Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.14 @ 00:07:02 Player: Matt Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (28) 140 Value Destroyed (820) 820 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (640) 640 TOTAL SCORE: 3120 Bonus ------- Follower Combat Kills 40 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 164/240 System Corruption 5% Temperature Cool (9) Movement Core (400) Ox7 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Small Storage Unit Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Ion Engine Carbon-fiber Leg Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Makeshift Leg > --- UTILITY ---------- Small Storage Unit Medium Storage Unit Experimental Sensor Array > --- WEAPON ----------- Shotgun Shotgun > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Cooling System Light Armor Plating Light Armor Plating Beam Cannon Shotgun Shotgun [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Medium Storage Unit Device Experimental Sensor Array Storage Medium Storage Unit Protection Light Armor Plating Weapon Shotgun Energy Gun Gatling Laser Energy Cannon Beam Cannon Ballistic Gun Shotgun Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 38 | 6 9 4 2 2 15 Power 5 | 1 1 . . 1 2 Engine 4 | 1 1 . . . 2 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 13 | 2 2 4 . 1 4 Treads . | . . . . . . Leg 13 | 2 2 4 . 1 4 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 1 3 . 2 . 3 Device 3 | . . . 1 . 2 Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 4 | . 2 . 1 . 1 Artifact . | . . . . . . Weapon 11 | 2 3 . . . 6 Energy Gun 5 | 2 . . . . 3 Energy Cannon 1 | . . . . . 1 Ballistic Gun 5 | . 3 . . . 2 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Corrupted Parts 1 | . 1 . . . . System Corruption 1 | . 1 . . . . Parts Lost 22 | . . . 1 . 21 Power 1 | . . . . . 1 Propulsion 8 | . . . . . 8 Utility 6 | . . . 1 . 5 Weapon 7 | . . . . . 7 Highest Loss Streak 9 | . . . 1 . 9 To Critical Strikes . | . . . . . . Average Backups 8 | . 7 9 9 10 7 Power 1 | . 1 1 1 1 1 Propulsion 2 | . . 2 3 3 1 Utility 2 | . 4 3 2 3 2 Weapon 2 | . 1 2 3 3 2 Tool/Special . | . . . . . . Unused Backups 1 | . . 1 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 98 | . 95 99 99 100 94 Engine 6 | . 13 11 11 3 4 Core 4 | . . . . 7 6 Leg 31 | . 28 33 33 33 30 Device 8 | . . . 8 11 9 Storage 20 | . 14 21 22 22 18 Protection 3 | . 12 11 2 . 3 Energy Gun 3 | . 16 . . . 6 Energy Cannon 1 | . . . . . 4 Ballistic Gun 17 | . 9 22 22 22 9 Peak Build Rating 27 | 6 10 15 23 27 27 Average Rating 21 | 4 7 14 21 25 21 On Entrance 13 | . 6 10 15 23 27 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 33 | 12 24 29 29 29 33 Greatest Support 46 | 20 20 39 39 46 46 Greatest Overweight (x) 7 | . 1 . . . 7 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 Most Carried 10 | 2 10 10 10 10 10 Average Carried 8 | . 7 9 9 10 7 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 2 9 10 10 10 2 Class Distribution -------------------- 85% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 889 | 134 303 72 108 20 252 Remotely . | . . . . . . Salvage Created 979 | . 362 72 77 . 468 Parts 47 | . 29 4 5 . 9 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 11 | . . . . 1 10 Prevented 3 | . . . . . 3 Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 24 | . 8 2 5 . 9 Guns 19 | . 8 2 5 . 4 Cannons 3 | . . . . . 3 AOE 1 | . . . . . 1 Classes Destroyed 11 | . 5 1 2 . 3 Worker 2 | . 2 . . . . Tunneler 1 | . . . 1 . . Recycler 1 | . 1 . . . . Watcher 1 | . 1 . . . . Swarmer 9 | . 3 . 4 . 2 Grunt 9 | . 5 1 . . 3 Brawler 1 | . . . . . 1 Duelist 2 | . . . . . 2 Sentry 1 | . . 