Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.27 @ 19:54:36 Player: DadVinci Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (27) 135 Value Destroyed (703) 703 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (118) 118 TOTAL SCORE: 2756 Bonus ------- Follower Combat Kills 118 Cogmind --------- Core Integrity 222/550 Matter 126/300 Energy 100/100 System Corruption 0% Temperature Cool (355) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Light Nuclear Core Medium Storage Unit Large Storage Unit Medium Matter Pod (100) Improved Light Armor Plating Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Core Shielding Hardened Medium Armor Plating > --- WEAPON ----------- Pulse Rifle Electrolaser Mini Grenade Launcher > --- INVENTORY -------- Medium Storage Unit Large Storage Unit Medium Matter Pod Signal Interpreter Improved Light Armor Plating Assault Cannon [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Core Shielding Device Heat Sink Storage Large Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Core Shielding Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 1 | . . . 1 . Utility 1 | . . . . 1 Weapon 1 | . . . 1 . Parts Attached 50 | 8 14 3 12 13 Power 7 | 2 2 . 2 1 Engine 6 | 2 2 . 2 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 6 | 2 2 . 2 . Treads . | . . . . . Leg 4 | . 2 . 2 . Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 13 | 1 3 . 1 8 Device 1 | 1 . . . . Storage 3 | . . . . 3 Processor 2 | . 1 . . 1 Hackware 1 | . 1 . . . Protection 6 | . 1 . 1 4 Artifact . | . . . . . Weapon 24 | 3 7 3 7 4 Energy Gun 6 | 1 . 1 2 2 Energy Cannon . | . . . . . Ballistic Gun 9 | 2 4 1 2 . Ballistic Cannon 1 | . . . . 1 Launcher 5 | . 3 . 1 1 Special Weapon 3 | . . 1 2 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 11 | . . . 3 8 Power 3 | . . . 1 2 Propulsion 2 | . . . . 2 Utility 2 | . . . . 2 Weapon 4 | . . . 2 2 Highest Loss Streak 7 | . . . 3 7 Average Slot Usage (%) 81 | . 89 96 75 75 Engine 10 | . 13 14 7 8 Core 2 | . . . . 7 Leg 19 | . 17 28 22 17 Wheel 3 | . 9 . . . Storage 2 | . . . . 7 Processor 2 | . 5 . . 1 Hackware 5 | . 4 14 10 . Protection 11 | . 9 14 11 15 Energy Gun 5 | . . 3 12 7 Ballistic Gun 13 | . 23 14 10 1 Launcher 3 | . 2 . . 7 Naked Turns . | . . . . . Heaviest Build 44 | 10 10 11 16 44 Greatest Support 35 | 20 20 20 35 25 Greatest Overweight (x) 7 | . 3 . . 7 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 4 4 4 4 10 Average Capacity 5 | 4 4 4 4 9 Most Carried 7 | 3 4 4 4 7 Average Carried 3 | 1 3 3 3 4 Final Capacity 10 | 4 4 4 4 10 Final Carried 5 | 2 4 4 4 5 Class Distribution -------------------- 84% | Mutant 15% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 963 | 284 180 97 336 66 Remotely . | . . . . . Salvage Created 720 | 35 233 . 286 166 Parts 54 | 3 22 . 11 18 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 17 | 1 5 . 6 5 Guns 10 | 1 2 . 4 3 Cannons 1 | . . . . 1 AOE 6 | . 3 . 2 1 Classes Destroyed 8 | 1 4 . 2 1 Worker 1 | . 1 . . . Builder 5 | . 2 . . 3 Recycler 1 | . . . 1 . Operator 1 | . 1 . . . Watcher 2 | . 2 . . . Swarmer 2 | . . . . 2 Grunt 14 | 1 5 . 5 3 Sentry 1 | . . . 1 . Best Kill Streak 7 | 1 7 . 6 5 Combat Bots Only 5 | 1 3 . 5 3 Max Kills in Single Turn 2 | 1 1 . 2 2 Gunslinging . | . . . . . Exploded 1 | . 1 . 1 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 1724 | 63 119 . 475 1067 Core 414 | 22 12 . 52 328 Absorbed by Shields . | . . . . . Core Remaining (%) 88 | 91 . 86 87 . Volleys Fired 68 | 4 27 . 16 21 Largest 3 | 2 2 . 