Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.07 @ 16:53:40 Player: Demise Result: Destroyed by Tracker with Linked Autogun Performance ------------- Evolutions (8) 4000 Regions Visited (32) 6400 Robots Destroyed (452) 2260 Value Destroyed (17730) 17730 Prototype IDs (66) 1320 Alien Tech Used (4) 800 Bonus (11935) 11935 TOTAL SCORE: 44445 Bonus ------- High Alert Combat Kills 2839 Follower Combat Kills 2657 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 1500 Friendly Fire -2761 Cogmind --------- Core Integrity 0/1450 Matter 211/300 Energy 97/100 System Corruption 6% Temperature Cool (0) Movement Core (150) Ox2 Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (12) ----- Improved Propulsion Shielding Advanced Integration Mediator > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Quantum Router Transdimensional Reconstructor Guided Remote Datajack Peak State ------------ > --- POWER ------------ Zionite Heavy DM Reactor > --- PROPULSION ------- Advanced Heavy Treads Advanced Heavy Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Experimental Sensor Array Advanced Signal Interpreter Experimental Targeting Computer Damper Plating Experimental Powered Armor Mini Drone Bay > --- WEAPON ----------- Nova Cannon Helical Railgun Omega Cannon > --- INVENTORY -------- Particle Reactor Advanced Heavy Treads Improved Antigrav System Improved Antigrav System Improved Antigrav System Antigrav Array Zionite Biocell Particle Accelerator Experimental Core Shielding Zionite Weapon Casing Heavy Armor Plating Layered Medium Armor Plating EM Shield Experimental Hardlight Generator System Shield Quantum Router Transdimensional Reconstructor Core Regenerator Core Reset Matrix Heavy Dispersion Rifle Zionite Phaser-M Potential Cannon Heavy Rocket Launcher Guided Remote Datajack [Rating: 161] Favorites ----------- Power Zionite Light DM Reactor Engine Reinforced Deuterium Engine Power Core Micro Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Cooled Antigrav System Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Improved Medium Armor Plating Weapon Flak Gun Energy Gun Storm Laser Energy Cannon HERF Cannon Ballistic Gun Flak Gun Ballistic Cannon Heavy Gauss Cannon Launcher Proton Missile Launcher Special Weapon Guided Remote Datajack Slashing Weapon Greatsword Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Slots Evolved 16 | . . . 2 . . . 2 2 . . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 Utility 10 | . . . 2 . . . 2 2 . . . . . . 2 . . . . . . . . . . . . . . 2 . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Parts Attached 578 | 6 18 7 52 6 2 1 47 33 14 32 6 11 18 20 67 1 11 3 8 17 1 4 7 3 4 9 51 14 13 43 42 7 Power 42 | 1 1 2 5 1 . . 4 2 1 3 1 . 1 . 5 . 2 . . 2 . . . . . 3 2 . 1 3 1 1 Engine 20 | 1 1 1 5 1 . . 2 2 . 3 . . 1 . 2 . 1 . . . . . . . . . . . . . . . Core 12 | . . 1 . . . . 2 . . . 1 . . . 3 . 1 . . 1 . . . . . . 1 . 1 1 . . Reactor 10 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . 3 1 . . 2 1 1 Propulsion 88 | 2 2 1 10 3 . . 14 4 1 4 . 2 . . 13 . 3 . 1 . . . 1 . 1 2 8 2 2 2 10 . Treads 78 | 2 2 1 10 3 . . 14 4 1 4 . 2 . . 13 . 3 . 1 . . . 1 . 1 2 6 2 2 2 2 . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Hover 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 268 | 1 7 . 19 . 1 . 16 18 6 13 2 5 10 8 23 1 4 1 3 12 1 1 5 3 3 1 33 8 7 30 22 4 Device 90 | . . . 2 . . . . 6 1 2 1 3 3 4 4 1 2 . 2 3 1 1 2 2 . 1 9 6 5 15 11 3 Storage 41 | 1 4 . 5 . 1 . 3 2 2 1 . . 3 2 4 . . . . 1 . . 1 . . . 1 1 . 7 2 . Processor 15 | . 3 . 1 . . . . 1 . . . . 1 . 1 . . . 1 . . . . . 2 . 3 . . 2 . . Hackware 13 | . . . . . . . . 3 . 2 . . . . 3 . . . . 1 . . . . . . 4 . . . . . Protection 109 | . . . 11 . . . 13 6 3 8 1 2 3 2 11 . 2 1 . 7 . . 2 1 1 . 16 1 2 6 9 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 180 | 2 8 4 18 2 1 1 13 9 6 12 3 4 7 12 26 . 2 2 4 3 . 3 1 . . 3 8 4 3 8 9 2 Energy Gun 18 | 1 2 . . 1 . . . . 2 . . . . . . . . . . 2 . 1 1 . . 2 2 . 1 1 2 . Energy Cannon 19 | . . . . . . . . . . . 1 . . 2 . . . . . 1 . 2 . . . . . 3 1 5 3 1 Ballistic Gun 83 | 1 4 2 15 1 . 1 10 5 3 7 1 1 2 5 15 . 1 2 2 . . . . . . . 3 . . 1 1 . Ballistic Cannon 5 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . 2 . Launcher 29 | . . 1 1 . . . 3 2 . 3 1 2 2 2 7 . 1 . 1 . . . . . . . 1 1 . . . 1 Special Weapon 5 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 14 | . . 1 1 . . . . 1 1 1 . 1 2 2 2 . . . 1 . . . . . . 1 . . . . . . Piercing Weapon 4 | . . . . . . . . . . . . . 1 1 2 . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 30 | . . . . . . . 1 . . 2 . . 1 . 1 . . . . 4 . . 4 . . . 1 1 3 4 7 1 Parts Lost 93 | . 1 . 4 2 . . 4 . . 6 . 1 . . 21 . 1 . . 4 . . . 1 1 . 9 1 1 6 22 8 Power 9 | . . . 1 . . . 1 . . . . . . . 3 . . . . 1 . . . . . . 1 . . 1 1 . Propulsion 24 | . . . 1 2 . . 1 . . 1 . . . . 7 . 1 . . . . . . . . . 2 1 . . 6 2 Utility 38 | . . . 2 . . . 1 . . 2 . . . . 7 . . . . 3 . . . 1 1 . 2 . 1 3 11 4 Weapon 22 | . 1 . . . . . 1 . . 3 . 1 . . 4 . . . . . . . . . . . 4 . . 2 4 2 Highest Loss Streak 16 | . 1 . 2 2 . . 2 . . 2 . 1 . . 3 . 1 . . 2 . . . 1 1 . 8 1 1 2 16 4 Average Slot Usage (%) 84 | . 99 100 98 99 90 88 89 91 93 91 92 91 78 84 89 93 92 82 88 69 69 70 66 69 65 62 64 73 83 86 79 22 Engine 4 | . 14 9 7 11 11 11 6 6 2 4 5 . 1 7 5 6 5 6 6 . . . . . . . . . . . . . Core 1 | . . 4 2 . . . 2 . . . 1 7 5 . . . . . . 1 . . . . . . . 5 5 . . . Reactor 1 | . . . . . . . . . 4 2 . . . . . . . . . 2 5 5 5 5 5 5 4 . . 3 3 1 Treads 12 | . 28 28 21 21 22 22 17 15 10 6 7 6 7 7 11 13 13 13 8 5 5 5 5 5 9 9 9 9 16 13 5 7 Device 4 | . . . 1 . . . . 4 6 3 5 5 6 6 . 6 5 6 6 3 10 14 16 17 12 10 4 10 10 16 12 7 Storage 22 | . 23 28 31 44 34 33 27 15 21 24 30 30 23 23 19 20 20 20 20 17 17 17 17 17 15 15 15 21 15 16 12 . Processor 5 | . 4 . . . . . . 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 7 10 10 10 10 7 7 3 Hackware 7 | . . . . . . . . 14 15 18 7 7 7 7 23 20 20 20 20 15 . . . . . . 4 . . . . . Protection 8 | . . . 10 . . . 17 9 7 5 8 8 7 7 7 6 6 6 6 8 17 13 11 10 8 5 5 8 9 13 13 . Energy Gun 1 | . 6 . . . . . . . . . . . . . . . . . . 4 5 4 2 5 5 4 4 . 1 . 1 . Ballistic Gun 10 | . 20 27 21 21 11 21 17 13 13 14 10 7 1 11 11 13 12 2 10 . . . . . . . 1 . . 3 3 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 216 | 13 41 42 78 78 123 125 205 146 146 123 127 122 173 174 178 124 133 126 127 150 151 151 151 157 174 179 187 157 166 188 216 28 Greatest Support 140 | 40 40 40 40 40 40 40 40 60 70 70 70 70 70 70 70 40 51 51 70 70 70 70 70 70 140 140 140 140 130 140 140 140 Greatest Overweight (x) 39 | 1 1 1 2 1 3 3 6 3 2 32 1 39 2 2 8 3 3 2 2 2 2 2 2 2 2 2 12 2 1 1 4 4 Average Overweight (x) 1 | . . 1 1 1 2 3 3 2 1 1 1 1 1 2 2 3 2 2 1 1 2 1 1 2 1 1 . . . 