Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.25 @ 13:18:19 Player: LightKnight Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (57) 285 Value Destroyed (1700) 1700 Prototype IDs (85) 1700 Alien Tech Used (4) 800 Bonus (10600) 10600 TOTAL SCORE: 23185 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 500 Win 3000 Cogmind --------- Core Integrity 1176/1600 Matter 12/300 Energy 100/100 System Corruption 2% Temperature Cool (2) Movement Flying (45) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Impulse Thruster Array > --- UTILITY (15) ----- Triangulator Enhanced Optical Array Advanced Sensor Array Experimental Signal Interpreter Advanced Launcher Guidance Computer Advanced System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Advanced Signal Interpreter Precision Rocket Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Field Propulsion Array Q-thruster > --- UTILITY ---------- Machine Analyzer Triangulator Enhanced Optical Array Advanced Sensor Array Experimental Signal Interpreter Advanced Launcher Guidance Computer Deep Network Scanner System Shield Advanced System Shield Ghost Barrier A0-MCA's Component Scanner > --- WEAPON ----------- Enhanced Nova Cannon > --- INVENTORY -------- Light Quantum Reactor Advanced Signal Interpreter Transdimensional Reconstructor Precision Rocket Launcher [Rating: 110] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Cargo Legs Wheel Subdweller Monowheel Flight Unit VTOL Module Utility Small Storage Unit Device Subdweller Optics Storage Small Storage Unit Processor A0-MCA's Component Scanner Hackware System Shield Protection Makeshift Light Armor Plating Weapon Subdweller Beam Cannon Energy Gun Subdweller Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Barrage Gun Ballistic Cannon Battle Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Acc Slots Evolved 18 | . . . . . . 8 2 . . . . 2 . . 2 2 . 2 Power 1 | . . . . . . 1 . . . . . . . . . . . . Propulsion 4 | . . . . . . 3 . . . . . . . . 1 . . . Utility 13 | . . . . . . 4 2 . . . . 2 . . 1 2 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 111 | . 3 1 23 . 7 13 7 4 2 1 1 20 11 1 7 4 2 4 Power 11 | . 1 . 2 . 1 1 1 . . . . 3 1 . 1 . . . Engine 7 | . 1 . 2 . 1 1 1 . . . . . . . 1 . . . Core 3 | . . . . . . . . . . . . 2 1 . . . . . Reactor 1 | . . . . . . . . . . . . 1 . . . . . . Propulsion 30 | . 1 . 8 . 2 2 2 1 . . . 5 5 . . 2 1 1 Treads 4 | . . . 3 . . . . . . . . . 1 . . . . . Leg 2 | . 1 . 1 . . . . . . . . . . . . . . . Wheel 4 | . . . 4 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 20 | . . . . . 2 2 2 1 . . . 5 4 . . 2 1 1 Utility 49 | . 1 . 4 . 3 8 3 1 2 1 1 12 3 1 3 2 1 3 Device 22 | . . . 3 . . 4 . 1 1 . . 6 1 . 2 2 . 2 Storage 1 | . . . 1 . . . . . . . . . . . . . . . Processor 10 | . 1 . . . . 2 1 . . . . 4 1 . 1 . . . Hackware 13 | . . . . . 1 2 2 . 1 1 1 1 1 1 . . 1 1 Protection 3 | . . . . . 2 . . . . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 21 | . . 1 9 . 1 2 1 2 . . . . 2 . 3 . . . Energy Gun 1 | . . . 1 . . . . . . . . . . . . . . . Energy Cannon 6 | . . . 3 . . 1 . 1 . . . . . . 1 . . . Ballistic Gun 3 | . . . 3 . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . 1 . . . . . . . . . . . . . . . Launcher 5 | . . 1 1 . . . 1 . . . . . 1 . 1 . . . Special Weapon 2 | . . . . . 1 . . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 1 . 1 . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . . . . . 1 . . 1 1 . . . . Parts Lost 49 | . . . 6 . 2 . . . . . 6 16 4 . 7 . 4 4 Power 4 | . . . 1 . . . . . . . . 2 . . . . . 1 Propulsion 17 | . . . 2 . 1 . . . . . 2 6 . . 4 . 2 . Utility 21 | . . . 1 . 1 . . . . . 3 7 3 . 1 . 2 3 Weapon 7 | . . . 2 . . . . . . . 1 1 1 . 2 . . . Highest Loss Streak 11 | . . . 3 . 2 . . . . . 6 7 11 . 6 . 4 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 6 | . 7 8 7 8 7 4 3 4 5 4 4 4 4 5 4 2 4 4 Power . | . 1 2 . . . . . . . . . . . 1 1 . 1 1 Propulsion . | . 3 2 . . . . . . . . . . . . . . . . Utility 2 | . 1 2 3 5 5 1 1 1 2 2 1 1 . . . . 1 1 Weapon 2 | . 1 1 3 3 1 1 1 1 2 1 1 1 2 2 2 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 22 | . 2 . 6 1 5 1 . . . . . 2 3 . . . . 2 Power 4 | . . . 1 . 1 . . . . . . 1 . . . . . 1 Propulsion 3 | . 2 . 1 . . . . . . . . . . . . . . . Utility 6 | . . . 1 . 3 . . . . . . 1 . . . . . 1 Weapon 9 | . . . 3 1 1 1 . . . . . . 3 . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 88 100 90 66 67 57 81 98 100 99 88 77 50 65 58 45 51 42 Engine 9 | . 14 14 13 11 11 6 6 11 11 11 9 1 . . . 2 2 . Treads 6 | . . . 15 . . . . . . . . . . . . . . . Leg 4 | . 28 28 2 11 8 . . . . . . . . . . . . . Wheel 1 | . . . 4 . . . . . . . . . . . . . . . Flight 7 | . . . . . 4 18 20 29 29 29 25 21 13 20 15 5 6 3 Device 12 | . . . 12 11 8 16 22 17 17 16 12 18 2 . 2 1 6 9 Storage 7 | . 14 14 13 11 9 . . . . . . . . . . . . . Processor 4 | . 3 14 . . . 5 5 11 11 11 11 16 16 20 19 20 20 14 Hackware 4 | . . . . . 1 3 16 17 17 17 18 9 9 12 13 12 13 12 Energy Gun 3 | . . . 3 10 8 . . . . . . . . . . . . . Energy Cannon 5 | . . . 12 . . . . 1 5 5 . . . . . 1 . . Ballistic Gun 2 | . 28 18 5 . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . 11 8 . . . . . . . . . . . . . Launcher 2 | . . 9 5 . . . . . . . . . . . . . . . Peak Build Rating 110 | . 7 8 27 27 27 52 80 90 91 94 94 90 64 68 79 100 110 102 Average Rating 36 | . 6 7 15 26 25 39 60 85 90 92 79 77 51 64 70 80 86 81 On Entrance 49 | 6 6 7 8 26 27 16 49 77 90 91 94 61 43 57 68 55 92 70 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 66 | 11 13 16 66 23 19 16 27 34 33 33 33 36 15 15 16 24 24 17 Greatest Support 55 | 20 20 20 55 55 55 16 30 34 34 34 34 28 16 16 16 23 23 22 Greatest Overweight (x) 5 | . . . 3 . 3 . 1 . . . 1 2 3 . 1 1 1 5 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | . 8 8 20 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 6 | . 8 8 8 8 7 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | . 8 8 8 8 8 5 4 5 5 5 5 5 5 5 5 4 5 5 Average Carried 6 | . 7 7 7 7 7 4 3 4 5 4 4 4 4 4 4 2 4 4 Final Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 6 8 8 8 8 5 5 3 5 5 5 5 5 5 5 4 4 5 3 Class Distribution -------------------- 57% | Mutant 8% | Hacker-Sprinter 7% | Hacker-Scout 6% | Scavenger-Mutant 5% | Hacker-Ninja 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Infiltrator-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Ninja | -5/Upper Caves Hacker-Ninja | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Sprinter | -4/Armory Hacker-Sprinter | -4/Lab Hacker-Sprinter | -3/Research Hacker-Mutant | -2/Research Hacker-Mutant | -2/Testing Wizard-Mutant | -1/Access Resources | -11 -10 -10 -10 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Acc Matter Collected 2754 | 178 130 20 872 260 165 . 165 287 20 30 . 165 363 . . . . 99 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 1559 | . 146 . 689 7 . . 193 34 . 225 . 163 47 . 55 . . . Parts 100 | . 12 . 45 . . . 12 1 . 3 . 19 5 . 3 . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . 11 . . . . 1 . 3 . . . . . . . . Prevented 2 | . . . . . . . . 2 . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Acc Combat Hostiles Destroyed 48 | . 5 . 28 1 . . 4 . . . . 5 4 . 1 . . . Guns 6 | . 5 . 1 . . . . . . . . . . . . . . . Cannons 11 | . . . 9 1 . . . . . . . 1 . . . . . . AOE 30 | . . . 17 . . . 4 . . . . 4 4 . 1 . . . Classes Destroyed 9 | . 3 . 2 . . . 2 1 . . . 1 . . . . . . Worker 6 | . . . . . . . 2 . . . . 3 . . 1 . . . Recycler 1 | . . . . . . . 1 . . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . . . Watcher 1 | . . . . . . . . . . . . 1 . . . . . . Swarmer 23 | . 3 . 6 1 . . 4 . . . . 5 4 . . . . . Grunt 2 | . 2 . . . . . . . . . . . . . . . . . Sentry 1 | . . . 1 . . . . . . . . . . . . . . . Tracker 1 | . . . . . . . . . . . . . . . 1 . . . Subdweller 21 | . . . 21 . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 6 | . 3 . 6 1 . . 4 . . . . 6 4 . 2 . . . Combat Bots Only 6 | . 3 . 6 1 . . 4 . . . . 5 4 . 1 . . . Max Kills in Single Turn 4 | . 1 . 3 1 . . 2 1 . . . 4 4 . 1 . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 2 . . . 2 . . . . 4 4 . 1 . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Acc Hostile Shots Fired 453 | . 19 . 67 4 4 9 15 4 . . 24 130 27 . 34 13 62 41 Missed 214 | . 5 . 16 1 . 4 11 3 . . 16 73 9 . 16 5 31 24 Hits 239 | . 14 . 51 3 4 5 4 1 . . 8 57 18 . 18 8 31 17 Melee 11 | . . . . . 1 . . . . . . . 1 . . . . 9 Projectile 228 | . 14 . 51 3 3 5 4 1 . . 8 57 17 . 18 8 31 8 AOE 2 | . . . 1 . . . . . . . . . . . . . . 1 Critical Strikes 13 | . . . . . . . . . . . . 2 . . 2 1 1 7 Actively Blocked 1 | . . . . . . . . . . . . 1 . . . . . . Damage Taken 5908 | . 133 . 1177 23 96 39 74 23 . . 668 1264 437 . 460 155 706 653 Core 2191 | . 10 . 170 10 31 12 18 23 . . 207 495 136 . 