Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.23 @ 07:23:18 Player: PieTheDye Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (58) 290 Value Destroyed (1503) 1503 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (358) 358 TOTAL SCORE: 8491 Bonus ------- Follower Combat Kills 74 Aligned with FarCom 300 Friendly Fire -16 Cogmind --------- Core Integrity 0/1300 Matter 290/300 Energy 95/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Advanced Signal Interpreter Graphene Brace Improved Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- ECM Suite Enhanced Coil Gun Impact Mace Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Impulse Thruster Array > --- UTILITY ---------- Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Propulsion Shielding Medium Armor Plating Graphene Brace Advanced Shield Generator Advanced Point Defense System Hacking Suite Improved Hacking Suite System Shield > --- WEAPON ----------- Gamma Bomb Array Impact Mace > --- INVENTORY -------- Improved VTOL Module Xenon Bombardment Thruster ECM Suite Enhanced Coil Gun [Rating: 119] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Flight Unit Improved VTOL Module Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware System Shield Protection Improved Propulsion Shielding Weapon Impact Mace Energy Gun Cooled Pulse Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Impact Mace Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . . . . 4 2 2 2 2 2 Power 1 | . . . . . . . . 1 . . Propulsion 4 | . . . . . 1 1 . 1 1 . Utility 9 | . . . . . 3 1 2 . 1 2 Weapon . | . . . . . . . . . . . Parts Attached 90 | 7 3 2 . 1 19 11 29 5 7 6 Power 9 | 1 . . . 1 1 . 2 3 . 1 Engine 2 | 1 . . . . . . . 1 . . Core 6 | . . . . 1 1 . 2 2 . . Reactor 1 | . . . . . . . . . . 1 Propulsion 21 | 2 . . . . 5 2 6 1 3 2 Treads 7 | 2 . . . . 3 2 . . . . Leg 2 | . . . . . 2 . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 12 | . . . . . . . 6 1 3 2 Utility 39 | 2 1 . . . 9 3 18 1 2 3 Device 14 | 1 . . . . 2 . 7 . 1 3 Storage 5 | 1 1 . . . 3 . . . . . Processor 11 | . . . . . 4 1 5 . 1 . Hackware 4 | . . . . . . 1 2 1 . . Protection 5 | . . . . . . 1 4 . . . Artifact . | . . . . . . . . . . . Weapon 21 | 2 2 2 . . 4 6 3 . 2 . Energy Gun 7 | 1 . . . . . 4 2 . . . Energy Cannon 2 | . . . . . 2 . . . . . Ballistic Gun 8 | 1 1 1 . . 2 1 1 . 1 . Ballistic Cannon 1 | . 1 . . . . . . . . . Launcher 2 | . . 1 . . . . . . 1 . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . . 2 4 . 2 2 Parts Lost 27 | . 1 . . 2 . 4 3 . 1 16 Power 3 | . . . . 1 . . . . . 2 Propulsion 11 | . . . . 1 . 3 1 . . 6 Utility 10 | . . . . . . 1 1 . 1 7 Weapon 3 | . 1 . . . . . 1 . . 1 Highest Loss Streak 14 | . 1 . . 2 . 2 3 . 1 14 To Critical Strikes 1 | . . . . . . 1 . . . . Average Backups 7 | 3 7 8 7 7 9 12 6 5 4 4 Power . | . 1 1 1 . . . . . . . Propulsion 2 | 2 3 3 2 2 3 4 3 3 2 1 Utility 1 | . . . . 1 2 3 2 2 1 1 Weapon 2 | . 3 4 4 4 3 5 1 . . 1 Tool/Special . | . . . . . . . . . . . Unused Backups 18 | . 4 . 1 . 2 2 7 . 2 . Power 2 | . 1 . . . . . 1 . . . Propulsion 7 | . 1 . 1 . 2 . 1 . 2 . Utility 1 | . 1 . . . . . . . . . Weapon 8 | . 1 . . . . 2 5 . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 90 | . 100 100 100 85 92 92 86 84 86 76 Engine 3 | . 14 14 14 . . . . 1 . . Core 5 | . . . . 13 9 7 5 6 10 5 Treads 14 | . 28 28 28 14 20 24 2 . . . Flight 8 | . . . . . . . 20 23 23 16 Device 11 | . 14 14 14 14 16 10 7 5 5 10 Storage 6 | . 