Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.27 @ 01:55:50 // Winter2019/RPGLIKE Player: Torako Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (478) 2390 Value Destroyed (25067) 25067 Prototype IDs (47) 940 Alien Tech Used (10) 2000 Bonus (26568) 26568 TOTAL SCORE: 66465 Bonus ------- Triggered High Security 500 Triggered Max Security 1000 High Alert Combat Kills 8693 Follower Combat Kills 817 Entered Garrisons 1200 Used RIF Installer 3000 Used Core Reset Matrix 3000 Scanned by Researcher 1000 Pursued by Intercept 500 Met Sigix 2000 Integrated Exoskeleton 5000 Friendly Fire -142 Cogmind --------- Core Integrity 0/1700 Matter 300/300 Energy 948/950 System Corruption 0% Temperature Cool (9) Movement Walking (30) Location -1/Access Parts ------- > --- POWER (1) -------- Improved Quantum Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (3) ------ Advanced Terrain Scanner Centrium Medium Armor Plating Experimental EM Shield > --- WEAPON (2) ------- Sigix Sheargun Sigix Sheargun > --- INVENTORY (4) ---- Sigix Containment Pod Sigix Containment Pod Peak State ------------ > --- POWER ------------ Improved Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Advanced Terrain Scanner Centrium Medium Armor Plating Experimental EM Shield > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun > --- INVENTORY -------- Sigix Containment Pod Sigix Containment Pod [Rating: 222] Favorites ----------- Power Light Particle Reactor Engine Heavy Ion Engine Power Core Neutrino Core Reactor Light Particle Reactor Propulsion Advanced Heavy Treads Treads Advanced Heavy Treads Leg Sigix Exoskeleton Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Improved Signal Interpreter Hackware Relay Coupler [Grunt] Protection Improved Medium Armor Plating Artifact Core Physics Calibrator Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Linear Accelerator Special Weapon Remote Datajack Slashing Weapon Plasma Sword Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Res Tes Res Qua Sec Acc Slots Evolved 18 | 1 2 3 1 . 5 . . 1 . . . 1 1 . 1 . . . 1 . . . 1 . . Power 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . Propulsion 3 | . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . Utility 7 | . 1 1 1 . 2 . . . . . . . . . . . . . 1 . . . 1 . . Weapon 6 | 1 1 1 . . . . . 1 . . . 1 . . 1 . . . . . . . . . . Parts Attached 110 | 5 4 13 3 1 12 7 . 2 4 7 . 2 5 . 1 . . 5 2 2 12 7 5 11 . Power 21 | 1 . 3 . . 3 2 . . . 2 . . 3 . . . . 1 . 1 2 2 . 1 . Engine 8 | 1 . 2 . . 3 . . . . . . . 2 . . . . . . . . . . . . Core 3 | . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . Reactor 10 | . . . . . . . . . . 2 . . 1 . . . . 1 . 1 2 2 . 1 . Propulsion 13 | 1 . 1 1 1 4 2 . . . 2 . . . . . . . . . . 1 . . . . Treads 13 | 1 . 1 1 1 4 2 . . . 2 . . . . . . . . . . 1 . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 45 | 1 1 2 2 . 4 1 . 1 3 2 . 1 2 . . . . 4 2 1 7 3 5 3 . Device 25 | 1 . 1 . . 1 1 . . 2 . . . 1 . . . . 3 2 1 5 2 4 1 . Storage . | . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 6 | . . . 1 . . . . . . . . . . . . . . 1 . . 2 1 1 . . Hackware 2 | . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . Protection 11 | . 1 1 1 . 3 . . 1 1 1 . 1 . . . . . . . . . . . 1 . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon 31 | 2 3 7 . . 1 2 . 1 1 1 . 1 . . 1 . . . . . 2 2 . 7 . Energy Gun 19 | . 3 6 . . 1 2 . 1 1 . . 1 . . . . . . . . . . . 4 . Energy Cannon 4 | . . . . . . . . . . . . . . . . . . . . . 1 2 . 1 . Ballistic Gun 3 | 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . . 3 . . . 1 . . 1 . . . . . 1 . . . . . 10 1 6 3 . Parts Lost 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Highest Loss Streak 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 1 | . . . . . . . 2 1 1 1 1 1 1 2 1 1 1 1 2 1 2 2 1 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . 1 . 1 2 . . . Weapon . | . . . . . . . 2 1 1 . 1 . . 1 . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 98 99 100 93 99 97 75 74 76 76 76 68 65 68 69 70 70 69 70 71 70 71 71 73 77 Engine 4 | . 17 12 9 9 11 7 . . . . . . 1 . . . . . . . . . . . . Core 1 | . . . . . . 4 12 11 11 8 . . . . . . . . . . . . . . . Reactor 6 | . . . . . . . . . . 2 11 11 12 15 15 15 15 15 14 14 14 14 13 12 11 Treads 12 | . 17 14 18 11 15 23 12 11 11 11 11 11 10 10 10 10 10 10 9 9 9 9 9 7 . Device 19 | . 17 25 18 18 21 18 18 17 19 22 17 15 13 15 15 15 15 14 15 19 21 19 24 26 22 Processor 5 | . . . 6 9 6 6 6 5 5 5 5 5 5 5 5 5 5 5 4 4 4 7 9 6 . Hackware 2 | . . . . . . . . . . . 5 5 8 10 10 10 10 10 9 9 5 4 . . . Protection 4 | . 4 2 9 9 13 12 12 10 9 5 5 5 1 . . . . . . . . . . . 11 Energy Gun 19 | . 26 43 37 36 28 23 12 16 17 16 11 11 10 10 10 10 10 10 9 9 9 9 9 10 22 Peak Build Rating 222 | 7 9 25 30 30 67 87 87 93 96 107 101 113 118 118 124 124 124 131 137 139 149 153 174 222 222 Average Rating 95 | 3 7 15 28 29 47 71 87 91 93 98 101 107 115 118 123 124 124 127 131 137 144 151 165 174 222 On Entrance 98 | . 7 9 25 30 30 67 87 87 93 96 101 101 113 118 118 124 124 124 131 137 138 149 152 174 222 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 140 | 10 15 23 28 28 52 59 59 65 65 64 61 68 73 66 69 69 69 74 79 79 103 109 114 140 41 Greatest Support 150 | 20 20 40 40 40 81 150 150 150 150 150 140 140 140 140 140 140 140 140 140 140 150 140 140 140 60 Greatest Overweight (x) 1 | . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 4 | . . 1 1 1 2 2 2 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 4 4 4 Average Capacity 2 | . . . 1 1 1 2 2 2 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 4 4 Most Carried 4 | . . 1 1 1 2 2 2 2 2 3 3 3 3 3 3 2 3 3 3 3 3 3 4 4 4 Average Carried 2 | . . . . 1 1 1 2 1 1 2 3 2 2 3 2 2 2 2 2 1 2 2 3 3 4 Final Capacity 4 | . . 1 1 1 2 2 2 2 2 3 3 3 3 3 3 3 3 3 3 3 3 3 4 4 4 Final Carried 4 | . . 1 1 1 1 2 2 2 2 3 3 3 3 3 2 2 3 3 1 2 3 3 4 4 4 Class Distribution -------------------- 18% | Scavenger-Skirmisher 16% | Hacker-Executioner 13% | Skirmisher 12% | Scavenger-Tank 10% | Scavenger-Executioner 8% | Hacker-Assassin 7% | Hacker-Skirmisher 6% | Scavenger-Assassin Dominant Class ---------------- Skirmisher | -10/Materials Skirmisher | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -7/Factory Hacker-Skirmisher | -7/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Garrison Scavenger-Tank | -6/Factory Scavenger-Executioner | -6/Garrison Scavenger-Executioner | -5/Factory Scavenger-Executioner | -5/Upper Caves Scavenger-Assassin | -5/Upper Caves Scavenger-Assassin | -5/Warlord Scavenger-Assassin | -4/Proximity Caves Hacker-Assassin | -4/Factory Hacker-Assassin | -4/Garrison Hacker-Assassin | -3/Research Hacker-Executioner | -3/Testing Hacker-Executioner | -2/Research Hacker-Executioner | -2/Quarantine Scavenger-Executioner | -2/Section 7 Alien-Sigix | -1/Access Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Res Tes Res Qua Sec Acc Matter Collected 2277 | 292 115 150 30 . 