1 1 . Largest Inventory Capacity 56 | 6 16 16 28 28 36 36 56 36 32 32 32 32 52 40 40 28 28 28 28 28 28 28 28 28 28 28 28 28 28 34 28 4 Average Capacity 29 | 5 13 16 21 28 34 36 36 32 27 27 32 32 38 40 38 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 24 4 Most Carried 40 | 6 16 16 28 28 36 36 36 36 32 32 32 32 40 40 40 25 28 28 28 28 27 28 28 25 25 28 28 27 28 28 28 4 Average Carried 28 | 2 12 15 20 27 31 35 35 31 26 26 31 31 36 39 36 24 27 28 27 27 26 27 27 24 23 27 27 18 26 27 23 3 Final Capacity 40 | 6 16 16 28 28 36 36 36 32 26 32 32 32 40 40 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 4 4 Final Carried 40 | 6 16 16 28 28 36 35 36 32 26 31 32 32 40 40 23 25 28 28 28 27 26 28 25 25 23 28 20 27 28 28 4 3 Class Distribution -------------------- 54% | Hauler-Mutant 14% | Hacker-Mutant 8% | Mutant 6% | Hauler-Tank 4% | Hauler-Skirmisher 4% | Hauler-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Waste Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Skirmisher | -5/Factory Hauler-Tank | -5/Upper Caves Hauler-Skirmisher | -5/Upper Caves Hauler-Mutant | -5/Zhirov Hauler-Tank | -4/Proximity Caves Hauler-Tank | -4/Factory Hauler-Skirmisher | -4/Waste Hauler-Gunner | -4/Factory Hauler-Mutant | -4/Armory Hauler-Mutant | -4/Lab Hauler-Mutant | -3/Research Hauler-Mutant | -3/Testing Alien-Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Matter Collected 13979 | 426 1122 226 1279 133 . 130 1298 626 674 1287 169 368 211 442 1844 27 373 . 86 326 49 70 25 122 42 80 752 276 294 759 214 249 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 21968 | 234 585 198 1609 197 . 287 1884 615 920 2738 32 609 . 212 3494 . 124 . 10 291 99 148 105 206 774 917 2299 243 107 1921 912 198 Parts 1103 | 27 37 18 106 11 . 15 116 44 14 158 1 17 . 14 189 . 2 . 1 16 8 2 7 4 19 18 110 11 2 63 62 11 Haulers Intercepted 18 | . 2 . 5 . . . 4 1 . 3 . . . . . . . . . . . . . . 1 . 1 . . 1 . . Recyclers Shooed 24 | 1 3 . . . . . 1 1 . 3 . . . . 3 . . . . . . 1 . . 1 . 1 . . 4 1 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 49 | . . . . . . . . . . . 3 6 2 9 . . 1 . 7 . 8 9 . 4 . . . . . . . . Prevented 45 | . . . . . . . . . . . 1 9 . 9 . . . . . . 15 11 . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Combat Hostiles Destroyed 324 | . 8 6 32 4 . 4 37 11 2 43 2 7 . 5 58 . 4 . 2 5 2 . . 3 8 3 36 5 2 17 15 3 Melee 6 | . . . . . . . . . . . . . . 1 4 . . . . . . . . . . . . . . . 1 . Guns 212 | . 8 3 29 4 . 4 29 7 2 36 . 1 . . 37 . 1 . . 5 2 . . 2 7 3 23 . . 6 3 . Cannons 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 2 2 7 7 . AOE 66 | . . 3 3 . . . 8 4 . 6 2 4 . 4 13 . 3 . 2 . . . . . . . 5 2 . . 4 3 Classes Destroyed 22 | 3 5 . 3 . . 1 2 1 1 . . . . 1 1 . . . . 1 . . . . . 1 . 1 . . 1 . Worker 33 | 2 . . 3 . . . 2 4 . 11 . . . . 5 . . . . . . . . . 1 . 3 . . 2 . . Builder 20 | . . . . . . . 1 1 . 5 . . . . 3 . . . . 1 . . . . . . 3 . . 3 3 . Tunneler 10 | 5 . 3 . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler 18 | . 2 . 5 . . . 4 1 . 3 . . . . . . . . . . . . . . 1 . 1 . . 1 . . Recycler 15 | 1 3 . . . . 1 2 . . 1 . . . . 2 . . . . . . . . . . . . . . 4 . 1 Mechanic 4 | . . . 2 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Operator 6 | . 1 . . . . . 2 . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . Watcher 14 | . 3 . 3 . . . 4 1 . . . . . . . . . . . . . . . . 1 . . . . 1 1 . Swarmer 81 | . 6 3 10 . . . 12 4 . 8 2 1 . 3 12 . . . 2 3 1 . . . . . 5 . . . 6 3 Grunt 116 | . 2 3 12 3 . 3 14 1 . 22 . 4 . . 19 . 4 . . 2 . . . 2 2 . 14 . 1 7 1 . Brawler 11 | . . . 2 1 . . . 2 . 2 . . . . 4 . . . . . . . . . . . . . . . . . Duelist 5 | . . . . . . . 1 . . . . 1 . . 2 . . . . . . . . 1 . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Sentry 41 | . . . 8 . . . 9 . . 5 . 1 . . 8 . . . . . . . . . 2 . 4 1 . 2 1 . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Hunter 18 | . . . . . . 1 1 . . 1 . . . 1 5 . . . . . 1 . . . 3 . 2 . . 3 . . Programmer 38 | . . . . . . . . 4 . 5 . . . . 7 . . . . . . . . . 1 . 11 2 . 4 4 . Behemoth 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Compactor 5 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . 3 . . . . . . Tracker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Protovariant P 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Z-Heavy 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Martyr 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Best Kill Streak 16 | 4 3 3 8 2 . 4 8 4 1 16 2 4 . 3 13 . 3 . 2 3 1 . 1 3 4 1 8 2 1 8 6 3 Combat Bots Only 10 | . 3 3 4 2 . 3 6 4 1 7 2 4 . 3 10 . 3 . 2 3 1 . . 3 4 1 5 2 1 5 4 3 Max Kills in Single Turn 5 | 1 1 1 3 1 . 1 2 4 1 5 2 1 . 3 3 . 1 . 2 2 1 1 1 1 3 1 4 2 1 2 3 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 1 2 . . . 2 4 . 2 2 1 . 3 3 . 1 . 2 . . . . . . . 3 2 . . 3 3 Melee 1 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . Svarog (-5/Zhirov) Perun (-5/Zhirov) A5 (-4/Lab) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Damage Taken 32236 | . 354 305 1624 593 . 425 1953 833 . 2484 113 267 . 397 4764 . 229 . 101 804 118 . 518 224 852 . 5003 244 611 1745 5221 2454 Core 4520 | . 60 53 207 88 . 97 130 86 . 268 3 33 . 13 531 . 20 . . 43 . . 95 15 3 . 591 17 6 104 593 1464 Absorbed by Shields 1141 | . . . . . . . . . . . . . . . . . . . . . . . . 81 . . 11 263 226 . 560 . Reduced by Siege Mode 404 | . . . . . . . . . . 70 . . . . . . . . . . . . . . 25 . 258 . 40 11 . . Core Remaining (%) 54 | 100 . 54 . . . 2 76 . . . . . . 42 . . . . 35 . . . . 84 . . . . 42 . 57 . Volleys Fired 1141 | 18 59 23 123 13 . 20 135 34 48 116 13 15 . 27 121 . 10 . 5 17 4 10 3 7 19 7 65 20 23 96 75 15 Largest 3 | 2 2 2 2 2 . 2 2 2 2 2 1 2 . 2 2 . 2 . 1 1 1 1 1 1 1 1 3 3 2 3 3 1 Hottest 250 | 60 100 40 46 73 . 46 50 56 56 67 98 67 . 98 71 . 53 . 39 250 250 250 250 250 250 250 250 242 203 241 245 88 Shots Fired 1929 | 36 111 40 239 26 . 40 262 66 69 219 14 24 . 28 205 . 12 . 5 18 4 13 4 7 19 7 107 32 34 152 122 14 Gun 1490 | 36 105 34 232 26 . 40 255 65 69 207 1 13 . 2 173 . 4 . . 16 4 6 4 7 19 7 80 . . 42 43 . Cannon 317 | . . . . . . . . . . . 12 . . 18 . . . . . 2 . 7 . . . . 22 27 34 106 77 12 Launcher 110 | . . 6 7 . . . 7 1 . 12 1 11 . 8 32 . 8 . 5 . . . . . . . 5 5 . . . 2 Special 12 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 . Kinetic 1308 | 18 72 34 232 23 . 40 255 65 42 207 1 13 . 2 173 . 4 . . . . . . . . . 65 . . 41 21 . Thermal 345 | . 16 . . . . . . . . . 12 . . 18 . . . . . 18 4 13 4 7 19 7 37 22 34 50 84 . Explosive 56 | . . 6 7 . . . 7 1 . . 1 . . 3 6 . 8 . 5 . . . . . . . 5 5 . . . 2 Electromagnetic 214 | 18 23 . . 3 . . . . 27 12 . 11 . 5 26 . . . . . . . . . . . . 5 . 57 15 12 Robot Hit Streak 48 | 5 10 10 17 8 . 20 22 13 17 18 . 9 . 2 8 . 2 . 2 4 2 4 8 9 44 5 48 15 13 28 19 5 Robot Miss Streak 11 | 2 7 4 4 1 . 1 4 4 3 5 . 2 . 7 8 . 3 . 3 11 8 9 4 5 6 3 7 2 2 4 6 2 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 1 . Secondary Targets 8 | . . . 2 . . 2 2 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . 1 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 1215 | 21 63 23 161 18 4 38 197 28 41 119 . 21 . 8 85 . 4 . 2 14 4 9 4 7 19 14 81 17 22 108 74 9 Core Hits 1146 | 9 23 17 71 9 . 15 88 62 18 191 3 15 . 9 276 . 15 . 10 21 5 13 4 12 36 17 112 9 6 43 29 8 Critical Hits 30 | . 1 1 1 2 . . 1 . . . . 1 . . 3 . . . . . . . . . . . 6 2 . 5 7 . Critical Kills 14 | . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . 3 . . 3 5 . Critical Parts Destroyed 14 | . 1 . . 1 . . 1 . . . . 1 . . 2 . . . . . . . . . . . 2 2 . 2 2 . Melee Attacks 81 | . . 3 3 . 4 . . 2 3 1 . 6 14 9 25 . . . 4 . . . . . . 7 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 54 | . . 3 3 . . . . 