14 14 14 14 9 7 1 . . . Processor 12 | . . . . . 14 16 23 17 15 13 Hackware 5 | . . . . . . 3 6 16 15 13 Protection 3 | . . . . . . 4 6 5 9 6 Energy Gun 1 | . . . . . . 8 3 . . . Ballistic Gun 9 | . 18 27 28 27 12 6 . . . 1 Ballistic Cannon 1 | . 8 . . . . . . . . . Impact Weapon 1 | . . . . . . . 4 5 5 3 Peak Build Rating 119 | 7 8 8 8 10 33 41 65 76 94 119 Average Rating 40 | 5 7 8 7 8 25 36 52 72 85 100 On Entrance 30 | . 7 8 8 8 9 33 36 65 76 89 Naked Turns . | . . . . . . . . . . . Heaviest Build 89 | 12 89 14 12 14 56 59 58 17 29 38 Greatest Support 84 | 40 40 40 40 40 66 84 42 33 36 42 Greatest Overweight (x) 7 | . 2 . . . 7 1 2 . . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 8 8 8 25 20 20 5 5 5 Average Capacity 9 | 7 9 8 8 8 12 20 8 5 5 5 Most Carried 19 | 6 8 8 8 8 12 14 19 5 5 5 Average Carried 7 | 4 7 8 7 7 9 12 6 5 4 4 Final Capacity 20 | 8 8 8 8 8 20 20 5 5 5 5 Final Carried 13 | 6 8 8 8 8 12 13 5 5 5 3 Class Distribution -------------------- 31% | Mutant 25% | Skirmisher 12% | Hacker-Scout 7% | Scout 6% | Hacker-Sprinter 4% | Scavenger-Skirmisher 3% | Hacker-Ninja 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Sprinter | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Matter Collected 2026 | 273 156 . . 61 475 282 498 128 47 106 Remotely . | . . . . . . . . . . . Salvage Created 1884 | 30 383 61 . 27 505 463 277 123 . 15 Parts 108 | 3 27 8 . 6 25 17 22 . . . Haulers Intercepted 3 | . 2 . . . . 1 . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 45 | . 10 3 . 4 12 7 9 . . . Melee 1 | . . . . . . . 1 . . . Guns 25 | . 6 . . 1 5 7 6 . . . Cannons 9 | . 4 . . . 5 . . . . . AOE 10 | . . 3 . 3 2 . 2 . . . Classes Destroyed 13 | 1 3 2 . . 2 3 1 . . 1 Worker 4 | . . 1 . . . . 3 . . . Builder 1 | . . . . . . . 1 . . . Tunneler 1 | 1 . . . . . . . . . . Hauler 3 | . 2 . . . . 1 . . . . Recycler 3 | . . 1 . . 1 . . 1 . . Operator 1 | . . . . . . . . . . 1 Swarmer 22 | . 4 3 . 4 3 . 8 . . . Grunt 15 | . 6 . . . 6 3 . . . . Brawler 1 | . . . . . . 1 . . . . Duelist 1 | . . . . . 1 . . . . . Sentry 3 | . . . . . 2 1 . . . . Hunter 1 | . . . . . . 1 . . . . Programmer 2 | . . . . . . 1 1 . . . Best Kill Streak 7 | 1 3 5 . 4 4 3 7 1 . 1 Combat Bots Only 7 | . 3 3 . 4 3 3 7 . . . Max Kills in Single Turn 3 | 1 1 3 . 3 2 1 2 1 . 1 Gunslinging 1 | . . . . . . . 1 . . . Exploded 3 | . . 2 . 3 1 . 2 . . . Melee 1 | . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Hostile Shots Fired 452 | . 31 13 . 9 47 69 61 11 14 197 Missed 171 | . 5 8 . 1 10 17 25 7 9 89 Intercepted 1 | . . . . . . . . . . 1 Hits 281 | . 26 5 . 8 37 52 36 4 5 108 Melee 42 | . . . . . 3 4 . . . 35 Projectile 239 | . 26 5 . 8 34 48 36 4 5 73 AOE 1 | . . . . . . . . . . 1 Critical Strikes 19 | . . . . . 4 1 . . 1 13 Actively Blocked 13 | . . . . . . . . . . 13 Damage Taken 5020 | . 312 41 . 90 534 832 546 76 97 2492 Core 1690 | . 16 9 . 8 97 104 130 . 20 1306 Absorbed by Shields 142 | . . . . . . . . . . 142 Redirected to Shielding 127 | . . . . . . . 37 24 15 51 Core Remaining (%) 90 | 100 . . . 86 82 85 84 100 98 . Volleys Fired 109 | 3 26 2 . 3 36 28 10 . . 1 Largest 2 | 2 2 2 . 1 2 2 2 . . 1 Hottest 150 | 60 53 50 . 30 150 108 120 . . 80 Shots Fired 207 | 6 52 4 . 3 66 57 18 . . 1 Gun 153 | 6 35 2 . 2 35 57 16 . . . Cannon 44 | . 17 . . . 27 . . . . . Launcher 10 | . . 2 . 1 4 . 2 . . 1 Special . | . . . . . . . . . . . Kinetic 137 | 3 52 2 . 2 35 43 . . . . Thermal 57 | . . . . . 27 14 16 . . . Explosive 9 | . . 2 . 