Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.24 @ 15:51:39 Player: AppleSource Result: Destroyed self with Heavy Rocket Launcher Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (119) 595 Value Destroyed (2971) 2971 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (261) 261 TOTAL SCORE: 7447 Bonus ------- High Alert Combat Kills 24 Follower Combat Kills 237 Cogmind --------- Core Integrity 0/850 Matter 190/300 Energy 298/300 System Corruption 14% Temperature Cool (0) Movement Core (450) Ox8 Location -6/Factory Parts ------- > --- POWER (2) -------- Angular Momentum Engine > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Triangulator Hacking Suite > --- WEAPON (2) ------- Heavy Machine Gun Heavy Rocket Launcher > --- INVENTORY (5) ---- Hypervelocity Gauss Rifle Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Gravmag System Gravmag System Improved VTOL Module Xenon Bombardment Thruster > --- UTILITY ---------- Advanced Weight Redist. System Improved Utility Shielding Layered Light Armor Plating Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Compact Battery Layered Light Armor Plating Gauss Rifle Gauss Cannon [Rating: 48] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Improved Hover Unit Flight Unit Improved VTOL Module Utility Hacking Suite Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Ion Cannon Energy Gun Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Launcher Shock Bomb Launcher Slashing Weapon Axe Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Slots Evolved 8 | . . . 2 . 2 2 2 Power 1 | . . . . . . . 1 Propulsion 2 | . . . . . 1 1 . Utility 5 | . . . 2 . 1 1 1 Weapon . | . . . . . . . . Parts Attached 114 | 6 8 1 11 19 20 33 16 Power 11 | 1 . . 2 . 1 3 4 Engine 6 | 1 . . 1 . 1 2 1 Core 5 | . . . 1 . . 1 3 Reactor . | . . . . . . . . Propulsion 36 | 2 4 . 2 6 6 13 3 Treads 18 | 2 4 . 2 5 5 . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover 8 | . . . . . . 8 . Flight 10 | . . . . 1 1 5 3 Utility 30 | 1 1 1 4 3 5 10 5 Device 14 | . . . 2 1 3 4 4 Storage 3 | 1 1 . 1 . . . . Processor 2 | . . . 1 . 1 . . Hackware 3 | . . . . 1 . 2 . Protection 8 | . . 1 . 1 1 4 1 Artifact . | . . . . . . . . Weapon 37 | 2 3 . 3 10 8 7 4 Energy Gun 10 | 1 2 . 1 2 3 1 . Energy Cannon 13 | . . . 2 7 3 1 . Ballistic Gun 9 | 1 1 . . 1 . 5 1 Ballistic Cannon . | . . . . . . . . Launcher 3 | . . . . . 2 . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon 1 | . . . . . . . 1 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 9 | . . . 2 4 1 1 1 Parts Lost 28 | . . . 3 3 3 2 17 Power 4 | . . . . . 1 . 3 Propulsion 8 | . . . 1 1 1 1 4 Utility 10 | . . . 2 . . 1 7 Weapon 6 | . . . . 2 1 . 3 Highest Loss Streak 6 | . . . 1 1 1 1 6 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 92 | . 82 97 91 96 97 93 52 Engine 8 | . 14 14 4 11 8 5 1 Core 1 | . . . 6 . . 1 2 Treads 19 | . 26 28 21 21 25 . . Hover 2 | . . . . . . 20 . Flight 1 | . . . . . . 7 10 Device 9 | . . . 12 11 10 11 9 Storage 9 | . 14 14 11 11 9 . . Processor 6 | . . . 6 11 11 . . Hackware 7 | . . . . 5 9 22 16 Protection 5 | . . 11 5 4 5 7 3 Energy Gun 5 | . 16 28 9 . 2 . . Energy Cannon 11 | . . . 12 20 13 1 . Ballistic Gun 2 | . 11 . . . . 10 3 Peak Build Rating 48 | 6 9 10 21 28 36 48 42 Average Rating 24 | 4 6 9 18 23 32 41 29 On Entrance 18 | . 6 9 10 21 28 35 42 Naked Turns . | . . . . . . . . Heaviest Build 68 | 12 19 22 61 66 68 64 26 Greatest Support 64 | 40 40 40 40 40 64 64 25 Greatest Overweight (x) 21 | 3 5 . 