Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.19 @ 18:59:07 Player: SilentMoose Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (26) 130 Value Destroyed (820) 820 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (210) 210 TOTAL SCORE: 4300 Bonus ------- Met Data Miner 300 Friendly Fire -90 Cogmind --------- Core Integrity 0/700 Matter 136/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Assault Rifle Remote Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine Heavy Ion Engine > --- PROPULSION ------- Light Treads Improved Treads Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Signal Interpreter > --- WEAPON ----------- Improved EM Shotgun Rocket Launcher Mini Grenade Launcher > --- INVENTORY -------- Improved Treads Compact Wheel Beam Cannon Assault Rifle Makeshift Shrapnel Gun Remote Datajack [Rating: 21] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Storage Small Storage Unit Processor Signal Interpreter Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Dat Pro Slots Evolved 6 | . . 2 2 . 2 . . . Power 1 | . . . 1 . . . . . Propulsion 3 | . . 2 . . 1 . . . Utility 1 | . . . . . 1 . . . Weapon 1 | . . . 1 . . . . . Parts Attached 24 | 6 2 9 1 2 . . . 4 Power 4 | 1 . 2 . . . . . 1 Engine 3 | 1 . 2 . . . . . . Core 1 | . . . . . . . . 1 Reactor . | . . . . . . . . . Propulsion 10 | 2 . 6 . 1 . . . 1 Treads 4 | . . 4 . . . . . . Leg 4 | 2 . 1 . 1 . . . . Wheel 2 | . . 1 . . . . . 1 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 2 | 1 1 . . . . . . . Device . | . . . . . . . . . Storage 1 | 1 . . . . . . . . Processor 1 | . 1 . . . . . . . Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 8 | 2 1 1 1 1 . . . 2 Energy Gun 2 | 1 . 1 . . . . . . Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 2 | 1 . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . Launcher 3 | . 1 . 1 1 . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . 2 . . . . . . Parts Lost 15 | . . . . 2 . . . 13 Power 2 | . . . . . . . . 2 Propulsion 8 | . . . . 1 . . . 7 Utility . | . . . . . . . . . Weapon 5 | . . . . 1 . . . 4 Highest Loss Streak 9 | . . . . 1 . . . 9 To Critical Strikes . | . . . . . . . . . Average Backups 6 | 3 7 7 6 6 4 5 6 5 Power . | . 1 1 . . . . . . Propulsion 2 | 1 4 2 3 3 2 2 2 1 Utility . | . . . . . . . . . Weapon 2 | . 1 3 3 2 2 2 3 2 Tool/Special . | . . . . . . . . . Unused Backups 4 | . . 3 . . . . . 1 Power 1 | . . 1 . . . . . . Propulsion . | . . . . . . . . . Utility 1 | . . 1 . . . . . . Weapon 1 | . . 1 . . . . . . Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 91 | . 93 99 97 98 90 92 92 76 Engine 13 | . 14 11 18 18 15 15 15 13 Treads 11 | . . 14 9 5 13 15 15 14 Leg 24 | . 28 28 27 29 23 23 23 14 Storage 9 | . 14 11 9 9 7 7 7 6 Processor 8 | . 7 11 9 9 7 7 7 6 Energy Gun 8 | . 14 11 9 9 7 7 7 3 Launcher 13 | . 11 11 15 17 15 15 15 12 Peak Build Rating 21 | 6 7 16 18 19 20 21 21 21 Average Rating 15 | 4 6 14 17 17 19 20 21 17 On Entrance 14 | . 6 7 16 18 19 20 21 21 Avg Prop Armor Cover (%) 11 | . . 10 7 8 13 13 13 13 Naked Turns 31 | . . . . . . . . 31 Heaviest Build 24 | 13 14 19 23 24 24 24 24 24 Greatest Support 66 | 20 20 33 33 33 33 33 33 66 Greatest Overweight (x) 5 | 4 . . . 1 . . . 5 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 7 Most Carried 8 | 6 8 8 7 7 5 6 6 6 Average Carried 6 | 3 7 7 6 6 4 5 6 5 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 Final Carried 8 | 6 8 8 6 5 4 6 6 2 Class Distribution -------------------- 55% | Mutant 23% | Bomber 21% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Bomber | -8/Materials Bomber | -8/Storage Bomber | -7/Factory Bomber | -7/Lower Caves Gunner | -7/Data Miner Gunner | -6/Proximity Caves Resources | -11 -10 -9 -8 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Sto Fac Low Dat Pro Matter Collected 854 | 202 42 145 . 