1 4 . 2 . . . Electromagnetic 4 | 3 . . . . . . . . . 1 Robot Hit Streak 24 | 2 8 1 . 2 17 24 4 . . 3 Robot Miss Streak 4 | 1 2 1 . 1 4 2 2 . . 1 Penetration Max 1 | . . . . . . 1 . . . . Secondary Targets 2 | . . . . . . . 2 . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . Shots Hit Robots 155 | 3 39 1 . 2 45 43 17 3 . 2 Core Hits 89 | 1 21 9 . 4 23 18 11 . . 2 Critical Kills 4 | . . . . . . 3 1 . . . Critical Parts Destroyed 7 | . . . . . 1 5 1 . . . Critical Strikes 13 | . 1 . . . 1 9 2 . . . Destroy 10 | . . . . . 1 9 . . . . Blast 1 | . 1 . . . . . . . . . Smash 2 | . . . . . . . 2 . . . Melee Attacks 83 | . . . . . . . 19 24 16 24 Impact 83 | . . . . . . . 19 24 16 24 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . 5 1 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4212 | 33 516 183 . 183 1152 697 1085 249 . 114 Guns 1705 | 33 233 14 . 27 404 690 304 . . . Cannons 770 | . 283 . . . 487 . . . . . Explosions 735 | . . 165 . 156 248 . 147 . . 19 Melee 976 | . . . . . . . 632 249 . 95 Ramming 26 | . . 4 . . 13 7 2 . . . Kinetic 1430 | 6 516 14 . 27 404 463 . . . . Thermal 1018 | . . . . . 487 227 304 . . . Explosive 716 | . . 165 . 156 248 . 147 . . . Electromagnetic 46 | 27 . . . . . . . . . 19 Impact 976 | . . . . . . . 632 249 . 95 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 15 | . 1 1 1 1 1 15 3 . 2 1 Average Corruption 4 | . 1 1 1 1 1 12 2 . 2 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 61 | . . 4 6 5 1 30 13 . 2 . Message Errors 11 | . . 1 . . . 5 5 . . . Matter Fused 18 | . . 1 3 1 1 7 3 . 2 . Heat Flow Errors 6 | . . . . 2 . 4 . . . . Energy Discharges 10 | . . 1 3 1 . 5 . . . . Parts Fused 1 | . . . . . . 1 . . . . Data Loss (minor) 12 | . . 1 . 1 . 6 4 . . . Data Loss (major) 1 | . . . . . . 1 . . . . Misfires 1 | . . . . . . 1 . . . . Alerts 1 | . . . . . . . 1 . . . Overload Shots 8 | . . . . . . . 8 . . . Overflow Damage 572 | . 1 2 . 5 28 . 346 125 . 65 Projectiles 1 | . 1 . . . . . . . . . Explosions 35 | . . 2 . 5 28 . . . . . Melee 536 | . . . . . . . 346 125 . 65 Knockbacks 7 | . 3 1 . . . . 1 2 . . Impact 4 | . . 1 . . . . 1 2 . . Kinetic 3 | . 3 . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 62 | . . . . 27 16 . . . . 19 Shots 4 | . . . . 1 1 . . . . 2 Rammed 5 | . . 2 . . . 1 2 . . . Targets Rammed 6 | . . 2 . . 1 1 2 . . . Kicked 1 | . . . . . 1 . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 444 | 20 38 . . 263 444 247 72 54 105 42 Average Temperature 84 | 13 14 . . 120 189 69 26 24 40 19 Received Heat Transfer 582 | . 132 . . . 171 186 21 27 . 45 Effects 3 | . . . . . 3 . . . . . Shutdowns 1 | . . . . . 1 . . . . . Energy Bleed 1 | . . . . . 1 . . . . . Interference 1 | . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 1 1 . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 9 | . . . . . . . 4 3 . 2 Impact Corruptions 9 | . . . . . . . 6 2 . 1 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 4 | . . . . . 1 3 . . . . Heat Transferred 1559 | . . . . . 703 408 448 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 146 | 5 94 89 . 100 135 76 143 146 89 131 Initial 39 | . . 27 . . . 39 . 6 35 36 Average 25 | . 22 26 . 25 22 14 29 53 51 13 Influence Increases 2381 | 5 329 89 . 116 467 203 412 216 195 349 Destroy 0b10 Robot/C 936 | . 200 60 . 80 280 140 176 . . . Destroy 0b10 Robot/NC 61 | 5 10 10 . . 5 5 16 5 . 5 Destroy Leader 214 | . 54 10 . 10 70 42 28 . . . Allied During Kill 10 | . . . . . 