Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.09 @ 04:41:35 Player: Togure Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (20) 100 Value Destroyed (566) 566 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1966 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (6) Movement Core (300) Ox5 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Large Storage Unit Power Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Heat Sink Large Storage Unit Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Power Shielding > --- WEAPON ----------- EM Pulse Gun Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Targeting Computer Light Cannon [Rating: 7] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Power Shielding Storage Small Storage Unit Protection Power Shielding Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon . | . . . . . Parts Attached 28 | 8 7 . 12 1 Power 3 | 1 1 . 1 . Engine 3 | 1 1 . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 4 2 . 3 . Treads 4 | 2 2 . . . Leg 3 | . . . 3 . Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 3 | 1 1 . 1 . Device . | . . . . . Storage 2 | 1 . . 1 . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 13 | 2 3 . 7 1 Energy Gun 5 | 1 1 . 2 1 Energy Cannon . | . . . . . Ballistic Gun 8 | 1 2 . 5 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 13 | . 1 . 6 6 Power 1 | . . . 1 . Propulsion 5 | . . . 2 3 Utility . | . . . . . Weapon 7 | . 1 . 3 3 Highest Loss Streak 6 | . 1 . 6 4 Average Slot Usage (%) 81 | . 93 100 73 44 Engine 10 | . 14 14 9 . Treads 16 | . 9 28 17 . Leg 3 | . . . 3 22 Wheel 4 | . 18 . . . Storage 12 | . 14 14 11 11 Protection 11 | . 9 14 11 11 Energy Gun 1 | . 4 . . . Ballistic Gun 21 | . 21 28 20 . Naked Turns . | . . . . . Heaviest Build 24 | 10 12 12 24 21 Greatest Support 40 | 26 40 40 40 30 Greatest Overweight (x) 5 | . . . 2 5 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 6 6 6 10 10 Average Capacity 7 | 5 6 6 8 10 Most Carried 6 | 5 6 1 6 3 Average Carried 2 | 3 2 1 3 2 Final Capacity 10 | 6 6 6 10 10 Final Carried 4 | 4 1 1 3 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 708 | 236 160 78 234 . Remotely . | . . . . . Salvage Created 699 | . 63 169 467 . Parts 39 | . 8 7 24 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 19 | . 3 4 12 . Guns 19 | . 3 4 12 . Classes Destroyed 4 | . 2 1 1 . Worker 1 | . 1 . . . Swarmer 6 | . 3 . 3 . Grunt 12 | . . 4 8 . Sentry 1 | . . . 1 . Best Kill Streak 6 | . 4 2 6 . Combat Bots Only 6 | . 3 2 6 . Max Kills in Single Turn 1 | . 1 1 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 1820 | . 277 176 837 530 Core 495 | . 71 16 203 205 Absorbed by Shields . | . . . . . Core Remaining (%) 82 | 100 . 65 . . Volleys Fired 73 | . 16 13 38 6 Largest 2 | . 2 2 2 1 Hottest 65 | . 60 40 65 40 Shots Fired 122 | . 26 26 64 6 Gun 122 | . 26 26 64 6 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 99 | . 17 26 54 2 Thermal 13 | . 9 . . 4 Explosive . | . . . . . Electromagnetic 10 | . . . 10 . Robot Hit Streak 22 | . 8 8 22 18 Robot Miss Streak 5 | . 5 1 2 . Penetration Max . | . . . . . Secondary Targets 3 | . . . 3 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 93 | . 16 22 49 6 Core Hits 39 | . 4 10 23 2 Critical Hits 2 | . . . 2 . Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1118 | . 183 283 586 66 Guns 1118 | . 183 283 586 66 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 887 | . 118 283 462 24 Thermal 107 | . 65 . . 42 Explosive . | . . . . . Electromagnetic 124 | . . . 124 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 1 | . . . . 1 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 7 | . . 2 4 7 Average Temperature 2 | . . 2 2 4 Received Heat Transfer 813 | . . 99 423 291 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 250 | . 150 . . 100 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 230 | . 110 142 230 94 Initial 89 | . . 42 55 89 Average 93 | . 66 69 121 65 Maximum Alert Level 1 | . . . 