Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.07 @ 11:11:58 Player: gigi283 Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (53) 265 Value Destroyed (1244) 1244 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (38) 38 TOTAL SCORE: 3207 Bonus ------- High Alert Combat Kills 38 Cogmind --------- Core Integrity 0/550 Matter 31/300 Energy 209/265 System Corruption 0% Temperature Warning (359) Movement Walking (122) Location -8/Materials Parts ------- > --- POWER (2) -------- Reinforced Ion Engine > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY (3) ------ High-capacity Storage Unit Improved Signal Interpreter Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Advanced Treads Advanced Treads Advanced Treads Advanced Treads Cryofiber Web Improved Heat Sink Improved Cooling System Weight Redist. System Advanced Visual Processing Unit Core Analyzer Armor Integrity Analyzer Particle Charger Improved Assault Rifle Minigun Flak Cannon Datajack Peak State ------------ > --- POWER ------------ Reinforced Ion Engine Light Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Improved Targeting Computer > --- WEAPON ----------- Advanced Beam Cannon Flak Cannon > --- INVENTORY -------- Reinforced Ion Engine Advanced Treads Advanced Treads Advanced Treads Advanced Treads Carbon-fiber Leg Titanium Leg Cryofiber Web Improved Heat Sink Improved Cooling System Weight Redist. System Advanced Visual Processing Unit Core Analyzer Armor Integrity Analyzer Particle Charger Advanced Beam Rifle Improved Assault Rifle Minigun Flak Cannon Datajack [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Signal Interpreter Weapon Particle Cannon Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 2 | . . 1 1 Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 66 | 7 7 33 19 Power 9 | 1 1 4 3 Engine 9 | 1 1 4 3 Core . | . . . . Reactor . | . . . . Propulsion 28 | 2 2 12 12 Treads 3 | . . 3 . Leg 20 | . 2 6 12 Wheel 5 | 2 . 3 . Hover . | . . . . Flight . | . . . . Utility 9 | 2 2 4 1 Device 3 | 1 1 1 . Storage 3 | 1 1 1 . Processor 3 | . . 2 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 20 | 2 2 13 3 Energy Gun 6 | 1 . 3 2 Energy Cannon 5 | . 1 4 . Ballistic Gun 4 | 1 1 2 . Ballistic Cannon 1 | . . . 1 Launcher 3 | . . 3 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . 1 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 21 | . . 15 6 Power 3 | . . 1 2 Propulsion 9 | . . 7 2 Utility 1 | . . 1 . Weapon 8 | . . 6 2 Highest Loss Streak 8 | . . 8 6 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 99 91 94 Engine 12 | . 14 10 15 Leg 25 | . 22 24 33 Wheel 2 | . 5 1 . Device 7 | . 14 3 . Storage 11 | . 14 11 9 Processor 10 | . . 16 17 Energy Gun 2 | . 2 4 . Energy Cannon 9 | . 11 9 8 Ballistic Gun 8 | . 14 3 7 Naked Turns . | . . . . Heaviest Build 67 | 14 32 57 67 Greatest Support 68 | 26 26 51 68 Greatest Overweight (x) 9 | . 9 8 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 8 15 20 20 Average Capacity 15 | 7 14 15 20 Most Carried 20 | 4 10 14 20 Average Carried 9 | 1 7 7 15 Final Capacity 20 | 8 15 20 20 Final Carried 16 | 4 10 12 16 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1067 | 240 174 439 214 Remotely . | . . . . Salvage Created 1488 | 78 320 770 320 Parts 113 | 6 36 44 27 Haulers Intercepted 3 | . 2 1 . Recyclers Shooed 3 | . . 2 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 34 | . 9 17 8 Melee 1 | . . 1 . Guns 9 | . 6 2 1 Cannons 14 | . 3 5 6 AOE 9 | . . 8 1 Classes Destroyed 13 | 2 3 7 1 Worker 2 | . . 2 . Builder 3 | . . 3 . Tunneler 2 | 1 . 1 . Hauler 3 | . 2 1 . Recycler 2 | 1 . 1 . Mechanic 2 | . . 2 . Watcher 5 | . 3 1 1 Swarmer 12 | . 9 . 3 Grunt 12 | . . 11 1 Brawler 1 | . . 