128 105 422 424 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Redirected to Shielding 107 | . . . . . . . . . . . . 107 . . . . . . Core Remaining (%) 67 | 100 . . . . 11 98 . . . . 75 . . 40 90 . 56 73 Volleys Fired 298 | . 22 . 146 25 . 1 3 12 3 . 6 41 2 . 8 18 3 8 Largest 2 | . 2 . 2 2 . 1 1 1 1 . 1 1 1 . 1 1 1 1 Hottest 160 | . 40 . 160 93 . 90 39 90 90 . 90 90 43 . 120 120 120 120 Shots Fired 372 | . 44 . 197 26 . 1 3 12 3 . 6 41 2 . 8 18 3 8 Gun 86 | . 44 . 35 7 . . . . . . . . . . . . . . Cannon 240 | . . . 127 19 . 1 . 12 3 . 6 40 . . 5 18 1 8 Launcher 45 | . . . 35 . . . 3 . . . . 1 2 . 2 . 2 . Special 1 | . . . . . . . . . . . . . . . 1 . . . Kinetic 157 | . 44 . 94 19 . . . . . . . . . . . . . . Thermal 181 | . . . 79 7 . 1 . 12 3 . 6 40 . . 6 18 1 8 Explosive 34 | . . . 24 . . . 3 . . . . 1 2 . 2 . 2 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 14 | . 4 . 14 1 . . 1 . . . . 5 1 . . . 2 . Robot Miss Streak 5 | . 3 . 2 3 . . 4 . . . . 5 2 . 2 . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Shots Hit Robots 108 | . 21 . 61 2 . . 4 3 . 4 . 10 1 . . . 2 . Core Hits 85 | . 11 . 36 1 . . 6 . . 3 . 8 8 . 6 . 4 2 Critical Kills 2 | . . . 1 . . . . . . . . 1 . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . . . . . . Critical Strikes 3 | . . . 2 . . . . . . . . 1 . . . . . . Meltdown 2 | . . . 1 . . . . . . . . 1 . . . . . . Destroy 1 | . . . 1 . . . . . . . . . . . . . . . Melee Attacks 73 | . . . . . . 2 19 15 . 4 3 . 11 6 13 . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 73 | . . . . . . 2 19 15 . 4 3 . 11 6 13 . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . 3 3 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 5749 | . 215 . 2838 36 1 . 654 261 . 272 . 540 534 . 230 . 103 65 Guns 469 | . 215 . 254 . . . . . . . . . . . . . . . Cannons 930 | . . . 521 36 . . . . . . . 373 . . . . . . Explosions 3506 | . . . 2063 . . . 409 . . . . 167 534 . 230 . 103 . Melee 778 | . . . . . . . 245 261 . 272 . . . . . . . . Ramming 66 | . . . . . 1 . . . . . . . . . . . . 65 Kinetic 1185 | . 215 . 934 36 . . . . . . . . . . . . . . Thermal 940 | . . . 567 . . . . . . . . 373 . . . . . . Explosive 2780 | . . . 1337 . . . 409 . . . . 167 534 . 230 . 103 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 778 | . . . . . . . 245 261 . 272 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 22 | . . . . . . . . . . . 22 2 4 4 1 . 1 2 Average Corruption 2 | . . . . . . . . . . . 20 1 2 4 1 . 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 26 | . . . . . . . . . . . 4 6 7 1 . . . 8 Message Errors 4 | . . . . . . . . . . . . 1 2 1 . . . . Matter Fused 10 | . . . . . . . . . . . 2 2 3 . . . . 3 Heat Flow Errors 3 | . . . . . . . . . . . . . 1 . . . . 2 Energy Discharges 4 | . . . . . . . . . . . . 1 1 . . . . 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . . . 1 1 . . . . . . Alerts 2 | . . . . . . . . . . . 1 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 253 | . . . 12 . . . 58 171 . . . 12 . . . . . . Projectiles 12 | . . . . . . . . . . . . 12 . . . . . . Explosions 15 | . . . 12 . . . 3 . . . . . . . . . . . Melee 226 | . . . . . . . 55 171 . . . . . . . . . . Knockbacks 2 | . . . . 1 . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . . . . 1 Kinetic 1 | . . . . 1 . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 116 | . . . 87 . . . . . . . . . . . . . . 29 Shots 3 | . . . 3 . . . . . . . . . . . . . . . Rammed 18 | . . . . . 1 . . . . . . 1 . . 1 . . 15 Targets Rammed 18 | . . . . . 1 . . . . . . 1 . . 1 . . 15 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 203 | . 6 . 120 40 7 50 13 203 179 . 90 42 89 . 47 . . 173 Average Temperature 34 | . 6 . 32 19 4 22 2 50 46 . 41 15 64 . 27 . . 92 Received Heat Transfer 526 | . 42 . 105 . 36 12 9 12 . . . 123 39 . 58 . 81 9 Effects 1 | . . . . . . . . 1 . . . . . . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . 1 . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . Parts Melted 3 | . . . 2 . . . . . . . . 1 . . . . . . Heat Transferred 1160 | . . . 753 . . . . . . . . 407 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Acc Maximum Alert Level 1 | . . . . . . . . . . . . 1 1 . . . 1 1 Low Security (%) 89 | . 100 100 . 100 . 100 100 . . . . 47 96 . 100 100 98 96 Level 1 10 | . . . . . . . . . . . . 52 3 . . . 1 3 Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 381 | . 80 15 . 20 . 31 122 . . . . 381 224 . 69 76 206 230 Initial 300 | . . 