Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.15 @ 03:00:40 Player: cptwinky Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (250) 1250 Value Destroyed (11407) 11407 Prototype IDs (39) 780 Alien Tech Used (3) 600 Bonus (11218) 11218 TOTAL SCORE: 32755 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2318 Follower Combat Kills 2021 Registered with UFD 300 Met Optimus in HQ 500 Used Core Reset Matrix 3000 Win 3000 Friendly Fire -421 Cogmind --------- Core Integrity 1058/1600 Matter 16/300 Energy 267/790 System Corruption 1% Temperature Cool (12) Movement Flying (27) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Light Quantum Reactor > --- PROPULSION (8) --- Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Field Propulsion Array Field Propulsion Array Experimental Q-thruster > --- UTILITY (13) ----- Experimental Energy Well Deep Structural Scanner Machine Analyzer Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Graphene Brace System Shield Improved System Shield Experimental System Shield > --- WEAPON (2) ------- Enhanced Nova Cannon > --- INVENTORY (5) ---- HERF Cannon Hypervelocity Mass Driver Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Light Quantum Reactor Matter Drive > --- PROPULSION ------- Compact Wheel Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Experimental Energy Well Machine Analyzer Advanced Signal Interpreter Advanced Targeting Computer Phase Armor Graphene Brace Hacking Suite Experimental System Shield > --- WEAPON ----------- Hypervelocity Mass Driver Gamma Bomb Array > --- INVENTORY -------- Advanced Cryofiber Web Deep Structural Scanner HERF Cannon Enhanced Nova Cannon Fusion Bomb Launcher [Rating: 167] Favorites ----------- Power Meta Core Engine Subdweller Power Source Power Core Meta Core Reactor Antimatter Reactor Propulsion Armored Huge Wheel Treads Light Treads Leg Overtuned Armored Exoskeleton Wheel Armored Huge Wheel Hover Unit Cooled Gravmag System Flight Unit Field Propulsion Array Utility Enhanced Optical Array Device Long-range Sensor Array Storage Large Storage Unit Processor Enhanced Optical Array Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Artifact Phase Armor Weapon Makeshift Axe Energy Gun Subdweller Laser Energy Cannon HERF Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Hypervelocity Gauss Cannon Launcher Heavy Proton Missile Launcher Special Weapon CPS Tube Slashing Weapon Makeshift Axe Special Melee Weapon Datajack Build | -11 -10 -10 -7 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Was Fac Upp Upp Res Qua Res Acc Slots Evolved 18 | . . . . 10 . . 2 . . . . 2 . 2 2 Power 1 | . . . . 1 . . . . . . . . . . . Propulsion 6 | . . . . 2 . . . . . . . 2 . 2 . Utility 11 | . . . . 7 . . 2 . . . . . . . 2 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 198 | 6 2 11 12 41 4 . 27 1 12 4 1 28 19 14 16 Power 21 | 1 . 2 1 4 . . 1 . 1 . . 3 2 2 4 Engine 4 | 1 . 2 . 1 . . . . . . . . . . . Core 7 | . . . 1 3 . . 1 . . . . 1 . . 1 Reactor 10 | . . . . . . . . . 1 . . 2 2 2 3 Propulsion 40 | 2 . 4 3 2 . . 8 . . 1 . 6 6 2 6 Treads 9 | 2 . 3 . 1 . . 3 . . . . . . . . Leg 3 | . . . . . . . 2 . . . . . 1 . . Wheel 17 | . . 1 3 1 . . 3 . . 1 . 6 2 . . Hover 6 | . . . . . . . . . . . . . 3 . 3 Flight 5 | . . . . . . . . . . . . . . 2 3 Utility 91 | 1 2 1 3 24 1 . 12 1 9 2 1 14 7 9 4 Device 40 | . 1 . 1 10 1 . 7 . 3 1 1 7 2 5 1 Storage 6 | 1 1 . 1 1 . . . . . . . 1 . 1 . Processor 17 | . . . 1 3 . . 2 1 2 1 . 2 2 2 1 Hackware 10 | . . . . 3 . . 1 . 1 . . 1 2 . 2 Protection 17 | . . 1 . 7 . . 2 . 3 . . 3 . 1 . Artifact 1 | . . . . . . . . . . . . . 1 . . Weapon 46 | 2 . 4 5 11 3 . 6 . 2 1 . 5 4 1 2 Energy Gun 4 | . . 2 . . . . . . . . . 1 1 . . Energy Cannon 12 | . . 1 . 4 1 . 3 . . . . . 1 1 1 Ballistic Gun 16 | 2 . 1 2 3 2 . 2 . 1 . . 3 . . . Ballistic Cannon 5 | . . . . 2 . . 1 . 1 1 . . . . . Launcher 5 | . . . 1 1 . . . . . . . . 2 . 1 Special Weapon 1 | . . . . 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . 1 . . . . . . . . 1 . . . Unidentified Prototypes 14 | . . . . 3 . . 6 . . . . . 3 1 1 Corrupted Parts 1 | . . . . . . . . . . . . 1 . . . System Corruption 8 | . . . . . . . . . . . . 8 . . . Parts Lost 53 | . . . . 5 1 . 6 . 2 . . 19 3 6 11 Power 9 | . . . . 1 . . . . . . . 4 . 1 3 Propulsion 12 | . . . . 1 . . 1 . . . . 6 1 1 2 Utility 24 | . . . . 3 1 . 4 . 1 . . 5 2 4 4 Weapon 8 | . . . . . . . 1 . 1 . . 4 . . 2 Highest Loss Streak 9 | . . . . 3 1 . 4 . 1 . . 9 2 2 6 To Critical Strikes 1 | . . . . . . . 1 . . . . . . . . Average Backups 11 | 3 8 9 9 13 11 12 12 11 12 12 13 16 4 5 3 Power . | . 1 . . . . . . 1 1 1 1 . . . . Propulsion 1 | 1 3 3 . 1 2 2 2 1 1 1 1 1 . . . Utility 3 | . . 1 4 5 4 5 2 2 3 5 6 6 1 1 . Weapon 4 | . 2 3 2 4 3 3 4 6 5 4 4 5 2 2 3 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 32 | . 1 4 4 10 . 1 2 . . . . 8 2 . . Power 4 | . . . 2 . . . . . . . . 1 1 . . Propulsion 10 | . 1 2 . 3 . 1 2 . . . . 1 . . . Utility 11 | . . . 1 6 . . . . . . . 4 . . . Weapon 6 | . . 2 1 1 . . . . . . . 2 . . . Tool/Special 1 | . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 83 | . 87 99 82 86 82 83 85 80 81 83 84 67 75 83 65 Engine 1 | . 14 14 2 . . . . . . . . . . . . Core 6 | . . . 8 9 11 11 10 10 8 5 5 3 1 . . Reactor 1 | . . . . . . . . . 1 5 5 3 6 7 3 Treads 6 | . 28 27 10 5 . . 4 5 5 2 . . . . . Leg 1 | . . . . . . . 1 5 5 5 5 6 1 3 . Wheel 6 | . . . 10 8 11 11 7 . . 2 5 2 8 6 . Hover 1 | . . . . . . . . . . . . . 7 13 . Device 15 | . 2 13 10 16 15 16 17 15 17 23 26 17 12 13 17 Storage 5 | . 14 14 10 5 5 5 5 5 5 5 5 3 . . 4 Processor 11 | . . . 5 12 11 11 12 14 12 15 15 14 21 14 12 Hackware 4 | . . . . 