212 152 . 60 64 90 . 20 50 . 10 . . 60 20 . 263 108 156 404 21 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 21526 | 99 198 1269 890 925 2173 1277 . 860 . 1843 160 404 1191 602 41 . 451 855 256 . 2459 772 1106 3542 153 Parts 1096 | 5 27 72 47 48 114 75 . 52 2 89 6 30 55 21 1 . 26 20 4 1 122 44 86 148 1 Haulers Intercepted 9 | . . 4 2 . 1 . . . . . . . . . . . . . . . 1 . . . 1 Recyclers Shooed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 47 | . . . . . . . . . . . . . . 21 . . 26 . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Res Tes Res Qua Sec Acc Combat Hostiles Destroyed 415 | . 15 32 22 29 45 26 . 26 1 27 4 13 22 13 . . 8 8 2 1 33 18 18 52 . Melee 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Guns 372 | . 14 29 19 29 43 24 . 26 1 27 4 13 22 13 . . 8 8 2 . 28 14 12 36 . Cannons 23 | . . . . . . . . . . . . . . . . . . . . . 5 4 4 10 . AOE 4 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 2 . Classes Destroyed 26 | 2 4 3 3 . 2 2 . . . 2 . 1 . . 1 . . 1 . . 2 . . 3 . Worker 6 | . 2 . . . 1 . . . . . . . . . . . . . . . 3 . . . . Builder 5 | . . . 1 . . . . . . . . . 1 . . . . . . . 1 . 1 1 . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 9 | . . 4 2 . 1 . . . . . . . . . . . . . . . 1 . . . 1 Recycler 11 | 1 . 1 . . 7 . . . . . . . . . . . . . . . . . . 2 . Operator 3 | . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . Watcher 23 | . 1 3 1 . 5 . . . . . . . 1 . . . . 1 . . 3 2 1 4 1 Swarmer 73 | . 6 4 3 13 . 6 . 19 . 1 . 1 . 1 . . . . . . 3 9 . 7 . Cutter 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 178 | . 9 20 9 14 29 7 . . . 7 3 7 9 6 . . 5 7 . . 18 5 2 21 . Brawler 14 | . . 2 3 . 2 1 . . . 2 . . 2 . . . . . . . . . . 2 . Duelist 10 | . . . 1 . 4 . . . . . . . 2 2 . . 1 . . . . . . . . Protector 5 | . . . . . 2 1 . . . . . . 1 . . . . . . . . . 1 . . Researcher 9 | . . . . . . . . . . . . . . . . . . . . . 3 . 2 4 . Sentry 43 | . . 6 5 2 3 6 . 3 1 5 . . 5 2 . . 1 1 . 1 . 2 . . . Demolisher 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Specialist 11 | . . . . . . . . . . 8 . . . . . . . . . . . . . 3 . Hunter 24 | . . . 1 . 1 3 . . . 3 . . 3 . . . . . . . 2 . 5 6 . Programmer 33 | . . . . . 4 . . 3 . 1 . 3 . 2 . . . . 1 . 8 2 7 2 . Heavy 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . Q-Series 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Behemoth 5 | . . . . . . . . . . 1 1 . . . . . 1 . 1 . . . . 1 . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Lightning 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Samaritan 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Thug 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 18 | 1 6 8 5 7 9 7 . 18 1 10 2 4 8 9 . . 4 4 1 1 8 4 6 9 1 Combat Bots Only 18 | . 5 6 5 7 8 7 . 18 1 10 2 4 8 9 . . 4 4 1 1 7 4 4 8 . Max Kills in Single Turn 3 | 1 1 2 2 2 2 2 . 3 1 2 2 2 2 2 1 . 1 1 1 1 2 3 2 2 1 Gunslinging 1 | . . . 1 1 1 1 . 1 . 1 . . . . . . . . . . . . . . . Exploded 1 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 . Melee 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Res Tes Res Qua Sec Acc Hostile Shots Fired 1743 | . 86 78 47 89 134 66 . 121 18 178 13 33 71 30 . . 23 28 5 4 101 25 126 404 63 Missed 618 | . 27 20 8 27 46 19 . 34 9 67 3 15 20 10 . . 5 6 1 2 35 5 42 184 33 Damage Taken 16882 | . 753 472 411 585 1216 618 . 1096 40 1123 124 131 696 369 . . 396 550 68 44 1452 709 2009 3697 323 Core 12699 | . 581 376 300 403 769 350 . 682 26 810 81 83 501 285 . . 317 444 58 34 1162 569 1592 3008 268 Absorbed by Shields 1927 | . . 185 162 232 392 245 . 157 17 241 45 62 . . . . . . . . . . . 189 . Reduced by Siege Mode 7 | . . . . . . . . . . . . . . . . . . 6 . . . . . 1 . Redirected to Core 11138 | . 389 276 261 296 678 331 . 633 23 684 51 69 405 285 . . 287 389 37 34 1056 519 1556 2642 237 Redirected to Shielding 302 | . . . . . 61 128 . 113 . . . . . . . . . . . . . . . . . Ignored by Resistances 4414 | . . . . . . . . . 11 248 32 14 128 43 . . 68 63 5 7 188 90 325 2759 433 Core Remaining (%) 84 | 100 94 100 . 98 . . . 62 . . . 98 . . . . 100 . 78 . 100 . . 15 . Volleys Fired 547 | 7 38 61 31 40 80 49 . 13 2 40 8 2 . . . . . . . . 23 14 30 96 13 Largest 4 | 2 3 4 4 4 4 4 . 2 2 2 1 1 . . . . . . . . 1 1 1 4 2 Hottest 346 | 40 150 239 239 239 244 277 . 175 175 175 94 94 . . . . . . . . 40 120 120 346 200 Shots Fired 2110 | 14 89 207 124 150 321 187 . 55 5 126 17 33 75 38 . . 28 32 9 7 118 51 104 300 20 Gun 1918 | 14 89 207 124 150 321 187 . 55 5 126 17 33 75 38 . . 28 32 9 7 95 37 73 176 20 Cannon 192 | . . . . . . . . . . . . . . . . . . . . . 23 14 31 124 . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 64 | 14 25 . . . . . . . . . . . . . . . . . . . . . . 25 . Thermal 1941 | . 64 207 124 150 321 187 . 55 5 126 17 33 75 38 . . 28 32 9 7 95 47 104 217 . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 55 | . . . . . . . . . . . . . . . . . . . . . 23 4 . 28 . Slashing 50 | . . . . . . . . . . . . . . . . . . . . . . . . 30 20 Robot Hit Streak 50 | 3 11 41 15 36 49 45 . 9 5 19 14 7 11 10 . . 12 19 9 8 20 15 50 43 6 Robot Miss Streak 7 | 1 2 2 2 2 2 1 . 5 1 5 2 5 3 7 . . 2 4 2 5 6 5 5 4 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 52 | . 3 2 5 13 14 8 . 2 . 5 . . . . . . . . . . . . . . . Max Gunslinging Chain 2 | . 1 1 1 2 2 2 . 1 . 1 . . . . . . . . . . . . . . . Autonomous 652 | . . . . . . . . 33 1 52 9 32 75 38 . . 28 32 9 7 95 37 75 129 . Shots Hit Robots 1686 | 9 56 147 89 108 248 137 . 45 4 107 16 31 74 35 2 . 29 32 9 8 111 41 90 252 6 Core Hits 865 | 2 26 56 36 46 111 59 . 28 2 51 8 22 56 21 1 . 19 20 5 2 71 33 52 137 1 Critical Kills 3 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 82 | . 5 18 14 10 20 7 . 1 . 1 . . . . . . . . . . 2 . 1 3 . Burn 77 | . 4 18 14 10 20 7 . 1 . 1 . . . . . . . . . . . . . 2 . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Destroy 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Melee Attacks 17 | . . . . . . . . . . . . . . . 2 . 1 3 . 2 9 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 17 | . . . . . . . . . . . . . . . 2 . 1 3 . 2 9 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . . . . . . . 2 . . . . . 3 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 81885 | 113 875 2466 2048 2360 6576 3745 . 2476 214 5823 1115 2346 5843 2595 200 . 2182 2730 778 650 9281 3399 6714 16899 457 Guns 72897 | 113 753 2466 2048 2360 6576 3745 . 2476 214 5823 1115 2346 5839 2595 . . 2138 2730 778 552 8153 3154 5375 11176 372 Cannons 7263 | . . . . . . . . . . . . . . . . . . . . . 755 245 1204 5059 . Explosions 781 | . 122 . . . . . . . . . . . . . . . . . . . . . 