Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.17 @ 18:36:41 Player: Inkie Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (41) 205 Value Destroyed (1584) 1584 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (346) 346 TOTAL SCORE: 4915 Bonus ------- Follower Combat Kills 159 Entered Garrisons 200 Friendly Fire -13 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 240/240 System Corruption 0% Temperature Cool (9) Movement Treading (312) Ox2 Location -8/Garrison Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (2) --- Light Treads Advanced Treads > --- UTILITY (6) ------ Improved Heat Sink Improved Heat Sink Huge Storage Unit Medium Armor Plating Hacking Suite Makeshift Hacking Suite > --- WEAPON (2) ------- Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY (25) --- Nuclear Core Light Treads Light Treads Compact Wheel High-capacity Storage Unit Experimental Sensor Array Improved Signal Interpreter Cloak of Protection Light Armor Plating Light Armor Plating Hardlight Generator Makeshift System Restoration Module Heavy EM Shotgun Heavy EM Shotgun Heavy EM Shotgun Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Makeshift Shrapnel Gun Assault Cannon Great Maul Shock Trap Shock Trap Shock Trap Shock Trap Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Trap Scanner Hacking Suite Makeshift Hacking Suite Makeshift System Restoration Module > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Light Treads Compact Wheel Improved Heat Sink High-capacity Storage Unit Experimental Sensor Array Improved Signal Interpreter Cloak of Protection Hardlight Generator Heavy EM Shotgun Heavy EM Shotgun Heavy EM Shotgun Heavy EM Shotgun Heavy EM Shotgun Spread Laser Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Makeshift Shrapnel Gun Assault Cannon Great Maul Makeshift Axe Shock Trap Shock Trap Shock Trap Shock Trap [Rating: 41] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Light Armor Plating Device Improved Heat Sink Storage High-capacity Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Impact Weapon Great Maul Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 4 | . . . . . 4 . Weapon . | . . . . . . . Parts Attached 49 | 6 2 . 2 . 38 1 Power 6 | 1 . . . . 5 . Engine 4 | 1 . . . . 3 . Core 2 | . . . . . 2 . Reactor . | . . . . . . . Propulsion 7 | 2 . . . . 5 . Treads 5 | 2 . . . . 3 . Leg . | . . . . . . . Wheel 2 | . . . . . 2 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 17 | 1 2 . 1 . 12 1 Device 6 | . . . . . 5 1 Storage 4 | 1 1 . 1 . 1 . Processor . | . . . . . . . Hackware 2 | . . . . . 2 . Protection 5 | . 1 . . . 4 . Artifact . | . . . . . . . Weapon 19 | 2 . . 1 . 16 . Energy Gun 10 | 2 . . 1 . 7 . Energy Cannon . | . . . . . . . Ballistic Gun 2 | . . . . . 2 . Ballistic Cannon 1 | . . . . . 1 . Launcher 3 | . . . . . 3 . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon 2 | . . . . . 2 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . . 3 . Parts Lost 13 | . . . . . 13 . Power 2 | . . . . . 2 . Propulsion 3 | . . . . . 3 . Utility 4 | . . . . . 4 . Weapon 4 | . . . . . 4 . Highest Loss Streak 11 | . . . . . 11 . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 91 | . 92 100 100 100 82 100 Engine 8 | . 14 14 14 14 4 . Core 2 | . . . . . 3 9 Treads 19 | . 28 28 28 28 12 18 Wheel 1 | . . . . . 4 . Device 6 | . . . . . 10 16 Storage 11 | . 14 14 14 14 9 9 Hackware 6 | . . . . . 10 18 Protection 11 | . 7 14 14 14 10 10 Energy Gun 20 | . 28 28 28 28 14 18 Naked Turns . | . . . . . . . Heaviest Build 106 | 13 21 21 52 52 106 102 Greatest Support 42 | 40 40 40 40 40 42 42 Greatest Overweight (x) 13 | . . . 1 1 13 2 Average Overweight (x) . | . . . . 1 1 2 Largest Inventory Capacity 25 | 8 10 10 20 20 25 25 Average Capacity 18 | 6 8 10 16 20 22 25 Most Carried 25 | 1 5 10 14 14 25 25 Average Carried 15 | . 2 9 11 14 20 25 Final Capacity 25 | 8 10 10 20 20 25 25 Final Carried 25 | 1 5 10 14 14 25 25 Class Distribution -------------------- 35% | Hacker-Mutant 34% | Mutant 29% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Commander-Mutant | -10/Exiles Commander-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Jun Mat Min Exi Min Mat Gar Matter Collected 848 | 197 73 10 . 5 553 10 Remotely . | . . . . . . . Salvage Created 1716 | . 133 50 . . 1374 159 Parts 80 | . 6 . . . 