/Warlord | Spotted B-86 Titan 24954 | -4/Warlord | Spotted B-90 Cyclops 24984 | -4/Warlord | Discovered new exit (range 14) 24987 | -4/Warlord | Identified exit to Proximity Caves 25053 | -4/Warlord | Build established: Generator-Sprinter 25113 | -4/Warlord | Entered Proximity Caves 25123 | -3/Proximity Caves | Spotted B-86 Titan 25164 | -3/Proximity Caves | Discovered exit to Research (range 4) 25165 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 25165 | -3/Proximity Caves | Entered Research 25167 | -3/Research | Reached level 28 25244 | -3/Research | Discovered new exit (range 15) 25264 | -3/Research | Identified exit to Armory 25264 | -3/Research | Identified exit to Quarantine 25265 | -3/Research | Entered Quarantine 25270 | -3/Quarantine | Found Alien Impact Weapon 25280 | -3/Quarantine | Identified exit to Research 25295 | -3/Quarantine | Enhanced Grunt warped into view, answering call for help 25300 | -3/Quarantine | Enhanced Grunt warped into view, answering call for help 25304 | -3/Quarantine | Spotted Alpha 7 25308 | -3/Quarantine | Identified Core Stripper 25310 | -3/Quarantine | Found Alien Launcher 25312 | -3/Quarantine | Reached level 29 25312 | -3/Quarantine | Destroyed Alpha 7 25323 | -3/Quarantine | Upgraded with Utility slot (x1) 25323 | -3/Quarantine | Found Prototype Device 25323 | -3/Quarantine | Identified Exp. ECM Suite 25329 | -3/Quarantine | Found Prototype Processor 25332 | -3/Quarantine | Identified Exp. Target Analyzer 25332 | -3/Quarantine | Identified Sigix Terminator 25384 | -3/Quarantine | Cryocooling Duct disabled 25399 | -3/Quarantine | Ambient heat levels rising (+20) 25399 | -3/Quarantine | Non-combat units ordered to evacuate 25444 | -3/Quarantine | Found Alien Artifact 25476 | -3/Quarantine | Found Alien Energy Cannon 25476 | -3/Quarantine | Identified Core Cannon 25551 | -3/Quarantine | Identified Subatomic Replicator 25746 | -3/Quarantine | Used Subatomic Replicator to replicate Superbattery 25751 | -3/Quarantine | Found Alien Artifact 25759 | -3/Quarantine | Identified Core Reset Matrix 25759 | -3/Quarantine | Used Core Reset Matrix 25762 | -3/Quarantine | Met incapacitated Sigix Warrior 25762 | -3/Quarantine | Lockdown squad dispatched 25763 | -3/Quarantine | Sensed 11 artifacts in vicinity 25763 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 25770 | -3/Quarantine | Unlocked Sigix quarantine chamber 25919 | -3/Quarantine | Fired Sigix Terminator 25923 | -3/Quarantine | Spotted Fortress 25929 | -3/Quarantine | Destroyed Fortress 25932 | -3/Quarantine | Upgraded with Power slot (x1) 25933 | -3/Quarantine | Found Vortex Chain Reactor 25935 | -3/Quarantine | Found Prototype Device 25935 | -3/Quarantine | Identified Thermal Barrier 25941 | -3/Quarantine | Found Unknown Device 25941 | -3/Quarantine | Identified Antimissile System 25946 | -3/Quarantine | Found Prototype Device 25946 | -3/Quarantine | Identified EM Dispersion Field 25948 | -3/Quarantine | Found Prototype Device 25948 | -3/Quarantine | Identified Exp. Force Field 25953 | -3/Quarantine | Found Unknown Protection 25953 | -3/Quarantine | Identified Hvy. Insulated Plating 25956 | -3/Quarantine | Found Prototype Protection 25956 | -3/Quarantine | Identified Centrium Heavy Armor Plating 26185 | -3/Quarantine | Discovered new exit (range 6) 26186 | -3/Quarantine | Identified exit to Section 7 26302 | -3/Quarantine | Entered Section 7 26303 | -3/Section 7 | Sensed 21 artifacts in vicinity 26304 | -3/Section 7 | Reached level 30 26314 | -3/Section 7 | Found Integrated Dissipator 26314 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 