5 5 5 8 5 6 5 5 1 1 8 11 Protection 2 | . . . . 5 5 5 5 5 5 2 . 1 . . . Energy Gun 1 | . . 18 2 . . . . . . . . . 1 . . Energy Cannon 1 | . . . . 1 . . . . . 1 . . 2 2 3 Ballistic Gun 6 | . 28 9 17 4 5 5 6 9 8 . . 4 . . . Ballistic Cannon 2 | . . . . 3 4 4 2 . . 8 10 2 2 4 . Slashing Weapon 2 | . . . . 5 5 5 5 5 4 . . . . . . Peak Build Rating 167 | 6 8 14 43 107 103 103 134 134 136 125 120 145 150 167 138 Average Rating 94 | 5 6 10 32 96 100 101 117 133 132 121 119 127 112 143 122 On Entrance 83 | . 6 8 14 43 103 102 100 133 134 122 120 120 49 148 137 Avg Prop Armor Cover (%) 7 | . . 14 11 7 . . 6 4 4 3 2 9 4 3 2 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 143 | 11 17 28 38 91 88 85 93 72 83 81 75 143 116 126 45 Greatest Support 180 | 40 40 40 28 56 56 56 90 90 90 90 90 180 32 48 45 Greatest Overweight (x) 8 | . . 1 1 3 1 1 8 . . . . 8 3 6 1 Average Overweight (x) . | . . . . 1 1 1 1 . . . . . 1 3 . Largest Inventory Capacity 25 | 8 10 10 15 15 15 15 15 15 15 15 15 25 5 5 5 Average Capacity 13 | 6 9 10 11 15 15 15 15 15 15 15 15 21 5 5 5 Most Carried 25 | 7 10 10 15 15 15 15 15 14 15 15 15 25 5 5 5 Average Carried 12 | 3 8 9 11 14 14 14 14 13 14 14 15 19 4 4 3 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 5 5 5 5 Final Carried 15 | 7 10 10 15 15 15 15 14 14 15 15 15 5 5 5 3 Scrap Suit Usage (%) 1 | . . . . . . . 1 . . . . 1 . . . Parts Cannibalized 7 | . . . . . . . . . . . . 7 . . . Class Distribution -------------------- 21% | Assassin 19% | Mutant 16% | Scavenger-Mutant 12% | Scavenger-Scrapper 7% | Hacker-Assassin 7% | Hacker-Mutant 3% | Hacker-Skirmisher 3% | Alien-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -7/Scraptown Assassin | -5/Factory Assassin | -5/Upper Caves Assassin | -5/Upper Caves Hacker-Assassin | -4/Factory Assassin | -4/Waste Assassin | -4/Factory Scavenger-Scrapper | -4/Upper Caves Scavenger-Scrapper | -4/Upper Caves Scavenger-Scrapper | -3/Research Alien-Skirmisher | -3/Quarantine Hacker-Skirmisher | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -10 -7 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Was Fac Upp Upp Res Qua Res Acc Matter Collected 9772 | 222 67 259 140 3000 342 180 1386 122 888 787 99 1179 554 287 260 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 15159 | 17 165 332 . 3160 411 406 2121 1091 2337 287 63 1743 973 1669 384 Parts 692 | 5 8 17 . 149 13 13 112 16 86 12 3 100 35 99 24 Haulers Intercepted 7 | . 2 . . 2 . . 2 . . . . . 1 . . Recyclers Shooed 13 | 1 1 . . 3 . . 1 . 4 . . . 1 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 46 | . . 9 . . 21 9 . . . 4 3 . . . . Prevented 23 | . . . . . 11 10 . . . 2 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -7 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Was Fac Upp Upp Res Qua Res Acc Combat Hostiles Destroyed 168 | . 1 6 . 39 5 5 25 4 26 5 1 16 7 20 8 Melee 2 | . . . . 1 . . . . . . . 1 . . . Guns 45 | . 1 6 . 11 . 1 7 4 8 . . 5 2 . . Cannons 47 | . . . . 17 1 . 5 . 2 5 1 6 2 8 . AOE 44 | . . . . 6 3 . 9 . 8 . . 2 3 6 7 Classes Destroyed 27 | 1 3 3 . 12 1 1 1 1 2 1 . 1 . . . Worker 19 | . . . . 3 . . 5 . 2 . . 3 2 3 1 Builder 22 | . . . . 5 . . 6 . . . . 5 . 6 . Tunneler 2 | 1 . . . 1 . . . . . . . . . . . Hauler 7 | . 2 . . 2 . . 2 . . . . . 1 . . Recycler 14 | . . . . 3 . . 1 . 2 . . 2 4 1 1 Mechanic 4 | . . . . . . . 2 . . . . 1 . 1 . Operator 5 | . 1 . . . . . . . 1 . . 1 . . 2 Watcher 4 | . . . . 2 . . 1 . . . . . 1 . . Swarmer 29 | . . . . 4 . . 9 . . . . 1 3 5 7 Saboteur 2 | . . . . . . . . . 1 . . 1 . . . Grunt 58 | . 1 . . 13 5 4 6 . 16 . . 6 2 5 . Brawler 5 | . . . . 1 . . . . 2 . . 2 . . . Duelist 3 | . . . . . . 1 . . 2 . . . . . . Sentry 13 | . . . . 5 . . 2 . 1 . 1 3 . 1 . Hunter 13 | . . . . 4 . . 2 . 2 . . 2 . 2 1 Programmer 29 | . . . . 10 . . 6 . 2 1 . 1 2 7 . Heavy 1 | . . . . 1 . . . . . . . . . . . Behemoth 1 | . . . . 1 . . . . . . . . . . . Compactor 4 | . . . . . . . . 4 . . . . . . . Artisan 1 | . . 1 . . . . . . . . . . . . . Cobbler 1 | . . 1 . . . . . . . . . . . . . Subdweller 6 | . . 6 . . . . . . . . . . . . . Scrapoid 1 | . . . . . . . . . . . . 1 . . . Scraphulk 2 | . . . . 1 . . 1 . . . . . . . . Decomposer 1 | . . . . . . 1 . . . . . . . . . Packrat 1 | . . . . . . 1 . . . . . . . . . Thug 1 | . . . . . . . . . . 1 . . . . . Martyr 1 | . . . . . . . . . 1 . . . . . . Fireman 3 | . . . . . . . . . . 3 . . . . . Mutant 1 | . . . . . 1 . . . . . . . . . . Best Kill Streak 17 | 1 2 2 . 6 4 4 7 2 8 4 1 9 7 17 8 Combat Bots Only 7 | . 1 2 . 5 4 4 5 2 7 4 1 7 4 7 7 Max Kills in Single Turn 6 | 1 1 1 . 3 2 2 3 1 2 2 1 1 3 6 5 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 5 | . . . . 3 2 . 2 . 2 . . 1 2 3 5 Melee 1 | . . . . 1 . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -7 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Was Fac Upp Upp Res Qua Res Acc Hostile Shots Fired 1491 | . 6 32 . 237 26 8 155 . 157 24 . 475 36 157 178 Missed 505 | . . 12 . 67 6 5 53 . 58 2 . 156 14 44 88 Hits 986 | . 6 20 . 170 20 3 102 . 99 22 . 319 22 113 90 Melee 11 | . . . . . . . . . 2 . . 9 . . . Projectile 975 | . 6 20 . 170 20 3 102 . 97 22 . 310 22 113 90 AOE 2 | . . . . . . 1 . . . . . . . . 1 Critical Strikes 60 | . . . . 14 1 . 7 . 3 2 . 20 2 9 2 Actively Blocked 38 | . . . . . . . . . 3 2 . 20 2 9 2 Part Disruptions 6 | . . . . 1 . . . . . 2 . . 1 2 . Damage Taken 20802 | . 67 520 . 2921 354 122 2099 . 2117 317 . 6882 527 2904 1972 Core 3295 | . 11 110 . 204 18 38 191 . 114 29 . 980 251 807 542 Absorbed by Shields 1147 | . . . . 702 59 . . . 11 60 . 252 63 . . Reduced by Siege Mode 57 | . . . . 