10 . . . . . Successful Hack 101 | . 19 . . 6 23 . 45 6 2 . Disable Machine 30 | . . . . 15 . . . . 15 . Destroy Structure 162 | . 1 9 . 5 19 1 15 40 28 44 Partial Spotted 90 | . . . . . . . . 15 45 30 Lose Combat Pursuer 777 | . 45 . . . 60 15 132 150 105 270 Influence Decreases 2260 | 5 259 110 49 116 380 290 398 156 199 298 Entered New Map 221 | . . 43 49 . . 48 . 8 39 34 Time Decay 1738 | 5 249 67 . 106 262 212 373 148 150 166 Lost Part 183 | . 10 . . 10 . 30 25 . 10 98 Lost Ally 1 | . . . . . 1 . . . . . Purge Threat 117 | . . . . . 117 . . . . . Squads Dispatched 25 | . 1 . . . 2 2 7 4 2 7 Investigation 6 | . . . . . 2 1 2 1 . . Extermination 9 | . . . . . . 1 3 1 1 3 Reinforcement 10 | . 1 . . . . . 2 2 1 4 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Distress Signals 11 | . 3 . . . 3 2 3 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 142 | . 19 3 . 4 22 14 25 11 9 35 Peak Tracking Total 22 | . 4 3 . 4 4 4 6 9 5 22 Tactical Retreats 27 | . 3 . . . 2 1 9 2 3 7 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Traps Triggered 6 | . 1 . . . 1 . 4 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Most Traps Carried 1 | . . . . 1 1 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Machines Disabled 2 | . . . . 1 . . . . 1 . Max in Single Turn 1 | . . . . 1 . . . . 1 . Garrison Access 2 | . . . . . . 1 . 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Machines Accessed 60 | . 9 1 2 1 9 6 16 6 4 6 Terminals 39 | . 7 . . 1 7 3 11 2 3 5 Fabricators 2 | . . . . . . . 1 1 . . Repair Stations 3 | . 1 . . . . . . 1 . 1 Recycling Units 6 | . 1 . . . 1 1 2 . 1 . Scanalyzers 2 | . . . . . . . 2 . . . Garrison Access 5 | . . . . . 1 2 . 2 . . Total Hacks 135 | . 27 1 5 3 26 9 34 11 8 11 Successful 60 | . 11 1 5 2 11 3 13 5 2 7 Failed 74 | . 15 . . 1 15 6 21 6 6 4 Catastrophic 13 | . 2 . . . 1 1 6 2 1 . Database Lockouts 1 | . 1 . . . . . . . . . Manual 80 | . 26 . 1 3 25 5 14 1 4 1 Terminals 99 | . 25 . . 3 23 4 24 3 7 10 Fabricators 4 | . . . . . . . 2 2 . . Repair Stations 4 | . 1 . . . . . . 2 . 1 Recycling Units 7 | . 1 . . . 1 1 3 . 1 . Scanalyzers 5 | . . . . . . . 5 . . . Garrison Access 10 | . . . . . 2 4 . 4 . . Terminal Hacks 31 | . 6 1 5 1 4 . 5 1 1 7 Record 17 | . . . 4 . . . 5 1 1 6 Prototype ID Bank 5 | . 2 . . 1 2 . . . . . Open Door 1 | . . 1 . . . . . . . . Open DSF 1 | . . . . . . . . . . 1 Branch Access Points 1 | . 1 . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . Registered Components 1 | . 1 . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . Fabricator Hacks 3 | . . . . . . . 1 2 . . Load Schematic 2 | . . . . . . . 1 1 . . Build 1 | . . . . . . . . 1 . . Repair Station Hacks 1 | . . . . . . . . 1 . . Refit 1 | . . . . . . . . 1 . . Recycling Unit Hacks 5 | . 1 . . . 1 1 1 . 1 . Retrieve Matter 1 | . . . . . . . 1 . . . Retrieve Components 4 | . 1 . . . 1 1 . . 1 . Scanalyzer 4 | . . . . . . . 4 . . . Insert Component 2 | . . . . . . . 2 . . . Analyze 2 | . . . . . . . 2 . . . Garrison Access Hacks 2 | . . . . . . 1 . 1 . . Seal Access 2 | . . . . . . 1 . 1 . . Unauthorized Hacks 14 | . 4 . . 1 6 1 2 . . . Terminals 14 | . 4 . . 1 6 1 2 . . . Botnet 14 | . 4 . . 1 6 1 2 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 Used . | . . . . . . . . . . . Hacking Detections 45 | . 8 . . 1 9 4 13 4 3 3 Full Trace Events 4 | . . . . . 1 1 1 1 . . Feedback Events 2 | . . . . . 1 . 1 . . . Corruption 2 | . . . . . 1 . 1 . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . Parts Built 2 | . