Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.04 @ 17:07:12 Player: SlyFyer Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (62) 310 Value Destroyed (1348) 1348 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-32) -32 TOTAL SCORE: 3026 Bonus ------- Friendly Fire -32 Cogmind --------- Core Integrity 0/400 Matter 223/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (700) Ox13 Location -9/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Armored Scrap Engine High-capacity Storage Unit Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- High-capacity Matter Pod (200) Structural Scanner Signal Interpreter Field Recycling Unit (0) Maul Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Scrap Engine High-capacity Storage Unit Hacking Suite > --- WEAPON ----------- Improved Assault Rifle Improved Light Cannon > --- INVENTORY -------- Cooled Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads High-capacity Matter Pod Structural Scanner Signal Interpreter Light Armor Plating Field Recycling Unit Advanced Beam Cannon Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Grenade Launcher Mini Grenade Launcher Maul [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Hacking Suite Device Seismic Detector Storage High-capacity Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 45 | 8 7 13 16 1 Power 6 | 2 1 1 2 . Engine 6 | 2 1 1 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 . 4 3 . Treads 7 | 2 . 2 3 . Leg . | . . . . . Wheel 2 | . . 2 . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 2 . 5 1 1 Device 3 | 1 . 1 . 1 Storage 2 | 1 . 1 . . Processor . | . . . . . Hackware 1 | . . 1 . . Protection 3 | . . 2 1 . Artifact . | . . . . . Weapon 21 | 2 6 3 10 . Energy Gun 2 | 2 . . . . Energy Cannon 1 | . . . 1 . Ballistic Gun 10 | . 4 2 4 . Ballistic Cannon 1 | . . . 1 . Launcher 3 | . 2 1 . . Special Weapon . | . . . . . Impact Weapon 4 | . . . 4 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . . 4 . Parts Lost 13 | . 3 7 2 1 Power 3 | . 1 2 . . Propulsion 2 | . 1 1 . . Utility 4 | . . 2 2 . Weapon 4 | . 1 2 . 1 Highest Loss Streak 6 | . 1 6 1 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 81 | . 95 82 87 43 Engine 8 | . 13 5 9 . Treads 17 | . 23 15 22 . Device 8 | . 14 9 1 10 Storage 11 | . 14 11 11 11 Hackware 7 | . . 7 11 11 Protection 6 | . . 9 11 . Energy Gun 2 | . 9 . . . Ballistic Gun 17 | . 17 21 17 9 Naked Turns . | . . . . . Heaviest Build 58 | 15 16 52 58 58 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 14 | . . 5 1 14 Average Overweight (x) . | . . . 1 13 Largest Inventory Capacity 20 | 8 8 20 20 20 Average Capacity 14 | 7 8 13 20 20 Most Carried 20 | 5 8 13 20 20 Average Carried 10 | 2 6 9 18 5 Final Capacity 20 | 8 8 20 20 20 Final Carried 20 | 2 8 13 20 5 Scrap Engine Consumption 14 | . . . . 14 Constructs Created 1 | . . . . 1 Constructs Modified 1 | . . . . 1 Class Distribution -------------------- 50% | Scavenger-Mutant 49% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -9/Recycling Resources | -11 -10 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Rec Matter Collected 1475 | 277 274 493 431 . Remotely . | . . . . . Salvage Created 2170 | 95 496 915 664 . Parts 162 | 12 42 54 54 . Haulers Intercepted 6 | . 1 1 4 . Recyclers Shooed 1 | 1 . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Combat Hostiles Destroyed 42 | . 13 15 14 . Guns 39 | . 10 15 14 . AOE 3 | . 3 . . . Classes Destroyed 9 | 1 5 3 . . Worker 3 | . 1 1 1 . Tunneler 5 | 4 1 . . . Hauler 6 | . 1 1 4 . Recycler 2 | . . 2 . . Watcher 4 | . 2 2 . . Swarmer 17 | . 6 4 7 . Grunt 16 | . 