70 4 Haulers Intercepted 2 | . . . . . 2 . Recyclers Shooed 2 | . . . . . 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 28 | . 3 1 . . 21 3 Melee 2 | . . . . . 2 . Guns 20 | . 3 1 . . 13 3 AOE 6 | . . . . . 6 . Classes Destroyed 8 | . 1 . . . 7 . Builder 3 | . . . . . 3 . Hauler 2 | . . . . . 2 . Recycler 5 | . . . . . 5 . Operator 3 | . . . . . 3 . Grunt 21 | . 3 1 . . 15 2 Brawler 1 | . . . . . 1 . Sentry 5 | . . . . . 4 1 Heavy 1 | . . . . . 1 . Best Kill Streak 7 | . 2 1 . . 7 1 Combat Bots Only 4 | . 2 1 . . 4 1 Max Kills in Single Turn 3 | . 1 1 . . 3 1 Gunslinging . | . . . . . . . Exploded 3 | . . . . . 3 . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Jun Mat Min Exi Min Mat Gar Damage Taken 2283 | . 125 105 . . 1679 374 Core 572 | . 11 . . . 461 100 Absorbed by Shields . | . . . . . . . Core Remaining (%) 97 | 100 . . . 95 . . Volleys Fired 122 | . 13 7 . . 79 23 Largest 2 | . 2 2 . . 2 2 Hottest 122 | . 90 90 . . 122 122 Shots Fired 209 | . 26 14 . . 123 46 Gun 201 | . 26 14 . . 115 46 Cannon 4 | . . . . . 4 . Launcher 4 | . . . . . 4 . Special . | . . . . . . . Kinetic 31 | . . . . . 31 . Thermal 174 | . 26 14 . . 88 46 Explosive 3 | . . . . . 3 . Electromagnetic 1 | . . . . . 1 . Robot Hit Streak 14 | . 8 6 . . 14 8 Robot Miss Streak 9 | . 9 1 . . 5 2 Penetration Max . | . . . . . . . Secondary Targets 4 | . . . . . 4 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 147 | . 13 11 . . 98 25 Core Hits 69 | . 8 2 . . 53 6 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . Critical Strikes 8 | . 1 . . . 5 2 Burn 7 | . 1 . . . 4 2 Smash 1 | . . . . . 1 . Melee Attacks 10 | . . . . . 10 . Impact 2 | . . . . . 2 . Slashing 8 | . . . . . 8 . Piercing . | . . . . . . . Sneak Attacks 3 | . . . . . 3 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3324 | . 179 125 . . 2520 500 Guns 2276 | . 179 125 . . 1472 500 Cannons 92 | . . . . . 92 . Explosions 608 | . . . . . 608 . Melee 348 | . . . . . 348 . Ramming . | . . . . . . . Kinetic 515 | . . . . . 515 . Thermal 1877 | . 179 125 . . 1073 500 Explosive 584 | . . . . . 584 . Electromagnetic . | . . . . . . . Impact 62 | . . . . . 62 . Slashing 286 | . . . . . 286 . Piercing . | . . . . . . . Highest Corruption 5 | . . . . . 5 . Average Corruption 4 | . . . . . 4 . Corruption Purged 5 | . . . . . 5 . Corruption Blocked . | . . . . . . . Effects 30 | . . . . . 30 . Message Errors 7 | . . . . . 7 . Matter Fused 6 | . . . . . 6 . Heat Flow Errors 3 | . . . . . 3 . Energy Discharges 3 | . . . . . 3 . Parts Fused 1 | . . . . . 1 . Data Loss (minor) 4 | . . . . . 4 . Data Loss (major) 1 | . . . . . 1 . Alerts 1 | . . . . . 1 . Weapon Failures 4 | . . . . . 4 . Overload Shots . | . . . . . . . Overflow Damage 103 | . . . . . 103 . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 103 | . . . . . 103 . Knockbacks 1 | . . . . . 1 . Impact . | . . . . . . . Kinetic 1 | . . . . . 1 . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 312 | . 312 289 . . 186 156 Average Temperature 86 | . 152 156 . . 41 58 Received Heat Transfer 1002 | . 72 57 . . 666 207 Effects 4 | . 2 2 . . . . Interference 4 | . 2 2 . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . . 2 . Impact Corruptions 2 | . . . . . 2 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . . . . 3 . Heat Transferred 4587 | . 533 335 . . 2703 1016 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . 1 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Peak Influence 268 | . 85 68 . 169 268 135 Initial 65 | . . 33 . . 65 . Average 99 | . 52 20 . 121 141 94 Maximum Alert Level 1 | . . . . . 1 . Low Security (%) 84 | 100 100 100 . 100 72 100 Level 1 15 | . . . . . 27 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 1 . . . 5 . Investigation 2 | . . . . . 2 . Extermination . | . . . . . . . Reinforcement 4 | . 1 . . . 3 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Jun Mat Min Exi Min Mat Gar Distress Signals 6 | . 1 . . . 5 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 59 | . 7 2 . 3 39 8 Peak Tracking Total 6 | . 3 2 . 1 6 5 Tactical Retreats 4 | . . 1 . . 2 1 Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Traps Triggered 2 | . . . . . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Most Traps Carried 4 | . . 4 4 4 4 4 Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Jun Mat Min Exi Min Mat Gar Machines Disabled 4 | . . . . 