Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.30 @ 16:31:10 Player: Pimski Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (218) 1090 Value Destroyed (6925) 6925 Prototype IDs (238) 4760 Alien Tech Used (6) 1200 Bonus (22046) 22046 TOTAL SCORE: 47521 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 620 Follower Combat Kills 1086 Entered Garrisons 2000 Used RIF Installer 5000 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Pursued by Intercept 500 Met Sigix 2000 Activated Exoskeleton 3000 Win 3000 Friendly Fire -760 Cogmind --------- Core Integrity 879/1600 Matter 300/300 Energy 848/850 System Corruption 0% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Armored Heavy Treads Biomechanical Wings > --- UTILITY (15) ----- Relay Coupler [Swarmer] (60) Relay Coupler [Grunt] (59) Relay Coupler [Sentry] (41) Relay Coupler [Sentry] (50) Relay Coupler [Hunter] (37) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Quantum Reactor Xenon Bombardment Thruster Relay Coupler [NC] (48) Remote Datajack Peak State ------------ > --- POWER ------------ Compact Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Cooled Cesium-ion Thruster Biomechanical Wings Biomechanical Wings > --- UTILITY ---------- Experimental Heat Sink Large Storage Unit Gravity Neutralizing Apparatus Gravity Neutralizing Apparatus Gravity Neutralizing Apparatus Improved Stasis Canceller Reaction Control System Improved Hacking Suite Improved Hacking Suite Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Hunter] > --- WEAPON ----------- Advanced Datajack Force Lance > --- INVENTORY -------- Light Quantum Reactor Biomechanical Wings Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Experimental Heat Sink Core Reset Matrix Core Reset Matrix Core Reset Matrix Core Reset Matrix Remote Datajack [Rating: 149] Favorites ----------- Power Reinforced Fission Core Engine Light Angular Momentum Engine Power Core Reinforced Fission Core Reactor Compact Particle Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Biomechanical Wings Utility High-capacity Storage Unit Device Advanced Weapon Cycler Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Nova Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Katana Piercing Weapon Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Qua Sec Gar Acc Gar Acc Com Slots Evolved 18 | . . . 2 . . . 2 . . . 2 . . . . 2 . . . 2 . 2 . . . 2 . 2 . . . 2 . . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 4 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . 1 . . . . . . . Utility 13 | . . . 2 . . . 2 . . . . . . . . 2 . . . 2 . 2 . . . . . 1 . . . 2 . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 266 | 1 13 7 24 . 18 2 24 10 24 1 43 . 6 2 . 8 1 8 2 6 3 2 . 5 7 8 3 6 4 7 5 3 6 1 6 Power 23 | . . 3 2 . 1 . . 1 3 . 4 . 1 . . . . 1 . . . . . 1 1 1 . 2 . 2 . . . . . Engine 13 | . . 3 2 . . . . . 1 . 4 . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . Core 6 | . . . . . 1 . . 1 2 . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 2 . . . . . Propulsion 57 | . 7 1 7 . 2 . 4 4 5 . 11 . . . . . 1 3 . 1 . . . 1 4 1 . 1 . . . 1 2 . 1 Treads 35 | . 7 1 6 . 2 . 4 4 5 . 5 . . . . . . . . . . . . . . . . . . . . . . . 1 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 22 | . . . 1 . . . . . . . 6 . . . . . 1 3 . 1 . . . 1 4 1 . 1 . . . 1 2 . . Utility 119 | 1 2 . 9 . 12 . 10 2 8 . 17 . 2 1 . 5 . 4 1 5 3 2 . 3 2 3 2 2 2 5 5 2 4 1 4 Device 26 | . . . . . 1 . 3 . 2 . 1 . 1 . . . . . . . 1 1 . . 1 . 2 1 1 5 1 1 . . 4 Storage 25 | 1 2 . 3 . 5 . 3 . 1 . 3 . . . . . . 1 1 1 1 . . 1 1 . . . . . . 1 . . . Processor 6 | . . . 1 . . . 1 . 1 . 1 . . 1 . . . . . . . . . . . 1 . . . . . . . . . Hackware 23 | . . . . . . . . . . . 4 . . . . 4 . 1 . 3 . . . 1 . . . . 1 . 4 . 4 1 . Protection 39 | . . . 5 . 6 . 3 2 4 . 8 . 1 . . 1 . 2 . 1 1 1 . 1 . 2 . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 67 | . 4 3 6 . 3 2 10 3 8 1 11 . 3 1 . 3 . . 1 . . . . . . 3 1 1 2 . . . . . 1 Energy Gun 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 1 . . . . . . Ballistic Gun 40 | . 3 3 6 . 1 2 8 2 6 1 8 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 7 | . . . . . 1 . 2 1 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . 1 . . . 1 . 1 . 2 1 . 1 . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Special Melee Weapon 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . Unidentified Prototypes 9 | . . . 1 . 1 . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . 4 . . . . . Parts Lost 71 | . . 4 5 . 6 2 3 2 4 1 7 . 1 . . 1 1 . . . . . . . 2 1 . . 5 3 . 3 . . 20 Power 10 | . . 1 2 . . . . . 2 . 2 . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 Propulsion 15 | . . 1 1 . 2 . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . 3 . . 5 Utility 33 | . . . 2 . 4 1 2 . . . 1 . 1 . . 1 1 . . . . . . . . 1 . . 5 2 . . . . 12 Weapon 13 | . . 2 . . . 1 . 2 2 1 2 . . . . . . . . . . . . . 1 . . . . . . . . . 2 Highest Loss Streak 14 | . . 2 3 . 3 2 2 1 1 1 3 . 1 . . 1 1 . . . . . . . 2 1 . . 5 1 . 3 . . 14 Average Slot Usage (%) 96 | . 99 99 93 88 89 93 99 100 99 100 99 100 100 96 92 96 100 98 98 99 100 98 100 98 93 92 93 88 88 96 99 93 97 100 86 Engine 4 | . 14 13 7 . . . . . 4 9 6 7 7 7 7 6 6 6 6 5 5 5 5 5 3 . . . . . . . . . . Core 2 | . . . . . 2 11 9 9 4 . . . . . . . . . . . . . . . 1 4 4 3 4 3 . . . . . Treads 16 | . 22 28 21 22 22 22 17 18 18 18 26 . . . . . . . . . . . . . . . . . . . . . . . . Flight 6 | . . . . . . . . . . . 3 30 30 30 30 26 26 26 26 23 23 21 21 21 21 22 23 23 26 26 26 21 24 24 19 Device 3 | . . . . . . . 10 9 5 . . . 6 3 . . . . . . 1 8 10 6 8 3 6 10 5 17 21 24 22 16 14 Storage 20 | . 28 28 28 33 24 22 25 27 27 27 20 7 7 7 7 6 6 6 6 5 5 5 5 5 5 9 9 8 4 4 4 4 4 4 3 Processor 2 | . . . . . . . 4 . 3 9 6 . . 3 7 5 . . . . . . . . . . 1 . . . . . . . . Hackware 8 | . . . . . . . . . . . 6 30 23 23 23 31 40 37 33 46 42 36 36 39 36 32 28 26 29 26 28 28 30 39 37 Protection 11 | . . . 12 11 18 16 13 18 18 18 11 7 7 7 7 6 6 7 13 5 8 10 10 10 10 6 9 7 4 4 . . . . . Ballistic Gun 14 | . 21 28 22 22 21 22 17 18 17 18 13 . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 135 | 16 31 31 64 57 130 105 135 135 128 127 127 22 30 24 24 24 24 31 31 32 32 28 28 32 32 40 42 44 48 51 55 58 58 58 53 Greatest Support 98 | 20 40 40 40 40 40 40 46 40 42 40 86 24 24 24 24 24 25 31 31 32 41 32 41 32 57 48 49 49 64 76 96 84 98 74 69 Greatest Overweight (x) 3 | . . 1 3 1 3 2 3 3 3 3 3 . 1 . . . . . . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . 