Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.15 @ 07:41:28 Player: cavemonk Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (216) 1080 Value Destroyed (5844) 5844 Prototype IDs (103) 2060 Alien Tech Used (12) 2400 Bonus (19152) 19152 TOTAL SCORE: 42236 Bonus ------- Triggered High Security 500 Triggered Max Security 3000 High Alert Combat Kills 482 Follower Combat Kills 860 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Met Sigix 2000 Met MAIN.C 5000 Win 3000 Friendly Fire -3890 Cogmind --------- Core Integrity 1109/1600 Matter 400/425 Energy 254/280 System Corruption 0% Temperature Cool (42) Movement Flying (17) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (6) --- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY (16) ----- Advanced Power Amplifier Small Storage Unit Zionite Metafield Generator Advanced Visual Processing Unit Experimental Melee Analysis Suite Improved Launcher Guidance Computer Experimental Core Analyzer Centrium Light Armor Plating Centrium Light Armor Plating Centrium Light Armor Plating Centrium Light Armor Plating Improved Thermal Shield Advanced Shield Generator Matter Drive > --- WEAPON (2) ------- Sigix Broadsword > --- INVENTORY (6) ---- Light Quantum Reactor Integrity Redistributor Centrium Greatsword Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Power Amplifier Small Storage Unit Zionite Metafield Generator Advanced Visual Processing Unit Experimental Melee Analysis Suite Improved Launcher Guidance Computer Experimental Core Analyzer Advanced Reaction Control System Centrium Light Armor Plating Centrium Light Armor Plating Centrium Light Armor Plating Centrium Light Armor Plating Improved Thermal Shield Advanced Shield Generator Matter Drive > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Light Quantum Reactor Integrity Redistributor Integrity Redistributor Integrity Redistributor Centrium Greatsword [Rating: 229] Favorites ----------- Power Mini Fusion Reactor Engine Cooled Ion Engine Power Core Micro Nuclear Core Reactor Mini Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Cooled Airjet Flight Unit Flying Fortress v7 Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Centrium Light Armor Plating Artifact Matter Drive Weapon Advanced Beam Cannon Energy Gun Precision Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun KE Penetrator Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Centrium Greatsword Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Slots Evolved 16 | . . . 2 . . . 2 . 2 . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . . . Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Utility 11 | . . . 2 . . . . . 1 . . . . . 1 . . . . 2 . . . . 2 . . . . 2 . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 670 | 3 38 3 37 3 4 1 43 56 49 35 35 41 22 16 35 4 1 3 7 9 2 4 12 4 17 10 6 9 8 64 4 35 15 9 8 18 Power 42 | . . . 1 . . . . 8 5 3 . 2 . 2 4 . . . . 2 . . 3 . 1 . . 1 . . . . 5 . 2 3 Engine 8 | . . . 1 . . . . 5 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 4 | . . . . . . . . . 2 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Reactor 30 | . . . . . . . . 3 1 2 . 2 . 2 3 . . . . 2 . . 3 . 1 . . 1 . . . . 5 . 2 3 Propulsion 84 | 2 12 1 10 . 1 . 11 9 11 . . 5 2 . 1 . . . . . . . . . 1 . . 3 . 6 . 5 . . 3 1 Treads 37 | 1 5 . 9 . 1 . 11 7 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 9 | 1 7 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 7 | . . . . . . . . 1 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 31 | . . . 1 . . . . 1 2 . . 5 2 . 1 . . . . . . . . . 1 . . 3 . 6 . 5 . . 3 1 Utility 344 | 1 5 1 11 . 3 1 8 11 12 28 31 23 18 9 19 2 1 2 4 7 2 2 7 2 15 10 6 5 4 45 4 16 4 9 3 13 Device 183 | 1 4 . 4 . 1 . 2 4 4 13 24 10 11 3 12 1 1 . 3 1 2 2 5 2 7 8 6 4 4 34 2 4 1 1 . 2 Storage 33 | . 1 1 1 . 1 . . 1 3 4 5 5 3 2 1 . . . . . . . 1 . . . . . . 2 . . . 2 . . Processor 15 | . . . . . . . . . 1 . . 5 1 . . . . . . . . . . . . . . . . . . 4 1 1 . 2 Hackware 11 | . . . . . . . . . . . . . . . 2 . . 1 . 3 . . . . 1 . . . . . . 1 . 1 . 2 Protection 97 | . . . 6 . 1 1 6 6 4 11 2 3 3 4 4 1 . 1 1 3 . . 1 . 7 2 . 1 . 9 2 7 1 1 3 6 Artifact 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . 1 Weapon 200 | . 21 1 15 3 . . 24 28 21 4 4 11 2 5 11 2 . 1 3 . . 2 2 2 . . . . 4 13 . 14 6 . . 1 Energy Gun 44 | . 9 . 3 . . . 10 14 7 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Energy Cannon 25 | . . . 6 3 . . 6 . . . . . . . 2 1 . . 2 . . . 1 . . . . . 4 . . . . . . . Ballistic Gun 29 | . 3 . 2 . . . . 5 6 2 . 5 2 2 2 . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 15 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . 2 . . . Launcher 38 | . 3 . 3 . . . 4 2 2 1 1 3 . 3 4 . . . 1 . . 1 . 1 . . . . . . . 7 2 . . . Special Weapon 7 | . 5 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 12 | . . . . . . . . . 5 1 3 3 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 22 | . . . . . . . 4 7 . . . . . . 1 . . . . . . . . . . . . . . 1 . 6 2 . . 1 Piercing Weapon 8 | . . . . . . . . . . . . . . . 2 1 . 1 . . . 1 . 1 . . . . . 1 . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 49 | . . . 5 . . . 3 8 2 1 . 7 3 1 . . . 1 . 1 . 1 4 . . . . 4 . . . 3 3 1 . 1 Parts Lost 7 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Utility 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 2 Weapon 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . 1 Average Slot Usage (%) 81 | . 99 100 99 100 94 88 89 89 86 65 66 53 70 71 79 80 80 80 80 81 82 81 82 82 83 84 84 80 74 79 79 72 81 78 80 76 Engine 4 | . 14 14 11 11 11 11 9 6 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . 2 . 1 7 3 7 7 12 13 13 13 13 10 11 11 11 11 9 10 10 6 5 4 4 4 5 7 7 7 Treads 12 | . 21 14 21 22 21 22 35 35 29 . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 7 | . . . . . . . . . 1 15 15 14 14 15 13 13 13 13 13 11 11 11 11 11 10 10 10 10 10 12 14 13 13 11 11 11 Device 9 | . 14 7 9 11 10 11 6 6 6 11 13 4 7 8 16 13 13 9 12 4 5 10 10 5 9 16 12 15 10 22 37 27 16 11 11 18 Storage 10 | . 14 20 22 22 17 11 9 11 17 7 12 3 4 11 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 3 . 1 3 3 Processor 5 | . . . . . . . . . 1 7 7 13 14 15 7 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 9 13 15 11 11 Hackware 4 | . . . . . . . . . . . . . . . 5 13 13 13 13 24 23 23 23 23 22 15 15 15 15 12 . 1 4 3 3 . Protection 6 | . . . 11 11 10 11 10 8 4 5 . . 4 1 1 . . 3 . 4 5 . . 5 8 9 12 10 14 10 9 7 18 15 22 15 Energy Gun 3 | . 21 . . . . . 5 16 9 . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Energy Cannon 4 | . . . 17 12 22 22 8 . . . . . . . 4 1 6 . 4 5 5 5 1 5 5 5 5 5 1 . . . . . . . Ballistic Gun 2 | . 1 . 1 . . . . 1 2 1 1 12 14 3 3 . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . 1 26 1 9 . . 2 . . . 5 . . 7 . 4 . . 1 . . 1 . . . . . . . . . . 1 . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 2 6 6 13 6 5 5 3 5 4 5 5 5 5 5 3 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 163 | 13 46 77 115 88 104 104 113 137 163 88 90 93 89 78 94 71 66 64 66 65 61 66 61 61 66 68 66 93 87 94 66 101 90 80 80 81 Greatest Support 100 | 20 40 16 43 40 40 40 80 80 100 78 78 78 78 78 78 77 77 77 77 77 77 77 77 77 84 84 84 84 90 84 66 81 81 81 81 81 Greatest Overweight (x) 9 | 1 4 4 5 2 2 2 1 1 1 1 1 9 1 . 1 . . . . . . . . . . . . 2 1 1 . 1 1 . . . Average Overweight (x) . | . 