1 3 1 . 6 14 . 12 . . . 4 . . . . . . 7 . . . . . . Piercing 22 | . . . . . . . . . . . . . . 9 13 . . . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . 4 . . 1 . . . . . . . . . . . . . . . . . 7 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 50585 | 240 831 486 2621 275 . 528 3707 1803 1454 4565 98 1196 . 662 7686 . 1003 . 331 999 339 652 253 466 2237 1884 5388 916 705 4405 4174 681 Guns 28919 | 240 800 325 2149 275 . 528 2782 1189 1163 3515 . 154 . . 3612 . 105 . . 986 324 522 253 466 2225 1053 4254 . . 1106 893 . Cannons 8074 | . . . . . . . . . . . . . . . . . . . . . . 130 . . . . 534 588 705 3277 2477 363 Explosions 11187 | . 31 161 472 . . . 913 614 . 1019 98 501 . 505 3653 . 898 . 331 . . . . . . . 600 294 . . 800 297 Melee 2207 | . . . . . . . . . 291 . . 541 . 157 387 . . . . . . . . . . 831 . . . . . . Ramming 198 | . . . . . . . 12 . . 31 . . . . 34 . . . . 13 15 . . . 12 . . 34 . 22 4 21 Kinetic 19213 | 107 524 325 2149 228 . 528 2782 1189 943 3515 . 154 . . 3612 . 105 . . . . . . . . . 1605 . . 1076 371 . Thermal 16021 | . 119 . . . . . . . . 183 . . . . 527 . . . . 986 324 652 253 466 2225 1053 3183 460 705 1597 3288 . Explosive 6542 | . . 161 472 . . . 913 561 . . 98 . . 366 1452 . 898 . 331 . . . . . . . 600 294 . . 99 297 Electromagnetic 6404 | 133 188 . . 47 . . . 53 220 836 . 501 . 139 1674 . . . . . . . . . . . . 128 . 1710 412 363 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1858 | . . . . . . . . . 291 . . 541 . . 195 . . . . . . . . . . 831 . . . . . . Piercing 349 | . . . . . . . . . . . . . . 157 192 . . . . . . . . . . . . . . . . . Highest Corruption 20 | . 3 3 . . . . 2 5 5 9 9 9 9 . 3 3 3 3 3 5 5 5 5 5 1 1 6 9 20 6 8 6 Average Corruption 4 | . 2 3 . . . . 2 4 5 6 9 9 9 . 2 3 3 3 3 4 5 5 5 5 1 1 2 7 18 4 6 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 552 | . 3 12 . . . . 18 22 32 85 35 28 5 . 45 10 12 3 11 18 14 19 14 21 . 1 39 24 25 20 31 5 Message Errors 146 | . 1 5 . . . . 5 6 6 23 11 9 1 . 15 3 1 1 2 8 2 4 3 8 . 1 9 4 7 4 6 1 Matter Fused 94 | . 1 . . . . . . 4 4 13 8 6 . . 6 2 4 . 5 2 4 5 3 2 . . 3 6 2 5 6 3 Heat Flow Errors 75 | . 1 3 . . . . 4 3 7 9 3 4 3 . 8 4 3 2 3 . 1 2 1 1 . . 6 . 3 1 3 . Energy Discharges 60 | . . . . . . . 2 2 3 7 1 . 1 . 10 . 3 . 1 2 4 1 5 2 . . 4 4 . 4 4 . Parts Rejected 6 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 3 . 2 . . . Data Loss (minor) 69 | . . 4 . . . . 5 5 2 8 8 3 . . 3 1 . . . 5 3 2 1 5 . . 5 3 3 1 2 . Data Loss (major) 17 | . . . . . . . . . 2 6 2 1 . . . . . . . . . . . 3 . . . 2 . . 1 . Misfires 22 | . . . . . . . . 1 2 3 1 5 . . . . . . . 1 . 3 1 . . . . 3 1 1 . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Targeting Errors 50 | . . . . . . . 2 . 5 11 1 . . . 2 . 1 . . . . 2 . . . . 7 2 5 3 9 . Weapon Failures 11 | . . . . . . . . 1 1 4 . . . . 1 . . . . . . . . . . . 2 . . 1 . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1462 | . . . 27 . . . 26 62 138 9 . 135 . 108 121 . 55 . 11 . 8 10 . . . 181 47 . . 160 310 54 Projectiles 463 | . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . 160 241 52 Explosions 530 | . . . 27 . . . 26 62 . 9 . 16 . 108 98 . 55 . 11 . . . . . . . 47 . . . 69 2 Melee 469 | . . . . . . . . . 138 . . 119 . . 23 . . . . . 8 . . . . 181 . . . . . . Knockbacks 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 381 | . . 18 . . . . . 120 . 39 7 . . . 37 . . . 39 . . . . . . . . . . . 71 50 Shots 19 | . . 1 . . . . . 4 . 4 1 . . . 5 . . . 1 . . . . . . . . . . . 2 1 Rammed 23 | . . . . . . . 1 . . 1 . . . . 3 . . . . 1 1 . . . 1 . . 5 . 1 . 9 Targets Rammed 24 | . . . . . . . 1 . . 1 . . . . 3 . . . . 1 1 . . . 1 . . 5 . 1 1 9 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Highest Temperature 864 | . 258 230 25 12 . 11 272 279 314 234 308 263 258 197 265 264 269 261 209 468 159 181 137 180 102 192 864 168 373 67 171 . Average Temperature 84 | . 38 75 5 5 . 3 75 54 110 44 89 105 100 90 63 102 73 129 89 144 67 62 82 44 24 112 124 69 142 67 53 . Received Heat Transfer 5243 | . 30 126 498 45 . 117 693 72 . 771 . 72 . 48 792 . 108 . 9 66 . . . 51 108 . 600 16 26 231 566 198 Effects 20 | . . 1 . . . . 1 . 2 . . . . . . . . . . 6 . . . . . . 10 . . . . . Energy Bleed 6 | . . 1 . . . . 1 . 1 . . . . . . . . . . 2 . . . . . . 1 . . . . . Interference 6 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 3 . . . . . Matter Decay 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Short Circuit 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Damage (core) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Siege Activations 31 | . . . . . . . . . . 11 . . . 1 1 . . . . . . . 1 . 4 . 11 . 1 1 . . Total Turns 572 | . . . . . . . . . . 149 . . . 2 20 . . . . . . . 8 . 103 . 148 . 102 40 . . Longest Duration 102 | . . . . . . . . . . 34 . . . 2 20 . . . . . . . 8 . 44 . 23 . 102 40 . . Robots Corrupted 15 | . . . . . . . . . 1 1 . 2 . . 4 . . . . . . . . . . . . 1 . 6 . . Combat Hostiles 13 | . . . . . . . . . 1 1 . 2 . . 4 . . . . . . . . . . . . 1 . 4 . . Parts Fried 42 | 1 1 . . . . . 1 . 1 1 . 3 . 2 11 . . . . . 1 . . . . . . 2 . 17 1 . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Robots Melted 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 . 2 . . . . . Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 2 . . . . . Parts Melted 41 | . 1 . . . . . . . . . . . . . . . . . . 2 . . 1 2 13 1 17 . 1 2 1 . Heat Transferred 19687 | . 200 . . . . . . . . 250 . . . . 700 . . . . 1400 423 833 280 700 3250 1550 4400 485 940 1482 2794 . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . 1 . . . . . . 1 . 2 . . . 1 7 . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Peak Influence 2228 | 40 137 170 779 332 . 110 804 1041 342 1004 . . . . 2228 . . . . 783 . . . . 351 170 783 464 . 327 438 240 Initial 366 | . 26 . 31 287 . . 42 365 342 . . . . . 18 . . . . 70 . . . . . 122 . 366 . . 120 240 Average 368 | 21 58 44 299 172 . 74 388 616 176 618 . . . . 743 . . . . 316 . . . . 149 79 201 368 . 147 205 148 Maximum Alert Level 5 | . . . 3 1 . . 3 3 1 3 . . . . 5 . . . . 3 . . . . 1 . 3 2 . 1 2 1 Low Security (%) 43 | 100 100 100 44 63 . 100 30 5 63 12 . . . . 19 . . . . 44 . . . . 59 100 53 . . 66 69 44 Level 1 21 | . . . 30 36 . . 19 25 36 9 . . . . 8 . . . . 22 . . . . 40 . 29 77 . 33 21 55 Level 2 17 | . . . 10 . . . 32 44 . 25 . . . . 28 . . . . 20 . . . . . . 14 22 . . 8 . Level 3 14 | . . . 15 . . . 17 24 . 52 . . . . 21 . . . . 13 . . . . . . 2 . . . . . Level 4 1 | . . . . . . . . . . . . . . . 13 . . . . . . . . . . . . . . . . . Level 5 1 | . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 105 | . 2 . 4 . . . 7 6 . 17 . . . . 20 . . . . 3 . . . . 1 . 15 4 . 9 12 5 Investigation 20 | . 1 . 2 . . . 5 1 . 3 . . . . . . . . . . . . . . . . 3 2 . 2 . 1 Extermination 29 | . . . . . . . . 3 . 4 . . . . 7 . . . . 2 . . . . 1 . 6 2 . 1 2 1 Reinforcement 21 | . 1 . 1 . . . 2 . . 3 . . . . 5 . . . . 1 . . . . . . 3 . . 1 4 . Assault 10 | . . . 1 . . . . 2 . 2 . . . . 4 . . . . . . . . . . . . . . . 1 . Garrison 18 | . . . . . . . . . . 5 . . . . 4 . . . . . . . . . . . 3 . . 3 3 . Intercept 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 3 Construction Impeded 11 | . . . 1 . . . . . . 3 . . . . 