1 1 2 2 2 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 28 | 8 14 14 22 22 28 20 28 28 28 28 28 8 8 8 8 8 8 10 10 10 10 8 8 10 10 10 10 10 10 10 10 16 10 10 10 Average Capacity 19 | 6 9 14 18 22 21 20 26 28 28 28 25 8 8 8 8 8 8 8 8 9 8 8 8 8 10 10 10 10 10 10 10 10 10 10 9 Most Carried 28 | 6 13 14 22 22 28 20 28 28 28 28 28 8 8 8 8 8 8 10 10 10 10 8 7 10 10 10 10 10 10 10 10 10 8 6 9 Average Carried 19 | 6 9 13 18 22 19 19 25 27 27 27 24 8 7 7 8 7 8 7 8 8 8 7 7 8 9 8 9 9 9 9 9 9 4 5 7 Final Capacity 28 | 8 14 14 22 22 20 20 28 28 28 28 8 8 8 8 8 8 8 10 8 10 8 8 8 10 10 10 10 10 10 10 10 10 10 10 4 Final Carried 28 | 6 13 14 22 22 20 20 28 28 28 27 8 8 8 8 8 8 8 10 8 10 8 7 7 10 9 10 10 10 10 10 10 9 5 6 4 Class Distribution -------------------- 41% | Hauler-Mutant 21% | Scavenger-Mutant 11% | Wizard-Sprinter 11% | Mutant 9% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Wizard-Sprinter | -6/Garrison Wizard-Sprinter | -6/Factory Hacker-Sprinter | -6/Garrison Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Garrison Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Garrison Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Garrison Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Garrison Wizard-Mutant | -2/Research Wizard-Sprinter | -2/Quarantine Hacker-Sprinter | -2/Section 7 Botlord-Sprinter | -2/Garrison Botlord-Sprinter | -1/Access Botlord-Sprinter | -1/Garrison Botlord-Sprinter | -1/Access Botlord-Sprinter | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Qua Sec Gar Acc Gar Acc Com Matter Collected 6421 | 189 147 271 731 . 559 64 645 347 1148 173 1169 . 88 . 20 45 . 120 . . . 120 . . . . 215 50 24 161 . 55 . 80 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8540 | 59 211 219 1382 . 156 58 811 444 2291 542 1895 . 66 . . . . 210 . 101 . . . . . . . . . . . 95 . . . Parts 495 | 1 15 18 100 . 6 2 56 30 129 24 96 . 6 . . . . 7 . 3 . . . . . . . . . . . 2 . . . Haulers Intercepted 19 | . 2 . 4 . . . 2 . 4 . 3 . . . . . . 2 . 1 . . . . . . . . . . . 1 . . . Recyclers Shooed 12 | . . . 7 . . 1 . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Qua Sec Gar Acc Gar Acc Com Combat Hostiles Destroyed 145 | . 6 10 23 . 3 1 16 10 38 13 21 . 4 . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Guns 126 | . 6 10 23 . 1 1 11 8 35 12 19 . . . . . . . . . . . . . . . . . . . . . . . . AOE 18 | . . . . . 2 . 5 2 3 . 2 . 4 . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 15 | 1 3 . 5 . 1 1 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Worker 18 | . . . 4 . . . 2 . 5 . 7 . . . . . . . . . . . . . . . . . . . . . . . . Builder 5 | . . . . . . . 1 . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 19 | . 2 . 4 . . . 2 . 4 . 3 . . . . . . 2 . 1 . . . . . . . . . . . 1 . . . Recycler 15 | 1 . . 3 . . . 1 . 4 . 6 . . . . . . . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Operator 4 | . . . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 6 | . . . 1 . . . . . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Swarmer 42 | . 5 8 7 . . . 4 2 8 4 . . 4 . . . . . . . . . . . . . . . . . . . . . . Grunt 54 | . 1 2 9 . . . 4 4 18 9 7 . . . . . . . . . . . . . . . . . . . . . . . . Brawler 4 | . . . 1 . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Duelist 3 | . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Sentry 28 | . . . 6 . . . 5 4 8 . 5 . . . . . . . . . . . . . . . . . . . . . . . . Hunter 8 | . . . . . . 1 2 . 1 . 4 . . . . . . . . . . . . . . . . . . . . . . . . Programmer 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Assembled 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 10 | 1 3 3 4 . 2 1 4 4 10 7 8 . 4 . . . . 1 . 1 . . . . . . . . . . . 1 . . . Combat Bots Only 7 | . 3 3 3 . 2 1 4 4 5 7 4 . 4 . . . . . . . . . . . . . . . . . . . . . . Max Kills in Single Turn 5 | 1 1 1 2 . 5 1 4 1 4 2 2 . 2 . . . . 1 . 1 . . . . . . . . . . . 1 . . . Gunslinging 1 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 1 . 4 1 1 . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8R-AWN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Qua Sec Gar Acc Gar Acc Com Damage Taken 14330 | . 165 529 1161 . 903 229 977 762 1325 521 2288 . 108 142 56 91 150 30 14 . 81 . 184 41 269 338 16 162 566 422 . 111 231 20 2438 Core 2279 | . 53 72 145 . 70 . 89 . 171 59 163 . 17 47 15 33 38 . 14 . 68 . 54 41 69 92 16 . 118 114 . . 61 . 660 Absorbed by Shields 369 | . . . . . . . . . . 67 . . . . . . . . . . 16 . 42 . 22 . . . . . . . 23 . 199 Core Remaining (%) 74 | 100 . 50 . . . 46 . . . 42 . . . . 65 . . . 90 . 93 . . . 85 . 91 . . . 98 . . . 54 Volleys Fired 603 | 6 29 26 101 . 37 9 67 37 150 28 103 . 2 . . . . 1 . . . . . . . 3 1 1 2 . . . . . . Largest 2 | 2 2 2 2 . 2 2 2 2 2 2 2 . 1 . . . . 1 . . . . . . . 1 1 1 1 . . . . . . Hottest 120 | 40 70 40 46 . 46 46 46 51 51 50 56 . 39 . . . . 30 . . . . . . . 113 113 113 120 . . . . . . Shots Fired 1174 | 12 58 52 202 . 70 18 128 70 294 56 204 . 2 . . . . 1 . . . . . . . 3 1 1 2 . . . . . . Gun 1149 | 12 58 52 202 . 67 18 123 68 291 56 202 . . . . . . . . . . . . . . . . . . . . . . . . Cannon 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 1 2 . . . . . . Launcher 17 | . . . . . 3 . 5 2 3 . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . Special 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Kinetic 1130 | 12 39 52 202 . 67 18 123 68 291 56 202 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 26 | . 19 . . . . . . . . . . . . . . . . . . . . . . . . 3 1 1 2 . . . . . . Explosive 17 | . . . . . 3 . 5 2 3 . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 34 | 5 8 17 21 . 12 21 23 11 19 14 34 . 1 . . . . 2 . . . . . . . . . . . . . . . . . Robot Miss Streak 5 | 1 3 2 5 . 1 1 5 5 4 3 3 . 1 . . . . . . . . . . . . . . . . . . . . . . Penetration Max 1 | . . . . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 12 | . 1 2 2 . . . . 1 2 4 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 885 | 10 36 36 138 . 60 16 104 45 217 47 163 . 1 1 . . . 3 . 4 . . . . . . . 1 . 1 . 2 . . . Core Hits 380 | 2 11 16 60 . 25 5 39 19 102 23 69 . 4 . . . . 2 . 2 . . . . . . . . . . . 1 . . . Critical Hits 14 | . 1 1 3 . . . 2 1 . 3 3 . . . . . . . . . . . . . . . . . . . . . . . . Critical Kills 4 | . 1 . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 8 | . . 1 1 . . . 1 1 . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 119 | . . . . . 2 . . . 2 . 6 3 9 1 3 5 5 3 1 15 . 5 . 17 . . . 1 2 14 2 9 4 6 4 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 77 | . . . . . 2 . . . 2 . 6 3 9 1 3 5 5 3 1 15 . 5 . 