3 21 1 1 8 Average Overweight (x) . | . . . . 1 . . . Largest Inventory Capacity 20 | 8 10 10 20 20 20 20 5 Average Capacity 15 | 7 9 10 16 20 20 5 5 Most Carried 20 | 1 7 10 14 20 20 20 5 Average Carried 12 | . 3 9 11 15 19 4 2 Final Capacity 20 | 8 10 10 20 20 20 5 5 Final Carried 20 | 1 7 10 13 19 20 5 1 Class Distribution -------------------- 68% | Mutant 12% | Hacker-Mutant 11% | Scavenger-Mutant 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Matter Collected 1541 | 234 102 60 104 165 230 308 338 Remotely . | . . . . . . . . Salvage Created 4387 | . 316 . 881 1104 1319 456 311 Parts 262 | . 17 2 40 67 92 30 14 Haulers Intercepted 11 | . . . 4 5 2 . . Recyclers Shooed 4 | . 1 . 1 . 1 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Combat Hostiles Destroyed 70 | . 3 . 15 17 23 8 4 Melee 2 | . . . . . . . 2 Guns 20 | . 3 . 6 . 2 8 1 Cannons 43 | . . . 8 17 18 . . AOE 3 | . . . . . 2 . 1 Classes Destroyed 13 | . 4 1 4 . 2 2 . Worker 5 | . . . . . 4 1 . Builder 10 | . 1 . 1 4 2 1 1 Tunneler 3 | . . 1 . . 2 . . Hauler 11 | . . . 4 5 2 . . Recycler 6 | . 2 . . 2 . 1 1 Operator 6 | . 1 . . 1 3 1 . Watcher 8 | . . . 1 2 5 . . Swarmer 22 | . . . 3 7 6 4 2 Grunt 26 | . 3 . 7 5 9 . 2 Duelist 1 | . . . . . 1 . . Sentry 17 | . . . 5 5 7 . . Hunter 1 | . . . . . . 1 . Programmer 3 | . . . . . . 3 . Best Kill Streak 7 | . 2 1 3 7 6 4 3 Combat Bots Only 6 | . 2 . 2 6 5 4 2 Max Kills in Single Turn 2 | . 1 1 1 2 2 2 1 Gunslinging . | . . . . . . . . Exploded 1 | . . . . . 1 . 1 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Hostile Shots Fired 706 | . 18 4 97 92 91 184 220 Missed 303 | . 7 . 29 20 32 114 101 Damage Taken 5494 | . 147 58 646 763 925 922 2033 Core 1612 | . 37 18 149 244 129 182 853 Absorbed by Shields 75 | . . . 75 . . . . Redirected to Shielding 74 | . . . . . . 54 20 Regen/Repaired (Parts) 270 | . . . . . 234 36 . Core Remaining (%) 65 | 100 . 78 . 1 76 74 . Volleys Fired 287 | . 17 . 63 91 69 38 9 Largest 2 | . 2 . 2 2 2 2 2 Hottest 120 | . 70 . 120 120 120 110 69 Shots Fired 566 | . 34 . 126 181 138 75 12 Gun 208 | . 34 . 66 . 24 74 10 Cannon 352 | . . . 60 181 110 1 . Launcher 6 | . . . . . 4 . 2 Special . | . . . . . . . . Kinetic 99 | . 17 . . . . 72 10 Thermal 447 | . 17 . 126 181 122 1 . Explosive 4 | . . . . . 2 . 2 Electromagnetic 16 | . . . . . 14 2 . Robot Hit Streak 29 | . 8 . 6 12 24 29 1 Robot Miss Streak 6 | . 3 . 4 6 3 5 3 Penetration Max 1 | . . . . . . 1 . Secondary Targets . | . . . . . . . . Shots Hit Robots 308 | . 26 . 68 58 100 40 16 Core Hits 154 | . 13 . 29 30 50 19 13 Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed 1 | . . . . . . 1 . Critical Strikes 8 | . 1 . 5 . 1 1 . Burn 6 | . 1 . 5 . . . . Meltdown 1 | . . . . . 1 . . Destroy 1 | . . . . . . 1 . Melee Attacks 14 | . . . . . . . 14 Impact . | . . . . . . . . Slashing 4 | . . . . . . . 4 Piercing 10 | . . . . . . . 10 Sneak Attacks 3 | . . . . . . . 3 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7732 | . 340 13 1281 1619 2559 957 963 Guns 2207 | . 336 . 591 . 281 904 95 Cannons 4182 | . . . 642 1607 1909 24 . Explosions 722 | . . . 37 . 296 20 369 Melee 490 | . . . . . . . 490 Ramming 131 | . 4 13 11 12 73 9 9 Kinetic 1119 | . 148 . . . . 876 95 Thermal 5287 | . 188 . 1270 1607 2178 44 . Explosive 512 | . . . . . 143 . 369 Electromagnetic 193 | . . . . . 165 28 . Impact . | . . . . . . . . Slashing 209 | . . . . . . . 209 Piercing 281 | . . . . . . . 281 Highest Corruption 14 | . . . . . . 3 14 Average Corruption 4 | . . . . . . 