Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.06 @ 13:21:43 Player: Essnato Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (115) 575 Value Destroyed (3576) 3576 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (214) 214 TOTAL SCORE: 8325 Bonus ------- Follower Combat Kills 14 Entered Garrisons 200 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 26% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Deuterium Engine Compact Wheel Compact Battery (200) Heavy Laser Remote Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core Fission Core Fission Core > --- PROPULSION ------- Titanium Leg Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Improved Hardlight Generator Improved Hardlight Generator Hacking Suite > --- WEAPON ----------- Shock Rifle High-powered Shock Rifle Improved Proton Missile Launcher > --- INVENTORY -------- Deuterium Engine Compact Wheel Compact Battery Heavy Laser Remote Datajack [Rating: 66] Favorites ----------- Power Nuclear Core Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Aerolev Unit Utility Small Storage Unit Device Field Recycling Unit Storage Small Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Autogun Energy Gun Heavy EM Pulse Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Autogun Launcher Missile Launcher Special Weapon Mining Laser Impact Weapon Shock Maul Slashing Weapon Greatsword Build | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Sto Fac Slots Evolved 8 | . . 2 . 2 . . 2 . 2 Power 2 | . . 1 . . . . . . 1 Propulsion 2 | . . . . 1 . . . . 1 Utility 3 | . . 1 . 1 . . 1 . . Weapon 1 | . . . . . . . 1 . . Parts Attached 119 | 6 6 10 4 24 5 28 . 11 25 Power 27 | 1 1 3 . 6 2 5 . 4 5 Engine 13 | 1 1 3 . 3 2 1 . . 2 Core 14 | . . . . 3 . 4 . 4 3 Reactor . | . . . . . . . . . . Propulsion 28 | 2 2 . 2 3 1 9 . 2 7 Treads 12 | 2 2 . 2 . . 4 . 2 . Leg 7 | . . . . . . . . . 7 Wheel 8 | . . . . 3 1 4 . . . Hover 1 | . . . . . . 1 . . . Flight . | . . . . . . . . . . Utility 31 | 1 1 3 . 7 1 8 . 3 7 Device 23 | . 1 3 . 3 1 6 . 3 6 Storage 2 | 1 . . . 1 . . . . . Processor 1 | . . . . . . 1 . . . Hackware 2 | . . . . 1 . . . . 1 Protection 3 | . . . . 2 . 1 . . . Artifact . | . . . . . . . . . . Weapon 33 | 2 2 4 2 8 1 6 . 2 6 Energy Gun 9 | . 2 . . 2 1 . . 1 3 Energy Cannon 1 | . . . . . . . . . 1 Ballistic Gun 10 | 2 . 2 . 3 . 3 . . . Ballistic Cannon . | . . . . . . . . . . Launcher 7 | . . 2 1 1 . 1 . . 2 Special Weapon 1 | . . . 1 . . . . . . Impact Weapon 2 | . . . . 1 . . . 1 . Slashing Weapon 3 | . . . . 1 . 2 . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . . 2 . 1 . 1 . Corrupted Parts 4 | . . . . . . . . 1 3 System Corruption 19 | . . . . . . . . 4 15 Parts Lost 68 | . . 1 3 11 8 15 . 13 17 Power 12 | . . . . 2 1 3 . 4 2 Propulsion 20 | . . . 2 2 2 5 . 6 3 Utility 19 | . . 1 . 3 4 3 . 2 6 Weapon 17 | . . . 1 4 1 4 . 1 6 Highest Loss Streak 14 | . . 1 2 10 5 7 . 8 14 To Critical Strikes . | . . . . . . . . . . Average Backups 8 | 2 6 7 7 7 13 12 11 8 4 Power 1 | . 1 . . . 3 2 2 1 . Propulsion 1 | 1 2 3 2 . . . 2 . . Utility . | . . . . . . 1 2 1 1 Weapon 3 | . 2 3 4 4 7 6 4 4 1 Tool/Special . | . . . . . . . . . . Unused Backups 12 | . 