17 . . . . . . . . . . . Piercing 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 13 2 9 4 6 4 Sneak Attacks 7 | . . . . . . . . . . . . . . 1 . . . 2 . 1 . . . . . . . 1 . 1 . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 17078 | 92 338 308 1775 . 1189 201 1958 1091 4075 836 4042 . 218 192 . . . 207 . 241 . . . . . . . . . . . 315 . . . Guns 13658 | 92 338 302 1695 . 822 177 1429 846 3613 820 3524 . . . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 2153 | . . . . . 344 . 525 245 408 . 413 . 218 . . . . . . . . . . . . . . . . . . . . . . Melee 978 | . . . . . 23 . . . . . . . . 192 . . . 207 . 241 . . . . . . . . . . . 315 . . . Ramming 289 | . . 6 80 . . 24 4 . 54 16 105 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 13482 | 92 162 302 1695 . 822 177 1429 846 3613 820 3524 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 176 | . 176 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 2153 | . . . . . 344 . 525 245 408 . 413 . 218 . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 663 | . . . . . 23 . . . . . . . . 192 . . . 207 . 241 . . . . . . . . . . . . . . . Piercing 315 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 315 . . . Highest Corruption 2 | . . . . . . . . . . . 1 1 1 1 1 . . . . . 1 . . . 2 . . . 2 2 2 . . . . Average Corruption 1 | . . . . . . . . . . . 1 1 1 1 1 . . . . . 1 . . . 1 . . . 1 2 2 . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 15 | . . . . . . . . . . . 10 . 1 . 1 . . . . . . . . . . . . . 1 1 1 . . . . Message Errors 5 | . . . . . . . . . . . 4 . . . 1 . . . . . . . . . . . . . . . . . . . . Energy Discharges 4 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . Targeting Errors 4 | . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 280 | . . . . . 1 . . 44 20 . 31 . . 132 . . . . . . . . . . . . . . . . . 52 . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 84 | . . . . . 1 . . 44 20 . 19 . . . . . . . . . . . . . . . . . . . . . . . . Melee 196 | . . . . . . . . . . . 12 . . 132 . . . . . . . . . . . . . . . . . 52 . . . Knockbacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 21 | . . . . . . . . . 21 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 26 | . . 2 10 . . 3 1 . 6 2 2 . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 28 | . . 2 10 . . 3 1 . 6 2 4 . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 465 | . 130 18 18 . . 80 465 348 330 260 97 . . 9 . 4 . 5 . . . . . . . 108 54 48 . 133 13 . . . . Average Temperature 70 | . 55 11 5 . . 48 110 146 50 106 24 . . 9 . 4 . 5 . . . . . . . 48 35 23 . 61 13 . . . . Received Heat Transfer 2674 | . 12 87 315 . . . 315 333 477 216 597 . . 18 . 45 18 . . . 24 . 12 9 62 . 9 36 45 18 . . . . 26 Effects 4 | . . . . . . . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 518 | . 518 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Qua Sec Gar Acc Gar Acc Com Peak Influence 2145 | 5 189 241 402 154 . 30 248 391 784 779 1070 . . . . 423 297 173 5 476 348 280 211 175 187 501 421 330 227 2145 1681 1069 938 1641 1158 Average Influence 342 | 2 71 90 211 154 . 15 69 255 571 688 504 . . . . 156 295 133 4 136 341 246 205 158 154 290 407 248 179 1238 1648 1042 903 1562 773 Maximum Alert Level 5 | . . 1 2 . . . 1 1 3 3 3 . . . . 2 1 . . 2 1 1 1 . . 2 2 1 1 5 5 3 3 5 4 Low Security (%) 43 | 100 100 88 46 100 . 100 93 43 1 . . . . . . 63 . 100 100 76 . 11 35 100 100 52 . . 52 26 . . . . . Level 1 20 | . . 11 53 . . . 6 56 13 . 25 . . . . . 100 . . . 100 88 64 . . . 27 100 47 9 . . . . . Level 2 25 | . . . . . . . . . 61 26 69 . . . . 36 . . . 23 . . . . . 47 72 . . . . . . 4 56 Level 3 8 | . . . . . . . . . 22 73 5 . . . . . . . . . . . . . . . . . . . . 100 100 . 15 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 64 . . . 95 . Squads Dispatched 47 | . 1 . 3 . . . 2 . 5 . 5 . . . . . . 1 . 3 . 2 . . . . . . 2 22 . . . . 1 Investigation 3 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . 1 . . . . . . Extermination 4 | . . . . . . . . . . . 2 . . . . . . 1 . 1 . . . . . . . . . . . . . . . Reinforcement 20 | . 1 . 3 . . . 1 . 4 . 2 . . . . . . . . 1 . 2 . . . . . . 1 4 . . . . 1 Assault 13 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 12 . . . . . Garrison 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Construction Impeded 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Alert ID Control Effect 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 8 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Qua Sec Gar Acc Gar Acc Com Distress Signals 21 | . 1 . 2 . . . 3 . 6 . 3 . . . . . . . . . . . . 1 . . . 1 . 2 . 1 . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 648 | . 15 13 48 . 3 1 26 14 63 13 31 9 7 4 10 9 7 1 4 4 9 15 14 9 9 11 10 8 26 120 3 11 8 6 107 Peak Tracking Total 85 | . 5 3 6 . 4 1 6 5 6 7 4 6 4 4 7 5 9 1 4 3 8 13 17 6 12 11 11 8 19 49 3 9 10 4 85 Tactical Retreats 51 | . . 2 1 . . . 2 5 4 . . 2 1 . 3 3 . . . 1 1 2 1 2 1 1 . . 2 10 . . 1 . 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Qua Sec Gar Acc Gar Acc Com Traps Triggered 37 | . 3 . . . . . 2 4 . 9 2 . . . . . 2 . 1 . 1 . 1 . 2 . . . . . 2 . 2 . 6 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Reprogrammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Qua Sec Gar Acc Gar Acc Com Machines Disabled 27 | . . . . . 4 . . 1 3 . 2 . . . . . . . . . . . . . . . 1 . 1 8 2 . 2 . 3 Max in Single Turn 2 | . . . . . 2 . . 1 1 . 1 . . . . . . . . . . . . . . . 1 . 1 1 1 . 1 . 1 Garrison Access 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Relay 6 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . 2 . 2 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 4 | . . . . . . . . . . . 1 . . . . 1 . . . 1 . . . . . 1 . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Qua Sec Gar Acc Gar Acc Com Machines Accessed 88 | . 3 . 5 . 2 . 5 . 9 . 14 . . 4 . 4 . 3 . 4 . 1 . 5 . 5 . 5 4 9 . 3 . . 3 Terminals 50 | . 3 . 3 . . . 3 . 6 . 7 . . . . 2 . 1 . 2 . . . 3 . 2 . 3 4 7 . 1 . . 3 Fabricators 7 | . . . . . . . . . . . 2 . . . . 1 . 1 . 1 . . . 1 . 1 . . . . . . . . . Repair Stations 4 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Recycling Units 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . 1 . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . 1 . 1 . . . Garrison Access 13 | . . . . . . . 1 . 1 . 2 . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . Total Hacks 341 | . 10 . 19 . 2 . 12 . 27 . 40 . . 27 . 23 . 15 . 20 . 1 . 27 . 17 . 18 32 42 . 4 . . 5 Successful 264 | . 6 . 13 . 2 . 9 . 17 . 31 . . 27 . 18 . 13 . 17 . 1 . 23 . 12 . 14 26 32 . 3 . . . Failed 76 | . 4 . 6 . . . 3 . 10 . 9 . . . . 5 . 2 . 3 . . . 4 . 