1 . Low Security (%) 89 | 100 100 100 79 100 Level 1 10 | . . . 20 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 1 . 2 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . 1 . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 3 | . . . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 41 | . 6 4 28 3 Peak Tracking Total 10 | . 3 2 10 3 Tactical Retreats 4 | . . . 4 . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 1 | . . . 1 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 1 | . . . 1 . Successful 1 | . . . 1 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . 1 . Report Inventory 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 1498 | 53 345 243 781 76 Spaces Moved 829 | 46 233 118 382 50 Core 20 | 18 . . . 2 Treads 512 | 1 74 118 319 . Legs 111 | . . . 63 48 Wheels 186 | 27 159 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 160 120 120 Average Speed 137 | 75 112 160 155 128 Slowest Speed 300 | 160 160 160 180 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 3 34 32 27 14 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 1068 | 64 292 146 508 58 Wait 101 | . 24 16 61 . Move 825 | 45 232 117 381 50 Hop . | . . . . . Pick Up 28 | 10 6 . 12 . Fast Attach . | . . . . . Attach 17 | 7 3 . 6 1 Detach 1 | 1 . . . . Swap 11 | 1 4 . 6 . Drop 11 | . 7 . 4 . Fire 73 | . 16 13 38 6 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 100 | -10/Materials | Discovered new exit (range 13) 300 | -10/Materials | Build established: Mutant 399 | -10/Materials | Entered Mines 632 | -10/Mines | Discovered new exit (range 4) 642 | -10/Mines | Entered Materials 642 | -9/Materials | Evolved 2 slots: Propulsion x2 893 | -9/Materials | Discovered new exit (range 5) 1320 | -9/Materials | Core integrity fell below 50% 1346 | -9/Materials | Lost 6 parts (1p2n3w) 1423 | -9/Materials | Entered Mines 1465 | -9/Mines | Core integrity fell below 20% 1468 | -9/Mines | Lost 4 parts (1n3w) 1499 | -9/Mines | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 01345_ R-06 Scavenger inserts Ion Engine into recycling unit. 01346_ Recycling unit begins recycling process. 01348_ R-06 Scavenger inserts Aluminum Leg into recycling unit. 01352_ Recycling unit begins recycling process. 01352_ Acquired 10 matter. 01355_ Acquired 2 matter. 01356_ Acquired 8 matter. 01364_ Acquired Aluminum Leg. 01370_ K-01 Serf cleans the Atomic Centrifuge. 01382_ Acquired 10 matter. 01383_ K-01 Serf cleans the Atomic Centrifuge. LOCATION=UNKNOWN GOAL=ESCAPE Something is scanning the area. 01424_ Assault Rifle destroyed. 01425_ Aluminum Leg destroyed. 01429_ Assault Rifle destroyed. 01437_ Sml. Laser destroyed. 01439_ Kicked G-47 Trooper out of the way. 01493_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????####? | | ???????????????????????????## ## | | ????#####??????????????????# | | ???## #?????####?????????# | | ???# #????## ##????????# | | ??## ##???## ##???????## ## | | ??# #???## #????????## #? | | ??# ##?## #?????????# #? | | ??## ### ##????###### #? | | ???## ##?????# #? | | ????## gg ######### ######? | | ?????### g #?????? | | ???????#@ #?????? | | ???????# ###########?????? | | ??????# #???????????????? | | ?????# #???????????????? | | ?????# #???????????????? | | ????# ##???????????????? | | ????# ########????????????????? | | ???# #????????????????????????? | | ??? ?????????????????????????? | | ??? ?????????????????????????? | | ??? ?????????????????????????? | | ??? ?????????????????????????? | | ??## ?????????????????????????? | | ???## ??????????????????????????? | | ????# ??????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Shielding 33 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MatterAngularScanner Manual? 0 Play Time 00:18:18 Cumulative 12.1 hours Start 2021.02.09 @ 04:21:33 End 2021.02.09 @ 04:41:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 15 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 90d7183d-8aee-4060-9c45-0f76005725e9