3 3 Hottest 156 | 40 50 . 151 156 Shots Fired 136 | 8 48 . 45 35 Gun 118 | 8 42 . 42 26 Cannon 3 | . . . . 3 Launcher 14 | . 6 . 2 6 Special 1 | . . . 1 . Kinetic 67 | 8 42 . 14 3 Thermal 55 | . . . 29 26 Explosive 14 | . 6 . 2 6 Electromagnetic . | . . . . . Robot Hit Streak 6 | 3 6 . 6 3 Robot Miss Streak 7 | 2 2 . 3 7 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 67 | 5 26 . 28 8 Core Hits 49 | 2 18 . 15 14 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1892 | 68 665 . 569 590 Guns 838 | 68 289 . 361 120 Cannons 25 | . . . . 25 Explosions 1029 | . 376 . 208 445 Melee . | . . . . . Ramming . | . . . . . Kinetic 493 | 68 289 . 111 25 Thermal 370 | . . . 250 120 Explosive 1029 | . 376 . 208 445 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 2 . . Average Corruption 2 | . 2 2 . . Corruption Purged . | . . . . . Effects 1 | . 1 . . . Message Errors 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 12 | . 12 . . . Projectiles . | . . . . . Explosions 12 | . 12 . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 578 | . 8 . 536 578 Average Temperature 258 | . 4 . 225 299 Received Heat Transfer 600 | 36 66 . 165 333 Effects 31 | . . . 5 26 Shutdowns 7 | . . . . 7 Energy Bleed 1 | . . . . 1 Interference 4 | . . . . 4 Matter Decay 2 | . . . . 2 Short Circuit 2 | . . . 1 1 Damage (minor) 5 | . . . 2 3 Damage (major) 8 | . . . 2 6 Damage (core) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 888 | . . . 629 259 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 286 | 20 212 59 256 286 Initial 107 | . 13 6 22 107 Average 135 | 4 155 41 150 142 Maximum Alert Level 1 | . 1 . 1 1 Low Security (%) 63 | 100 51 100 49 77 Level 1 36 | . 48 . 50 22 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 3 . 3 3 Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 6 | . 1 . 3 2 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Construction Impeded 2 | . . . 1 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 3 | . 1 . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 42 | 1 17 . 10 14 Peak Tracking Total 6 | 1 4 . 6 6 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 3 | . . . 1 2 Max in Single Turn 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 6 | . 4 . . 2 Terminals 4 | . 2 . . 2 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 25 | . 20 . . 5 Successful 21 | . 18 . . 3 Failed 4 | . 2 . . 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 11 | . 6 . . 5 Fabricators . | . . . . . Repair Stations 8 | . 8 . . . Recycling Units 6 | . 6 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 5 . . 3 Record 5 | . 2 . . 3 Locate Traps 1 | . 1 . . . Maintenance Status 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 8 | . 8 . . . Scan Component 4 | . 4 . . . Repair 4 | . 4 . . . Recycling Unit Hacks 5 | . 5 . . . Recycle Component 3 | . 3 . . . Process 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 4 . . 2 Full Trace Events 3 | . 3 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 4 | . 4 . . . Time 104 | . 104 . . . Parts Recycled 3 | . 3 . . . Recycled Matter 13 | . 13 . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 1 . Highest-Rated Group 31 | . . 31 31 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 19 | . . 3 16 . Total Damage 291 | . . 63 228 . Kills 5 | . . 2 3 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1134 | 86 407 40 293 308 Spaces Moved 708 | 81 283 24 166 154 Core 26 | 24 1 . . 1 Treads . | . . . . . Legs 526 | . 