5 . 4 5 10 . 1 . . 5 Catastrophic 14 | . 1 . 3 . . . . . 3 . 2 . . . . 1 . . . . . . . . . 1 . . . 1 . . . . 2 Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Manual 187 | . 6 . 11 . 1 . 5 . 16 . 17 . . . . 15 . 5 . 14 . . . 19 . 8 . 8 29 30 . 1 . . 2 Terminals 218 | . 10 . 12 . . . 9 . 18 . 23 . . . . 11 . 3 . 12 . . . 21 . 11 . 11 32 38 . 2 . . 5 Fabricators 44 | . . . . . . . . . . . 7 . . . . 11 . 11 . 7 . . . 5 . 3 . . . . . . . . . Repair Stations 14 | . . . 4 . . . 2 . . . . . . . . . . . . . . . . . . 2 . 6 . . . . . . . Recycling Units 7 | . . . . . . . . . 5 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 16 | . . . 3 . . . . . 3 . 6 . . . . . . . . . . . . . . . . . . 3 . 1 . . . Garrison Access 13 | . . . . . . . 1 . 1 . 2 . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . Terminal Hacks 114 | . 5 . 5 . 2 . 3 . 4 . 10 . . 27 . 4 . . . 7 . . . 11 . 4 . 3 14 14 . 1 . . . Record 13 | . . . . . 1 . . . . . . . . 11 . . . . . . . . . . . . . . 1 . . . . . . Part Schematic 24 | . . . . . . . . . . . 2 . . 6 . 4 . . . 5 . . . 3 . . . 1 2 1 . . . . . Robot Schematic 7 | . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 12 | . 3 . 4 . . . 1 . . . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Branch Access Points 3 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Emergency Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Machine Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Locate Traps 13 | . . . . . . . . . . . 3 . . . . . . . . 1 . . . 2 . 1 . 1 3 2 . . . . . Disarm Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Security Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Recall Reinforcements 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . Hauler Manifests 9 | . . . 1 . . . 2 . 1 . 1 . . . . . . . . . . . . 2 . 1 . . . 1 . . . . . Registered Prototypes 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . . . Zone Layout 6 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 2 2 . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Activate Exoskeleton 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fabricator Hacks 33 | . . . . . . . . . . . 5 . . . . 7 . 9 . 5 . . . 5 . 2 . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Load Schematic 12 | . . . . . . . . . . . 2 . . . . 3 . 3 . 1 . . . 2 . 1 . . . . . . . . . Build 20 | . . . . . . . . . . . 3 . . . . 4 . 5 . 4 . . . 3 . 1 . . . . . . . . . Repair Station Hacks 14 | . . . 4 . . . 2 . . . . . . . . . . . . . . . . . . 2 . 6 . . . . . . . Scan Component 7 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . 1 . 3 . . . . . . . Repair 7 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . 1 . 3 . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 15 | . . . 3 . . . . . 3 . 6 . . . . . . . . . . . . . . . . . . 2 . 1 . . . Insert Component 7 | . . . 1 . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . 2 . 1 . . . Analyze 8 | . . . 2 . . . . . 2 . 4 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 13 | . . . . . . . 1 . 1 . 2 . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . Unlock Access 11 | . . . . . . . 1 . 1 . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . Seal Access 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 165 | . 2 . 3 . . . 7 . 23 . 15 . . . . 12 . 7 . 8 . . . 13 . 6 . 8 25 34 . . . . 2 Terminals 60 | . 1 . 1 . . . 3 . 5 . 5 . . . . 2 . 1 . 2 . . . 6 . 3 . 4 12 15 . . . . . Track 16 | . . . . . . . 1 . 1 . 1 . . . . 1 . . . 1 . . . 2 . 1 . . 4 4 . . . . . Assimilate 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . . Botnet 24 | . 1 . 1 . . . 1 . 2 . 4 . . . . 1 . 1 . 1 . . . 2 . 1 . 1 4 4 . . . . . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Disrupt 9 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . 1 2 4 . . . . . Operators 7 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . 1 . . 1 2 . . . . . Fabricators 10 | . . . . . . . . . . . 2 . . . . 4 . 2 . 2 . . . . . . . . . . . . . . . Report 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Prioritize 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Siphon 5 | . . . . . . . . . . . 2 . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Monitor 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Reject 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 59 | . 3 . 4 . . . 5 . 8 . 11 . . . . 3 . 1 . 2 . . . 3 . 3 . 4 3 4 . 2 . . 3 Full Trace Events 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . 1 . . . . . 1 . 4 . . 6 . 4 . . . 5 . . . 3 . . . 1 2 1 . . . . . Parts Built 20 | . . . . . . . . . . . 3 . . . . 4 . 5 . 4 . . . 3 . 1 . . . . . . . . . Matter 3742 | . . . . . . . . . . . 442 . . . . 565 . 677 . 852 . . . 921 . 285 . . . . . . . . . Time 1588 | . . . . . . . . . . . 314 . . . . 229 . 453 . 380 . . . 162 . 50 . . . . . . . . . Total Part Build Rating 85 | . . . . . . . . . . . 7 . . . . 15 . 21 . 20 . . . 17 . 5 . . . . . . . . . Parts Repaired 7 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . 1 . 3 . . . . . . . Time 260 | . . . 52 . . . 26 . . . . . . . . . . . . . . . . . . 80 . 102 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 1 . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 1 . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Qua Sec Gar Acc Gar Acc Com Used RIF Installer 10 | . . . . . . . . 1 . 1 . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . . . 1 . 1 . . Coupler Efficiency 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . 1 . . Alert ID Control 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Structural Interface 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Autooverride 3 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . . . . . . . . . . Robots Hacked 79 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 16 1 1 4 2 53 Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Combat 78 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 16 1 1 4 2 53 Autooverrided 77 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 15 1 1 4 2 53 Robot Hacks Applied 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . no_distress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Relay Couplers Released 19 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . 3 . . . 7 . 6 . . Machine Destruction 19 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . 3 . . . 7 . 6 . . Attached 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 . 4 1 . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Qua Sec Gar Acc Gar Acc Com Total Allies 81 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 17 1 1 4 2 53 Largest Group 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 6 . 