Cogmind - Beta 15 --- EXPLORER MODE // 2025.05.08 @ 22:37:47 Player: Dylab Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (96) 480 Value Destroyed (3940) 3940 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 8560 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -5/Extension Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Heavy Hammer Peak State ------------ > --- POWER ------------ Fission Core Fission Core Neutrino Core Micro Fission Core > --- PROPULSION ------- Advanced Treads Medium Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Medium Matter Pod Advanced Visual Processing Unit Enhanced Optical Array Core Shielding Improved Medium Armor Plating > --- WEAPON ----------- Heavy Plasma Cannon Hypervelocity Gauss Cannon Heavy Hammer > --- INVENTORY -------- Nuclear Core Hardened Medium Armor Plating Wave Gun Heavy Assault Rifle [Rating: 70] Favorites ----------- Power Fission Core Engine Improved Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Core Shielding Device Improved Heat Sink Storage Medium Matter Pod Processor Advanced Visual Processing Unit Hackware Advanced System Shield Protection Core Shielding Weapon Heavy Hammer Energy Gun Shock Rifle Energy Cannon Proton Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Special Weapon Improved Remote Datajack Impact Weapon Heavy Hammer Slashing Weapon Scythe Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Ext Slots Evolved 11 | . 1 2 . 2 2 2 2 . Power 3 | . 1 . . 1 . . 1 . Propulsion 2 | . . . . . 1 . 1 . Utility 5 | . . 2 . 1 . 2 . . Weapon 1 | . . . . . 1 . . . Parts Attached 86 | 6 1 4 21 20 3 3 15 13 Power 19 | 1 1 1 5 5 1 . 5 . Engine 12 | 1 1 1 5 3 1 . . . Core 7 | . . . . 2 . . 5 . Reactor . | . . . . . . . . . Propulsion 20 | 2 . . 6 5 . 1 2 4 Treads 17 | 2 . . 6 5 . 1 2 1 Leg . | . . . . . . . . . Wheel 3 | . . . . . . . . 3 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 27 | 2 . 3 6 5 1 2 2 6 Device 9 | . . 2 2 . . 1 1 3 Storage 3 | 1 . . 1 1 . . . . Processor 4 | . . . . 3 . 1 . . Hackware 1 | . . . . . . . . 1 Protection 10 | 1 . 1 3 1 1 . 1 2 Artifact . | . . . . . . . . . Weapon 20 | 1 . . 4 5 1 . 6 3 Energy Gun 5 | . . . 1 1 1 . 1 1 Energy Cannon 2 | . . . . . . . 2 . Ballistic Gun 8 | 1 . . 3 1 . . 1 2 Ballistic Cannon 2 | . . . . 1 . . 1 . Launcher . | . . . . . . . . . Special Weapon 1 | . . . . . . . 1 . Impact Weapon 1 | . . . . 1 . . . . Slashing Weapon 1 | . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Corrupted Parts 1 | . . . . . . . . 1 System Corruption 3 | . . . . . . . . 3 Parts Lost 46 | . . . 8 5 . 4 6 23 Power 10 | . . . 2 2 . 1 2 3 Propulsion 9 | . . . 2 . . 1 3 3 Utility 16 | . . . 3 1 . . 1 11 Weapon 11 | . . . 1 2 . 2 . 6 Highest Loss Streak 11 | . . . 8 3 . 2 3 11 To Critical Strikes 1 | . . . 1 . . . . . Average Backups 3 | 1 5 7 . 2 3 3 4 5 Power . | . . 1 . . . . . . Propulsion 1 | . 1 2 . 1 2 2 . . Utility . | 1 3 3 . . . 1 . 1 Weapon . | . . . . . . . 2 3 Tool/Special . | . . . . . . . . . Unused Backups 7 | . . 5 . 1 . . . 1 Power 1 | . . 1 . . . . . . Propulsion 3 | . . 3 . . . . . . Utility 1 | . . 1 . . . . . . Weapon 2 | . . . . 1 . . . 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 81 | . 81 71 83 82 88 82 84 60 Engine 10 | . 19 20 17 11 12 6 . . Core 5 | . . . . 4 8 6 14 8 Treads 15 | . 25 20 19 15 14 13 16 3 Device 6 | . . 2 12 3 . 4 7 10 Storage 10 | . 12 10 6 13 14 12 11 6 Processor 4 | . . . . 5 7 9 7 4 Protection 13 | . 12 9 16 14 14 12 11 7 Energy Gun 1 | . . . . . 3 5 . 1 Energy Cannon 1 | . . . . . . . 