273 . 54 . 138 Remotely . | . . . . . . . . . Salvage Created 583 | . 42 236 . 224 . 8 . 73 Parts 26 | . 2 12 . 11 . . . 1 Haulers Intercepted 4 | . . 1 . 3 . . . . Recyclers Shooed 2 | . . 1 . 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . 1 Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Dat Pro Combat Hostiles Destroyed 17 | . 1 6 . 3 . 1 . 6 Guns 1 | . . 1 . . . . . . AOE 16 | . 1 5 . 3 . 1 . 6 Classes Destroyed 10 | . 1 5 . 3 . . . 1 Builder 1 | . . . . 1 . . . . Hauler 4 | . . 1 . 3 . . . . Recycler 1 | . . 1 . . . . . . Operator 1 | . . . . 1 . . . . Watcher 2 | . . 1 . 1 . . . . Swarmer 3 | . . 2 . . . . . 1 Grunt 8 | . 1 2 . 2 . . . 3 Brawler 1 | . . . . . . . . 1 Sentry 4 | . . 2 . . . 1 . 1 Hunter 1 | . . . . 1 . . . . Best Kill Streak 7 | . 1 6 . 7 . 1 . 3 Combat Bots Only 3 | . 1 3 . 2 . 1 . 3 Max Kills in Single Turn 3 | . 1 3 . 3 . 1 . 2 Gunslinging . | . . . . . . . . . Exploded 2 | . 1 2 . 2 . 1 . 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Low Dat Pro Hostile Shots Fired 272 | . 1 24 . 26 . 42 . 179 Missed 109 | . 1 8 . 8 . 18 . 74 Hits 163 | . . 16 . 18 . 24 . 105 Projectile 163 | . . 16 . 18 . 24 . 105 Critical Strikes 5 | . . 1 . 1 . . . 3 Damage Taken 2162 | . . 223 . 265 . 177 . 1497 Core 768 | . . 36 . 11 . 17 . 704 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 97 | 100 100 91 . 98 . . . . Volleys Fired 43 | . 2 14 . 6 . 7 . 14 Largest 3 | . 2 2 . 3 . 1 . 3 Hottest 105 | . 70 75 . 105 . 33 . 87 Shots Fired 76 | . 4 23 . 15 . 7 . 27 Gun 16 | . 2 9 . 3 . . . 2 Cannon . | . . . . . . . . . Launcher 60 | . 2 14 . 12 . 7 . 25 Special . | . . . . . . . . . Kinetic 2 | . . . . . . . . 2 Thermal 2 | . 2 . . . . . . . Explosive 60 | . 2 14 . 12 . 7 . 25 Electromagnetic 12 | . . 9 . 3 . . . . Robot Hit Streak 6 | . 1 5 . 5 . 4 . 6 Robot Miss Streak 4 | . 1 4 . 1 . 1 . 2 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 31 | . 1 9 . 5 . 5 . 11 Core Hits 76 | . 2 18 . 32 . 6 . 18 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes . | . . . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2811 | . 51 630 . 1024 . 99 . 1007 Guns 95 | . . 60 . 20 . . . 15 Cannons . | . . . . . . . . . Explosions 2679 | . 47 560 . 981 . 99 . 992 Melee . | . . . . . . . . . Ramming 37 | . 4 10 . 23 . . . . Kinetic 15 | . . . . . . . . 15 Thermal . | . . . . . . . . . Explosive 2679 | . 47 560 . 981 . 99 . 992 Electromagnetic 80 | . . 60 . 20 . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 44 | . . 36 . . . . . 8 Projectiles . | . . . . . . . . . Explosions 44 | . . 36 . . . . . 8 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 89 | . . . . . . . . 89 Shots 7 | . . . . . . . . 7 Rammed . | . . . . . . . . . Targets Rammed 10 | . 1 2 . 7 . . . . Kicked 10 | . 1 2 . 7 . . . . Crushed . | . . . . . . . . . Highest Temperature 72 | . 9 72 . 45 . 14 . 35 Average Temperature 19 | . 6 25 . 20 . 8 . 14 Received Heat Transfer 315 | . . 78 . 75 . 48 . 114 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Dat Pro Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . . . Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 198 | . 35 177 67 198 72 . . . Initial 72 | . . 10 67 24 72 . . . Average 49 | . 4 48 63 127 62 . . . Influence Increases 747 | . 44 293 . 245 . 20 . 145 Destroy 0b10 Robot/C 340 | . 20 120 . 60 . 20 . 120 Destroy 0b10 Robot/NC 45 | . . 15 . 30 . . . . Destroy Leader 82 | . 10 44 . 18 . . . 10 Disable Machine 75 | . . 30 . 45 . . . . Destroy Structure 145 | . 14 54 . 77 . . . . Partial Spotted 15 | . . . . 15 . . . . Lose Combat Pursuer 45 | . . 30 . . . . . 15 Influence Decreases 747 | . 19 157 104 143 107 72 . 