1 9 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 19 | . . . . . . 6 13 Message Errors 1 | . . . . . . . 1 Matter Fused 1 | . . . . . . . 1 Heat Flow Errors 5 | . . . . . . 2 3 Energy Discharges 1 | . . . . . . . 1 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 4 | . . . . . . 2 2 Data Loss (major) 2 | . . . . . . . 2 Misfires 1 | . . . . . . 1 . Misdirections 2 | . . . . . . . 2 Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 290 | . . . 42 52 146 . 50 Projectiles 127 | . . . 15 52 60 . . Explosions 113 | . . . 27 . 86 . . Melee 50 | . . . . . . . 50 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 190 | . . . . . 61 36 93 Shots 5 | . . . . . 2 1 2 Rammed 26 | . 1 4 7 4 6 2 2 Targets Rammed 31 | . 2 5 7 5 8 2 2 Kicked . | . . . . . . . . Crushed 5 | . 1 1 . 1 2 . . Highest Temperature 366 | . 72 . 366 315 189 208 143 Average Temperature 65 | . 26 . 72 80 52 46 48 Received Heat Transfer 1364 | . 84 18 188 159 369 54 492 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . . 2 . . Impact Corruptions . | . . . . . . . . Robots Melted 3 | . . . 1 . 2 . . Combat Hostiles 2 | . . . 1 . 1 . . Parts Melted 24 | . . . 9 4 11 . . Heat Transferred 9770 | . 629 . 2973 2590 3491 87 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . Alert | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Peak Influence 488 | . 75 71 268 350 364 407 488 Initial 193 | . . 21 . 88 74 102 193 Average 180 | . 29 20 130 211 225 252 280 Maximum Alert Level 2 | . . . 1 1 1 2 2 Low Security (%) 52 | 100 100 100 86 30 36 30 45 Level 1 45 | . . . 13 69 63 66 32 Level 2 1 | . . . . . . 3 22 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 17 | . 1 . 1 2 3 6 4 Investigation 4 | . . . . 1 1 2 . Extermination 3 | . . . . . . 2 1 Reinforcement 9 | . 1 . 1 1 2 1 3 Assault . | . . . . . . . . Garrison 1 | . . . . . . 1 . Intercept . | . . . . . . . . Searches Triggered 1 | . . . . . . . 1 Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Distress Signals 9 | . 1 . 2 1 3 . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 173 | . 7 2 29 29 36 33 37 Peak Tracking Total 12 | . 3 2 5 5 6 5 12 Tactical Retreats 19 | . . 1 3 . 1 6 8 Traps | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Traps Triggered 9 | . 2 . . 3 1 2 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Machines Disabled 12 | . . . 2 4 4 . 2 Max in Single Turn 2 | . . . 2 1 1 . 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Machines Accessed 28 | . . . 1 9 7 9 2 Terminals 19 | . . . 1 7 5 5 1 Fabricators 3 | . . . . . . 3 . Repair Stations 3 | . . . . 1 1 1 . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . . . 1 . 1 Garrison Access 1 | . . . . 1 . . . Total Hacks 59 | . . . 1 17 17 21 3 Successful 30 | . . . . 7 13 9 1 Failed 29 | . . . 1 10 4 12 2 Catastrophic 7 | . . . 1 . . 5 1 Database Lockouts . | . . . . . . . . Manual 11 | . . . . 6 3 2 . Terminals 33 | . . . 1 12 11 7 2 Fabricators 9 | . . . . . . 9 . Repair Stations 12 | . . . . 3 4 5 . Recycling Units . | . . . . . . . . Scanalyzers 3 | . . . . . 2 . 1 Garrison Access 2 | . . . . 2 . . . Terminal Hacks 16 | . . . . 6 7 2 1 Record 2 | . . . . . 1 1 . Part Schematic 3 | . . . . 1 1 1 . Prototype ID Bank 1 | . . . . . 1 . . Open Door 5 | . . . . 5 . . . Branch Access Points 1 | . . . . . 1 . . Alert Level 1 | . . . . . 1 . . Unreport Threat 1 | . . . . . 1 . . Locate Traps 1 | . . . . . 1 . . Zone Layout 1 | . . . . . . . 1 Fabricator Hacks 4 | . . . . . . 4 . Load Schematic 3 | . . . . . . 3 . Build 1 | . . . . . . 