57 . . . . . . . . . . . Redirected to Core 535 | . . . . . . . . . . . . . . 535 . Redirected to Shielding 30 | . . 30 . . . . . . . . . . . . . Ignored by Resistances 146 | . . . . . . . 39 . 107 . . . . . . Regen/Repaired (Parts) 941 | . . . 199 . . . 549 . . . . 59 134 . . Core Remaining (%) 58 | 100 . . 51 . . 74 . . . . 70 . 5 44 66 Volleys Fired 677 | 2 12 37 . 198 17 8 89 10 79 20 3 100 28 32 42 Largest 2 | 2 2 2 . 2 2 2 2 2 2 2 2 2 2 2 1 Hottest 176 | 40 40 100 . 136 84 84 115 150 115 171 115 160 144 176 120 Shots Fired 1073 | 4 24 70 . 334 24 12 135 17 120 41 7 155 36 52 42 Gun 512 | 4 24 69 . 150 7 4 58 14 80 . . 95 7 . . Cannon 470 | . . 1 . 175 10 2 60 3 15 41 7 52 27 44 33 Launcher 89 | . . . . 8 7 6 16 . 25 . . 8 2 8 9 Special 2 | . . . . 1 . . 1 . . . . . . . . Kinetic 719 | 4 24 34 . 254 14 6 96 14 84 34 6 115 11 23 . Thermal 197 | . . 36 . 56 . . 9 3 2 7 1 24 7 19 33 Explosive 6 | . . . . . . . . . . . . . 2 . 4 Electromagnetic 149 | . . . . 23 10 6 29 . 34 . . 16 16 10 5 Robot Hit Streak 35 | 4 8 35 . 16 2 4 10 7 6 4 6 14 12 16 6 Robot Miss Streak 6 | . 1 2 . 4 . 2 3 1 5 6 . 3 4 6 5 Penetration Max 2 | . . . . 2 1 1 1 . 1 1 . 2 1 1 . Secondary Targets 7 | . . 1 . . . . 1 . 4 . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . . 1 . 1 . . 1 . . . Shots Hit Robots 624 | 4 18 54 1 202 2 9 91 9 59 14 3 84 21 38 15 Core Hits 445 | 2 9 20 . 99 14 6 58 6 62 8 1 52 21 66 21 Critical Kills 53 | . . . . 19 1 . 8 3 6 4 1 6 2 3 . Critical Parts Destroyed 103 | . . . . 41 3 1 16 . 7 7 1 12 6 9 . Critical Strikes 164 | . . 1 . 62 4 1 26 4 13 11 3 19 8 12 . Destroy 163 | . . 1 . 62 4 1 25 4 13 11 3 19 8 12 . Sever 1 | . . . . . . . 1 . . . . . . . . Melee Attacks 118 | . . . 1 44 3 2 48 . 9 . . 9 2 . . Impact . | . . . . . . . . . . . . . . . . Slashing 106 | . . . . 44 3 2 48 . 9 . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 42 | . . . 1 15 1 2 18 . 3 . . . 2 . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 28482 | 37 207 804 . 6612 764 790 4710 270 4045 553 74 3177 1457 3064 1918 Guns 8054 | 37 204 804 . 1979 118 78 1103 270 1529 . . 1852 80 . . Cannons 7207 | . . . . 2264 97 64 938 . 196 553 74 691 641 1178 511 Explosions 10088 | . . . . 1143 471 509 1312 . 2029 . . 595 736 1886 1407 Melee 3089 | . . . . 1224 78 139 1357 . 291 . . . . . . Ramming 44 | . 3 . . 2 . . . . . . . 39 . . . Kinetic 11333 | 37 204 302 . 3335 178 142 1645 270 1577 455 74 2405 222 487 . Thermal 3896 | . . 502 . 946 53 . 61 . 322 98 . 64 80 1259 511 Explosive 1796 | . . . . . . . . . . . . . 736 . 1060 Electromagnetic 8324 | . . . . 1105 455 509 1647 . 1855 . . 669 419 1318 347 Impact . | . . . . . . . . . . . . . . . . Slashing 3089 | . . . . 1224 78 139 1357 . 291 . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 32 | . . . . 14 5 5 5 19 21 22 22 32 32 18 1 Average Corruption 8 | . . . . 4 5 5 2 15 19 21 22 4 1 8 1 Corruption Purged 12 | . . . . 10 . . . . . . . 2 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 300 | . . . . 54 19 19 27 9 68 46 16 25 5 12 . Message Errors 69 | . . . . 8 4 4 4 2 23 12 8 3 1 . . Matter Fused 59 | . . . . 11 6 5 7 1 12 9 1 2 2 3 . Heat Flow Errors 31 | . . . . 7 4 2 2 1 4 5 1 4 . 1 . Energy Discharges 35 | . . . . 7 2 1 2 2 8 3 1 3 2 4 . Parts Rejected 5 | . . . . 2 . . 1 . . . . 2 . . . Parts Fused 4 | . . . . 1 . . . . 2 1 . . . . . Data Loss (minor) 34 | . . . . 10 3 3 2 . 5 6 2 2 . 1 . Data Loss (major) 10 | . . . . 1 . 1 2 1 1 1 1 1 . 1 . Misfires 22 | . . . . 2 . 2 1 1 5 3 2 5 . 1 . Alerts 15 | . . . . . . 1 6 . 2 4 . 1 . 1 . Misdirections 2 | . . . . . . . . . 1 . . 1 . . . Weapon Failures 14 | . . . . 5 . . . 1 5 2 . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 917 | . . . . 244 . 49 217 . 108 3 . 19 14 107 156 Projectiles 161 | . . . . 23 . . 20 . . 3 . 19 . 23 73 Explosions 207 | . . . . 14 . . 12 . . . . . 14 84 83 Melee 549 | . . . . 207 . 49 185 . 108 . . . . . . Knockbacks 40 | . . . . 9 . 2 7 . . 7 . 5 4 6 . Impact 1 | . . . . . . . . . . . . 1 . . . Kinetic 35 | . . . . 7 . 2 7 . . 6 . 4 3 6 . Secondary 4 | . . . . 2 . . . . . 1 . . 1 . . Self-Inflicted Damage 615 | . . . . 70 38 5 19 . 234 . . 50 . 69 130 Shots 28 | . . . . 4 2 1 1 . 7 . . 1 . 6 6 Rammed 5 | . 1 . . 1 . . . . . . . 3 . . . Targets Rammed 5 | . 1 . . 1 . . . . . . . 3 . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 504 | . 6 . . 215 194 214 160 170 183 199 119 247 . 504 156 Average Temperature 77 | . 6 . . 96 79 98 52 92 48 91 43 83 . 152 84 Received Heat Transfer 2021 | . 36 30 . 233 161 39 196 . 284 136 . 672 9 126 99 Effects 1 | . . . . . . . . . . . . . . 1 . Interference 1 | . . . . . . . . . . . . . . 1 . Siege Activations 1 | . . . . 1 . . . . . . . . . . . Total Turns 80 | . . . . 80 . . . . . . . . . . . Longest Duration 80 | . . . . 80 . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted 4 | . . . . 1 2 . . . . . . 1 . . . Combat Hostiles 4 | . . . . 1 2 . . . . . . 1 . . . Robots Corrupted 31 | . . . . 4 1 4 4 . 8 . . 2 1 6 1 Combat Hostiles 30 | . . . . 4 1 4 4 . 8 . . 2 . 6 1 Parts Fried 61 | . . . . 6 2 6 10 . 15 . . 3 5 11 3 Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 11 | . . . . 1 . . 1 . . . . 1 4 4 . Heat Transferred 3791 | . . 700 . 955 . . 150 . 250 100 . 100 148 944 444 Parts Sabotaged 1 | . . . . . . . . . . . . 1 . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . . . . 1 1 . 2 . 3 . . . . 4 . Alert | -11 -10 -10 -7 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Was Fac Upp Upp Res Qua Res Acc Maximum Alert Level 5 | . . . . 5 . . 2 1 4 . . 3 2 2 3 Low Security (%) 24 | 100 100 . . 27 . . 18 1 15 . . . 15 76 . Level 1 38 | . . . . 44 . . 53 98 12 . . 