Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.27 @ 19:54:36
Player: DadVinci
Result: Self-destructed
Performance
-------------
Evolutions (2) 1000
Regions Visited (4) 800
Robots Destroyed (27) 135
Value Destroyed (703) 703
Prototype IDs (0) 0
Alien Tech Used (0) 0
Bonus (118) 118
TOTAL SCORE: 2756
Bonus
-------
Follower Combat Kills 118
Cogmind
---------
Core Integrity 222/550
Matter 126/300
Energy 100/100
System Corruption 0%
Temperature Cool (355)
Movement Core (300) Ox5
Location -8/Materials
Parts
-------
> --- POWER (2) --------
(None)
> --- PROPULSION (3) ---
(None)
> --- UTILITY (3) ------
Large Storage Unit
Signal Interpreter
> --- WEAPON (3) -------
(None)
> --- INVENTORY (10) ---
Light Nuclear Core
Medium Storage Unit
Large Storage Unit
Medium Matter Pod (100)
Improved Light Armor Plating
Peak State
------------
> --- POWER ------------
Light Deuterium Engine
Light Nuclear Core
> --- PROPULSION -------
Aluminum Leg
Carbon-fiber Leg
> --- UTILITY ----------
Large Storage Unit
Core Shielding
Hardened Medium Armor Plating
> --- WEAPON -----------
Pulse Rifle
Electrolaser
Mini Grenade Launcher
> --- INVENTORY --------
Medium Storage Unit
Large Storage Unit
Medium Matter Pod
Signal Interpreter
Improved Light Armor Plating
Assault Cannon
[Rating: 24]
Favorites
-----------
Power Ion Engine
Engine Ion Engine
Power Core Light Nuclear Core
Propulsion Aluminum Leg
Leg Aluminum Leg
Wheel Wheel
Utility Core Shielding
Device Heat Sink
Storage Large Storage Unit
Processor Terrain Scan Processor
Hackware Hacking Suite
Protection Core Shielding
Weapon Assault Rifle
Energy Gun Particle Gun
Ballistic Gun Assault Rifle
Ballistic Cannon Assault Cannon
Launcher Mini Grenade Launcher
Special Weapon Mining Laser
Build | -11 -10 -10 -9 -8
------- Run | Scr Mat Min Mat Mat
Slots Evolved 4 | . . . 2 2
Power 1 | . . . . 1
Propulsion 1 | . . . 1 .
Utility 1 | . . . . 1
Weapon 1 | . . . 1 .
Parts Attached 50 | 8 14 3 12 13
Power 7 | 2 2 . 2 1
Engine 6 | 2 2 . 2 .
Core 1 | . . . . 1
Reactor . | . . . . .
Propulsion 6 | 2 2 . 2 .
Treads . | . . . . .
Leg 4 | . 2 . 2 .
Wheel 2 | 2 . . . .
Hover . | . . . . .
Flight . | . . . . .
Utility 13 | 1 3 . 1 8
Device 1 | 1 . . . .
Storage 3 | . . . . 3
Processor 2 | . 1 . . 1
Hackware 1 | . 1 . . .
Protection 6 | . 1 . 1 4
Artifact . | . . . . .
Weapon 24 | 3 7 3 7 4
Energy Gun 6 | 1 . 1 2 2
Energy Cannon . | . . . . .
Ballistic Gun 9 | 2 4 1 2 .
Ballistic Cannon 1 | . . . . 1
Launcher 5 | . 3 . 1 1
Special Weapon 3 | . . 1 2 .
Impact Weapon . | . . . . .
Slashing Weapon . | . . . . .
Piercing Weapon . | . . . . .
Special Melee Weapon . | . . . . .
Unidentified Prototypes . | . . . . .
Parts Lost 11 | . . . 3 8
Power 3 | . . . 1 2
Propulsion 2 | . . . . 2
Utility 2 | . . . . 2
Weapon 4 | . . . 2 2
Highest Loss Streak 7 | . . . 3 7
Average Slot Usage (%) 81 | . 89 96 75 75
Engine 10 | . 13 14 7 8
Core 2 | . . . . 7
Leg 19 | . 17 28 22 17
Wheel 3 | . 9 . . .
Storage 2 | . . . . 7
Processor 2 | . 5 . . 1
Hackware 5 | . 4 14 10 .
Protection 11 | . 9 14 11 15
Energy Gun 5 | . . 3 12 7
Ballistic Gun 13 | . 23 14 10 1
Launcher 3 | . 2 . . 7
Naked Turns . | . . . . .