4 2 . . . 1 . 1 4 Power 1 | . . . . . . . . . 1 Propulsion 2 | . 1 . . . . . . . 1 Utility 2 | . 1 . . . . . . . 1 Weapon 5 | . 2 2 . . . 1 . . . Tool/Special 2 | . . . . . . . . 1 1 Average Slot Usage (%) 81 | . 98 99 90 76 91 81 83 70 61 Engine 9 | . 14 22 22 8 6 2 7 . 5 Core 6 | . . . . 6 11 12 7 12 7 Treads 9 | . 28 22 15 8 . 5 . 5 . Leg 2 | . . . . . . . . . 15 Wheel 6 | . . . . 8 22 14 23 9 . Device 15 | . 12 21 22 15 11 16 6 15 14 Storage 8 | . 14 11 11 9 9 9 7 6 . Processor 1 | . . . . . . 1 7 6 . Protection 2 | . . . . 2 12 3 7 1 . Energy Gun 6 | . 17 4 . 4 13 5 . 1 8 Ballistic Gun 6 | . 10 17 4 8 . 5 . . . Launcher 1 | . . . 10 . 1 . 7 1 . Slashing Weapon 1 | . . . . 2 . 3 7 1 1 Peak Build Rating 66 | 6 12 20 22 29 29 39 37 40 66 Average Rating 24 | 4 8 15 18 19 24 28 36 29 40 On Entrance 18 | . 6 12 20 20 29 20 35 37 7 Avg Prop Armor Cover (%) . | . . . . . . . . . . Naked Turns 37 | . . . . . . . . 1 36 Heaviest Build 62 | 14 17 37 43 45 44 59 61 62 61 Greatest Support 93 | 40 46 46 46 46 42 93 32 48 77 Greatest Overweight (x) 4 | 4 . . 1 4 1 2 1 4 1 Average Overweight (x) . | . . . . . . . 1 . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 15 15 5 Average Capacity 10 | 7 8 8 8 11 15 15 15 14 5 Most Carried 15 | 4 8 8 8 15 15 15 12 12 5 Average Carried 8 | 2 6 7 7 7 13 12 11 9 4 Final Capacity 15 | 8 8 8 8 15 15 15 15 5 5 Final Carried 15 | 4 8 8 6 15 11 13 11 5 5 Class Distribution -------------------- 66% | Mutant 17% | Scavenger-Mutant 7% | Scavenger-Tank 7% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Scavenger-Gladiator | -7/Factory Mutant | -7/Storage Scavenger-Tank | -6/Factory Resources | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Sto Fac Matter Collected 2653 | 135 283 263 110 587 92 668 20 187 308 Remotely . | . . . . . . . . . . Salvage Created 4142 | . 245 402 17 635 119 1210 21 544 949 Parts 220 | . 23 35 4 24 13 66 1 25 29 Haulers Intercepted 2 | . . 1 . . . 1 . . . Recyclers Shooed 8 | . . . 2 2 . . . 1 3 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Sto Fac Combat Hostiles Destroyed 89 | . 8 11 4 9 9 24 1 12 11 Melee 30 | . . . 1 4 . 14 1 8 2 Guns 33 | . 8 7 2 3 3 6 . . 4 Cannons 1 | . . . . . . . . . 1 AOE 20 | . . 4 1 2 6 4 . . 3 Classes Destroyed 16 | . 3 3 2 1 1 3 . 1 2 Worker 9 | . . 2 . . . 6 . 1 . Builder 1 | . . . . . . . . . 1 Hauler 2 | . . 1 . . . 1 . . . Recycler 6 | . . . . 3 . . . 1 2 Operator 2 | . . . . . . 1 . 1 . Watcher 7 | . 2 2 . . . 2 . . 1 Swarmer 25 | . 4 4 2 . 5 5 1 3 1 Grunt 41 | . 4 6 . 7 . 13 . 6 5 Brawler 2 | . . . . . . 1 . . 1 Protector 1 | . . . . . 1 . . . . Sentry 11 | . . 1 . 2 1 4 . 1 2 Demolisher 3 | . . . 1 . 2 . . . . Hunter 1 | . . . . . . . . . 1 Programmer 3 | . . . . . . . . 2 1 Heavy 1 | . . . . . . 1 . . . Assembled 1 | . . . 1 . . . . . . Best Kill Streak 9 | . 3 4 2 2 5 8 1 9 4 Combat Bots Only 7 | . 2 3 2 2 5 7 1 7 3 Max Kills in Single Turn 4 | . 1 3 1 1 4 3 1 1 2 Gunslinging . | . . . . . . . . . . Exploded 4 | . . 2 1 1 4 3 . . 1 Melee 1 | . . . 1 1 . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Sto Fac Hostile Shots Fired 843 | . 56 44 30 90 51 131 4 200 237 Missed 234 | . 17 14 4 21 7 24 1 56 90 Hits 609 | . 