26525 | -3/Section 7 | Spotted B-86 Titan 26533 | -3/Section 7 | Found Integrated Heat Negator 26533 | -3/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+2%) 26559 | -3/Section 7 | Spotted Alpha 7 26561 | -3/Section 7 | Spotted Alpha 7 26569 | -3/Section 7 | Spotted S7 Guard 26576 | -3/Section 7 | Found Core Membrane 26576 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 26593 | -3/Section 7 | Spotted Executioner 26622 | -3/Section 7 | Found Hpw. Transdimensional Reconstructor 26639 | -3/Section 7 | Spotted Striker 26639 | -3/Section 7 | Spotted Striker 26643 | -3/Section 7 | Spotted Executioner 26643 | -3/Section 7 | Spotted Executioner 26650 | -3/Section 7 | Activated Sigix Exoskeleton 26650 | -3/Section 7 | Received instructions from Sigix Warrior 26661 | -3/Section 7 | Spotted B-99 Colossus 26672 | -3/Section 7 | Found Integrated Dissipator 26672 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 26674 | -3/Section 7 | Found Integrated Dissipator 26674 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 26676 | -3/Section 7 | Found Integrated Dissipator 26676 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 26690 | -3/Section 7 | Found LRC Matter Compressor 26690 | -3/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 26733 | -3/Section 7 | Allies destroyed Alpha 7 26754 | -3/Section 7 | Destroyed B-99 Colossus 26793 | -3/Section 7 | Found Integrity Redistributor 26810 | -3/Section 7 | Spotted Investigator 26810 | -3/Section 7 | Spotted Executioner 26841 | -3/Section 7 | Entered Research 26841 | -2/Research | Accompanied by 1 ally 26841 | -2/Research | Warlord forces began assault on 0b10 26843 | -2/Research | Reached level 31 26902 | -2/Research | Reached level 32 26923 | -2/Research | Upgraded with Utility slot (x1) 26925 | -2/Research | Discovered new exit (range 5) 26925 | -2/Research | Identified exit to Testing 26942 | -2/Research | Met up with Warlord 26947 | -2/Research | Destroyed 8 combat bots 26951 | -2/Research | Research machine network offline 27019 | -2/Research | Borebot progress halted 27204 | -2/Research | Borebot progress halted 27213 | -2/Research | Borebot progress halted 27243 | -2/Research | Discovered new exit (range 8) 27246 | -2/Research | Identified exit to Access 27252 | -2/Research | Entered Access 27252 | -1/Access | Accompanied by 1 ally 27254 | -1/Access | Reached level 33 27272 | -1/Access | Found Antimissile System 27340 | -1/Access | Found Unknown Launcher 27340 | -1/Access | Identified Gamma Bomb Array 27402 | -1/Access | Reached level 34 27417 | -1/Access | Spotted B-99 Colossus 27444 | -1/Access | Found Prototype Device 27444 | -1/Access | Identified Exp. Thermal Shield 27469 | -1/Access | Spotted Investigator 27522 | -1/Access | Garrison activated, responded to threat 27536 | -1/Access | Discovered new exit (range 8) 27537 | -1/Access | Identified exit to Command 27540 | -1/Access | Entered Command 27562 | -1/Command | Phase Generator disabled 27610 | -1/Command | Spotted B-99 Colossus 27640 | -1/Command | Destroyed B-99 Colossus 27648 | -1/Command | Found Multirail 27660 | -1/Command | Found Prototype Processor 27660 | -1/Command | Identified Spectral Analyzer 27662 | -1/Command | Found Spectral Analyzer 27764 | -1/Command | Reached level 35 27767 | -1/Command | Upgraded with Utility slot (x1) 27783 | -1/Command | High security lockdown imminent 27815 | -1/Command | Destroyed 7 combat bots 27863 | -1/Command | High security lockdown engaged 27946 | -1/Command | Spotted Striker 27948 | -1/Command | Spotted Executioner 27948 | -1/Command | Spotted Executioner 27948 | -1/Command | Spotted Alpha 7 27948 | -1/Command | Spotted Alpha 7 27948 | -1/Command | Spotted Executioner 27948 | -1/Command | Spotted Executioner 27948 | -1/Command | Spotted Striker 27948 | -1/Command | Spotted Executioner 27959 | -1/Command | Spotted M Guard 27959 | -1/Command | Spotted Combat Programmer 27959 | -1/Command | Spotted M Guard 27959 | -1/Command | Spotted Combat Programmer 28007 | -1/Command | Met MAIN.C 28011 | -1/Command | 0b10 Conduit disabled 28019 | -1/Command | Core integrity fell below 50% 28028 | -1/Command | Emitted hypermatrix ping 28033 | -1/Command | Assembled emerged from beneath the floor 28033 | -1/Command | Spotted Investigator 28033 | -1/Command | Spotted Executioner 28034 | -1/Command | Core integrity fell below 20% 28046 | -1/Command | Destroyed by MAIN.C with Heavy Quantum Rifle Last Messages --------------- 28044_ as-50704 held in stasis. 28044_ Combat Programmer stasis bubble strength at 92. 28044_ as-26558 destroyed. 28044_ Slug penetrates P-80 Master. 28044_ P-80 Master suffers critical hit. 28044_ P-80 Master destroyed. 28044_ Slug penetrates Striker. 28044_ G-73 Enforcer stasis bubble strength at 108. 28044_ as-50704 stasis bubble strength at 184. 28044_ M Guard stasis bubble strength at 20. 28044_ Combat Programmer stasis bubble strength at 110. 28045_ Stasis bubble strength at 46. 28045_ P-80 Master stasis bubble strength at 79. 28045_ Combat Programmer stasis bubble strength at 74. 28045_ G-73 Enforcer stasis bubble strength at 85. 28045_ as-50704 stasis bubble strength at 176. 28045_ Combat Programmer stasis bubble strength at 80. 28046_ Stasis bubble strength at 25. 28046_ P-80 Master stasis bubble strength at 68. 28046_ Combat Programmer stasis bubble strength at 56. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????####################?????????????? | | ????????????????""""" """" #?????????????? | | ???????????????? "" #?????????????? | | ??????????????"?""" "" ############### | | ?????????????#""""""""""" E ; | | ?????????????#" " """ plb c g/ % | | ?????????????#"" """""" hm b m 77 | | ?????????????#"" """""" g g g ############### | | ?????????????# " """" EYaYpg!bi #?????????????? | | ?????????????# " =gp #?????????????? | | ?????????????# " "MMM%p!gmh!""#?????????????? | | ?????????????#"""""""""MMMEb%[*""""#?????????????? | | ?????????????#"" MMMK """""#?????????????? | | ?????????????# @K a """#?????????????? | | ?????????????# " #?????????????? | | ?????????????# " " " #?????????????? | | ?????????????" " " "" #?????????????? | | ?????????????" """ " " """ #?????????????? | | ?????????????" " " " " #?????????????? | | ?????????????# """"" """ " #?????????????? | | ?????????????# " """ " """"""""#?????????????? | | ?????????????# """ " " " #?????????????? | | ?????????????#######################?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 211 Coolant Potential 100 Energy Generation 115 Energy Capacity 6300 Matter Stores 475 Matter Capacity 650 Sight Range 25 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 110 ECM Strength 5 Additional Mass Support 10 Armor Coverage 1750 Resistance: KI 15 Resistance: TH 15 Resistance: EX 15 Resistance: EM 90 Resistance: I 15 Resistance: S 15 Resistance: P 15 Utility Shielding 66 Point Defense Rating 240 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 80 Targeting Accuracy 8 Melee Accuracy 6 Launcher Accuracy 30 Core Analysis 15 Armor Integrity Analysis 90 Recoil Reduction 3 Salvage Targeting 1 Stasis Canceling 2 Offensive Hacking 19 Defensive Hacking 5 Item