3 . . . . 1 . . . . . . 2 . . . 1 . Haulers Reinforced 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Distress Signals 22 | . 1 . 4 . . . 1 . . 4 . . . . 1 . . . . 2 . . . . 2 . 2 . . 3 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 587 | . 18 8 55 7 . 4 62 26 2 63 3 7 . 10 86 . 5 . 4 33 11 5 3 3 17 4 52 9 4 31 38 17 Peak Tracking Total 13 | . 5 3 6 3 . 3 6 6 1 6 3 4 . 4 9 . 4 . 3 7 5 4 3 3 11 2 10 3 4 5 13 12 Tactical Retreats 28 | . . . 5 1 . . 2 2 . 1 . . . 4 2 . 1 . . . . . . . 4 . 1 . . . 4 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Traps Triggered 18 | . 2 . 1 . . . 3 5 . 1 1 . . . . . . . . . . . . . 1 . 1 1 . 2 . . Indirectly 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 24 | . . . 19 . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 9 | . . . 3 . . . . 1 . 5 . . . . . . . . . . . . . . . . . . . . . . Reused 4 | . . . . . . . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . Traps Extracted 6 | . . . 5 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Installed 6 | . . . 3 . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . 3 . . 1 1 . . . . . . . 1 . . . . . . . . . . . . . Exploded 3 | . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Machines Disabled 98 | . 1 . 2 1 . . 3 24 . 3 . . . . 32 . . . . 7 . . 1 . . . 5 3 4 1 11 . Max in Single Turn 5 | . 1 . 1 1 . . 1 5 . 2 . . . . 3 . . . . . . . . . . . 2 1 1 1 2 . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Machines Accessed 98 | . 10 1 13 . 1 . 14 8 . 14 . . . . 9 . 1 4 . 2 . 1 5 . . . 6 2 2 2 1 2 Terminals 36 | . 7 . 10 . . . 9 3 . 7 . . . . . . . . . . . . . . . . . . . . . . Fabricators 11 | . . . . . . . . 1 . 2 . . . . 3 . . . . 1 . . . . . . 3 1 . . . . Repair Stations 13 | . 1 . 1 . . . 2 1 . 1 . . . . 1 . . . . . . . . . . . 3 1 . 1 . 1 Recycling Units 14 | . 2 . 1 . . . 1 2 . 3 . . . . 2 . . . . 1 . . . . . . . . . 1 . 1 Scanalyzers 5 | . . . 1 . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . 1 . Garrison Access 4 | . . . . . . . 1 . . 1 . . . . 2 . . . . . . . . . . . . . . . . . Total Hacks 363 | . 37 1 42 . 1 . 44 33 . 69 . . . . 27 . 1 23 . 4 . 1 18 . . . 24 9 19 5 1 4 Successful 234 | . 18 1 29 . 1 . 25 18 . 36 . . . . 18 . 1 23 . . . 1 18 . . . 17 4 19 4 . 1 Failed 127 | . 18 . 12 . . . 19 15 . 33 . . . . 9 . . . . 4 . . . . . . 7 5 . 1 1 3 Catastrophic 15 | . 2 . 1 . . . 2 2 . 5 . . . . . . . . . . . . . . . . 1 1 . 1 . . Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 185 | . 26 . 26 . . . 28 17 . 35 . . . . 12 . . . . 20 . . . . . . 4 . 1 7 4 5 Terminals 136 | . 30 . 31 . . . 26 16 . 33 . . . . . . . . . . . . . . . . . . . . . . Fabricators 41 | . . . . . . . . 4 . 10 . . . . 7 . . . . 2 . . . . . . 13 5 . . . . Repair Stations 53 | . 3 . 5 . . . 10 3 . 8 . . . . 2 . . . . . . . . . . . 11 4 . 4 . 3 Recycling Units 44 | . 4 . 3 . . . 2 7 . 15 . . . . 9 . . . . 2 . . . . . . . . . 1 . 1 Scanalyzers 15 | . . . 3 . . . 3 3 . . . . . . 5 . . . . . . . . . . . . . . . 1 . Garrison Access 10 | . . . . . . . 3 . . 3 . . . . 4 . . . . . . . . . . . . . . . . . Terminal Hacks 93 | . 6 1 7 . 1 . 3 4 . 9 . . . . . . 1 23 . . . 1 18 . . . . . 19 . . . Record 37 | . . . . . 1 . . . . . . . . . . . . 11 . . . . 6 . . . . . 19 . . . Part Schematic 12 | . . . . . . . 1 2 . . . . . . . . . 5 . . . . 4 . . . . . . . . . Robot Schematic 6 | . 1 . . . . . . 1 . . . . . . . . . 4 . . . . . . . . . . . . . . Robot Analysis 9 | . 1 . 1 . . . . . . 3 . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 10 | . 1 . . . . . . 1 . 1 . . . . . . . 3 . . . . 4 . . . . . . . . . Open Door 3 | . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Branch Access Points 3 | . . . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 26 | . . . . . . . . 2 . 8 . . . . 5 . . . . . . . . . . . 8 3 . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Load Schematic 11 | . . . . . . . . . . 4 . . . . 2 . . . . . . . . . . . 4 1 . . . . Build 14 | . . . . . . . . 2 . 4 . . . . 3 . . . . . . . . . . . 4 1 . . . . Repair Station Hacks 37 | . 2 . 4 . . . 10 1 . 5 . . . . 2 . . . . . . . . . . . 8 1 . 4 . . Scan Component 20 | . 1 . 2 . . . 5 1 . 3 . . . . 1 . . . . . . . . . . . 4 1 . 2 . . Repair 17 | . 1 . 2 . . . 5 . . 2 . . . . 1 . . . . . . . . . . . 4 . . 2 . . Recycling Unit Hacks 10 | . 1 . 1 . . . . 2 . 2 . . . . 3 . . . . . . . . . . . . . . . . 1 Retrieve Matter 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Retrieve Components 9 | . 1 . 1 . . . . 2 . 2 . . . . 2 . . . . . . . . . . . . . . . . 1 Scanalyzer 11 | . . . 3 . . . 3 2 . . . . . . 3 . . . . . . . . . . . . . . . . . Insert Component 7 | . . . 2 . . . 2 1 . . . . . . 2 . . . . . . . . . . . . . . . . . Analyze 4 | . . . 1 . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Unauthorized Hacks 56 | . 9 . 14 . . . 9 7 . 12 . . . . 4 . . . . . . . . . . . 1 . . . . . Terminals 42 | . 9 . 13 . . . 9 4 . 7 . . . . . . . . . . . . . . . . . . . . . . Track 5 | . . . 3 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Assimilate 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Botnet 29 | . 7 . 9 . . . 6 3 . 4 . . . . . . . . . . . . . . . . . . . . . . Operators 6 | . 2 . 1 . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Siphon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Haulers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . . . 1 . . . . 2 . 3 . . . . 3 . . . . . . . . . . . . . . . . . Reject 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Recyclers 3 | . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . Mask 4 | . . . 1 . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . Reprogram 3 | . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 71 | . 10 . 9 . . . 13 7 . 14 . . . . 5 . . . . 2 . . . . . . 5 2 . 2 1 1 Full Trace Events 24 | . 5 . 2 . . . 7 1 . 3 . . . . . . . . . . . . . . . . 3 1 . 1 . 1 Feedback Events 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Corruption 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . 1 . . . . . . 1 . . . . . . 3 . . 4 . . . . . . . . . . . . . . Robots Built 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Matter 252 | . . . . . . . . . . . . . . . 252 . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . . . . . . . . 134 . . . . . . . . . . . . . . . . . Total Robot Build Rating 16 | . . . . . . . . . . . . . . . 16 . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . 1 . . . 2 3 . . . . . . 1 . . 5 . . . . 4 . . . . . . . . . Parts Built 14 | . . . . . . . . 4 . 5 . . . . 2 . . . . . . . . . . . 2 1 . . . . Matter 2144 | . . . . . . . . 380 . 562 . . . . 314 . . . . . . . . . . . 570 318 . . . . Time 880 | . . . . . . . . 190 . 139 . . . . 78 . . . . . . . . . . . 304 169 . . . . Total Part Build Rating 58 | . . . . . . . . 20 . 15 . . . . 7 . . . . . . . . . . . 10 6 . . . . Parts Repaired 15 | . 1 . 2 . . . 5 . . 2 . . . . 1 . . . . . . . . . . . 3 . . 1 . . Time 628 | . 26 . 58 . . . 192 . . 67 . . . . 22 . . . . . . . . . . . 193 . . 70 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 26 | . . . 9 . . . . 3 . 10 . . . . 3 . . . . . . . . . . . . . . . . 1 Parts Scanalyzed 4 | . . . 1 . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 1 . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . 4 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 4 | . . . . . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 5 | . . . . . 4 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . parse_system 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . . 4 . . . . 3 . . . . . . . . . . . . . . . . . Programmers 7 | . . . . . . . . . . 4 . . . . 3 . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 Hacks Repelled 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Total Allies 60 | . . 3 . . . . 1 . . 3 . . 4 . 5 . . . 1 7 . . . . 1 19 2 . . 6 . 8 Largest Group 19 | . . 3 2 . . . 1 . . 3 . . 4 4 4 . . . 1 5 1 1 1 . 1 19 7 . . 2 . 5 Highest-Rated Group 696 | . . 78 62 . . . 10 . . 62 . . 152 152 55 . . . 94 450 146 146 146 . 47 696 232 . . 206 . 68 Highest-Rated Ally 146 | . . 31 31 . . . 10 . . 32 . . 38 38 55 . . . 94 146 146 146 146 . 47 50 70 . . 103 . 29 Zionite Dispatches 10 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . 1 . . 3 . 2 Heavy 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . Light 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Defense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Orders 10 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 2 4 . 2 ROAM 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . DROP 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 EXPLORE 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . RETURN 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Ally Attacks 452 | . . 5 19 . . . . . . 34 . . . 25 56 . . . 23 90 16 10 6 . 3 58 18 . 56 23 . 10 Total Damage 15471 | . . 104 316 . . . . . . 923 . . . 742 1306 . . . 703 3553 1391 662 244 . 91 2182 732 . 1059 1217 . 246 Kills 107 | . . 2 3 . . . . . . 8 . . . 5 11 . . . 5 35 9 6 1 . . 7 7 . 2 5 . 1 Allies Corrupted 6 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 2 . 2 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Robot Analysis Total 9 | . 1 . 1 . . . . . . 3 . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . 1 . . . . . . 1 1 1 2 . . 1 . . . . . . 2 . . . . . . . . Drone Launches 6 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 3 . . Drone Recoveries 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . Zionite Intel Received 3 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . Main Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Turns Passed 40000 | 176 1630 1128 2481 1103 772 293 3280 2286 1096 2616 1070 692 2558 1093 4329 472 723 158 572 1502 576 728 494 854 286 663 2325 731 424 1206 968 715 Spaces Moved 17508 | 72 785 572 1034 586 351 106 1154 954 494 1085 555 335 1243 466 1686 212 322 77 284 749 278 345 239 394 55 332 1055 355 160 423 447 303 Core 143 | 7 . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . 12 122 Treads 17189 | 65 785 572 1034 586 351 106 1154 954 494 1084 555 334 1243 466 1686 212 322 77 284 749 278 345 239 394 55 332 1054 355 160 423 260 181 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hover 175 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 175 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 48 | 50 160 180 180 180 180 220 220 200 180 180 180 180 180 200 180 220 200 200 180 180 200 180 180 200 180 172 152 160 160 165 48 50 Average Speed 190 | 150 171 180 181 180 211 220 220 204 184 181 180 185 197 200 219 220 210 200 187 183 200 199 187 200 185 177 171 172 178 172 144 130 Slowest Speed 2000 | 160 180 180 200 180 220 220 280 220 200 1650 180 2000 200 200 320 220 220 200 200 200 200 200 200 200 200 200 200 200 180 180 250 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 54 | 4 98 98 77 97 62 25 91 21 96 28 78 54 90 63 50 37 57 68 55 24 50 53 72 67 1 90 29 12 99 16 42 10 Regions Visited 32 Branch Regions 19 Pre-discovered Areas 11 | . . . . 1 1 . . . . . . . . 1 . . . 1 . 4 . . 3 . . . . . . . . . Known Exits Taken 25 | . 1 1 1 . . 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 19 | . . 3 . 1 . . . . . . 1 1 2 3 . 1 2 . 2 . . 2 . 1 . . . . . . . . Spaces Dug 97 | . 5 3 3 . . . . 10 . 1 24 1 6 13 13 . . . 4 2 . 2 . . . . . . . 5 5 . Terrain Destroyed 692 | . 9 27 54 . . . 38 56 . 2 26 1 6 55 120 . 45 . 68 2 . 3 . . . . 14 76 . 25 46 19 Melee 25 | . . 3 3 . . . . 1 . 1 . 1 6 1 5 . . . 4 . . . . . . . . . . . . . Projectile 105 | . 6 . . . . . . . . . 12 . . 18 . . . . . 2 . 3 . . . . 14 6 . 25 19 . AOE 562 | . 3 24 51 . . . 38 55 . 1 14 . . 36 115 . 45 . 64 . . . . . . . . 70 . . 27 19 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Arm Lab Res Tes Res Total 22090 | 101 960 627 1411 608 381 127 1662 1239 617 1530 613 375 1329 579 2047 218 355 81 316 836 286 373 279 440 183 382 1410 442 267 749 666 601 Wait 1898 | . 41 8 118 . . . 242 170 8 243 34 1 1 42 99 4 3 . 7 23 1 1 16 32 90 5 177 33 55 137 48 259 Move 17478 | 71 784 571 1033 585 350 105 1153 954 493 1084 554 334 1242 465 1685 211 321 76 283 748 277 344 238 393 55 331 1054 354 159 422 446 303 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 363 | 6 34 7 23 2 21 . 32 14 28 24 3 3 21 5 33 2 5 . 3 8 1 6 3 3 3 7 18 10 4 18 13 3 Fast Attach 181 | 6 4 1 7 1 1 . 10 2 3 12 . 2 10 5 14 . 3 2 2 11 . 2 7 . 1 5 24 4 9 16 11 6 Attach 146 | . 3 . 7 2 . . 12 5 2 8 2 1 5 . 22 . 1 . 1 5 1 2 1 1 2 2 18 8 5 6 23 1 Detach 87 | . 3 . 1 . . . 1 2 . 4 1 1 9 1 8 . . . 1 9 . 2 . . 2 4 15 5 6 5 7 . Swap 256 | . 11 6 38 3 1 1 25 26 9 12 4 8 3 15 31 1 7 1 5 1 . . . 2 1 2 9 3 . 21 10 . Drop 390 | . 21 8 36 2 4 1 48 23 23 25 2 4 24 10 6 . 5 2 5 13 1 6 11 2 1 12 30 . 6 23 31 5 Fire 1141 | 18 59 23 123 13 . 20 135 34 48 116 13 15 . 27 121 . 10 . 5 17 4 10 3 7 19 7 65 20 23 96 75 15 Melee 81 | . . 3 3 . 4 . . 2 3 1 . 6 14 9 25 . . . 4 . . . . . . 7 . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 24 | . . . . . . . 1 . . 1 . . . . 3 . . . . 1 1 . . . 1 . . 5 . 1 1 9 Escape Stasis 5 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 2 1 . Rewire 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . 2 . . Trap 30 | . . . 22 . . . 3 5 . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min / Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x2 / *Low x2 / *Ext) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: Fac x4 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory -4/Armory -4/Lab -3/Research -3/Testing -2/Research History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 177 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 666 | -10/Materials | Central database locked down 686 | -10/Materials | Discovered new exit (range 4) 689 | -10/Materials | Identified exit to Materials 769 | -10/Materials | Repaired Assault Rifle 914 | -10/Materials | Discovered exit to Materials (range 11) 1067 | -10/Materials | Discovered new exit (range 11) 1181 | -10/Materials | Identified exit to Mines 1555 | -10/Materials | Discovered exit to Materials (range 15) 1807 | -10/Materials | Entered Mines 2193 | -10/Mines | Discovered exit to Materials (range 14) 2286 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2393 | -10/Mines | Discovered exit to Materials (range 9) 2843 | -10/Mines | Learned Materials interactive machine intel 2886 | -10/Mines | Received a Mining Laser from a helpful Derelict 2935 | -10/Mines | Entered Materials 2935 | -9/Materials | Accompanied by 