2 2 1 2 1 2 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 40 | 6 12 20 28 20 40 24 24 32 40 20 20 20 20 20 20 12 12 12 12 12 12 12 12 12 12 12 12 12 12 16 8 8 4 6 6 6 Average Capacity 15 | 6 11 15 20 20 21 24 24 26 33 12 17 7 8 16 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 10 8 7 4 4 6 6 Most Carried 40 | 6 12 20 28 20 24 24 24 32 40 20 20 20 20 20 19 12 12 12 12 12 11 11 12 12 12 12 12 12 12 12 8 8 4 6 6 6 Average Carried 15 | 5 11 14 19 19 20 24 23 26 32 11 16 7 7 15 11 12 12 11 11 11 11 11 11 12 11 12 12 11 11 10 7 7 3 4 5 5 Final Capacity 32 | 6 12 20 20 20 24 24 24 32 20 20 20 20 20 20 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 8 8 4 4 6 6 6 Final Carried 32 | 5 12 20 20 20 24 24 24 32 20 20 20 20 20 20 12 12 12 12 12 11 11 11 12 12 12 12 12 12 12 8 8 4 4 5 6 4 Class Distribution -------------------- 48% | Hauler-Mutant 20% | Mutant 9% | Wizard-Mutant 7% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -7/Deep Caves Hauler-Mutant | -6/Proximity Caves Scavenger-Scout | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Wizard-Mutant | -5/Factory Wizard-Mutant | -5/Upper Caves Wizard-Mutant | -5/Upper Caves Wizard-Mutant | -5/Zhirov Wizard-Mutant | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Warlord Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Machinist-Ninja | -3/Testing Scavenger-Sprinter | -2/Research Scavenger-Sprinter | -2/Quarantine Scavenger-Sprinter | -2/Section 7 Alien-Sprinter | -1/Access Alien-Sprinter | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Matter Collected 10000 | 233 588 156 673 74 89 17 485 631 499 557 1558 158 280 317 450 50 . . 132 100 10 65 127 61 131 140 60 . 110 732 20 714 136 234 . 413 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10693 | 114 524 . 1428 84 . . 1280 877 588 204 1218 . 30 524 369 30 . 23 84 416 52 49 130 108 175 211 59 . 141 793 35 457 79 234 . 377 Parts 484 | 4 28 . 84 8 . . 80 35 19 1 32 . 2 28 15 . . 3 . 27 . . . 8 14 5 3 . 3 43 5 14 10 5 . 8 Haulers Intercepted 25 | . 2 . 6 . . . 5 6 1 . . . . . 1 . . . . . . . . . . . . . . 2 . 1 . 1 . . Recyclers Shooed 6 | . 1 . 2 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Field Recycled 118 | . . . . . . . . . 13 33 25 40 7 . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 1190 | . . . . . . . . . 260 186 271 382 91 . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 50 | . . . . . . . . . . 1 10 4 . 28 . . . . . . . . . 4 . . 3 . . . . . . . . . Prevented 44 | . . . . . . . . . . . 11 . . 25 . . . . . . . . . 6 . . 2 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 92 | . 9 . 19 6 . . 14 5 4 1 15 . . 7 . . . . . 1 . . . 4 . . 1 . . . . 5 . . . 1 Melee 4 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . . . . . . 1 Guns 20 | . 6 . 3 . . . 3 4 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 20 | . . . 13 1 . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 41 | . 3 . 3 5 . . 4 . . . 11 . . 6 . . . . . . . . . 4 . . . . . . . 5 . . . . Classes Destroyed 21 | 2 4 . 3 1 . . 2 . 1 2 4 . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Worker 16 | . . . 1 1 . . 4 1 1 . . . . . . . . . . . . . . . 1 . . . . 6 1 . . . . . Builder 8 | . . . . . . . 4 . . . . . . 1 . . . . . 2 . . . . . . . . . 1 . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 25 | . 2 . 6 . . . 5 6 1 . . . . . 1 . . . . . . . . . . . . . . 2 . 1 . 1 . . Recycler 17 | 1 1 . 2 . . . 2 1 3 . . . . . 1 . . . . 1 . . . . . . . . . 2 . 1 . . . 2 Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 13 | . . . 3 . . . 3 . . . . . . . 1 . . . . 2 . . . . 1 . . . . 1 1 . 1 . . . Watcher 32 | . 2 . 3 . . . 2 2 2 . . . . 2 4 . . . . 3 . . . . 3 . . . . 4 . 3 1 . . 1 Swarmer 28 | . 3 . 4 3 . . 4 . . . 5 . . 1 . . . . . . . . . 4 . . . . . . . 4 . . . . Grunt 35 | . 6 . 8 2 . . 3 4 2 . 5 . . 4 . . . . . 1 . . . . . . . . . . . . . . . . Brawler 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 3 | . . . . 1 . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Sentry 18 | . . . 7 . . . 6 1 1 . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 3 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Z-Technician 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Packrat 6 | . . . . . . . . . . 1 3 . . . . . . . . . . . . . . 2 . . . . . . . . . . Samaritan 12 | . . . . . . . . . . . 2 . . . . 1 . . 2 . 1 1 . . . 2 . . 3 . . . . . . . Tinkerer 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Thug 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 12 | 2 3 . 5 3 . . 6 3 3 1 12 . 4 4 3 . . 1 . 1 . . . 4 2 . 1 . . 4 1 4 1 1 . 1 Combat Bots Only 12 | . 3 . 4 3 . . 4 1 2 1 12 . . 4 . . . . . 1 . . . 4 . . 1 . . . . 4 . . . 1 Max Kills in Single Turn 4 | 1 3 . 2 2 . . 2 1 1 1 3 . 4 2 1 1 . 1 1 1 1 1 . 3 1 1 1 . 1 1 1 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 3 . 2 2 . . 2 . . . 3 . . 2 . . . . . . . . . 3 . . . . . . . 1 . . . . Melee 1 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . . . . . . 1 Uniques/NPCs Destroyed 3 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 01-MTF (-8/Storage) Z-Imprinter (-7/Deep Caves) Data Miner (-6/Data Miner) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Damage Taken 9728 | . 368 . 607 207 . 13 352 349 208 303 79 37 600 384 156 . . 50 67 40 . 2 . 85 147 . . . . 306 660 728 178 1229 122 2451 Core 1304 | . 77 . 62 32 . . 30 . 11 24 . 35 95 32 27 . . . . . . . . 49 24 . . . . 88 74 88 60 318 27 151 Absorbed by Shields 1216 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . 468 . . . 745 Redirected to Core 326 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 288 . . Core Remaining (%) 82 | 100 . 69 . . . 76 . 94 . . . . . 71 . . . . 96 . . . . 95 . . . . 97 . 87 . . 51 . 69 Volleys Fired 627 | 3 48 1 87 10 . . 67 59 26 1 27 . 13 29 74 6 7 . 22 36 5 2 15 6 21 5 5 . 11 26 . 9 6 . . . Largest 2 | 2 2 1 2 2 . . 2 2 2 1 1 . 2 2 2 1 1 . 1 1 1 1 1 1 1 1 1 . 1 1 . 2 1 . . . Hottest 136 | 60 130 100 136 68 . . 136 122 120 36 36 . 63 50 90 90 90 . 90 90 90 43 50 90 90 90 90 . 90 66 . 112 70 . . . Shots Fired 876 | 6 81 1 159 12 . . 120 100 49 1 27 . 25 31 79 6 7 . 22 36 5 2 15 6 21 5 5 . 11 26 . 12 6 . . . Gun 361 | 6 66 . 55 . . . 27 95 47 . . . 25 4 21 . . . . . . . 15 . . . . . . . . . . . . . Cannon 391 | . . . 102 2 . . 80 . . . . . . . 55 6 7 . 20 36 5 . . 4 21 5 5 . 11 26 . . 6 . . . Launcher 107 | . 1 . 2 10 . . 13 5 . 1 27 . . 27 3 . . . 2 . . 2 . 2 . . . . . . . 12 . . . . Special 17 | . 14 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 200 | 3 7 . 73 . . . . 12 23 . . . 25 4 21 . . . . . . . . . . . . . . 26 . . 6 . . . Thermal 483 | . 66 1 84 2 . . 107 48 . . . . . . 55 6 7 . 20 36 5 . . 4 21 5 5 . 11 . . . . . . . Explosive 20 | . 1 . 2 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . Electromagnetic 171 | 3 7 . . . . . 13 40 24 1 27 . . 27 3 . . . 2 . . 2 15 2 . . . . . . . 5 . . . . Robot Hit Streak 25 | 3 11 . 18 6 . . 19 25 11 . 5 . 6 2 7 . . . . 4 . . 24 . . . . . . . . 3 . . . . Robot Miss Streak 8 | 1 4 . 5 1 . . 2 2 1 . . . 7 7 8 . . . . 1 . . 1 . . . . . . . . 1 . . . . Penetration Max 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 533 | 5 45 . 102 3 . . 72 73 37 13 10 . 8 2 24 2 . 1 3 13 3 3 15 . 8 5 1 . 7 29 6 11 2 5 2 23 Core Hits 340 | 3 22 . 45 8 . . 40 28 14 3 25 . 6 21 16 1 . 1 3 10 1 1 26 4 6 4 1 . 2 16 2 20 2 3 . 6 Critical Hits 21 | . . . 2 . . . 