Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.18 @ 16:42:06 Player: sxnwlfkk Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (35) 175 Value Destroyed (974) 974 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (647) 647 TOTAL SCORE: 10116 Bonus ------- High Alert Combat Kills 20 Follower Combat Kills 327 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 236/300 Energy 100/100 System Corruption 7% Temperature Cool (1) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- Advanced Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Impulse Thruster Array Advanced Weight Redist. System Improved Transmission Jammer Peak State ------------ > --- POWER ------------ Micro Nuclear Core Backup Power VII Micro Antimatter Reactor > --- PROPULSION ------- Field Propulsion Array Q-thruster Electron Diverter Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Advanced Visual Processing Unit Improved Terrain Scan Processor Energy Filter Advanced Transmission Jammer Improved Reaction Control System Phase Shifter EM Disruption Field System Shield Improved System Shield Improved System Guard Advanced Corruption Screen > --- WEAPON ----------- Improved Matter Neutralizer > --- INVENTORY -------- Impulse Thruster Array Weight Redist. System Improved Transmission Jammer High-powered Shotgun [Rating: 136] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Antigrav System Flight Unit Flight Unit Utility Small Storage Unit Device Advanced Weight Redist. System Storage Small Storage Unit Processor Improved Terrain Scan Processor Hackware Improved Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun High-powered Shock Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Was Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . 2 2 2 . . 2 2 2 Power 2 | . . . . . . . . . 1 . . . . . 1 . Propulsion 4 | . . . . . 2 1 . . . 1 . . . . . . Utility 12 | . . . . . 2 1 . . 1 1 2 . . 2 1 2 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 157 | 7 4 8 1 2 23 15 7 6 4 8 2 4 6 22 1 37 Power 17 | 1 1 1 . . 2 1 1 . 1 2 . . . 2 . 5 Engine 4 | 1 1 . . . 2 . . . . . . . . . . . Core 12 | . . 1 . . . 1 1 . 1 2 . . . 2 . 4 Reactor 1 | . . . . . . . . . . . . . . . . 1 Propulsion 44 | 2 1 2 . . 5 8 3 2 . 2 . . 1 6 . 12 Treads 13 | . . 2 . . 3 6 . . . . . . . . . 2 Leg 4 | 2 1 . . . 1 . . . . . . . . . . . Wheel 1 | . . . . . 1 . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . 1 Flight 25 | . . . . . . 2 3 2 . 2 . . 1 6 . 9 Utility 57 | 2 2 . 1 1 7 2 2 4 3 3 2 1 5 10 1 11 Device 33 | 1 1 . . 1 2 2 1 2 . 3 1 1 4 7 1 6 Storage 7 | 1 1 . 1 . 2 . 1 . . . . . . . . 1 Processor 6 | . . . . . . . . . 2 . . . 1 1 . 2 Hackware 8 | . . . . . . . . 2 1 . 1 . . 2 . 2 Protection 3 | . . . . . 3 . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 39 | 2 . 5 . 1 9 4 1 . . 1 . 3 . 4 . 9 Energy Gun 3 | . . . . . . . . . . . . . . . . 3 Energy Cannon 8 | . . . . . 1 . . . . . . 1 . 1 . 5 Ballistic Gun 18 | 2 . 3 . 1 7 2 . . . 1 . . . 1 . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 4 | . . 2 . . . . . . . . . 1 . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . 1 2 1 . . . . 1 . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 1 1 . . . . . . . . . 4 Parts Lost 62 | . . 7 . . 6 . . 1 . . . . 1 2 3 42 Power 7 | . . 1 . . 1 . . . . . . . . . . 5 Propulsion 21 | . . 2 . . 1 . . . . . . . 1 1 1 15 Utility 21 | . . 1 . . 2 . . 1 . . . . . . 1 16 Weapon 13 | . . 3 . . 