Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.16 @ 22:43:48 Player: MarKhan Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (50) 250 Value Destroyed (1645) 1645 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (261) 261 TOTAL SCORE: 4036 Bonus ------- High Alert Combat Kills 61 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 280/300 Energy 265/265 System Corruption 6% Temperature Cool (9) Movement Treading (160) Location -8/Garrison Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (4) ------ Heat Sink Heat Sink High-capacity Storage Unit Light Armor Plating > --- WEAPON (3) ------- Beam Rifle Particle Gun Katana > --- INVENTORY (20) --- Light Ion Engine Improved Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Light Treads Improved Treads Large Storage Unit Relay Coupler [NC] (26) Relay Coupler [Swarmer] (34) Relay Coupler [Cutter] (28) Relay Coupler [Grunt] (25) Relay Coupler [Hunter] (16) Beam Rifle Particle Gun Advanced Beam Cannon Heavy Assault Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Machine Analyzer Tractor Beam > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Light Treads Improved Treads Improved Treads Improved Treads Compact Wheel Melee Analysis Suite Recalibrator Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Grenade Launcher [Rating: 23] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Improved Treads Treads Improved Treads Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Machine Analyzer Protection Light Armor Plating Weapon Mini Grenade Launcher Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 2 | . . 1 1 . Weapon 1 | . . . 1 . Parts Attached 68 | 7 1 19 19 22 Power 7 | 1 . 3 1 2 Engine 7 | 1 . 3 1 2 Core . | . . . . . Reactor . | . . . . . Propulsion 21 | 2 . 6 6 7 Treads 21 | 2 . 6 6 7 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 20 | 2 1 4 5 8 Device 7 | 1 . 1 1 4 Storage 3 | 1 1 . . 1 Processor 1 | . . 1 . . Hackware . | . . . . . Protection 9 | . . 2 4 3 Artifact . | . . . . . Weapon 20 | 2 . 6 7 5 Energy Gun 2 | . . . . 2 Energy Cannon 2 | . . 1 1 . Ballistic Gun 4 | 2 . 2 . . Ballistic Cannon . | . . . . . Launcher 9 | . . 3 6 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 3 | . . . . 3 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 4 . . Parts Lost 25 | . . 1 12 12 Power 3 | . . . 1 2 Propulsion 6 | . . . 3 3 Utility 9 | . . 1 3 5 Weapon 7 | . . . 5 2 Highest Loss Streak 12 | . . 1 12 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 91 | . 100 97 76 83 Engine 9 | . 14 11 6 7 Treads 29 | . 28 33 23 26 Device 7 | . 14 6 . 9 Storage 10 | . 14 11 9 9 Processor 4 | . . 8 2 . Protection 7 | . . 4 16 11 Energy Gun 1 | . . . . 4 Energy Cannon 1 | . . . 7 1 Ballistic Gun 8 | . 28 10 . . Launcher 7 | . . 11 11 1 Slashing Weapon 3 | . . . . 12 Peak Build Rating 23 | 7 7 23 23 21 Average Rating 16 | 5 7 18 17 17 On Entrance 11 | . 7 7 20 21 Naked Turns . | . . . . . Heaviest Build 60 | 14 29 35 43 60 Greatest Support 69 | 40 40 69 69 66 Greatest Overweight (x) 1 | . . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 15 15 15 20 Average Capacity 15 | 7 11 15 15 18 Most Carried 19 | 4 8 15 14 19 Average Carried 12 | 2 6 13 9 13 Final Capacity 20 | 8 15 15 15 20 Final Carried 19 | 4 7 15 11 19 Class Distribution -------------------- 76% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 1540 | 201 89 564 210 476 Remotely 208 | . . 205 3 . Salvage Created 1799 | 30 . 757 235 777 Parts 107 | 3 . 49 20 35 Haulers Intercepted 2 | . . 2 . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 39 | . . 13 12 14 Melee 10 | . . . . 10 Guns 10 | . . 8 . 2 Cannons 4 | . . . 4 . AOE 14 | . . 5 8 1 Classes Destroyed 14 | 1 . 10 3 . Worker 1 | . . 1 . . Builder 2 | . . 2 . . Tunneler 1 | 1 . . . . Hauler 2 | . . 2 . . Recycler 3 | . . 3 . . Mechanic 1 | . . 1 . . Operator 1 | . . 1 . . Swarmer 11 | . . 3 4 4 Grunt 15 | . . 7 2 6 Brawler 1 | . . . 1 . Duelist 3 | . . 1 1 1 Sentry 6 | . . 2 1 3 Specialist 2 | . . . 2 . Heavy 1 | . . . 1 . Best Kill Streak 5 | 1 . 4 5 4 Combat Bots Only 5 | . . 3 5 4 Max Kills in Single Turn 3 | 1 . 3 3 1 Gunslinging . | . . . . . Exploded 3 | . . 1 3 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 309 | . . 47 61 201 Missed 70 | . . 12 13 45 Damage Taken 4055 | . . 532 1162 2361 Core 652 | . . 