135 524 . Melee 703 | . . . . . . . . . . . . . . . 200 . 44 . . 98 361 . . . . Ramming 241 | . . . . . . . . . . . . . 4 . . . . . . . 12 . . 140 85 Kinetic 1065 | 113 179 . . . . . . . . . . . . . . . . . . . . . . 773 . Thermal 76241 | . 574 2466 2048 2360 6576 3745 . 2476 214 5823 1115 2346 5839 2595 . . 2138 2730 778 552 8153 3341 6579 13793 . Explosive 476 | . 122 . . . . . . . . . . . . . . . . . . . . . 135 219 . Electromagnetic 1931 | . . . . . . . . . . . . . . . . . . . . . 755 58 . 1118 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1931 | . . . . . . . . . . . . . . . 200 . 44 . . 98 361 . . 856 372 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . 4 4 4 4 . . . 1 . . . . . . 1 . 1 1 8 14 . Average Corruption 4 | . . . . . 1 4 4 4 . . . 1 . . . . . . 1 . 1 1 6 9 . Corruption Purged 6 | . . . . . . . . . . . . . . . . . . . 1 . . 1 4 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 156 | . . . . . 16 36 1 19 . . . 1 . . . . . . . . 7 5 18 53 . Message Errors 34 | . . . . . 4 9 . 2 . . . . . . . . . . . . 1 1 7 10 . Matter Fused 37 | . . . . . 4 7 . 8 . . . . . . . . . . . . 2 2 1 13 . Heat Flow Errors 10 | . . . . . 2 4 . 1 . . . . . . . . . . . . . . . 3 . Energy Discharges 27 | . . . . . 1 7 . 4 . . . 1 . . . . . . . . . 2 2 10 . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 20 | . . . . . . 4 . 2 . . . . . . . . . . . . 2 . 4 8 . Data Loss (major) 7 | . . . . . 2 . . 1 . . . . . . . . . . . . 1 . 1 2 . Misfires 10 | . . . . . 2 4 . 1 . . . . . . . . . . . . . . 1 2 . Alerts 3 | . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon Failures 6 | . . . . . 1 1 . . . . . . . . . . . . . . . . . 4 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 766 | . 102 . . . . . . . . . . . . . 22 . . . . . 194 . 154 285 9 Projectiles 436 | . . . . . . . . . . . . . . . . . . . . . 90 . 154 192 . Explosions 195 | . 102 . . . . . . . . . . . . . . . . . . . . . . 93 . Melee 135 | . . . . . . . . . . . . . . . 22 . . . . . 104 . . . 9 Knockbacks 14 | . . . . . . . . . . . . . . . . . . . . . . . . 14 . Impact 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Kinetic 12 | . . . . . . . . . . . . . . . . . . . . . . . . 12 . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 527 | . 124 . . . . . . . . . . . . . . . . . . . . . 135 268 . Shots 6 | . 2 . . . . . . . . . . . . . . . . . . . . . 1 3 . Rammed 3 | . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . Targets Rammed 15 | . . . 1 . . . . . . . . . 2 . . . . . . . 1 . . 5 6 Kicked 11 | . . . . . . . . . . . . . . . . . . . . . . . . 5 6 Crushed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 469 | . 469 383 451 375 371 211 . 239 120 381 229 164 465 205 . . 421 241 198 . 293 . 264 188 . Average Temperature 102 | . 132 82 148 109 57 32 . 91 50 137 111 74 128 82 . . 100 109 100 . 122 . 121 58 . Received Heat Transfer 3238 | . 258 167 245 268 428 102 . 16 16 235 39 10 147 108 . . 396 129 . 9 157 27 54 418 9 Effects 15 | . 1 2 4 2 . . . . . 1 . . 2 . . . 3 . . . . . . . . Shutdowns 8 | . 1 1 1 . . . . . . . . . 2 . . . 3 . . . . . . . . Interference 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Short Circuit 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Damage (minor) 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Damage (major) 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Siege Activations 13 | . . . . . . . . . . . . . 1 1 . . 1 2 . . 5 . 1 2 . Total Turns 74 | . . . . . . . . . . . . . 5 1 . . 2 19 . . 35 . 9 3 . Longest Duration 20 | . . . . . . . . . . . . . 5 1 . . 2 11 . . 20 . 9 2 . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Fried 12 | . . . . . . . . . . . . . 1 . . . . . . . 8 . . 2 1 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Melted 16 | . . 5 2 . 2 2 . . . . . . . . . . . . . 1 . . 1 3 . Combat Hostiles 14 | . . 3 2 . 2 2 . . . . . . . . . . . . . 1 . . 1 3 . Parts Melted 184 | . 4 27 14 16 35 24 . . . 10 1 2 6 1 . . 2 2 1 . 5 9 7 18 . Heat Transferred 69863 | . 1998 6993 4440 4622 9782 5236 . 1860 186 4359 759 1423 3393 1625 . . 1375 1750 450 350 4650 1986 3607 9019 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Res Tes Res Qua Sec Acc Maximum Alert Level 5 | . 1 2 2 4 4 5 3 4 2 4 2 4 4 . . . . . . . 2 2 3 5 5 Low Security (%) 19 | 100 81 52 . . . . . . . . . . . . . . . 100 100 100 55 . . . . Level 1 11 | . 18 28 79 . . . . . . 1 . . . . . . . . . . 20 53 20 . . Level 2 22 | . . 18 20 29 31 . . 6 100 25 100 34 12 . . . . . . . 23 46 29 13 . Level 3 21 | . . . . 56 48 6 100 31 . 66 . 30 19 . . . . . . . . . 50 13 . Level 4 18 | . . . . 14 19 56 . 62 . 6 . 34 68 . . . . . . . . . . 45 4 Level 5 3 | . . . . . . 36 . . . . . . . . . . . . . . . . . . . High Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . 27 . Max Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 95 Peak Influence 2047 | 5 320 637 644 1279 1437 1832 961 1267 665 1271 667 1264 1405 . . . . 93 112 63 640 557 884 2047 1664 Initial 1236 | . . . 266 415 671 1003 961 658 665 406 667 455 663 . . . . 11 16 63 14 353 306 473 1236 Average 728 | . 119 227 337 879 872 1484 951 1088 634 825 616 862 1180 . . . . 43 64 21 240 387 625 1324 1565 Influence Increases 15019 | 10 542 1009 667 864 1354 829 . 639 85 1105 143 909 968 280 . . 180 257 96 36 1145 578 940 2007 376 Destroy 0b10 Robot/C 8980 | . 300 640 440 580 860 500 . 540 40 700 80 520 460 260 . . 160 180 40 20 720 360 380 1120 80 Destroy 0b10 Robot/NC 350 | 10 15 40 20 5 80 20 . . . 15 . . 15 . . . . 10 . . 50 10 15 35 10 Destroy Leader 1364 | . 62 174 136 30 202 30 . 30 20 50 10 40 112 20 . . 20 32 10 10 88 64 52 168 4 Allied During Kill 445 | . . . . . 23 12 . 28 10 70 19 229 49 . . . . 5 . . . . . . . Successful Hack 322 | . 21 15 9 14 82 44 . . 12 . . 12 . . . . . . 12 . 64 24 10 3 . Select Force Hacks 210 | . 60 60 30 . 30 . . . . . 30 . . . . . . . . . . . . . . Disable Machine 645 | . 30 60 . . 30 . . . . . . . 45 . . . . . 30 . 60 30 180 180 . Anti-Garrison Action 750 | . . . . 200 . 150 . . . 200 . 50 150 . . . . . . . . . . . . Destroy Structure 1353 | . 39 5 17 20 2 58 . 26 3 55 4 58 122 . . . . 30 4 6 148 90 288 306 72 Partial Spotted 30 | . . . . . . 15 . . . . . . . . . . . . . . . . . 15 . Lose Combat Pursuer 570 | . 15 15 15 15 45 . . 15 . 15 . . 15 . . . . . . . 15 . 15 180 210 Influence Decreases 5968 | 10 542 378 294 . 591 . 20 30 170 240 160 100 290 262 262 . 162 245 . 73 531 386 404 418 400 Time Decay 4783 | 10 247 378 294 . 571 . 20 . 170 . 160 . 270 222 262 . 162 245 . 73 511 386 404 398 . Lost Part 30 | . . . . . . . . 10 . . . . . . . . . . . . . . . 20 . Lost Ally 860 | . . . . . 20 . . 20 . 240 . 100 20 40 . . . . . . 20 . . . 400 Purge Threat 295 | . 295 . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 100 | . 4 5 5 . 15 . . . 