1 . . . Behemoth 1 | . . . . . 1 Assembled 1 | . . . 1 . . Best Kill Streak 4 | . 3 1 4 . 4 Combat Bots Only 4 | . 3 1 4 . 4 Max Kills in Single Turn 2 | . 2 1 2 . 1 Gunslinging 1 | . 1 . 1 . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 287 | . 33 23 42 . 189 Missed 84 | . 5 8 11 . 60 Hits 203 | . 28 15 31 . 129 Melee 8 | . . . 2 . 6 Projectile 195 | . 28 15 29 . 123 Critical Strikes 5 | . 1 1 . . 3 Damage Taken 2920 | . 363 219 301 . 2037 Core 474 | . 73 16 100 . 285 Absorbed by Shields . | . . . . . . Core Remaining (%) 85 | 100 70 . . . . Volleys Fired 93 | . 33 4 11 . 45 Largest 2 | . 2 2 2 . 2 Hottest 140 | . 90 46 46 . 140 Shots Fired 152 | . 50 8 22 . 72 Gun 127 | . 50 8 22 . 47 Cannon 25 | . . . . . 25 Launcher . | . . . . . . Special . | . . . . . . Kinetic 75 | . 21 8 22 . 24 Thermal 59 | . 13 . . . 46 Explosive . | . . . . . . Electromagnetic 18 | . 16 . . . 2 Robot Hit Streak 12 | . 6 5 4 . 12 Robot Miss Streak 5 | . 5 1 5 . 4 Penetration Max . | . . . . . . Secondary Targets 4 | . 2 . 2 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 110 | . 30 7 14 . 59 Core Hits 63 | . 19 4 8 . 32 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 1 | . . . 1 . . Destroy 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2000 | . 433 103 227 . 1237 Guns 1654 | . 429 103 218 . 904 Cannons 284 | . . . . . 284 Explosions 49 | . . . . . 49 Melee . | . . . . . . Ramming 13 | . 4 . 9 . . Kinetic 865 | . 172 103 218 . 372 Thermal 933 | . 100 . . . 833 Explosive . | . . . . . . Electromagnetic 189 | . 157 . . . 32 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . 1 . . . 5 Average Corruption 1 | . 1 . . . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . 2 . . . . Message Errors 1 | . 1 . . . . Heat Flow Errors 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 4 | . 2 . 2 . . Kicked 4 | . 2 . 2 . . Crushed . | . . . . . . Highest Temperature 468 | . 468 10 12 . 214 Average Temperature 133 | . 182 5 8 . 77 Received Heat Transfer 820 | . 213 96 40 . 471 Effects 10 | . 10 . . . . Shutdowns 3 | . 3 . . . . Energy Bleed 1 | . 1 . . . . Interference 1 | . 1 . . . . Short Circuit 1 | . 1 . . . . Damage (major) 4 | . 4 . . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 2 | . . . . . 2 Heat Transferred 1963 | . 296 . . . 1667 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 85 | . 85 30 70 . . Initial 18 | . . 18 . . . Average 18 | . 38 7 9 . . Influence Increases 650 | . 213 50 95 . 292 Destroy 0b10 Robot/C 480 | . 160 40 80 . 200 Destroy 0b10 Robot/NC 25 | . 20 . 5 . . Destroy Leader 72 | . 32 10 10 . 20 Allied During Kill 12 | . . . . . 12 Destroy Structure 1 | . 1 . . . . Lose Combat Pursuer 60 | . . . . . 60 Influence Decreases 650 | . 168 95 95 . 292 Entered New Map 27 | . . 27 . . . Time Decay 501 | . 168 68 85 . 180 Lost Part 122 | . . . 10 . 112 Squads Dispatched 1 | . . . . . 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 2 | . 1 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 45 | . 12 8 7 . 18 Peak Tracking Total 8 | . 4 8 4 . 7 Tactical Retreats 4 | . . . . . 4 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 1 | . . . . 1 . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 5 | . . . . 5 . Successful 5 | . . . . 5 . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 3 | . . . . 3 . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . . . . 5 . Part Schematic 5 | . . . . 5 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 5 | . . . . 5 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 160 | . . . . 160 160 Highest-Rated Ally 41 | . . . . 41 41 Total Orders . | . . . . . . Ally Attacks 29 | . . . . . 29 Total Damage 708 | . . . . . 