16 67 16 54 Level 2 20 | . . . . 6 . . 28 . 6 . . 63 17 7 37 Level 3 7 | . . . . 3 . . . . 30 . . 19 . . 7 Level 4 7 | . . . . 13 . . . . 34 . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . 3 . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 1647 | 5 37 . . 1647 . . 687 234 1469 . . 760 441 426 941 Initial 317 | . . . . . . . 294 234 133 . . 209 317 80 226 Average 417 | . 5 . . 452 . . 319 215 820 . . 570 320 114 418 Influence Increases 9611 | 5 66 . . 2271 90 173 1279 66 2178 30 20 1302 446 638 1047 Destroy 0b10 Robot/C 3940 | . 20 . . 940 80 120 620 . 900 20 20 520 140 400 160 Destroy 0b10 Robot/NC 470 | 5 15 . . 135 . . 90 . 45 . . 65 40 55 20 Destroy Leader 796 | . 14 . . 238 10 20 126 . 174 10 . 90 24 70 20 Allied During Kill 734 | . . . . 29 . 3 56 . 520 . . 126 . . . Successful Hack 334 | . 16 . . 64 . . 33 . 32 . . 26 52 8 103 Disable Machine 870 | . . . . 360 . . 180 . 150 . . 75 75 . 30 Anti-Garrison Action 150 | . . . . . . . . . . . . 150 . . . Destroy Structure 1297 | . 1 . . 250 . . 144 66 342 . . 160 70 90 174 Partial Spotted 15 | . . . . . . . 15 . . . . . . . . Lose Combat Pursuer 1005 | . . . . 255 . 30 15 . 15 . . 90 45 15 540 Influence Decreases 8670 | 5 66 . . 624 923 520 1075 547 919 923 266 1047 868 403 484 Entered New Map 2641 | . . . . . 611 156 173 437 57 537 106 101 248 63 152 Time Decay 4516 | 5 66 . . 584 302 334 652 90 482 386 160 506 440 287 222 Lost Part 513 | . . . . 40 10 . 60 . 20 . . 190 30 53 110 Lost Ally 550 | . . . . . . 30 40 20 360 . . 100 . . . Purge Threat 450 | . . . . . . . 150 . . . . 150 150 . . Squads Dispatched 88 | . 2 . . 23 . . 13 . 10 . . 14 5 11 10 Investigation 21 | . . . . 7 . . 4 . 1 . . 4 2 2 1 Extermination 20 | . . . . 5 . . 4 . 2 . . 2 2 3 2 Reinforcement 23 | . 2 . . 2 . . 4 . 3 . . 2 1 2 7 Assault 15 | . . . . 6 . . 1 . 4 . . 4 . . . Garrison 9 | . . . . 3 . . . . . . . 2 . 4 . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . 1 . . 1 . . . . 1 . 1 . Haulers Reinforced 3 | . . . . 1 . . 1 . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -7 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Was Fac Upp Upp Res Qua Res Acc Distress Signals 17 | . 2 . . . . . 3 . 5 . . 2 1 1 3 Communications Jammed 47 | . . . . 27 . . 16 . . . . 4 . . . Distress Signals 31 | . . . . 11 . . 16 . . . . 4 . . . Times Spotted 338 | . 4 6 . 78 5 6 34 6 49 4 1 53 16 28 48 Peak Tracking Total 19 | . 2 2 . 7 5 4 5 3 7 3 1 13 5 8 19 Tactical Retreats 29 | . . . . 11 . 1 1 . 1 . . 3 2 1 9 Traps | -11 -10 -10 -7 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Was Fac Upp Upp Res Qua Res Acc Traps Triggered 17 | . . 2 . 2 . . 3 . 5 . . . 2 2 1 Indirectly 6 | . . . . 1 . . . . 5 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -7 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Was Fac Upp Upp Res Qua Res Acc Machines Disabled 60 | . . 1 . 24 . . 12 . 10 . . 6 5 . 2 Max in Single Turn 2 | . . 1 . 2 . . 1 . 2 . . 1 1 . 1 Garrison Access 7 | . . . . 2 . . . . . . . 3 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -7 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Was Fac Upp Upp Res Qua Res Acc Machines Accessed 75 | . 2 1 2 22 . . 12 . 4 . . 12 11 3 6 Terminals 32 | . 2 . . 9 . . 3 . 2 . . 3 7 2 4 Fabricators 8 | . . . . 3 . . 2 . 1 . . 1 . . 1 Repair Stations 4 | . . . . . . . 2 . . . . . 2 . . Recycling Units 12 | . . . . 7 . . 3 . . . . 2 . . . Scanalyzers 8 | . . . . 1 . . 1 . 1 . . 3 1 1 . Garrison Access 8 | . . . . 2 . . 1 . . . . 3 1 . 1 Total Hacks 227 | . 8 1 20 52 . . 43 . 13 . . 35 24 8 23 Successful 114 | . 4 1 20 30 . . 25 . 6 . . 11 9 2 6 Failed 112 | . 4 . . 22 . . 17 . 7 . . 24 15 6 17 Catastrophic 30 | . 1 . . 4 . . 4 . 1 . . 6 6 3 5 Database Lockouts 1 | . . . . . . . 1 . . . . . . . . Manual 82 | . 6 . 1 22 . . 22 . . . . 13 4 6 8 Terminals 104 | . 8 . . 27 . . 16 . 3 . . 12 15 6 17 Fabricators 22 | . . . . 6 . . 5 . 3 . . 3 . . 5 Repair Stations 12 | . . . . . . . 6 . . . . . 6 . . Recycling Units 21 | . . . . 12 . . 5 . . . . 4 . . . Scanalyzers 32 | . . . . 5 . . 10 . 7 . . 6 2 2 . Garrison Access 15 | . . . . 2 . . 1 . . . . 10 1 . 1 Terminal Hacks 52 | . 4 1 20 9 . . 4 . . . . 6 4 1 3 Record 20 | . . . 20 . . . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . Prototype ID Bank 3 | . 1 . . 2 . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . 1 . . 1 Level Access Points 2 | . . . . . . . . . . . . . . 1 1 Branch Access Points 4 | . . . . 1 . . 1 . . . . 1 . . 1 Recycling Unit Index 2 | . . . . . . . 1 . . . . 1 . . . Scanalyzer Index 1 | . . . . . . . 1 . . . . . . . . Unreport Threat 3 | . . . . . . . 1 . . . . 1 1 . . Locate Traps 5 | . 1 . . 1 . . . . . . . 1 2 . . Recall Investigation 2 | . . . . 2 . . . . . . . . . . . Recall Extermination 1 | . . . . 1 . . . . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . . . . Zone Layout 3 | . . . . 1 . . . . . . . 1 1 . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . 2 . . 1 . 2 . . 1 . . . Network Status 2 | . . . . 1 . . 1 . . . . . . . . Load Schematic 2 | . . . . . . . . . 1 . . 1 . . . Build 2 | . . . . 1 . . . . 1 . . . . . . Repair Station Hacks 7 | . . . . . . . 4 . . . . . 3 . . Scan Component 4 | . . . . . . . 3 . . . . . 1 . . Repair 2 | . . . . . . . 1 . . . . . 1 . . Refit 1 | . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 4 | . . . . 3 . . 1 . . . . . . . . Retrieve Components 4 | . . . . 3 . . 1 . . . . . . . . Scanalyzer 18 | . . . . 4 . . 8 . 4 . . 1 1 . . Insert Component 7 | . . . . 2 . . 3 . 2 . . . . . . Analyze 6 | . . . . . . . 4 . 2 . . . . . . Retrieve Study 5 | . . . . 2 . . 1 . . . . 1 1 . . Garrison Access Hacks 6 | . . . . 