2 allies 2935 | -9/Materials | Evolved 2 slots: Utility x2 2936 | -9/Materials | Loaded intel: 18 interactive machine locations 2940 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3134 | -9/Materials | Repaired Med. Armor Plating 3162 | -9/Materials | Repaired Assault Rifle 3541 | -9/Materials | Identified exit to Mines 3541 | -9/Materials | Identified exit to Storage 3764 | -9/Materials | Discovered new exit (range 8) 3863 | -9/Materials | Identified exit to Materials 3904 | -9/Materials | Build established: Hauler-Mutant 4317 | -9/Materials | Build established: Scavenger-Mutant 4585 | -9/Materials | Central database locked down 4735 | -9/Materials | Build established: Hauler-Mutant 4935 | -9/Materials | First assault squad dispatched 5203 | -9/Materials | Core integrity fell below 50% 5416 | -9/Materials | Entered Mines 5450 | -9/Mines | Met a Derelict bent on vengeance 5524 | -9/Mines | Learned 8 Materials zone layouts 5649 | -9/Mines | Found a hidden stash of uninstalled traps 6044 | -9/Mines | Discovered exit to Materials (range 15) 6087 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6087 | -9/Mines | Discovered new exit (range 5) 6362 | -9/Mines | Learned location of Storage (-9) 6364 | -9/Mines | Discovered exit to Materials (range 5) 6519 | -9/Mines | Entered Exiles 6566 | -9/Exiles | Met 8R-AWN 6598 | -9/Exiles | Met EX-HEX 6738 | -9/Exiles | Met EX-DEC 6799 | -9/Exiles | Learned location of Zion (-7) 6834 | -9/Exiles | Met EX-BIN 7261 | -9/Exiles | Discovered new exit (range 15) 7291 | -9/Exiles | Entered Mines 7301 | -8/Mines | Core integrity fell below 20% 7409 | -8/Mines | Discovered exit to Materials (range 8) 7584 | -8/Mines | Entered Materials 7584 | -8/Materials | Evolved 2 slots: Utility x2 7585 | -8/Materials | Identified exit to Factory 9672 | -8/Materials | Repaired Imp. Assault Rifle 9713 | -8/Materials | Repaired Lgt. Treads 9770 | -8/Materials | Repaired Imp. Assault Rifle 10074 | -8/Materials | Discovered exit to Factory (range 14) 10186 | -8/Materials | Repaired Imp. Light Armor Plating 10213 | -8/Materials | Repaired Lrg. Storage Unit 10864 | -8/Materials | Entered Factory 10864 | -7/Factory | Evolved 2 slots: Utility x2 11276 | -7/Factory | Fabricated Imp. Medium Treads? 11531 | -7/Factory | Fabricated Imp. Medium Treads? 11574 | -7/Factory | Local fabrication network quarantined 12064 | -7/Factory | First assault squad dispatched 12296 | -7/Factory | Discovered new exit (range 5) 12304 | -7/Factory | Identified exit to Lower Caves 13150 | -7/Factory | Sucked down chute 13150 | -7/Factory | Entered Waste 13150 | -7/Waste | The area was eerily silent 13290 | -7/Waste | A Compactor rumbled back to life 13290 | -7/Waste | Spotted C-40 Crusher 13557 | -7/Waste | Destroyed C-40 Crusher 13748 | -7/Waste | Found Hvy. Reflective Plating 13820 | -7/Waste | A Compactor rumbled back to life 13820 | -7/Waste | Spotted C-40 Crusher 13936 | -7/Waste | Destroyed C-40 Crusher 13954 | -7/Waste | Found Damper Plating 14072 | -7/Waste | Found Damper Plating 14158 | -7/Waste | Discovered new exit (range 12) 14244 | -7/Waste | Identified exit to Factory 14246 | -7/Waste | Entered Factory 14845 | -7/Factory | Destroyed 7 combat bots 15513 | -7/Factory | Garrison activated, responded to threat 15672 | -7/Factory | Build established: Hacker-Mutant 15762 | -7/Factory | Garrison activated, responded to threat 16076 | -7/Factory | Discovered new exit (range 15) 16102 | -7/Factory | Fabricated Greatsword? 16126 | -7/Factory | Fabricated Humpback? 16246 | -7/Factory | First assault squad dispatched 16375 | -7/Factory | Core integrity fell below 50% 16389 | -7/Factory | Fabricated Hacking Suite (x1) 16473 | -7/Factory | Fabricated System Shield? 16627 | -7/Factory | Identified exit to Factory 16656 | -7/Factory | Build established: Hauler-Mutant 16670 | -7/Factory | Repaired Hvy. Treads 16714 | -7/Factory | Repaired Broken Adv. Plasma Cannon 16862 | -7/Factory | Entered Lower Caves 17124 | -7/Lower Caves | Learned Factory non-interactive machine intel 17224 | -7/Lower Caves | Encountered a Warlord checkpoint 17702 | -7/Lower Caves | Discovered new exit (range 12) 17720 | -7/Lower Caves | Identified exit to Lower Caves 17932 | -7/Lower Caves | Entered another Lower Caves area 17941 | -7/Lower Caves | Discovered exit to Factory (range 16) 17943 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 18159 | -7/Lower Caves | Learned Factory trap positions 18558 | -7/Lower Caves | Discovered new exit (range 15) 18610 | -7/Lower Caves | Identified exit to Zion 18624 | -7/Lower Caves | Entered Zion 18711 | -7/Zion | Discovered new exit (range 15) 18742 | -7/Zion | Identified exit to Proximity Caves 18823 | -7/Zion | System corruption cleaned by Quarantine Array 18932 | -7/Zion | Found Prototype Launcher 18932 | -7/Zion | Identified Rocket Array 19226 | -7/Zion | Given A8's code to call for help 19258 | -7/Zion | Learned Factory emergency access door positions 19262 | -7/Zion | Learned Factory recycling unit intel 19366 | -7/Zion | Found Prototype Energy Gun 19617 | -7/Zion | Visited the Megawrench Repair Shop 19742 | -7/Zion | Received a hallucinogenic algorithm 19886 | -7/Zion | Discovered new exit (range 4) 19889 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 19891 | -7/Zion | Identified exit to Deep Caves 19948 | -7/Zion | Learned 4 Factory zone layouts 20008 | -7/Zion | Given the Hacking Drone Bay 20008 | -7/Zion | Found Prototype Device 20179 | -7/Zion | Found CR-A16's Pointy Stick 20545 | -7/Zion | Megawrench repaired 6 parts 20709 | -7/Zion | Imprinted 20711 | -7/Zion | Declared Zion's savior 21182 | -7/Zion | Entered Proximity Caves 21182 | -6/Proximity Caves | Accompanied by 4 allies 21263 | -6/Proximity Caves | Spotted B-75 Beast 21294 | -6/Proximity Caves | Destroyed B-75 Beast 22042 | -6/Proximity Caves | Learned location of Extension (-6) 22054 | -6/Proximity Caves | Learned Factory emergency access door positions 22235 | -6/Proximity Caves | Discovered exit to Factory (range 9) 22275 | -6/Proximity Caves | Entered Factory 22275 | -6/Factory | Evolved 2 slots: Utility x2 22276 | -6/Factory | Identified exit to Lower Caves 22277 | -6/Factory | Loaded intel: 92 trap records 22279 | -6/Factory | Loaded intel: 243 non-interactive machine locations 22280 | -6/Factory | Loaded intel: 6 recycling unit locations 22545 | -6/Factory | Identified Hacking Drone Bay 22665 | -6/Factory | Build established: Hacker-Mutant 22859 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 22883 | -6/Factory | Spotted B-75 Beast 23122 | -6/Factory | Destroyed B-75 Beast 23493 | -6/Factory | Terminal network hard line cut 23572 | -6/Factory | Discovered new exit (range 8) 23584 | -6/Factory | Identified exit to Factory 23699 | -6/Factory | Identified Storm Laser 23701 | -6/Factory | Discovered exit to Lower Caves (range 15) 23806 | -6/Factory | Repaired Flak Gun? 24444 | -6/Factory | Fabricated Humpback (x1) 24725 | -6/Factory | First assault squad dispatched 24731 | -6/Factory | Garrison activated, responded to threat 24793 | -6/Factory | Destroyed 10 combat bots 24796 | -6/Factory | Lost 3 parts (1n1u1w) 25031 | -6/Factory | Build established: Hauler-Mutant 25042 | -6/Factory | Discovered exit to Factory (range 12) 25065 | -6/Factory | Core integrity fell below 50% 25116 | -6/Factory | Fabricated S-27 Virus? 