1 3 2 30 Highest-Rated Group 1596 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 58 1354 . 69 163 116 1596 Highest-Rated Ally 1075 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 58 1075 . 69 69 58 69 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 188 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 63 1 4 12 7 97 Total Damage 7573 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 169 2919 44 193 404 207 3637 Kills 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 14 . . 1 1 11 Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Qua Sec Gar Acc Gar Acc Com Robot Analysis Total 116 | . 1 . . . . . . . . . . . . 115 . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . . . . . . 1 2 . 2 . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Qua Sec Gar Acc Gar Acc Com Turns Passed 15534 | 27 591 900 1531 45 1467 399 1519 667 1999 561 2334 71 186 39 90 326 72 508 57 379 40 85 34 291 75 192 40 204 92 272 58 115 70 62 136 Spaces Moved 10849 | 8 298 500 560 26 676 178 494 244 652 208 1227 242 536 90 309 248 83 178 118 259 94 174 93 323 161 196 124 212 330 760 197 254 187 191 419 Core 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Treads 4602 | . 224 500 560 26 676 178 494 244 652 208 838 . . . . . . . . . . . . . . . . . . . . . . . 2 Legs 82 | 8 74 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 6157 | . . . . . . . . . . . 389 242 536 90 309 248 83 178 118 259 94 174 93 323 161 196 124 212 330 760 197 254 187 191 409 Fastest Speed 6 | 120 120 160 160 180 180 200 200 200 192 230 26 26 26 26 26 26 23 23 27 27 31 31 31 31 14 17 24 21 6 6 12 21 12 12 18 Average Speed 95 | 120 150 160 177 180 189 200 215 215 204 230 129 26 26 26 26 26 23 24 27 29 31 31 31 31 25 23 24 21 20 19 20 23 21 21 24 Slowest Speed 230 | 120 160 180 220 180 220 200 220 220 230 230 230 26 96 26 26 26 26 27 27 31 31 31 31 31 31 26 24 24 21 21 21 29 22 22 170 Overloaded Moves 202 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . 40 63 12 . 20 5 58 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 91 | . . . . . . . . . . . 6 . 1 2 . 6 2 4 . . . . . . 2 8 . 5 9 31 . 3 . 2 10 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 2 40 95 54 11 68 62 36 42 67 48 39 55 74 77 57 10 33 5 45 8 42 8 41 9 53 11 41 8 46 52 47 10 46 9 22 Regions Visited 35 Branch Regions 11 Pre-discovered Areas 26 | . . . . . 1 . . . . . . . . 24 1 . . . . . . . . . . . . . . . . . . . . Known Exits Taken 15 | . 1 . 1 . . . 1 . 1 . 1 . . 1 1 1 . 1 . 1 . 1 . 1 . 1 . . . 1 . 1 . . . Unknown Exits Taken 10 | 1 . 1 . 1 1 1 . . . . . 1 1 . . . . . . . . . . . . . . 1 1 . . . . 1 . Scrap Searched 6 | . . 1 . . . 1 . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 97 | . . . . . . . 10 . 2 . 6 3 9 . 3 5 1 1 1 11 . 4 . 17 . 3 . 1 3 3 . 6 2 4 2 Terrain Destroyed 216 | . . . . . 16 . 43 1 30 . 22 3 34 . 3 5 1 1 1 11 . 4 . 17 . 3 . 1 3 3 . 6 2 4 2 Melee 81 | . . . . . . . . . 2 . 6 3 9 . 3 5 1 1 1 11 . 4 . 17 . . . . 1 3 . 6 2 4 2 Projectile 12 | . . . . . . . . 1 . . 5 . . . . . . . . . . . . . . 3 . 1 2 . . . . . . AOE 123 | . . . . . 16 . 43 . 28 . 11 . 25 . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Qua Sec Gar Acc Gar Acc Com Total 14893 | 14 393 556 918 25 805 201 873 352 1161 255 1786 244 564 101 311 497 124 637 140 538 104 197 97 489 189 329 133 364 339 821 209 287 210 196 434 Wait 2580 | . 27 10 172 . 6 7 248 34 282 1 340 . 7 7 . 232 2 428 . 252 . 14 . 134 18 125 2 143 6 52 1 23 5 . 2 Move 10660 | 7 297 499 559 25 675 177 493 243 652 207 1215 241 533 85 308 236 78 170 117 259 93 174 92 323 156 182 123 202 312 713 196 248 185 186 399 Hop 69 | . . . . . . . . . . . 5 . 1 2 . 6 2 4 . . . . . . 2 6 . 4 8 15 . 3 . 2 9 Pick Up 211 | . 18 7 26 . 31 2 24 9 18 . 21 . 2 2 . 6 . 10 . 5 1 1 . 5 1 1 2 4 2 7 . . 2 1 3 Fast Attach 84 | 1 4 1 7 . 5 . 7 1 7 . 10 . . . . 1 . 4 1 . . 1 . . . 4 . 3 2 12 4 2 4 . 3 Attach 103 | . 6 3 5 . 7 2 7 3 6 1 20 . 2 1 . 6 . 3 . 3 1 1 . 2 2 3 3 3 2 4 1 1 2 . 3 Detach 15 | . . . . . 2 . . 1 2 . . . 1 . . . . 1 . . . . . 1 . 3 1 1 1 . 1 . . . . Swap 88 | . 3 3 12 . 6 . 10 6 11 . 13 . 4 1 . 1 1 1 1 3 2 . . 3 5 1 . . . . . . . 1 . Drop 234 | . 9 5 26 . 34 1 16 14 25 . 47 . 3 2 . 4 . 12 2 1 3 1 . 4 1 1 1 2 2 4 2 1 7 . 4 Fire 603 | 6 29 26 101 . 37 9 67 37 150 28 103 . 2 . . . . 1 . . . . . . . 3 1 1 2 . . . . . . Melee 119 | . . . . . 2 . . . 2 . 6 3 9 1 3 5 5 3 1 15 . 5 . 17 . . . 1 2 14 2 9 4 6 4 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 28 | . . 2 10 . . 3 1 . 6 2 4 . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 99 | . . . . . . . . 4 . 16 2 . . . . . 36 . 18 . 4 . 5 . 4 . . . . . 2 . 1 . 7 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials -8/Garrison -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: Fac / Low x2 / Gar) -6/Garrison -6/Factory -6/Garrison -5/Factory -5/Garrison -4/Factory -4/Garrison -4/Factory (discovered 2 exits: [*Upp] / Gar) -4/Garrison -3/Research (discovered 3 exits: Tes x2 / Gar) -3/Garrison -2/Research (discovered 2 exits: *Qua / Gar) -2/Quarantine (discovered 2 exits: Acc / *Sec) -2/Section 7 (discovered 2 exits: Acc / Gar) -2/Garrison -1/Access -1/Garrison -1/Access -1/Command To Epsilon Eridani History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 2) 28 | -11/Scrapyard | Entered Materials 52 | -10/Materials | Identified exit to Mines 318 | -10/Materials | Build established: Mutant 619 | -10/Materials | Entered Mines 1142 | -10/Mines | Discovered new exit (range 6) 1173 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1338 | -10/Mines | Discovered new exit (range 8) 1519 | -10/Mines | Entered Materials 1519 | -9/Materials | Evolved 2 slots: Utility x2 1520 | -9/Materials | Identified exit to Mines 1558 | -9/Materials | Repaired Lgt. Treads 1586 | -9/Materials | Repaired Lgt. Treads 1910 | -9/Materials | Build established: Scavenger-Mutant 2455 | -9/Materials | Build established: Hauler-Mutant 2583 | -9/Materials | Discovered new exit (range 8) 2657 | -9/Materials | Lost 3 parts (1p1n1u) 3050 | -9/Materials | Entered Mines 3088 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3088 | -9/Mines | Discovered new exit (range 5) 3095 | -9/Mines | Entered Exiles 3140 | -9/Exiles | Met 8R-AWN 3169 | -9/Exiles | Met EX-HEX 3234 | -9/Exiles | Met EX-DEC 3263 | -9/Exiles | Learned location of Zion (-6) 3430 | -9/Exiles | Met EX-BIN 3458 | -9/Exiles | Aligned with FarCom system 3460 | -9/Exiles | Given EX-Vault access code 3506 | -9/Exiles | Opened EX-Vault 3516 | -9/Exiles | Found Latent Energy Streamer 