2 . . . . . . . . 1 1 6 Highest Loss Streak 23 | . . 3 . . 3 . . 1 . . . . 1 2 3 23 To Critical Strikes 2 | . . . . . . . . . . . . . . . 1 1 Average Slot Usage (%) 89 | . 100 86 85 97 95 95 48 70 93 98 92 100 96 96 94 72 Engine 1 | . 14 3 . . 4 2 . . . . . . . . . . Core 8 | . . 10 14 14 4 4 7 7 13 10 10 10 10 8 8 6 Treads 12 | . . 25 28 28 25 28 . . . . . . . . . . Leg 1 | . 28 2 . . . . . . . . . . . . . . Wheel 1 | . . . . . 8 7 . . . . . . . . . . Flight 12 | . . . . . . . 21 25 33 34 31 31 28 26 25 17 Device 11 | . 14 3 . 12 7 11 6 15 14 16 16 21 21 18 20 15 Storage 9 | . 14 14 14 14 14 15 6 7 6 5 5 5 5 4 4 3 Processor 5 | . . . . . . . . . 11 11 10 10 10 13 13 14 Hackware 4 | . . . . . . . . 6 6 5 7 10 10 13 13 9 Protection 1 | . . . . . 11 7 . . . . . . . . . . Energy Cannon 1 | . . . . . 1 3 . . . . . 4 5 3 3 1 Ballistic Gun 8 | . 28 16 14 14 14 8 . . . 4 5 . . . . . Launcher 3 | . . 10 14 14 . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 2 6 7 6 5 5 4 5 3 4 1 Peak Build Rating 136 | 7 8 8 10 17 21 45 21 36 45 61 65 72 72 104 111 136 Average Rating 44 | 5 7 7 8 15 16 31 18 27 43 59 62 71 70 92 110 107 On Entrance 40 | . 7 8 8 9 17 21 45 21 36 45 61 64 72 71 104 95 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 49 | 13 18 20 29 30 48 49 14 16 22 35 36 31 32 44 34 44 Greatest Support 112 | 20 20 40 40 40 60 112 22 27 32 32 32 32 38 38 38 75 Greatest Overweight (x) 4 | 1 . 1 . . 3 4 1 . . 1 1 2 2 4 3 1 Average Overweight (x) . | . . . . . 1 2 . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 8 8 8 8 8 8 8 8 8 10 Average Capacity 10 | 7 8 10 10 15 15 15 7 8 8 8 8 8 8 8 8 7 Most Carried 15 | 5 10 10 10 11 15 15 8 8 8 8 8 8 8 8 7 9 Average Carried 8 | 4 6 7 7 9 13 14 6 7 7 7 7 7 7 7 7 6 Final Capacity 15 | 8 10 10 15 15 15 15 8 8 8 8 8 8 8 8 8 5 Final Carried 15 | 5 10 7 10 11 15 15 8 8 8 8 8 7 8 8 7 5 Class Distribution -------------------- 38% | Mutant 16% | Scavenger-Mutant 13% | Hacker-Ninja 11% | Hacker-Sprinter 6% | Ninja 6% | Sprinter 3% | Scout 3% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Scout | -6/Factory Ninja | -5/Factory Ninja | -4/Factory Hacker-Assassin | -4/Waste Hacker-Ninja | -4/Factory Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Was Fac Res Res Acc Matter Collected 1457 | 277 63 184 10 47 298 77 . . . . . 263 . . . 238 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 880 | 94 82 132 . 10 387 77 . . . . . . . 55 . 43 Parts 65 | 8 4 6 . 3 25 2 . . . . . . . 13 . 4 Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled 13 | . . . . . . . . . . 7 6 . . . . . Retrieved Matter 284 | . . . . . . . . . . 195 89 . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Was Fac Res Res Acc Combat Hostiles Destroyed 31 | . 2 10 . 3 10 1 . . . . . . . 4 . 1 Guns 20 | . 2 4 . 1 10 1 . . . . . . . 1 . 1 Cannons 1 | . . . . . . . . . . . . . . 1 . . AOE 10 | . . 6 . 2 . . . . . . . . . 2 . . Classes Destroyed 12 | 2 1 3 . . 3 1 . . . . . . . 1 . 1 Worker 1 | 1 . . . . . . . . . . . . . . . . Builder 1 | . . . . . 1 . . . . . . . . . . . Tunneler 4 | 3 . . . . 1 . . . . . . . . . . . Recycler 1 | . . . . . . 1 . . . . . . . . . . Swarmer 10 | . . 3 . 3 4 . . . . . . . . . . . Cutter 4 | . . . . . . . . . . . . . . 4 . . Grunt 9 | . 2 2 . . 4 1 . . . . . . . . . . Brawler 1 | . . . . . 1 . . . . . . . . . . . Sentry 1 | . . . . . 1 . . . . . . . . . . . Demolisher 2 | . . 2 . . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . . . 1 Assembled 3 | . . 3 . . . . . . . . . . . . . . Best Kill Streak 6 | 2 1 3 . 3 6 1 . . . . . . . 3 . 1 Combat Bots Only 5 | . 1 3 . 3 5 1 . . . . . . . 3 . 1 Max Kills in Single Turn 2 | 1 1 2 . 1 2 1 . . . . . . . 2 . 1 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . Exploded 2 | . . 2 . 1 . . . . . . . . . 2 . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Was Fac Res Res Acc Hostile Shots Fired 738 | . 36 46 . 12 73 7 . 5 . . . . 6 24 24 505 Missed 327 | . 13 13 . 5 20 1 . 2 . . . . 4 3 8 258 Damage Taken 8217 | . 285 634 . 56 689 158 . 44 . . . . 44 556 399 5352 Core 2204 | . 92 128 . 9 78 5 . 28 . . . . . 151 107 1606 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Reduced by Siege Mode 42 | . . . . . . . . . . . . . . . . 42 Ignored by Resistances 123 | . . . . . . . . . . . . . . . . 123 Regen/Repaired (Parts) 2 | . . . . . . . . . . . . 2 . . . . Core Remaining (%) 85 | 100 . . . 8 85 . . 95 100 100 . . 100 88 92 . Volleys Fired 194 | 11 20 22 . 7 43 18 . . . . . 8 6 20 13 26 Largest 2 | 2 2 2 . 1 2 2 . . . . . 1 1 1 1 2 Hottest 138 | 40 40 40 . 30 43 48 . . . . . 98 98 98 98 138 Shots Fired 278 | 22 40 32 . 7 78 23 . . . . . 8 6 20 13 29 Gun 184 | 22 40 24 . 3 71 12 . . . . . . . 3 . 9 Cannon 77 | . . . . . 7 11 . . . . . 7 6 13 13 20 Launcher 17 | . . 8 . 4 . . . . . . . 1 . 4 . . Special . | . . . . . . . . . . . . . . . . . Kinetic 180 | 22 40 24 . 3 71 12 . . . . . . . 3 . 5 Thermal 78 | . . . . . 7 11 . . . . . 7 6 13 13 21 Explosive 17 | . . 8 . 4 . . . . . . . 1 . 4 . . Electromagnetic 3 | . . . . . . . . . . . . . . . . 3 Robot Hit Streak 14 | 4 14 7 . 2 9 6 . . . . . 7 . 2 . 4 Robot Miss Streak 5 | 2 1 3 . 4 3 2 . . . . . 2 . 5 . 3 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . 1 . . 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . . . . . . . Shots Hit Robots 138 | 13 33 20 . 2 48 9 . . . . . 2 . 5 . 6 Core Hits 74 | 8 8 17 . 4 21 3 . . . . . 1 . 8 . 4 Critical Kills 2 | . . 1 . . 1 . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 2 | . . 1 . . 1 . . . . . . . . . . . Destroy 2 | . . 1 . . 1 . . . . . . . . . . . Melee Attacks 147 | . . . . . 1 3 . 33 11 18 2 . 9 22 17 31 Impact . | . . . . . . . . . . . . . . . . . Slashing 147 | . . . . . 1 3 . 33 11 18 2 . 9 22 17 31 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 2463 | 110 267 429 . 199 564 161 . . . . . 174 . 386 . 173 Guns 1441 | 110 267 142 . 9 555 158 . . . . . . . 84 . 116 Cannons 149 | . . . . . . . . . . . . 34 . 67 . 48 Explosions 808 | . . 281 . 190 . . . . . . . 140 . 197 . . Melee 38 | . . . . . . . . . . . . . . 38 . . Ramming 27 | . . 6 . . 9 3 . . . . . . . . . 9 Kinetic 1421 | 110 267 142 . 9 555 158 . . . . . . . 84 . 96 Thermal 149 | . . . . . . . . . . . . 34 . 67 . 48 Explosive 808 | . . 281 . 190 . . . . . . . 140 . 197 . . Electromagnetic 20 | . . . . . . . . . . . . . . . . 20 Impact . | . . . . . . . . . . . . . . . . . Slashing 38 | . . . . . . . . . . . . . . 38 . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . . 2 . . . 11 11 . . 7 Average Corruption 6 | . . . . . . . . 1 . . . 7 11 . . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked 4 | . . . . . . . . . . . . . . . . 4 Effects 19 | . . . . . . . . 4 . . . 4 10 . . 1 Message Errors 5 | . . . . . . . . . . . . 1 4 . . . Matter Fused 6 | . . . . . . . . 1 . . . 2 3 . . . Heat Flow Errors 4 | . . . . . . . . 2 . . . 1 . . . 