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . Time 62 | . . . . . . . . 62 . . Total Part Build Rating 4 | . . . . . . . . 4 . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 15 | . 2 . . . 10 1 . . 2 . Parts Scanalyzed 2 | . . . . . . . 2 . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Total Allies 3 | . . . . 3 . . . . . . Largest Group 3 | . . . . 3 3 . . . . . Highest-Rated Group 40 | . . . . 40 40 . . . . . Highest-Rated Ally 16 | . . . . 16 16 . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 21 | . . . . . 21 . . . . . Total Damage 243 | . . . . . 243 . . . . . Kills 2 | . . . . . 2 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Active Infowar (turns) 7588 | 42 994 264 468 440 1328 1045 1374 577 312 744 Optics 1694 | . . . . . . . 61 577 312 744 Terrain 4320 | . . . . . 1012 1045 1374 577 312 . Seismic 3978 | 42 994 264 468 440 1323 447 . . . . ECM 365 | . . . . . . . 365 . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Turns Passed 7881 | 116 994 264 468 440 1328 1045 1561 577 312 776 Spaces Moved 7416 | 60 543 155 292 269 806 529 2259 867 777 859 Core 170 | 7 . . . . 2 . 31 . . 130 Treads 2491 | 53 543 155 292 269 576 529 74 . . . Legs 264 | . . . . . 228 . 36 . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 4491 | . . . . . . . 2118 867 777 729 Fastest Speed 19 | 50 160 160 160 160 120 145 24 19 24 27 Average Speed 76 | 147 167 160 160 160 140 162 36 25 25 32 Slowest Speed 400 | 160 320 160 160 160 400 232 232 27 27 117 Overloaded Moves 20 | . . . . . . . . 20 . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 15 | . . . . . . . 9 3 3 . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 43 | 4 93 40 60 57 66 14 56 34 19 30 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . Known Exits Taken 4 | . 1 . . . . . 1 1 1 . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . . . . Scrap Searched 1 | . . . . 1 . . . . . . Spaces Dug 63 | . . . . . . . 7 20 14 22 Terrain Destroyed 114 | . . 10 . 5 26 2 15 20 14 22 Melee 63 | . . . . . . . 7 20 14 22 Projectile 8 | . . . . . 6 . 2 . . . AOE 41 | . . 10 . 5 20 . 6 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Total 9261 | 79 585 165 293 275 935 656 2925 1175 861 1312 Wait 1415 | 3 1 5 . . 46 76 548 278 48 410 Move 7376 | 59 542 154 291 268 805 528 2240 860 770 859 Hop 15 | . . . . . . . 9 3 3 . Pick Up 40 | 7 7 . 1 1 6 2 13 . 3 . Fast Attach 77 | 6 . . . . 13 11 31 4 6 6 Attach 20 | 1 1 . . 1 1 . 7 . 4 5 Detach 16 | . . . . . 3 1 6 . 3 3 Swap 33 | . 3 2 . 2 12 1 11 1 1 . Drop 71 | . 5 . 1 . 12 8 29 5 7 4 Fire 109 | 3 26 2 . 3 36 28 10 . . 1 Melee 83 | . . . . . . . 19 24 16 24 Ram 2 | . . . . . . . 2 . . . Kick 1 | . . . . . 1 . . . . . Crush 3 | . . 2 . . . 1 . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 20 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 8) 432 | -10/Materials | Central database locked down 609 | -10/Materials | Discovered new exit (range 15) 617 | -10/Materials | Derelicts attacked the area 745 | -10/Materials | Discovered new exit (range 9) 904 | -10/Materials | Identified exit to Mines 929 | -10/Materials | Discovered new exit (range 6) 1111 | -10/Materials | Entered Mines 1271 | -10/Mines | Learned Materials interactive machine intel 1274 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1369 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1369 | -10/Mines | Discovered new exit (range 5) 1375 | -10/Mines | Entered