11 . . . . . . . . . . . . 2 . . . . . . . . 1 2 . . . . . 3 Critical Kills 9 | . . . 1 . . . 5 . . . . . . . . . . . . 1 . . . . . . . . 1 1 . . . . . . Critical Parts Destroyed 9 | . . . 1 . . . 6 . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Melee Attacks 410 | . . . . . . . 4 6 6 40 8 26 . . 24 2 . 7 3 31 3 4 . 1 34 6 1 . 8 83 19 30 5 20 11 28 Impact 80 | . . . . . . . . . 6 40 8 26 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 132 | . . . . . . . 4 6 . . . . . . 5 . . . . . . . . . . . . . . 5 19 29 5 20 11 28 Piercing 198 | . . . . . . . . . . . . . . . 19 2 . 7 3 31 3 4 . 1 34 6 1 . 8 78 . 1 . . . . Sneak Attacks 75 | . . . . . . . 1 . . 4 8 . . . 1 2 . 1 3 4 3 3 . . 3 5 1 . 7 13 3 3 1 4 1 4 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 29918 | 92 767 . 2482 609 . 24 2400 1454 840 667 1917 2 1990 845 941 185 . 140 356 770 319 362 176 124 604 657 129 . 838 2454 1008 2461 384 1115 320 2486 Guns 4844 | 53 653 . 784 . . . 346 1273 837 . . . 380 34 308 . . . . . . . 176 . . . . . . . . . . . . . Cannons 2601 | . . . 1309 21 . . 1238 . . . . . . . . . . . . 33 . . . . . . . . . . . . . . . . Explosions 7021 | 39 78 . 290 546 . . 713 145 . . 1357 . 1610 811 144 . . . 21 . . 25 . 124 . . . . . . . 1118 . . . . Melee 15195 | . . . . . . . 88 . . 667 560 . . . 489 185 . 140 335 737 319 337 . . 604 657 129 . 838 2454 1008 1343 384 1115 320 2486 Ramming 257 | . 36 . 99 42 . 24 15 36 3 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2381 | 12 30 . 1075 . . . . 177 365 . . . 380 34 308 . . . . . . . . . . . . . . . . . . . . . Thermal 6143 | 39 638 . 1018 21 . . 1726 639 . . 200 . 1610 . 99 . . . . 33 . . . . . . . . . . . 120 . . . . Explosive 1517 | . . . 290 546 . . . . . . . . . . . . . . . . . . . . . . . . . . . 681 . . . . Electromagnetic 4425 | 41 63 . . . . . 571 602 472 . 1157 . . 811 45 . . . 21 . . 25 176 124 . . . . . . . 317 . . . . Impact 1227 | . . . . . . . . . . 667 560 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 6975 | . . . . . . . 88 . . . . . . . . . . . . . . . . . . . . . . 231 1008 1343 384 1115 320 2486 Piercing 6993 | . . . . . . . . . . . . . . . 489 185 . 140 335 737 319 337 . . 604 657 129 . 838 2223 . . . . . . Highest Corruption 5 | . . . 1 1 1 1 1 1 1 3 4 5 . . . . . . . . . . . . . . . . . 2 2 . . . . . Average Corruption 1 | . . . 1 1 1 1 1 1 1 2 3 4 . . . . . . . . . . . . . . . . . 2 2 . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 105 | . . . 13 5 8 5 3 16 5 14 22 3 . . . . . . . . . . . . . . . . . 9 2 . . . . . Message Errors 47 | . . . 6 2 6 3 1 10 2 5 7 2 . . . . . . . . . . . . . . . . . 2 1 . . . . . Matter Fused 10 | . . . . . . . . . . 4 5 1 . . . . . . . . . . . . . . . . . . . . . . . . Heat Flow Errors 8 | . . . . . . . . . . 1 3 . . . . . . . . . . . . . . . . . . 4 . . . . . . Energy Discharges 16 | . . . 3 3 2 1 . 1 1 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 17 | . . . 3 . . 1 1 4 2 1 4 . . . . . . . . . . . . . . . . . . . 1 . . . . . Targeting Errors 7 | . . . 1 . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . 3 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4100 | . . . 24 29 . . 116 13 . 208 263 . 220 22 53 53 . . 54 . 148 266 . . 72 98 . . 461 312 171 626 . 445 38 408 Projectiles 33 | . . . 2 . . . 31 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 497 | . . . 14 29 . . 85 13 . . 20 . 220 22 . . . . . . . . . . . . . . . . . 94 . . . . Melee 3570 | . . . 8 . . . . . . 208 243 . . . 53 53 . . 54 . 148 266 . . 72 98 . . 461 312 171 532 . 445 38 408 Knockbacks 13 | . . . 6 . . 1 . . . 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . Impact 9 | . . . 2 . . 1 . . . 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 386 | . 26 . . 91 . . 30 55 . 16 66 2 . 57 32 . . . . . . 2 . . . . . . . . . 9 . . . . Shots 18 | . 1 . . 4 . . 2 1 . 1 3 . . 3 1 . . . . . . 1 . . . . . . . . . 1 . . . . Rammed 30 | . 6 . 12 5 . 3 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 34 | . 6 . 12 6 . 3 2 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . . . . 1 . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 420 | 20 289 20 288 . . . 162 300 190 379 182 420 208 126 240 240 212 12 240 164 112 14 44 181 290 202 272 . 84 261 2 93 . 109 101 165 Average Temperature 58 | 15 63 12 57 . . . 39 71 56 75 38 158 53 49 69 98 62 8 77 63 41 9 18 97 94 59 83 . 27 42 1 30 . 32 14 48 Received Heat Transfer 1400 | . 183 . 150 . . 9 90 126 27 . . . 162 69 34 . . 6 21 18 . . . . 9 . . . . 27 69 13 18 90 9 270 Effects 8 | . 2 . 1 . . . . . . . . 3 . . . . . . 2 . . . . . . . . . . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 6 | . 2 . . . . . . . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 11 | . . . . . . . 1 3 . . 5 . . 1 . . . . . . . . 1 . . . . . . . . . . . . . Combat Hostiles 8 | . . . . . . . 1 1 . . 4 . . 1 . . . . . . . . 1 . . . . . . . . . . . . . Parts Fried 37 | . . . 2 . . . 2 7 4 2 13 . . 5 . . . . . . . . . 2 . . . . . . . . . . . . Impact Corruptions 22 | . . . 2 . . . . . . 11 9 . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 15 | . 4 . 4 . . . 4 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 7952 | . 1482 . 1739 37 . . 2912 1345 . . 250 . . . 50 . . . . 37 . . . . . . . . . . . 100 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | 1 1 . . . . . 1 2 . . 6 . . . . . . . . . . . . . . . . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Peak Influence 2781 | 10 217 . 285 265 . . 176 399 101 . . . . . 668 . . . . 347 . . . . 554 . . . . 302 2447 2509 1981 2781 1961 1788 Initial 1668 | . 6 . . 103 . . . 74 100 . . . . . 53 . . . . 28 . . . . 56 . . . . . 169 1376 1410 1113 1668 1254 Average 268 | 8 59 . 124 119 . . 34 100 53 . . . . . 408 . . . . 133 . . . . 244 . . . . 127 1830 1739 1702 2068 1765 1467 Maximum Alert Level 5 | . 1 . 1 1 . . . 1 . . . . . . 2 . . . . 1 . . . . 2 . . . . 1 5 5 5 5 5 5 Low Security (%) 71 | 100 96 100 75 69 . 100 100 71 100 . . . . . 20 . . . . 73 . . . . 57 . . . . 78 . . . . . . Level 1 14 | . 3 . 24 30 . . . 28 . . . . . . 22 . . . . 26 . . . . 2 . . . . 21 . . . . . . Level 2 4 | . . . . . . . . . . . . . . . 57 . . . . . . . . . 39 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 62 . . . 70 Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . . 100 29 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 . 99 99 . . Squads Dispatched 59 | . 1 1 4 . . 1 . 3 1 . 1 . . . 4 . . . 1 . . . . . 1 . . . . 3 6 2 13 12 3 2 Investigation 13 | . 1 1 2 . . 1 . 1 . . . . . . 4 . . . . . . . . . . . . . . 1 . 1 . . 1 . Extermination 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Reinforcement 9 | . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . 1 1 Assault 34 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . 6 . 12 12 1 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Distress Signals 20 | . 1 . 3 . . . 4 1 1 . . . . 1 . . . . . . . . . . . . . . . 1 . 5 . 2 1 . Communications Jammed 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 16 . . . . . Distress Signals 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 7 . . . . . Times Spotted 596 | . 18 . 49 4 . 3 23 20 6 1 19 . 3 20 27 . . 4 17 8 3 1 . 4 12 4 . . 1 25 69 70 23 103 16 43 Peak Tracking Total 33 | . 5 . 4 3 . 3 2 4 3 1 8 . 3 6 4 . . 4 11 1 5 1 . 4 3 4 . . 1 2 22 13 17 33 11 14 Tactical Retreats 98 | . 3 . 5 . . . . 2 . . 4 . . 