2 . . . . . . . 2 1 . 1 Seal Access 6 | . . . . 2 . . . . . . . 2 1 . 1 Unauthorized Hacks 21 | . . . . 10 . . 7 . . . . 1 . 1 2 Terminals 6 | . . . . 2 . . 1 . . . . . . 1 2 Assimilate 1 | . . . . 1 . . . . . . . . . . . Botnet 5 | . . . . 1 . . 1 . . . . . . 1 2 Fabricators 4 | . . . . 1 . . 3 . . . . . . . . Liberate 3 | . . . . 1 . . 2 . . . . . . . . Haulers 1 | . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 11 | . . . . 7 . . 3 . . . . 1 . . . Fedlink 8 | . . . . 6 . . 2 . . . . . . . . Scrapoids 1 | . . . . . . . . . . . . 1 . . . Scraphulk 2 | . . . . 1 . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 57 | . 2 . . 16 . . 8 . 4 . . 11 9 3 4 Full Trace Events 8 | . . . . . . . 1 . 1 . . 3 2 . 1 Feedback Events 4 | . . . . . . . . . . . . 3 1 . . Corruption 2 | . . . . . . . . . . . . 2 . . . Hackware Fried 2 | . . . . . . . . . . . . 1 1 . . Feedback Blocked 1 | . . . . . . . 1 . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . 3 . 2 . . . 4 . . Parts Built 2 | . . . . 1 . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 159 | . . . . 106 . . . . 53 . . . . . . Total Part Build Rating 12 | . . . . 6 . . . . 6 . . . . . . Part Studies Acquired 5 | . . . . 2 . . 1 . . . . 1 1 . . Parts Repaired 2 | . . . . . . . 1 . . . . . 1 . . Time 124 | . . . . . . . 62 . . . . . 62 . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 8 | . . . . 5 . . 3 . . . . . . . . Parts Scanalyzed 6 | . . . . 1 . . 3 . 2 . . . . . . Part Schematics Acquired 5 | . . . . . . . 3 . 2 . . . . . . Parts Damaged 1 | . . . . . . . . . 1 . . . . . . Bothacking | -11 -10 -10 -7 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Sub Scr Fac Upp Upp Fac Was Fac Upp Upp Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . 1 . . . . . . . . 3 1 . . Non-combat . | . . . . . . . . . . . . . . . . Combat 2 | . . . 1 . . . . . . . . . 1 . . Robot Hacks Applied 2 | . . . 1 . . . . . . . . . 1 . . parse_system 1 | . . . 1 . . . . . . . . . . . . find_scanalyzer 1 | . . . . . . . . . . . . . 1 . . Manual 3 | . . . . . . . . . . . . 3 . . . Relay Couplers Released 4 | . . . . . . . . . . . . 4 . . . Machine Destruction 4 | . . . . . . . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . 3 . 1 . . . . 1 . . . Allies Hacked 2 | . . . . 1 . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -7 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Was Fac Upp Upp Res Qua Res Acc Total Allies 37 | . . . . 1 3 . 8 19 . . . 6 . . . Largest Group 24 | . . . . 1 3 3 6 24 21 . . 6 . . . Highest-Rated Group 937 | . . . . 123 90 90 282 937 862 . . 382 . . . Highest-Rated Ally 123 | . . . . 123 30 30 123 50 50 . . 67 . . . Total Orders 10 | . . . . . . 7 3 . . . . . . . . STAY 5 | . . . . . . 3 2 . . . . . . . . FOLLOW 2 | . . . . . . 1 1 . . . . . . . . EXPLORE 3 | . . . . . . 3 . . . . . . . . . Ally Attacks 355 | . . . . 35 . 3 41 65 139 . . 72 . . . Total Damage 11504 | . . . . 1943 . 72 1130 2211 4725 . . 1423 . . . Kills 67 | . . . . 19 . 1 7 5 24 . . 11 . . . Allies Corrupted 6 | . . . . . . . . . 6 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -7 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Was Fac Upp Upp Res Qua Res Acc Active Infowar (turns) 16515 | . 49 1421 1778 3077 661 743 2406 182 1253 910 324 1360 1087 799 465 Optics 12332 | . . . . 3074 661 743 2406 182 1253 910 324 1360 1087 332 . Sensors 8835 | . . . . 1017 572 479 2054 182 1005 846 318 600 962 493 307 IFF 1 | . . . . . . . 1 . . . . . . . . Structural 163 | . . . . . . . . . . . . 4 . 6 153 Seismic 4307 | . 49 1421 1711 1126 . . . . . . . . . . . Decoding 1 | . . . . . . . . . . 1 . . . . . Machine Analysis 2167 | . . . . . . . 1028 . . . . . . 674 465 Jamming 2876 | . . . 67 1218 . . 1577 . . . . 14 . . . Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 5 . 2 2 . . . . . . . . . Drone Launches 3 | . . . . . . 3 . . . . . . . . . Drone Recoveries 2 | . . . . . . 2 . . . . . . . . . Exploration | -11 -10 -10 -7 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Was Fac Upp Upp Res Qua Res Acc Turns Passed 17004 | 112 340 1484 1778 3077 661 743 2406 182 1253 910 324 1360 1087 822 465 Spaces Moved 10972 | 58 181 725 1599 1873 535 556 1299 90 617 597 223 691 705 441 782 Core 151 | 2 . . . . . . . . . . . 79 70 . . Treads 897 | 56 181 660 . . . . . . . . . . . . . Legs 2295 | . . . . . . . 301 90 617 597 223 467 . . . Wheels 6796 | . . 65 1599 1873 535 556 998 . . . . 145 615 410 . Hover 51 | . . . . . . . . . . . . . 20 31 . Flight 782 | . . . . . . . . . . . . . . . 782 Fastest Speed 27 | 50 160 120 100 100 105 105 100 140 140 140 140 50 50 35 27 Average Speed 117 | 156 160 156 108 109 105 105 119 140 140 140 140 134 123 151 34 Slowest Speed 250 | 160 160 160 120 135 105 105 200 140 140 140 140 250 161 190 110 Overloaded Moves 6 | . . . . . . . . . . . . . . 6 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . . . . . 6 Potential Cave-ins 28 | . . . . 2 . . . . . . . 4 4 14 4 Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 . Exploration Rate (%) 47 | 4 34 37 83 46 80 79 27 86 22 77 34 24 73 17 31 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 8 | . . . 5 1 1 1 . . . . . . . . . Known Exits Taken 10 | . . . 1 1 1 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . Scrap Searched 16 | . . . 7 . 3 . . . . 5 1 . . . . Spaces Dug 165 | . . 1 . 51 3 . 36 3 27 . 1 30 . . 13 Terrain Destroyed 505 | . . 1 . 104 10 3 55 9 79 22 6 86 42 30 58 Melee 48 | . . . . 22 2 . 20 . 4 . . . . . . Projectile 265 | . . 1 . 56 1 3 29 9 28 22 6 86 . 5 19 AOE 191 | . . . . 25 7 . 6 . 47 . . . 