39 30 26 69 44 107 3 144 147 Melee 7 | . . . . . . 3 . . 4 Projectile 602 | . 39 30 26 69 44 104 3 144 143 AOE 20 | . . . 10 . 9 . . . 1 Critical Strikes 21 | . 1 1 . 6 . 4 . 3 6 Damage Taken 9309 | . 354 415 627 1140 666 2077 45 1819 2166 Core 2065 | . 74 59 64 154 65 199 13 574 863 Absorbed by Shields 590 | . . . . 48 12 . . . 530 Core Remaining (%) 55 | 100 70 . 69 . . 24 . 16 . Volleys Fired 205 | . 30 33 12 39 23 40 . . 28 Largest 3 | . 2 2 2 2 2 2 . . 3 Hottest 200 | . 90 90 100 150 124 124 . . 200 Shots Fired 367 | . 60 60 16 63 34 80 . . 54 Gun 310 | . 60 54 5 55 26 74 . . 36 Cannon 11 | . . . . . . . . . 11 Launcher 39 | . . 6 6 6 8 6 . . 7 Special 7 | . . . 5 2 . . . . . Kinetic 193 | . 36 52 5 51 . 49 . . . Thermal 74 | . . . 5 2 26 25 . . 16 Explosive 33 | . . 6 6 6 8 6 . . 1 Electromagnetic 67 | . 24 2 . 4 . . . . 37 Robot Hit Streak 9 | . 8 7 8 8 7 9 . . 8 Robot Miss Streak 6 | . 6 4 1 4 3 2 . . 4 Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . 1 . . 1 . 1 . . . Max Gunslinging Chain 1 | . 1 . . 1 . 1 . . . Shots Hit Robots 315 | . 30 34 10 51 22 91 2 28 47 Core Hits 168 | . 16 20 10 20 21 42 1 6 32 Critical Kills 3 | . . . . . . . . 3 . Critical Parts Destroyed 9 | . . . . . . . . 6 3 Critical Strikes 26 | . . . . 3 1 7 1 9 5 Burn 2 | . . . . . 1 1 . . . Corrupt 1 | . . . . . . . . . 1 Smash 12 | . . . . . . . . 9 3 Sever 11 | . . . . 3 . 6 1 . 1 Melee Attacks 117 | . . . . 14 . 54 2 35 12 Impact 36 | . . . . 1 . . . 32 3 Slashing 81 | . . . . 13 . 54 2 3 9 Piercing . | . . . . . . . . . . Sneak Attacks 12 | . . . . 2 . 5 . 2 3 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 11424 | 6 478 1014 227 1300 765 3509 108 1545 2472 Guns 3006 | . 475 485 55 523 254 792 . . 422 Cannons 328 | . . . . . . . . . 328 Explosions 2875 | . . 519 113 289 511 465 . . 978 Melee 5096 | . . . . 455 . 2252 108 1545 736 Ramming 95 | 6 3 10 35 33 . . . . 8 Kinetic 1900 | . 304 459 55 505 . 577 . . . Thermal 921 | . . . 24 . 254 215 . . 428 Explosive 2143 | . . 519 113 289 511 465 . . 246 Electromagnetic 1269 | . 171 26 . 18 . . . . 1054 Impact 1688 | . . . . 45 . . . 1381 262 Slashing 3408 | . . . . 410 . 2252 108 164 474 Piercing . | . . . . . . . . . . Highest Corruption 26 | . . . . 3 3 8 . 12 26 Average Corruption 6 | . . . . 3 3 6 . 5 9 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 66 | . . . . 4 2 23 . 12 25 Message Errors 14 | . . . . 1 . 6 . 3 4 Matter Fused 19 | . . . . 3 . 9 . 5 2 Heat Flow Errors 9 | . . . . . 1 2 . 1 5 Energy Discharges 6 | . . . . . 1 2 . . 3 Parts Rejected 1 | . . . . . . . . 1 . Parts Fused 1 | . . . . . . 1 . . . Data Loss (minor) 6 | . . . . . . . . 2 4 Data Loss (major) 3 | . . . . . . 2 . . 1 Misfires 4 | . . . . . . 1 . . 3 Misdirections 2 | . . . . . . . . . 2 Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 1487 | . . . 3 62 59 303 . 634 426 Projectiles 23 | . . . . . . . . 17 6 Explosions 187 | . . . 3 21 59 70 . . 34 Melee 1277 | . . . . 41 . 233 . 617 386 Knockbacks 10 | . . . . . . . . 7 3 Impact 8 | . . . . . . . . 6 2 Kinetic . | . . . . . . . . . . Secondary 2 | . . . . . . . . 1 1 Self-Inflicted Damage 395 | . . 61 167 42 8 117 . . . Shots 18 | . . 