1 . Duelist 2 | . . 2 . Sentry 5 | . . 3 2 Specialist 2 | . . . 2 Best Kill Streak 9 | 2 6 9 6 Combat Bots Only 6 | . 6 5 6 Max Kills in Single Turn 2 | 1 1 2 2 Gunslinging . | . . . . Exploded 2 | . . 2 1 Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 321 | . 51 176 94 Missed 77 | . 15 42 20 Damage Taken 3738 | 1 282 1938 1517 Core 1014 | 1 54 399 560 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 58 | . . 58 . Core Remaining (%) 59 | 99 78 . . Volleys Fired 174 | 4 39 84 47 Largest 2 | 2 2 2 2 Hottest 136 | 60 88 136 112 Shots Fired 284 | 8 76 119 81 Gun 127 | 8 56 40 23 Cannon 135 | . 20 57 58 Launcher 22 | . . 22 . Special . | . . . . Kinetic 95 | 4 37 15 39 Thermal 144 | . 20 82 42 Explosive 22 | . . 22 . Electromagnetic 23 | 4 19 . . Robot Hit Streak 8 | 3 6 8 7 Robot Miss Streak 6 | 1 5 2 6 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 168 | 5 36 76 51 Core Hits 89 | 3 17 37 32 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | 1 . . . Corrupt 1 | 1 . . . Melee Attacks 5 | . . 5 . Impact . | . . . . Slashing 5 | . . 5 . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4079 | 54 528 2386 1111 Guns 885 | 52 301 277 255 Cannons 1740 | . 227 714 799 Explosions 1358 | . . 1301 57 Melee 91 | . . 91 . Ramming 5 | 2 . 3 . Kinetic 886 | 24 183 136 543 Thermal 1593 | . 227 855 511 Explosive 1358 | . . 1301 57 Electromagnetic 146 | 28 118 . . Impact . | . . . . Slashing 91 | . . 91 . Piercing . | . . . . Highest Corruption 2 | . 2 . . Average Corruption 2 | . 2 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 13 | . 13 . . Message Errors 2 | . 2 . . Matter Fused 4 | . 4 . . Heat Flow Errors 3 | . 3 . . Energy Discharges 2 | . 2 . . Data Loss (minor) 2 | . 2 . . Overload Shots . | . . . . Overflow Damage 68 | . 19 49 . Projectiles 19 | . 19 . . Explosions 45 | . . 45 . Melee 4 | . . 4 . Knockbacks 2 | . . . 2 Impact . | . . . . Kinetic 2 | . . . 2 Secondary . | . . . . Self-Inflicted Damage 240 | 1 . 167 72 Shots 6 | . . 5 1 Rammed 2 | 2 . . . Targets Rammed 3 | 2 . 1 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 530 | 20 259 530 529 Average Temperature 146 | 15 74 153 187 Received Heat Transfer 996 | . . 726 270 Effects 33 | . 3 7 23 Shutdowns 8 | . . 3 5 Energy Bleed 3 | . . 1 2 Interference 9 | . 3 3 3 Matter Decay 3 | . . . 3 Short Circuit 2 | . . . 2 Damage (minor) 1 | . . . 1 Damage (major) 6 | . . . 6 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 2 | . . 2 . Heat Transferred 2952 | . 407 1620 925 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 439 | 10 185 439 222 Initial 121 | . 6 27 121 Average 147 | 2 57 251 169 Maximum Alert Level 2 | . . 2 1 Low Security (%) 63 | 100 100 33 39 Level 1 29 | . . 46 60 Level 2 7 | . . 20 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 1 3 3 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 6 | . 1 2 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . . 2 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 58 | . 16 27 15 Peak Tracking Total 6 | . 5 6 4 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 4 | . 4 . . Reused 1 | . 1 . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . 1 . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 6 | . 2 3 1 Max in Single Turn 1 | . 1 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 10 | . 4 5 1 Terminals 7 | . 4 2 1 Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 27 | . 9 16 2 Successful 17 | . 6 11 . Failed 10 | . 3 5 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 8 | . 4 2 2 Terminals 15 | . 9 4 2 Fabricators . | . . . . Repair Stations 7 | . . 7 . Recycling Units . | . . . . Scanalyzers 5 | . . 5 . Garrison Access . | . . . . Terminal Hacks 4 | . 