145 Entered New Map 249 | . . 15 94 33 87 20 . . Time Decay 418 | . 19 142 10 90 20 52 . 85 Lost Part 80 | . . . . 20 . . . 60 Squads Dispatched 4 | . 1 1 . 2 . . . . Investigation 1 | . . . . 1 . . . . Extermination . | . . . . . . . . . Reinforcement 3 | . 1 1 . 1 . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Low Dat Pro Distress Signals 2 | . . 1 . 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 53 | . 2 11 . 17 . 1 . 22 Peak Tracking Total 15 | . 1 6 . 8 . 1 . 15 Tactical Retreats 2 | . . 1 . . . . . 1 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Dat Pro Traps Triggered 3 | . . 1 . 2 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Sto Fac Low Dat Pro Machines Disabled 5 | . . 2 . 3 . . . . Max in Single Turn 1 | . . 1 . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Low Dat Pro Machines Accessed 4 | . 1 . . . . . 3 . Terminals 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 6 | . 1 . . . . . 5 . Successful 6 | . 1 . . . . . 5 . Failed . | . . . . . . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 6 | . 1 . . . . . 5 . Record 4 | . . . . . . . 4 . Robot Schematic 1 | . . . . . . . 1 . Dispatch Records 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections . | . . . . . . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . 1 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Sto Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Low Dat Pro Total Allies 1 | . . . . . . . . 1 Largest Group 1 | . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . 96 Total Orders . | . . . . . . . . . Ally Attacks 2 | . . . . . . . . 2 Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Low Dat Pro Active Infowar (turns) . | . . . . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Sto Fac Low Dat Pro Turns Passed 1792 | 116 192 513 29 185 54 152 108 443 Spaces Moved 1312 | 67 132 366 23 128 43 114 91 348 Core 83 | 21 . . . . . . . 62 Treads 42 | . . . . . . . . 42 Legs 1187 | 46 132 366 23 128 43 114 91 244 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 50 Average Speed 119 | 138 120 120 120 120 120 120 120 113 Slowest Speed 300 | 250 120 120 120 190 120 120 120 300 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 32 | 4 34 40 6 42 2 26 75 64 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . 1 1 Known Exits Taken 7 | . 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched 2 | . . . . . . 1 . 1 Spaces Dug . | . . . . . . . . . Terrain Destroyed 302 | . 14 60 . 93 . 13 . 122 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 302 | . 14 60 . 93 . 13 . 122 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Low Dat Pro Total 1457 | 87 160 417 24 144 45 122 90 368 Wait 45 | 9 22 11 . . 2 . . 1 Move 1304 | 66 131 365 22 127 42 113 90 348 Hop . | . . . . . . . . . Pick Up 16 | 6 2 6 . . . 2 . . Fast Attach 13 | 6 1 4 . 1 . . . 1 Attach 11 | . . 2 2 2 1 . . 4 Detach 2 | . . 1 . 1 . . . . Swap 5 | . 1 4 . . . . . . Drop 8 | . . 8 . . . . . . Fire 43 | . 2 14 . 6 . 7 . 14 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 10 | . 1 2 . 7 . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 49 | -11/Scrapyard | Discovered new exit (range 14) 117 | -11/Scrapyard | Entered Materials 299 | -10/Materials | Discovered new exit (range 8) 308 | -10/Materials | Identified exit to Materials 309 | -10/Materials | Entered another Materials area 309 | -9/Materials | Evolved 2 slots: Propulsion x2 358 | -9/Materials | Build established: Mutant 802 | -9/Materials | Discovered new exit (range 16) 821 | -9/Materials | Identified exit to Materials 822 | -9/Materials | Entered another Materials area 822 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 826 | -8/Materials | Discovered new exit (range 14) 