6 7 . . . 4 . 1 1 . . 1 1 . . . 13 5 18 3 11 5 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Traps Triggered 27 | . . . . . . . . 5 . 5 . . . . 6 . . . . . . . . . . . . . . 2 . . 2 2 3 2 Indirectly 8 | . . . . . . . . 3 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 12 | . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . 4 . . . . . . Reused 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 18 | . . . . . . . . 1 . 2 . . . . . 2 . . . 2 . . . 1 . . 1 8 . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Disabled 57 | . 1 . 3 1 . . 5 7 1 1 1 . 2 . 3 . . 1 . . . 1 1 1 . . . . . 3 1 4 5 11 . 4 Max in Single Turn 2 | . 1 . 1 1 . . 1 1 1 1 1 . 2 . 1 . . 1 . . . 1 1 1 . . . . . 1 1 1 1 1 . 1 Garrison Access 8 | . . . . . . . . . . . . . . . 3 . . . . 2 . . . . 2 . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Machines Accessed 141 | . 7 2 13 1 1 1 6 10 1 1 1 . . 1 23 . 1 4 . 16 . 1 8 . 13 . . 1 . 13 . 3 . . 4 9 Terminals 78 | . 5 . 8 1 . 1 5 7 . . . . . 1 10 . . . . 10 . . . . 8 . . . . 8 . 1 . . 4 9 Fabricators 8 | . . . . . . . . . . . . . . . 4 . . . . 2 . . . . 1 . . . . 1 . . . . . . Repair Stations 12 | . 1 . 2 . . . 1 1 1 . . . . . 1 . . . . 1 . . . . 2 . . . . 1 . 1 . . . . Recycling Units 5 | . 1 . 1 . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . 2 . . . . . . . . . . . 4 . . . . 1 . . . . . . . . . 2 . . . . . . Garrison Access 9 | . . . . . . . . . . . . . . . 3 . . . . 2 . . . . 2 . . . . 1 . 1 . . . . Total Hacks 503 | . 18 2 45 2 1 5 18 26 3 1 1 . . 2 68 . 1 26 . 72 . 1 46 . 83 . . 1 . 52 . 7 . . 6 16 Successful 325 | . 9 2 29 1 1 1 12 15 3 1 1 . . 1 43 . 1 26 . 54 . 1 46 . 41 . . 1 . 29 . 3 . . 2 2 Failed 177 | . 9 . 15 1 . 4 6 11 . . . . . 1 25 . . . . 18 . . . . 42 . . . . 23 . 4 . . 4 14 Catastrophic 45 | . . . 7 . . 1 1 2 . . . . . . 3 . . . . 3 . . . . 15 . . . . 4 . 1 . . 2 6 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 243 | . 13 . 18 2 1 5 13 13 . . . . . . 27 . . . . 55 . . . . 59 . . 1 . 24 . 3 . . . 9 Terminals 296 | . 15 . 25 2 . 5 16 15 . . . . . 2 34 . . . . 61 . . . . 63 . . . . 35 . 1 . . 6 16 Fabricators 31 | . . . . . . . . . . . . . . . 11 . . . . 4 . . . . 11 . . . . 5 . . . . . . Repair Stations 38 | . 2 . 9 . . . 2 5 3 . . . . . 2 . . . . 2 . . . . 7 . . . . 3 . 3 . . . . Recycling Units 12 | . 1 . 3 . . . . 6 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Scanalyzers 32 | . . . 8 . . . . . . . . . . . 16 . . . . 2 . . . . . . . . . 6 . . . . . . Garrison Access 14 | . . . . . . . . . . . . . . . 3 . . . . 3 . . . . 2 . . . . 3 . 3 . . . . Terminal Hacks 191 | . 4 2 8 . 1 1 8 5 . 1 1 . . 1 13 . 1 26 . 35 . 1 46 . 18 . . 1 . 14 . . . . 2 2 Record 47 | . . . . . . . . . . . . . . . . . . 11 . . . 1 35 . . . . . . . . . . . . . Part Schematic 38 | . . . . . . . . . . . . . . . 4 . . 4 . 13 . . 3 . 11 . . . . 3 . . . . . . Robot Schematic 8 | . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . 1 . 1 . . . . . . . . . . . 1 . . . . 1 . . 4 . . . . . . . . . . . . . Prototype ID Bank 11 | . 1 . 1 . . 1 1 . . . . . . . . . . 3 . . . . 4 . . . . . . . . . . . . . Open Door 9 | . . 2 . . . . . 1 . 1 1 . . 1 . . 1 . . . . . . . . . . 1 . . . . . . 1 . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Branch Access Points 5 | . . . . . . . 1 . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . Machine Index 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . Terminal Index 7 | . 1 . 1 . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 1 Fabricator Index 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 7 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 2 . . . . 2 . . . . . 1 Unreport Threat 10 | . . . 2 . . . 1 2 . . . . . . 2 . . . . 1 . . . . . . . . . 2 . . . . . . Locate Traps 9 | . . . 1 . . . 1 . . . . . . . 1 . . . . 2 . . . . 3 . . . . 1 . . . . . . Reprogram Traps 4 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 . . . . . . Security Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Patrol Status 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hauler Manifests 3 | . . . 1 . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Registered Components 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Registered Prototypes 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 6 | . 1 . . . . . . 1 . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 22 | . . . . . . . . . . . . . . . 6 . . . . 4 . . . . 8 . . . . 4 . . . . . . Load Schematic 11 | . . . . . . . . . . . . . . . 3 . . . . 2 . . . . 4 . . . . 2 . . . . . . Build 11 | . . . . . . . . . . . . . . . 3 . . . . 2 . . . . 4 . . . . 2 . . . . . . Repair Station Hacks 33 | . 2 . 9 . . . 2 3 3 . . . . . 2 . . . . 2 . . . . 6 . . . . 2 . 2 . . . . Scan Component 17 | . 1 . 5 . . . 1 2 1 . . . . . 1 . . . . 1 . . . . 3 . . . . 1 . 1 . . . . Repair 15 | . 1 . 4 . . . 1 1 1 . . . . . 1 . . . . 1 . . . . 3 . . . . 1 . 1 . . . . Refit 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . 1 . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Retrieve Components 3 | . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 26 | . . . 5 . . . . . . . . . . . 14 . . . . 2 . . . . . . . . . 5 . . . . . . Insert Component 14 | . . . 3 . . . . . . . . . . . 7 . . . . 1 . . . . . . . . . 3 . . . . . . Analyze 12 | . . . 2 . . . . . . . . . . . 7 . . . . 1 . . . . . . . . . 2 . . . . . . Garrison Access Hacks 8 | . . . . . . . . . . . . . . . 3 . . . . 2 . . . . 2 . . . . 1 . . . . . . Seal Access 8 | . . . . . . . . . . . . . . . 3 . . . . 2 . . . . 2 . . . . 1 . . . . . . Unauthorized Hacks 41 | . 3 . 6 1 . . 2 5 . . . . . . 4 . . . . 9 . . . . 7 . . . . 3 . 1 . . . . Terminals 33 | . 2 . 5 1 . . 2 3 . . . . . . 3 . . . . 9 . . . . 6 . . . . 2 . . . . . . Track 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 8 | . . . . . . . 2 . . . . . . . 1 . . . . 2 . . . . 3 . . . . . . . . . . . Botnet 14 | . . . 1 . . . . 1 . . . . . . 2 . . . . 5 . . . . 3 . . . . 2 . . . . . . Disrupt 5 | . . . 1 1 . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Operators 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Prioritize 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . 1 . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Reject 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mask 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Reprogram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Data Cores Recovered 3 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Used 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hacking Detections 96 | . 6 . 12 1 . 1 5 8 1 . . . . 1 18 . . . . 8 . . . . 6 . . . . 13 . 3 . . 4 9 Full Trace Events 9 | . . . 1 . . 1 . 1 . . . . . . 2 . . . . . . . . . . . . . . 1 . 1 . . 1 1 Feedback Events 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 46 | . . . 2 . . . . . . . . . . . 9 . . 4 . 14 . . 3 . 10 . . . . 4 . . . . . . Parts Built 12 | . . . . . . . . . . . . . . . 4 . . . . 2 . . . . 4 . . . . 2 . . . . . . Matter 3411 | . . . . . . . . . . . . . . . 848 . . . . 636 . . . . 1258 . . . . 669 . . . . . . Time 999 | . . . . . . . . . . . . . . . 324 . . . . 263 . . . . 277 . . . . 135 . . . . . . Total Part Build Rating 81 | . . . . . . . . . . . . . . . 24 . . . . 12 . . . . 32 . . . . 13 . . . . . . Parts Repaired 15 | . 1 . 4 . . . 1 1 1 . . . . . 1 . . . . 1 . . . . 