4 6 3 1 4 . . . Rammed 26 | 1 2 2 7 14 . . . . . Targets Rammed 28 | 1 2 2 8 14 . . . . 1 Kicked 1 | . . . . . . . . . 1 Crushed 1 | . . . 1 . . . . . . Highest Temperature 401 | . 252 198 . 95 233 288 . 281 401 Average Temperature 76 | . 104 51 . 42 69 62 . 138 104 Received Heat Transfer 2507 | . 51 123 . 621 18 684 . 669 341 Effects 4 | . 1 . . . . . . . 3 Shutdowns 3 | . . . . . . . . . 3 Energy Bleed 1 | . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 7 | . . . . 1 . . . 5 1 Combat Hostiles 5 | . . . . . . . . 4 1 Parts Fried 11 | . . . . . . . . 6 5 Impact Corruptions 21 | . . . . 1 . . . 17 3 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . . . 1 1 . . . Heat Transferred 1711 | . . . 50 . 556 481 . . 624 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 Alert | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Sto Fac Maximum Alert Level 1 | . . . . . . 1 . . . Low Security (%) 95 | 100 100 100 100 100 100 77 100 100 100 Level 1 4 | . . . . . . 22 . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 283 | . 81 196 77 61 155 283 161 141 84 Initial 126 | . . 7 73 24 3 75 126 59 32 Average 54 | . 28 52 37 18 59 112 128 82 29 Influence Increases 3042 | . 255 389 134 314 232 835 65 358 460 Destroy 0b10 Robot/C 1780 | . 160 220 100 180 160 480 20 240 220 Destroy 0b10 Robot/NC 140 | . 10 25 . 15 5 50 . 15 20 Destroy Leader 398 | . 54 46 10 50 10 126 . 50 52 Allied During Kill 5 | . . . 4 1 . . . . . Successful Hack 102 | . 30 6 . 16 14 17 . 7 12 Disable Machine 105 | . . 30 . 30 . 15 . . 30 Destroy Structure 137 | . 1 32 20 22 28 27 . 1 6 Lose Combat Pursuer 375 | . . 30 . . 15 120 45 45 120 Influence Decreases 2958 | . 237 219 258 373 82 713 211 416 449 Entered New Map 512 | . . 11 115 40 2 80 151 72 41 Time Decay 1728 | . 237 198 113 250 . 372 60 214 284 Lost Part 552 | . . 10 30 63 80 115 . 130 124 Lost Ally 20 | . . . . 20 . . . . . Purge Threat 146 | . . . . . . 146 . . . Squads Dispatched 20 | . 2 1 . 3 . 5 . 6 3 Investigation 6 | . 1 1 . 2 . 2 . . . Extermination 3 | . . . . . . . . 1 2 Reinforcement 8 | . 1 . . 1 . 3 . 2 1 Assault . | . . . . . . . . . . Garrison 3 | . . . . . . . . 3 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Sto Fac Distress Signals 12 | . . 2 2 . . 6 . 1 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 164 | . 16 18 8 12 13 40 3 24 30 Peak Tracking Total 11 | . 3 5 4 3 7 6 4 5 11 Tactical Retreats 18 | . . 2 . . 1 7 1 3 4 ECM-based Alert Blocks 3 | . . . . . . . . 3 . Traps | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Sto Fac Traps Triggered 8 | . 1 1 . 1 3 1 . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Sto Fac Machines Disabled 7 | . . 2 . 2 . 1 . . 2 Max in Single Turn 1 | . . 1 . 1 . 1 . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Sto Fac Machines Accessed 25 | . 5 3 . 5 1 5 . 2 4 Terminals 22 | . 5 2 . 4 1 5 . 2 3 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 Scanalyzers 1 | . . 1 . . . . . . . Garrison Access 1 | . . . . 1 . . . . . Total Hacks 81 | . 21 8 . 17 2 21 . 3 9 Successful 47 | . 13 4 . 11 1 12 . 2 4 Failed 34 | . 8 4 . 6 1 9 . 1 5 Catastrophic 3 | . 1 . . . . 1 . 1 . Database Lockouts . | . . . . . . . . . . Manual 33 | . 