1 Energy Discharges 2 | . . . . . . . . 1 . . . . 1 . . . Parts Rejected 1 | . . . . . . . . . . . . . 1 . . . Data Loss (minor) 1 | . . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 20 | . . 20 . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions 20 | . . 20 . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 103 | . . 28 . . . . . . . . . . . 72 . 3 Shots 3 | . . 1 . . . . . . . . . . . 2 . . Rammed 10 | . . 1 . . 2 . . . . . . . . . . 7 Targets Rammed 11 | . . 1 . . 2 1 . . . . . . . . . 7 Kicked . | . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . . . . . . . . Highest Temperature 332 | . 43 18 . 2 40 276 . 180 17 4 . 247 228 208 332 296 Average Temperature 70 | . 14 5 . 2 14 150 . 83 4 4 . 124 75 70 98 91 Received Heat Transfer 711 | . 174 75 . . 306 54 . 9 . . . . 9 12 63 9 Effects 3 | . . . . . . . . . . . . . 1 . . 2 Energy Bleed 1 | . . . . . . . . . . . . . 1 . . . Interference 2 | . . . . . . . . . . . . . . . . 2 Siege Activations 1 | . . . . . . . . . . . . . . . . 1 Total Turns 2 | . . . . . . . . . . . . . . . . 2 Longest Duration 2 | . . . . . . . . . . . . . . . . 2 Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 187 | . . . . . . . . . . . . 50 . 100 . 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Was Fac Res Res Acc Peak Influence 721 | 20 95 179 . 96 372 124 44 142 80 112 63 77 122 313 413 721 Initial 235 | . 13 36 . . . 119 14 30 69 39 54 22 16 51 175 235 Average 153 | 6 51 61 . 20 177 97 29 85 73 73 58 28 79 230 286 452 Maximum Alert Level 3 | . . . . . 1 . . . . . . . . 1 2 3 Low Security (%) 70 | 100 100 100 . 100 52 100 100 100 100 100 100 100 100 20 13 . Level 1 21 | . . . . . 47 . . . . . . . . 79 85 48 Level 2 7 | . . . . . . . . . . . . . . . 1 48 Level 3 . | . . . . . . . . . . . . . . . . 2 Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 24 | . . . . . 1 2 . 3 . . 1 . 3 2 1 11 Investigation 10 | . . . . . . 1 . 1 . . 1 . 1 . 1 5 Extermination 5 | . . . . . . 1 . 1 . . . . 1 . . 2 Reinforcement 9 | . . . . . 1 . . 1 . . . . 1 2 . 4 Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . 2 Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Was Fac Res Res Acc Distress Signals 3 | . . . . . . . . . . . . . 1 . . 2 Communications Jammed 38 | . . . . . . . . . . . . . . . 19 19 Distress Signals 20 | . . . . . . . . . . . . . . . 10 10 Times Spotted 178 | . 6 17 . 3 22 3 6 4 . . . 6 6 9 12 84 Peak Tracking Total 17 | . 3 17 . 3 6 2 6 4 . . . 5 2 4 5 13 Tactical Retreats 26 | . . . . . 3 1 . 2 . . . . 1 . 1 18 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Was Fac Res Res Acc Traps Triggered 10 | . . . . . . 3 . 1 . 1 1 . 1 . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Was Fac Res Res Acc Machines Disabled 3 | . . . . . . . . . . . . . . 2 . 1 Max in Single Turn 2 | . . . . . . . . . . . . . . 2 . 1 Garrison Access 1 | . . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Was Fac Res Res Acc Machines Accessed 35 | . 2 . 2 . 2 2 . 2 2 7 2 . 3 4 . 7 Terminals 26 | . 2 . . . 2 2 . 1 1 4 1 . 3 3 . 7 Fabricators 1 | . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . 1 2 . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . 1 . . . . . . Total Hacks 91 | . 6 . 5 . 7 5 . 4 3 13 7 . 9 17 . 15 Successful 39 | . 4 . 5 . 1 4 . 3 2 6 5 . 3 6 . . Failed 52 | . 2 . . . 6 1 . 1 1 7 2 . 6 11 . 15 Catastrophic 14 | . . . . . . . . . 1 2 . . . 2 . 9 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 53 | . 