3525 | -9/Exiles | Found PSU Rigger 3532 | -9/Exiles | Found Skeleton Box 3575 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3717 | -9/Exiles | Discovered new exit (range 14) 4133 | -9/Exiles | Attacked by the Exiles 4200 | -9/Exiles | Core integrity fell below 50% 4219 | -9/Exiles | Lost 3 parts (1n2u) 4251 | -9/Exiles | Destroyed 8R-AWN 4269 | -9/Exiles | Lost 3 parts (1n2u) 4271 | -9/Exiles | Found Prototype Ballistic Gun 4276 | -9/Exiles | Found Prototype Processor 4562 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 4562 | -9/Exiles | Entered Mines 4931 | -8/Mines | Build established: Scavenger-Mutant 4941 | -8/Mines | Discovered new exit (range 11) 4961 | -8/Mines | Entered Materials 4961 | -8/Materials | Evolved 2 slots: Utility x2 4973 | -8/Materials | Identified Exp. Targeting Computer 5430 | -8/Materials | Repaired Lgt. Treads 5949 | -8/Materials | Garrison activated, responded to threat 6406 | -8/Materials | Identified exit to Garrison 6480 | -8/Materials | Entered Garrison 6491 | -8/Garrison | Installed Relay Interface Framework 6520 | -8/Garrison | Triggered checkpoint 6754 | -8/Garrison | Triggered checkpoint 6828 | -8/Garrison | Triggered checkpoint 6905 | -8/Garrison | Discovered new exit (range 11) 6934 | -8/Garrison | Triggered checkpoint 7086 | -8/Garrison | Garrison Relay disabled 7147 | -8/Garrison | Entered Materials 7598 | -8/Materials | Build established: Hauler-Mutant 8194 | -8/Materials | Discovered new exit (range 16) 8637 | -8/Materials | Discovered new exit (range 7) 8747 | -8/Materials | First assault squad dispatched 9146 | -8/Materials | Identified exit to Garrison 9146 | -8/Materials | Entered Garrison 9272 | -8/Garrison | Triggered checkpoint 9272 | -8/Garrison | Triggered checkpoint 9274 | -8/Garrison | Core integrity fell below 50% 9316 | -8/Garrison | Destroyed 7 combat bots 9400 | -8/Garrison | Discovered new exit (range 10) 9661 | -8/Garrison | Discovered new exit (range 12) 9698 | -8/Garrison | Expanded RIF knowledge: Program Shield 9707 | -8/Garrison | Entered Factory 9707 | -7/Factory | Evolved 2 slots: Propulsion x2 9973 | -7/Factory | Identified exit to Lower Caves 10687 | -7/Factory | Lost 3 parts (2n1u) 11675 | -7/Factory | Fabricated Imp. Flight Unit (x1) 11774 | -7/Factory | Fabricated Imp. Flight Unit (x1) 11802 | -7/Factory | Discovered new exit (range 10) 11916 | -7/Factory | Local fabrication network quarantined 12006 | -7/Factory | Fabricated Imp. VTOL Module? 12041 | -7/Factory | Entered Lower Caves 12043 | -7/Lower Caves | Encountered a Warlord checkpoint 12069 | -7/Lower Caves | Build established: Hacker-Sprinter 12095 | -7/Lower Caves | Learned 12 Factory zone layouts 12108 | -7/Lower Caves | Discovered new exit (range 16) 12112 | -7/Lower Caves | Entered another Lower Caves area 12112 | -7/Lower Caves | Discovered new exit (range 8) 12118 | -7/Lower Caves | Spotted B-75 Beast 12196 | -7/Lower Caves | Learned Factory emergency access door positions 12235 | -7/Lower Caves | Spotted MK-FZZ(f) 12236 | -7/Lower Caves | Encountered a Master Thief 12237 | -7/Lower Caves | Spotted KI-LZ0(f) 12238 | -7/Lower Caves | Encountered a Master Thief 12279 | -7/Lower Caves | Learned 8 Factory zone layouts 12283 | -7/Lower Caves | Encountered a Warlord checkpoint 12296 | -7/Lower Caves | Discovered new exit (range 8) 12298 | -7/Lower Caves | Entered Data Miner 12298 | -7/Data Miner | Discovered new exit (range 6) 12303 | -7/Data Miner | Met Data Miner 12308 | -7/Data Miner | Learned location of Section 7 (-2) 12308 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12321 | -7/Data Miner | Received God Mode back door access code from Data Miner 12330 | -7/Data Miner | Interfaced with the Data Conduit 12337 | -7/Data Miner | Identified exit to Proximity Caves 12337 | -7/Data Miner | Entered Proximity Caves 12347 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12400 | -6/Proximity Caves | Spotted B-75 Beast 12424 | -6/Proximity Caves | Learned 4 Factory zone layouts 12426 | -6/Proximity Caves | Discovered new exit (range 5) 12426 | -6/Proximity Caves | Identified exit to Factory 12427 | -6/Proximity Caves | Entered Factory 12427 | -6/Factory | Evolved 2 slots: Utility x2 12428 | -6/Factory | Identified exit to Lower Caves 12428 | -6/Factory | Identified exit to Factory 12430 | -6/Factory | Loaded intel: 333 machine locations 12478 | -6/Factory | Fabricated Hacking Suite (x1) 12516 | -6/Factory | Fabricated System Shield (x1) 12553 | -6/Factory | Fabricated System Shield (x1) 12635 | -6/Factory | Local fabrication network quarantined 12637 | -6/Factory | Fabricated Exp. Cesium-ion Thruster (x1) 12753 | -6/Factory | Identified exit to Garrison 12753 | -6/Factory | Entered Garrison 12754 | -6/Garrison | Loaded intel: 19 machine locations 12820 | -6/Garrison | Discovered new exit (range 14) 12824 | -6/Garrison | Expanded RIF knowledge: Structural Interface 12825 | -6/Garrison | Entered Factory 12826 | -6/Factory | Loaded intel: 242 machine locations 12939 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 12957 | -6/Factory | Spotted B-75 Beast 13036 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 13131 | -6/Factory | Fabricated Imp. Hacking Suite (x1) 13204 | -6/Factory | Fabricated Imp. Utility Shielding (x2) 13333 | -6/Factory | Identified exit to Garrison 13333 | -6/Factory | Entered Garrison 13334 | -6/Garrison | Loaded intel: 20 machine locations 13335 | -6/Garrison | Expanded RIF knowledge: Autooverride 13389 | -6/Garrison | Discovered exit to Factory (range 4) 13390 | -6/Garrison | Entered Factory 13390 | -5/Factory | Evolved 2 slots: Utility x2 13391 | -5/Factory | Loaded intel: 332 machine locations 13504 | -5/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 13580 | -5/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 13656 | -5/Factory | Fabricated Cld. Cesium-ion Thruster? 