7 4 . 5 2 12 . . 3 Terminals 77 | . 21 7 . 16 2 21 . 3 7 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . . . . . . 2 Scanalyzers 1 | . . 1 . . . . . . . Garrison Access 1 | . . . . 1 . . . . . Terminal Hacks 31 | . 10 2 . 7 . 8 . 2 2 Record 4 | . 1 1 . 2 . . . . . Prototype ID Bank 2 | . 2 . . . . . . . . Open Door 2 | . . . . . . . . 2 . Open DSF 1 | . . . . . . . . . 1 Branch Access Points 1 | . . . . . . 1 . . . Alert Level 4 | . 1 . . 1 . 1 . . 1 Unreport Threat 1 | . . . . . . 1 . . . Locate Traps 1 | . 1 . . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . Maintenance Status 1 | . 1 . . . . . . . . Patrol Status 1 | . . . . . . 1 . . . Transport Status 1 | . . . . . . 1 . . . Investigation Status 1 | . . . . . . 1 . . . Reinforcement Status 1 | . . . . 1 . . . . . Assault Status 1 | . 1 . . . . . . . . Recall Investigation 2 | . . . . 1 . 1 . . . Hauler Manifests 4 | . 2 1 . . . 1 . . . Zone Layout 2 | . 1 . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . Unlock Access 1 | . . . . 1 . . . . . Unauthorized Hacks 15 | . 3 2 . 3 1 4 . . 2 Terminals 15 | . 3 2 . 3 1 4 . . 2 Botnet 15 | . 3 2 . 3 1 4 . . 2 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . Used . | . . . . . . . . . . Hacking Detections 20 | . 5 3 . 4 1 3 . . 4 Full Trace Events 5 | . 1 . . 2 . 2 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Fac Sto Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Sto Fac Total Allies 4 | . . . 4 . . . . . . Largest Group 4 | . . . 4 1 . . . . . Highest-Rated Group 71 | . . . 71 8 . . . . . Highest-Rated Ally 31 | . . . 31 8 . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 29 | . . . 25 4 . . . . . Total Damage 257 | . . . 223 34 . . . . . Kills 4 | . . . 4 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Sto Fac Active Infowar (turns) 1286 | . 497 342 . . . 265 . 182 . Sensors 1084 | . 497 342 . . . 162 . 83 . Seismic 103 | . . . . . . 103 . . . ECM 147 | . . . . . . . . 147 . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Sto Fac Turns Passed 4894 | 88 556 635 281 804 225 881 136 452 836 Spaces Moved 2606 | 46 267 325 104 455 95 490 97 247 480 Core 138 | 11 . . . . . . . 49 78 Treads 998 | 35 267 325 104 161 . 35 . 71 . Legs 402 | . . . . . . . . . 402 Wheels 1068 | . . . . 294 95 455 97 127 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 80 93 93 98 50 50 Average Speed 134 | 163 160 160 203 127 103 106 98 126 137 Slowest Speed 250 | 250 160 160 240 240 115 240 98 240 200 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 6 | . . . 2 3 . . . . 1 Cave-ins Triggered 2 | . . . . 1 . . . . 1 Exploration Rate (%) 33 | 3 57 36 27 42 34 60 3 59 16 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . . Unknown Exits Taken 7 | 1 1 1 1 . . 1 1 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug 6 | . . . 4 1 . . . 1 . Terrain Destroyed 173 | . . 40 47 33 16 31 . 1 5 Melee 1 | . . . . . . . . 1 . Projectile 6 | . . . 4 1 . . . . 1 AOE 166 | . . 40 43 32 16 31 . . 4 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Sto Fac Total 3379 | 56 338 389 137 590 182 661 133 312 581 Wait 163 | . 