42 25 39 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -7 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Scr Fac Upp Upp Fac Was Fac Upp Upp Res Qua Res Acc Total 13946 | 73 210 1005 1646 2497 605 699 1971 129 866 640 229 1027 881 542 926 Wait 1470 | 1 7 207 . 235 15 125 412 26 120 3 . 110 98 35 76 Move 10944 | 57 180 724 1598 1872 534 555 1299 89 616 596 222 690 704 439 769 Hop 6 | . . . . . . . . . . . . . . . 6 Pick Up 112 | 7 5 8 16 20 3 1 18 1 5 3 . 20 2 1 2 Fast Attach 147 | 6 1 4 5 30 3 . 20 . 9 5 . 16 19 16 13 Attach 46 | . 1 . 3 8 1 . 11 . . . . 13 2 1 6 Detach 49 | . 1 1 . 8 . . 10 . 4 1 . 10 6 4 4 Swap 166 | . . 9 9 43 3 6 26 3 17 5 4 27 9 2 3 Drop 169 | . 2 15 14 38 6 1 28 . 7 7 . 27 8 11 5 Fire 677 | 2 12 37 . 198 17 8 89 10 79 20 3 100 28 32 42 Melee 118 | . . . 1 44 3 2 48 . 9 . . 9 2 . . Ram 5 | . . . . 1 . . . . . . . 4 . . . Kick . | . . . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . . Escape Stasis 12 | . . . . . . . 8 . . . . . 3 1 . Rewire 23 | . . . . . 19 1 2 . . . . 1 . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . 1 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -4/Factory (discovered 6 exits: *Res x3 / Upp x2 / Arm) -4/Waste -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves -3/Research (discovered 3 exits: Res / *Qua x2) -3/Quarantine -2/Research (discovered 3 exits: *Acc x3) -1/Access (discovered 2 exits: *Sur / Com) To Fleet Rendezvous History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 252 | -10/Materials | Met 8R-AWN 277 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Discovered new exit (range 15) 313 | -10/Materials | Build established: Mutant 429 | -10/Materials | Discovered new exit (range 15) 453 | -10/Materials | Entered Subcaves 454 | -10/Subcaves | Approached by a straggling Scientist 554 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Shield 580 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 584 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1008 | -10/Subcaves | Visited 4L-MR0's lab 1012 | -10/Subcaves | Learned Materials emergency access door positions 1024 | -10/Subcaves | Found Meta Core 1475 | -10/Subcaves | Build established: Scavenger-Mutant 1937 | -10/Subcaves | Entered Scraptown 2045 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 2048 | -7/Scraptown | Learned Research trap positions 2049 | -7/Scraptown | Learned 8 Factory zone layouts 2050 | -7/Scraptown | Learned location of Zion (-6) 2051 | -7/Scraptown | Learned Factory security intel 2053 | -7/Scraptown | Learned Research garrison access intel 2276 | -7/Scraptown | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 2482 | -7/Scraptown | Discovered new exit (range 11) 2557 | -7/Scraptown | Visited CR-KLE's Repair Center 2565 | -7/Scraptown | Visited SPCMW 2578 | -7/Scraptown | Visited Spacefarers 2603 | -7/Scraptown | Visited Comm Corps 2634 | -7/Scraptown | Visited Junk Repository 2681 | -7/Scraptown | Visited Assassins FH 2708 | -7/Scraptown | Visited UFD Registry 2708 | -7/Scraptown | Registered with UFD as "Wireback" 2760 | -7/Scraptown | Visited A0-MCA Data Center 2766 | -7/Scraptown | Given an A rating by A0-MCA 2791 | -7/Scraptown | Visited Abandonware Association 2803 | -7/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 2803 | -7/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 2838 | -7/Scraptown | Visited Cartography Club 2848 | -7/Scraptown | Visited DA-N13 Charitable Foundation 2857 | -7/Scraptown | Found DCF Scrap (26 items) 2876 | -7/Scraptown | Visited Research Penetration Think Tank 2898 | -7/Scraptown | Visited Junk Repository 2923 | -7/Scraptown | Visited Curators Association 2938 | -7/Scraptown | Visited Chapter 10 2953 | -7/Scraptown | Visited Derelict Rescue Squad 2961 | -7/Scraptown | Received an X-ray algorithm 3018 | -7/Scraptown | Ran an X-ray algorithm 3087 | -7/Scraptown | Delivered Scrap Shield to a Scientist 3227 | -7/Scraptown | Found DRS Beacon 3316 | -7/Scraptown | CR-KLE repaired 4 parts 3406 | -7/Scraptown | Build established: Mutant 3475 | -7/Scraptown | Found Surveybot 17 Chip 3512 | -7/Scraptown | Learned location of Lower Caves (-6) 3512 | -7/Scraptown | Learned location of Extension (-6) 3512 | -7/Scraptown | Learned 8 Factory zone layouts 3512 | -7/Scraptown | Learned 8 Research zone layouts 3512 | -7/Scraptown | Learned 24 Upper Caves zone layouts 3512 | -7/Scraptown | Learned 8 Proximity Caves zone layouts 3512 | -7/Scraptown | Learned 4 Armory zone layouts 3512 | -7/Scraptown | Learned location of 3 exits from Factory 3512 | -7/Scraptown | Learned location of 2 exits from Proximity Caves 3512 | -7/Scraptown | Learned location of 3 exits from Proximity Caves 3512 | -7/Scraptown | Identified exit to Factory 3543 | -7/Scraptown | Found Deep Structural Scanner 3644 | -7/Scraptown | Met Optimus 3644 | -7/Scraptown | Accepted into 0bPrime 3715 | -7/Scraptown | Entered Factory 3715 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x7 3716 | -5/Factory | Identified exit to Factory 3861 | -5/Factory | Fabricated Adv. Hacking Suite? 