3 . . . . 1 . 1 . . . . Time 796 | . 32 . 221 . . . 38 51 44 . . . . . 99 . . . . 62 . . . . 114 . . . . 36 . 99 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 19 | . . . 9 . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 12 | . . . 2 . . . . . . . . . . . 6 . . . . 1 . . . . . . . . . 3 . . . . . . Part Schematics Acquired 11 | . . . 2 . . . . . . . . . . . 6 . . . . 1 . . . . . . . . . 2 . . . . . . Parts Damaged 3 | . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . find_chute 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Robots Rewired 4 | . . . . . . . . . . . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total Allies 33 | . . . . 3 . . 2 12 . . 2 3 . 2 1 . . . . 2 . . . . 3 . . . . . . . 3 . . . Largest Group 10 | . . . . 3 2 2 2 10 5 . 2 3 3 3 1 . . . . 1 . . . . 3 . . . . . . . 3 . . . Highest-Rated Group 173 | . . . . 40 32 32 32 173 83 . 36 133 133 153 26 . . . . 26 . . . . 80 . . . . . . . 138 . . . Highest-Rated Ally 99 | . . . . 16 16 16 16 99 20 . 20 99 99 99 26 . . . . 26 . . . . 44 . . . . . . . 46 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 156 | . . . . . . 2 20 68 16 . . . 15 27 . . . . . . . . . . . . . . . . . . 8 . . . Total Damage 3701 | . . . . . . 36 209 1117 202 . . . 745 1102 . . . . . . . . . . . . . . . . . . 290 . . . Kills 33 | . . . . . . . 2 14 . . . . 4 13 . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Robot Analysis Total 8 | . 1 . 1 . . . . . . . . . . . 1 . . . . 1 . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . 1 . 2 . . . . . 1 2 . . 3 . . . . . . 2 1 . . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Turns Passed 39699 | 35 2090 888 3760 1054 1151 624 3301 4253 994 1387 1051 4581 1301 1568 1377 220 205 73 443 1221 1572 232 380 260 1024 254 330 114 506 1123 199 930 205 263 250 480 Spaces Moved 39907 | 21 850 662 1642 508 570 309 1279 1921 442 1949 1650 3193 998 1789 3027 405 405 136 548 1711 568 535 223 380 1913 700 410 460 636 2820 570 2483 619 879 905 1791 Core 1553 | . . . . . . . . . . . . 1553 . . . . . . . . . . . . . . . . . . . . . . . . Treads 6843 | . 302 . 1618 508 570 309 1279 1921 336 . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 8 | 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1247 | 13 548 662 24 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 29 | . . . . . . . . . 29 . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 30227 | . . . . . . . . . 77 1949 1650 1640 998 1789 3027 405 405 136 548 1711 568 535 223 380 1913 700 410 460 636 2820 570 2483 619 879 905 1791 Fastest Speed 12 | 90 90 120 140 200 180 200 180 180 39 39 39 32 25 39 19 19 19 19 19 19 39 39 19 19 19 19 19 19 17 12 16 16 17 17 17 17 Average Speed 66 | 101 139 128 193 200 199 200 180 181 155 39 42 130 44 39 21 38 38 35 31 38 39 39 32 37 19 19 19 20 19 19 17 17 21 17 17 17 Slowest Speed 500 | 120 200 140 240 200 200 200 182 182 182 124 124 500 150 39 104 39 39 39 39 39 39 39 39 39 19 19 39 148 101 101 32 97 97 17 17 17 Overloaded Moves 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 168 | . . . . . . . . . . 1 . . . 5 15 . . . 2 10 . . . . 12 . . 1 . 11 16 14 7 24 16 34 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Exploration Rate (%) 63 | 2 78 93 94 89 70 76 52 72 9 95 87 90 58 71 61 68 55 76 70 36 71 79 62 59 32 67 56 68 71 53 65 49 72 65 21 59 Regions Visited 36 Branch Regions 26 Pre-discovered Areas 11 | . 1 . 1 2 . . . . . . . 2 . . . . . 1 . . 1 . 3 . . . . . . . . . . . . . Known Exits Taken 28 | . . . . . . . 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 41 | . . 1 . 1 . 2 . . . 8 5 3 . 1 . 3 3 . 2 . . 5 . 2 . 1 1 . 3 . . . . . . . Spaces Dug 395 | . 14 1 . 29 . . 2 2 6 6 . 4 . . 67 6 7 . 20 51 5 . . 4 45 6 5 . 12 62 11 13 4 3 9 1 Terrain Destroyed 694 | 2 33 1 19 78 . . 50 12 6 6 27 4 50 . 91 6 7 . 20 53 5 . . 4 45 6 5 . 12 63 11 61 4 3 9 1 Melee 154 | . . . . . . . 2 2 6 6 . 4 . . 13 . . . . 18 . . . . 24 1 . . 1 40 11 13 . 3 9 1 Projectile 222 | . 14 1 . 1 . . . . . . . . 4 . 56 6 7 . 20 35 5 . . 4 21 5 5 . 11 23 . . 4 . . . AOE 318 | 2 19 . 19 77 . . 48 10 . . 27 . 46 . 22 . . . . . . . . . . . . . . . . 48 . . . . Terrain Rammed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Total 51449 | 29 1638 696 2082 528 585 313 2147 2579 704 2482 1962 3574 1832 2623 3608 458 446 151 787 2191 1907 547 513 485 2487 801 651 480 996 3220 615 2899 670 924 962 1877 Wait 8959 | . 661 17 241 . . . 705 444 115 395 148 223 732 743 401 42 34 3 208 401 1330 1 249 95 498 81 230 . 330 202 28 312 2 9 34 45 Move 39567 | 20 849 661 1641 507 569 309 1278 1920 441 1946 1649 3192 997 1780 2998 404 404 135 544 1693 567 534 222 379 1890 699 409 457 635 2797 540 2460 604 838 872 1727 Hop 133 | . . . . . . . . . . 1 . . . 3 13 . . . 1 7 . . . . 10 . . 1 . 10 13 8 6 16 16 28 Pick Up 384 | 1 18 11 27 1 3 . 17 33 17 38 46 53 33 22 9 . . 2 1 4 . . 3 . 8 . . 1 . 9 5 8 5 4 . 5 Fast Attach 252 | 1 7 . 10 . 4 . 7 22 13 15 17 28 13 5 8 . . 1 . 4 . 2 9 . 3 . . 7 . 8 . 20 11 16 7 14 Attach 125 | 2 3 . 9 1 . . 6 4 14 3 7 8 3 1 6 . . . . 4 . . . . 4 . . . 4 18 1 14 5 2 1 5 Detach 77 | . . . 4 . . . 2 5 7 2 6 1 6 2 3 . . . . 4 . . 1 . 1 . . 3 4 11 . 10 2 . 2 1 Swap 308 | . 28 3 18 2 . 1 30 30 22 17 11 5 6 10 21 4 1 2 7 1 2 3 4 4 10 10 6 2 4 38 3 1 . . . 2 Drop 468 | 2 18 3 33 1 9 1 29 48 42 24 23 37 29 12 22 . . 3 1 6 . 1 10 . 8 . . 9 . 17 6 27 15 9 5 18 Fire 627 | 3 48 1 87 10 . . 67 59 26 1 27 . 13 29 74 6 7 . 22 36 5 2 15 6 21 5 5 . 11 26 . 9 6 . . . Melee 408 | . . . . . . . 4 6 6 40 8 26 . . 24 2 . 5 3 31 3 4 . 1 34 6 1 . 8 83 19 30 5 20 11 28 Ram 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 33 | . 6 . 12 6 . 2 2 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 66 | . . . . . . . . 2 . . . . . . 29 . . . . . . . . . . . . . . 1 . . 9 10 14 1 Rewire 41 | . . . . . . . . 2 . . 20 . . 16 . . . . . . . . . . . . . . . . . . . . . 3 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 8 exits: *Fac x4 / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res x2 / *Tes x2) -3/Testing -2/Research -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 36 | -11/Scrapyard | Entered Materials 194 | -10/Materials | Discovered new exit (range 13) 305 | -10/Materials | Build established: Mutant 436 | -10/Materials | Discovered new exit (range 7) 1210 | -10/Materials | Repaired Particle Gun 1729 | -10/Materials | Discovered new exit (range 9) 2126 | -10/Materials | Entered Mines 2199 | -10/Mines | Discovered new exit (range 11) 2214 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2294 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2297 | -10/Mines | Found Prototype Device 2468 | -10/Mines | Discovered new exit (range 7) 2549 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2568 | -10/Mines | Met a Derelict shopkeep closing up shop 2894 | -10/Mines | Build established: Hauler-Mutant 3014 | -10/Mines | Entered Materials 3014 | -9/Materials | Evolved 2 slots: Utility x2 3155 | -9/Materials | Discovered new exit (range 13) 3378 | -9/Materials | Discovered new exit (range 8) 3451 | -9/Materials | Repaired Autogun 3602 | -9/Materials | Identified Exp. Sensor Array 3732 | -9/Materials | Discovered new exit (range 16) 4125 | -9/Materials | Repaired Broken Exp. Sensor Array 4343 | -9/Materials | Repaired Insulated Plating 4443 | -9/Materials | Central database locked down 5079 | -9/Materials | Discovered new exit (range 11) 5511 | -9/Materials | Repaired Adv. Beam Cannon 5736 | -9/Materials | Discovered new exit (range 5) 6774 | -9/Materials | Entered Mines 6832 | -9/Mines | Met a Derelict bent on vengeance 6950 | -9/Mines | Discovered new exit (range 9) 6954 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 7028 | -9/Mines | Learned 2 Materials zone layouts 7082 | -9/Mines | Found a hidden stash of uninstalled traps 7162 | -9/Mines | Learned location of Zion (-7) 7407 | -9/Mines | Learned location of Storage (-8) 7504 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7664 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 7820 | -9/Mines | Discovered new exit (range 5) 7828 | -9/Mines | Entered Exiles 7828 | -9/Exiles | Accompanied by 2 allies 7878 | -9/Exiles | Met 8R-AWN 7912 | -9/Exiles | Met EX-HEX 7968 | -9/Exiles | Met EX-BIN 7992 | -9/Exiles | Aligned with FarCom system 7994 | -9/Exiles | Given EX-Vault access code 8048 | -9/Exiles | Opened EX-Vault 8090 | -9/Exiles | Warned to stay clear of 0b10 Research branches 8148 | -9/Exiles | Met EX-DEC 8698 | -9/Exiles | Found Flying Fortress v7 8953 | -9/Exiles | Discovered new exit (range 14) 8979 | -9/Exiles | Left Exiles lab with Flying Fortress v7 8979 | -9/Exiles | Entered Mines 8979 | -8/Mines | Accompanied by 2 allies 9577 | -8/Mines | Discovered new exit (range 10) 9603 | -8/Mines | Entered Materials 9603 | -8/Materials | Accompanied by 2 allies 9603 | -8/Materials | Evolved 2 slots: Propulsion x2 9604 | -8/Materials | Identified exit to Factory 9706 | -8/Materials | Repaired Imp. Light Armor Plating 9903 | -8/Materials | Build established: Scavenger-Mutant 10339 | -8/Materials | Build established: Hauler-Mutant 11438 | -8/Materials | Identified exit to Storage 11874 | -8/Materials | Discovered exit to Factory (range 16) 12904 | -8/Materials | Entered Storage 14406 | -8/Storage | Repaired Cld. Ion Engine 15471 | -8/Storage | Met 01-MTF 15741 | -8/Storage | Found 01-MTF's Shockpuncher 15837 | -8/Storage | Destroyed 01-MTF 16923 | -8/Storage | Discovered exit to Factory (range 16) 16946 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 17157 | -8/Storage | Entered Factory 17157 | -7/Factory | Accompanied by 5 allies 17157 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17554 | -7/Factory | Repaired Imp. Deuterium Engine 17912 | -7/Factory | Discovered new exit (range 4) 18004 | -7/Factory | Identified exit to Lower Caves 18151 | -7/Factory | Entered Lower Caves 18631 | -7/Lower Caves | Found Prototype Device 18631 | -7/Lower Caves | Identified Heart of Steel 18822 | -7/Lower Caves | Discovered new exit (range 14) 18826 | -7/Lower Caves | Identified exit to Lower Caves 19386 | -7/Lower Caves | Build established: Mutant 19538 | -7/Lower Caves | Entered another Lower Caves area 19539 | -7/Lower Caves | Discovered new exit (range 11) 19540 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 19541 | -7/Lower Caves | Encountered a Warlord checkpoint 19580 | -7/Lower Caves | Identified exit to Factory 19703 | -7/Lower Caves | Identified exit to Zion 19783 | -7/Lower Caves | Learned Factory emergency access door positions 19875 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 19953 | -7/Lower Caves | Destroyed 12 combat bots 20061 | -7/Lower Caves | Build established: Hauler-Mutant 20589 | -7/Lower Caves | Entered Zion 20597 | -7/Zion | Given the Hacking Drone Bay 20613 | -7/Zion | Discovered new exit (range 10) 20623 | -7/Zion | Found Prototype Device 20623 | -7/Zion | Identified Hacking Drone Bay 20631 | -7/Zion | Heart of Steel transformed into Warbot 20672 | -7/Zion | System corruption cleaned by Quarantine Array 20786 | -7/Zion | Learned location of Quarantine (-2) 20897 | -7/Zion | Found Prototype Processor 20897 | -7/Zion | Identified Exp. Melee Analysis Suite 20900 | -7/Zion | Found Prototype Processor 20900 | -7/Zion | Identified Spectral Analyzer 20915 | -7/Zion | Found Prototype Processor 20915 | -7/Zion | Identified Exp. Armor Integrity Analyzer 20990 | -7/Zion | Found Exp. Armor Integrity Analyzer 21152 | -7/Zion | Discovered new exit (range 5) 21487 | -7/Zion | Visited the Megawrench Repair Shop 21509 | -7/Zion | Megawrench repaired 6 parts 21587 | -7/Zion | Found Prototype Launcher 21587 | -7/Zion | Identified Rocket Array 21593 | -7/Zion | Found Prototype Launcher 21593 | -7/Zion | Identified Gui. Missile Launcher 21650 | -7/Zion | System corruption cleaned by Quarantine Array 21784 | -7/Zion | Build established: Mutant 22642 | -7/Zion | Received a visual enhancement algorithm 23010 | -7/Zion | Rebuked by Imprinter 23359 | -7/Zion | Gained Derelict followers 24932 | -7/Zion | Build established: Hauler-Mutant 25143 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 25170 | -7/Zion | Entered Deep Caves 25170 | -7/Deep Caves | Accompanied by 3 allies (Warbot) 25488 | -7/Deep Caves | Build established: Mutant 25956 | -7/Deep Caves | Attacked by Z-Imprinter 25990 | -7/Deep Caves | Allies destroyed Z-Imprinter 26078 | -7/Deep Caves | Found Prototype Device 26078 | -7/Deep Caves | Identified Zio. Metafield Generator 26085 | -7/Deep Caves | Z-Facility disabled 26380 | -7/Deep Caves | Build established: Hauler-Mutant 26395 | -7/Deep Caves | Discovered new exit (range 7) 26458 | -7/Deep Caves | Identified exit to Proximity Caves 26471 | -7/Deep Caves | Entered Proximity Caves 26471 | -6/Proximity Caves | Accompanied by 1 ally (Warbot) 27333 | -6/Proximity Caves | Build established: Mutant 27706 | -6/Proximity Caves | Learned Factory stockpile data 27723 | -6/Proximity Caves | Spotted B-75 Beast 27762 | -6/Proximity Caves | Build established: Hauler-Mutant 27986 | -6/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 28039 | -6/Proximity Caves | Entered Factory 28039 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 28489 | -6/Factory | Repaired Mni. Fusion Reactor 28627 | -6/Factory | Local fabrication network quarantined 28659 | -6/Factory | Fabricated Lance? 28661 | -6/Factory | Build established: Scavenger-Scout 28679 | -6/Factory | Fabricated Cld. VTOL Module? 28795 | -6/Factory | Fabricated Centrium Light Armor Plating (x1) 28971 | -6/Factory | Identified exit to Lower Caves 29110 | -6/Factory | Build established: Scavenger-Sprinter 29287 | -6/Factory | Discovered new exit (range 2) 29287 | -6/Factory | Identified exit to Factory 29416 | -6/Factory | Entered Lower Caves 29631 | -6/Lower Caves | Discovered new exit (range 9) 29634 | -6/Lower Caves | Identified exit to Lower Caves 29635 | -6/Lower Caves | Encountered a Warlord checkpoint 29636 | -6/Lower Caves | Entered another Lower Caves area 29694 | -6/Lower Caves | Encountered a Warlord checkpoint 29696 | -6/Lower Caves | Build established: Hacker-Mutant 29831 | -6/Lower Caves | Discovered new exit (range 15) 29841 | -6/Lower Caves | Identified exit to Data Miner 29841 | -6/Lower Caves | Entered Data Miner 29841 | -6/Data Miner | Discovered new exit (range 6) 29850 | -6/Data Miner | Met Data Miner 29858 | -6/Data Miner | Learned location of Section 7 (-2) 29858 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 29865 | -6/Data Miner | Received God Mode back door access code from Data Miner 29886 | -6/Data Miner | Destroyed Data Miner 29889 | -6/Data Miner | Found Prototype Hackware 29889 | -6/Data Miner | Identified Deep Network Scanner 29892 | -6/Data Miner | Found Prototype Hackware 29895 | -6/Data Miner | Data Conduit disabled 29912 | -6/Data Miner | Identified exit to Proximity Caves 29914 | -6/Data Miner | Entered Proximity Caves 30186 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 30348 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 30355 | -5/Proximity Caves | Discovered exit to Factory (range 9) 30357 | -5/Proximity Caves | Entered Factory 30357 | -5/Factory | Evolved 2 slots: Utility x2 30358 | -5/Factory | Identified exit to Extension 30358 | -5/Factory | Identified Quantum Router 30433 | -5/Factory | Identified exit to Upper Caves 30552 | -5/Factory | Repaired Broken Mni. Fusion Reactor 30632 | -5/Factory | Build established: Wizard-Mutant 30877 | -5/Factory | Discovered new exit (range 15) 31200 | -5/Factory | Identified exit to Factory 31251 | -5/Factory | Local fabrication network quarantined 31321 | -5/Factory | Fabricated Exp. Utility Shielding? 