25501 | -6/Factory | Discovered new exit (range 15) 25535 | -6/Factory | Identified exit to Extension 25823 | -6/Factory | Garrison activated, responded to threat 26096 | -6/Factory | Lost 3 parts (1p1n1u) 26350 | -6/Factory | Build established: Hacker-Mutant 26501 | -6/Factory | Local fabrication network quarantined 26531 | -6/Factory | Fabricated Tesla Rifle? 26604 | -6/Factory | Entered Lower Caves 27008 | -6/Lower Caves | Discovered new exit (range 7) 27024 | -6/Lower Caves | Identified exit to Lower Caves 27076 | -6/Lower Caves | Entered another Lower Caves area 27158 | -6/Lower Caves | Discovered exit to Factory (range 11) 27502 | -6/Lower Caves | Identified exit to Data Miner 27799 | -6/Lower Caves | Entered Data Miner 27799 | -6/Data Miner | Discovered new exit (range 6) 27807 | -6/Data Miner | Identified exit to Proximity Caves 27838 | -6/Data Miner | Met Data Miner 27872 | -6/Data Miner | Learned location of Section 7 (-2) 27872 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 27906 | -6/Data Miner | Received God Mode back door access code from Data Miner 27957 | -6/Data Miner | Entered Proximity Caves 27996 | -5/Proximity Caves | Escorted by Enhanced Grunt 28506 | -5/Proximity Caves | Discovered exit to Factory (range 10) 28529 | -5/Proximity Caves | Entered Factory 28529 | -5/Factory | Accompanied by 1 ally 28529 | -5/Factory | Evolved 2 slots: Weapon x2 28630 | -5/Factory | Zion hero teleported in (NK-0LA) 28826 | -5/Factory | Build established: Hacker-Skirmisher 28932 | -5/Factory | Retrieved Zion intel report: Main Access 28932 | -5/Factory | Identified exit to Factory 28933 | -5/Factory | Zion Light squad teleported in 29084 | -5/Factory | Discovered new exit (range 11) 29102 | -5/Factory | Identified exit to Upper Caves 29272 | -5/Factory | Found Prototype Protection 29272 | -5/Factory | Identified Zio. Weapon Casing 29452 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/0 29453 | -5/Factory | Zion Heavy squad teleported in 29546 | -5/Factory | Zion Heavy Resupply teleported in 29560 | -5/Factory | Build established: Hacker-Tank 29725 | -5/Factory | Found Zio. Weapon Casing 30027 | -5/Factory | Terminal network hard line cut 30031 | -5/Factory | Entered Upper Caves 30031 | -5/Upper Caves | Accompanied by 1 ally (NK-0LA) 30032 | -5/Upper Caves | Build established: Hauler-Tank 30055 | -5/Upper Caves | Ambushed by wild Derelicts 30416 | -5/Upper Caves | Spotted B-75 Beast 30430 | -5/Upper Caves | Allies destroyed B-75 Beast 30588 | -5/Upper Caves | Discovered new exit (range 9) 30604 | -5/Upper Caves | Identified exit to Upper Caves 30607 | -5/Upper Caves | Entered another Upper Caves area 30607 | -5/Upper Caves | Accompanied by 1 ally (NK-0LA) 30609 | -5/Upper Caves | Discovered exit to Factory (range 12) 31161 | -5/Upper Caves | Spotted B-75 Beast 31169 | -5/Upper Caves | Allies destroyed B-75 Beast 31214 | -5/Upper Caves | Build established: Hauler-Skirmisher 31329 | -5/Upper Caves | Discovered new exit (range 3) 31331 | -5/Upper Caves | Identified exit to Zhirov 31335 | -5/Upper Caves | Entered Zhirov 31335 | -5/Zhirov | Accompanied by 1 ally (NK-0LA) 31336 | -5/Zhirov | Discovered new exit (range 3) 31340 | -5/Zhirov | Identified exit to Proximity Caves 31368 | -5/Zhirov | Met Zhirov 31401 | -5/Zhirov | Learned location of Quarantine (-2) 31401 | -5/Zhirov | Learned location of Testing (-3) 31401 | -5/Zhirov | Learned location of Command (-1) 31417 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 31452 | -5/Zhirov | Found Alien Artifact 31452 | -5/Zhirov | Identified Integrated Dissipator 31452 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 31480 | -5/Zhirov | Found Alien Artifact 31689 | -5/Zhirov | Attacked by Zhirov 31695 | -5/Zhirov | Zhirov warped through subspace 31696 | -5/Zhirov | Allies destroyed Svarog 31700 | -5/Zhirov | Destroyed Perun 31705 | -5/Zhirov | Zhirov detonated his lab 31705 | -5/Zhirov | Cloak Generator disabled 31829 | -5/Zhirov | Entered Proximity Caves 32408 | -4/Proximity Caves | Build established: Hauler-Tank 32683 | -4/Proximity Caves | Entered Factory 32683 | -4/Factory | Evolved 2 slots: Propulsion x2 32969 | -4/Factory | Sucked down chute 32969 | -4/Factory | Entered Waste 33003 | -4/Waste | Spotted C-40 Crusher 33015 | -4/Waste | Destroyed C-40 Crusher 33028 | -4/Waste | Spotted C-40 Crusher 33041 | -4/Waste | Destroyed C-40 Crusher 33071 | -4/Waste | Destroyed C-40 Crusher 33120 | -4/Waste | Found Damper Plating 33139 | -4/Waste | Warlord forces began an assault 33267 | -4/Waste | Spotted C-40 Crusher 33278 | -4/Waste | Allies destroyed C-40 Crusher 33296 | -4/Waste | Build established: Hauler-Skirmisher 33298 | -4/Waste | Spotted C-40 Crusher 33301 | -4/Waste | Allies destroyed C-40 Crusher 33453 | -4/Waste | Discovered new exit (range 16) 33630 | -4/Waste | Identified exit to Factory 33632 | -4/Waste | Entered Factory 33632 | -4/Factory | Accompanied by 7 allies 33766 | -4/Factory | Incoming investigation squad redirected 34052 | -4/Factory | Found Prototype Processor 34053 | -4/Factory | Identified Exp. Melee Analysis Suite 34109 | -4/Factory | Fabricated Exp. Sensor Array? 34228 | -4/Factory | Repaired Adv. Force Field 34275 | -4/Factory | Repaired Adv. Heavy Treads? 34285 | -4/Factory | Incoming investigation squad redirected 34390 | -4/Factory | Build established: Hauler-Gunner 34421 | -4/Factory | Fabricated Lgt. Regenerative Plating (x1) 34769 | -4/Factory | Zion Hacker squad teleported in 34895 | -4/Factory | Repaired Hvy. Rocket Launcher 35001 | -4/Factory | Terminal network hard line cut 35027 | -4/Factory | Incoming investigation squad redirected 35548 | -4/Factory | Garrison activated, responded to threat 35893 | -4/Factory | Discovered new exit (range 11) 35944 | -4/Factory | Core integrity fell below 50% 35956 | -4/Factory | Identified exit to Armory 35957 | -4/Factory | Entered Armory 35985 | -4/Armory | Lost 8 parts (1p2n2u3w) 36100 | -4/Armory | Incoming investigation squad redirected 36271 | -4/Armory | Build established: Hauler-Mutant 36554 | -4/Armory | Fabricated Combat Drone Bay (x1) 36687 | -4/Armory | Identified Transdimensional Reconstructor 36687 | -4/Armory | Warped through subspace to slip node 36687 | -4/Armory | Discovered new exit (range 1) 36687 | -4/Armory | Identified exit to Lab 36688 | -4/Armory | Entered Lab 36688 | -4/Lab | Discovered new exit (range 9) 36701 | -4/Lab | Identified exit to Research 36710 | -4/Lab | Unable to decrypt terminal 36710 | -4/Lab | Opened the door to a hidden lab 36711 | -4/Lab | Gained access to the hidden lab's interior 36714 | -4/Lab | Detected by scanners 36719 | -4/Lab | Unable to decrypt terminal 36723 | -4/Lab | Confronted by A5 36723 | -4/Lab | System corruption reached 10% 36727 | -4/Lab | Disabled Active System Cloaker 36753 | -4/Lab | MAIN.C forces arrive to investigate 36825 | -4/Lab | Destroyed A5 36883 | -4/Lab | Found Alien Artifact 36911 | -4/Lab | Found Integrated Dissipator 36911 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 36921 | -4/Lab | Found Transdimensional