4031 | -5/Factory | Loaded intel: 8 recycling unit locations 4225 | -5/Factory | Learned location of Protoforge (-2) 4347 | -5/Factory | Garrison activated, responded to threat 4597 | -5/Factory | Build established: Scavenger-Mutant 4668 | -5/Factory | Identified exit to Upper Caves 4696 | -5/Factory | Discovered exit to Factory (range 12) 5221 | -5/Factory | Lost 3 parts (1p2u) 5831 | -5/Factory | Build established: Assassin 6028 | -5/Factory | Scraphulk reinforcements arrived 6028 | -5/Factory | Attached CPS modules to 05F01-K. 6085 | -5/Factory | Spotted B-75 Beast 6192 | -5/Factory | Destroyed B-75 Beast 6341 | -5/Factory | Destroyed 05F01-K 6374 | -5/Factory | System corruption reached 10% 6415 | -5/Factory | First assault squad dispatched 6578 | -5/Factory | Build established: Mutant 6683 | -5/Factory | High security lockdown imminent 6763 | -5/Factory | High security lockdown engaged 6792 | -5/Factory | Entered Upper Caves 6793 | -5/Upper Caves | Identified exit to Upper Caves 6794 | -5/Upper Caves | UFD Scientist delivered a prototype 6799 | -5/Upper Caves | Activated DRS Beacon 6801 | -5/Upper Caves | Found Prototype Protection 7034 | -5/Upper Caves | Learned location of Warlord (-5) 7106 | -5/Upper Caves | Learned location of 2 exits from Factory 7120 | -5/Upper Caves | Build established: Assassin 7453 | -5/Upper Caves | Entered another Upper Caves area 7453 | -5/Upper Caves | Accompanied by 3 allies 7454 | -5/Upper Caves | Encountered a Warlord checkpoint 7484 | -5/Upper Caves | P-70 Sage assimilated allied Fighter 6b 7504 | -5/Upper Caves | Discovered exit to Factory (range 25) 7508 | -5/Upper Caves | Lost 3 allies 7583 | -5/Upper Caves | Learned Factory security intel 7837 | -5/Upper Caves | Discovered new exit (range 27) 7866 | -5/Upper Caves | Identified exit to Warlord 8196 | -5/Upper Caves | Entered Factory 8196 | -4/Factory | Accompanied by 1 ally 8196 | -4/Factory | Evolved 2 slots: Utility x2 8197 | -4/Factory | Identified exit to Research 8198 | -4/Factory | Identified exit to Armory 8198 | -4/Factory | Identified exit to Upper Caves 8473 | -4/Factory | Found Prototype Processor 8473 | -4/Factory | Identified Exp. Signal Interpreter 8613 | -4/Factory | Build established: Derelict-Assassin 8912 | -4/Factory | Central database locked down 9141 | -4/Factory | Identified Enh. Scrap Shield 9185 | -4/Factory | Lost 4 parts (1n2u1w) 9350 | -4/Factory | Build established: Hacker-Mutant 9608 | -4/Factory | Loaded intel: 8 recycling unit locations 9659 | -4/Factory | Build established: Hacker-Assassin 9695 | -4/Factory | Scraphulk reinforcements arrived 9946 | -4/Factory | First assault squad dispatched 9982 | -4/Factory | Destroyed 04F02-K 9987 | -4/Factory | Found Scrap Suit 10190 | -4/Factory | Repaired Ovr. Armored Exoskeleton 10602 | -4/Factory | Sucked down chute 10602 | -4/Factory | Entered Waste 10617 | -4/Waste | EMP discharged 10617 | -4/Waste | System corruption reached 10% 10653 | -4/Waste | Spotted C-40 Crusher 10654 | -4/Waste | Destroyed C-40 Crusher 10669 | -4/Waste | Spotted C-40 Crusher 10670 | -4/Waste | Met Warlord forces unprepared to attack 10675 | -4/Waste | Spotted C-40 Crusher 10676 | -4/Waste | Destroyed C-40 Crusher 10677 | -4/Waste | Spotted C-40 Crusher 10686 | -4/Waste | Allies destroyed C-40 Crusher 10687 | -4/Waste | Spotted C-40 Crusher 10687 | -4/Waste | Allies destroyed C-40 Crusher 10691 | -4/Waste | Destroyed C-40 Crusher 10697 | -4/Waste | 6 allies followed down the chute 10717 | -4/Waste | EMP discharged 10721 | -4/Waste | Lost 4 allies 10726 | -4/Waste | Spotted C-40 Crusher 10729 | -4/Waste | Destroyed C-40 Crusher 10745 | -4/Waste | Discovered new exit (range 13) 10762 | -4/Waste | Identified exit to Factory 10784 | -4/Waste | Entered Factory 10784 | -4/Factory | Accompanied by 21 allies 10923 | -4/Factory | Build established: Assassin 10977 | -4/Factory | Lost 4 allies 10998 | -4/Factory | Discovered exit to Research (range 12) 11284 | -4/Factory | First assault squad dispatched 11327 | -4/Factory | Discovered exit to Upper Caves (range 22) 11455 | -4/Factory | Lost 12 allies 11746 | -4/Factory | Cargo convoy interrupted 11792 | -4/Factory | Fabricated Ovr. Bore Cannon? 11899 | -4/Factory | Destroyed 7 combat bots 12037 | -4/Factory | Entered Upper Caves 12329 | -4/Upper Caves | Build established: Scavenger-Scrapper 12370 | -4/Upper Caves | Ambushed by wild Derelicts 12780 | -4/Upper Caves | Discovered new exit (range 6) 12833 | -4/Upper Caves | Identified exit to Upper Caves 12947 | -4/Upper Caves | Entered another Upper Caves area 12969 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 13075 | -4/Upper Caves | Discovered exit to Research (range 13) 13271 | -4/Upper Caves | Entered Research 13271 | -3/Research | Evolved 2 slots: Propulsion x2 13272 | -3/Research | Identified exit to Research 13273 | -3/Research | Loaded intel: 104 trap records 13274 | -3/Research | Loaded intel: 4 garrison access locations 13312 | -3/Research | Garrison activated, responded to threat 13413 | -3/Research | Adv. Hacking Suite fried by hacking feedback 13512 | -3/Research | Scrapoid reinforcements arrived 13632 | -3/Research | Found Scrap Suit 13669 | -3/Research | Lost 3 allies 13685 | -3/Research | Found Scrap Suit 13771 | -3/Research | First assault squad dispatched 13805 | -3/Research | Found Scrap Suit 13806 | -3/Research | Destroyed 7 combat bots 13845 | -3/Research | Found Scrap Suit 14419 | -3/Research | Identified exit to Quarantine 14516 | -3/Research | System corruption reached 10% 14570 | -3/Research | Lost 9 parts (2p2n3u2w) 14572 | -3/Research | Core integrity fell below 50% 14580 | -3/Research | System corruption reached 30% 14614 | -3/Research | Lost 6 parts (2p3n1w) 14617 | -3/Research | Found Fusion Bomb Launcher 14631 | -3/Research | Entered Quarantine 14641 | -3/Quarantine | Found Alien Artifact 14641 | -3/Quarantine | Identified Core Reset Matrix 14641 | -3/Quarantine | Used Core Reset Matrix 14645 | -3/Quarantine | Detected hypermatrix surge 14645 | -3/Quarantine | Sensed 13 artifacts in vicinity 14666 | -3/Quarantine | Core integrity fell below 20% 14676 | -3/Quarantine | Imp. Hacking Suite fried by hacking feedback 15054 | -3/Quarantine | Found Phase Armor 15127 | -3/Quarantine | Found Matter Drive 15152 | -3/Quarantine | Found Unknown Launcher 15152 | -3/Quarantine | Identified Gamma Bomb Array 15425 | -3/Quarantine | Found Prototype Hackware 15425 | -3/Quarantine | Identified Exp. System Shield 15446 | -3/Quarantine | Build established: Alien-Skirmisher 15516 | -3/Quarantine | Repaired Hyp. Mass Driver+ 15619 | -3/Quarantine | Cryocooling Duct disabled 15621 | -3/Quarantine | Cryocooling Duct disabled 15634 | -3/Quarantine | Ambient heat levels rising (+20) 15634 | -3/Quarantine | Non-combat units ordered to evacuate 15636 | -3/Quarantine | Ambient heat levels rising (+20) 15636 | -3/Quarantine | Combat units ordered to evacuate 15664 | -3/Quarantine | Discovered exit to Research (range 13) 15718 | -3/Quarantine | Entered Research 15718 | -2/Research | Evolved 2 slots: Propulsion x2 15999 | -2/Research | Build established: Hacker-Skirmisher 16105 | -2/Research | Identified exit to Access 16215 | -2/Research | Crushed by falling debris 16274 | -2/Research | System corruption reached 10% 16327 | -2/Research | Garrison activated, responded to threat 16382 | -2/Research | Destroyed 7 combat bots 16458 | -2/Research | Garrison activated, responded to threat 16513 | -2/Research | Core integrity fell below 50% 16540 | -2/Research | Entered Access 16540 | -1/Access | Evolved 2 slots: Utility x2 16630 | -1/Access | Build established: Hacker-Mutant 16655 | -1/Access | Spotted B-99 Colossus 16727 | -1/Access | Identified exit to Command 16743 | -1/Access | Found Fusion Bomb Launcher 16819 | -1/Access | Spotted B-99 Colossus 16833 | -1/Access | Destroyed 7 combat bots 16850 | -1/Access | Identified exit to Surface 16856 | -1/Access | Lost 6 parts (2p1n2u1w) 16956 | -1/Access | Spotted B-99 Colossus 17003 | -1/Access | Lost 5 parts (1p1n2u1w) 17005 | *** | Heading to fleet! Last Messages --------------- 16954_ Acquired Enh. Nova Cannon. 16968_ Destroyed Unknown Flight Unit. 16968_ S-43 Plague destroyed. 16971_ Penetrated by Slug. 16971_ Adv. Cryofiber Web destroyed. 16971_ Penetrated by Slug. 16971_ Slug penetrates Door. 16972_ Adv. Heat Sink destroyed. 16973_ >> Machine Analyzer network decryption results: 16973_ Terminal x1 16976_ Slug penetrates Spectral Interrupter. 16977_ >> Machine Analyzer network decryption results: 16977_ Terminal x3 16991_ Acquired Unknown Hover Unit. 16991_ Identified Gyrokinetic Inverter. 16993_ Acquired Gyrokinetic Inverter. 17003_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 17004_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ################################## ????????? | | ################################## ????????? | | ################################## ????????? | | ####################################+####????????? | | ????????? | | u ????????? | | ########+############ ""#####+####????????? | | # ###### ""### ??????????????? | | # ###### ""### ??????????????? | | " ###### T### ?????????????? | | # = ###### ""### ?????????????? | | # = ###### ""### ?????????????? | | # ! ###### ""### ?????????????? | | # ##### ## ?????????????? | | # = ###### ### ?????????????? | | # ###### ### ?????????????? | | # * ! ###### #####?????????????? | | # ###### #####?????????????? | | # ###### @" ####??????????????? | | ################### "" ####??????????????? | | ################### ####??????????????? | | ##################### ####??????????????? | | ##################### ####??????????????? | | ################?####""""""""""####??????????????? | | ####?####"""????"""####??????????????? | | ####?####"""????"""####??????????????? | | ####?####"""????"""####??????????????? | | " ####?????????????????????????????????? | | """" ####??????BB????BB???????????????????? | | """"" ####??????BB BB???????????????????? | | """"" ####???????? ????????????????????? | | """" ####???????? #?????????????????? | | " ####???????? #?????????????????? | | ####???????? #?????????????????? | | ####???????? ####?????????????????? | | ####???????? # ?????????????????? | | ######/#############????? # ####???????? | | ??? # + ???????? | | # # ???????? | | ####+###### ???????? | | ### #????? | | ### ######### ## #### #### +????? | | ??# # ## #### #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 156 Coolant Potential 100 Energy Generation 51 Energy Capacity 950 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 900 Resistance: TH 30 Propulsion Shielding 33 Evasion (%) 64 Targeting Accuracy 8 Launcher Accuracy 40 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 3 Kinecelleration 40 Offensive Hacking 14 Defensive Hacking 38 Item Schematics ----------------- Cld. Antigrav System | -3/Quarantine | Archive Exp. Signal Interpreter | -3/Quarantine | Archive Adv. Myomer Leg | -3/Quarantine | Archive Prc. Phase Gun | -3/Quarantine | Archive Robot Schematics ------------------ None Fabricated ------------ Adv. Hacking Suite | x1 | -5/Factory | Preloaded Ovr. Bore Cannon | x1 | -4/Factory Repaired ---------- Ovr. Armored Exoskeleton | 63% | -4/Factory Hyp. Mass Driver | 31% | -3/Quarantine Studied --------- Hyp. Mass Driver | -3/Quarantine | Hacked Alien Tech Used ----------------- Core Reset Matrix Phase Armor Matter Drive Achievements -------------- None Challenges ------------ None Game ------ Seed ScatterSignalArmor Manual? 0 Play Time 02:43:37 Cumulative 2056.6 hours Start 2025.12.15 @ 00:17:13 End 2025.12.15 @ 03:00:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1328 Rogue 1324 Adventurer 4 Explorer 0 Win Type 2 Total 280 Types 209/13/22/10/3/1/4/10/5/3 Lore% 98 Gallery% 96 Achievement% 87 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4d2e7865-574a-4c37-abe5-5fc3166ec9d1