13680 | -5/Factory | Local fabrication network quarantined 13693 | -5/Factory | Build established: Wizard-Sprinter 13741 | -5/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 13769 | -5/Factory | Identified exit to Garrison 13769 | -5/Factory | Entered Garrison 13770 | -5/Garrison | Loaded intel: 19 machine locations 13778 | -5/Garrison | Triggered checkpoint 13786 | -5/Garrison | Spotted B-75 Beast 13787 | -5/Garrison | Triggered checkpoint 13802 | -5/Garrison | Discovered new exit (range 15) 13804 | -5/Garrison | Triggered checkpoint 13808 | -5/Garrison | Expanded RIF knowledge: Autooverride 13809 | -5/Garrison | Entered Factory 13809 | -4/Factory | Evolved 2 slots: Utility x2 13810 | -4/Factory | Loaded intel: 293 machine locations 13894 | -4/Factory | Identified exit to Garrison 13894 | -4/Factory | Entered Garrison 13895 | -4/Garrison | Loaded intel: 19 machine locations 13906 | -4/Garrison | Triggered checkpoint 13913 | -4/Garrison | Spotted B-86 Titan 13915 | -4/Garrison | Triggered checkpoint 13922 | -4/Garrison | Discovered new exit (range 10) 13927 | -4/Garrison | Expanded RIF knowledge: Coupler Efficiency 13928 | -4/Garrison | Entered Factory 13929 | -4/Factory | Loaded intel: 321 machine locations 13993 | -4/Factory | Spotted B-86 Titan 14079 | -4/Factory | Fabricated Exp. Utility Shielding (x1) 14136 | -4/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 14196 | -4/Factory | Fabricated Cld. Nuclear Pulse Thruster (x1) 14214 | -4/Factory | Discovered new exit (range 8) 14219 | -4/Factory | Identified exit to Garrison 14219 | -4/Factory | Entered Garrison 14220 | -4/Garrison | Loaded intel: 17 machine locations 14244 | -4/Garrison | Triggered checkpoint 14270 | -4/Garrison | Spotted B-86 Titan 14272 | -4/Garrison | Triggered checkpoint 14289 | -4/Garrison | Discovered new exit (range 10) 14293 | -4/Garrison | Expanded RIF knowledge: Autooverride 14294 | -4/Garrison | Entered Research 14294 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 14295 | -3/Research | Loaded intel: 111 machine locations 14377 | -3/Research | Repaired Exp. Utility Shielding 14384 | -3/Research | Identified exit to Testing 14394 | -3/Research | Local fabrication network quarantined 14438 | -3/Research | Fabricated Exp. Propulsion Shielding (x1) 14454 | -3/Research | Spotted B-86 Titan 14486 | -3/Research | Identified exit to Garrison 14486 | -3/Research | Entered Garrison 14487 | -3/Garrison | Loaded intel: 23 machine locations 14497 | -3/Garrison | Garrison Relay disabled 14507 | -3/Garrison | Spotted B-86 Titan 14523 | -3/Garrison | Discovered new exit (range 5) 14525 | -3/Garrison | Expanded RIF knowledge: Coupler Efficiency 14526 | -3/Garrison | Entered Research 14526 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 14527 | -2/Research | Loaded intel: 103 machine locations 14564 | -2/Research | Repaired Lgt. Particle Reactor 14593 | -2/Research | Repaired Mic. Fission Core 14635 | -2/Research | Repaired Exp. Propulsion Shielding 14711 | -2/Research | Identified exit to Garrison 14723 | -2/Research | Spotted B-90 Cyclops 14724 | -2/Research | Discovered new exit (range 16) 14730 | -2/Research | Entered Quarantine 14731 | -2/Quarantine | Loaded intel: 98 machine locations 14758 | -2/Quarantine | Found Alien Artifact 14767 | -2/Quarantine | Met incapacitated Sigix Warrior 14767 | -2/Quarantine | Lockdown squad dispatched 14767 | -2/Quarantine | Identified exit to Access 14767 | -2/Quarantine | Central database locked down 14768 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 14768 | -2/Quarantine | Unlocked Sigix quarantine chamber 14792 | -2/Quarantine | Spotted Lightning 14796 | -2/Quarantine | Spotted Lightning 14796 | -2/Quarantine | Spotted Lightning 14806 | -2/Quarantine | Lost 5 parts (5u) 14807 | -2/Quarantine | Spotted Fortress 14821 | -2/Quarantine | Discovered new exit (range 5) 14822 | -2/Quarantine | Entered Section 7 14823 | -2/Section 7 | Loaded intel: 163 machine locations 14853 | -2/Section 7 | Spotted B-90 Cyclops 14853 | -2/Section 7 | Identified exit to Garrison 14856 | -2/Section 7 | Garrison activated, responded to threat 14864 | -2/Section 7 | Found Alien Artifact 14870 | -2/Section 7 | Spotted S7 Guard 14874 | -2/Section 7 | Found Alien Artifact 14874 | -2/Section 7 | Identified Core Membrane 14874 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 14878 | -2/Section 7 | Identified Integrated Dissipator 14878 | -2/Section 7 | Identified Subatomic Replicator 14903 | -2/Section 7 | Activated Sigix Exoskeleton 14903 | -2/Section 7 | Unable to understand communications from Sigix Warrior 14914 | -2/Section 7 | Spotted B-99 Colossus 14923 | -2/Section 7 | Found Alien Artifact 14924 | -2/Section 7 | Found Alien Artifact 14925 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 14926 | -2/Section 7 | Found Alien Artifact 14942 | -2/Section 7 | Found Alien Artifact 14942 | -2/Section 7 | Identified LRC Energy Well 14942 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 14944 | -2/Section 7 | Used Subatomic Replicator to replicate LRC Energy Well 14945 | -2/Section 7 | Found LRC Energy Well 14945 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 14947 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 14954 | -2/Section 7 | Intercept squad dispatched 14958 | -2/Section 7 | Found Integrated Dissipator 14958 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 14971 | -2/Section 7 | Spotted Tracker 14972 | -2/Section 7 | Spotted Tracker 14981 | -2/Section 7 | Allies destroyed Tracker 14987 | -2/Section 7 | Allies destroyed Tracker 15009 | -2/Section 7 | Spotted Combat Programmer 15014 | -2/Section 7 | Spotted Combat Programmer 15052 | -2/Section 7 | Found Alien Artifact 15073 | -2/Section 7 | Spotted S7 Guard 15077 | -2/Section 7 | Spotted Investigator 15077 | -2/Section 7 | Found Alien Artifact 15077 | -2/Section 7 | Identified Integrated Singularity Reactor 15077 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+2%) 15083 | -2/Section 7 | Spotted S7 Guard 15089 | -2/Section 7 | Found Alien Artifact 15089 | -2/Section 7 | Identified Core Regenerator 15089 | -2/Section 7 | Used Core Regenerator, restored core integrity (+214) 15094 | -2/Section 7 | Entered Garrison 15095 | -2/Garrison | Loaded intel: 19 machine locations 15097 | -2/Garrison | Expanded RIF knowledge: Alert ID Control 15101 | -2/Garrison | Garrison Relay disabled 15136 | -2/Garrison | Spotted B-90 Cyclops 15143 | -2/Garrison | Garrison Relay disabled 15151 | -2/Garrison | Discovered exit to Access (range 8) 15152 | -2/Garrison | Entered Access 15152 | -1/Access | Evolved 2 slots: Utility x2 15153 | -1/Access | Loaded intel: 97 machine locations 15179 | -1/Access | Identified Core Reset Matrix (x4) 15263 | -1/Access | Lost 3 parts (3n) 15267 | -1/Access | Identified exit to Garrison 15267 | -1/Access | Entered Garrison 15268 | -1/Garrison | Loaded intel: 19 machine locations 15276 | -1/Garrison | Garrison Relay disabled 15297 | -1/Garrison | Spotted B-99 Colossus 15298 | -1/Garrison | Triggered checkpoint 15307 | -1/Garrison | Garrison Relay disabled 15318 | -1/Garrison | Discovered new exit (range 4) 15320 | -1/Garrison | Expanded RIF knowledge: Coupler Efficiency 15337 | -1/Garrison | Entered Access 15338 | -1/Access | Loaded intel: 111 machine locations 15340 | -1/Access | Maximum security lockdown engaged 15370 | -1/Access | Build established: Botlord-Sprinter 15399 | -1/Access | Discovered new exit (range 5) 15399 | -1/Access | Entered Command 15400 | -1/Command | Loaded intel: 59 machine locations 15505 | -1/Command | Lost 6 parts (1p1n2u2w) 15517 | -1/Command | Spotted Alpha 7 15517 | -1/Command | Spotted Striker 15517 | -1/Command | Spotted Executioner 15517 | -1/Command | Spotted Executioner 15517 | -1/Command | Spotted Alpha 7 15517 | -1/Command | Spotted Striker 15517 | -1/Command | Spotted Executioner 15517 | -1/Command | Spotted Executioner 15518 | -1/Command | Spotted B-99 Colossus 15522 | -1/Command | Spotted B-99 Colossus 15527 | -1/Command | Discovered new exit (range 9) 15535 | *** | Escaped! Last Messages --------------- 15531_ Penetrated by Slug. 15531_ Slug penetrates Wall. 15531_ Stasis field depleted. 