Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.30 @ 01:09:25 Player: Savant Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (4) 20 Value Destroyed (46) 46 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 266 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 238/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -10/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Terrain Scanner > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Ion Engine Light Ion Engine Medium Storage Unit Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Terrain Scanner Hacking Suite > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Medium Storage Unit Assault Rifle [Rating: 6] Favorites ----------- Power None Propulsion None Utility Terrain Scanner Device Terrain Scanner Hackware Hacking Suite Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 ------- Run | Scr Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 6 | 2 4 Power . | . . Engine . | . . Core . | . . Reactor . | . . Propulsion . | . . Treads . | . . Leg . | . . Wheel . | . . Hover . | . . Flight . | . . Utility 2 | . 2 Device 1 | . 1 Storage . | . . Processor . | . . Hackware 1 | . 1 Protection . | . . Artifact . | . . Weapon 4 | 2 2 Energy Gun . | . . Energy Cannon . | . . Ballistic Gun 4 | 2 2 Ballistic Cannon . | . . Launcher . | . . Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 4 | . 4 Power . | . . Propulsion . | . . Utility 1 | . 1 Weapon 3 | . 3 Highest Loss Streak 3 | . 3 Average Slot Usage (%) 43 | . 43 Device 10 | . 10 Hackware 6 | . 6 Ballistic Gun 25 | . 25 Naked Turns . | . . Heaviest Build 3 | 2 3 Greatest Support 3 | 3 3 Greatest Overweight (x) . | . . Average Overweight (x) . | . . Largest Inventory Capacity 4 | 4 4 Average Capacity 4 | 4 4 Most Carried 4 | 3 4 Average Carried 3 | 2 3 Final Capacity 4 | 4 4 Final Carried 3 | 3 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Scr Mat Matter Collected 234 | 200 34 Remotely . | . . Salvage Created 63 | . 63 Parts 8 | . 8 Haulers Intercepted . | . . Recyclers Shooed . | . . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Scr Mat Combat Hostiles Destroyed 3 | . 3 Guns 3 | . 3 Classes Destroyed 2 | . 2 Operator 1 | . 1 Swarmer 3 | . 3 Best Kill Streak 3 | . 3 Combat Bots Only 3 | . 3 Max Kills in Single Turn 1 | . 1 Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Scr Mat Damage Taken 594 | . 594 Core 254 | . 254 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 23 | . 23 Largest 2 | . 2 Hottest 40 | . 40 Shots Fired 46 | . 46 Gun 46 | . 46 Cannon . | . . Launcher . | . . Special . | . . Kinetic 46 | . 46 Thermal . | . . Explosive . | . . Electromagnetic . | . . Robot Hit Streak 13 | . 13 Robot Miss Streak 3 | . 3 Penetration Max . | . . Secondary Targets 2 | . 2 Max Gunslinging Chain 1 | . 1 Shots Hit Robots 34 | . 34 Core Hits 9 | . 9 Critical Hits . | . . Critical Kills . | . . Critical Parts Destroyed . | . . Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 299 | . 299 Guns 299 | . 299 Cannons . | . . Explosions . | . . Melee . | . . Ramming . | . . Kinetic 299 | . 299 Thermal . | . . Explosive . | . . Electromagnetic . | . . Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption . | . . Average Corruption . | . . Corruption Purged . | . . Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage . | . . Shots . | . . Rammed . | . . Targets Rammed . | . . Kicked . | . . Crushed . | . . Highest Temperature 10 | . 10 Average Temperature 4 | . 4 Received Heat Transfer 222 | . 222 Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted . | . . Heat Transferred . | . . Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Missiles Intercepted . | . . Alert | -11 -10 ------- Run | Scr Mat Peak Influence 153 | . 153 Initial . | . . Average 55 | . 61 Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched 3 | . 3 Investigation 2 | . 2 Extermination . | . . Reinforcement 1 | . 1 Assault . | . . Garrison . | . . Intercept . | . . Construction Impeded . | . . Haulers Reinforced . | . . Stealth | -11 -10 --------- Run | Scr Mat Distress Signals 1 | . 1 Communications Jammed . | . . Distress Signals . | . . Times Spotted 14 | . 14 Peak Tracking Total 6 | . 6 Tactical Retreats 1 | . 1 Traps | -11 -10 ------- Run | Scr Mat Traps Triggered 1 | . 1 Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Scr Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Sabotaged . | . . Garrisons Compromised . | . . Overloaded Fab Kills . | . . Fab Network Shutdowns . | . . Hacking | -11 -10 --------- Run | Scr Mat Machines Accessed 4 | . 4 Terminals 4 | . 4 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks 10 | . 10 Successful 4 | . 4 Failed 6 | . 6 Catastrophic . | . . Database Lockouts . | . . Manual 8 | . 8 Terminals 10 | . 10 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 2 | . 2 Robot Analysis 1 | . 1 Zone Layout 1 | . 1 Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks 2 | . 2 Terminals 2 | . 2 Botnet 2 | . 2 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 4 | . 