4 3 Ballistic Gun 4 | . 12 10 9 4 . . 2 4 Ballistic Cannon 1 | . . . . 2 7 2 1 . Impact Weapon 2 | . . . . 2 7 6 2 . Peak Build Rating 70 | 6 8 11 15 30 34 44 70 54 Average Rating 28 | 4 6 8 11 20 32 37 57 42 On Entrance 20 | . 6 8 11 13 30 34 31 51 Naked Turns 38 | . . . . . . . . 38 Heaviest Build 79 | 18 21 23 28 45 53 53 79 55 Greatest Support 108 | 40 40 40 40 45 44 74 108 48 Greatest Overweight (x) 10 | . . . 4 2 1 1 1 10 Average Overweight (x) . | . . . . . 1 . . . Largest Inventory Capacity 10 | 10 10 10 10 8 8 8 8 8 Average Capacity 7 | 8 10 10 6 6 8 8 8 7 Most Carried 8 | 5 8 8 4 5 5 4 6 8 Average Carried 3 | 1 5 7 . 2 3 3 4 4 Final Capacity 10 | 10 10 10 5 8 8 8 8 5 Final Carried 8 | 3 8 . . 4 3 4 6 1 Class Distribution -------------------- 76% | Hacker-Mutant 13% | Hacker-Tank 5% | Scavenger-Mutant 4% | Generator-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Storage Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Tank | -5/Factory Hacker-Tank | -5/Extension Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Ext Matter Collected 2876 | 185 166 44 614 747 137 120 566 297 Remotely . | . . . . . . . . . Salvage Created 4362 | . 173 44 919 911 45 713 896 661 Parts 234 | . 15 2 67 38 2 23 49 38 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 4 | . . . . . . 3 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Ext Combat Hostiles Destroyed 78 | . 4 1 19 16 2 11 14 11 Melee 4 | . . . . 3 . 1 . . Guns 53 | . 4 1 19 12 . 4 5 8 Cannons 12 | . . . . . 2 . 8 2 AOE 2 | . . . . . . 2 . . Classes Destroyed 11 | . 4 . 2 2 1 1 1 . Worker 6 | . 1 . 1 2 . 1 1 . Builder 2 | . . . . . . . 1 1 Recycler 1 | . . . . . . 1 . . Mechanic 1 | . . . . 1 . . . . Watcher 8 | . 2 . 2 2 . . 1 1 Swarmer 9 | . 2 . 2 . . 2 . 3 Grunt 35 | . 2 1 8 11 . 5 4 4 Brawler 1 | . . . 1 . . . . . Sentry 17 | . . . 8 4 1 . 2 2 Hunter 10 | . . . . 1 . 3 4 2 Programmer 6 | . . . . . 1 1 4 . Best Kill Streak 4 | . 4 1 3 3 1 3 3 3 Combat Bots Only 4 | . 4 1 3 3 1 2 2 3 Max Kills in Single Turn 1 | . 1 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . . 1 . . Melee 1 | . . . . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Ext Hostile Shots Fired 990 | . 42 4 220 196 51 98 182 197 Missed 290 | . 12 3 62 56 21 35 61 40 Hits 700 | . 30 1 158 140 30 63 121 157 Melee 10 | . . . 10 . . . . . Projectile 690 | . 30 1 148 140 30 63 121 157 Critical Strikes 30 | . . . 5 7 1 5 6 6 Actively Blocked 2 | . . . . 1 . . 1 . Part Disruptions 1 | . . . . . . . 1 . Actively Blocked 1 | . . . . . . . 1 . Damage Taken 7289 | . 179 7 1205 1354 166 691 1550 2137 Core 1617 | . 45 7 225 237 26 69 108 900 Absorbed by Shields 149 | . . . 149 . . . . . Redirected to Shielding 128 | . . . 39 42 2 13 22 10 Ignored by Resistances 4502 | . 120 4 844 821 113 412 921 1267 Regen/Repaired (Parts) 539 | . . . 123 416 . . . . Core Remaining (%) 77 | 100 82 . 42 56 96 91 . . Volleys Fired 470 | . 27 4 119 114 15 52 79 60 Largest 2 | . 1 1 2 1 2 2 2 2 Hottest 165 | . 20 20 79 65 87 87 165 104 Shots Fired 559 | . 27 4 123 114 24 71 103 93 Gun 443 | . 27 4 123 114 9 52 39 75 Cannon 115 | . . . . . 15 19 64 17 Launcher . | . . . . . . . . . Special 1 | . . . . . . . . 1 Kinetic 403 | . 27 4 120 93 15 19 72 53 Thermal 56 | . . . 3 21 . . 10 22 Explosive . | . . . . . . . . . Electromagnetic 99 | . . . . . 9 52 21 17 Robot Hit Streak 50 | . 8 8 50 33 29 14 37 44 Robot Miss Streak 3 | . 2 . 1 1 1 3 2 1 Penetration Max 1 | . . . . . . . 1 1 Secondary Targets 3 | . . . 1 . . . . 2 Max Gunslinging Chain 1 | . . . 