15 6 5 22 36 24 33 5 17 Move 2595 | 45 266 324 103 453 94 489 96 246 479 Hop . | . . . . . . . . . . Pick Up 41 | 4 8 4 . 11 . 7 . 1 6 Fast Attach 73 | 6 3 5 1 14 1 18 . 7 18 Attach 31 | . . 1 2 5 5 6 2 7 3 Detach 13 | . 2 . . 3 . 5 . 3 . Swap 46 | . 3 6 6 8 5 7 . 5 6 Drop 47 | . 9 8 . 6 . 11 . 3 10 Fire 205 | . 30 33 12 39 23 40 . . 28 Melee 117 | . . . . 14 . 54 2 35 12 Ram 12 | . . . . 12 . . . . . Kick 1 | . . . . . . . . . 1 Crush 15 | 1 2 2 8 2 . . . . . Escape Stasis 20 | . . . . 1 18 . . . 1 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison -8/Materials -7/Factory -7/Storage -6/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 14) 89 | -11/Scrapyard | Entered Materials 328 | -10/Materials | Build established: Mutant 402 | -10/Materials | Discovered new exit (range 4) 559 | -10/Materials | Discovered new exit (range 10) 645 | -10/Materials | Entered another Materials area 645 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1127 | -9/Materials | Discovered new exit (range 16) 1280 | -9/Materials | Entered Mines 1281 | -9/Mines | Assembled infested the area 1290 | -9/Mines | Met a Derelict bent on vengeance 1410 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1427 | -9/Mines | Received a Mining Laser from a helpful Derelict 1518 | -9/Mines | Discovered new exit (range 7) 1561 | -9/Mines | Entered Materials 1561 | -8/Materials | Accompanied by 1 ally 1561 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1946 | -8/Materials | Crushed by falling debris 1977 | -8/Materials | Lost 10 parts (2p2n3u3w) 2347 | -8/Materials | Discovered new exit (range 16) 2363 | -8/Materials | Identified exit to Garrison 2365 | -8/Materials | Entered Garrison 2415 | -8/Garrison | Triggered checkpoint 2453 | -8/Garrison | Build established: Scavenger-Mutant 2457 | -8/Garrison | Triggered checkpoint 2524 | -8/Garrison | Discovered new exit (range 13) 2590 | -8/Garrison | Entered Materials 2600 | -8/Materials | Lost 5 parts (1p1n2u1w) 3099 | -8/Materials | Core integrity fell below 50% 3129 | -8/Materials | Lost 7 parts (2p1n2u2w) 3176 | -8/Materials | Build established: Mutant 3240 | -8/Materials | Destroyed 7 combat bots 3467 | -8/Materials | Discovered new exit (range 5) 3471 | -8/Materials | Entered Factory 3471 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3594 | -7/Factory | Discovered new exit (range 14) 3607 | -7/Factory | Build established: Scavenger-Gladiator 3607 | -7/Factory | Entered Storage 3802 | -7/Storage | Garrison activated, responded to threat 3850 | -7/Storage | Core integrity fell below 50% 3873 | -7/Storage | Destroyed 7 combat bots 3882 | -7/Storage | Lost 8 parts (2p4n1u1w) 4027 | -7/Storage | System corruption reached 10% 4029 | -7/Storage | Released all parts (6) 4045 | -7/Storage | Core integrity fell below 20% 4055 | -7/Storage | Discovered new exit (range 9) 4057 | -7/Storage | Lost 3 parts (2p1n) 4059 | -7/Storage | Entered Factory 4059 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4092 | -6/Factory | Build established: Mutant 4468 | -6/Factory | System corruption reached 10% 4744 | -6/Factory | Build established: Scavenger-Tank 4856 | -6/Factory | Core integrity fell below 50% 4861 | -6/Factory | Crushed by falling debris 4862 | -6/Factory | Core integrity fell below 20% 4890 | -6/Factory | Lost 14 parts (2p3n5u4w) 4895 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04858_ K-01 Serf collects debris. 