Exiles 1414 | -10/Exiles | Met 8R-AWN 1441 | -10/Exiles | Met EX-HEX 1491 | -10/Exiles | Met EX-BIN 1622 | -10/Exiles | Aligned with FarCom system 1623 | -10/Exiles | Given EX-Vault access code 1675 | -10/Exiles | Opened EX-Vault 1686 | -10/Exiles | Found 0b10 Alert Chip 1721 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1741 | -10/Exiles | Exiles lab attacked by MAIN.C 1774 | -10/Exiles | Learned location of Zion (-6) 1827 | -10/Exiles | Discovered new exit (range 12) 1843 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 1843 | -10/Exiles | Entered Mines 1981 | -9/Mines | Found a hidden stash of uninstalled traps 2015 | -9/Mines | Assembled infested the area 2020 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2200 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2242 | -9/Mines | Learned Materials security intel 2272 | -9/Mines | Discovered new exit (range 6) 2283 | -9/Mines | Entered Materials 2283 | -8/Materials | Accompanied by 3 allies 2283 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2285 | -8/Materials | Loaded intel: 19 interactive machine locations 2580 | -8/Materials | Lost 3 allies 2953 | -8/Materials | Discovered new exit (range 9) 3013 | -8/Materials | Build established: Skirmisher 3186 | -8/Materials | Discovered new exit (range 14) 3598 | -8/Materials | Discovered new exit (range 3) 3611 | -8/Materials | Entered Factory 3611 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3651 | -7/Factory | Discovered new exit (range 16) 4122 | -7/Factory | System corruption reached 10% 4225 | -7/Factory | Discovered new exit (range 7) 4656 | -7/Factory | Entered another Factory area 4656 | -6/Factory | Evolved 2 slots: Utility x2 4900 | -6/Factory | Lost 3 parts (1n1u1w) 4911 | -6/Factory | Destroyed 7 combat bots 5014 | -6/Factory | Found Powered Armor 5021 | -6/Factory | Discovered new exit (range 11) 5031 | -6/Factory | Identified exit to Lower Caves 5461 | -6/Factory | Build established: Scout 5714 | -6/Factory | Discovered exit to Lower Caves (range 13) 5828 | -6/Factory | Allied Derelicts emerged from ambush trap array 6215 | -6/Factory | Discovered new exit (range 7) 6216 | -6/Factory | Identified exit to Factory 6217 | -6/Factory | Entered another Factory area 6217 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 6293 | -5/Factory | Fabricated VTOL Module? 6419 | -5/Factory | Build established: Hacker-Scout 6679 | -5/Factory | Spotted B-75 Beast 6737 | -5/Factory | Discovered new exit (range 17) 6774 | -5/Factory | Identified exit to Factory 6794 | -5/Factory | Entered another Factory area 6794 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6805 | -4/Factory | Discovered new exit (range 20) 6898 | -4/Factory | Found Gamma Bomb Array 7106 | -4/Factory | Identified exit to Research 7106 | -4/Factory | Entered Research 7106 | -3/Research | Evolved 2 slots: Utility x2 7210 | -3/Research | Identified exit to DSF 7414 | -3/Research | Build established: Hacker-Sprinter 7481 | -3/Research | Spotted B-86 Titan 7736 | -3/Research | Cargo convoy interrupted 7850 | -3/Research | Core integrity fell below 50% 7870 | -3/Research | Core integrity fell below 20% 7882 | -3/Research | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 07803_ Mic. Antimatter Reactor destroyed. 07804_ P-80 Master resets R-10 Processor, system corruption cleaned. 07804_ Gamma Bomb Array destroyed. 07811_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 6Q. 07814_ Xenon Bombardment Thruster destroyed. 