Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.30 @ 19:45:48 Player: OG DANIEL Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (49) 245 Value Destroyed (1118) 1118 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (159) 159 TOTAL SCORE: 4022 Bonus ------- Follower Combat Kills 159 Cogmind --------- Core Integrity 665/700 Matter 291/300 Energy 100/100 System Corruption 3% Temperature Cool (18) Movement Walking (190) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (6) ------ Large Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (15) --- Light Ion Engine Light Treads Wheel Small Storage Unit Heavy Armor Plating Beam Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Targeting Computer Microactuators Microactuators > --- WEAPON ----------- Medium Laser Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Aluminum Leg Aluminum Leg Wheel Small Storage Unit Assault Rifle Light Assault Rifle [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Microactuators Device Microactuators Storage Small Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 4 | . . . . 2 2 Weapon . | . . . . . . Parts Attached 37 | 7 1 . 10 19 . Power 7 | 1 . . 1 5 . Engine 4 | 1 . . . 3 . Core 3 | . . . 1 2 . Reactor . | . . . . . . Propulsion 13 | 2 . . 7 4 . Treads 4 | 2 . . 1 1 . Leg 9 | . . . 6 3 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 2 1 . . 4 . Device 2 | . . . . 2 . Storage 3 | 2 . . . 1 . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 10 | 2 . . 2 6 . Energy Gun 3 | 1 . . . 2 . Energy Cannon . | . . . . . . Ballistic Gun 7 | 1 . . 2 4 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 23 | . . . 1 19 3 Power 5 | . . . . 4 1 Propulsion 9 | . . . 1 7 1 Utility 3 | . . . . 3 . Weapon 6 | . . . . 5 1 Highest Loss Streak 7 | . . . 1 7 3 To Critical Strikes . | . . . . . . Average Backups 7 | 3 6 6 7 7 9 Power . | . 1 1 1 . 1 Propulsion 2 | 1 3 3 3 2 2 Utility 1 | . 1 1 1 1 2 Weapon 1 | . 1 1 1 2 4 Tool/Special . | . . . . . . Unused Backups 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 1 | . . . . . 1 Weapon 2 | . . . . . 2 Tool/Special . | . . . . . . Average Slot Usage (%) 86 | . 97 100 99 71 52 Engine 6 | . 14 14 1 4 7 Core 4 | . . . 9 3 . Treads 14 | . 28 28 18 2 7 Leg 13 | . . . 25 15 7 Device 5 | . . . . 14 . Storage 10 | . 14 14 11 9 7 Processor 7 | . 11 14 11 1 . Protection 1 | . . . . 3 7 Energy Gun 9 | . 14 14 11 5 6 Ballistic Gun 12 | . 14 14 11 11 7 Peak Build Rating 22 | 7 7 7 14 22 12 Average Rating 12 | 5 6 7 13 16 11 On Entrance 7 | . 6 7 7 14 12 Avg Prop Armor Cover (%) 9 | . . . 9 8 9 Naked Turns . | . . . . . . Heaviest Build 38 | 17 12 12 15 38 35 Greatest Support 40 | 40 40 40 40 30 15 Greatest Overweight (x) 10 | . . . . 10 2 Average Overweight (x) . | . . . . 1 2 Largest Inventory Capacity 15 | 8 8 8 8 15 15 Average Capacity 10 | 7 8 8 8 14 15 Most Carried 10 | 6 6 8 8 10 10 Average Carried 7 | 3 6 6 7 8 10 Final Capacity 15 | 8 8 8 8 15 15 Final Carried 10 | 6 6 8 8 10 10 Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1057 | 279 . 32 342 404 . Remotely . | . . . . . . Salvage Created 1756 | 94 . 13 763 886 . Parts 101 | 2 . 1 57 41 . Haulers Intercepted 2 | . . . . 2 . Recyclers Shooed 8 | . . . 4 4 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 34 | . . . 19 15 . Guns 34 | . . . 19 15 . Classes Destroyed 11 | 1 . 1 7 2 . Worker 2 | . . . 1 1 . Builder 3 | . . . 3 . . Tunneler 3 | . . 1 1 1 . Hauler 2 | . . . . 2 . Recycler 4 | 1 . . 2 1 . Watcher 1 | . . . 1 . . Swarmer 13 | . . . 10 3 . Grunt 14 | . . . 7 7 . Brawler 1 | . . . 1 . . Sentry 4 | . . . 1 3 . Hunter 2 | . . . . 2 . Best Kill Streak 5 | 1 . 1 5 5 . Combat Bots Only 5 | . . . 5 4 . Max Kills in Single Turn 2 | 1 . 1 2 1 . Gunslinging 1 | . . . 1 . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 310 | . . . 