2 . 2 . 7 . . . . 1 . . 7 4 4 29 15 Investigation 17 | . 3 4 3 . 5 . . . . . 1 . 1 . . . . . . . . . . . . Extermination 12 | . . . . . 3 . . . 1 . 1 . . . . . . 1 . . 2 1 1 2 . Reinforcement 25 | . 1 1 . . 3 . . . . . . . 2 . . . . . . . 5 2 3 6 2 Assault 40 | . . . . . 4 . . . 1 . . . 3 . . . . . . . . 1 . 18 13 Garrison 3 | . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Res Tes Res Qua Sec Acc Distress Signals 12 | . 2 3 1 . . . . . . . . . . . . . . . . . 1 1 2 . 2 Communications Jammed 71 | . . . . . . . . . . . . . . . . . . . . . 9 4 12 46 . Distress Signals 59 | . . . . . . . . . . . . . . . . . . . . . 9 4 10 36 . Times Spotted 556 | . 18 37 24 29 61 28 . 27 2 30 5 16 28 14 . . 8 10 2 2 40 20 23 107 25 Peak Tracking Total 26 | . 6 5 6 4 7 4 . 11 1 11 2 6 6 5 . . 4 4 1 2 4 3 5 26 13 Tactical Retreats 22 | . 1 1 1 1 3 . . 1 . 1 . . 1 . . . . . . . 1 . 1 4 6 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Res Tes Res Qua Sec Acc Traps Triggered 36 | . 1 1 1 9 4 3 . 1 . 1 . . . . . . . 1 1 . 3 4 1 2 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Res Tes Res Qua Sec Acc Machines Disabled 53 | . 2 4 . . 2 2 . . . 3 . 1 4 1 . . . . 2 . 4 2 12 14 . Max in Single Turn 2 | . 2 1 . . 1 2 . . . 1 . 1 1 1 . . . . 2 . 2 1 2 2 . Garrison Access 3 | . . . . . 1 . . . . . . . 1 . . . . . . . 1 . . . . Garrison Relay 3 | . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . Phase Generator 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Res Tes Res Qua Sec Acc Machines Accessed 65 | . 5 6 4 4 11 4 1 1 2 2 4 2 . . 2 . . 1 1 . 7 2 5 1 . Terminals 43 | . 3 4 2 4 5 4 . 1 1 2 1 2 . . . . . . 1 . 5 2 5 1 . Fabricators 5 | . . . . . 3 . . . . . 1 . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 2 2 1 . 2 . . . . . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . 1 . 1 . 1 . 1 . 1 . . . . . . 1 . . 1 . . . . Total Hacks 132 | . 13 19 8 8 21 7 1 1 3 3 6 2 . . 6 . . 1 1 . 19 6 6 1 . Successful 69 | . 7 9 4 3 7 4 1 1 2 2 3 1 . . 6 . . 1 1 . 9 2 5 1 . Failed 63 | . 6 10 4 5 14 3 . . 1 1 3 1 . . . . . . . . 10 4 1 . . Catastrophic 16 | . 1 . 2 2 5 . . . 1 . 2 1 . . . . . . . . 1 . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 47 | . 9 8 4 . 12 . . . 2 . 3 . . . . . . . . . 5 3 1 . . Terminals 95 | . 9 15 6 8 11 7 . 1 2 3 1 2 . . . . . . 1 . 16 6 6 1 . Fabricators 11 | . . . . . 7 . . . . . 2 . . . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 13 | . 4 4 1 . 2 . . . . . 2 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . 1 . 1 . 1 . 1 . 1 . . . . . . 1 . . 1 . . . . Terminal Hacks 43 | . 3 6 1 3 1 4 . 1 . 2 . 1 . . 6 . . . 1 . 7 1 5 1 . Record 9 | . . . . . . . . . . . . . . . 5 . . . . . . . 4 . . Robot Analysis 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Prototype ID Bank 3 | . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . Open Door 4 | . . . . . . 1 . . . . . . . . 1 . . . . . . . 1 1 . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 3 | . . . . 1 . . . . . 1 . 1 . . . . . . . . . . . . . Terminal Index 3 | . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . Alert Level 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Zone Layout 5 | . . 3 . . . . . . . . . . . . . . . . . . 2 . . . . Garrison Registry 4 | . . . . 1 . 1 . 1 . . . . . . . . . . 1 . . . . . . Patrol Navigation 3 | . . . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Report Inventory 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . 1 . 1 . 1 . 1 . 1 . . . . . . 1 . . 1 . . . . Unlock Access 6 | . . . 1 . 1 . 1 . 1 . 1 . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 17 | . 3 3 2 . 5 . . . 1 . 1 . . . . . . . . . 1 1 . . . Terminals 8 | . 1 1 1 . 2 . . . 1 . . . . . . . . . . . 1 1 . . . Botnet 8 | . 1 1 1 . 2 . . . 1 . . . . . . . . . . . 1 1 . . . Fabricators 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Fabnet 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 2 1 . 1 . . . . . 1 . . . . . . . . . . . . . . Tunnel 7 | . 2 2 1 . 1 . . . . . 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hacking Detections 41 | . 4 4 2 2 10 1 1 . 2 . 3 1 . . . . . 1 1 . 5 2 2 . . Full Trace Events 7 | . . 1 1 2 3 . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . . . . . . . . . . . . . . . . . . . 11 . 6 6 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Res Tes Res Qua Sec Acc Used RIF Installer 6 | . . . . 1 . 1 . 1 . 1 . 1 . . . . . . 1 . . . . . . Code Merge 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Zone Cloak 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Structural Interface 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Autooverride 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Robots Hacked 15 | . . . . . . . . . . 2 1 3 2 2 . . 1 1 . . 3 . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 15 | . . . . . . . . . . 2 1 3 2 2 . . 1 1 . . 3 . . . . Autooverrided 7 | . . . . . . . . . . . . . 1 1 . . 1 1 . . 3 . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . 3 . 2 1 . . . . . . . . . . . . Machine Destruction 6 | . . . . . . . . . . 3 . 2 1 . . . . . . . . . . . . Attached 2 | . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . Merged Code Value 17 | . . . . . . . . . . . . 17 . . . . . . . . . . . . . Fabnet Peak Effective % 6 | . . . . . . . . . 6 6 6 6 2 2 2 2 . . . . . . . . . Autooverrided 8 | . . . . . . . . . . 2 1 3 1 1 . . . . . . . . . . . Robots Rewired 12 | . . . . . . . . . . 9 . 3 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Res Tes Res Qua Sec Acc Total Allies 62 | . . . . 1 . 2 . 2 . 13 1 6 2 2 . . 1 1 . . 3 . . . 28 Largest Group 11 | . . . . 1 1 2 2 2 2 9 3 6 3 1 . . 1 1 . . 1 . . . 11 Highest-Rated Group 330 | . . . . 25 25 70 70 70 70 273 245 330 189 29 . . 58 47 . . 47 . . . 152 Highest-Rated Ally 85 | . . . . 25 25 39 39 39 39 80 85 80 80 29 . . 58 47 . . 47 . . . 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 271 | . . . . . 5 . . 9 8 79 7 51 27 2 . . 2 2 . . 4 . . . 75 Total Damage 5915 | . . . . . 70 . . 209 72 1471 263 1450 772 20 . . 45 78 . . 118 . . . 1347 Kills 31 | . . . . . . . . 1 1 8 . 14 2 . . . . 1 . . . . . . 4 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Res Tes Res Qua Sec Acc Active Infowar (turns) 18267 | 4 810 1046 641 1345 1737 1720 55 530 352 1010 335 461 586 466 560 53 461 610 301 249 1539 917 968 1300 211 Optics 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . Terrain 18262 | 4 810 1046 641 1345 1737 1720 55 530 352 1010 335 461 586 466 560 53 461 610 301 249 1537 917 968 1297 211 Jamming 5475 | . . . . . . . . . . . . . . . . . . 382 284 249 1531 917 968 1144 . Robot Analysis Total 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Derelict Logs Recovered 4 | . . . . . . . . . . . . . . 