Heaviest Build 44 | 10 10 11 16 44
Greatest Support 35 | 20 20 20 35 25
Greatest Overweight (x) 7 | . 3 . . 7
Average Overweight (x) . | . . . . .
Largest Inventory Capacity 10 | 4 4 4 4 10
Average Capacity 5 | 4 4 4 4 9
Most Carried 7 | 3 4 4 4 7
Average Carried 3 | 1 3 3 3 4
Final Capacity 10 | 4 4 4 4 10
Final Carried 5 | 2 4 4 4 5
Class Distribution
--------------------
84% | Mutant
15% | Tank
Dominant Class
----------------
Mutant | -10/Materials
Mutant | -10/Mines
Tank | -9/Materials
Mutant | -8/Materials
Resources | -11 -10 -10 -9 -8
----------- Run | Scr Mat Min Mat Mat
Matter Collected 963 | 284 180 97 336 66
Remotely . | . . . . .
Salvage Created 720 | 35 233 . 286 166
Parts 54 | 3 22 . 11 18
Haulers Intercepted . | . . . . .
Recyclers Shooed . | . . . . .
Parts Field Recycled . | . . . . .
Retrieved Matter . | . . . . .
Parts Self-Destructed . | . . . . .
Prevented . | . . . . .
Kills | -11 -10 -10 -9 -8
------- Run | Scr Mat Min Mat Mat
Combat Hostiles Destroyed 17 | 1 5 . 6 5
Guns 10 | 1 2 . 4 3
Cannons 1 | . . . . 1
AOE 6 | . 3 . 2 1
Classes Destroyed 8 | 1 4 . 2 1
Worker 1 | . 1 . . .
Builder 5 | . 2 . . 3
Recycler 1 | . . . 1 .
Operator 1 | . 1 . . .
Watcher 2 | . 2 . . .
Swarmer 2 | . . . . 2
Grunt 14 | 1 5 . 5 3
Sentry 1 | . . . 1 .
Best Kill Streak 7 | 1 7 . 6 5
Combat Bots Only 5 | 1 3 . 5 3
Max Kills in Single Turn 2 | 1 1 . 2 2
Gunslinging . | . . . . .
Exploded 1 | . 1 . 1 1
Melee . | . . . . .
Uniques/NPCs Destroyed . | . . . . .
Combat | -11 -10 -10 -9 -8
-------- Run | Scr Mat Min Mat Mat
Damage Taken 1724 | 63 119 . 475 1067
Core 414 | 22 12 . 52 328
Absorbed by Shields . | . . . . .
Core Remaining (%) 88 | 91 . 86 87 .
Volleys Fired 68 | 4 27 . 16 21
Largest 3 | 2 2 . 3 3
Hottest 156 | 40 50 . 151 156
Shots Fired 136 | 8 48 . 45 35
Gun 118 | 8 42 . 42 26
Cannon 3 | . . . . 3
Launcher 14 | . 6 . 2 6
Special 1 | . . . 1 .
Kinetic 67 | 8 42 . 14 3
Thermal 55 | . . . 29 26
Explosive 14 | . 6 . 2 6
Electromagnetic . | . . . . .
Robot Hit Streak 6 | 3 6 . 6 3
Robot Miss Streak 7 | 2 2 . 3 7
Penetration Max . | . . . . .
Secondary Targets 1 | . . . 1 .
Max Gunslinging Chain 1 | . . . 1 .
Shots Hit Robots 67 | 5 26 . 28 8
Core Hits 49 | 2 18 . 15 14
Critical Hits . | . . . . .
Critical Kills . | . . . . .
Critical Parts Destroyed . | . . . . .
Melee Attacks . | . . . . .
Impact . | . . . . .
Slashing . | . . . . .
Piercing . | . . . . .
Sneak Attacks . | . . . . .
Combat Hostiles . | . . . . .
Follow-up Attacks . | . . . . .
Damage Inflicted 1892 | 68 665 . 569 590
Guns 838 | 68 289 . 361 120
Cannons 25 | . . . . 25
Explosions 1029 | . 376 . 208 445
Melee . | . . . . .
Ramming . | . . . . .
Kinetic 493 | 68 289 . 111 25
Thermal 370 | . . . 250 120
Explosive 1029 | . 376 . 208 445
Electromagnetic . | . . . . .
Impact . | . . . . .
Slashing . | . . . . .
Piercing . | . . . . .
Highest Corruption 2 | . 2 2 . .
Average Corruption 2 | . 2 2 . .
Corruption Purged . | . . . . .
Effects 1 | . 1 . . .
Message Errors 1 | . 1 . . .
Overload Shots . | . . . . .
Overflow Damage 12 | . 12 . . .