2 1 1 Max in Single Turn 1 | . . . . . 1 1 Garrison Relay 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Jun Mat Min Exi Min Mat Gar Machines Accessed 15 | . 3 . 2 . 10 . Terminals 10 | . 3 . . . 7 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access 1 | . . . . . 1 . Total Hacks 43 | . 5 . 2 . 36 . Successful 21 | . 1 . 2 . 18 . Failed 22 | . 4 . . . 18 . Catastrophic 2 | . 1 . . . 1 . Database Lockouts . | . . . . . . . Manual 26 | . 5 . 1 . 20 . Terminals 32 | . 5 . . . 27 . Fabricators . | . . . . . . . Repair Stations 3 | . . . . . 3 . Recycling Units . | . . . . . . . Scanalyzers 4 | . . . . . 4 . Garrison Access 2 | . . . . . 2 . Terminal Hacks 14 | . 1 . 2 . 11 . Record 1 | . . . 1 . . . Robot Schematic 1 | . . . . . 1 . Prototype ID Bank 1 | . . . . . 1 . Branch Access Points 1 | . 1 . . . . . Alert Level 1 | . . . . . 1 . Unreport Threat 3 | . . . . . 3 . Locate Traps 1 | . . . . . 1 . Recall Investigation 1 | . . . . . 1 . Recall Reinforcements 1 | . . . . . 1 . Hauler Manifests 1 | . . . . . 1 . Zone Layout 1 | . . . . . 1 . EX-Prototype ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . . . 1 . Scan Component 1 | . . . . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . . . 2 . Insert Component 2 | . . . . . 2 . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 3 | . . . . . 3 . Terminals 3 | . . . . . 3 . Botnet 3 | . . . . . 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . 1 . Used 1 | . . . . . 1 . Hacking Detections 13 | . 3 . . . 10 . Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 1 | . . . . . 1 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Jun Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . . 3 Machine Destruction 3 | . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . Robots Rewired 3 | . . . 3 . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Jun Mat Min Exi Min Mat Gar Total Allies 6 | . . 3 3 . . . Largest Group 6 | . . 3 6 6 6 . Highest-Rated Group 77 | . . 40 77 77 77 . Highest-Rated Ally 21 | . . 16 21 21 21 . Total Orders . | . . . . . . . Ally Attacks 36 | . . . . 9 27 . Total Damage 890 | . . . . 253 637 . Kills 14 | . . . . 4 10 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Exi Min Mat Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Jun Mat Min Exi Min Mat Gar Turns Passed 4521 | 72 311 785 863 32 2006 452 Spaces Moved 1896 | 44 158 450 401 13 710 120 Core 14 | 7 . . . . 7 . Treads 1618 | 37 158 450 401 13 439 120 Legs . | . . . . . . . Wheels 264 | . . . . . 264 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 240 105 312 Average Speed 203 | 142 160 160 209 240 222 312 Slowest Speed 700 | 160 160 160 240 240 700 312 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 40 | 4 31 85 89 9 56 12 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . Known Exits Taken 2 | . 1 . . . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . Scrap Searched 1 | . . 1 . . . . Spaces Dug 3 | . . . . . 3 . Terrain Destroyed 51 | . . . . . 51 . Melee 3 | . . . . . 3 . Projectile . | . . . . . . . AOE 48 | . . . . . 48 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Jun Mat Min Exi Min Mat Gar Total 2327 | 50 190 501 425 15 995 151 Wait 180 | . 13 40 . 3 119 5 Move 1891 | 43 157 449 400 12 710 120 Hop . | . . . . . . . Pick Up 39 | 1 4 5 5 . 24 . Fast Attach 21 | 6 1 . . . 14 . Attach 8 | . . . . . 8 . Detach 1 | . . . . . 1 . Swap 20 | . 1 . 2 . 16 1 Drop 17 | . 1 . 2 . 14 . Fire 122 | . 13 7 . . 79 23 Melee 10 | . . . . . 10 . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 2 | . . . . . . 2 Rewire 16 | . . . 16 . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: [*Fac x2] / Gar) -8/Garrison History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 16) 73 | -11/Junkyard | Entered Materials 252 | -10/Materials | Identified exit to Mines 300 | -10/Materials | Build established: Mutant 384 | -10/Materials | Entered Mines 428 | -10/Mines | Found a hidden stash of uninstalled traps 534 | -10/Mines | Learned location of Zion (-7) 564 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 568 | -10/Mines | Found Prototype Device 823 | -10/Mines | Discovered new exit (range 8) 837 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 959 | -10/Mines | Discovered new exit (range 13) 1152 