Schematics ----------------- Cmb. Linear Gravjet | -3/Section 7 | Hacked Exp. ECM Suite | -2/Research | Scanalyzed Quantum Capacitor | -2/Research | Extracted Corruption Screen | -2/Research | Extracted Robot Schematics ------------------ None Fabricated ------------ Adv. Myomer Leg | x1 | -7/Factory Adv. Myomer Leg | x1 | -7/Factory Cmb. Linear Gravjet | x2 | -5/Factory Alien Tech Used ----------------- Core Stripper Core Cannon Subatomic Replicator Core Reset Matrix Sigix Terminator Integrated Dissipator Integrated Heat Negator Core Membrane LRC Matter Compressor Achievements -------------- Everyone Must Die No Explosion For You Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Zio Dee Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Qua Sec Res Acc Com Levels Raised 34 | . 2 1 5 . . 1 3 1 . 3 1 . . 1 . . 1 1 1 . . 2 . 1 . 2 . . . . 1 1 1 2 2 1 XP Earned 55083 | 3000 3275 1700 7289 368 169 1775 4223 1500 149 3605 2144 97 650 850 170 170 649 1348 1874 67 809 2052 878 219 1209 1809 84 131 206 489 1203 2103 1435 2478 2548 2358 XP Spent 53985 | 2300 3220 1600 6950 . 425 500 5975 . 1530 2975 2900 . . . . . 2920 . 3200 . . 1030 . . . 3500 . . 800 . . 5100 475 4100 . 4485 Upgrades 67 | 6 7 3 7 . 7 1 9 . 4 3 1 . . . . . 5 . 1 . . 3 . . . 1 . . 1 . . 3 2 1 . 2 Power Slot 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Propulsion Slot 3 | 1 . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility Slot 14 | 1 2 1 2 . . . 1 . . 1 1 . . . . . . . 1 . . . . . . 1 . . . . . 1 . 1 . 1 Weapon Slot 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core Integrity 7 | . . . . . 5 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Heat Dissipation 11 | . 2 . . . 2 . . . 2 . . . . . . . 3 . . . . 2 . . . . . . . . . . . . . . Energy Generation 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Matter Storage 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Mass Support 2 | . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Inventory Capacity 7 | 2 . . 2 . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Sight Range 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sensor Range 9 | . . . . . . . 4 . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 2 . . . Terrain Scan Density 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ranged Accuracy 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hack Attack % 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hack Defense % 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protomatter Created 7625 | . 332 54 609 74 11 78 892 . 87 915 53 264 97 297 . . 131 133 224 62 333 314 170 . 948 231 . 72 . . . 340 401 123 18 362 Integrity Restored 16591 | . 634 93 1241 69 . 234 1421 . . 1887 159 363 230 527 43 . 810 146 517 294 212 1128 410 43 1357 369 . 216 564 . . 666 763 1094 25 1076 Core 9868 | . 501 81 639 69 . 234 941 . . 854 159 148 129 221 20 . 425 67 260 63 106 646 112 25 874 369 . 216 433 . . 514 440 600 14 708 Parts 6723 | . 133 12 602 . . . 480 . . 1033 . 215 101 306 23 . 385 79 257 231 106 482 298 18 483 . . . 131 . . 152 323 494 11 368 Protomatter Decayed 7416 | . 110 22 173 56 . . 404 . . 198 . 49 13 . 31 . 168 75 46 . 260 445 501 108 705 108 . . 1302 . . 166 146 2092 85 153 Game ------ Seed GhostAssaultGreatsword Manual? 0 Play Time 08:33:15 Cumulative 237.3 hours Start 2020.09.12 @ 00:51:32 End 2020.09.12 @ 15:11:08 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 93 Rogue 93 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0 Lore% 85 Gallery% 83 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ae624d5d-5e40-4ef4-83ea-1f2e53c04f28