Projectiles . | . . . . .
Explosions 12 | . 12 . . .
Melee . | . . . . .
Knockbacks . | . . . . .
Impact . | . . . . .
Kinetic . | . . . . .
Secondary . | . . . . .
Self-Inflicted Damage . | . . . . .
Shots . | . . . . .
Rammed . | . . . . .
Targets Rammed . | . . . . .
Kicked . | . . . . .
Crushed . | . . . . .
Highest Temperature 578 | . 8 . 536 578
Average Temperature 258 | . 4 . 225 299
Received Heat Transfer 600 | 36 66 . 165 333
Effects 31 | . . . 5 26
Shutdowns 7 | . . . . 7
Energy Bleed 1 | . . . . 1
Interference 4 | . . . . 4
Matter Decay 2 | . . . . 2
Short Circuit 2 | . . . 1 1
Damage (minor) 5 | . . . 2 3
Damage (major) 8 | . . . 2 6
Damage (core) 2 | . . . . 2
Siege Activations . | . . . . .
Robots Corrupted . | . . . . .
Combat Hostiles . | . . . . .
Parts Fried . | . . . . .
Impact Corruptions . | . . . . .
Robots Melted . | . . . . .
Combat Hostiles . | . . . . .
Parts Melted . | . . . . .
Heat Transferred 888 | . . . 629 259
Parts Sabotaged . | . . . . .
Parts Stolen . | . . . . .
Parts Stripped . | . . . . .
Power Chain Reactions . | . . . . .
Missiles Intercepted . | . . . . .
Alert | -11 -10 -10 -9 -8
------- Run | Scr Mat Min Mat Mat
Peak Influence 286 | 20 212 59 256 286
Initial 107 | . 13 6 22 107
Average 135 | 4 155 41 150 142
Maximum Alert Level 1 | . 1 . 1 1
Low Security (%) 63 | 100 51 100 49 77
Level 1 36 | . 48 . 50 22
Level 2 . | . . . . .
Level 3 . | . . . . .
Level 4 . | . . . . .
Level 5 . | . . . . .
High Security . | . . . . .
Max Security . | . . . . .
Squads Dispatched 9 | . 3 . 3 3
Investigation 2 | . 2 . . .
Extermination . | . . . . .
Reinforcement 6 | . 1 . 3 2
Assault . | . . . . .
Garrison 1 | . . . . 1
Intercept . | . . . . .
Construction Impeded 2 | . . . 1 1
Haulers Reinforced . | . . . . .
Stealth | -11 -10 -10 -9 -8
--------- Run | Scr Mat Min Mat Mat
Distress Signals 3 | . 1 . 1 1
Communications Jammed . | . . . . .
Distress Signals . | . . . . .
Times Spotted 42 | 1 17 . 10 14
Peak Tracking Total 6 | 1 4 . 6 6
Tactical Retreats 1 | . 1 . . .
Traps | -11 -10 -10 -9 -8
------- Run | Scr Mat Min Mat Mat
Traps Triggered 1 | . 1 . . .
Indirectly . | . . . . .
Trap Hack Attempts . | . . . . .
Triggered . | . . . . .
Disarmed . | . . . . .
Reprogrammed . | . . . . .
Reused . | . . . . .
Traps Extracted . | . . . . .
Installed . | . . . . .
Triggered . | . . . . .
Machines | -11 -10 -10 -9 -8
---------- Run | Scr Mat Min Mat Mat
Machines Disabled 3 | . . . 1 2
Max in Single Turn 1 | . . . . 1
Machines Sabotaged . | . . . . .
Garrisons Compromised . | . . . . .
Overloaded Fab Kills . | . . . . .
Fab Network Shutdowns . | . . . . .
Hacking | -11 -10 -10 -9 -8
--------- Run | Scr Mat Min Mat Mat
Machines Accessed 6 | . 4 . . 2
Terminals 4 | . 2 . . 2
Fabricators . | . . . . .
Repair Stations 1 | . 1 . . .
Recycling Units 1 | . 1 . . .
Scanalyzers . | . . . . .
Garrison Access . | . . . . .
Total Hacks 25 | . 20 . . 5
Successful 21 | . 18 . . 3
Failed 4 | . 2 . . 2
Catastrophic . | . . . . .
Database Lockouts . | . . . . .
Manual . | . . . . .
Terminals 11 | . 6 . . 5
Fabricators . | . . . . .
Repair Stations 8 | . 8 . . .
Recycling Units 6 | . 6 . . .
Scanalyzers . | . . . . .
Garrison Access . | . . . . .