4 Full Trace Events 1 | . 1 Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Matter . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Matter . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Scr Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Scr Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Scr Mat Robot Analysis Total 1 | . 1 Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Scr Mat Turns Passed 224 | 21 203 Spaces Moved 289 | 30 259 Core 289 | 30 259 Treads . | . . Legs . | . . Wheels . | . . Hover . | . . Flight . | . . Fastest Speed 50 | 50 50 Average Speed 50 | 50 50 Slowest Speed 50 | 50 50 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered . | . . Exploration Rate (%) 26 | 3 49 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed . | . . Melee . | . . Projectile . | . . AOE . | . . Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Scr Mat Total 328 | 34 294 Wait 6 | . 6 Move 288 | 29 259 Hop . | . . Pick Up 4 | 3 1 Fast Attach 4 | 2 2 Attach 1 | . 1 Detach . | . . Swap 1 | . 1 Drop 1 | . 1 Fire 23 | . 23 Melee . | . . Ram . | . . Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 22 | -11/Scrapyard | Entered Materials 73 | -10/Materials | Discovered new exit (range 5) 188 | -10/Materials | Core integrity fell below 50% 199 | -10/Materials | Discovered new exit (range 15) 212 | -10/Materials | Core integrity fell below 20% 222 | -10/Materials | Lost 3 parts (1u2w) 225 | -10/Materials | Discovered new exit (range 16) 225 | -10/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00153_ R-06 Scavenger collects Flight Unit. 00156_ S-10 Pest destroyed. 00156_ Switching to secondary target: G-47 Trooper. 00157_ R-06 Scavenger collects Flight Unit. 00160_ Dropped Lgt. Assault Rifle. 00160_ R-06 Scavenger collects Lgt. Assault Rifle. 00177_ Lgt. Assault Rifle destroyed. 00183_ K-01 Serf collects debris. 00190_ Hacking Suite destroyed. 00191_ K-01 Serf collects debris. 00191_ Lgt. Assault Rifle destroyed. 00194_ U-05 Engineer lays Concrete. 00199_ EXIT=FOUND 00219_ R-06 Scavenger inserts Flight Unit into recycling unit. 00222_ Triggered Alarm Trap. 00222_ An alarm sounds. 00222_ ALERT: Alarm triggered, dispatching investigation squad. 00222_ R-06 Scavenger inserts Flight Unit into recycling unit. 00223_ Assault Rifle destroyed. 00225_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????# ???????# ?????????????# # | | ?????????????# ???????# ?????????????# ##### | | ?????????????# ???????# ????????? # | | ?????????????+ ???????# ????????? + | | ????????????????????????+ ????????? # | | ?????????????????????????????????????? ######## | | ?????????????????????????????????????? #????# | | ??????????????????????????????????????########## | | ??????????????????????????????????????## """ ## | | ?????????????????????????????????????? ? """ ## | | ????????????????????????? < ???????#??## """ ## | | ????????????????????????? ??????????# ## | | ????????????????????????? ??????????# ## | | ????????????????????????? "??????????# ## | | ????????????????????????? #??????????###+####### | | ????????????????????????? #?????????#### #?????? | | ????????????????????????? #? ??????? ## ####### | | ??????????????????????### #???????"? ## | | ???????????????? ????? #???????"? ## # | | ??????????????????????? #????????? ## # | | ?????????????????????? #?"??????? ## # | | ???????????????????????# +???"?"??? ## ##### # | | ???????????????????????# #????????? ##[##??# # | | ???????????????????????# ##????????#### ##??# # | | ???????????????????????# ########## #??# # | | ???????????????????????# @ % #??#+# | | ???????????????????????+ = % ##?# | | ????????????????????"??# [ #??# | | ???????????????"???????# #### #??# | | ???????????????????????## ##########??# | | ????????????????????????# !! r""#?????????# | | ?????????????????####???# !! Y"#???#?????# | | ?????????????????# ??# ""#?????????# | | ?????????????????# ""??# ######??#???### | | ?????????????????# "T"?# |! ##???????? | | ?????????????????# # |! #??##????? | | ?????????????????# + sssgg #?#???#??? | | ?????????????????# # ########## | | ?????????????????# + ##### | | ?????????????????#########+###### | | ????????????????????# + | | ????????????????????# ##### ########## | | ??????????????????#?# #???#####???#* | | ????????????????????# """ """ #???????????# """ | | ????????????????????# """ """ #???????????# """" | | ????????????????????# """ """ #???????????# " | | ????????????????????# #???????????#! | | ????????????????????#############???????????###### | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 5 Energy Capacity 100 Matter Stores 284 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExplosiveTacticalMembrane Manual? 0 Play Time 00:07:03 Cumulative 170.8 hours Start 2021.08.30 @ 01:05:30 End 2021.08.30 @ 01:09:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 8 Types 7/0/1/0/0/0/0/0/0 Lore% 75 Gallery% 84 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4cf1a44f-445a-4382-b6db-8b63809fc93b