04858_ Penetrated by Slug. 04858_ Lrn. Missile Launcher destroyed. 04858_ Critical hit (Blast). 04858_ Knocked back. 04858_ Dropped Fission Core. 04858_ Dropped Imp. Hardlight Generator. 04859_ The unstable cave ceiling collapses. 04859_ Flexi-carbon Leg destroyed. 04859_ System corrupted by crushing effect (+4). 04859_ U-05 Engineer lays Concrete. 04861_ The unstable cave ceiling collapses. 04861_ Crushed by falling debris. 04865_ P-60 Hacker resets S-27 Virus, system corruption cleaned. 04878_ K-01 Serf cleans the Pressure Siphon. 04878_ Connecting with DSF Access... 04890_ K-01 Serf cleans the Pressure Siphon. 04892_ K-01 Serf cleans the Garrison Access. Map ----- +----------------------------------------------------+ | ???????????????????????????#############??????? | | ????????????????????????#? #??????? | | ????????????????????????# """ """ """ #??????? | | ????????????????????????#! """ """ """ #??????? | | ????????????????????????# """ """ """ #??####? | | ????????????????????????# ####T ## | | ????????????????????????# ! + | | ?????????????????????????#######+####### ## | | ?????????????????????????????# ##### #? | | ???????????????????????? # #? | | ????????????????????? ! # " #? | | ??????????????????? = ! # #? | | ???????????????????? # """" #? | | ????????????????????? * ### """" #? | | ????????????????????? ! ### """" #? | | ?????????????????????? ## ## | | ??????????????????????? ## """" | | ???????????????????????? ## """" | | ???????????????????????? ## """" | | ????????????????????????? ## ## | | ?????????????????????????? ## #? | | ?????????####+#####+#######k### ##########? | | ?????????# ""G"" #?????????? | | ?????????# "" "" ss #?????????? | | ?????????# R +?????????? | | ?????????# @ #?????????? | | ?????????# "" #?????????? | | ???????????? "" ########?????????? | | ???????????? """ """ #????????????????? | | ?????????????""" """ #????????????????? | | ?????????????""" """ #????????????????? | | ????????????? """ #????????????????? | | ???????????? "" #????????????????? | | ???????????? "" ? ????????????????? | | ?????????????""" ###?########???????????????? | | ?????????????""" ???????????????????????????? | | ??????????????"" ???????????????????????????? | | ??????????????? ????????????????????????????? | | ??????????????? ????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 41 Energy Capacity 570 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Armor Coverage 600 Evasion (%) 55 Melee Accuracy 5 Recoil Reduction 3 Force Boost 20 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Fist Fight Ghost 'Em Hey, That's Mine! Overwhelming Challenges ------------ None Game ------ Seed GravitonParticleLance Manual? 0 Play Time 01:05:24 Cumulative 18.2 hours Start 2026.10.05 @ 16:46:54 End 2026.10.06 @ 13:21:43 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 20 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 17% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 11a635a3-fdeb-4450-8379-d234c38bad23