15531_ Slug penetrates Wall. 15532_ Triggered Stasis Trap. 15532_ A bubble of rippling energy engulfs the area. 15532_ Field strength at 88. 15532_ Field strength at 19. 15533_ Stasis field depleted. 15533_ Penetrated by Slug. 15533_ Adv. Weight Redist. System destroyed. 15534_ Core Membrane filtered system corruption (1). 15534_ Slug penetrates Access Shell. 15534_ Slug penetrates Wall. 15534_ Penetrated by Slug. 15534_ Relay Coupler [Sentry] destroyed. 15534_ Penetrated by Slug. 15534_ Slug penetrates Wall. 15535_ Penetrated by Slug. 15535_ Slug penetrates Access Shell. Map ----- +----------------------------------------------------+ | ?# #?# * ###############???????? | | ?# ??# #?########### #?????????????????????? | | ### #### #???????????# #?????????????????????? | | + + #???????????# #?????????????????????? | | + + #???????????# #?????????????????????? | | " + #???????????# #??##?????????????????? | | + + #???????????# #?# #?????????????????? | | ### #### #??????????## ## #??????????????????? | | ?# #?# #??????????#"////#"#???????????????????? | | ?# #?# #??????????#^ "##??????????????????? | | ?# #?# #?????????##^ ""#??????????????????? | | ?#####?# #????????## =!^ ##??????????????????? | | ???????# #????????#"; !%^ ^##???????????????????? | | ???????# #######???# [=! #???????????????????# | | ???????# ## #???## ##???????????????????# | | ???????# ## #???# #?????????????????### | | ??????## ## #???## ^ "##????????????????# | | ??????# # #???# ^^ /*!##???????????????# | | ??????#! "% #?###; ^ ^ "*;#???????######### | | ??????# # #?# BB BB ##??????# / | | ??????# # #?# B BB ;#??????# ####### | | ??????###### #?# ##??????# #?????# | | ???????????# #?# " "" K #???????# #?????# | | ???????????####"### ^" K #???????# #?????# | | ??????????????# "## ?" "" #????####+####### | | ??????????????# ### ?" "@ " #????# #### | | ??????????????# #?# ??" " #????# ! #??? | | ??????????????# #?????"""" " #????# | # | | ??????????????# #???????? #????# + | | ??????????????# #???????? #????# # | | ??????????????# #??????? #????# "" "" # ## | | ??????????????# #???????########????# ""R"" #??? | | ??????????????# #???????????????????# """" #??? | | ??????????????# ####???????????#######/########??? | | ??????????????# #???????????# !! #????? | | ??????????????# #???????????# !! #????? | | ??????????????# ############# ! !!! #????? | | ??????????????# """"" / +????? | | ??????????????# ""Y"" # #????? | | ??????????????# ####+#+#######????? | | ??????????????# ??????????? | | ??????????????# #????????? | | ??????????????# ????????? | | ??????????????# ????????? | | ??????????????# = ????????? | | ??????????????# %###########????????? | | ??????????????# #??????????????????? | | ??????????????# #??????????????????? | | ??????????????# """" #??????????????????? | | ????????####### """"% ######?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 141 Energy Generation 63 Energy Capacity 975 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 8 Additional Mass Support 36 Armor Coverage 675 Resistance: KI 20 Propulsion Shielding 90 Utility Shielding 90 Weapon Cycling 25 Phase Shifting 10 Evasion (%) 87 Targeting Accuracy 12 Recoil Reduction 4 Stasis Canceling 2 Offensive Hacking 58 Defensive Hacking 30 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Imp. Flight Unit | -8/Materials | Scanalyzed System Shield | -7/Factory | Scanalyzed Imp. Propulsion Shielding | -7/Factory | Scanalyzed Imp. Utility Shielding | -7/Factory | Hacked Imp. VTOL Module | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Imp. Hacking Suite | -6/Factory | Hacked Imp. System Shield | -6/Factory | Hacked Cld. VTOL Module | -6/Factory | Hacked Lgt. Fission Core | -6/Factory | Hacked Cld. Cesium-ion Thruster | -5/Factory | Hacked Exp. Utility Shielding | -5/Factory | Hacked Exp. Propulsion Shielding | -5/Factory | Hacked Adv. Hacking Suite | -5/Factory | Hacked Adv. System Shield | -5/Factory | Hacked Cld. Nuclear Pulse Thruster | -4/Factory | Hacked Lgt. Neutrino Core | -4/Factory | Hacked Reaction Control System | -4/Factory | Hacked Cld. Impulse Thruster | -2/Research | Hacked Exp. Hacking Suite | -2/Quarantine | Hacked Lgt. Quantum Reactor | -2/Quarantine | Hacked Adv. Reaction Control System | -2/Section 7 | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Imp. Flight Unit | x1 | -7/Factory Imp. Flight Unit | x1 | -7/Factory Imp. VTOL Module | x1 | -7/Factory Hacking Suite | x1 | -6/Factory System Shield | x1 | -6/Factory System Shield | x1 | -6/Factory Exp. Cesium-ion Thruster | x1 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Imp. Hacking Suite | x1 | -6/Factory Imp. Utility Shielding | x2 | -6/Factory Cld. Cesium-ion Thruster | x1 | -5/Factory Cld. Cesium-ion Thruster | x1 | -5/Factory Cld. Cesium-ion Thruster | x1 | -5/Factory Cld. Cesium-ion Thruster | x1 | -5/Factory Exp. Utility Shielding | x1 | -4/Factory Cld. Nuclear Pulse Thruster | x1 | -4/Factory Cld. Nuclear Pulse Thruster | x1 | -4/Factory Exp. Propulsion Shielding | x1 | -3/Research Alien Tech Used ----------------- Core Membrane Integrated Dissipator LRC Energy Well Subatomic Replicator Integrated Singularity Reactor Core Regenerator Achievements -------------- None Challenges ------------ None Game ------ Seed FlyingAlloyBeamcaster Manual? 0 Play Time 03:58:47 Cumulative 618.9 hours Start 2019.11.24 @ 11:11:57 End 2019.11.30 @ 16:31:10 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 396 Rogue 396 Adventurer 0 Explorer 0 Win Type 0 Total 101 Types 67/6/8/10/5/1/4 Lore% 97 Gallery% 94 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 10619a22-ab1a-4fb4-95db-487570f3207b