842 | -8/Materials | Identified exit to Storage 851 | -8/Materials | Entered Storage 887 | -8/Storage | Met 01-MTF 1008 | -8/Storage | Discovered new exit (range 16) 1035 | -8/Storage | Identified exit to Factory 1036 | -8/Storage | Entered Factory 1036 | -7/Factory | Accompanied by 1 ally (01-MTF) 1036 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1039 | -7/Factory | 01-MTF left 1072 | -7/Factory | Discovered new exit (range 13) 1089 | -7/Factory | Identified exit to Lower Caves 1090 | -7/Factory | Entered Lower Caves 1100 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1231 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 1241 | -7/Lower Caves | Identified exit to Data Miner 1242 | -7/Lower Caves | Entered Data Miner 1242 | -7/Data Miner | Discovered new exit (range 6) 1265 | -7/Data Miner | Met Data Miner 1313 | -7/Data Miner | Learned location of Section 7 (-2) 1323 | -7/Data Miner | Received God Mode back door access code from Data Miner 1349 | -7/Data Miner | Identified exit to Proximity Caves 1350 | -7/Data Miner | Entered Proximity Caves 1554 | -6/Proximity Caves | Build established: Gunner 1665 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1749 | -6/Proximity Caves | Attracted the attention of an 0b10 base 1759 | -6/Proximity Caves | Released all parts (4) 1777 | -6/Proximity Caves | Core integrity fell below 50% 1784 | -6/Proximity Caves | Escorted by Enhanced Grunt 1786 | -6/Proximity Caves | Core integrity fell below 20% 1793 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 01759_ Released Beam Cannon. 01759_ Released Signal Interpreter. 01759_ Released Sml. Storage Unit. 01759_ Released Hvy. Ion Engine. [Achievement: Live, Flee, And Rebuild] 01762_ Acquired derelict log, extracted data. World map updated: -6/Factory. 01774_ Searching scrap... 01774_ Found Adv. Melee Analysis Suite. 01774_ Found 67 Matter. 01775_ Acquired 67 matter. 01778_ Slug penetrates Wall. 01781_ Acquired 57 matter. 01782_ Acquired Neutrino Core. 01783_ Slug penetrates Door. 01784_ Enhanced Grunt: "Protecting LRC-V3." 01785_ Neutrino Core destroyed. 01785_ Slug penetrates Wall. 01785_ S-27 Virus destroyed. 01786_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????#?????????????? | | ?????????????????????????????????## ?????????????? | | ????????????????????????????###?## ?????????????? | | ????????????????????????????# ## ?????????????? | | ???????????????????????????? ?????????????? | | ????????????????????????????? ?????????????? | | ??????????????????????????????# ?????????????? | | ???????????????????????????????# #???????####?? | | ???????????????????????????????# #??????## #?? | | ????????????? ???????????????## ####???# #?? | | ????????????? ??????????????# ##?## ### | | ???????????## ???????????????? ### | | ???????????# ???????????????????# ## | | ???????????# ??????????????????## ##?? | | ??????????## ???????????????#### ! ### | | ??????????# #??????????????## ! 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T""?# | | # #??## # *########+/###### | | ? ?# | | # ###### ### | | # #????## ## ##?#################### | | # # ###??????##??####??????????????????????? | | ###########??????????????????????????????????????? | | ?????###?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 19 Energy Capacity 305 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Live, Flee, And Rebuild Remodeling Resistances Are Futile The Oracle Challenges ------------ None Game ------ Seed GuidedVortexChip Manual? 0 Play Time 00:26:14 Cumulative 5.5 hours Start 2025.12.19 @ 18:37:25 End 2025.12.19 @ 18:59:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 9 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 53ace1db-7247-425a-8ae5-5e41b7fd18ae