15 . . . . 10 . . . . 300 99 . . 4 39 117 Average 69 | . 31 2 . 1 . 5 34 . . . . 219 44 . 21 33 80 147 Influence Increases 3043 | . 125 . 195 67 . 118 244 60 . 5 . 1049 268 . 122 190 267 333 Destroy 0b10 Robot/C 540 | . 100 . 140 20 . . 80 . . . . 100 80 . 20 . . . Destroy 0b10 Robot/NC 50 | . 5 . . . . . 15 . . 5 . 20 . . 5 . . . Destroy Leader 72 | . 20 . 10 . . . 10 . . . . 12 10 . 10 . . . Successful Hack 274 | . . . . 29 . 40 26 . . . . 38 14 . 18 7 24 78 Disable Machine 180 | . . . . 15 . 30 30 . . . . 15 45 . . 15 15 15 Destroy Structure 337 | . . . . 3 . 3 68 . . . . 54 44 . 54 33 63 15 Advance Influence 300 | . . . . . . . . . . . . 300 . . . . . . Partial Spotted 345 | . . . . . . 30 15 . . . . 180 60 . 15 15 15 15 Lose Combat Pursuer 945 | . . . 45 . . 15 . 60 . . . 330 15 . . 120 150 210 Influence Decreases 2813 | . 85 40 195 67 . 96 266 60 . 5 . 846 436 35 114 127 142 299 Entered New Map 291 | . . 25 . . . . 12 . . . . . 104 35 . 4 32 79 Time Decay 1605 | . 85 15 175 67 . 96 203 60 . 5 . 386 142 . 77 54 70 170 Lost Part 337 | . . . 20 . . . . . . . . 160 40 . 37 . 40 40 Lost Ally 10 | . . . . . . . . . . . . . . . . . . 10 Purge Threat 570 | . . . . . . . 51 . . . . 300 150 . . 69 . . Squads Dispatched 34 | . 1 . . . . 2 5 . . . . 7 6 . 4 2 4 3 Investigation 8 | . . . . . . . 1 . . . . 1 2 . 1 1 1 1 Extermination 10 | . . . . . . 2 2 . . . . 2 2 . . . 1 1 Reinforcement 14 | . 1 . . . . . 2 . . . . 4 2 . 1 1 2 1 Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept 2 | . . . . . . . . . . . . . . . 2 . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Acc Distress Signals 9 | . . . . 1 . . 2 . . . . 2 . . . 1 2 1 Communications Jammed 48 | . . . . . . . . . . . . 48 . . . . . . Distress Signals 9 | . . . . . . . . . . . . 9 . . . . . . Times Spotted 242 | . 8 . 32 4 5 3 14 10 . . 8 63 26 . 14 9 27 19 Peak Tracking Total 14 | . 4 . 6 2 4 2 7 4 . . 5 14 9 . 9 5 12 9 Tactical Retreats 43 | . . . 1 . . 2 4 6 . . 3 15 1 . . 4 2 5 Traps | -11 -10 -10 -10 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Acc Traps Triggered 8 | . . . 2 . . . 1 . . . . 2 2 . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused 1 | . . . 1 . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed 1 | . . . 1 . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . 1 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Acc Machines Disabled 15 | . . . 1 1 . 2 2 1 . . . 1 3 1 . 1 1 1 Max in Single Turn 1 | . . . 1 1 . 1 1 1 . . . 1 1 1 . 1 1 1 Garrison Access 4 | . . . . . . . . . . . . 2 . . 2 . . . Energy Cycler 1 | . . . . . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . 2 1 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Acc Machines Accessed 61 | . 1 . 1 5 1 9 8 1 . 4 1 14 3 . 4 3 3 3 Terminals 41 | . 1 . . 5 . 6 5 . . . 1 10 2 . 2 3 3 3 Fabricators 1 | . . . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . 2 . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . . . Garrison Access 9 | . . . . . . 2 1 . . . . 4 . . 2 . . . Total Hacks 199 | . 2 . 4 14 6 26 25 1 . 17 1 50 14 . 7 11 10 11 Successful 79 | . . . 4 5 6 4 6 1 . 17 1 11 8 . 3 5 3 5 Failed 120 | . 2 . . 9 . 22 19 . . . . 39 6 . 4 6 7 6 Catastrophic 38 | . 1 . . 4 . 10 4 . . . . 12 1 . 1 2 2 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 95 | . 2 . . 10 . 15 23 1 . . . 17 4 1 . 10 8 4 Terminals 143 | . 2 . . 14 . 21 18 . . . 1 39 11 . 5 11 10 11 Fabricators 3 | . . . . . . . . . . . . . 3 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . 4 . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . . . Garrison Access 20 | . . . . . . 4 3 . . . . 11 . . 2 . . . Terminal Hacks 53 | . . . 4 2 6 2 2 1 . 17 1 5 3 . 1 4 2 3 Record 10 | . . . 4 . . . . . . 5 1 . . . . . . . Part Schematic 5 | . . . . 1 . . . . . 4 . . . . . . . . Robot Analysis 12 | . . . . . 6 1 . . . 4 . . . . . 1 . . Prototype ID Bank 5 | . . . . . . . . . . 4 . 1 . . . . . . Open Door 2 | . . . . . . . . 1 . . . . . . . . . 1 Level Access Points 3 | . . . . . . . . . . . . . . . . 1 1 1 Branch Access Points 5 | . . . . . . 1 1 . . . . 1 . . 1 1 . . Emergency Access Points 1 | . . . . . . . . . . . . . 1 . . . . . Garrison Index 2 | . . . . . . . . . . . . . . . . . 1 1 Alert Level 1 | . . . . 1 . . . . . . . . . . . . . . Unreport Threat 5 | . . . . . . . 1 . . . . 2 1 . . 1 . . Locate Traps 1 | . . . . . . . . . . . . . 1 . . . . . Recall Extermination 1 | . . . . . . . . . . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . 2 . . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . . . . . 2 . . 2 . . . Seal Access 4 | . . . . . . . . . . . . 2 . . 2 . . . Unauthorized Hacks 20 | . . . . 3 . 2 4 . . . . 4 3 . . 1 1 2 Terminals 19 | . . . . 3 . 2 3 . . . . 4 3 . . 1 1 2 Assimilate 1 | . . . . . . . . . . . . . . . . . . 1 Botnet 17 | . . . . 3 . 2 3 . . . . 4 2 . . 1 1 1 Operators 1 | . . . . . . . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . . Fedlink 1 | . . . . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 43 | . 1 . . 5 . 9 7 . . . . 12 1 . 1 1 3 3 Full Trace Events 7 | . . . . 2 . . . . . . . 1 1 . 1 . 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . 1 . . . . . 4 . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 31 | . . . . . . . . . . . . . 31 . . . . . Total Part Build Rating 4 | . . . . . . . . . . . . . 4 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Acc Total Allies 1 | . . . . . . . . . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . . . . . . . . . 1 Highest-Rated Group 45 | . . . . . . . . . . . . . . . . . . 45 Highest-Rated Ally 45 | . . . . . . . . . . . . . . . . . . 45 Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Acc Active Infowar (turns) 8291 | . . . 3783 . . 675 646 455 245 78 157 906 371 59 230 196 144 346 Optics 3166 | . . . 1030 . . . . . . . . 790 371 59 230 196 144 346 Sensors 2855 | . . . . . . 675 646 455 245 78 110 279 . . 51 24 107 185 IFF 154 | . . . . . . . . . . . . 108 . . 46 . . . Terrain 2326 | . . . . . . 483 627 202 245 70 41 639 . . . . . 19 Seismic 2753 | . . . 2753 . . . . . . . . . . . . . . . Machine Analysis 730 | . . . . . . . . . . . . . 78 59 230 196 144 23 Triangulation 3047 | . . . . . . 384 646 455 245 78 63 871 39 . . 37 144 85 Cloaking 194 | . . . . . . . . . . . . 193 1 . . . . . Jamming 125 | . . . . . . . . . . . . 125 . . . . . . ECM 1377 | . . . . . . 224 589 216 . . 135 213 . . . . . . Robot Analysis Total 12 | . . . . . 6 1 . . . 4 . . . . . 1 . . Derelict Logs Recovered 7 | . . . . . 4 . . . 2 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Acc Turns Passed 12759 | . 242 169 5184 742 1912 677 646 455 245 78 157 906 371 59 230 196 144 346 Spaces Moved 15218 | 1 133 129 2914 526 2057 996 1532 834 685 193 342 2293 807 121 469 335 344 507 Core 386 | . . . . . 20 . . . . . . 11 50 . 14 93 56 142 Treads 1541 | . . . 1541 . . . . . . . . . . . . . . . Legs 2887 | 1 133 129 923 526 1175 . . . . . . . . . . . . . Wheels 450 | . . . 450 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 9954 | . . . . . 862 996 1532 834 685 193 342 2282 757 121 455 242 288 365 Fastest Speed 20 | 120 120 120 110 130 34 34 30 30 33 33 33 26 26 26 26 37 20 20 Average Speed 69 | 120 120 120 155 130 90 34 32 32 33 33 35 30 30 26 29 43 37 50 Slowest Speed 300 | 120 120 120 240 130 200 37 114 33 33 33 113 200 200 26 100 117 117 300 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 93 | . . . . . . 12 19 . 1 . . 43 . . 2 4 10 2 Potential Cave-ins 15 | . . . . . . . . . . . 9 6 . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . 2 . . . . . . . Teleports 2 | . . . . . . . . . . . . . 1 . . . 1 . Exploration Rate (%) 50 | 2 27 27 97 99 86 26 31 77 86 60 54 60 56 95 19 12 34 15 Regions Visited 18 Branch Regions 11 Pre-discovered Areas 8 | . . . . . 3 . . . 1 3 1 . . . . . . . Known Exits Taken 13 | . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . . . . . . Scrap Searched 25 | . . 1 12 . 6 . . 2 4 . . . . . . . . . Spaces Dug 102 | . . . 21 4 . 3 15 15 2 . 4 10 7 . 10 6 . 5 Terrain Destroyed 504 | . . . 283 6 . 3 35 23 3 . 9 33 25 . 36 17 24 7 Melee 49 | . . . . . . 2 15 12 . . 3 . 7 . 10 . . . Projectile 115 | . . . 34 6 . 1 . 11 3 . 6 25 . . 5 17 . 7 AOE 340 | . . . 249 . . . 20 . . . . 8 18 . 21 . 24 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Arm Lab Res Res Tes Acc Total 16809 | . 176 143 3360 558 2111 1297 1612 987 699 202 366 2420 913 137 534 360 345 589 Wait 887 | . 15 11 229 3 17 259 30 118 10 . . 55 63 5 28 4 . 40 Move 15017 | . 132 128 2913 525 2057 971 1494 833 682 192 339 2207 806 120 465 326 325 502 Hop 89 | . . . . . . 12 18 . 1 . . 42 . . 2 4 8 2 Pick Up 59 | . 2 1 17 2 9 7 . 2 . 1 1 5 8 1 1 1 1 . Fast Attach 65 | . 1 1 5 . 4 7 3 1 . 2 1 12 10 4 3 4 2 5 Attach 77 | . . . 7 . 2 11 11 . . . 4 18 4 . 6 2 3 9 Detach 67 | . . . 3 . 4 10 9 . . . 3 19 2 . 