1 2 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Res Tes Res Qua Sec Acc Turns Passed 18552 | 85 810 1046 641 1345 1737 1720 55 530 352 1208 335 461 586 466 560 53 461 610 301 249 1539 917 968 1306 211 Spaces Moved 10470 | 39 402 452 311 551 731 869 34 295 202 609 211 291 351 288 383 37 283 363 204 151 869 545 518 906 575 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . Treads 9523 | 35 402 452 311 551 731 869 34 295 202 609 211 291 351 288 383 37 283 363 204 151 869 545 518 538 . Legs 943 | . . . . . . . . . . . . . . . . . . . . . . . . 368 575 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 30 | 50 160 160 160 160 160 160 160 160 160 145 145 145 145 145 145 145 145 145 145 145 145 145 145 30 30 Average Speed 145 | 148 160 160 160 209 180 168 160 160 160 154 145 145 145 145 145 145 145 145 145 145 145 145 145 98 30 Slowest Speed 250 | 160 160 240 160 240 250 170 160 160 160 160 145 145 145 145 145 145 145 145 145 145 152 145 145 145 30 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 4 64 59 32 83 29 92 2 52 7 97 7 46 13 50 67 9 47 13 42 9 91 24 56 68 24 Regions Visited 25 Branch Regions 7 Pre-discovered Areas 8 | . 2 2 1 . 1 . . . . . 1 . . . 1 . . . . . . . . . . Known Exits Taken 16 | . . . 1 . 1 . 1 . 1 . 1 . 1 1 1 1 1 1 . 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . Spaces Dug 49 | . . . . . . . . . . . . . . . . . . 4 . . 3 6 4 12 20 Terrain Destroyed 691 | . 48 . 20 . . 73 . 16 1 27 5 16 49 38 . . 16 15 2 4 69 29 116 120 27 Melee 6 | . . . . . . . . . . . . . . . . . . 3 . . 3 . . . . Projectile 427 | . . . 20 . . 2 . 16 1 27 5 16 49 38 . . 16 12 2 4 66 29 41 56 27 AOE 258 | . 48 . . . . 71 . . . . . . . . . . . . . . . . 75 64 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Res Tes Res Qua Sec Acc Total 12696 | 50 489 631 376 643 950 1010 34 330 227 804 232 331 429 338 385 36 336 443 209 177 1113 660 704 1162 597 Wait 525 | . 12 49 4 5 29 15 . 1 4 8 . 11 33 30 . . 25 46 2 8 93 54 67 26 3 Move 10452 | 38 401 451 311 550 731 868 34 294 202 608 211 290 350 287 382 36 282 363 203 150 868 544 517 906 575 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 43 | . . 1 1 . 5 5 . . 1 2 . 4 3 1 . . 5 3 . 2 3 2 4 1 . Fast Attach 125 | 5 4 13 1 1 13 8 . 2 3 6 . 1 4 . . . . 3 . . 18 5 11 27 . Attach 11 | . . . . . 2 . . 1 . . . 1 . . 1 . . . 2 . 2 . 2 . . Detach 16 | . . 2 . . 1 . . 1 . . . . . . . . . . 1 . 5 2 3 1 . Swap 27 | . . 2 2 . 4 1 . . 2 1 . . 1 . . . . 3 1 3 1 4 2 . . Drop 132 | . 2 12 3 1 10 17 . . 5 9 . 5 6 1 . . 4 8 . 2 17 8 9 13 . Fire 547 | 7 38 61 31 40 80 49 . 13 2 40 8 2 . . . . . . . . 23 14 30 96 13 Melee 17 | . . . . . . . . . . . . . . . 2 . 1 3 . 2 9 . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 10 | . . . . . . . . . . . . . . . . . . . . . . . . 4 6 Crush 4 | . . . 1 . . . . . . . . . 2 . . . . . . . 1 . . . . Escape Stasis 19 | . . . . 18 . . . . . . . . . . . . . . . . 1 . . . . Rewire 73 | . . . . . . . . . . 65 . 8 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 695 | . 32 40 22 28 75 47 . 18 8 65 13 9 30 19 . . 19 14 . 10 72 27 59 88 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min / [*Sub]) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x4 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 2 exits: *Fac / *Fac) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: Res x3 / Gar) -4/Garrison (discovered 3 exits: *Res x3) -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research -2/Quarantine (discovered 3 exits: *Acc / *Sec / [*Frg]) -2/Section 7 -1/Access (discovered 1 exit: [Com]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 6 | -11/Scrapyard | Discovered new exit (range 14) 86 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Identified exit to Mines 305 | -10/Materials | Build established: Skirmisher 320 | -10/Materials | Discovered new exit (range 15) 408 | -10/Materials | Discovered new exit (range 14) 576 | -10/Materials | Discovered new exit (range 15) 584 | -10/Materials | Reached level 2 601 | -10/Materials | Upgraded with Utility slot (x1) 601 | -10/Materials | Upgraded with Weapon slot (x1) 786 | -10/Materials | Derelicts attacked the area 896 | -10/Materials | Entered another Materials area 898 | -9/Materials | Reached level 3 1193 | -9/Materials | Reached level 4 1201 | -9/Materials | Discovered new exit (range 15) 1481 | -9/Materials | Reached level 5 1493 | -9/Materials | Upgraded with Weapon slot (x1) 1758 | -9/Materials | Reached level 6 1772 | -9/Materials | Upgraded with Propulsion slot (x1) 1772 | -9/Materials | Upgraded with Utility slot (x1) 1910 | -9/Materials | Discovered new exit (range 15) 1929 | -9/Materials | Identified exit to Mines 1942 | -9/Materials | Entered another Materials area 1944 | -8/Materials | Reached level 7 2006 | -8/Materials | Reached level 8 2073 | -8/Materials | Build established: Scavenger-Skirmisher 2120 | -8/Materials | Upgraded with Utility slot (x1) 2268 | -8/Materials | Discovered new exit (range 10) 2335 | -8/Materials | Identified exit to Factory 2385 | -8/Materials | Garrison activated, responded to threat 2497 | -8/Materials | Reached level 9 2583 | -8/Materials | Identified exit to Garrison 2583 | -8/Materials | Entered Garrison 2585 | -8/Garrison | Reached level 10 2611 | -8/Garrison | Triggered checkpoint 2737 | -8/Garrison | Triggered checkpoint 2808 | -8/Garrison | Discovered exit to Factory (range 10) 2871 | -8/Garrison | Triggered checkpoint 2979 | -8/Garrison | Reached level 11 3169 | -8/Garrison | Destroyed 7 combat bots 3289 | -8/Garrison | Discovered exit to Factory (range 64) 3289 | -8/Garrison | Discovered exit to Factory (range 24) 3289 | -8/Garrison | Discovered exit to Factory (range 42) 3381 | -8/Garrison | Triggered checkpoint 3522 | -8/Garrison | Installed Relay Interface Framework 3674 | -8/Garrison | Reached level 12 3859 | -8/Garrison | Rescued a captive Derelict 3928 | -8/Garrison | Entered Factory 3928 | -7/Factory | Accompanied by 1 ally 3930 | -7/Factory | Reached level 13 3954 | -7/Factory | Upgraded with Utility slot (x1) 3984 | -7/Factory | Discovered new exit (range 13) 4027 | -7/Factory | Identified exit to Factory 4088 | -7/Factory | Upgraded with Utility slot (x1) 4470 | -7/Factory | Upgraded with Power slot (x1) 4473 | -7/Factory | Reached level 14 4505 | -7/Factory | Destroyed 8 combat bots 5128 | -7/Factory | First assault squad dispatched 5217 | -7/Factory | Reached level 15 5254 | -7/Factory | Upgraded with Propulsion slot (x1) 5270 | -7/Factory | Destroyed 8 combat bots 5374 | -7/Factory | Build established: Skirmisher 5501 | -7/Factory | Destroyed 8 combat bots 5635 | -7/Factory | Reached level 16 5664 | -7/Factory | Upgraded with Propulsion slot (x1) 5665 | -7/Factory | Identified exit to Garrison 5665 | -7/Factory | Entered Garrison 5670 | -7/Garrison | Heavy support dispatched to