1 . . . . 1 Shots Hit Robots 507 | . 21 4 112 111 20 66 92 81 Core Hits 186 | . 10 3 40 41 5 25 32 30 Critical Kills 11 | . 1 . . . . 1 7 2 Critical Parts Destroyed 20 | . . . 2 1 . 2 14 1 Critical Strikes 37 | . 1 . 2 2 1 4 23 4 Burn 2 | . . . . 1 . . . 1 Destroy 30 | . 1 . 2 1 . . 23 3 Blast 1 | . . . . . 1 . . . Corrupt 1 | . . . . . . 1 . . Smash 3 | . . . . . . 3 . . Melee Attacks 15 | . . . . 7 . 8 . . Impact 8 | . . . . . . 8 . . Slashing 7 | . . . . 7 . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9359 | . 272 52 1633 1778 403 1634 1803 1784 Guns 6227 | . 272 52 1633 1552 19 748 606 1345 Cannons 2380 | . . . . . 384 360 1197 439 Explosions 216 | . . . . . . 216 . . Melee 535 | . . . . 226 . 309 . . Ramming 1 | . . . . . . 1 . . Kinetic 5839 | . 272 52 1588 1229 384 360 1083 871 Thermal 1313 | . . . 45 323 . 216 255 474 Explosive . | . . . . . . . . . Electromagnetic 1671 | . . . . . 19 748 465 439 Impact 309 | . . . . . . 309 . . Slashing 226 | . . . . 226 . . . . Piercing . | . . . . . . . . . Highest Corruption 6 | . . 1 6 . 1 1 2 5 Average Corruption 2 | . . 1 4 . 1 1 1 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 65 | . . . 38 . 5 3 6 13 Message Errors 19 | . . . 10 . 1 2 2 4 Matter Fused 14 | . . . 8 . 2 . 1 3 Heat Flow Errors 4 | . . . 3 . . . 1 . Energy Discharges 8 | . . . 5 . . 1 1 1 Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 9 | . . . 6 . 2 . 1 . Data Loss (major) 7 | . . . 5 . . . . 2 Misfires 2 | . . . 1 . . . . 1 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 151 | . . . . . 14 88 20 29 Projectiles 69 | . . . . . 14 6 20 29 Explosions . | . . . . . . . . . Melee 82 | . . . . . . 82 . . Knockbacks 8 | . . . . . 1 3 4 . Impact . | . . . . . . . . . Kinetic 8 | . . . . . 1 3 4 . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed 1 | . . . . . . 1 . . Targets Rammed 1 | . . . . . . 1 . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 540 | . 8 1 261 226 540 371 425 439 Average Temperature 134 | . 2 1 80 73 187 183 152 116 Received Heat Transfer 2843 | . 84 6 734 972 24 216 381 426 Effects 20 | . . . . . 5 6 5 4 Shutdowns 8 | . . . . . 3 1 3 1 Energy Bleed 2 | . . . . . . 1 . 1 Interference 5 | . . . . . . 3 1 1 Short Circuit 2 | . . . . . . 1 1 . Damage (minor) 3 | . . . . . 2 . . 1 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 6 | . . . . . . 4 1 1 Combat Hostiles 6 | . . . . . . 4 1 1 Parts Fried 11 | . . . . . . 10 1 . Impact Corruptions 4 | . . . . . . 4 . . Robots Melted 1 | . . . . 1 . . . . Combat Hostiles 1 | . . . . 1 . . . . Parts Melted 8 | . . . . 8 . . . . Heat Transferred 2339 | . . . 111 851 . 200 400 777 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . . . 2 . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Ext Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 74 | . 74 30 74 70 31 55 50 70 Initial 7 | . . . . . . . 7 . Average 7 | . 10 2 9 6 1 11 7 7 Influence Increases 2162 | . 124 30 527 439 61 331 375 275 Destroy 0b10 Robot/C 1560 | . 80 20 380 320 40 220 280 220 Destroy 0b10 Robot/NC 90 | . 15 . 15 25 . 10 15 10 Destroy Leader 426 | . 24 10 124 94 20 50 72 32 Successful Hack 8 | . 1 . . . . . 2 5 Disable Machine 16 | . 4 . 8 . . . . 4 Destroy Structure 17 | . . . . . 1 6 6 4 Lose Combat Pursuer 45 | . . . . . . 45 . . Influence Decreases 2162 | . 124 30 527 439 61 311 395 275 Entered New Map 13 | . . . . . . . 13 . Time Decay 1948 | . 124 30 477 429 61 271 340 216 Lost Part 201 | . . . 50 10 . 40 42 59 Squads Dispatched 14 | . . 