102 180 370 Absorbed by Shields . | . . . . . Redirected to Shielding 41 | . . . . 41 Regen/Repaired (Parts) 52 | . . . 52 . Core Remaining (%) 91 | 100 100 74 . . Volleys Fired 116 | 5 2 52 28 29 Largest 3 | 2 2 2 3 2 Hottest 121 | 40 40 60 98 121 Shots Fired 200 | 10 4 104 41 41 Gun 122 | 10 4 85 . 23 Cannon 36 | . . . 22 14 Launcher 42 | . . 19 19 4 Special . | . . . . . Kinetic 99 | 10 4 85 . . Thermal 59 | . . . 22 37 Explosive 42 | . . 19 19 4 Electromagnetic . | . . . . . Robot Hit Streak 21 | 9 2 21 3 5 Robot Miss Streak 5 | . 1 4 2 5 Penetration Max . | . . . . . Secondary Targets 2 | . . 2 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 165 | 9 2 70 18 66 Core Hits 99 | 2 . 37 27 33 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . . . 4 Burn 2 | . . . . 2 Sever 2 | . . . . 2 Melee Attacks 56 | . . . . 56 Impact . | . . . . . Slashing 56 | . . . . 56 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks 6 | . . . . 6 Damage Inflicted 5128 | 96 18 1376 1100 2538 Guns 1172 | 96 18 831 . 227 Cannons 390 | . . . 288 102 Explosions 1861 | . . 545 812 504 Melee 1705 | . . . . 1705 Ramming . | . . . . . Kinetic 945 | 96 18 831 . . Thermal 617 | . . . 288 329 Explosive 1861 | . . 545 812 504 Electromagnetic . | . . . . . Impact . | . . . . . Slashing 1705 | . . . . 1705 Piercing . | . . . . . Highest Corruption 6 | . . 2 6 6 Average Corruption 4 | . . 2 5 6 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 43 | . . 12 8 23 Message Errors 12 | . . 2 5 5 Matter Fused 15 | . . 5 1 9 Heat Flow Errors 3 | . . 1 . 2 Energy Discharges 3 | . . 1 . 2 Parts Rejected 1 | . . . . 1 Data Loss (minor) 4 | . . 1 1 2 Data Loss (major) 1 | . . . 1 . Misfires 1 | . . 1 . . Alerts 1 | . . . . 1 Weapon Failures 2 | . . 1 . 1 Overload Shots . | . . . . . Overflow Damage 174 | . . . 3 171 Projectiles 3 | . . . 3 . Explosions 15 | . . . . 15 Melee 156 | . . . . 156 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 193 | . . 38 52 103 Shots 7 | . . 2 2 3 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 383 | . . 223 78 383 Average Temperature 113 | . . 66 35 173 Received Heat Transfer 1452 | . . 84 189 1179 Effects 4 | . . . . 4 Shutdowns 1 | . . . . 1 Short Circuit 3 | . . . . 3 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 1 | . . . . 1 Heat Transferred 1406 | . . . 518 888 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Peak Influence 533 | 5 17 346 260 533 Initial 169 | . 3 7 . 169 Average 144 | 1 15 72 165 333 Maximum Alert Level 2 | . . 1 1 2 Low Security (%) 64 | 100 100 84 48 16 Level 1 25 | . . 15 51 47 Level 2 10 | . . . . 36 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . . 2 5 . Investigation 2 | . . 2 . . Extermination . | . . . . . Reinforcement 2 | . . . 2 . Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 2 | . . 1 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 48 | . 2 16 12 18 Peak Tracking Total 7 | . 1 4 4 7 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 2 | . . 1 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 3 | . . 1 1 1 Max in Single Turn 1 | . . 1 1 1 Garrison Relay 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 15 | . 2 9 2 2 Terminals 9 | . 2 5 . 2 Fabricators . | . . . . . Repair Stations 2 | . . 1 1 . Recycling Units 1 | . . 1 . . Scanalyzers 2 | . . 2 . . Garrison Access 1 | . . . 1 . Total Hacks 52 | . 10 35 4 3 Successful 29 | . 5 20 3 1 Failed 23 | . 5 15 1 2 Catastrophic 3 | . . 2 . 1 Database Lockouts . | . . . . . Manual 22 | . 9 13 . . Terminals 33 | . 10 20 . 3 Fabricators . | . . . . . Repair Stations 3 | . . 1 2 . Recycling Units 4 | . . 4 . . Scanalyzers 10 | . . 10 . . Garrison Access 2 | . . . 2 . Terminal Hacks 5 | . 1 3 . 1 Unreport Threat 2 | . . 2 . . Locate Traps 1 | . . 1 . . Zone Layout 1 | . 1 . . . Security Stations 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks 1 | . . 1 . . Retrieve Components 1 | . . 1 . . Scanalyzer 9 | . . 9 . . Insert Component 5 | . . 5 . . Analyze 4 | . . 4 . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 11 | . 4 7 . . Terminals 10 | . 4 6 . . Botnet 2 | . 1 1 . . Operators 1 | . 1 . . . Skim 7 | . 2 5 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Reject 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 13 | . 2 9 . 