7 7 2 . Brawler 1 | . . 1 . . Sentry 8 | . . 3 5 . Best Kill Streak 7 | 4 7 5 5 . Combat Bots Only 5 | . 5 5 5 . Max Kills in Single Turn 2 | 1 2 1 2 . Gunslinging . | . . . . . Exploded 2 | . 2 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Rec Hostile Shots Fired 292 | . 98 83 72 39 Missed 82 | . 25 21 25 11 Damage Taken 2549 | 17 803 663 553 513 Core 574 | . 169 160 98 147 Absorbed by Shields 64 | . . 52 12 . Core Remaining (%) 66 | 100 32 . . . Volleys Fired 184 | 11 48 64 57 4 Largest 2 | 2 2 2 2 1 Hottest 80 | 80 80 53 68 28 Shots Fired 341 | 22 93 113 109 4 Gun 333 | 22 88 112 107 4 Cannon 2 | . . . 2 . Launcher 6 | . 5 1 . . Special . | . . . . . Kinetic 285 | . 61 112 108 4 Thermal 1 | . . . 1 . Explosive 6 | . 5 1 . . Electromagnetic 49 | 22 27 . . . Robot Hit Streak 20 | 6 9 8 20 3 Robot Miss Streak 4 | 2 3 4 2 1 Penetration Max . | . . . . . Secondary Targets 7 | . 4 . 3 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 222 | 15 48 72 84 3 Core Hits 99 | 4 29 38 28 . Critical Kills 1 | . 1 . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 3 | 1 1 1 . . Destroy 2 | . 1 1 . . Corrupt 1 | 1 . . . . Melee Attacks 6 | . . . 6 . Impact 6 | . . . 6 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3403 | 218 839 1020 1272 54 Guns 3049 | 184 597 942 1272 54 Cannons . | . . . . . Explosions 354 | 34 242 78 . . Melee . | . . . . . Ramming . | . . . . . Kinetic 2655 | . 387 942 1272 54 Thermal 123 | 34 89 . . . Explosive 231 | . 153 78 . . Electromagnetic 394 | 184 210 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 15 | 9 . 6 . . Projectiles . | . . . . . Explosions 15 | 9 . 6 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 97 | 17 40 40 . . Shots 3 | 1 1 1 . . Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 182 | 102 182 10 24 1 Average Temperature 40 | 39 69 3 5 1 Received Heat Transfer 645 | . 267 149 103 126 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | 1 . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 150 | 50 100 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | 1 1 . . . Alert | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Peak Influence 378 | 20 175 266 378 114 Initial 114 | . 13 42 11 114 Average 113 | 8 71 109 186 85 Maximum Alert Level 1 | . . 1 1 . Low Security (%) 81 | 100 100 86 46 100 Level 1 18 | . . 13 53 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 2 . 1 . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 2 | . 1 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Distress Signals 7 | . 3 2 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 66 | . 18 24 21 3 Peak Tracking Total 7 | . 5 4 7 3 Tactical Retreats 1 | . . 1 . . Traps | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Traps Triggered 3 | . . . 3 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Rec Machines Disabled 6 | . 2 . 4 . Max in Single Turn 1 | . 1 . 1 . Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Machines Accessed 14 | . 7 3 4 . Terminals 13 | . 7 3 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 33 | . 14 10 9 . Successful 18 | . 7 6 5 . Failed 15 | . 7 4 4 . Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual 22 | . 10 5 7 . Terminals 32 | . 14 10 8 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 12 | . 4 5 3 . Robot Analysis 1 | . . . 1 . Open Door 1 | . . . 1 . Level Access Points 1 | . . 1 . . Branch Access Points 1 | . . . 1 . Emergency Access Points 1 | . . 1 . . Terminal Index 2 | . 1 1 . . Alert Level 2 | . 2 . . . Locate Traps 1 | . . 1 . . Hauler Manifests 1 | . . 1 . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks 5 | . 