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1152 | -10/Mines | Discovered new exit (range 5) 1169 | -10/Mines | Entered Exiles 1169 | -10/Exiles | Found Exiles lab destroyed 1169 | -10/Exiles | Accompanied by 3 allies 1527 | -10/Exiles | Build established: Commander-Mutant 1754 | -10/Exiles | Opened EX-Vault 1771 | -10/Exiles | Found Cloak of Protection 2001 | -10/Exiles | Discovered new exit (range 15) 2032 | -10/Exiles | Entered Mines 2032 | -9/Mines | Accompanied by 6 allies 2035 | -9/Mines | Discovered new exit (range 11) 2050 | -9/Mines | Met a Derelict bent on vengeance 2064 | -9/Mines | Entered Materials 2064 | -8/Materials | Accompanied by 6 allies 2064 | -8/Materials | Evolved 4 slots: Utility x4 2782 | -8/Materials | Core integrity fell below 50% 2806 | -8/Materials | Core integrity fell below 20% 2819 | -8/Materials | Lost 11 parts (2p2n3u4w) 2839 | -8/Materials | Build established: Mutant 2848 | -8/Materials | Discovered new exit (range 14) 3227 | -8/Materials | Build established: Hacker-Mutant 3746 | -8/Materials | Identified Exp. Sensor Array 3882 | -8/Materials | Discovered new exit (range 13) 4070 | -8/Materials | Identified exit to Garrison 4070 | -8/Materials | Entered Garrison 4238 | -8/Garrison | Triggered checkpoint 4286 | -8/Garrison | Garrison Relay disabled 4522 | -8/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04152_ G-47 Trooper destroyed. 04161_ Acquired 10 matter. 04196_ G-47 Trooper heat damages Aluminum Leg, Imp. Heat Sink, Aluminum Leg. 04197_ G-47 Trooper heat damages Aluminum Leg. 04197_ G-47 Trooper destroyed. 04238_ Beams of light sweep through the air. An alarm sounds. 04256_ Triggered Stasis Trap. 04256_ A bubble of rippling energy engulfs the area. 04256_ Field strength at 70. 04259_ Field strength at 40. 04260_ Field strength at 10. 04261_ Stasis field depleted. 04286_ Garrison Relay disabled. 04286_ Relay Coupler [Specialist] tumbles out of relay unit. 04286_ Relay Coupler [Sentry] tumbles out of relay unit. 04286_ Relay Coupler [Heavy] tumbles out of relay unit. 04516_ G-50 Soldier suffers critical hit (Burn). 04522_ G-50 Soldier heat damages Lgt. Angular Momentum Engine, Hvy. Laser, Carbon-fiber Leg, Carbon-fiber Leg. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??????????????????????######?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ###?????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ??????????????????????# #???????????????????????? | | ???????????############ #######?????????????????? | | ???????????# " #?????????????????? | | ???????????# %*#### #?????????????????? | | ???????????# ###########%#??????????????????????? | | ???????????# #?????????#=#?#####????????????????? | | ???????????# #?????????# #?# #????????????????? | | ???????????# #?????????# ### ##########???????? | | ???????????# #?????????#%[ #???????? | | ???????????# #????????##;#### #######!!!#???????? | | ???????????# #????????# =#??# #????#" """#??????? | | ???????????# #????????## #??# #????#######??????? | | ???????????# #?????????# #??# #?????????????????? | | ???????????# #?????????#@#??# #?????????????????? | | ??????????? ???#######g#### #?????????????????? | | ?????????? + Y # #?????????????????? | | ????????? #??# ########## #?????????????????? | | ????????? ## #?????????????? ??????????????????? | | ???????? ?# #??????????????#??????????????????? | | ??????? ?? "?????????????????????????????????? | | ?????? ?? "?????????????????????????????????? | | ?????? ??? "?????????????????????????????????? | | ????? ??? "?????????????????????????????????? | | ????## ????# #?????????????????????????????????? | | ???????????? #?????????????????????????????????? | | ???????????? ??????????????????????????????????? | | ???????????? ??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 21 Item Schematics ----------------- None Robot Schematics ------------------ M-28 Smith | -8/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EfficiencyPowerNanosword Manual? 0 Play Time 00:20:40 Cumulative 417.8 hours Start 2023.03.17 @ 18:17:05 End 2023.03.17 @ 18:36:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 459 Rogue 450 Adventurer 8 Explorer 1 Win Type - Total 7 Types 4/1/2/0/0/0/0/0/0 Lore% 78 Gallery% 90 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8879d048-7539-4636-a3ba-36b9684c977b