07816_ Impulse Thruster Array destroyed. 07816_ Adv. Point Defense System destroyed. 07823_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R010. 07831_ Hacking Suite destroyed. 07831_ Knocked back. 07832_ Adv. Terrain Scan Processor destroyed. 07834_ Imp. VTOL Module destroyed. 07850_ Enh. Optical Array destroyed. 07878_ Acquired Prototype Flight Unit. 07878_ Identified Diametric Drive. 07878_ Faulty integration triggers meltdown. 07878_ System Shield damaged (-1). 07882_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????#+######## | | ???????????????????????????????????##???# ? | | ???????????????????????????????????# ???# #? | | ???????????????????????????????????# ??# #? | | ???????????????????????????????????#! ??# #? | | ???????????????????????????????????# ?# ## | | ???????????????????????????????????# ?# | | ???????????????????????????????????# # | | ???????????????????????????????????# # | | ???????????????????????????????????# + | | ???????????????????????????????????# # | | ???????????????????????????????????###### | | ???????????????????????????????????????# | | ???????????????????##??????????????????# | | ??????????????g????? ???############### | | ????????????????????# ???# """S""" ## | | ????????????????????# ??# """ """ ## | | ????????????????????# ??# ## | | ????????????????????# ?# ! ## | | ????????????????????# ?# s ## | | ????????????????????# # c s ss## | | ????????????????????# # cc s / | | ????????????????????# @ """"" #### | | ????????????????????# m# """"" #??# | | ????????????????????# # Y""""" #??? #### | | ????????????????????# ?# #??? #??? | | ????????????????????# ?# #??? #??? | | ????????????????????# ??#### #########??? #??? | | ???????????o???????? ?????###???????????? #??? | | ??????????????????? ????????????????????? #??? | | ?????????????????? ?????????????????????? +??? | | ????????????????? "??????????????????????? #??? | | ???????????????? T????????????????????????????? | | ??????????????? ??????????????????????????????? | | ???????????????? ??????????????????????????????? | | ?????????????????????????????????????????# ??????? | | ???????????????????????????????????????? # ????? | | ???????????????????????????????????????? / #### | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????#!!! | | ?????????????????????????????????????????#!!! | | ?????????????????????????????????????????#!!! | | ?????????????????????????????????????????# | | ?????????????????????????????????????????######## | | ????????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 29 Energy Capacity 200 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 1 Armor Coverage 375 Propulsion Shielding 66 Point Defense Rating 240 Phase Shifting 5 Evasion (%) 70 Targeting Accuracy 11 Core Analysis 6 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 22 Defensive Hacking 10 Item Schematics ----------------- VTOL Module | -6/Factory | Scanalyzed Med. Armor Plating | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ VTOL Module | x2 | -5/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- No Explosion For You Respectable Loadout Challenges ------------ None Game ------ Seed DispersionPlatingDoomcannon Manual? 0 Play Time 01:53:38 Cumulative 39.3 hours Start 2025.05.23 @ 05:28:28 End 2025.05.23 @ 07:23:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 29 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1788ac8f-b0c1-435e-b18d-eed2263c9a2a