2 Full Trace Events 2 | . . 2 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . . 4 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 26 | . . . 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . . 10 . . Parts Scanalyzed 5 | . . 5 . . Part Schematics Acquired 4 | . . 4 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 5 | . . . . 5 Machine Destruction 5 | . . . . 5 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 3407 | 136 347 1680 297 947 Spaces Moved 1550 | 74 211 732 118 415 Core 9 | 9 . . . . Treads 1541 | 65 211 732 118 415 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 160 | 146 160 160 160 162 Slowest Speed 240 | 160 160 160 163 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 5 37 43 11 52 Regions Visited 4 Branch Regions . Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 213 | . . 114 82 17 Melee . | . . . . . Projectile 4 | . . . 4 . AOE 209 | . . 114 78 17 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 2200 | 89 217 1146 184 564 Wait 349 | . . 302 14 33 Move 1546 | 73 210 731 117 415 Hop . | . . . . . Pick Up 43 | 4 3 18 5 13 Fast Attach 34 | 7 . 11 8 8 Attach 19 | . . 1 9 9 Detach 5 | . . 2 . 3 Swap 15 | . 1 7 2 5 Drop 24 | . 1 22 1 . Fire 116 | 5 2 52 28 29 Melee 49 | . . . . 49 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / Min x2) -8/Materials -8/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 15) 137 | -11/Scrapyard | Entered Materials 213 | -10/Materials | Discovered new exit (range 16) 325 | -10/Materials | Build established: Mutant 455 | -10/Materials | Discovered new exit (range 13) 484 | -10/Materials | Entered another Materials area 484 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1412 | -9/Materials | Discovered new exit (range 5) 1762 | -9/Materials | Identified exit to Mines 1841 | -9/Materials | Learned Storage emergency access door positions 1911 | -9/Materials | Learned location of Zion (-6) 1972 | -9/Materials | Learned 4 Recycling zone layouts 2022 | -9/Materials | Identified exit to Materials 2151 | -9/Materials | Learned 2 Storage zone layouts 2164 | -9/Materials | Entered another Materials area 2164 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2209 | -8/Materials | Garrison activated, responded to threat 2273 | -8/Materials | Lost 12 parts (1p3n3u5w) 2434 | -8/Materials | Repaired Lgt. Armor Plating 2460 | -8/Materials | Identified exit to Garrison 2461 | -8/Materials | Entered Garrison 2573 | -8/Garrison | Triggered checkpoint 2598 | -8/Garrison | Triggered checkpoint 2617 | -8/Garrison | Core integrity fell below 50% 2677 | -8/Garrison | Lost 5 parts (1p2n1u1w) 2797 | -8/Garrison | Triggered checkpoint 2878 | -8/Garrison | Learned Materials security intel 2893 | -8/Garrison | Garrison Relay disabled 2926 | -8/Garrison | Build established: Scavenger-Mutant 2962 | -8/Garrison | Discovered new exit (range 9) 3144 | -8/Garrison | Core integrity fell below 20% 3170 | -8/Garrison | Lost 4 parts (1p2u1w) 3255 | -8/Garrison | Triggered checkpoint 3293 | -8/Garrison | Triggered checkpoint 3408 | -8/Garrison | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 03208_ Acquired Hvy. Assault Rifle. 03211_ Acquired 7 matter. 03232_ Acquired Lgt. Ion Engine. 03238_ NMYE 03313_ Critical hit (Burn: +37). 03319_ System corrupted: Matter fused (-7). 03319_ G-47 Trooper destroyed. 03324_ Acquired 7 matter. 03335_ G-47 Trooper Particle Gun severed. 03341_ Acquired Particle Gun. 03368_ Connecting with Garrison Terminal... 03379_ System corrupted: Heat flow error (+128). 03380_ Triggered Alarm Trap. 03380_ An alarm sounds. 03388_ Y-45 Defender destroyed. 03390_ Acquired Heat Sink. 03392_ Acquired 10 matter. 03404_ Y-45 Defender Lgt. Armor Plating severed. 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[ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Core Shielding 20 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- Imp. Treads | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicroRelayMapper Manual? 0 Play Time 00:28:00 Cumulative 109.8 hours Start 2024.11.16 @ 22:17:47 End 2024.11.16 @ 22:43:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 109 Rogue 109 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 52 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 79d92ddd-63fc-4c8c-a4c0-7368df976289