2 1 3 1 3 3 1 Investigation 3 | . . 1 . . . 1 1 . Extermination 4 | . . . . . 1 1 2 . Reinforcement 7 | . . 1 1 3 . 1 . 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Ext Distress Signals 7 | . 1 . 2 . . 1 . 3 Communications Jammed 1 | . . . . . . . . 1 Distress Signals 1 | . . . . . . . . 1 Times Spotted 111 | . 8 2 26 27 4 13 15 16 Peak Tracking Total 5 | . 5 2 5 5 2 3 4 4 Tactical Retreats 3 | . . . . . . 3 . . Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Ext Traps Triggered 5 | . . . 1 2 . 1 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Ext Machines Disabled 5 | . 1 . 2 . . . . 2 Max in Single Turn 1 | . 1 . 1 . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Ext Machines Accessed 15 | . 2 1 5 2 1 1 2 1 Terminals 7 | . 2 . 2 . 1 . 1 1 Fabricators . | . . . . . . . . . Repair Stations 5 | . . . 2 2 . 1 . . Recycling Units 3 | . . 1 1 . . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 42 | . 3 4 14 11 2 3 3 2 Successful 31 | . 1 4 12 11 1 . 1 1 Failed 11 | . 2 . 2 . 1 3 2 1 Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 1 | . . . 1 . . . . . Terminals 14 | . 3 . 6 . 2 . 1 2 Fabricators . | . . . . . . . . . Repair Stations 19 | . . . 5 11 . 3 . . Recycling Units 9 | . . 4 3 . . . 2 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 9 | . 1 . 5 . 1 . 1 1 Record 2 | . . . 1 . 1 . . . Prototype ID Bank 1 | . . . 1 . . . . . Open Door 2 | . . . 1 . . . 1 . Locate Traps 1 | . . . 1 . . . . . Maintenance Status 1 | . 1 . . . . . . . Registered Components 1 | . . . . . . . . 1 Zone Layout 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 15 | . . . 4 11 . . . . Scan Component 8 | . . . 2 6 . . . . Repair 7 | . . . 2 5 . . . . Recycling Unit Hacks 7 | . . 4 3 . . . . . Recycle Component 3 | . . 2 1 . . . . . Process 4 | . . 2 2 . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 10 | . 1 1 3 1 1 1 1 1 Full Trace Events 4 | . . 1 . 1 . 1 1 . Feedback Events 2 | . . 1 . . . . 1 . Corruption 2 | . . 1 . . . . 1 . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 7 | . . . 2 5 . . . . Time 224 | . . . 58 166 . . . . Parts Recycled 3 | . . 2 1 . . . . . Recycled Matter 265 | . . 44 221 . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Fac Ext Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Ext Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Ext Active Infowar (turns) 4964 | . . 14 469 377 1287 726 1131 960 Optics 4478 | . . . . 377 1287 726 1131 957 Terrain 177 | . . . . . . . . 177 Structural 559 | . . 14 469 . . . . 76 Jamming 161 | . . . . . . . . 161 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Ext Turns Passed 8584 | 88 436 166 1641 2089 1287 748 1131 998 Spaces Moved 4094 | 54 235 93 842 1078 542 355 543 352 Core 31 | 14 . . 14 . . . . 3 Treads 3975 | 40 235 93 828 1078 542 355 543 261 Legs . | . . . . . . . . . Wheels 88 | . . . . . . . . 88 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 100 145 225 150 152 100 Average Speed 176 | 131 160 160 161 166 228 168 167 208 Slowest Speed 550 | 160 160 160 250 330 237 225 240 550 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 22 | 4 28 7 61 37 11 9 11 36 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 8 | 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 13 | . . . . . 1 5 1 6 Melee . | . . . . . . . . . Projectile 7 | . . . . . 1 . 1 5 AOE 5 | . . . . . . 5 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Ext Total 4885 | 71 268 109 1011 1255 565 419 660 527 Wait 79 | 3 . . . 1 . . . 