5 1 3 8 Swap 48 | . 2 . 20 1 1 1 3 4 2 1 4 9 . . . . . . Drop 74 | . 2 2 19 2 16 6 . 2 1 2 2 9 7 1 3 . . . Fire 298 | . 22 . 146 25 . 1 3 12 3 . 6 41 2 . 8 18 3 8 Melee 73 | . . . . . . 2 19 15 . 4 3 . 11 6 13 . . . Ram 16 | . . . . . . . . . . . . 1 . . . . . 15 Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 20 | . . . . . . . 18 . . . 2 . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap 1 | . . . 1 . . . . . . . . . . . . . . . Miscellaneous 18 | . . . . . 1 10 4 . . . 1 2 . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 7 exits: *Res x2 / *Upp x2 / *Ext x2 / *Arm) -4/Armory -4/Lab -3/Research (discovered 3 exits: *Res / Qua x2) -2/Research (discovered 5 exits: Acc x3 / *Tes x2) -2/Testing -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Discovered new exit (range 9) 243 | -10/Materials | Entered Mines 291 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 316 | -10/Mines | Build established: Mutant 409 | -10/Mines | Discovered new exit (range 3) 412 | -10/Mines | Entered Subcaves 413 | -10/Subcaves | Approached by a straggling Scientist 500 | -10/Subcaves | Discovered new exit (range 8) 801 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 986 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 987 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1569 | -10/Subcaves | Discovered new exit (range 11) 1873 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1924 | -10/Subcaves | Visited Clippyterm 1928 | -10/Subcaves | Identified exit to Recycling 1928 | -10/Subcaves | Learned Factory trap positions 2072 | -10/Subcaves | Core integrity fell below 50% 2503 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 3204 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 3232 | -10/Subcaves | Ambushed by Subdweller buried in earth 3235 | -10/Subcaves | Ambushed by Subdweller buried in earth 3239 | -10/Subcaves | Ambushed by Subdweller buried in earth 3274 | -10/Subcaves | Lost 3 parts (1p1u1w) 3507 | -10/Subcaves | Build established: Scavenger-Mutant 4174 | -10/Subcaves | Visited 4L-MR0's lab 4225 | -10/Subcaves | Found Prototype Leg 4225 | -10/Subcaves | Identified Cargo Legs 4227 | -10/Subcaves | Attached Cargo Legs, gained temporary slots: Utility x2 4436 | -10/Subcaves | Build established: Mutant 4721 | -10/Subcaves | Ambushed by Subdweller buried in earth 5596 | -10/Subcaves | Entered Recycling 6094 | -8/Recycling | Discovered new exit (range 5) 6285 | -8/Recycling | Scanned before Scraplab entrance 6303 | -8/Recycling | Entered Scraplab 6337 | -8/Recycling | Discovered new exit (range 2) 6338 | -8/Recycling | Entered Scraptown 6553 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6762 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 6765 | -8/Scraptown | Learned location of Testing (-2) 6766 | -8/Scraptown | Learned location of Armory (-4) 6767 | -8/Scraptown | Learned Factory garrison access intel 6769 | -8/Scraptown | Learned location of Zion (-6) 6801 | -8/Scraptown | Visited Red Mages 6858 | -8/Scraptown | Visited Fellowship of the Rings 6895 | -8/Scraptown | Visited Junk Repository 6929 | -8/Scraptown | Visited The Evicted 6977 | -8/Scraptown | Visited Junk Repository 7017 | -8/Scraptown | Visited Cyclists 7037 | -8/Scraptown | Visited TADAMA 7195 | -8/Scraptown | Visited UFD Registry 7195 | -8/Scraptown | Registered with UFD as "Shortwalker" 7220 | -8/Scraptown | Visited Supply Room 7246 | -8/Scraptown | Visited DA-N13 Charitable Foundation 7251 | -8/Scraptown | Found DCF Scrap (29 items) 7284 | -8/Scraptown | Visited Infowarlord's Domain 7310 | -8/Scraptown | Visited Chapter 10 7538 | -8/Scraptown | Visited Observation Area 7593 | -8/Scraptown | Visited Analyses Database 7623 | -8/Scraptown | Visited A0-MCA Data Center 7631 | -8/Scraptown | Given a B- rating by A0-MCA 7634 | -8/Scraptown | Found A0-MCA's Component Scanner 7670 | -8/Scraptown | Visited Scrapoid Pod Storage 7947 | -8/Scraptown | Found Exp. Sensor Array 8034 | -8/Scraptown | Entered Cyclist Reading Room 8184 | -8/Scraptown | Met Optimus 8184 | -8/Scraptown | Accepted into 0bPrime 8224 | -8/Scraptown | Discovered new exit (range 13) 8225 | -8/Scraptown | Civil war broke out across Scraptown 8226 | -8/Scraptown | Build established: Derelict-Mutant 8250 | -8/Scraptown | Entered Factory 8250 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x3, Utility x4 8251 | -6/Factory | Loaded intel: 68 trap records 8252 | -6/Factory | Loaded intel: 4 garrison access locations 8911 | -6/Factory | Identified exit to Lower Caves 8918 | -6/Factory | Discovered new exit (range 4) 8918 | -6/Factory | Identified exit to Factory 8927 | -6/Factory | Entered another Factory area 8927 | -5/Factory | Evolved 2 slots: Utility x2 9199 | -5/Factory | Build established: Hacker-Scout 9351 | -5/Factory | Loaded intel: 8 recycling unit locations 9492 | -5/Factory | Discovered new exit (range 16) 9497 | -5/Factory | Identified exit to Factory 9507 | -5/Factory | Identified exit to Upper Caves 9573 | -5/Factory | Entered Upper Caves 9582 | -5/Upper Caves | Encountered a Warlord checkpoint 9674 | -5/Upper Caves | Found DCF Scrap (15 items) 9971 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 9973 | -5/Upper Caves | Discovered new exit (range 12) 9986 | -5/Upper Caves | Identified exit to Upper Caves 10028 | -5/Upper Caves | Entered another Upper Caves area 10048 | -5/Upper Caves | Discovered exit to Factory (range 12) 10119 | -5/Upper Caves | Build established: Hacker-Ninja 10127 | -5/Upper Caves | Learned location of Warlord (-4) 10220 | -5/Upper Caves | Discovered new exit (range 6) 10273 | -5/Upper Caves | Identified exit to Zhirov 10273 | -5/Upper Caves | Entered Zhirov 10273 | -5/Zhirov | Discovered new exit (range 3) 10279 | -5/Zhirov | Met Zhirov 10286 | -5/Zhirov | Learned location of Quarantine (-3) 10286 | -5/Zhirov | Learned location of Command (-1) 10289 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10294 | -5/Zhirov | Found Alien Artifact 10294 | -5/Zhirov | Identified Integrated Dissipator 10294 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 10307 | -5/Zhirov | Found Alien Artifact 10339 | -5/Zhirov | Identified exit to Proximity Caves 10351 | -5/Zhirov | Entered Proximity Caves 10438 | -4/Proximity Caves | Spotter reported a threat 10438 | -4/Proximity Caves | Spotter reported a threat 10449 | -4/Proximity Caves | Crushed by falling debris 10450 | -4/Proximity Caves | System corruption reached 10% 10461 | -4/Proximity Caves | Crushed by falling debris 10493 | -4/Proximity Caves | Lost 6 parts (2n3u1w) 10504 | -4/Proximity Caves | Discovered exit to Factory (range 13) 10508 | -4/Proximity Caves | Entered Factory 10508 | -4/Factory | Evolved 2 slots: Utility x2 10754 | -4/Factory | Spotted B-86 Titan 10774 | -4/Factory | Discovered new exit (range 14) 10783 | -4/Factory | Identified exit to Research 10814 | -4/Factory | Discovered new exit (range 21) 10844 | -4/Factory | Identified exit to Upper Caves 10926 | -4/Factory | Lost 5 parts (2p2u1w) 11072 | -4/Factory | Discovered exit to Research (range 3) 11152 | -4/Factory | Found Exp. Signal Interpreter 11291 | -4/Factory | Discovered exit to Upper Caves (range 8) 11307 | -4/Factory | Identified exit to Extension 11307 | -4/Factory | Identified exit to Armory 11414 | -4/Factory | Entered Armory 11415 | -4/Armory | Met VL-GR5, who suggested a friendly competition 11458 | -4/Armory | Core integrity fell below 50% 11482 | -4/Armory | Found Com. Tesla Bomb Launcher 11484 | -4/Armory | Found Com. Tesla Bomb Launcher 11486 | -4/Armory | Lost 11 parts (3n7u1w) 11590 | -4/Armory | Fabricated VTOL Module (x2) 11624 | -4/Armory | Lost the competition with VL-GR5 11661 | -4/Armory | Energy Cycler disabled 11697 | -4/Armory | Spotted B-86 Titan 11715 | -4/Armory | Identified Transdimensional Reconstructor 11715 | -4/Armory | Warped through subspace to slip node 11715 | -4/Armory | Discovered new exit (range 1) 11715 | -4/Armory | Identified exit to Lab 11721 | -4/Armory | VL-GR5 left a parting gift on exiting Armory 11763 | -4/Armory | Spotted Armor Guard 11763 | -4/Armory | Spotted Armor Guard 11768 | -4/Armory | Build established: Hacker-Sprinter 11785 | -4/Armory | Entered Lab 11785 | -4/Lab | Discovered exit to Research (range 9) 11789 | -4/Lab | Unable to decrypt terminal 11789 | -4/Lab | Opened the door to a hidden lab 11790 | -4/Lab | Gained access to the hidden lab's interior 11794 | -4/Lab | Detected by scanners 11800 | -4/Lab | Found Deep Network Scanner 11817 | -4/Lab | Found Alien Artifact 11817 | -4/Lab | Identified Core Reset Matrix 11817 | -4/Lab | Used Core Reset Matrix 11821 | -4/Lab | Sensed 3 artifacts in vicinity 11823 | -4/Lab | Found Transdimensional Reconstructor 11829 | -4/Lab | Found Integrated Dissipator 11829 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 