Terminal Hacks 8 | . 5 . . 3
Record 5 | . 2 . . 3
Locate Traps 1 | . 1 . . .
Maintenance Status 1 | . 1 . . .
Zone Layout 1 | . 1 . . .
Fabricator Hacks . | . . . . .
Repair Station Hacks 8 | . 8 . . .
Scan Component 4 | . 4 . . .
Repair 4 | . 4 . . .
Recycling Unit Hacks 5 | . 5 . . .
Recycle Component 3 | . 3 . . .
Process 1 | . 1 . . .
Report Inventory 1 | . 1 . . .
Scanalyzer . | . . . . .
Garrison Access Hacks . | . . . . .
Unauthorized Hacks . | . . . . .
Terminals . | . . . . .
Fabricators . | . . . . .
Repair Stations . | . . . . .
Recycling Units . | . . . . .
Scanalyzers . | . . . . .
Garrison Access . | . . . . .
Data Cores Recovered . | . . . . .
Used . | . . . . .
Hacking Detections 6 | . 4 . . 2
Full Trace Events 3 | . 3 . . .
Feedback Events . | . . . . .
Feedback Blocked . | . . . . .
Robot Schematics Acquired . | . . . . .
Robots Built . | . . . . .
Matter . | . . . . .
Time . | . . . . .
Total Robot Build Rating . | . . . . .
Part Schematics Acquired . | . . . . .
Parts Built . | . . . . .
Matter . | . . . . .
Time . | . . . . .
Total Part Build Rating . | . . . . .
Parts Repaired 4 | . 4 . . .
Time 104 | . 104 . . .
Parts Recycled 3 | . 3 . . .
Recycled Matter 13 | . 13 . . .
Retrieved Matter . | . . . . .
Retrieved Components . | . . . . .
Parts Scanalyzed . | . . . . .
Part Schematics Acquired . | . . . . .
Parts Damaged . | . . . . .
Bothacking | -11 -10 -10 -9 -8
------------ Run | Scr Mat Min Mat Mat
Used RIF Installer . | . . . . .
Robots Hacked . | . . . . .
Non-combat . | . . . . .
Combat . | . . . . .
Robot Hacks Applied . | . . . . .
Relay Couplers Released . | . . . . .
Robots Rewired . | . . . . .
Allies Hacked . | . . . . .
Hacks Repelled . | . . . . .
Allies | -11 -10 -10 -9 -8
-------- Run | Scr Mat Min Mat Mat
Total Allies 1 | . . 1 . .
Largest Group 1 | . . 1 1 .
Highest-Rated Group 31 | . . 31 31 .
Highest-Rated Ally 31 | . . 31 31 .
Total Orders . | . . . . .
Ally Attacks 19 | . . 3 16 .
Total Damage 291 | . . 63 228 .
Kills 5 | . . 2 3 .
Allies Corrupted . | . . . . .
Allies Melted . | . . . . .
Intel | -11 -10 -10 -9 -8
------- Run | Scr Mat Min Mat Mat
Robot Analysis Total . | . . . . .
Derelict Logs Recovered . | . . . . .
Drone Launches . | . . . . .
Drone Recoveries . | . . . . .
Exploration | -11 -10 -10 -9 -8
------------- Run | Scr Mat Min Mat Mat
Turns Passed 1134 | 86 407 40 293 308
Spaces Moved 708 | 81 283 24 166 154
Core 26 | 24 1 . . 1
Treads . | . . . . .
Legs 526 | . 183 24 166 153
Wheels 156 | 57 99 . . .
Hover . | . . . . .
Flight . | . . . . .
Fastest Speed 50 | 50 80 120 120 120
Average Speed 114 | 71 106 120 120 145
Slowest Speed 400 | 80 200 120 120 400
Overloaded Moves . | . . . . .
Propulsion Burnouts . | . . . . .
Robots Hopped . | . . . . .
Cave-ins Triggered . | . . . . .
Exploration Rate (%) 15 | 6 32 5 19 16
Regions Visited 4
Branch Regions 1
Pre-discovered Areas . | . . . . .
Known Exits Taken . | . . . . .
Unknown Exits Taken 4 | 1 1 1 1 .
Scrap Searched . | . . . . .
Spaces Dug . | . . . . .
Terrain Destroyed 79 | . 30 . 19 30
Melee . | . . . . .
Projectile 1 | . . . . 1
AOE 78 | . 30 . 19 29
Terrain Rammed . | . . . . .
Walls Destroyed . | . . . . .
Machines Disabled . | . . . . .
Actions | -11 -10 -10 -9 -8
--------- Run | Scr Mat Min Mat Mat
Total 911 | 101 343 37 222 208
Wait 16 | . . . 16 .