101 187 22 Missed 75 | . . . 27 43 5 Hits 235 | . . . 74 144 17 Melee 4 | . . . . . 4 Projectile 231 | . . . 74 144 13 Critical Strikes 8 | . . . 1 5 2 Damage Taken 3048 | . . . 677 2054 317 Core 557 | . . . 122 400 35 Absorbed by Shields . | . . . . . . Core Remaining (%) 74 | 100 . 100 69 27 . Volleys Fired 198 | 3 . 1 66 121 7 Largest 2 | 2 . 2 2 2 2 Hottest 85 | 70 . 70 73 85 85 Shots Fired 362 | 6 . 2 132 211 11 Gun 362 | 6 . 2 132 211 11 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 228 | 3 . 1 66 151 7 Thermal 134 | 3 . 1 66 60 4 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 14 | 3 . 2 11 14 9 Robot Miss Streak 6 | 1 . . 4 6 1 Penetration Max 1 | . . . . 1 . Secondary Targets 6 | . . . 3 3 . Max Gunslinging Chain 1 | . . . 1 1 . Shots Hit Robots 243 | 4 . 1 81 147 10 Core Hits 100 | 2 . 1 37 57 3 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . . . 2 3 . Burn 5 | . . . 2 3 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3120 | 49 . 13 1164 1753 141 Guns 3103 | 49 . 13 1147 1753 141 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 17 | . . . 17 . . Kinetic 1829 | 36 . . 539 1177 77 Thermal 1274 | 13 . 13 608 576 64 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . 1 1 . . 3 Average Corruption 1 | . 1 1 . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . 3 . . . Message Errors 1 | . . 1 . . . Matter Fused 2 | . . 2 . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 1 | . . . 1 . . Targets Rammed 4 | . . . 4 . . Kicked 3 | . . . 3 . . Crushed . | . . . . . . Highest Temperature 210 | 27 . 9 198 210 51 Average Temperature 50 | 14 . 6 55 50 22 Received Heat Transfer 882 | . . . 126 621 135 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . . . 1 4 . Heat Transferred 3885 | 37 . 37 1961 1702 148 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Maximum Alert Level 1 | . . . 1 . . Low Security (%) 91 | 100 100 100 67 100 100 Level 1 8 | . . . 32 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 356 | 5 . 57 356 139 . Initial 139 | . . . 15 139 . Average 61 | . . 3 145 63 . Influence Increases 1161 | 5 . 71 646 439 . Destroy 0b10 Robot/C 780 | . . 40 440 300 . Destroy 0b10 Robot/NC 75 | 5 . 5 40 25 . Destroy Leader 196 | . . 10 102 84 . Allied During Kill 29 | . . 16 13 . . Successful Hack 4 | . . . 4 . . Disable Machine 15 | . . . 15 . . Destroy Structure 2 | . . . 2 . . Lose Combat Pursuer 60 | . . . 30 30 . Influence Decreases 1161 | 5 . 30 355 771 . Entered New Map 219 | . . . 26 193 . Time Decay 697 | 5 . 30 274 388 . Lost Part 200 | . . . 10 190 . Lost Ally 45 | . . . 45 . . Squads Dispatched 10 | . . . 3 7 . Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 3 | . . . 2 1 . Assault . | . . . . . . Garrison 6 | . . . . 6 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 8 | . . . 3 5 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 74 | . . 2 37 31 4 Peak Tracking Total 7 | . . 2 7 7 4 Tactical Retreats 4 | . . . 2 2 . Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 1 | . . . 1 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 1 | . . . 1 . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 6 | . . . 6 . . Successful 4 | . . . 4 . . Failed 1 | . . . 1 . . Catastrophic . | . . . . . . Database Lockouts 1 | . . . 1 . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 6 | . . . 6 . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . . 4 . . Insert Component 2 | . . . 2 . . Analyze 1 | . . . 1 . . Retrieve Study 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . . 1 . . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . . 1 . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies 5 | . . 5 . . . Largest Group 5 | . . 5 4 . . Highest-Rated Group 87 | . . 