11837 | -4/Lab | Found Core Expander 11837 | -4/Lab | Installed Core Expander, added new Weapon slot 11843 | -4/Lab | Discovered exit to Research (range 6) 11844 | -4/Lab | Entered Research 11844 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11865 | -3/Research | Spotted B-86 Titan 11960 | -3/Research | Intercept squad dispatched 11964 | -3/Research | Spotted Tracker 11969 | -3/Research | Destroyed Tracker 12057 | -3/Research | Spotted Combat Programmer 12064 | -3/Research | Discovered new exit (range 16) 12069 | -3/Research | Identified exit to Quarantine 12073 | -3/Research | Identified exit to Research 12074 | -3/Research | Entered another Research area 12074 | -2/Research | Evolved 2 slots: Utility x2 12101 | -2/Research | Lost 6 parts (3n1u2w) 12141 | -2/Research | Identified exit to Testing 12141 | -2/Research | Identified exit to Access 12270 | -2/Research | Entered Testing 12325 | -2/Testing | Found Ghost Barrier 12362 | -2/Testing | Warped through subspace 12408 | -2/Testing | Lost 4 parts (2n2u) 12414 | -2/Testing | Entered Access 12414 | -1/Access | Evolved 2 slots: Utility x2 12462 | -1/Access | Spotted B-99 Colossus 12476 | -1/Access | Identified exit to Surface 12760 | *** | Heading to fleet! Last Messages --------------- 12728_ Knocked back. 12738_ Exp. Q-thruster severed. 12741_ Lgt. Angular Momentum Engine destroyed. 12744_ K-01 Serf cleans the Terminal. 12744_ Adv. Hacking Suite destroyed. 12748_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 12748_ ALERT: Suspicious activity at Terminal A016. Dispatching Investigation squad. 12749_ K-01 Serf cleans the Terminal. 12755_ Lrn. Terrain Scanner severed. 12756_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 12758_ The Access Shell folds into the floor. 12758_ Deep Network Scanner severed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????? ???????? | | ???????????????????????????????????????? ???????? | | ???????????????????????????????????????? #??????? | | ???????????????????????????????????????? ??????? | | ???????????????????????????????????????# ??????? | | ???????????????????????????????????????# #??????? | | ???????????????????????????????????????# #??????? | | ???????????????????????????????????????# #??????? | | ???????????????????????????????????????# #??????? | | ???????????????????????????????????????# #??????? | | ???????????????????????????????????????# #??????? | | ???????????????????????????????????????# #??????? | | ???????????????????????????????????????# #??????? | | ????????????????????????????????####???# #??????? | | ???????????????????#""""""""""#?# == ??# #??????? | | ???????????????????# #?# == ??# #??????? | | ???????????????????# #?# = ?# ######+# | | ???????????????????# #?# ?+ | | ???????????????????# "" #?# # | | ???????????????????# "@ #?# # # | | ???????????????????# c #?# + # | | ???????????????????# #?# # # | | ???????????????????# #?# # # | | ??????????????????## ### ?# # | | ??????????????????# c ## ?# # | | ??????????????????##"" ### ??# | | ???????????????????#"" #?# ??# ###+##+# | | ???????????????????#"" #?####???# ## | | ???????????????????#T ! #????????# ## = | | ???????????????????#"" #????????# ##"" | | ???????????????????#"" #???????## ##"" | | ???????????????????#"" ######### #"Y = | | ??????????# t "" #"" | | ??????????# T" #"" | | ??????????# ########################## # | | ??????????????????????????????????????###### | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????####### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 31 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 110 ECM Strength 2 Jamming Range 16 Cloak Strength 3 Armor Coverage 100 Propulsion Shielding 66 Evasion (%) 76 Targeting Accuracy 5 Launcher Accuracy 40 Recoil Reduction 2 Offensive Hacking 39 Defensive Hacking 44 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ VTOL Module | x2 | -4/Armory Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Reset Matrix Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed RocketJammingShredder Manual? 0 Play Time 02:37:17 Cumulative 295.5 hours Start 2025.05.25 @ 10:42:01 End 2025.05.25 @ 13:18:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 206 Rogue 206 Adventurer 0 Explorer 0 Win Type 2 Total 23 Types 18/0/3/2/0/0/0/0/0/0 Lore% 85 Gallery% 72 Achievement% 64 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f36f6eb0-1bb8-474f-b70e-b842a65cc265