708 Kills 1 | . . . . . 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) 3246 | . . . 478 2255 513 Sensors 3125 | . . . 478 2255 392 Jamming 121 | . . . . . 121 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 1 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 4814 | 70 516 281 609 2255 1083 Spaces Moved 3479 | 52 257 194 473 1807 696 Core 5 | 4 . . . . 1 Treads . | . . . . . . Legs 3474 | 48 257 194 473 1807 695 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 126 | 114 154 120 120 123 130 Slowest Speed 400 | 120 190 120 120 126 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 43 | 3 31 22 60 92 55 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 5 | . . . 1 3 1 Spaces Dug . | . . . . . . Terrain Destroyed 3 | . . . . . 3 Melee . | . . . . . . Projectile . | . . . . . . AOE 3 | . . . . . 3 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 3731 | 60 325 234 492 1826 794 Wait 79 | . 7 26 2 16 28 Move 3474 | 51 256 193 472 1806 696 Hop . | . . . . . . Pick Up 17 | 3 8 3 2 . 1 Fast Attach 13 | 5 4 . . . 4 Attach 20 | 1 2 2 2 . 13 Detach 4 | . 2 . . . 2 Swap 14 | . 5 3 . 2 4 Drop 13 | . 6 3 1 2 1 Fire 93 | . 33 4 11 . 45 Melee . | . . . . . . Ram . | . . . . . . Kick 4 | . 2 . 2 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Exi] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 553 | -10/Materials | Discovered new exit (range 12) 587 | -10/Materials | Entered another Materials area 587 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 848 | -9/Materials | Discovered new exit (range 16) 868 | -9/Materials | Entered Mines 874 | -9/Mines | Met a Derelict bent on vengeance 991 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 995 | -9/Mines | Found Prototype Device 999 | -9/Mines | Identified Exp. Sensor Array 1071 | -9/Mines | Learned location of Storage (-9) 1186 | -9/Mines | Assembled infested the area 1187 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1245 | -9/Mines | Learned 2 Materials zone layouts 1288 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1374 | -9/Mines | Discovered new exit (range 5) 1477 | -9/Mines | Entered Zion 1551 | -7/Zion | Discovered new exit (range 12) 1657 | -7/Zion | Learned Factory machine intel 1897 | -7/Zion | Met Imprinter 1942 | -7/Zion | Imprinted 1944 | -7/Zion | Declared Zion's savior 3732 | -7/Zion | Entered Proximity Caves 3732 | -6/Proximity Caves | Accompanied by 4 allies 3893 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3983 | -6/Proximity Caves | Spotted B-75 Beast 4338 | -6/Proximity Caves | Destroyed B-75 Beast 4383 | -6/Proximity Caves | Build established: Scavenger-Mutant 4476 | -6/Proximity Caves | Core integrity fell below 50% 4663 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 4764 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4810 | -6/Proximity Caves | Core integrity fell below 20% 4815 | -6/Proximity Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 04796_ Autogun fries itself beyond repair. 04796_ L-41 Fighter destroyed. 04797_ Carbon-fiber Leg destroyed. 04797_ Penetrated by Slug. 04802_ Beam Cannon destroyed. 04802_ System corrupted by crushing effect (+2). 04804_ Penetrated by Slug. 04805_ Carbon-fiber Leg fries itself beyond repair. 04805_ Carbon-fiber Leg destroyed. 04805_ System corrupted by crushing effect (+2). 04806_ B-48 Gladiator destroyed. 04807_ Penetrated by Slug. 04809_ Shotgun destroyed. 04809_ System corrupted by crushing effect (+1). 04809_ Lgt. Armor Plating destroyed. 04809_ Penetrated by Slug. 04812_ Acquired 44 matter. 04812_ Knocked back. 04812_ Penetrated by Slug. 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