183 24 166 153 Wheels 156 | 57 99 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 120 120 120 Average Speed 114 | 71 106 120 120 145 Slowest Speed 400 | 80 200 120 120 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 15 | 6 32 5 19 16 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 79 | . 30 . 19 30 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 78 | . 30 . 19 29 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 911 | 101 343 37 222 208 Wait 16 | . . . 16 . Move 704 | 80 282 23 165 154 Hop . | . . . . . Pick Up 42 | 8 11 5 7 11 Fast Attach 7 | . 3 1 2 1 Attach 30 | 7 10 2 3 8 Detach 8 | 1 6 . . 1 Swap 13 | 1 1 . 7 4 Drop 23 | . 3 6 6 8 Fire 68 | 4 27 . 16 21 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 51 | -11/Scrapyard | Discovered new exit (range 8) 87 | -11/Scrapyard | Entered Materials 133 | -10/Materials | Repaired Ion Engine 159 | -10/Materials | Repaired Heat Sink 330 | -10/Materials | Build established: Mutant 354 | -10/Materials | Repaired Assault Rifle 380 | -10/Materials | Repaired Assault Rifle? 467 | -10/Materials | Discovered new exit (range 12) 494 | -10/Materials | Entered Mines 497 | -10/Mines | Received a Mining Laser from a helpful Derelict 526 | -10/Mines | Discovered new exit (range 5) 534 | -10/Mines | Entered Materials 534 | -9/Materials | Accompanied by 1 ally 534 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 735 | -9/Materials | Discovered new exit (range 8) 743 | -9/Materials | Lost 3 parts (1p2w) 827 | -9/Materials | Entered another Materials area 827 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1071 | -8/Materials | Garrison activated, responded to threat 1130 | -8/Materials | Core integrity fell below 50% 1135 | -8/Materials | Self-destructed Last Messages --------------- 01115_ S-10 Pest destroyed. 01117_ Overheating: System interference. 01117_ Signal Interpreter temporarily disabled. 01119_ Power failure, Lgt. Deuterium Engine shutdown. 01119_ U-05 Engineer lays Concrete. 01119_ Lgt. Deuterium Engine destroyed. 01120_ U-05 Engineer lays Concrete. 01121_ Electrolaser destroyed. 01121_ Penetrated by Slug. 01121_ Lgt. Nuclear Core destroyed. 01121_ U-05 Engineer lays Concrete. 01124_ Aluminum Leg destroyed. 01125_ U-05 Engineer destroyed. 01127_ U-05 Engineer builds a Wall. 01127_ Mni. Grenade Launcher destroyed. 01130_ Carbon-fiber Leg destroyed. 01131_ U-05 Engineer builds a Wall. 01132_ Penetrated by Slug. 01135_ Overheating: Signal Interpreter damaged (-6). 01135_ Hrd. Medium Armor Plating destroyed. 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"""?########## # # # | | ?????????????"T """??????????# # # """" # | | ??????????????? ??????????????# # # """" # | | ??????????????????????????????# # # """" # | | ????????????####??????????????# + # # | | ???????????##!!#??????????????# #####+## # | | ???????????#!! ########+####### ### # "" # | | ???????????#!! # T" # | | ???????????# T + "" # | | ???????????# ## ############ # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 23 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Armor Coverage 225 Core Shielding 20 Evasion (%) 50 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- One Hack Too Far Part-time Mechanic Troublemaker Uninvited Guest Challenges ------------ None Game ------ Seed RagnarokLauncherDoomcannon Manual? 0 Play Time 00:42:10 Cumulative 1.3 hours Start 2020.12.27 @ 17:30:52 End 2020.12.27 @ 19:54:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 1 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: c95e9952-57a9-482e-8f05-fe238b6236bb