3 1 . Locate Traps 1 | . 1 . . Reprogram Traps 1 | . 1 . . Hauler Manifests 1 | . . 1 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . 4 . Scan Component 2 | . . 2 . Repair 2 | . . 2 . Recycling Unit Hacks . | . . . . Scanalyzer 4 | . . 4 . Insert Component 2 | . . 2 . Analyze 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 3 2 . Terminals 5 | . 3 2 . Botnet 5 | . 3 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 2 2 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 2 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . 2 . Time 64 | . . 64 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . 2 . Part Schematics Acquired 2 | . . 2 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2846 | 82 1153 996 615 Spaces Moved 1428 | 64 602 522 240 Core 10 | 6 1 3 . Treads 48 | . . 48 . Legs 1112 | . 452 420 240 Wheels 258 | 58 149 51 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 95 122 Average Speed 155 | 85 168 137 182 Slowest Speed 500 | 90 500 450 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 4 76 38 19 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 178 | . . 152 26 Melee . | . . . . Projectile 2 | . . 2 . AOE 176 | . . 150 26 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1760 | 80 672 672 336 Wait . | . . . . Move 1425 | 63 601 521 240 Hop . | . . . . Pick Up 48 | 4 13 15 16 Fast Attach 36 | 7 3 19 7 Attach 16 | . . 10 6 Detach 1 | . . 1 . Swap 14 | . 4 4 6 Drop 38 | . 12 12 14 Fire 174 | 4 39 84 47 Melee 5 | . . 5 . Ram 2 | 2 . . . Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 14) 232 | -10/Materials | Discovered new exit (range 16) 341 | -10/Materials | Build established: Mutant 611 | -10/Materials | Discovered new exit (range 8) 1236 | -10/Materials | Entered another Materials area 1236 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1305 | -9/Materials | Repaired Imp. Terrain Scanner 1619 | -9/Materials | Repaired Ion Engine 1699 | -9/Materials | Lost 3 parts (2n1u) 1777 | -9/Materials | Discovered new exit (range 7) 1896 | -9/Materials | Core integrity fell below 50% 1922 | -9/Materials | Core integrity fell below 20% 1979 | -9/Materials | Lost 8 parts (1p3n4w) 2208 | -9/Materials | Discovered new exit (range 4) 2214 | -9/Materials | Identified exit to Materials 2232 | -9/Materials | Entered another Materials area 2232 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2828 | -8/Materials | Core integrity fell below 50% 2840 | -8/Materials | Core integrity fell below 20% 2847 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 02837_ Penetrated by Slug. 02838_ Overheating: Matter decay (-9). 02839_ Slug penetrates Wall. 02839_ Titanium Leg destroyed. 02840_ Overheating: Core damaged (-110). 02841_ M-13 Machinist repairs H-61 Shepherd. 02841_ U-05 Engineer builds a Wall. 02842_ Dropped Broken Adv. Beam Rifle. 02843_ Acquired Pulse Rifle. 02844_ Pulse Rifle broken. 02844_ Overheating: Short circuit. 02844_ Dropped Broken Pulse Rifle. 02844_ M-13 Machinist repairs G-47 Trooper. 02844_ R-06 Scavenger collects Broken Adv. Beam Rifle. 02845_ Power failure, Rnf. Ion Engine shutdown. 02845_ Overheating: Matter decay (-9). 02846_ U-05 Engineer builds a Wall. 02846_ Flak Cannon destroyed. 02847_ Rnf. Ion Engine destroyed. 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Assault Rifle | -9/Materials | Scanalyzed Adv. Beam Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChipFireAnalyzer Manual? 0 Play Time 00:30:50 Cumulative 20.6 hours Start 2024.07.07 @ 10:42:20 End 2024.07.07 @ 11:11:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 22 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 657c92c0-3230-475e-bbce-317673b87bcc