1 . Repair Station Hacks 8 | . . . . 1 4 3 . Scan Component 5 | . . . . 1 2 2 . Repair 3 | . . . . . 2 1 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . . . . 2 . . Insert Component 1 | . . . . . 1 . . Analyze 1 | . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . . . . 1 1 . Used . | . . . . . . . . Hacking Detections 20 | . . . 1 4 4 9 2 Full Trace Events 3 | . . . . 1 . 2 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . . . . 1 2 1 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time 36 | . . . . . . 36 . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . . . . . 2 1 . Time 95 | . . . . . 76 19 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Total Allies 10 | . . . . 10 . . . Largest Group 10 | . . . . 10 1 . . Highest-Rated Group 88 | . . . . 88 8 . . Highest-Rated Ally 16 | . . . . 16 8 . . Total Orders 6 | . . . . 4 2 . . EXPLORE 4 | . . . . 2 2 . . RETURN 2 | . . . . 2 . . . Ally Attacks 59 | . . . . 56 3 . . Total Damage 548 | . . . . 526 22 . . Kills 9 | . . . . 9 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches 4 | . . . . 2 2 . . Drone Recoveries 3 | . . . . 2 1 . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Turns Passed 8815 | 70 650 673 1399 2410 2189 979 445 Spaces Moved 5299 | 39 330 411 555 781 922 1617 644 Core 97 | 14 8 . . 1 . 4 70 Treads 3021 | 25 322 411 555 780 922 6 . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover 993 | . . . . . . 993 . Flight 1188 | . . . . . . 614 574 Fastest Speed 27 | 50 160 160 160 240 150 27 30 Average Speed 134 | 156 163 160 206 244 196 40 50 Slowest Speed 1100 | 200 300 160 400 1100 240 150 450 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 4 | . . . . . . 1 3 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 53 | 3 60 84 35 97 86 37 25 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . 1 . . . Known Exits Taken 3 | . . . 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . . 1 . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 2 | . . . . 2 . . . Terrain Destroyed 111 | . . . 27 17 24 4 39 Melee . | . . . . . . . . Projectile 38 | . . . 10 17 9 2 . AOE 73 | . . . 17 . 15 2 39 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Total 6419 | 45 406 425 677 1101 1160 1875 730 Wait 487 | . 36 4 17 171 102 128 29 Move 5284 | 38 329 410 554 780 921 1614 638 Hop 4 | . . . . . . 1 3 Pick Up 62 | 1 7 4 9 7 12 15 7 Fast Attach 80 | 6 8 1 8 12 13 21 11 Attach 33 | . . . 3 7 6 12 5 Detach 49 | . 3 . 6 15 11 11 3 Swap 1 | . . . . . 1 . . Drop 84 | . 4 1 10 9 17 33 10 Fire 287 | . 17 . 63 91 69 38 9 Melee 13 | . . . . . . . 13 Ram 4 | . . . . . . 2 2 Kick . | . . . . . . . . Crush 27 | . 2 5 7 5 8 . . Escape Stasis 4 | . . . . 4 . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Sto) -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Build established: Mutant 486 | -10/Materials | Discovered new exit (range 10) 525 | -10/Materials | Discovered new exit (range 7) 721 | -10/Materials | Entered Mines 722 | -10/Mines | Learned location of Storage (-9) 763 | -10/Mines | Discovered new exit (range 13) 765 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 815 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1196 | -10/Mines | Learned 2 Materials zone layouts 1394 | -10/Mines | Entered Materials 1394 | -9/Materials | Evolved 2 slots: Utility x2 1556 | -9/Materials | Discovered new exit (range 15) 2033 | -9/Materials | Build established: Scavenger-Mutant 2306 | -9/Materials | Discovered new exit (range 16) 2339 | -9/Materials | Identified exit to Materials 2433 | -9/Materials | Build established: Mutant 2779 | -9/Materials | Identified exit to Storage 2793 | -9/Materials | Entered Storage 2908 | -9/Storage | Core integrity fell below 50% 3286 | -9/Storage | Build established: Scavenger-Mutant 3547 | -9/Storage | Core integrity fell below 20% 3825 | -9/Storage | Discovered exit to Materials (range 11) 3929 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4046 | -9/Storage | Lost 3 allies 4234 | -9/Storage | Build established: Commander-Mutant 4308 | -9/Storage | Lost 3 allies 4573 | -9/Storage | Build established: Mutant 4880 | -9/Storage | Learned location of Armory (-3) 5203 | -9/Storage | Entered Materials 5203 | -8/Materials | Accompanied by 1 ally 5203 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5829 | -8/Materials | Discovered new exit (range 13) 5857 | -8/Materials | Identified exit to Factory 6348 | -8/Materials | Discovered exit to Factory (range 15) 6779 | -8/Materials | Repaired Adv. Treads 6819 | -8/Materials | Repaired Ion Cannon 6910 | -8/Materials | Discovered exit to Factory (range 5) 7392 | -8/Materials | Entered Factory 7392 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7695 | -7/Factory | Build established: Hacker-Mutant 7769 | -7/Factory | Garrison activated, responded to threat 7983 | -7/Factory | Repaired Imp. Utility Shielding 8332 | -7/Factory | Discovered new exit (range 15) 8371 | -7/Factory | Entered another Factory area 8371 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8382 | -6/Factory | Spotted B-75 Beast 8522 | -6/Factory | Lost 6 parts (1p2n1u2w) 8637 | -6/Factory | System corruption reached 10% 8696 | -6/Factory | Lost 5 parts (1p3u1w) 8721 | -6/Factory | Search patrols dispatched 8764 | -6/Factory | Core integrity fell below 50% 8800 | -6/Factory | Lost 5 parts (1p2n2u) 8802 | -6/Factory | Core integrity fell below 20% 8816 | -6/Factory | Destroyed self with Heavy Rocket Launcher Last Messages --------------- Acquired Angular Momentum Engine. S-27 Virus destroyed. System corrupted: Triangulator rejected. Nuclear Reactor explodes. S-27 Virus destroyed. Dropped Hvy. Rocket Launcher. Acquired Triangulator. A-15 Conveyor calls for reinforcements. ALERT: Hostile activity reported, dispatching reinforcements to area. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. U-05 Engineer builds a Wall. Acquired Hvy. Rocket Launcher. U-05 Engineer destroyed. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ####### #####???????# ##########????? | | # ##????####+#####?????????# = ??? | | # #?????# #?????????# ??? | | # #?????# """ #?????????# """ % ??? | | ?????????????????????????????# """ #### T???? | | ?????????????????????????????# !! 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""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Utility Shielding 66 Evasion (%) 73 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- VTOL Module | -9/Storage | Hacked Airjet | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked Triangulator | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call The More The Merrier Challenges ------------ None Game ------ Seed LongswordArmorScrapsphere Manual? 0 Play Time 01:51:51 Cumulative 24.5 hours Start 2024.10.24 @ 12:57:59 End 2024.10.24 @ 15:51:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 26 Adventurer 12 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 19 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d2186687-4c6f-4a37-b1ac-79d460a6a3ef