Factory 5729 | -7/Garrison | Triggered checkpoint 5800 | -7/Garrison | Destroyed 7 combat bots 5838 | -7/Garrison | Learned Factory security intel 5863 | -7/Garrison | Discovered new exit (range 10) 5909 | -7/Garrison | Triggered checkpoint 6124 | -7/Garrison | Discovered new exit (range 12) 6139 | -7/Garrison | Build established: Hacker-Skirmisher 6193 | -7/Garrison | Triggered checkpoint 6347 | -7/Garrison | Triggered checkpoint 6419 | -7/Garrison | Triggered checkpoint 6438 | -7/Garrison | Expanded RIF knowledge: Structural Interface 6534 | -7/Garrison | Rescued a captive Derelict 6545 | -7/Garrison | Rescued a captive Derelict 6604 | -7/Garrison | Discovered new exit (range 12) 6757 | -7/Garrison | Phase Generator disabled 6789 | -7/Garrison | Identified exit to Factory 7071 | -7/Garrison | Triggered checkpoint 7122 | -7/Garrison | Discovered exit to Factory (range 58) 7122 | -7/Garrison | Discovered exit to Factory (range 68) 7122 | -7/Garrison | Discovered exit to Factory (range 39) 7163 | -7/Garrison | Heavy support dispatched to Factory 7385 | -7/Garrison | Entered Factory 7385 | -7/Factory | Accompanied by 2 allies 7440 | -7/Factory | Identified exit to Garrison 7440 | -7/Factory | Entered Garrison 7440 | -7/Garrison | Accompanied by 2 allies 7467 | -7/Garrison | Build established: Scavenger-Tank 7472 | -7/Garrison | Reached level 17 7473 | -7/Garrison | Upgraded with Weapon slot (x1) 7500 | -7/Garrison | Triggered checkpoint 7599 | -7/Garrison | Triggered checkpoint 7602 | -7/Garrison | P-60 Hacker assimilated allied UP-V18(g) 7604 | -7/Garrison | Triggered checkpoint 7635 | -7/Garrison | Core integrity fell below 50% 7675 | -7/Garrison | Destroyed 18 combat bots 7764 | -7/Garrison | Expanded RIF knowledge: Zone Cloak 7802 | -7/Garrison | Triggered checkpoint 7815 | -7/Garrison | Rescued a captive Derelict 7821 | -7/Garrison | Rescued a captive Derelict 7878 | -7/Garrison | Discovered exit to Factory (range 73) 7878 | -7/Garrison | Discovered exit to Factory (range 18) 7878 | -7/Garrison | Discovered exit to Factory (range 63) 7970 | -7/Garrison | Entered Factory 7970 | -6/Factory | Accompanied by 2 allies 7972 | -6/Factory | Reached level 18 8072 | -6/Factory | Discovered new exit (range 11) 8102 | -6/Factory | Identified exit to Factory 8319 | -6/Factory | Identified exit to Garrison 8320 | -6/Factory | First assault squad dispatched 8322 | -6/Factory | Entered Garrison 8322 | -6/Garrison | Accompanied by 2 allies 8410 | -6/Garrison | Triggered checkpoint 8428 | -6/Garrison | Lost 3 allies 8445 | -6/Garrison | Core integrity fell below 50% 8478 | -6/Garrison | Destroyed 10 combat bots 8493 | -6/Garrison | Core integrity fell below 20% 8637 | -6/Garrison | Reached level 19 8787 | -6/Garrison | Spotted B-75 Beast 8795 | -6/Garrison | Triggered checkpoint 8797 | -6/Garrison | Destroyed B-75 Beast 8812 | -6/Garrison | Triggered checkpoint 8838 | -6/Garrison | Triggered checkpoint 8842 | -6/Garrison | Triggered checkpoint 8885 | -6/Garrison | Lost 5 allies 8885 | -6/Garrison | Discovered new exit (range 12) 8954 | -6/Garrison | Triggered checkpoint 9124 | -6/Garrison | Triggered checkpoint 9299 | -6/Garrison | Discovered new exit (range 8) 9315 | -6/Garrison | Expanded RIF knowledge: Code Merge 9328 | -6/Garrison | Identified exit to Factory 9361 | -6/Garrison | Garrison Relay disabled 9450 | -6/Garrison | Garrison Relay disabled 9458 | -6/Garrison | Triggered checkpoint 9480 | -6/Garrison | Found embedded Infiltrators 9510 | -6/Garrison | Discovered exit to Factory (range 15) 9530 | -6/Garrison | Entered Factory 9530 | -6/Factory | Accompanied by 2 allies 9774 | -6/Factory | Spotted B-75 Beast 9795 | -6/Factory | Destroyed B-75 Beast 9865 | -6/Factory | Identified exit to Garrison 9865 | -6/Factory | Entered Garrison 9865 | -6/Garrison | Accompanied by 2 allies 9883 | -6/Garrison | Triggered checkpoint 9901 | -6/Garrison | Discovered new exit (range 3) 9903 | -6/Garrison | Identified exit to Factory 9993 | -6/Garrison | Triggered checkpoint 9994 | -6/Garrison | Garrison Relay disabled 9994 | -6/Garrison | Reached level 20 10006 | -6/Garrison | Upgraded with Weapon slot (x1) 10123 | -6/Garrison | Triggered checkpoint 10156 | -6/Garrison | Triggered checkpoint 10157 | -6/Garrison | Triggered checkpoint 10178 | -6/Garrison | Discovered exit to Factory (range 9) 10193 | -6/Garrison | Expanded RIF knowledge: Autooverride 10255 | -6/Garrison | Found Hvy. Reflective Plating 10326 | -6/Garrison | Entered Factory 10326 | -5/Factory | Accompanied by 2 allies 10328 | -5/Factory | Reached level 21 10338 | -5/Factory | Upgraded with Power slot (x1) 10399 | -5/Factory | Local machine network offline 10414 | -5/Factory | Garrison activated, responded to threat 10473 | -5/Factory | Reached level 22 10493 | -5/Factory | Discovered new exit (range 16) 10526 | -5/Factory | Identified exit to Factory 10577 | -5/Factory | Destroyed 8 combat bots 10626 | -5/Factory | First assault squad dispatched 10703 | -5/Factory | Build established: Scavenger-Executioner 10889 | -5/Factory | Discovered new exit (range 13) 10909 | -5/Factory | Identified exit to Upper Caves 10912 | -5/Factory | Entered Upper Caves 11024 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 11053 | -5/Upper Caves | Destroyed 9 combat bots 11323 | -5/Upper Caves | Discovered new exit (range 15) 11353 | -5/Upper Caves | Identified exit to Upper Caves 11361 | -5/Upper Caves | Learned location of 1 exit from Factory 11378 | -5/Upper Caves | Entered another Upper Caves area 11380 | -5/Upper Caves | Reached level 23 11383 | -5/Upper Caves | Upgraded with Weapon slot (x1) 11390 | -5/Upper Caves | Discovered exit to Factory (range 10) 11520 | -5/Upper Caves | Learned location of 1 exit from Factory 11557 | -5/Upper Caves | Encountered a Warlord checkpoint 11689 | -5/Upper Caves | Build established: Scavenger-Assassin 11801 | -5/Upper Caves | Identified exit to Warlord 11809 | -5/Upper Caves | Entered an active Warlord outpost 11828 | -5/Upper Caves | Learned location of Extension (-5) 11828 | -5/Upper Caves | Learned location of 1 exit from Research 11828 | -5/Upper Caves | Learned 8 Factory zone layouts 11938 | -5/Upper Caves | Entered Warlord 11976 | -5/Warlord | Discovered new exit (range 12) 11989 | -5/Warlord | Identified exit to Proximity Caves 11991 | -5/Warlord | Entered Proximity Caves 11993 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12020 | -4/Proximity Caves | Spotted B-86 Titan 12039 | -4/Proximity Caves | Destroyed B-86 Titan 12165 | -4/Proximity Caves | Learned location of 1 exit from Research 12261 | -4/Proximity Caves | Reached level 24 12428 | -4/Proximity Caves | Discovered exit to Factory (range 16) 12452 | -4/Proximity Caves | Entered Factory 12453 | -4/Factory | Identified exit to Research 12882 | -4/Factory | Build established: Hacker-Assassin 13062 | -4/Factory | Identified exit to Garrison 13062 | -4/Factory | Entered Garrison 13064 | -4/Garrison | Reached level 25 13100 | -4/Garrison | Spotted B-86 Titan 13104 | -4/Garrison | Destroyed B-86 Titan 13160 | -4/Garrison | Discovered exit to Research (range 69) 13160 | -4/Garrison | Discovered exit to Research (range 12) 13160 | -4/Garrison | Discovered exit to Research (range 40) 13196 | -4/Garrison | Triggered checkpoint 13256 | -4/Garrison | Expanded RIF knowledge: Zone Cloak 13294 | -4/Garrison | H-XX Assembler disabled 13324 | -4/Garrison | Upgraded with Utility slot (x1) 13363 | -4/Garrison | Entered Research 13364 | -3/Research | Identified exit to Armory 13365 | -3/Research | Identified exit to Testing 13365 | -3/Research | Reached level 26 13612 | -3/Research | Entered Testing 13614 | -3/Testing | Reached level 27 13710 | -3/Testing | Scanned by Researcher 14118 | -3/Testing | Found Prototype Processor 14118 | -3/Testing | Identified Spectral Analyzer 14138 | -3/Testing | Spotted Striker 14139 | -3/Testing | Spotted Striker 14200 | -3/Testing | Destroyed Striker 14202 | -3/Testing | Destroyed Striker 14224 | -3/Testing | Spotted Alpha 7 14284 | -3/Testing | Found Prototype Device 14284 | -3/Testing | Identified Exp. Thermal Shield 14353 | -3/Testing | Discovered new exit (range 16) 14457 | -3/Testing | Build established: Hacker-Executioner 14467 | -3/Testing | Reached level 28 14492 | -3/Testing | Destroyed 7 combat bots 14504 | -3/Testing | Identified exit to Research 15151 | -3/Testing | Entered Research 15153 | -2/Research | Reached level 29 15322 | -2/Research | Found Prototype Device 15322 | -2/Research | Identified Exp. Shock Absorption System 15410 | -2/Research | Reached level 30 15651 | -2/Research | First assault squad dispatched 15974 | -2/Research | Discovered new exit (range 15) 16067 | -2/Research | Identified exit to Quarantine 16068 | -2/Research | Entered Quarantine 16070 | -2/Quarantine | Reached level 31 16098 | -2/Quarantine | Found Alien Artifact 16103 | -2/Quarantine | Identified Core Reset Matrix 16103 | -2/Quarantine | Used Core Reset Matrix 16107 | -2/Quarantine | Detected hypermatrix surge 16107 | -2/Quarantine | Sensed 14 artifacts in vicinity 16175 | -2/Quarantine | Cryocooling Duct disabled 16190 | -2/Quarantine | Ambient heat levels rising (+20) 16190 | -2/Quarantine | Non-combat units ordered to evacuate 16218 | -2/Quarantine | Found Subatomic Replicator 16483 | -2/Quarantine | Met incapacitated Sigix Warrior 16483 | -2/Quarantine | Lockdown squad dispatched 16483 | -2/Quarantine | Reached level 32 16492 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 16495 | -2/Quarantine | Unlocked Sigix quarantine chamber 16501 | -2/Quarantine | Used Subatomic Replicator to replicate Sigix Containment Pod 16504 | -2/Quarantine | Found Sigix Containment Pod 16508 | -2/Quarantine | Upgraded with Utility slot (x1) 16540 | -2/Quarantine | Spotted Lightning 16540 | -2/Quarantine | Spotted Lightning 16543 | -2/Quarantine | Spotted Lightning 16547 | -2/Quarantine | Destroyed Lightning 16550 | -2/Quarantine | Destroyed Lightning 16559 | -2/Quarantine | Destroyed Lightning 16560 | -2/Quarantine | Core integrity fell below 50% 16574 | -2/Quarantine | Found Prototype Device 16574 | -2/Quarantine | Identified Exp. EM Shield 16584 | -2/Quarantine | Found Prototype Processor 16584 | -2/Quarantine | Identified Exp. Targeting Computer 16611 | -2/Quarantine | Found Prototype Device 16611 | -2/Quarantine | Identified Exp. Phase Shifter 16700 | -2/Quarantine | Discovered new exit (range 17) 16734 | -2/Quarantine | Identified exit to Access 16926 | -2/Quarantine | Spotted Fortress 17030 | -2/Quarantine | Discovered new exit (range 5) 17030 | -2/Quarantine | Discovered new exit (range 6) 17034 | -2/Quarantine | Identified exit to Section 7 17036 | -2/Quarantine | Entered Section 7 17037 | -2/Section 7 | Detected hypermatrix surge 17037 | -2/Section 7 | Sensed 20 artifacts in vicinity 17052 | -2/Section 7 | Spotted S7 Guard 17054 | -2/Section 7 | Destroyed S7 Guard 17066 | -2/Section 7 | Found Core Physics Calibrator 17172 | -2/Section 7 | Found Integrated Mediator 17172 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 17237 | -2/Section 7 | Scanned by Researcher 17249 | -2/Section 7 | Found Integrated Dissipator 17249 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 17298 | -2/Section 7 | Reached level 33 17317 | -2/Section 7 | Core integrity fell below 20% 17343 | -2/Section 7 | Destroyed 8 combat bots 17443 | -2/Section 7 | Spotted B-90 Cyclops 17564 | -2/Section 7 | First assault squad dispatched 17576 | -2/Section 7 | Found Integrated Dissipator 17576 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 17614 | -2/Section 7 | Found Integrated Reactor 17614 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 17627 | -2/Section 7 | Spotted Alpha 7 17634 | -2/Section 7 | Spotted Alpha 7 17642 | -2/Section 7 | Destroyed Alpha 7 17652 | -2/Section 7 | Destroyed Alpha 7 17686 | -2/Section 7 | Spotted B-99 Colossus 17703 | -2/Section 7 | Destroyed B-99 Colossus 17847 | -2/Section 7 | Found LRC Armor 17847 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 17850 | -2/Section 7 | Found LRC Energy Well 17850 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 17905 | -2/Section 7 | System corruption reached 10% 17977 | -2/Section 7 | High security lockdown imminent 18017 | -2/Section 7 | Destroyed 7 combat bots 18057 | -2/Section 7 | High security lockdown engaged 18180 | -2/Section 7 | Integrated with Sigix Exoskeleton 18181 | -2/Section 7 | Sigix Warrior commented on Exoskeleton integration 18192 | -2/Section 7 | Spotted Executioner 18192 | -2/Section 7 | Spotted Executioner 18204 | -2/Section 7 | Reached level 34 18204 | -2/Section 7 | Intercept squad dispatched 18209 | -2/Section 7 | Spotted Executioner 18216 | -2/Section 7 | Spotted Tracker 18216 | -2/Section 7 | Spotted Tracker 18221 | -2/Section 7 | Destroyed Tracker 18229 | -2/Section 7 | Destroyed Tracker 18230 | -2/Section 7 | Spotted Executioner 18233 | -2/Section 7 | Spotted Combat Programmer 18243 | -2/Section 7 | Spotted Combat Programmer 18302 | -2/Section 7 | Spotted S7 Guard 18333 | -2/Section 7 | Discovered exit to Access (range 16) 18342 | -2/Section 7 | Entered Access 18343 | -1/Access | Emitted hypermatrix ping 18343 | -1/Access | Core integrity fell below 50% 18343 | -1/Access | Core integrity fell below 20% 18348 | -1/Access | Assembled emerged from beneath the floor 18373 | -1/Access | Assembled emerged from beneath the floor 18409 | -1/Access | Spotted B-99 Colossus 18411 | -1/Access | Assembled emerged from beneath the floor 18417 | -1/Access | Lost 5 allies 18457 | -1/Access | Build established: Alien-Sigix 18478 | -1/Access | Discovered new exit (range 18) 18529 | -1/Access | Assembled emerged from beneath the floor 18553 | -1/Access | Destroyed by Y-72 Warden with Railgun Last Messages --------------- A-15 Conveyor system terminally corrupted. Unknown Engine fried. K-01 Serf cleans the Wave Collapse Detector. O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Slug penetrates Wall. Penetrated by Slug. Slug penetrates Terminal. Assembled emerge from beneath the floor. as-17248 melds with Sigix Exoskeleton. Slug penetrates as-79474. ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. Quantum Shear penetrates Wall. Detected hypermatrix ping. Triggered Hellfire Trap. An explosion rips through the floor. Quantum Shear penetrates Wall. The unstable cave ceiling collapses. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????##### " ########### ? ### | | ????????????###### ########### ### | | ???????????# # ############"########## | | ???????????? #######+##############"########## | | ???????????# # # ############## ###### | | ???????????# # # ###### | | ?????????? # # + | | ?????????? # ! # # ###### | | ?????????? # # ### ########## # # | | ?????????? # # ! ## # ######### ### + | | ????????? # # k# ######### ### # | | ?????????? # # # ######### ### # | | ?????????? # # + # ######### ###! # | | ?????????? # ####### ######### ### # | | ?????????? ############# # ## ######+# | | ?????????? ts s # # ##### # | | ?????????? s ### + # | | ?????????? s #### # ####### | | ?????????? #### ##+######## | | ???????"? #### # # | | ????????? ########### ] # | | ????????? ########### ?? | | ????????? ########### ??? | | ????????? #################???? | | ???????? #############;############### ! ? ?? | | ?????????* ############X #### ??? | | ????????? ############# ! Y###= "???? | | ????????? ############# #### """??? | | ???????? u + #### ????? | | ????????+################# #### ????? | | ?????????? ############## """#### ?????? | | ????????? ############## !! """#### ?????? | | ?????????? ############## !! R"#### ??????? | | ?????????? ############## ! """#### ??????? | | ????????????############## "" ####???????? | | ????????????############## ###?#??????? | | ??????????##?############# ##?????????? | | ??????????????##################+######??????????? | | ??????????????###### + # "???????????? | | ?????????????????### # # ??"??????????? | | ??????????????????## # #??????????????? | | ????????????????????? "" "" p ? ???????????????? | | ????????????????????? ????"?p???? ???????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 256 Energy Generation 99 Energy Capacity 1350 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 30 Terrain Scan Range 20 Terrain Scan Density 510 Jamming Range 16 Base Temperature (-) 200 Armor Coverage 600 Resistance: KI 50 Resistance: TH 50 Resistance: EX 75 Resistance: EM 75 Resistance: I 50 Resistance: S 50 Resistance: P 50 Propulsion Shielding 66 Phase Shifting 20 Evasion (%) 69 Armor Integrity Analysis 40 Recoil Reduction 4 Particle Charging 37 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 113 Item Schematics ----------------- Exp. Thermal Generator | -2/Quarantine | Archive Coolant Network | -2/Quarantine | Archive Particle Accelerator | -2/Quarantine | Archive Exp. EM Disruption Field | -2/Quarantine | Archive Prc. Phase Gun | -2/Quarantine | Archive Hdn. Centrium Heavy Treads | -2/Quarantine | Archive Cld. Impulse Thruster | -2/Section 7 | Archive Com. Linear Accelerator | -2/Section 7 | Archive Graviton Reactor | -2/Section 7 | Archive Adv. KE Penetrator | -2/Section 7 | Archive Graviton Cannon | -2/Section 7 | Archive Electron Diverter | -2/Section 7 | Archive Robot Schematics ------------------ T-07 Excavator | -2/Section 7 | Archive A-15 Conveyor | -2/Section 7 | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Core Reset Matrix Subatomic Replicator Core Physics Calibrator Integrated Mediator Integrated Dissipator Integrated Reactor LRC Armor LRC Energy Well Sigix Exoskeleton Sigix Sheargun Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Upp Upp War Pro Fac Gar Res Tes Res Qua Sec Acc Levels Raised 33 | . 1 4 3 3 4 . . 1 1 1 . 1 2 . 1 . 1 . 1 1 2 2 2 2 . XP Earned 53539 | 3000 2355 6172 4572 3687 5720 1425 . 790 1230 2213 214 1130 2781 631 170 118 1319 1247 527 2103 3005 3200 2518 2425 987 XP Spent 52010 | 2050 2425 5625 4820 900 8575 1100 . 1400 1550 750 . 2000 1600 . 3000 . . . 2000 . 5090 2275 3300 3550 . Upgrades 113 | 8 11 16 7 1 21 3 . 1 5 1 . 2 2 . 2 . . . 1 . 11 7 2 12 . Power Slot 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . Propulsion Slot 3 | . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . Utility Slot 7 | . 1 1 1 . 2 . . . . . . . . . . . . . 1 . . . 1 . . Weapon Slot 6 | 1 1 1 . . . . . 1 . . . 1 . . 1 . . . . . . . . . . Core Integrity 17 | . . . . . 7 . . . . . . . . . . . . . . . . . . 10 . Heat Dissipation 21 | . 1 4 2 . 6 . . . . . . . . . . . . . . . 8 . . . . Energy Generation 4 | . . 1 . . 1 . . . . . . . 1 . . . . . . . . . . 1 . Energy Storage 5 | . . 4 . . . . . . . . . 1 . . . . . . . . . . . . . Inventory Capacity 4 | . . 1 . . 1 . . . . 1 . . . . . . . . . . . . 1 . . Sensor Range 15 | . 7 1 . . . . . . . . . . . . . . . . . . . 7 . . . Terrain Scan Density 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . Ranged Accuracy 8 | 2 . 1 2 1 . . . . . . . . . . 1 . . . . . . . . 1 . Hack Attack % 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Hack Defense % 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . KI Resistance % 4 | . . . . . . . . . 3 . . . . . . . . . . . 1 . . . . TH Resistance % 4 | . . . . . . . . . 2 . . . . . . . . . . . 2 . . . . TH Damage % 4 | . 1 1 2 . . . . . . . . . . . . . . . . . . . . . . Protomatter Created 8336 | . 301 592 424 326 1129 548 . 155 63 524 110 252 502 288 . . 213 . . 80 660 384 494 1291 . Integrity Restored 14507 | . 626 702 441 571 1509 948 . 345 189 1398 270 162 639 369 . . 396 297 . 239 1538 555 1315 1998 . Core 10991 | . 547 410 300 392 780 350 . 324 189 992 94 69 515 285 . . 317 297 . 239 1162 492 1239 1998 . Parts 3516 | . 79 292 141 179 729 598 . 21 . 406 176 93 124 84 . . 79 . . . 376 63 76 . . Protomatter Decayed 3209 | . 89 143 155 93 304 191 . 77 . 327 . 545 240 112 . . 57 . . . 135 232 54 340 115 Game ------ Seed ArchitectMyomerRail Manual? 0 Play Time 02:38:45 Cumulative 354.4 hours Start 2025.03.26 @ 23:21:32 End 2025.03.27 @ 01:55:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 345 Rogue 345 Adventurer 0 Explorer 0 Win Type - Total 25 Types 19/0/4/2/0/0/0/0/0/0 Lore% 68 Gallery% 78 Achievement% 80 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: df153dfc-3e15-4ee7-8027-9dcd24fb726d