4 . 1 . 7 2 . 2 1 7 1 . 7 9 . 12 Terminals 75 | . 6 . . . 7 5 . 3 1 9 6 . 9 14 . 15 Fabricators 1 | . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . . . . . . . 2 2 . . . 3 . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . 2 . . . . . . Terminal Hacks 19 | . 2 . 5 . . 3 . . . 2 3 . 2 2 . . Record 10 | . . . 4 . . 3 . . . 1 1 . . 1 . . Prototype ID Bank 1 | . . . . . . . . . . . 1 . . . . . Open Door 1 | . . . . . . . . . . 1 . . . . . . Level Access Points 2 | . . . . . . . . . . . . . 1 1 . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . 1 . . . Surveillance Status 1 | . . . . . . . . . . . 1 . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . . . 2 1 . . . 1 . . Report Inventory 1 | . . . . . . . . . . 1 . . . . . . Retrieve Matter 2 | . . . . . . . . . 1 . . . . 1 . . Retrieve Components 1 | . . . . . . . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 14 | . 2 . . . 1 1 . 2 . 3 1 . 1 3 . . Terminals 14 | . 2 . . . 1 1 . 2 . 3 1 . 1 3 . . Assimilate 2 | . . . . . . . . 1 . . . . . 1 . . Botnet 12 | . 2 . . . 1 1 . 1 . 3 1 . 1 2 . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 2 . . . 2 1 . 1 1 6 1 . 2 4 . 7 Full Trace Events 7 | . 1 . . . . . . 1 . . 1 . . . . 4 Feedback Events 2 | . . . . . . . . 2 . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . Hackware Fried 1 | . . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . 3 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Was Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Was Fac Res Res Acc Total Allies 21 | . . . . 1 . . . . . . . 19 . 1 . . Largest Group 19 | . . . . 1 1 . . . . . . 19 15 1 . . Highest-Rated Group 684 | . . . . 31 31 . . . . . . 684 513 26 . . Highest-Rated Ally 50 | . . . . 31 31 . . . . . . 50 46 26 . . Total Orders 7 | . . . . 2 . 1 . . . . . . . 1 3 . FOLLOW 2 | . . . . . . . . . . . . . . 1 1 . EXPLORE 5 | . . . . 2 . 1 . . . . . . . . 2 . Ally Attacks 154 | . . . . . 5 . . . . . . 105 44 . . . Total Damage 3890 | . . . . . 85 . . . . . . 2910 895 . . . Kills 14 | . . . . . 3 . . . . . . 7 4 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Was Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . Drone Launches 5 | . . . . 2 . 1 . . . . . . . . 2 . Drone Recoveries 4 | . . . . 2 . 1 . . . . . . . . 1 . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Was Fac Res Res Acc Turns Passed 6015 | 115 282 631 523 429 685 548 72 335 156 385 49 163 255 366 237 784 Spaces Moved 7339 | 55 169 352 324 151 316 300 134 755 463 786 127 218 748 380 496 1565 Core 69 | 6 . . . . . . . . . . . 50 6 3 3 1 Treads 959 | . . 324 324 151 96 56 . . . . . . . . . 8 Legs 246 | 49 169 28 . . . . . . . . . . . . . . Wheels 464 | . . . . . 220 244 . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . 1 Flight 5600 | . . . . . . . 134 755 463 786 127 168 742 377 493 1555 Fastest Speed 7 | 50 120 120 160 160 120 135 32 28 25 25 25 25 22 19 20 7 Average Speed 55 | 116 120 157 160 160 149 142 32 30 25 25 28 53 25 23 21 29 Slowest Speed 250 | 190 120 190 160 160 240 240 120 32 25 102 102 150 150 250 200 145 Overloaded Moves 69 | . . . . . . . . . . . . . . . . 69 Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . 1 Robots Hopped 37 | . . . . . . . . 6 . 4 . . 2 5 3 17 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 39 58 71 96 42 11 73 28 16 25 7 93 25 12 17 54 Regions Visited 16 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . . Known Exits Taken 4 | . 