3 1 1 . Terminals 5 | . 3 1 1 . Assimilate 3 | . 2 . 1 . Operators 2 | . 1 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 6 2 2 . Full Trace Events 3 | . 1 . 2 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Rec Total Allies 1 | . 1 . . . Largest Group 1 | . 1 1 . . Highest-Rated Group 10 | . 10 10 . . Highest-Rated Ally 10 | . 10 10 . . Total Orders 3 | . 3 . . . STAY 1 | . 1 . . . ROAM 1 | . 1 . . . FOLLOW 1 | . 1 . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Rec Turns Passed 4200 | 185 1073 1232 1177 533 Spaces Moved 1682 | 95 575 540 401 71 Core 104 | 14 . 21 . 69 Treads 1540 | 81 575 481 401 2 Legs . | . . . . . Wheels 38 | . . 38 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 100 240 240 Average Speed 211 | 143 160 189 240 725 Slowest Speed 750 | 160 160 300 240 750 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 4 75 39 58 18 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 2 | . . . 2 . Terrain Destroyed 56 | 2 45 7 2 . Melee 2 | . . . 2 . Projectile . | . . . . . AOE 54 | 2 45 7 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Total 2000 | 120 639 652 492 97 Wait 9 | . . 9 . . Move 1678 | 94 574 539 400 71 Hop . | . . . . . Pick Up 43 | 7 8 18 10 . Fast Attach 9 | 2 . 3 3 1 Attach 19 | 5 3 9 2 . Detach 2 | . 1 1 . . Swap 17 | 1 4 1 11 . Drop 32 | . . 8 3 21 Fire 184 | 11 48 64 57 4 Melee 6 | . . . 6 . Ram . | . . . . . Kick . | . . . . . Crush 1 | . 1 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 15) 186 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 687 | -10/Materials | Discovered new exit (range 16) 905 | -10/Materials | Discovered new exit (range 3) 1029 | -10/Materials | Core integrity fell below 50% 1215 | -10/Materials | Discovered new exit (range 11) 1259 | -10/Materials | Entered another Materials area 1259 | -9/Materials | Accompanied by 1 ally 1259 | -9/Materials | Evolved 2 slots: Utility x2 1517 | -9/Materials | Lost 6 parts (1p1n2u2w) 1808 | -9/Materials | Identified exit to Materials 1837 | -9/Materials | Build established: Scavenger-Mutant 2020 | -9/Materials | Discovered new exit (range 13) 2363 | -9/Materials | Discovered new exit (range 8) 2491 | -9/Materials | Entered Storage 2657 | -9/Storage | Core integrity fell below 50% 3198 | -9/Storage | Discovered exit to Materials (range 16) 3442 | -9/Storage | Identified exit to Recycling 3661 | -9/Storage | Used back door to open Recycling access 3668 | -9/Storage | Entered Recycling 3674 | -9/Recycling | Found Scrap Engine 3972 | -9/Recycling | Build established: Mutant 4178 | -9/Recycling | Core integrity fell below 20% 4201 | -9/Recycling | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 03721_ Scrap Engine consumes Hvy. Assault Rifle. 03751_ Scrap Engine envelopes itself in armor. 03757_ Arm. Scrap Engine constructs Ballistic Assault Construct/G. 03781_ Scrap Engine modifies Ballistic Assault Construct/G: Max Damage -6, Min Damage -1, Range -4, Energy Cost -1 Renamed KE Assault Construct/G. 03867_ Connecting with Terminal... 04169_ Y-45 Defender springs to life. 04169_ D-53 Grenadier springs to life. 04169_ A-02 Transporter destroyed. 04169_ G-34 Mercenary destroyed. 04170_ G-34 Mercenary springs to life. 04171_ K-01 Serf destroyed. 04172_ I-25 Savior suffers critical hit (Burn). 04177_ The unstable cave ceiling collapses. 04177_ D-53 Grenadier destroyed. 04182_ KE Assault Construct/G destroyed. 04182_ Arm. Scrap Engine damaged due to network destabilization (-5). 04183_ The unstable cave ceiling collapses. 04196_ U-05 Engineer builds a Wall. 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