87 71 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 39 | . . 12 27 . . Total Damage 439 | . . 155 284 . . Kills 5 | . . 2 3 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 2457 | 109 106 560 615 950 117 Spaces Moved 1068 | 56 66 347 263 298 38 Core 7 | 4 . . . 3 . Treads 663 | 52 66 347 183 15 . Legs 398 | . . . 80 280 38 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 105 105 260 Average Speed 170 | 152 160 160 143 201 260 Slowest Speed 550 | 160 160 160 160 550 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 5 14 68 36 32 2 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 1362 | 71 66 350 380 450 45 Wait 35 | . . 1 30 4 . Move 1063 | 55 65 346 262 297 38 Hop . | . . . . . . Pick Up 14 | 5 . 2 2 5 . Fast Attach 19 | 7 1 . 1 10 . Attach 12 | . . . 5 7 . Detach 3 | 1 . . 2 . . Swap 9 | . . . 4 5 . Drop 5 | . . . 4 1 . Fire 198 | 3 . 1 66 121 7 Melee . | . . . . . . Ram . | . . . . . . Kick 3 | . . . 3 . . Crush 1 | . . . 1 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 110 | -10/Materials | Discovered new exit (range 7) 216 | -10/Materials | Entered Mines 217 | -10/Mines | Learned location of Storage (-7) 301 | -10/Mines | Build established: Mutant 486 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 724 | -10/Mines | Discovered new exit (range 9) 776 | -10/Mines | Entered Materials 776 | -9/Materials | Accompanied by 4 allies 776 | -9/Materials | Evolved 2 slots: Propulsion x2 781 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 845 | -9/Materials | Lost 3 allies 887 | -9/Materials | Central database locked down 1375 | -9/Materials | Discovered new exit (range 16) 1391 | -9/Materials | Entered another Materials area 1391 | -8/Materials | Evolved 2 slots: Utility x2 1470 | -8/Materials | Garrison activated, responded to threat 1542 | -8/Materials | Lost 7 parts (1p3n1u2w) 1850 | -8/Materials | Garrison activated, responded to threat 1925 | -8/Materials | Lost 3 parts (1p1n1w) 1957 | -8/Materials | Core integrity fell below 50% 2207 | -8/Materials | Lost 5 parts (2n2u1w) 2302 | -8/Materials | Discovered new exit (range 16) 2341 | -8/Materials | Entered Factory 2341 | -7/Factory | Evolved 2 slots: Utility x2 2458 | -7/Factory | Self-destructed Last Messages --------------- 02207_ Acquired 10 matter. 02209_ K-01 Serf collects debris. 02211_ Acquired 3 matter. 02219_ T-07 Excavator destroyed. 02224_ Acquired 6 matter. 02225_ U-05 Engineer builds a Wall. 02275_ U-05 Engineer builds a Door. 02278_ K-01 Serf cleans the Atomic Centrifuge. 02302_ EXIT=FOUND PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE 02434_ ALERT: All DSF locations entering lockdown mode. 02449_ Particle Gun destroyed. 02449_ System corrupted by crushing effect (+1). 02450_ Lgt. Treads destroyed. 02452_ Ion Engine destroyed. 02452_ System corrupted by crushing effect (+2). 02456_ Critical hit (Burn: +37). 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""" # #????????? | | ?????????????????????? # #????????? | | ???????????????????????########## #????????? | | ????????????????????????????????# #????????? | | ????????????????????????????????####+#####???????? | | ????????????????????????????????# #???????? | | ????????????????????????????????# """" #???????? | | ????????????????????????????????# """" #???????? | | ????????????????????????????????# """" #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Melee Speed Boost 40 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlphaHypervelocityFrame Manual? 0 Play Time 00:12:55 Cumulative 37.0 hours Start 2025.11.30 @ 19:33:08 End 2025.11.30 @ 19:45:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 96 Rogue 96 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 22 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ef4a6b78-fed8-484b-9631-c382990c6ee9