Reconstructor 36935 | -4/Lab | Found Alien Artifact 36967 | -4/Lab | Found Prototype Protection 36967 | -4/Lab | Identified Exp. Powered Armor 36976 | -4/Lab | Found Prototype Energy Cannon 36976 | -4/Lab | Identified Potential Cannon 36992 | -4/Lab | Found Prototype Hackware 37022 | -4/Lab | Unable to decrypt terminal 37060 | -4/Lab | Found Prototype Special Weapon 37060 | -4/Lab | Identified Gui. Remote Datajack 37112 | -4/Lab | Entered Research 37112 | -3/Research | Evolved 2 slots: Utility x2 37504 | -3/Research | Repaired Imp. Medium Armor Plating 37637 | -3/Research | Garrison activated, responded to threat 37752 | -3/Research | Zion Heavy squad teleported in 37822 | -3/Research | Found Prototype Protection 37822 | -3/Research | Identified Zio. Heavy Carapace 37875 | -3/Research | Found Zio. Weapon Casing 37993 | -3/Research | Zion Heavy squad teleported in 37997 | -3/Research | Discovered new exit (range 14) 38031 | -3/Research | Identified exit to Testing 38034 | -3/Research | Intercept squad dispatched 38043 | -3/Research | Spotted Tracker 38050 | -3/Research | Allies destroyed Tracker 38059 | -3/Research | Found Exp. Targeting Computer 38140 | -3/Research | Incoming investigation squad redirected 38154 | -3/Research | Zion Hover Resupply teleported in 38178 | -3/Research | Spotted Combat Programmer 38192 | -3/Research | Destroyed Combat Programmer 38318 | -3/Research | Entered Testing 38459 | -3/Testing | Found Prototype Device 38459 | -3/Testing | Identified Exp. Hardlight Generator 38736 | -3/Testing | Found Prototype Ballistic Cannon 38736 | -3/Testing | Identified Omega Cannon 38771 | -3/Testing | Scanned by Researcher 38855 | -3/Testing | Spotted PP-5JJJG0IL7K 38887 | -3/Testing | Destroyed PP-5JJJG0IL7K 38890 | -3/Testing | Found Prototype Reactor 38890 | -3/Testing | Identified Zero-point Reactor 38935 | -3/Testing | Identified Quantum Router 38980 | -3/Testing | Intercept squad dispatched 38995 | -3/Testing | Spotted Tracker 38997 | -3/Testing | Garrison activated, responded to threat 39019 | -3/Testing | Spotted Combat Programmer 39021 | -3/Testing | Destroyed Tracker 39030 | -3/Testing | Destroyed Combat Programmer 39068 | -3/Testing | First assault squad dispatched 39095 | -3/Testing | Incoming assault squad redirected 39161 | -3/Testing | Identified Core Regenerator 39161 | -3/Testing | Used Core Regenerator, restored core integrity (+149) 39162 | -3/Testing | Identified Core Reset Matrix 39162 | -3/Testing | Used Core Reset Matrix 39265 | -3/Testing | Discovered new exit (range 13) 39284 | -3/Testing | Identified exit to Research 39286 | -3/Testing | Entered Research 39286 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 39303 | -2/Research | Lost 16 parts (1p6n6u3w) 39507 | -2/Research | Build established: Alien-Mutant 39751 | -2/Research | Incoming investigation squad redirected 39931 | -2/Research | Spotted B-90 Cyclops 39935 | -2/Research | Zion Infowar Resupply teleported in 39942 | -2/Research | Zion Defense Resupply teleported in 39946 | -2/Research | Lost 4 parts (2n1u1w) 39953 | -2/Research | Core integrity fell below 50% 39961 | -2/Research | Emitted hypermatrix ping 39966 | -2/Research | Assembled emerged from beneath the floor 39986 | -2/Research | Core integrity fell below 20% 39996 | -2/Research | Intercept squad dispatched 39997 | -2/Research | Spotted Tracker 39997 | -2/Research | Spotted Tracker 40001 | -2/Research | Destroyed by Tracker with Linked Autogun Last Messages --------------- 39961_ Emitted hypermatrix ping. 39962_ Detected hypermatrix ping. 39965_ System corrupted: Matter fused (-6). 39966_ Assembled emerge from beneath the floor. 39970_ Component Analysis Suite destroyed. 39977_ Adv. Signal Interpreter destroyed. 39984_ C-30 ARC bursts open, deploying its payload. 39984_ S-43 Plague unfolds itself. 39990_ S-43 Plague destroyed. 39992_ The unstable cave ceiling collapses. 39992_ Hvy. Rocket Launcher destroyed. 39992_ Destroyed Hvy. Rocket Launcher. 39995_ Connecting with Recycling Unit... >>Retrieve(Components) Retrieving 1 components... Unknown Device 39996_ ALERT: Reliable intel has pinpointed LRC-V3, intercept squad en route. 39996_ Acquired Unknown Device. 39996_ Identified Adv. Integration Mediator. Tracker: "THREAT CONFIRMED. DEPLOY COMBAT PROGRAMMER." Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????#" | | ??????????????????????????????????????########%" | | ??????????????????????????????????????# " | | ??????????????????????????????????????# | | ??????????????????????????????????????# ???? | | ????????????????????????????????????### ????? | | ??????????????????????????######### # ####### | | ??????????????????????????#"""# # # | | ????????????????????????###"Y"# = # | | ??????????????# ######## % %[ / """ | | ??????????????+ s *%[ # """ | | ??????????????# s = # """ | | ???????????????########## # | | ????????????????????????#@ ## | | ????????????????????????# """"" ##! [ | | ????????????????????????# """"" ######## | | ????????????????????????+ """"" #??????? | | ????????????????????????# """"" #??????? | | ????????????????????????# #??????? | | ????????????????????????# #??????? | | ????????????????????????## R #??????? | | ?????????????????????????# """"" #??????? | | ?????????????????????????# """?" #??????? | | ????????????????????????? ""??" #??????? | | ????????????????????????? "???? ???????? | | ?????????????????????????# ??????????????? | | ?????????????????????????? ????????????????? | | ?????????????????????????? ???????????????????? | | ??????????????????????????? ?????????????????????? | | ????????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????+ | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 124 Coolant Potential 80 Energy Generation 35 Energy Capacity 1240 Matter Stores 397 Matter Capacity 550 Sight Range 20 Robot Scan Range 30 Terrain Scan Density 10 Armor Coverage 2850 Resistance: TH 10 Resistance: EM 90 Core Shielding 40 Propulsion Shielding 66 Weapon Shielding 100 Point Defense Rating 160 Evasion (%) 55 Targeting Accuracy 12 Melee Accuracy 6 Target Analysis 5 Recoil Reduction 4 Particle Charging 30 Kinecelleration 40 Offensive Hacking 20 Defensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Medium Treads | x2 | -7/Factory | Preloaded Imp. Medium Treads | x2 | -7/Factory | Preloaded Greatsword | x2 | -7/Factory Humpback | x1 | -7/Factory Hacking Suite | x1 | -7/Factory System Shield | x1 | -7/Factory Humpback | x1 | -6/Factory S-27 Virus | x4 | -6/Factory Tesla Rifle | x1 | -6/Factory | Preloaded Exp. Sensor Array | x1 | -4/Factory Lgt. Regenerative Plating | x1 | -4/Factory Combat Drone Bay | x1 | -4/Armory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Regenerator Core Reset Matrix Achievements -------------- Hard Hitter Heroic Deeds Max Potential Challenges ------------ None Game ------ Seed AluminumCombatBroadsword Manual? 0 Play Time 05:18:34 Cumulative 370.6 hours Start 2021.07.06 @ 16:06:15 End 2021.07.07 @ 16:53:40 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 306 Rogue 306 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 69 Gallery% 79 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0b519834-ab4d-4d03-aa5e-93c58da3449a