Move 704 | 80 282 23 165 154
Hop . | . . . . .
Pick Up 42 | 8 11 5 7 11
Fast Attach 7 | . 3 1 2 1
Attach 30 | 7 10 2 3 8
Detach 8 | 1 6 . . 1
Swap 13 | 1 1 . 7 4
Drop 23 | . 3 6 6 8
Fire 68 | 4 27 . 16 21
Melee . | . . . . .
Ram . | . . . . .
Kick . | . . . . .
Crush . | . . . . .
Escape Stasis . | . . . . .
Rewire . | . . . . .
Trap . | . . . . .
Miscellaneous . | . . . . .
Route
-------
-11/Scrapyard
-10/Materials
-10/Mines
-9/Materials
-8/Materials
History
---------
Turn | Location | Event
2 | -11/Scrapyard | Met Revision 17
51 | -11/Scrapyard | Discovered new exit (range 8)
87 | -11/Scrapyard | Entered Materials
133 | -10/Materials | Repaired Ion Engine
159 | -10/Materials | Repaired Heat Sink
330 | -10/Materials | Build established: Mutant
354 | -10/Materials | Repaired Assault Rifle
380 | -10/Materials | Repaired Assault Rifle?
467 | -10/Materials | Discovered new exit (range 12)
494 | -10/Materials | Entered Mines
497 | -10/Mines | Received a Mining Laser from a helpful Derelict
526 | -10/Mines | Discovered new exit (range 5)
534 | -10/Mines | Entered Materials
534 | -9/Materials | Accompanied by 1 ally
534 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1
735 | -9/Materials | Discovered new exit (range 8)
743 | -9/Materials | Lost 3 parts (1p2w)
827 | -9/Materials | Entered another Materials area
827 | -8/Materials | Evolved 2 slots: Power x1, Utility x1
1071 | -8/Materials | Garrison activated, responded to threat
1130 | -8/Materials | Core integrity fell below 50%
1135 | -8/Materials | Self-destructed
Last Messages
---------------
01115_ S-10 Pest destroyed.
01117_ Overheating: System interference.
01117_ Signal Interpreter temporarily disabled. <x2>
01119_ Power failure, Lgt. Deuterium Engine shutdown.
01119_ U-05 Engineer lays Concrete.
01119_ Lgt. Deuterium Engine destroyed.
01120_ U-05 Engineer lays Concrete.
01121_ Electrolaser destroyed.
01121_ Penetrated by Slug.
01121_ Lgt. Nuclear Core destroyed.
01121_ U-05 Engineer lays Concrete. <x3>
01124_ Aluminum Leg destroyed.
01125_ U-05 Engineer destroyed.
01127_ U-05 Engineer builds a Wall.
01127_ Mni. Grenade Launcher destroyed.
01130_ Carbon-fiber Leg destroyed.
01131_ U-05 Engineer builds a Wall.
01132_ Penetrated by Slug.
01135_ Overheating: Signal Interpreter damaged (-6).
01135_ Hrd. Medium Armor Plating destroyed.
Map
-----
+----------------------------------------------------+
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+----------------------------------------------------+
Best States
-------------
Heat Dissipation 35
Energy Generation 23
Energy Capacity 250
Matter Stores 300
Matter Capacity 300
Sight Range 16
Terrain Scan Density 85
Armor Coverage 225
Core Shielding 20
Evasion (%) 50
Offensive Hacking 10
Item Schematics
-----------------
None
Robot Schematics
------------------
None
Fabricated
------------
Nothing
Alien Tech Used
-----------------
None
Achievements
--------------
One Hack Too Far
Part-time Mechanic
Troublemaker
Uninvited Guest
Challenges
------------
None
Game
------
Seed RagnarokLauncherDoomcannon
Manual? 0
Play Time 00:42:10
Cumulative 1.3 hours
Start 2020.12.27 @ 17:30:52
End 2020.12.27 @ 19:54:36
Sessions 3
Manual Loads 0
Difficulty Rogue
Special Mode None
Game No. 1
Rogue 1
Adventurer 0
Explorer 0
Win Type -
Total 0
Types 0/0/0/0/0/0/0/0/0
Lore% 0
Gallery% 3
Achievement% 1
Wizard Run 0
Options
---------
ASCII 0
Keyboard 0
Movement Mouse
Keybinds 0
Fullscreen 1
Font 18/SmallcapsGlow
Map View 76x50
Tactical HUD 1
Map Filters NONE
Filters NONE
Steam 0
RUN: c95e9952-57a9-482e-8f05-fe238b6236bb