1 . . . 1 . . . . . . . 1 1 . . Unknown Exits Taken 8 | 1 . 1 1 1 . . . 1 1 1 . . . . 1 . Scrap Searched 3 | . . 2 . 1 . . . . . . . . . . . . Spaces Dug 178 | . . . . . 4 5 . 33 11 18 2 3 13 27 26 36 Terrain Destroyed 349 | . . 61 . 32 8 5 . 33 11 18 2 19 15 70 29 46 Melee 141 | . . . . . 1 3 . 33 11 18 2 . 9 18 17 29 Projectile 58 | . . . . . 7 2 . . . . . 5 6 9 12 17 AOE 150 | . . 61 . 32 . . . . . . . 14 . 43 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Was Fac Res Res Acc Total 8735 | 85 215 401 329 332 452 396 158 801 487 935 137 255 791 590 585 1786 Wait 826 | 8 18 16 . 172 53 38 12 4 4 124 3 26 24 147 62 115 Move 7254 | 54 168 351 323 150 315 300 133 743 462 777 127 217 743 369 489 1533 Hop 34 | . . . . . . . . 5 . 4 . . 2 5 3 15 Pick Up 55 | 5 3 2 3 1 8 7 5 6 3 1 1 . . 2 . 8 Fast Attach 69 | 7 . 2 1 . 5 3 6 4 1 5 1 . 3 9 . 22 Attach 42 | . . 4 . 1 8 2 1 2 2 1 1 1 1 3 1 14 Detach 18 | . . . 1 . 3 1 . . 1 1 1 . 1 . . 9 Swap 46 | . 4 2 . 1 10 10 . . 1 2 . 3 2 10 . 1 Drop 39 | . 2 1 1 . 4 13 1 4 2 2 1 . . 3 . 5 Fire 194 | 11 20 22 . 7 43 18 . . . . . 8 6 20 13 26 Melee 147 | . . . . . 1 3 . 33 11 18 2 . 9 22 17 31 Ram 2 | . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . Crush 9 | . . 1 . . 2 1 . . . . . . . . . 5 Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Fac / [*Ext]) -4/Factory -4/Waste -4/Factory (discovered 5 exits: *Res x4 / [*Upp]) -3/Research (discovered 4 exits: *Res x3 / [Qua]) -2/Research (discovered 2 exits: *Acc / [*Tes]) -1/Access History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 134 | -10/Materials | Discovered new exit (range 16) 179 | -10/Materials | Identified exit to Mines 188 | -10/Materials | Discovered new exit (range 3) 290 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Build established: Mutant 398 | -10/Materials | Entered Mines 411 | -10/Mines | Assembled infested the area 423 | -10/Mines | Core integrity fell below 50% 474 | -10/Mines | Lost 3 parts (2n1w) 542 | -10/Mines | Core integrity fell below 20% 577 | -10/Mines | Lost 3 parts (1p1u1w) 723 | -10/Mines | Discovered new exit (range 9) 922 | -10/Mines | Learned 2 Materials zone layouts 1022 | -10/Mines | Discovered new exit (range 5) 1029 | -10/Mines | Entered Exiles 1050 | -10/Exiles | Discovered new exit (range 15) 1068 | -10/Exiles | Met 8R-AWN 1095 | -10/Exiles | Met EX-HEX 1138 | -10/Exiles | Met EX-BIN 1157 | -10/Exiles | Aligned with FarCom system 1159 | -10/Exiles | Given EX-Vault access code 1199 | -10/Exiles | Opened EX-Vault 1207 | -10/Exiles | Found Supersonic Drone Bay 1245 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1298 | -10/Exiles | Met EX-DEC 1304 | -10/Exiles | Learned location of Zion (-7) 1533 | -10/Exiles | Discovered new exit (range 14) 1552 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 1552 | -10/Exiles | Entered Mines 1621 | -9/Mines | Discovered new exit (range 50) 1923 | -9/Mines | Learned 2 Materials zone layouts 1928 | -9/Mines | Discovered new exit (range 27) 1969 | -9/Mines | Received a Mining Laser from a helpful Derelict 1981 | -9/Mines | Entered Materials 1981 | -8/Materials | Accompanied by 1 ally 1981 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1982 | -8/Materials | Identified exit to Factory 2356 | -8/Materials | Build established: Scavenger-Mutant 2384 | -8/Materials | Lost 3 parts (1p1n1u) 2639 | -8/Materials | Discovered exit to Factory (range 