75 Move 4086 | 53 234 92 841 1077 541 354 542 352 Hop . | . . . . . . . . . Pick Up 53 | 9 6 1 12 11 . . 8 6 Fast Attach 47 | . . . 6 14 1 3 8 15 Attach 30 | 6 1 4 9 4 1 . 3 2 Detach 17 | . . 2 4 4 1 1 3 2 Swap 39 | . . 1 9 15 3 . 10 1 Drop 46 | . . 5 11 8 3 . 7 12 Fire 470 | . 27 4 119 114 15 52 79 60 Melee 15 | . . . . 7 . 8 . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 1 | . . . . . . 1 . . Escape Stasis . | . . . . . . . . . Rewire 2 | . . . . . . . . 2 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory -5/Factory -5/Extension History --------- Turn | Location | Event 25 | -11/Scrapyard | Identified exit to Materials 25 | -11/Scrapyard | Discovered exit to Materials (range 15) 89 | -11/Scrapyard | Entered Materials 89 | -10/Materials | Evolved 1 slot: Power x1 313 | -10/Materials | Build established: Hacker-Mutant 445 | -10/Materials | Identified exit to Materials 445 | -10/Materials | Discovered exit to Materials (range 9) 525 | -10/Materials | Entered another Materials area 525 | -9/Materials | Evolved 2 slots: Utility x2 586 | -9/Materials | Identified exit to Storage 586 | -9/Materials | Discovered exit to Storage (range 10) 691 | -9/Materials | Entered Storage 1200 | -9/Storage | Build established: Scavenger-Mutant 1346 | -9/Storage | Lost 8 parts (2p2n3u1w) 1461 | -9/Storage | Repaired Core Shielding 1583 | -9/Storage | Build established: Hacker-Mutant 1927 | -9/Storage | Core integrity fell below 50% 2028 | -9/Storage | Repaired Med. Armor Plating 2303 | -9/Storage | Identified exit to Materials 2303 | -9/Storage | Discovered exit to Materials (range 16) 2332 | -9/Storage | Entered Materials 2332 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2481 | -8/Materials | Repaired Imp. Ion Engine 2770 | -8/Materials | Repaired Autogun 3417 | -8/Materials | Lost 3 parts (2p1u) 3551 | -8/Materials | Repaired Core Shielding 3981 | -8/Materials | Repaired Adv. Treads 4034 | -8/Materials | Repaired Adv. Treads 4395 | -8/Materials | Identified exit to Factory 4395 | -8/Materials | Discovered exit to Factory (range 11) 4421 | -8/Materials | Entered Factory 4421 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5661 | -7/Factory | Identified exit to Factory 5661 | -7/Factory | Discovered exit to Factory (range 20) 5708 | -7/Factory | Entered another Factory area 5708 | -6/Factory | Evolved 2 slots: Utility x2 6217 | -6/Factory | Identified exit to Factory 6217 | -6/Factory | Discovered exit to Factory (range 5) 6456 | -6/Factory | Entered another Factory area 6456 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 6789 | -5/Factory | Build established: Generator-Mutant 6926 | -5/Factory | Lost 3 parts (2p1u) 7368 | -5/Factory | Build established: Hacker-Tank 7568 | -5/Factory | Identified exit to Extension 7568 | -5/Factory | Discovered exit to Extension (range 9) 7587 | -5/Factory | Entered Extension 8322 | -5/Extension | Spotted B-75 Beast 8345 | -5/Extension | Lost 11 parts (3n4u4w) 8504 | -5/Extension | Core integrity fell below 50% 8548 | -5/Extension | Core integrity fell below 20% 8561 | -5/Extension | Build established: Hacker-Mutant 8578 | -5/Extension | Lost 10 parts (2p6u2w) 8585 | -5/Extension | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- U-05 Engineer builds a Wall. System corrupted: FCS attempts to trigger Hvy. Assault Rifle. System corrupted: Hvy. Assault Rifle misfires. U-05 Engineer call for reinforcements jammed. U-05 Engineer builds a Wall. Transmission Jammer destroyed. Structural Scanner destroyed. Knocked back. Imp. Dynamic Insulation System destroyed. Knocked back. Hvy. Assault Rifle destroyed. System corrupted: Terrain Scanner fused. U-05 Engineer builds a Wall. Wave Gun destroyed. Enh. Optical Array blasted off. Knocked back. Terrain Scanner destroyed. Adv. System Shield destroyed. Critical hit (Blast). Knocked back. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????#####??????????????????????????????? | | ###################??????????????????????????????? | | #??????????????????????????????? | | #??## ######?????????????????????????? | | ^ #??## ######?????????????????????????? | | ^ #??## ##?????????????????????????? | | #??## ##?????????????????????????? | | #??## ######?????????????????????? | | #??## #######??#?????????????????? | | ^ #??## ^^ ##?#???????????????????? | | ^[ #?### ##?????????????????????? | | ##### [! ##### "##??????#??????????????? | | ???## ##### ^ "##?????#?? ????????????? | | ???## ^ "##?????????????????????? | | ???## % T##?????????????????????? | | ???############# % [!["###??????? ????????????? | | ???############# ! = ##??#??????????????????? | | ??????????????## w =![ *##??????#??????????????? | | ??????????????## !%*%=@%#?????????????????????? | | ??????????????## = =[%%!;#????#????????????????? | | ????????#?????### #######%;##??????#?????????????? | | ????????????####T ##### #BB##???###??????????????? | | ??????????????###"#?## ##BB#?#???????????????????? | | ??????????????### ??# ###!;#??#????? ????????????? | | ???????????????????# #?#;*;#?????????????????????? | | ?????????#??#??????##??##%;#?????????????????????? | | ????????????????????#??##%;#?????????????????????? | | ???????????????#?#?????#"=##?????????????????????? | | ??????????????????#?#??#" "#???????? ????????????? | | ???????????????#???????## "#? ????#??????????????? | | ?????????????????????#?"" " ????????????????????? | | ???????????????#????????" ?????????????????????? | | ?????????????????#?????? ????????????????????? | | ??????????????????????#? ????????????????????? | | ??????????????????????? ????????????????????? | | ?????????????? ?? ? ?? ???????????????????? | | ??????????????????????? ???????????????????? | | ??????????????????????? ???????????????????? | | ?????????????????????? ??????????????????? | | ?????????????????????? ??????????????????? | | ??????????????????????# ?????????????????? | | ??????????????????????# ?????????????????? | | ??????????????????????# ?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 55 Energy Capacity 785 Matter Stores 400 Matter Capacity 400 Sight Range 22 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 12 EM Shielding 3 Armor Coverage 450 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Evasion (%) 50 Targeting Accuracy 5 Melee Accuracy 5 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Core Shielding | 38% | -9/Storage Med. Armor Plating | 23% | -9/Storage Imp. Ion Engine | 45% | -8/Materials Autogun | 60% | -8/Materials Core Shielding | 8% | -8/Materials Adv. Treads | 11% | -8/Materials Adv. Treads | 19% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BehemothAnalysisNanosword Manual? 0 Play Time 01:31:05 Cumulative 9.9 hours Start 2025.05.08 @ 21:02:30 End 2025.05.08 @ 22:37:47 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 15 Rogue 0 Adventurer 2 Explorer 13 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 16 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 36/Terminus Map View 38x25 Zoom Use 93% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b9bc23db-0c14-4c42-9fcc-902460113e11