31354 | -5/Factory | Fabricated Mni. Fusion Reactor? 31578 | -5/Factory | Entered Upper Caves 33040 | -5/Upper Caves | Identified exit to Upper Caves 33052 | -5/Upper Caves | Encountered a Warlord checkpoint 33150 | -5/Upper Caves | Entered another Upper Caves area 33205 | -5/Upper Caves | Learned 8 Factory zone layouts 33226 | -5/Upper Caves | Encountered a Warlord checkpoint 33319 | -5/Upper Caves | Found Alien Artifact 33319 | -5/Upper Caves | Identified Dimensional Node Initializer 33319 | -5/Upper Caves | Initialized slip node 33378 | -5/Upper Caves | Discovered new exit (range 11) 33381 | -5/Upper Caves | Identified exit to Zhirov 33382 | -5/Upper Caves | Entered Zhirov 33382 | -5/Zhirov | Discovered new exit (range 4) 33390 | -5/Zhirov | Met Zhirov 33397 | -5/Zhirov | Learned location of Testing (-3) 33397 | -5/Zhirov | Learned location of Command (-1) 33405 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 33412 | -5/Zhirov | Found Alien Artifact 33412 | -5/Zhirov | Identified Integrated Reactor 33412 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 33735 | -5/Zhirov | Found Alien Artifact 33761 | -5/Zhirov | Identified exit to Proximity Caves 33762 | -5/Zhirov | Entered Proximity Caves 33900 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 33988 | -4/Proximity Caves | Discovered exit to Factory (range 6) 34022 | -4/Proximity Caves | Entered Factory 34022 | -4/Factory | Evolved 2 slots: Utility x2 34023 | -4/Factory | Identified exit to Upper Caves 34128 | -4/Factory | Repaired Imp. Proton Missile Launcher? 34243 | -4/Factory | Identified exit to Armory 34316 | -4/Factory | Build established: Wizard-Sprinter 34404 | -4/Factory | Fabricated Adv. Phase Shifter? 34431 | -4/Factory | Repaired Mni. Fusion Reactor 34541 | -4/Factory | Fabricated Adv. Cloaking Device? 34618 | -4/Factory | Fabricated Exp. ECM Suite (x1) 34638 | -4/Factory | Local fabrication network quarantined 34666 | -4/Factory | Fabricated Cld. Field Propulsion Drive (x1) 34781 | -4/Factory | Repaired Exp. Propulsion Shielding 35046 | -4/Factory | Entered Upper Caves 35129 | -4/Upper Caves | Spotted B-86 Titan 35211 | -4/Upper Caves | Identified exit to Upper Caves 35300 | -4/Upper Caves | Entered another Upper Caves area 35455 | -4/Upper Caves | Discovered new exit (range 7) 35456 | -4/Upper Caves | Identified exit to Research 35628 | -4/Upper Caves | Discovered new exit (range 10) 35630 | -4/Upper Caves | Identified exit to Warlord 35630 | -4/Upper Caves | Entered Warlord 35650 | -4/Warlord | Met Warlord 35653 | -4/Warlord | Opened Warlord's prototype stash 35665 | -4/Warlord | Found Prototype Reactor 35665 | -4/Warlord | Identified Vortex Chain Reactor 35673 | -4/Warlord | Found Prototype Device 35673 | -4/Warlord | Identified System Purifier 35675 | -4/Warlord | Warlord's base attacked by MAIN.C 35731 | -4/Warlord | Opened side exit 35738 | -4/Warlord | Discovered new exit (range 15) 35740 | -4/Warlord | Identified exit to Proximity Caves 35744 | -4/Warlord | Entered Proximity Caves 36249 | -3/Proximity Caves | Discovered exit to Research (range 8) 36250 | -3/Proximity Caves | Entered Research 36250 | -3/Research | Evolved 2 slots: Utility x2 36357 | -3/Research | Identified exit to Testing 36582 | -3/Research | Repaired Centrium Light Armor Plating 36869 | -3/Research | Discovered new exit (range 11) 36873 | -3/Research | Found Antimissile System 36964 | -3/Research | Spotted B-86 Titan 37037 | -3/Research | Discovered new exit (range 9) 37183 | -3/Research | Fabricated Centrium Greatsword? 37292 | -3/Research | Fabricated Adv. Power Amplifier? 37373 | -3/Research | Entered Testing 37374 | -3/Testing | Maximum security lockdown engaged 37418 | -3/Testing | Spotted Striker 37477 | -3/Testing | Spotted PX-4Y9H66M5KD 37522 | -3/Testing | Build established: Machinist-Ninja 37536 | -3/Testing | Discovered new exit (range 11) 37548 | -3/Testing | Identified exit to Research 37566 | -3/Testing | Found Enh. Force Lance 37572 | -3/Testing | Entered Research 37572 | -2/Research | Warlord forces began assault on 0b10 37572 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 37682 | -2/Research | Research machine network offline 37697 | -2/Research | Repaired Centrium Greatsword? 37948 | -2/Research | Found Prototype Processor 37948 | -2/Research | Identified Exp. Core Analyzer 37950 | -2/Research | Found Prototype Processor 37950 | -2/Research | Identified Exp. Targeting Computer 38010 | -2/Research | Spotted Striker 38010 | -2/Research | Spotted Striker 38035 | -2/Research | Borebot progress halted 38054 | -2/Research | Borebot progress halted 38055 | -2/Research | Borebot progress halted 38115 | -2/Research | Borebot progress halted 38130 | -2/Research | Spotted Striker 38130 | -2/Research | Spotted Executioner 38156 | -2/Research | Spotted Executioner 38177 | -2/Research | Found Prototype Launcher 38177 | -2/Research | Identified Enh. Gamma Bomb Array 38201 | -2/Research | Found Fusion Bomb Launcher 38245 | -2/Research | Build established: Scavenger-Sprinter 38246 | -2/Research | Spotted Executioner 38263 | -2/Research | Spotted Executioner 38286 | -2/Research | Spotted B-90 Cyclops 38347 | -2/Research | High security lockdown imminent 38355 | -2/Research | Met up with Warlord 38364 | -2/Research | Discovered new exit (range 5) 38368 | -2/Research | Identified exit to Quarantine 38400 | -2/Research | Spotted Executioner 38427 | -2/Research | High security lockdown engaged 38439 | -2/Research | Spotted Striker 38444 | -2/Research | Destroyed Striker 38465 | -2/Research | Spotted Striker 38478 | -2/Research | Warlord destroyed during the assault 38482 | -2/Research | Spotted Striker 38483 | -2/Research | Spotted Executioner 38502 | -2/Research | Entered Quarantine 38503 | -2/Quarantine | Maximum security lockdown engaged 38505 | -2/Quarantine | Found Alien Artifact 38505 | -2/Quarantine | Identified Core Reset Matrix 38505 | -2/Quarantine | Used Core Reset Matrix 38509 | -2/Quarantine | Detected hypermatrix surge 38509 | -2/Quarantine | Sensed 16 artifacts in vicinity 38526 | -2/Quarantine | Found Terrabomb 38528 | -2/Quarantine | Allied Derelicts emerged from ambush trap array 38538 | -2/Quarantine | Found Sigix Broadsword 38588 | -2/Quarantine | Found Phase Redirector 38652 | -2/Quarantine | Met incapacitated Sigix Warrior 38652 | -2/Quarantine | Lockdown squad dispatched 38674 | -2/Quarantine | Found Subatomic Replicator 38676 | -2/Quarantine | Discovered new exit (range 4) 38695 | -2/Quarantine | Spotted Fortress 38706 | -2/Quarantine | Discovered new exit (range 6) 38707 | -2/Quarantine | Identified exit to Section 7 38707 | -2/Quarantine | Entered Section 7 38708 | -2/Section 7 | Maximum security lockdown engaged 38708 | -2/Section 7 | Sensed 20 artifacts in vicinity 38708 | -2/Section 7 | Spotted S7 Guard 38713 | -2/Section 7 | Found Core Membrane 38713 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 38745 | -2/Section 7 | Spotted B-90 Cyclops 38750 | -2/Section 7 | Spotted B-90 Cyclops 38766 | -2/Section 7 | Found Prototype Hackware 38766 | -2/Section 7 | Identified Exp. Hacking Suite 38768 | -2/Section 7 | Spotted S7 Guard 38776 | -2/Section 7 | Found Integrity Redistributor 38776 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-90) 38783 | -2/Section 7 | Discovered new exit (range 12) 38792 | -2/Section 7 | Found Integrity Redistributor 38802 | -2/Section 7 | Spotted Executioner 38802 | -2/Section 7 | Spotted Executioner 38809 | -2/Section 7 | Spotted B-99 Colossus 38820 | -2/Section 7 | Found Core Expander 38820 | -2/Section 7 | Installed Core Expander, added new Utility slot 38823 | -2/Section 7 | Found Core Expander 38823 | -2/Section 7 | Installed Core Expander, added new Utility slot 38825 | -2/Section 7 | Found Core Expander 38825 | -2/Section 7 | Installed Core Expander, added new Utility slot 38845 | -2/Section 7 | Found LRC Matter Compressor 38845 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 38878 | -2/Section 7 | Spotted Striker 38892 | -2/Section 7 | Found Matter Drive 38899 | -2/Section 7 | Found Transdimensional Reconstructor 38901 | -2/Section 7 | Found Transdimensional Reconstructor 38924 | -2/Section 7 | Warped through subspace 38942 | -2/Section 7 | Found Integrated Reactor 38942 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 38957 | -2/Section 7 | Found Integrity Redistributor 38959 | -2/Section 7 | Warped through subspace 38969 | -2/Section 7 | Spotted Executioner 38970 | -2/Section 7 | Identified exit to Access 38970 | -2/Section 7 | Entered Access 39122 | -1/Access | Spotted B-99 Colossus 39139 | -1/Access | Build established: Alien-Sprinter 39219 | -1/Access | Discovered new exit (range 8) 39220 | -1/Access | First assault squad dispatched 39220 | -1/Access | Identified exit to Command 39220 | -1/Access | Entered Command 39470 | -1/Command | First assault squad dispatched 39494 | -1/Command | Spotted Combat Programmer 39494 | -1/Command | Spotted Combat Programmer 39498 | -1/Command | Spotted M Guard 39504 | -1/Command | Crushed by falling debris 39508 | -1/Command | Used Subatomic Replicator to replicate Integrity Redistributor 39518 | -1/Command | Met MAIN.C 39522 | -1/Command | 0b10 Conduit disabled 39549 | -1/Command | Found Prototype Processor 39549 | -1/Command | Identified Exp. Melee Analysis Suite 39552 | -1/Command | Spotted B-99 Colossus 39586 | -1/Command | Destroyed Combat Programmer 39634 | -1/Command | Discovered new exit (range 12) 39634 | -1/Command | Spotted M Guard 39642 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-187) 39684 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-126) 39700 | *** | Heading to fleet! Last Messages --------------- 39638_ Knocked back. 39638_ Penetrated by Slug. 39638_ Slug penetrates Wall. 39638_ Penetrated by Slug. 39638_ Slug penetrates Wall. 39639_ B-99 Colossus activates siege mode. 39642_ Integrity redistributed from core (-187). 39652_ Core Membrane filtered system corruption (1). 39653_ MAIN.C suffers critical hit. 39656_ Core Membrane filtered system corruption (1). 39672_ MAIN.C suffers critical hit. 39673_ Core Membrane filtered system corruption (1). 39680_ Drone sends a signal. 39684_ Integrity redistributed from core (-126). 39687_ Core Membrane filtered system corruption (1). 39692_ C-30 ARC bursts open, deploying its payload. 39692_ G-73 Enforcer unfolds itself. 39692_ E-15 Imp unfolds itself. 39694_ Knocked back. [Achievement: Home At Last?] Map ----- +----------------------------------------------------+ | # #?# #?????????# ## #######???##" | | # #?# #?????????# ## "" # ######"" | | # #?# #?????????# ## """" # "" "" | | # #?# #?????????# ## """" # T" "? | | # #?# #?????????# ## "" # "? | | # #?# #?????????# ## # !#######? | | # #?# #?????????# ## ## ##??????? | | # #?# #?????????# #########+### #???????? | | # #?# +?????????# #??????# #???????? | | # #?# # ????????# #??????# BBe #???????? | | # #?# ####/##??## #???#### BB## #???????? | | #######+## ####" #####"## ####+#???????? | | w #???? ??????? | | = #????? ????? | | ########## ####; ]] #??????? #???? | | ####?????????######?# ] #????????#???? | | ????????????????????# #????????????? | | ????????????????????### #????????????? | | ??????????????????????# #????????????? | | ??????????????????????# """ "# #?????? | | ??????????????????????# #""R""# #?????? | | ??????????????????????# # """"# #?????? | | ??????????????????????# ################ #?????? | | ??????????????????????# ###?????????????? #?????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# @ #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????######???????????s?????????? | | ??????????????????????????????????????s??????????? | | ???????????????????????????????????s?s???????????? | | ?????????????????????????????????????s???????????? | | ?????????????????????????????????????s???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Coolant Potential 65 Energy Generation 80 Energy Capacity 960 Matter Stores 425 Matter Capacity 425 Sight Range 20 Robot Scan Range 30 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 5 Jamming Range 16 Cloak Strength 4 Power Amplification 30 Base Temperature (-) 200 Armor Coverage 1050 Resistance: TH 25 Resistance: EM 20 Power Shielding 66 Propulsion Shielding 90 Utility Shielding 90 Weapon Shielding 66 Phase Shifting 15 Evasion (%) 96 Targeting Accuracy 8 Melee Accuracy 12 Launcher Accuracy 30 Core Analysis 15 Armor Integrity Analysis 90 Recoil Reduction 5 Salvage Targeting 4 Offensive Hacking 53 Defensive Hacking 53 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Lance | x2 | -6/Factory Cld. VTOL Module | x1 | -6/Factory Centrium Light Armor Plating | x1 | -6/Factory Exp. Utility Shielding | x1 | -5/Factory Mni. Fusion Reactor | x1 | -5/Factory Adv. Phase Shifter | x1 | -4/Factory Adv. Cloaking Device | x1 | -4/Factory Exp. ECM Suite | x1 | -4/Factory Cld. Field Propulsion Drive | x1 | -4/Factory Centrium Greatsword | x1 | -3/Research Adv. Power Amplifier | x1 | -3/Research Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Core Reset Matrix Phase Redirector Core Membrane Integrity Redistributor Core Expander LRC Matter Compressor Matter Drive Transdimensional Reconstructor Subatomic Replicator Sigix Broadsword Achievements -------------- All-out Warlord Home At Last? Most Wanted Challenges ------------ None Game ------ Seed StormResetKit Manual? 0 Play Time 11:37:06 Cumulative 298.8 hours Start 2021.09.14 @ 16:57:24 End 2021.09.15 @ 07:41:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 210 Rogue 210 Adventurer 0 Explorer 0 Win Type 2 Total 6 Types 5/0/1/0/0/0/0/0/0 Lore% 52 Gallery% 74 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 30a05a6d-e5f8-415a-a59d-cb200471b641