16) 2666 | -8/Materials | Entered Factory 2666 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3186 | -7/Factory | Discovered new exit (range 8) 3214 | -7/Factory | Sucked down chute 3214 | -7/Factory | Entered Waste 3214 | -7/Waste | Released all parts (13) 3242 | -7/Waste | Spotted C-40 Crusher 3245 | -7/Waste | Spotted C-40 Crusher 3245 | -7/Waste | Spotted C-40 Crusher 3246 | -7/Waste | Spotted C-40 Crusher 3246 | -7/Waste | Spotted C-40 Crusher 3249 | -7/Waste | Spotted C-40 Crusher 3282 | -7/Waste | Discovered new exit (range 13) 3286 | -7/Waste | Entered Factory 3323 | -7/Factory | Hacking Suite fried by hacking feedback 3482 | -7/Factory | Build established: Sprinter 3613 | -7/Factory | Discovered new exit (range 15) 3621 | -7/Factory | Entered another Factory area 3621 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3718 | -6/Factory | Discovered new exit (range 8) 3745 | -6/Factory | Discovered new exit (range 5) 3777 | -6/Factory | Entered another Factory area 3777 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4094 | -5/Factory | Build established: Ninja 4145 | -5/Factory | Discovered new exit (range 3) 4153 | -5/Factory | Discovered new exit (range 6) 4162 | -5/Factory | Entered another Factory area 4162 | -4/Factory | Evolved 2 slots: Utility x2 4211 | -4/Factory | Manually triggered Chute Trap 4211 | -4/Factory | Sucked down chute 4211 | -4/Factory | Entered Waste 4224 | -4/Waste | Spotted C-40 Crusher 4226 | -4/Waste | EMP discharged 4229 | -4/Waste | Spotted C-40 Crusher 4231 | -4/Waste | Spotted C-40 Crusher 4231 | -4/Waste | Spotted C-40 Crusher 4234 | -4/Waste | Spotted C-40 Crusher 4249 | -4/Waste | Met Warlord forces unprepared to attack 4252 | -4/Waste | Allies destroyed C-40 Crusher 4271 | -4/Waste | Allies destroyed C-40 Crusher 4275 | -4/Waste | Spotted C-40 Crusher 4275 | -4/Waste | Allies destroyed C-40 Crusher 4278 | -4/Waste | Allies destroyed C-40 Crusher 4283 | -4/Waste | Allies destroyed C-40 Crusher 4295 | -4/Waste | Lost 3 allies 4326 | -4/Waste | EMP discharged 4326 | -4/Waste | System corruption reached 10% 4336 | -4/Waste | Discovered new exit (range 13) 4374 | -4/Waste | Entered Factory 4374 | -4/Factory | Accompanied by 15 allies 4582 | -4/Factory | Discovered new exit (range 12) 4584 | -4/Factory | Identified exit to Research 4629 | -4/Factory | Entered Research 4629 | -3/Research | Evolved 2 slots: Utility x2 4677 | -3/Research | Build established: Hacker-Ninja 4736 | -3/Research | Discovered new exit (range 16) 4747 | -3/Research | Identified exit to Research 4962 | -3/Research | Spotted B-86 Titan 4995 | -3/Research | Entered another Research area 4995 | -2/Research | Evolved 2 slots: Power x1, Utility x1 5211 | -2/Research | Discovered new exit (range 25) 5211 | -2/Research | Discovered new exit (range 17) 5232 | -2/Research | Entered Access 5232 | -1/Access | Evolved 2 slots: Utility x2 5260 | -1/Access | Lost 3 parts (1n1u1w) 5493 | -1/Access | Build established: Hacker-Sprinter 5681 | -1/Access | Lost 10 parts (2p4n3u1w) 5683 | -1/Access | Spotted B-99 Colossus 5732 | -1/Access | Search patrols dispatched 5882 | -1/Access | Lost 4 parts (1p3u) 5928 | -1/Access | Core integrity fell below 50% 6002 | -1/Access | Lost 23 parts (2p9n8u4w) 6004 | -1/Access | Core integrity fell below 20% 6015 | -1/Access | Search patrols dispatched 6016 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 06008_ Slammed into C-57 Dissector. 06009_ Slug penetrates Wall. 06009_ Adv. Heavy Siege Treads destroyed. 06009_ Slammed into C-57 Dissector. 06010_ Wall collapses. 06011_ Slammed into C-57 Dissector. 06012_ Hacking Suite severed. 06012_ Penetrated by Slug. 06012_ Slug penetrates Wall. 06012_ Slug penetrates S-43 Plague. 06012_ Slammed into C-57 Dissector. 06013_ System corrupted: Heat flow error (+157). 06013_ C-30 ARC bursts open, deploying its payload. 06013_ S-43 Plague unfolds itself. 06014_ Slammed into C-57 Dissector. 06015_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 06015_ Biometal Heavy Treads destroyed. 06015_ Slammed into C-57 Dissector. Map ----- +----------------------------------------------------+ | ?# ?# + #???????????????????? | | #########?# ########???????????????????? | | # ??# #??????????????????????????? | | # ??# #??????????????????????????? | | # ## ##?????????????????????????? | | # !]! # #?????????????????????????? | | # !]! + #?????????????????????????? | | # !]! # #?????????????????????????? | | # # #?????????????????????????? | | # ?# #?????????????????????????? | | # ?# #????#+###????????????????? | | #######??# #### #######??????????? | | ?????????# "????????? | | ?????????# "????????? | | ?????????# o ???????? | | ?????????## ##### = #######??????????? | | ??????????# #?????#####????????????????? | | ??????????# #??????????????????????????? | | ??????????# #??????????????????????????? | | ??????????# ###########??????????#?????? | | ??????????# ## #????????? #?????? | | ??????????# ## #???????? #?????? | | ??????????# ## #??????# ??????? | | ??????????# ## #????? ?????? | | ??????????# ## c # ?? | | ??????????# ## @ s s ? | | ??????????# ##= s s %s | | ??????????# ## sp ########???# | | ??????????# ## ph% # #??????????# | | ########### ##;##; ## #??????????# | | # # h % % #??????????# | | # # % #??????????# | | # # R #??????????+ | | # # ###### # # ###??????????# # | | # # #??# ! % #??????????????? | | # # #??# ! #??????????????? | | # # #??# #??????????????? | | # # #??# #??????????????? | | #"" + #??# !!! #??????????????? | | #"" # #??# !!! #??????????????? | | #"" # #??# !!! #??????????????? | | #G =# #??# #??????????????? | | #"" !=%# #?## #??????????????? | | #"" =# ### #########??????????????? | | #"" # ## ##??????????????????????? | | # + # ##???????????????????????? | | # # ##????##############??????? | | ######/## ##?????# = #??????? | | # ! # #??????# !% = #??????? | | # # #??????# "!=%[ #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 41 Energy Capacity 265 Matter Stores 500 Matter Capacity 500 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 110 ECM Strength 2 Jamming Range 16 Additional Mass Support 9 Base Temperature (-) 200 Corruption Containment 12 Corruption Block 20 Armor Coverage 300 Resistance: EM 25 Phase Shifting 5 Evasion (%) 78 Recoil Reduction 4 Energy Filtering 30 Offensive Hacking 12 Defensive Hacking 34 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Party Time Slippery One Speed Demon Challenges ------------ None Game ------ Seed SpreadDroneNetwork Manual? 0 Play Time 04:15:55 Cumulative 29.5 hours Start 2025.02.13 @ 14:17:35 End 2025.02.18 @ 16:42:06 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 23 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 24 Achievement% 26 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam X RUN: 9b48aa25-0f1b-43ff-9ce5-3026ae7d64e2